User blog comment:Draevan13/New features, or old ones from previous TES games you'd like./@comment-7055753-20130327012508/@comment-1600847-20130327014716

I found Skyrim's faction quests a bit perplexing, on one hand you have the Dark Brotherhood and Thieve's Guild, with long, detailed and amazing questlines. On the other hand, you have the Companions and College of Winterhold: both only four hours apiece, with very predictable plotlines and reeking of under-developped ideas.

I wonder if it's because those two were made last, and Bethesda ran out of time or money to make them longer and more elaborate? Beats me, but it's a shame.