Board Thread:Skyrim/@comment-11344160-20130802031609/@comment-11444045-20140119193135

@86.73.60.151 i don't know if you were responding to me but i'm going to heavily disagree that PC Modding is essential to the series at least for lore sake. It's a great for gameplay perspective and enhancing the game but when you start talking about getting rid of more schools putting destruction magick in alteration as elementalism and having Enchanting/Smithing/Alchemy/Alteration overlapping within one another all you're doing is dumming down the game even more removing schools of magick(like destruction) all for the sake of someone elses version of how magick works or synergy. While you may have some points within that post it goes against tes lore. Despite the fact bethesda creates plotholes in questlines(main quest and sidequests) they at least have kept some part of the lore they created dating back to arena.

I just can't agree with that. I didn't mind Mysticism in all honesty however and whether Beth brings it back in TESVI who knows but your suggestions would be to mess up the magick system even more. Modding is nice but it isn't nor shouldn't be used to screw up the lore of the magick schools. Beth already did this on there own we don't need any more subtraction of schools, if anything we need another addition to the schools and retweak where some spells go. Magick needs to be stronger and for the love of all that's holy they need to get rid of the gamebryo engine for a new one. I don't want to see that hybrid engine ever again.