Board Thread:Lore Discussion/@comment-71.61.178.23-20130722105712/@comment-24180901-20131206161109

202.156.8.10 wrote: Ever heard of the theory of suspended belief? It is suspended disbelief, but apart from that, this is what I am getting at - I am perfectly willing to let werewolfism (wolfmanism would be the accurate translation of lycanthropy), magic and whatnot happen, if it all fits together in its own context. To reinforce my stance once again:

Realism can go right to the window and take a jump, but I need some believability (Why can´t I just kill Serana, who IS a vampire after all, for a hardcore isranic dawnguard experience? Why can´t I join the Silver Hands, whose purpose it is to protect man and mer from the menace of daedric beasts? In a game that has freedom of choice written on its flag? Come on, Bethesda, you can do better.)

@mania

In my example it is the "rest", that broke the suspension, the game worked so hard to achieve. I just cannot see what sense it makes to kidnap a deadly dangerous mage and post such a laughably low ransom - especially when you could have grabbed a lot more value by just taking stuff from the walls. Or out of the unlocked chest OUTSIDE the house.

Or you could have done a little homework and just pursued an easier mark. The heraldic weapons of six holds on display in the entry might have been a hint to tread carefully.

It just makes no sense to have such small fry tackle the dragonborn. If RR at least had some heavyweight backup (like half an army), she could have hoped to pull this off. But as it is, the quest is just plain bad design.

Enough ranting for now.

Is there a Towers forum on the horizon?