Warmaiden's

"Welcome to Warmaiden's. Now don't let the name worry you, we got plenty o' steel for fighting men."

- Ulfberth War-Bear Warmaiden's is a weapons and armor smithy and shop in the Plains District of Whiterun. It can be found near the mane city gate, across from the Drunken Huntsman. Owned by Adrianne Avenicci, the store was named after Adrianne's childhood nickname given to her by her father, due to her obsession with swords as a young filly.

Adrianne's husband Ulfberth War-Bear helps with the shop and handles the sales while Adrianne concentrates on blacksmithing at her forge outside.

Interior
The layout of the shop is fairly simple. The spacious mane trading room is on the ground floor and consists of a counter and several weapon racks displaying various pieces. A large fireplace is situated against the western wall with various tapestries hung above it. A small kitchen is located at the back of the mane room with table and three shelves displaying various kitchenware. An open stove glows brightly in the corner with a cooking pot hung nearby.

Upstairs is a small balcony that leads to the bedroom. Inside is a chest, a dresser and two end tables containing generic clutter. A copy of Killing - Before You're Killed lies on one of the end tables and a Strongbox and Business Ledger can be found on the dresser.

Exterior
Outside the establishment, several amenities involving the Smithing skill are found, including a forge, a workbench, a grindstone, a tanning rack and a smelting furnace.

Notable items
The following armor and weapons are on display throughout the shop:

Weapons

 * 2 x Iron Battleaxe
 * 1 x Iron Dagger
 * 2 x Iron Greatsword
 * 1 x Iron Warhammer
 * 1 x Steel Dagger
 * 1 x Steel Greatsword
 * 1 x Steel Sword

Armor

 * 1 x Iron Armor
 * 3 x Iron Boots
 * 1 x Iron Gauntlets
 * 1 x Iron Helmet

Trivia

 * Both Adrianne and Ulfberth have their own daily purse, as well as somewhat separate inventories - provided they are not both inside the shop. This can be advantageous if one of them runs out of gold to barter with.
 * Investing in the shop allows some of the items inside to be taken off of the shelves without counting as a theft.

Bugs

 * Picking the lock and entering while the store is closed may cause Ulfberth's dialog to trigger, even though he is asleep in his bed.
 * Warmaiden's may remain locked during appropriate shop hours.
 * Ulfberth War-Bear waits next to the building causing his sellsman dialogue to vanish.