Board Thread:Online Discussion/@comment-5247041-20130821093041/@comment-4057437-20130910071206

PsijicThief wrote: I found the system they used in Oblivion to be only easy on a controller, the mouse is too sensitive for something like that. In Morrowind it was all dice roll, completely different and archaic. However, it would match up with an MMO style. When they used to hav Lockpicking as a trainable skill in WoW you had to try and fail until you succeeded to level it up and get better. The down side was time it took, the up side was that you weren't spending money on picks and the sort. I suppose it'll need some looking in to. We already knew how to pick locks in Skyrim (using a controller) because we played Fallout 3 and New Vegas  first. It is the same system. Oblivion was harder ('cause us white boys ain't got rhythm).

What they use in TESOL will be moot as we won't play it as long it has a monthly fee.