The Elder Scrolls Wiki talk:Community Portal/Archive 1

 This is an archive of past discussions. Do not edit the contents of this page. If you wish to start a new discussion or revive an old one, please do so on the current talk page.

Dispel?
Someone should add what Dispel does so that I know what it means. :)

Uh dispels things :)!!! But really it dispels any non curse spell active on you. SO if you put it on yourself dispel takes it away.

www.oblivion.gamewikis.org
Does this link anyone else to GuildWiki?
 * Er, yeah. The address isn't www.oblivion.gamewikis.org. It's oblivion.gamewikis.org. Guildwiki is the default for any other address. Gravewit 04:48, 27 March 2006 (CST)

Wiki Approach
I was just wondering what the general approach of this wiki was as far as sequence of information. I noticed that there is no information for the Main Quest of the game, which is probably what most people are looking for when they come to the wiki. I think it would beneficial to make some kind of plan for getting the wiki filled with information in logical way. --Nizerifin 14:49, 26 March 2006 (CST)


 * Start writing the main quest article, then : ). That's the best way to make your mark on the orginization of the site- just start working. Gravewit 10:08, 27 March 2006 (CST)

Admins
Since the game's launched, looking at the server stats, we've already doubled our page views from the day before (and it's only noon). So, we're gonna need some dedicated admins. Nominate here! Gravewit 04:14, 22 March 2006 (CST)

TheSpectator -- 22:55, 22 March 2006 (CST)
 * I second TheSpectator's nomination --glued2thePC 9:40, 22 March 2006 (CST)
 * TheSpectator looks like a good contributor, I think that's a fine idea. I wanted to nominate Skuld, but, uh, it looks like he's already an admin. Too bad the Special:Specialpages is broken so it's hard to find that kind of stuff. -- 23:51, 22 March 2006 (CST)
 * Thanks for the support; I'll contribute and help around as much as I can. :D --TheSpectator 05:37, 23 March 2006 (CST)

Please allow user css and js
In :

$wgAllowUserCss = true; $wgAllowUserJs = true;

Pretty please? 17:53, 26 February 2006 (CST)


 * This has been done for awhile. Sorry! Gravewit 04:14, 22 March 2006 (CST)


 * Unfortunately, I am not seeing the effect of these. It's still not loading in User:Stabber/monobook.css like it should. One possibility is that you are setting them too early, before  is included (which resets them to  ).  01:53, 23 March 2006 (CST)


 * How about now? Gravewit 01:54, 3 April 2006 (CDT)


 * Works for me. clunk 12:20, 19 April 2006 (CDT)

Inter-wiki linking
phil can you set it up so we can link to guildwiki by gw:Main Page and so on please? 18:31, 26 February 2006 (CST)


 * It'd be easy if somebody had installed the interwiki management system... 66.58.239.135 16:17, 28 February 2006 (CST)

Uploading
uploading is disabled -_- 18:39, 26 February 2006 (CST)
 * Still not working for me -- 10:54, 28 February 2006 (CST)

Categories
We're going to need to sort out some basic categories before we start on making a load of pages or it'll get a right mess :p 19:08, 27 February 2006 (CST)


 * Agreed. Skills are pretty straightforward; we could categorize skills as: "Combat Arts Skills," "Magic Arts Skills," and "Stealth Arts Skills".


 * As for items, aside from weapons and armor, it's a bit tough since we don't know specifically what kinds of items will be in the game yet. It could be subdivided into miscellaneous items (i.e. a spoon, a bucket, etc.), consummable items (i.e. deer meat, edible plants), quest items, etc. Consummable items could actually be subdivided even more into (if we should go that far): Plants (also relates to Alchemy), Meat (deer, sheep, rat, etc.), Potions, Beverages (ale, flinn, etc.), and Other (i.e. bread).  Still too early to tell. --TheSpectator 14:56, 28 February 2006 (CST)

