Board Thread:Off Topic/@comment-11766885-20131022094732/@comment-11766885-20131201062154

It struck me that some of my idea's here could be incorporated into the perk system instead with a class heading. An example for the above Spellsword would be having 50 one handed skill allow's you to select the perk for faster attack speed. A 50 Destruction skill allow's the choice for 50% stagger effect and 70 skill level for One Handed & Destruction allow's for the Dual power attack perk. Oh well just a thought.