Orsimer (Skyrim)



The Orsimer (more commonly known as Orcs), are the sophisticated barbarian peoples of the Wrothgarian and Dragontail Mountains. Though they are common in the walking city of Bosmer kings, Falinesti, and in other great cities throughout Tamriel. They are in-fact elves or mer, hence the name Orsimer, meaning 'Corrupt Elves'. They are noted for their unshakeable courage in war and their unflinching endurance of hardships. In the past, Orcs have been widely feared and hated by the other nations and races of Tamriel, but they have slowly won acceptance in the Empire, in particular for their distinguished service in the Imperial Legion.

Skill Bonuses

 * +10 Heavy Armor
 * +5 Block
 * +5 Enchanting
 * +5 One-Handed
 * +5 Smithing
 * +5 Two-Handed

Starting Spells
Todd Howard has also stated that "They also have different starting spells and each has its own passive abilities, like before"
 * Berserker's Rage

This may make the starting spells more important than in the past games as it has been confirmed that the only ways to learn additional spells are to find spell tomes or to buy them from merchants. In other words, each spell in the game will be more valuable than in previous games because of the lack of custom spell creation.

Note: The Flames spell, which when cast produces a continuous stream of fire, has been said in an article to be a starting spell for every race.

Special Abilities

 * Berserker Rage : You take half damage and do double damage for 60 seconds.

Related Pages

 * Skills - Skills in Skyrim
 * Spells - Spells in The Elder Scrolls Universe
 * Race - Races in The Elder Scrolls Universe
 * Perks - Perks in Skyrim