Quick question. I'm somewhat new to Wikis (I started editing the WoWWiki a couple months ago, my first one), so I'm not sure if this is standard, but on WoWWiki (and on Wikipedia, I assume), Categories automatically listed all its members beneath it along with its sub-categories. I'm not sure if that type of structure is something OblivioWiki would profit from, but I think it's a nice thing to consider. I believe the Oblivion Mod Wiki currently does this. -- Montag 21:28, 18 April 2006 (CDT)


 * It does the same here, but since a software update a few weeks ago to the wiki, it doesn't show the category list for some reason. I've dropped a message to Gravewit about this a while back, so hopefully it'll be fixed soon. 22:43, 18 April 2006 (CDT)


 * Is that why a lot of the Category pages have "See article with the same title for more information" links? Seems kinda counter-intuitive (in relation to other wikis, anyway) not to have all that info on the category page itself. -- Montag 23:05, 20 April 2006 (CDT)


 * Category pages are merely pages that automatically list all articles when we put a "Category:XYZ" tag on them. The tag to the main article is to alert the person who got to that category page that there is a main article describing page XYZ. So, for example, the Category:Ingredients category simply lists the ingredients, and we have a tag there that links to person to the main article Ingredient that gives all the info on them. It especially helps when pages are extensively long. 00:20, 21 April 2006 (CDT)

We need a logo
How about this one? 11:44, 27 February 2006 (CST)
 * Haha, I was just thinking about that after looking at the GuildWiki one. Looks good to me, though I think the thickness of the brackets should be slightly less, and maybe softened to match the logo and background. --TheSpectator 12:25, 27 February 2006 (CST)

Here's a quickie I created, to try to match the default gray color GuildWiki uses. If we want to go with a more complicated background, like the Oblivion Box-Art, I much prefer the style Stabber posted above. Imperialist 14:38, 27 February 2006 (CST)
 * I like yours imperialist, it should be kept simple like the gwiki one imo  19:02, 27 February 2006 (CST)


 * I'd prefer a solid background, just to match the simplicity of the site. I really dig the first one, though, just lose the background. - Gravewit

OK, here's my second try. The background is transparent. I don't have the Oblivion font (Calligraphic 421 BT Bold), unfortunately. 05:37, 28 February 2006 (CST)


 * I'll check if we have it here. I might whip up a version later today, time permitting. Thanks! Gravewit 23:28, 28 February 2006 (CST)


 * That ones nice, yeh it needs better text though 19:02, 1 March 2006 (CST)
 * I agree, and looks good overall. --TheSpectator 12:30, 3 March 2006 (CST)

My Try, How's this? -- 12:59, 4 March 2006 (CST)
 * I like the idea of using the actual "oblivio" text, but the picture looks a bit...uneven. How would it look if the "oblivio" font was the same, just without the tan background it was from? --TheSpectator 01:33, 5 March 2006 (CST)

Maybe the text isn't really necessary. Just the oblivion logo, with brackets on either side, should be good. It's gotta look clean, like the GuildWiki logo. Gravewit 02:00, 5 March 2006 (CST)

Another option, tis a mod of Imperialist's -- 22:11, 5 March 2006 (CST)

I'm not sure if we're sticking with "OblivioWiki" as the site name, but if we are, the current logo is squishy with the tannish background. Here's a non-squished logo, "Wiki" small capped and the same "Wiki" regular with regular type of "Wiki". The word "Oblivio" has a small border around it, which can be adjusted. --TheSpectator 14:27, 21 March 2006 (CST)


 * ^ Lets go with the second one in that post :p --20:19, 21 March 2006 (CST)


 * And done. That'll work for now. Thanks a lot for the work, guys. Gravewit 04:14, 22 March 2006 (CST)

Site Content
Seeing as how the game isn't out yet, how do we go about filling out articles? For example, regarding the article for The Apprentice birthsign or the article for the skill Acrobatics, do we just fill in the information from the official Elder Scrolls site, which is very short and would pretty much be verbatim? Should we include information from recent developer interviews or website previews, some of which information is simply wrong (i.e. dual wielding mentioned in some previews) or outdated? --TheSpectator 13:22, 1 March 2006 (CST)


