Board Thread:General Discussion/@comment-24402683-20131104182717/@comment-199.116.171.42-20140912044538

I decided that a Breton was an excellent choice for a mage or melee warrior, because of the resistance to magic and the ability of magic and combat (Getting pelted with fireballs sound familiar?) And as far as character set up, like birth constellations and Major skill traits, I chose these vital ones: Restoration, Destruction, Acrobatics, and Armory. Those seem to be used alot in Elder Scrolls IV: Oblivion yet they seem so worthless, but I will explain the reasons (as I should).

Restoration: Since food isn't really an option for healing, and potions are only reliable when you have them, you'll be relying on your trusty magic powers to help a good portion in not just Oblivion but Skyrim as well. I don't think there is a Scroll of Healing but that would be even more rare than a potion hence not worth relying on. So make sure you're using your Restoration frequently, or your amazing healing powers will fail you.

Destruction: Do I really need to explain this? Just tell me if I do.

Acrobatics: This isn't an option to upgrade in Skyrim (sadly), but in Oblivion (and maybe the first three Elder Scrolls) this allows you to jump higher and further. This allows for what I call "Free-Runner Mode" and pretty much allows you to run on roofs anywhere and act like your playing "Assassin's Creed: Brotherhood". If you become a Journeyman in Acrobatics you can do directional evades, like rolls and backflips, and that's just fun to watch yourself do a backflip off some stairs. My Breton is actually able to do a backflip up like fifteen steps, which is saying something.

Armory: Now this could mean two different things let me make it easier for you.

Oblivion Armory: This refers to the condition system, like Fallout you would have to repair and maintain weapon and armor status so that your combat wasn't pointless, except instead of using two items you use hammers that also have conditions (But you obviously can't fix a hammer with a hammer). You will want your Armory at Journeyman so that you can repair magical items. If you haven't, then just make sure to go to a blacksmith often. (Anyone had trouble maintaining the Dark Brotherhood apparel? That stuff broke CONSTANTLY). But you cannot forge in Oblivion, but in the Shivering Isles DLC you can obtain Madness ore and Amber and give it to a blacksmith and they can make it for you.

Skyrim "Armory": In Skyrim this is actually your smithing level, and I think is well explained in the game alone.

I hope this helped.