Board Thread:Roleplaying/@comment-24449631-20140905103828/@comment-10197675-20140908144212

Meanwhile within the Rift outside of Mautarn’s store…

The rotten door of Mautarn’s shack slowly opened and the Redguard steadily stepped out into the woodland area around him, he was ready to begin his lengthy quest, and a large intake of fresh Skyrim air marked that. Mautarn wore quite a large pointed blue hat upon his head, as he normally wore it when he travelled long distances; he also had his trusty walking stick by his side, to help him stride faster around the whirling roads and paths of Skyrim, and yet it also may prove to be quite useful against the odd wolf or rodent. The old Redguard also wore his draping blue robes and leather boots that helped to keep him warm, and also not forgetting Mautarn’s satchel in which he kept plenty of supplies in. The Redguard then closed the door to his shack, before locking it, he then pulled out a map of Skyrim in which he had marked all the Dwemer Ruins he knew of, he would start with Avanchnzel, as that seemed to be the nearest ruin. Therefore the Redguard gradually started to stumble away from his welcoming shack and a head Westwards towards the ruin and before long Mautarn could feel the freeness of the wilderness around him that was teeming with all sorts of inhabitants, each proving to be quite timid as the Redguard approached them.

The stag would stop and stare as it then quickly jolted off, the rabbit would halter and then simply dash of into a near hole as Mautarn neared it, and the bird would flee, flying up and high into the safety of a great tree. Then the Redguard would signal a slight smirk, whilst sniggering at the animal’s wariness. Of course the Redguard like the creatures was also being cautious himself, by keeping an eye on the road behind him every so often, as dangers always seemed to be lurking within the wilds of Skyrim…

And before long Mautarn was peacefully on his way, eager to find and solve more mysteries to do with the long lost race of the Dwemer…