 * Just get as much info as we know in there, and grow it up when the game actually hits. Forums are a good resource for this, interviews, etc. Getting structure down is important this early in the site. Gravewit 02:53, 2 March 2006 (CST)

How do you guys feel about a "Tricks" section or something of the sort for misc things to do in the game? I was thinking that would be a nice place for the unicorn info and other random stuff. Panda 17:40, 16 March 2006 (CST)

Races
Finished Filling out the rest of the races, just grabbed the main entries from the codex and linked them up, took dwemers from wikipedia. Feel free to expand...I am pre-ordering too, so hopefully when I get the pocket guide I can help fill out more of the lore and such. ---Raynejarre
 * Added in a potential template to the Dark Elf page, any suggestions for possible changes/additions to the template? ---Raynejarre


 * Looks good and neat. --TheSpectator 12:30, 3 March 2006 (CST)
 * When it comes out, would you like me to try and get screenshots of the diffrent races, or just stick with the artwork? ---Raynejarre


 * We can certainly include both the artwork and a screenshot of both male and female models. --TheSpectator 11:01, 4 March 2006 (CST)
 * Hey, Raynejarre, if you are going to add anything about lore to this Wiki, I suggest you take a look at the Book of Daedra website, they have every book in all of the TES games, and they have timelines of every Era, beginning from the Creation of Anu and Podamey I believe to the start of Oblivion, including stated wars, races, and civilizations since the creaiton of Nirn. Just a suggestion for ya :).

Release Date
That is a must have. But the colors should get changed to colors like the other mainpage boxes, or just something less ugly.--Wes R 10:10, 8 March 2006 (CST)

Suggested new colors for release date. Matching Wiki scheme. --Wes R 00:37, 9 March 2006 (CST)

Elder Scrolls vs. Oblivion
First of all, I was wondering if we are going to have a lore section. Which brings me to my second question. Why Oblivion Wiki? Why not Elder Scrolls Wiki? I'm not sure if all the in-game books and lore should be part of this site if this Wiki is based on Oblivion only. So, could we make this Wiki for everything Elder Scrolls? I'm not sure how Wiki is set up, but I could see how it would be better keeping each individual game on a separate Wiki database. Thoughts? --Wes R 18:19, 9 March 2006 (CST)


 * Basically, if something from a past game is important to Oblivion, story-wise or what have you, then it belongs here. Characters, books, Morrowind, Daggerfall, etc. Gravewit 00:03, 10 March 2006 (CST)


 * I agree; sure we can add anything from a past game related to, supporting, and generally involving Oblivion (i.e. Lore). But expanding the wiki to include everything Elder Scrolls would be a massive undertaking. --TheSpectator 13:31, 10 March 2006 (CST)


 * Yeah, one Wiki containing all Elder Scrolls information would make it harder to find specific info for a specific game. So basically - I think this is what you're saying - knock ourselves out with lore and background info, as long as we don't start adding walkthroughs for Daggerfall and such, sound good? --Wes R 14:22, 10 March 2006 (CST)


 * Sounds like a good plan. --TheSpectator 15:10, 10 March 2006 (CST)

"OblivioWiki"?
"OblivioWiki" wiki is a terrible name, the parallel to GuildWiki that you're trying to achieve is not happening. Guild Wars is two words, Oblivio and n are not. Keep the subdomain and get a logo that says "OblivionWiki" or even better, something to the effect "Oblivion at GameWikis.org" which will reinforce the gamewikis brand.


 * I'm for Obwikion. OblivioWiki does sound kind of whack. --Wes R 01:56, 11 March 2006 (CST)
 * HAH! Wes, you have out-punned me. Gravewit 02:14, 11 March 2006 (CST)


 * Nice, Wes. I like that "ObWikion". --TheSpectator 06:56, 11 March 2006 (CST)


 * It's a good play on words, but I would shorten it even further to just ObWiki. 128.2.206.194 00:29, 12 March 2006 (CST)


 * Okay, here's my try at the ObWikion Logo. --TheSpectator 04:30, 12 March 2006 (CST)
 * Oops, forgot the brackets and transparent background. Here again with it: New ObWikion Logo Feel free to comment, suggest, etc. --TheSpectator 05:04, 12 March 2006 (CST)


