User blog:NotXigris/Skyrim's got no bounce.

While some people were slightly upset by the developers decisions to do away with Attributes like Strength and Speed and only focus on skills, I was not. It worked out fine, and the only time I ever payed attention to those is when I was intentionally breaking the game. Many other decisions were made to change Skyrim's system and differentiate with it's predecessors, and I was perfectly happy with all said decisions made.

However! There is only one, that I will never let go... Acrobatics! In Morrowind and Oblivion, out of all the countless skills thrown into those games, that was the most awesome skill of them all! I couldn't tell you how much joy this had brought me when I was carefully leaping from spot to spot in the shadows, setting up the perfect shot and laughing manically when I split their skulls on top of their head before they knew what even happened!...

Okay... So maybe I broke several of the level designers carefully planned "pressure switch" puzzles with this skill... But I did it, like a ninja! It made me feel accomplished, knowing I had out skilled these allegedly genius Dwemer and Alyied mechanisms, simply with my bad-ass feline prowess. This made it seemed more like I could use agility over brawn, and brains; setting up the third major class Stealth as another way to solve issues through a different playing style.

If the reason it was cut was because players could out finesse the developers puzzles, and this made them feel a bit cheated... Then sure, I can see that. But in my entire 500+ hour experience in Skyrim, I haven't seen one platform based puzzle. Not one! All the puzzles seem like... Actual damn puzzles...

Who knows? Maybe I'm just lazy as hell. What do you think? Go ahead and write some comments on your opinions on whether Acrobatics should have stayed, or why Skyrim's better off without it.

P.S. If you happen to know exactly why Acrobatics was cut from Skyrim, PLEASE comment! Thanks.