Talk:Bestiary

NPCs vs. Bestiary?
How do we go about categorizing full aggressive NPCs, i.e. bandits, highwaymen, marauders, blind monk priests, necromancers, conjurers, etc? They're not bestiary, but really are NPCs. I suggest something like having a special section titled "Aggressive NPCs" with a note that these NPCs will always attack you under the non-player character section. 16:43, 2 April 2006 (CDT)