 * Transparent background a requirement? I may have to give a shot at a logo. --Wes R 05:20, 12 March 2006 (CST)


 * Not sure if it's a req, but I think that's how the rest of them are. Here's yet another new one, this time with the Oblivion letter O thing like they have it on the website. New ObWikion Logo No. 2 --TheSpectator 06:26, 12 March 2006 (CST)


 * Okay, I wasn't satisfied with the last one. Final change on this one is making the second 'I' part of the 'Wiki' word; it's a subtle difference. Link: New ObWikion Logo No. 2A --TheSpectator 06:38, 12 March 2006 (CST)

While I agree OblivioWiki is a bit odd, I also think ObWikion isn't much better, and a bit corny to be honest, but that's only my opinion. --06:41, 12 March 2006 (CST)


 * Agreed. ObWikion just sounds strange, as if cooked up by a precocious teenager. Sorry, TheSpectator. OblivioWiki isn't a terrible name, though it's perhaps a tad long. How about ObliWiki? 10:36, 14 March 2006 (CST)


 * We should just call it Oblivion Wiki. Or nothing different at all, since it doesn't really matter what the names is.  Plus, ObliWiki kind of sounds like it was cooked up by a precocious teenager :) --Wes R 15:38, 14 March 2006 (CST)


 * Heh, after hearing it a bit, I do agree ObWikion sounds funky. The name we do choose doesn't matter too much to me. I'd just like to throw out a logo since I finally got around to playing with Photoshop. :D Should we have a vote of which name is preferred? Or maybe just stick with OblivioWiki? Or ObliviWiki, minus the 'o'? --TheSpectator 15:48, 14 March 2006 (CST)

I agree with Wes R above. "Oblivion Wiki". Nice and uncorny. 20:03, 14 March 2006 (CST)


 * Well, do we want to just make it ElderWiki and do all Elder Scrolls games? Or officially change the site name to something like [Whatever]Wiki: The Elder Scrolls IV Wiki? Gravewit 00:41, 15 March 2006 (CST)


 * I doubt there is any interest in Morrowind or Daggerfall any more, so we will likely only concentrate on Oblivion and its expansions (and mods?). I think the site URL is fine, and the name should be "Oblivion Wiki". The mediawiki project title of "OblivioWiki" is fine and not worth a database reup, IMO. 03:52, 15 March 2006 (CST)

Okay, here's my logo for Oblivion Wiki: Oblivion WIki Logo 1. Also, I've made a few content changes to the Main Page/editcopy, regarding the wording of some of the descriptions, and added the "Lore" section. As for the pictures that someone put in, I don't think we need those. --TheSpectator 11:49, 15 March 2006 (CST)


 * OblivionWiki seems most sane, OblivioWiki and ObWikion have too much cheese on them. I just needed to say that. I don't even know what the game looks like. :) --Karlos 17:48, 16 March 2006 (CST)

The name should be changed for one good reason: Google. Searches for "oblivion" are less likely to hit this page because it doesn't contain the word in the title. Speaking of which, searching for "OblivioWiki" in Google returns this site's listing on WikiIndex as the first result, and the link to the actual site is 5 results down the page. Unfortunate. "OblivionWiki" seems the best option. Disagree with Stabber; mediawiki project title should also be changed. Stoo 09:16, 12 April 2006 (CDT)

So, was the consensus to stay with OblivioWiki? Who ever choose that name in the first place? I sure don't get it. While ObliviWiki or ObWikion aren't much better, I think they are definably better then the current name. JovBlackheart 13:09, 25 April 2006 (CDT)

Site Pictures/Screenshots
I noticed that a few people have been placing large in-game screenshots of various things, such as those in Daedric Armor and other armor, some of the various races, and some weapons. As nice as it is to see what they look like now, shouldn't we wait until the game actually comes out and then take our own screens (and also resize some of those pics as well)? --TheSpectator 11:56, 15 March 2006 (CST)


 * I agree. I also think those images should be thumbnailed or at least not that large at all.  It creates some real ugly formatting. --Wes R 12:03, 15 March 2006 (CST)

TESwiki
Content on teswiki moved to Talk:TESwiki Peerless 08:39, 22 March 2006 (CST)

Gamespot 12 hour marathon
You guys seen this?
 * http://www.gamespot.com/pc/rpg/theelderscrollsivoblivion/news.html?sid=6146174

Oblivion Wiki Search
Just my small contribution. A search bar entry for OblivioWiki.

http://mycroft.mozdev.org/download.html?name=oblivion+wiki&submitform=Search

Please check it and if there are any problems, do let me know.

