User blog comment:Jimeee/Elder Scrolls Online will be subscription based/@comment-208.54.38.183-20130923165936

I think this is fair, although, I can see both sides of the argument. Free to play games are o.k. but inevitably become pay to win. Most free to play games have it to were you CAN be rewarded with the in-game currency otherwise bought with a credit card but sometimes takes an unimaginable amount of success to do so. This basically makes it to were, if you want to do better and have a leg up, your forced to buy into the game, which you'll surely end up paying more then $15 USDs a month, or will be faced with just "getting by" with base game content. So, $15 USDs a month for full access to all game content or not being able to play at all seems fair to players that will actually play the game. I think I speak for all gamers when I state that no one wants to see the first ever Elder Scrolls MMO be a free to play but pay to get better weapons, gear, or items. On the other hand, I see why people would have a bitter taste for such a thing. At $15/month that's $180/yearly to play, aside from the obvious $65 price tag just to own the disk. Sony is allegedly opting into Microsoft's trend of forcing people to pay to play online, which I personally think is absurd, and it's alleged that both companies are increasing this payment up to $60/yearly to have accesses to online play. I figure the $15/monthly is for what people say it's for: to maintain a smooth and clean gaming experience, for the servers of Elder Scrolls Online need to be constantly monitored and, if needed, maintained. "Money doesn't grow on trees."