Telvanni Stronghold

Stronghold, is a House Telvanni quest which results in the Nerevarine building Tel Uvirith, the Stronghold of Telvanni on Vvardenfell, during the events of.

Objectives

 * Speak with Llunela Hleran.
 * Begin Phase I.
 * Head to Ebonheart.
 * Obtain the construction contract from Duke Vedam Dren.
 * Obtain two Strong Souls.
 * Return to Hleran to begin construction.
 * After a few days, return to Hleran.
 * Head to Uvirith's Grave.
 * Speak with Gashnakh gra-Mughol.
 * Return to Hleran.
 * Phase I will be completed within a few days.
 * Begin Phase II.
 * Speak with Hleran.
 * Pay Hleran 5,000.
 * Head to Mzanchend.
 * Obtain a set of Dwemer Plans.
 * Return to Hleran.
 * Phase II will be completed within a few days.
 * Begin Phase III.
 * Speak with Hleran.
 * Head to Galom Daeus.
 * Retrieve the Secrets of Dwemer Animunculi.
 * Return to Hleran.
 * Phase III will be completed within a few days.

Walkthrough
Once the Nerevarine has been named as Master Aryon's Mouth, they will be able to build their very own Stronghold, Tel Uvirith. In order to do this, they must first speak to Llunela Hleran in the Council House in Sadrith Mora.

Phase I
The Nerevarine may begin Phase I by obtaining a Construction Contract from Duke Vedam Dren. Duke Dren will ask that the Nerevarine act in the best interests of Morrowind before giving them the contract (if the Nerevarine has already completed the main quest, he will give the contract over as thanks). The Nerevarine will have also been told by Hleran to obtain a pair of strong souls, which can be obtained by killing Golden Saints or Winged Twilights. Once all objects have been obtained, the Nerevarine may return to Hleran, whom will order the first Phase to begin.

After a few days, the Nerevarine will have to return to Hlaren. She will ask that the Nerevarine head to the site of construction, Uvirith's Grave (in the Molag Amur region, northwest of the Erabenimsun Camp). The forman, Gashnakh gra-Moghul will tell the Nerevarine that the construction is going well. They must then relay this information to Hlaren in Sadrith Mora. After a few days, the Nerevarine will receive a journal update, informing them that the first phase has been completed.

Phase II
The second phase will begin once the Nerevarine has obtained two more things for Hleran. The first is a significant sum of 5,000, paid to her directly while the second is a set of Dwemer Plans, held within the ruins of Mzanchen (to the northwest of Tel Uvirith). Once the money, and the plans, have been handed to Hleran, the second phase will begin, with the Nerevarine receiving a note of its completion a few days later.

Phase III
The third phase of Tel Uvirith will only be available to the Nerevarine once they have ascended to the rank of Master in House Telvanni. Hleran will inform the Nerevarine that they will need guards in order to protect the stronghold. Helpfully she has a solution to this problem, however the key to this solution is held within the vampire infested cave of Galom Daeus.

The book Secrets of Dwemer Animunculi is the basis for Hleran's planned guards, and is held well within the vampiric lair, found to the southwest of Tel Uvirith. Once it has been safely taken from the lair, the Nerevarine must take it to Hleran, whom will order the final phase of construction (as well as the construction of the Stronghold's guards). After a few days, the Nerevarine will receive note of the completion of Tel Uvirith.

Trivia

 * If the Nerevarine has a soul in Azura's Star, Hleran will take the Star (and won't return it).
 * Tel Uvirith is well equipped, with ebony weapons appearing after the start of the second phase.
 * It is also the only Stronghold to be guarded by Dwemer Spheres.
 * Tel Uvirith is a clear symbol of Telvanni's ambition, having been built outside their boundries (which are considered to be in the Grazelands region).
 * Its counterparts, Rethan Manor (Hlaalu) and Indarys Manor (Redoran) have their own quests (Hlaalu Stronghold and Redoran Stronghold respectively).
 * All three Manors are involved in each of the Three Houses' Storylines.
 * Secrets of the Dwemer Animunculi can be shown to Edwinna Elbert of the Mages Guild for a disposition boost.