Thanks.


 * Totally sweet, man. Works a charm, here (FF 2.0a). Should add a link to it on the main page. Gravewit 12:53, 21 March 2006 (CST)

Already done!
http://cs.elderscrolls.com/constwiki/index.php/Main_Page 20:12, 21 March 2006 (CST)

Links
Character builder: http://www.oblivionmods.info

Site with tons of informative quotes by developers: http://www.waiting4oblivion.com/developer_quotes.html

Awesome PC version tweaks from a Bethesda developer: http://www.shacknews.com/ja.zz?id=11842902

Awesome helpful intro guide from fan: http://www.shacknews.com/ja.zz?id=11850275

Another tweaks-guide: http://ideveloper.pandora-studios.com/files/OblivionSettingsGuide.txt

Some good mods: http://www.shacknews.com/ja.zz?id=11860852 (via http://www.tessource.net/ )

Catalog of mods: http://www.tescreens.be/oblivionmodwiki/index.php/Category:Mods

List of console commands (use "TDT" to show FPS!): http://cs.elderscrolls.com/constwiki/index.php/Category:Console_Functions

Leveling strategies and concepts to keep in mind while building a character and playing the game. This knowledge will help prevent your character from getting left in the dust by the unintuitive leveling system in Oblivion, a problem many people seem to have. http://oblivion.gamewikis.org/wiki/Leveling_Strategies

List of mods that change how the game levels your character: http://www.elderscrolls.com/forums/index.php?showtopic=307791 (this is a developing mod situation, and over time I expect we'll end up with a coupel comprehensive and good mods that change the leveling system)

Vampires
I'm overally pretty new to editing a Wiki, but I just filled in the stub for Vampires in the bestiary - I'm thinking of adding a list of vampire locations - I found a tower ruin filled with ones (Got infected in the first few minutes :P) But I can't do that 'till I get home, meanwhile, considering how popular vampirism was in Morrowind, we should probably have a whole section covering vampirism on how to aquire, survive, and cure (if possible). Sorry if i'm posting this in the wrong place.. heh. (thanks Gravewit) Jackal912 04:24, 23 March 2006 (CST)


 * Just FYI, you can sign your messages automatically by typing four tildes, like this ~ . Gravewit 03:55, 23 March 2006 (CST)


 * Here's what you could do, Jackal: Start the article Vampirism. Use it, and its talk page, to collect more and more information and/or brianstorm on the vampire topic, and eventually add subsections and even categories as needed. Don't worry if you don't know the technicalities, just get started and work on it, and ask on the talk page if there's anything you need help with. -- 04:29, 23 March 2006 (CST)

Character Builds?
Is there going to be a section for character build setups, or perhaps advice or information on how to maximize the leveling of a character's stats? I was thinking of putting the latter in the actual attributes section, but I have no idea where the former would go, assuming it is even allowed here to begin with. Thanks. --Tyrmadris 03:41, 25 March 2006 (CST)

Character builds tend to be a matter of total preference, as you can max out every skill regardless of your major skills.. eventually, but maximizing the leveling of a character's stats would be VERY useful.. things like.. if I raise alchemy 15 points, gain the level up at ten, but only rest at the 15th, would the extra five count torward the stat multiplier for that level? For the next one? Would it start filling up the bar for the level even beyond that?.. Do minor skills affect stat multiplayers differently than majors? I always get +5 to speed because of my obscene acrobatics raising.. (nothing but hop, hop, hop,) even though it's a minor skill. I can't get both +5 to in AND willpower for the life of me. Jackal912 04:45, 25 March 2006 (CST)


