Wrothgar

"The geography of High Rock is as varied as its people. The forested peaks of the Wrothgarian Mountains, occupied only by herders and the occasional dismal hamlet, divide the Western Reach from more heavily settled west of High Rock."

- Imperial Geographic Society

Wrothgar, Wrothgaria, or the Wrothgarian Mountains is the rigorous mountain region of High Rock. It consists of the northeastern mountains of High Rock and makes up half of the Western Reach alongside the region of Bangkorai. Wrothgar has been the traditional home of the Orsimer dating back to the first era and has remained that way since.

Torug gro-Igron's Ambition; Dreams of an Orsinium
"High in the mountains, far from their enemies, the Orc chieftain Torug gro-Igron brought his people together. A few huts grew into more permanent structures as word spread to the far-flung Orcs of Tamriel that there was a civilization on the rise that would welcome them from their wanderings."

- Imperial Geographic Society

Throughout the years, the Orsimer have lived in tribes throughout the Greater Reach and the Dragontail Mountains, under their own sovereignties that ignore the strifes over other chiefdoms. The Orcs are the most civilized people compared to their cousins, the Goblins and the Ogres, having an established system reminiscent of the people of Tamriel. Because of the hate, the Orsimer had to constantly deal with from their neighbors of the Bjoulsae River and the Iliac Bay. Torug gro-Igron of Wrothgaria had a vision, a dream of a united kingdom of Orsimer, under his reign. As time went on, Torug gro-Igron created the city of Orsinium, on the border of Wrothgar and the Rivenspire region. Orcs from all over Tamriel traveled to the Wrothgarian Mountains to witness this marvel of Orcish technology and to coexist with the tribes of the neighboring regions.

There is a severe lack of records indicating the state of Orsinium. Many people believed that the First Orsinium followed a list of savage rules and used violence to establish their dominance across the Bjoulsae River, which was somewhat true. Orcish historians claimed that Orsinium was a utopia, both peaceful and progressive. With combined clans pitching into the city, such as the master smithies of Morkul Clan and the agriculture experts of Shatul Clan, it is fair to assume that Orsinium was one of the fastest growing kingdoms. The Orcs of Orsinium have led raids throughout the Bjoulsae River called the Bjoulsae Raids, which was the collaboration of Clan Bagrakh and Clan Igron. These raids had attacked several Breton settlements such as the fishing village of Wayrest prompting political figures to take action.

The Siege of Orsinium; Joile's Conquest over Wrothgar
"The rise and fall and rebirth of Orsinium is detailed in a larger section, but suffice it to say for now that the discovery of the "monstrous" kingdom of the creatures, as they were regarded, was a very unpleasant surprise to both the Redguards and Bretons."

- Imperial Geographic Society

King Joile was the leader of the Kingdom of Daggerfall during the Bjoulsae Raids and the rising power of Orsinium. Joile felt that this Kingdom of Orcs needed to be dealt with and so, sought the aid of the Order of Diagna, under the command of Gaiden Shinji. In 1E 948, Joile sent a letter to Gaiden Shinji, proposing a joint attack on Orsinium along with the Kingdom of Sentinel, of which the Order was based from. It was during this time, the city of Orsinium was under the rule of Golkarr. Golkarr rallied his forces as the Siege of Orsinium began in 1E 950. The conflict transcended beyond the Kingdom of Orsinium, attacking neighboring strongholds such as Fharun at the Battle of Fharun Pass. The conflict lasted for thirty years, and it took ten years for the invading force to break down the walls of Orsinium. In need of help, Golkarr fled to the Grudgement Hall in Scarp Keep, where he prayed for Mauloch. It was there that Gaiden Shinji and King Joile killed Golkarr, ending the Siege of Orsinium.

King Joile had planned to betray the Redguards, as a part of his grand scheme of conquest. In the aftermath of the Siege, the armies of Sentinel were weak and were retreating into the Alik'r Desert, bypassing the Bangkorai Pass. Joile's Army cornered the Redguard army at Bangkorai Pass, planning to destroy them before reaching Sentinel. The Redguards under the administration of Makela Leki fought back against Joile's forces, defeating both the army and Joile himself. Sentinel was saved by the Ansei warrior, Makela Leki.

Regions

 * Western Wrothgar
 * Central Wrothgar
 * Eastern Wrothgar

Settlements

 * Orsinium
 * Scarp Keep
 * Orsinium Outlaws Refuge
 * Fharun
 * Jehanna
 * Morkul Stronghold
 * Shatul Range
 * Graystone Quarry
 * Friendship Gate
 * Merchant's Gate
 * Frostbreak Fortress
 * Morkuldin Haven
 * Torug's Arch
 * Shedungent

Ruins

 * Exile's Barrow
 * Forlorn Watchtower
 * Honor's Rest
 * Nyzchaleft Falls
 * Old Orsinium
 * Rkindaleft
 * Thukhozod's Sanctum
 * Watcher's Hold
 * Zthenganaz

Caves

 * Argent Mine
 * Bloody Knoll
 * Bonerock Cavern
 * Coldperch Cavern
 * Coldwind's Den
 * Morkul Descent
 * Nikolvara's Kennel
 * Sanctuary of Malacath

Landmarks

 * Aqueduct Rock
 * Boreal Forge
 * Druadach Mountains
 * Great Bay
 * Grudge-Rock Falls
 * King-Chief's Throne
 * Maelstrom
 * Sea of Ghosts
 * Shipwreck Cove
 * Sorrow
 * Two Rivers

By game

 * Wrothgarian Mountains (Daggerfall)
 * Wrothgar (Online)

Appearances


