Board Thread:Roleplaying/@comment-24449631-20140812154057

Previously...Edit
The group was still stuck on the island, since the appalling downpour kept going for the rest of the day. With tensions high and suspicions of being watched, Rowan, Diana and Alex went to the lighthouse so that they could verify just how long the rain would last. Luckily it would simmer down by nightfall, or so Rowan told. Seeing nothing better to do but wait it out the little batch return to the Inn.

Meanwhile, on the other side of Tamriel. Empress Arianna recieved a rather threatening messege from the "so called" madwomen of Valenwood, urging her to come and meet her. Arianna accepted and boarded an Airship, gifted by Thaddeus to the nation of forests.

Back at the Inn, another arguement dismantles the close bond again and even resulted in the near death of Alex after he was struck by lightning out in the storm. After the situation called down, Rowan and Lianne desperately tried to get their friends back to a safe location out of the storm.

It is revealed that Sanira is the madwoman. In need of aid. Her brother, Solaris was soulless, and she needed Arianna's help to get him back alive. Starting a quest for the soul of Solaris.

After Rowan succesfully revived Alex, and thus saving him a second time, the group agreed to keep these sort of outbursts in the past. Tired and exhausted, they all went to bed. But soon after the rain had stopped, two strangers arrived on Herne.

Revealing themselves to be Mona, (Diana's sister and Lianne's cousin) and Cyrus Korak, a redguard who swore to guard Mona ever since they escaped the Fallen in Skyrim.

Carrying a dark tale with her, she was quickly forgiven by her Kin and welcome to stay. Niall, a goal to which the original group had turned themselves to, was dead.

For what has transpired it seemed that the whole quest was nothing more but a waste of time.

Now, ready to set out again towards home, the group assembles at the Inn... But Rowan is nowhere to be found.

Link to previous part.

RulesEdit
1. In order to join, you need to create a character card. It must be like this:

Name:

Race:

Gender:

Age:

Appearance:

Class:

Spells(Max 8 and optional):

Powers(Racial + 2 more max):

Armor:

Weapon(s):

Faction:

Role in Faction:

Backstory:

2. Do NOT take control of other people's characters without their permission.

3. There only one Dragonborn, and that Dragonborn will be introduced in the future. No one else can be the Dragonborn.

4. You can have 9 characters, with pets

5. The time now is 5E 21.

6. No killing anyone without their permission.

7. You can kill a person if they haven't played for a long time.

8. Choose a class.

9. Choose armor and weapons.

10. Take this RP seriously. No messing around!: If you find yourself bored, then write a flashback or a dream sequence and develop your character and if you can’t be bothered doing that, then go away and do something else for a bit.

11. You cannot be overpowered: By this I mean…

''No avoiding damage or ignoring it: You take hits, just like you dish them out. You may block or dodge attacks but one in three must hit you. No ridiculously over powered super-spells: Anything that allows you to destroy powerful enemies in one hit or gives you a majorly unfair advantage over other players and NPCs will be considered over powered. You cannot destroy a building in one post: Depending on the building’s size; you must destroy it over the course of several posts. The only exception is during Flashbacks, dream sequences or during written plot pieces (over the course of a paragraph or two). ‘Fridge Magic’ is also considered a form of overpoweredness. Fridge Magic is spontaneous luck, which allows the player to avoid damage or consequence for their actions. It can be done accidentally, so it’s not treated as harshly, but please undo it if multiple people call you out on it or if the GM calls you out on it.''

12. You cannot be a Divine or a Daedric Prince.

13. Give the roleplayers time to react to the actions.

14. Signify actions like this:

Actions: Nothing.

Speech: "quotation marks"

Thought: Italics

Out of Character: (between brackets)

Summary of Events: asterisk*

15. You can use all of the races of TES lore. (Note: If yo'ure going to use an extinct races, you need to explain about it's return or survival.)

16. You can not kill or maim (remove the limbs off of) other characters, you can if they say it is ok to though, or if the contributer has left the RP and the character is in limbo.

17. You can Flashback in the RP to previous times.

18. You can add the occational song or track in a link to the RP, use to state that you are adding a track.  