 * I don't know about how minor and major skills affect multipliers, but once you level up (via ten major skill raises), I found that I couldn't raise my minor skills to increase the stat multipliers when I eventually do sleep - or was this just me? ForeStorm 09:21, 30 March 2006 (CST)

Side Quest Talk Page
I tried to move the talk page for the Side Quests section to the Unfriendly Competition section, since all the talk up to that point was only about that quest, but it didnt work out the way I expected it to. When you click on the talk page on Side Quests it forwards you to the Unfriendly Competition talk page. I just wanted to move the text from one page to the other. I'm not completely sure how to fix that so if anyone could do that for me I would appreciate it, and I'm really sorry I didn't do it right the first time. s3ph1r07h 09:00, 25 March 2006 (CST)
 * Fixed. 14:22, 26 March 2006 (CST)

Playing Tips Page?
Should there be (or is there?) a page for playing tips on the PC, like the F1-F4 shortcut keys, how to name a save game, etc? Rhiadri
 * On the Main Page/editcopy (which we're still working on), there is a Journal article, which hasn't been started yet. You could start from there. --TheSpectator 11:27, 27 March 2006 (CST)
 * Okay, I added a couple of bullets to the Game Mechanics box. I wasn't really thinking about just Journal help, but rather an overall playing tips kinda thing. I did also add a bullet for Cheats, but I'm not sure if we want to go there or not. Probably, if we're going to be 'all things Oblivion', although I just don't get the attraction.--Rhiadri 20:26, 27 March 2006 (CST)

Missing Help
There's a couple of missing help pages, or maybe just bad links. The Editing help link at the bottom of the editing text box goes nowhere useful. There's another one too, but I can't remember what it might be. I assume the Editing help link will talk about the special wiki formating markup, but if it doesn't there should be a page that does.--Rhiadri 20:27, 27 March 2006 (CST)
 * Until these pages are created I'd suggest you use the help pages at Wikipedia. Wikipedia uses the same software as this site (in fact, Wikimedia, the parent organisation of Wikipedia, created this software). You can find Wikipedia help here: http://en.wikipedia.org/wiki/Wikipedia:Help --82.45.12.24 22:24, 27 March 2006 (CST)

How do you use templates?
How do you use Templates when you set up a new page? I notice many pages have the Stub template, and there are other, more specific ones, like the Location Stub. But, being something of a wiki-newbie, I don't know how to set this up when I create a new page. Or maybe I can't, at my permission level? --Rhiadri 21:31, 27 March 2006 (CST)
 * A template exists in the template namespace (a namespace is something like "OblivioWiki:" before Community_Portal in OblivioWiki:Community Portal). So the stub template exists at Template:Stub. These are inserted into other pages by removing the namespace and changing the square brackets into these: – . So stub template is inserted into pages by adding  . A final example: a template for the different kinds of armour would be created at Template:Armour and would be inserted into pages with  . Hope this helps --82.45.12.24 22:21, 27 March 2006 (CST)

Copyright issues
I just want to make a helpful suggestion. This Wiki will necessarily include copyrighted images. This is a problem if they are used without explanation. To be safe it is better to use a fair use rationale. Wikipedia often uses copyrighted images in the same way, read up on their fair use policy: http://en.wikipedia.org/wiki/Wikipedia:Fair_use --82.45.12.24 22:09, 27 March 2006 (CST). PS. This only applies if the servers for this site are based in the United States. If not, then the copyright laws in that country would apply.

