Board Thread:Roleplaying/@comment-5320677-20140714235527/@comment-4915037-20140726170555

(Just a side comment, no criticism intended - I always thought a good premise for this, if Bethesda made it, would be some sort of pocket dimension where part of Tamriel folded into post-apocalyptic America. This would create a large paranormally-isolated island of combined land [the in-game map], with the two "games" divided along a catastrophic border where buildings meld into each other and green plains suddenly become burnt-out cities. The player and others would try to discover whatever instability created the place, and then battle the threat of that instability annihilating everyone and everything there. It would work fine for The Elder Scrolls because they'd have no concepts resembling the Fallout world, while Fallout's absurd humor could easily handle invasion by murderous storybook characters as the wastelanders sputtered in disbelief. You could have such things as an alliance with the player by virtuous characters from both "games", group of desperate wastelanders fighting anyone who tried to set things right because of all the fresh water now available, daedra cults stealing nukes, etc. Figured people on this thread might find it interesting, if anyone on this site would. Excuse me and carry on.)