User blog comment:Blood Reaper/Ideas for Mods?/@comment-4366031-20110830010844

My Idea For An Elderscrolls V: Skyrim

I have been an avid Elder Scrolls fan ever since I stumbled accross TES III: Morrowind. Needless to say I have used many mods. I have no idea how to mod and I commend anyone who can. However there is a mod I have yet to see ( I believe it might be in part due to the limitation of the game engine and physics capabilities) and that is..... a Dungeons & Dragons Overhaul.

I would like to see as many creatures as possible from at least the first Monster Manual. Even give them abilities similar (if not exact) to the abilities they have in the D&D MM. You could keep all of the normal animals (like wolves, horses, foxes and such) but also add Dire versions of them as well as some of the more exotic ones (like the beholders, illithids and even lich's) Another aspect that could be adjusted are the dragons. Rather than have all dragons evil, split the dragons into Chromatic and Metallic like they are in D&D with abilities that match. Maybe even give them extra abilities depending on thier age, like the ability to transform into one of the player races.

I would also like to see all of the playable races of D&D as well. This would require the removal (or adjustment, whether visual or statisticly) of quite a few of vanilla Skyrim races. Probably as follows: Skyrim Race	switch to 	D&D Race Imperial		\ Redguard	 \          	Human Nord		 / Breton		/ Argonian			Dragonborn/Draconian Altmer				Half-Elf Bosmer				Elf Orc				       Half-Orc Dunmer				Drow Khajiit				Rakasha

Races to Add		Model Adjusted From Halfling				Imperial Gnome				Bosmer Teifling		Combo of Bosmer Argonian and Khajiit Dwarf				Nord

The reason I have Tieflings as a combo: Khajiit> tail, Argonian> horns, Bosmer> general facial structure.

Please Note: For the D&D mod (idea) I have combined Imperial, Redguard, Nord and Breton because they are, more or less, all Humans allready. In character creation there should be a template choice for all the above mentioned races so that character customization does not diminish.

There is only one issue that I see with attempting to make a D&D mod for Skyrim, and that would be the character class selection and in turn, feats and skills. (Though I would be perfectly happy with the skills as they are in Skyrim)

This is my idea of a general layout for a Skyrim - D&D conversion mod and anyone who wishes to use it may do so freely. I just ask you give an Honorable Mention.

manofmystery83