Notes on spelling
A couple of notes on spelling: --Rhiadri 10:58, 28 March 2006 (CST)
 * I highly recommend the Google toolbar. It gives you a spellchecker for text edit boxes and works very well.
 * The rule is "I before E except after C". So the correct spelling is "receive" :)

GG SERVER MONEY
What is this? I think some person is erasing our stuff and replacing it with the above phrase; why, I don't know.--Nizerifin 11:52, 28 March 2006 (CST)
 * Yes, that is what happened to the Tips page. I reverted it to the last good copy. --Rhiadri 18:41, 28 March 2006 (CST)

Server Time?
Is it just me or is the server time off by about +14 hours? --Spot 05:31, 31 March 2006 (CST)
 * Depends on where it is located. But the time zone is definitely to the east of me (in Boston) --Rhiadri 10:05, 31 March 2006 (CST)
 * Server is in the midwest, server time has always been off, don't know why and apparently Gravewit has no plans to fix it. --Rainith 10:09, 31 March 2006 (CST)

Spoiler-less list of quest-breakers? A "Do not kill" list
I remember in Morrowind, it was quite possible to wander into some cavern, get attacked by some guy, kill him in self defence, then 20 gameplay hours later find out you needed him alive for some quest. Are there any parallels in Oblivion? Obviously it would be silly to list every single person not to kill, but if there are people who are by default hostile, or any quests that close doors should you do them (Like the dark brotherhood assassin quests- do you need any of the people you kill for anything else?), it would be really nice to have a list of them.
 * You can't kill important NPCs, they're invincible :)
 * It actually looks like oblivion tries to be better about this. In the dark brotherhood mission to poison the warlord, I had been to that fort before, and found it empty.  I did think it was kind of strange to have a bed in the middle of an abandoned fort, of course.  So the people in question must have been created upon getting the quest, and hence couldn't have been accidentally killed without knowing their importance.

Wayshrines and Blessings of the Nine Divines
Currently its set up so that there is a single page for the Wayshrines and a ton of small, one or two sentence ones for the blessings. Wouldn't it make more sense to tie them together on the same page? Chirikov 08:59, 4 April 2006 (CDT)
 * Yeah I'm not a fan of one line articles so once we have all the blessings we can clean it up and consolidate it into one page. --William Blackstaff 01:07, 11 April 2006 (CDT)


 * I also agree. 01:16, 11 April 2006 (CDT)

What happened to the Special Pages?
there're a lot of useful pages there, like the wanted pages list. Nuble 03:17, 5 April 2006 (CDT)
 * User:FireFox/Special pages 10:45, 5 April 2006 (CDT)

Enchanting and spellcraft sections
i suggest that we group all the spellmaking(spellcraft, Praxographical_Center, Altar of Spellmaking) and enchanting(Enchanting, Chironasium, Altar of Enchanting) related articles together to make up a thorough article on each subject.

maybe we can use Enchanting and Spellcraft as the main articles and redirect all related ones to them, and then include all the details in them, including spell effects based on soul gems, gold cost, etc etc.

i'd start doing them myself but i'm not sure where to begin. Nuble 17:07, 6 April 2006 (CDT)

Starter Guide
Hm, im mainly active at the Guildwiki, over there we have a nice Starter Guide (ok, i never read it coz i had a few fully developed chars when Guildwiki came out ;-) ) I just had a quick glance at TES3, and... i was totally stunned with FAR too many options... or has Oblivion a nice tutorial? HJT 19:08, 2 April 2006 (CDT)

Marking for Deletion
Sorry to be a dumbass, but how do I mark articles for deletion? Stoo 09:22, 12 April 2006 (CDT)


 * Nah, that's a really good question I'm sure people'd like to know the answer to. To mark articles for deletion, put this delete tag:  12:58, 12 April 2006 (CDT)


 * plz 83.67.39.175 14:02, 12 April 2006 (CDT)


 * Ahh, yes, forgot that last part. 14:25, 12 April 2006 (CDT)

Category Page Bug
Hi there - I added a new Category: Daedric Artifacts; when I click on that category at the bottom of a page, say the Skull of Corruption, I get this error:

Fatal error: Call to undefined method Article::openShowCategory in /usr/home/oblivion/public_html/includes/EditPage.php on line 1130

Anyone have any idea how to fix that? --Justin 11:07, 19 April 2006 (CDT)


 * I posted on Gravewit's talk page about it. Here's hoping for a quick fix. For now, you'll have to log out to edit pages in the Category namespace. clunk 12:18, 19 April 2006 (CDT)

