Guilds Act

Imperial legislation, passed by the Potentate Versidue Shaie, legalising guilds. It officially legalised the formation of the following guilds:

Mages, together with the Guilds of Tinkers, Cobblers, Prostitutes, Scribes, Architects, Brewers, Vintners, Weavers, Ratcatchers, Furriers, Cooks, Astrologers, Healers, Tailors, Minstrals, Barristers, and the Syffim (who were at that point known as the Fighters Guild.