User blog comment:G0LD3NF1RE/Dawnguard encounters issues with Playstation/@comment-67.189.230.26-20120927234528/@comment-67.189.230.26-20120928030606

I honestly can't show you anything you haven't already seen, but if you read all the coverage of the topic from the devs, sony, and Pete Hines, you can clearly get the message. Hines said on his twitter that it's basically already on the PS3, they're just been having trouble working out the kinks. The major problem skyrim had on its release was the save game size became larger and larger the further you went. Some people attribute this to the games engine like that rumor from the obsidian dev from new vegas, and others will attribute it to the 256mb CPU/GPU split on the system. Some people also say that it's a plot to keep out PS3 users and that the "technical difficulties" are a complete fabrication. In truth things are most likely much more simple. They have unexpected bugs to work out, and it might take some time but ultimately that's all it is, just a matter of time.