Location Maps
What are the thoughts on adding maps (taken from photoshopped screenies) to each locations page. Are all the maps for the forts, caves, elven ruins and mines fixed or are they randomised (a la Diablo II)? Mandrill 17:23, 24 April 2006 (CDT)


 * I think they'll be good and useful to add, as it's a better visual than: "northeast of Cave X, west of XYZ City, west-southwest of ABC Landmark, and five steps south of a dead tree covered in moss". 19:09, 24 April 2006 (CDT)


 * Hm, I have a question. How do you take screens of the maps?  I can't seem to use Print Screen on Oblivion. Faeroe


 * There are two ways to enable screenshots in Oblivion. One is this way from GameFAQs (at the end of the code table). However, that method did not work for me a while ago so I use the program Fraps. 21:35, 24 April 2006 (CDT)


 * I was thinking more along the lines of internal maps of the caves themselves. I've been caught out by a couple of traps in elven ruins and was wondering if anyone would appreciate knowing where they were beforehand. Mandrill 06:38, 25 April 2006 (CDT)

Class Customization and Leveling
I noticed that as I was going for a warrior build, I definitely picked the wrong major skills. Now there are some who say pick no skills as major that you plan to use often, I will say do not restrict yourself to skills you "like." This applies mainly to combat classes. When I chose warrior class (maybe not the best idea), I ended up with Blade, Blunt, and Hand to Hand as 3 of my major skills. Now I knew magic skills would not be leveled up too much depending on how I played. For instance, with Restoration, a skill increase can occur if you are damaged, but I play not to suffer too much damage. To cast higher heal spells, you need more Magicka and you can attain Intelligence multipliers for using skills in that area. So as I play longer, my first heal spell (the only one I can use with the max benefit magic vs. health tradeoff) becomes less valuable as my max HP increases when I level. Also I was able to increase my Intelligence (with no multipliers) enough to use a higher heal spell (Night Mother's Caress) but even that wipes out my Magicka with very little noticeable HP increase. I could've custom spec'ed to include Restoration as a major skill and maybe Acrobatics (which is easy to increase) and had more control over when I leveled up. I don't use Blade or Hand-to-Hand (I'm one of those Blunt loving warriors) and now that I am at level 18 they are of no use to me considering the enemies I now fight.

Font type?
I don't know if this happened to anyone else, but has anyone else experienced a change in font type at this site? Changing things in preferences doesn't do anything. It looks like the font was changed from Arial to a fatter kind of Arial (Arial Unicode, I think) or something (correct me, if I'm wrong), which takes up more space. Does anyone know how I can change it back? 21:42, 25 April 2006 (CDT)


 * I was actually just about to post about that. I believe the font size has been increased in some way instead of a font-type change. Not sure where this originated (could be in the CSS somewhere), but I definitely think it should be removed. Makes the site look more childish, and it's a lot bigger than other wikis.


 * I took a look at the CSS. The #globalWrapper div current has font set to 127%, which was probably originally 100%. -- Montag 12:34, 26 April 2006 (CDT)


 * Hmm, is there anyway to change it personally? 15:56, 26 April 2006 (CDT)


 * Yeah, just edit User:TheSpectator/monobook.css and add the following:

body { font-size: x-small }
 * clunk 17:04, 26 April 2006 (CDT)


 * Ahh, thanks a lot. Though I'm hoping that it'll be changed back to normal for everyone. 18:37, 26 April 2006 (CDT)

Icons
I've seen a lot of pages linking directly to the gold icon image in order to display value. Feel free to use the  template, which will add in the gold icon and is easier to type out. There is also a  damage template, a   armor template, and a   weight template. -- Montag 13:02, 26 April 2006 (CDT)


 * Sounds good. Making armor/item/weapon stat pages will be simpler and easier when using those. 15:56, 26 April 2006 (CDT)

Model editing program
I two questions-


 * Where are the icons and models for Oblivion? Which directory?  Whenever I open up the Oblivon Construction Set, I can't seem to find them.

--Faeroe 20:45, 26 April 2006 (CDT)
 * What programs should you use that edit Oblivion models (such as characters and monsters.)