Board Thread:General Discussion/@comment-10870829-20130615024850/@comment-4915037-20161228151653

Some of this sounds good, but I wouldn't hold your breath on stuff like a heavily alterable world that spans years in game time... there has to be a reasonable ratio between game and real time and there's a limit to how long they'll support a game, after all!

What I would like to see is something branching out from the shouts in Skyrim, with a few different trees of "extra" abilities from which you could choose - maybe dedicating yourself to one tree or another early on. It could be somewhat akin to the class selection in earlier TES games, with one tree, say, giving you "free" rechargeable stealth-oriented abilities to unlock to supplement a stealthy play style or augment a different one, and so on. I suppose there's nothing preventing them from even re-using shouts as part of such a system, since you don't necessarily have to be the Skyrim-style "Last Dragonborn" to be trained to use the Thu'um per Skyrim, and the designers could easily plant some Nord voice-master elsewhere in the world at some later time.