User talk:Hellhound43/Archive5

The conjuror's nephew
Hey dude, wondering if I should bother taking a major weapon skill alongside conjuration? or would I just be safe summonning any type (sword, bow, axe etc) weapon when I need it? Also, if i master Light Armour, will I still gain the bonus for wearing all light armour If I summon some bound armour? Oh, and once again, is hand to hand worth getting??? I want to make a mostly magical Breton with a bit of close-up punch, or maybe some sneakyness. Would hand to hand be any decent, or will my battles be long and boring? cheers, Teh doctor 03:13, 22 March 2008 (UTC)


 * Please add new sections to the bottom of my talk page - kind of hard to find sometimes. Also, you don't need to add a new section for each question.


 * Most of your questions in this post have been answered below. I don't believe that you get the bonus for light armor with bound armor, as I believe bound armor counts as heavy armor, but I could be wrong. \*\ Hellhound43 04:01, 22 March 2008 (UTC)

Mozer
Hey man, I didn't really know where to put this so sorry if I did anyhting wrong. I got a huge amount of Oblivion pictures on my computer. Including at least one picture of all NPC's, creatures and all places. The problem is however that I don't know how to upload them here on the site. Can you help me ?

//Mozer (user)


 * First of all, welcome to OblivioWiki! To upload files, click on the link on the bottom left of the navigation menu (under "toolbox") that says Upload File. The upload page has some basic instructions for uploading files, but I don't blame you if you don't want to read all of it since it isn't all relevant anyway. Just select your file to upload, you can specify a new name if you wish in the destination field, and you should give the file a short description (which you can later edit by going on the image page and clicking "edit" at the top). Once the image is uploaded, you can attach it to any relevant articles by putting in this line of code in an appropriate place in the article:
 * '' [[Image:imagename.jpg|thumb|right|image description]]
 * Hope that clears everything up for you, if not feel free to ask. By the way, to sign your name at the end of comments on talk pages, use ~ . \*\ Hellhound43 17:22, 13 December 2007 (UTC)


 * I can't find whether the navigation menu or the toolbox. Can you help me? Plus, it seems that many of the subjects I want to upload a picture for, are not stubs.


 * PLEASE do not delete comments on talk pages from other users. The navigation menu is on the left-hand side of the wiki (that contains the links to the main page, recent changes, etc.) and the toolbox is down at the very bottom of the left-hand-side menu bar, below the sponsors list. You don't need to upload any pictures that we already have, unless you believe that a picture you have taken is a better representation of the given topic. Ah, I see you found it. \*\ Hellhound43 07:59, 14 December 2007 (UTC)

Administrators page
I know it's just a minor thing, but I was just updating the OblivioWiki:Administrators page. Because technically Gravewit no longer 'owns' or runs the site, should we de-mote his status, along with the other three inactive administrators (who I think were admins mainly because of administrating at GuildWiki)? --theSpectator talk 03:18, 3 November 2007 (UTC)


 * Well, it seems unlikely that they'd be back, but I'm inclined to say no because they could. Gravewit probably wouldn't, though. Then again, if they were to contribute to the wiki again, they could always ask for the admin status back. Hmm, yeah, it might be a good idea. While we're on the subject, shouldn't the GameWikis projects bar at the top be removed or replaced with something more appropriate for Wikia? \*\ Hellhound43 07:21, 3 November 2007 (UTC)


 * Okay, I'll adjust their statuses. As for the GameWikis projects bar, I don't have any control over that (or at least, not that I know of), so it looks like it'll stay that way for now. --theSpectator talk 19:51, 3 November 2007 (UTC)


 * I'm keeping Fyren because IIRC, he does do technical things and such. It's possible we should reinstate Gravewit because he might still do some minor technical stuff with the wiki(s) in general, though I'm not sure as his exact status of wiki-contributing now, other than answering many e-mails regarding the move. But like you said, anyone who returns and is interested in helping out again is welcome to ask to be reinstated. --theSpectator talk 20:10, 3 November 2007 (UTC)

Astral vapors
Thanks for being so quick to redirect "Astral Vapours" to Astral Vapors - it never occurred to me to try the American spelling. :-) Leevclarke 01:00, 8 November 2007 (UTC)


 * ;-) You're welcome. By the way, please put stub templates and what-not at the top of the article or section. The only thing that generally goes at the bottom is the categories (their placement doesn't matter in the presentation of the article, just when it's being edited). \*\ Hellhound43 01:07, 8 November 2007 (UTC)

Wikia
Just wanted to let you know I created a wikia page for OblivioWiki so this wiki would be in their listings. --avfanatic (talk) 01:05, 15 December 2007 (UTC)


 * Thanks, avfanatic. I would've thought we would have already been in the listing somewhere. \*\ Hellhound43 14:48, 15 December 2007 (UTC)


 * So did I, and because you guys aren't on their servers I had to do some extra coding to get Guild Wars and OblivioWiki on the Active Gaming List.
 * I just thought it was sad that a wiki with almost 3000 pages gets no love. Guild Wars has been a headline for sometime.  Also, I don't know who you'd talk to, but OblivioWiki needs a Wikia Spotlight graphic so it can appear randomly on every wiki's Wikia Spotlight. How your get listed or the dimensions of the graphic idk. --avfanatic (talk) 16:40, 15 December 2007 (UTC)

Wikia
Hellhound nice to meet you! I just wanted to drop a note and introduce myself; I just started here at wikia as the games marketing manager, before that I was at Xfire running marketing event campaigns for PC titles. I am a huge oblivion fan, and currently working my way through the expansions with my third character. Although I am new to wikis, i would love to help you guys and let you know that you have support here. Please let me know if you have any questions, concerns, ideas etc... --[Lleowen] ([talk]) 10:20, 14, January 2008 (PST)


 * Welcome to OblivioWiki Lleowen! Thank you for contacting me, we haven't heard anything from anyone at Wikia since the move last September. We would be glad to have you be a part of the OblivioWiki team, if you wish to contribute; there is still much to be done here. If you have any questions about Wiki editing, or about OblivioWiki, feel free to ask TheSpectator, Bippo Ernesti, or myself.


 * I do have one question, who do we contact about the Wikia Spotlight? Avfanatic brought it up on my user page last month, and I haven't had the time to pursue it:
 * Quote: ''Also, I don't know who you'd talk to, but OblivioWiki needs a Wikia Spotlight graphic so it can appear randomly on every wiki's Wikia Spotlight.
 * Thank you again. \*\ Hellhound43 20:20, 14 January 2008 (UTC)


 * Hiya, this is Angies, another Wikia employee. I run the spotlight program, and can get you in :) Normally we try to rotate through games that have an upcoming release or have requested it on the [Spotlight Talk Page] on Wikia Central. The next rotation starts at the end of Jan and I will make sure you are in it.. As for the graphics [] makes them for us.. he does a great job!


 * Thanks Angies! \*\ Hellhound43 21:25, 15 January 2008 (UTC)


 * Awesome its great to be part of this wiki! My goal is to spend at least 8-10 hours per week helping you guys out, and getting use to the "way of the wiki." Please let me know if you want me to give special attention to any specific task, otherwise i will just start at the task list. -- Lleowen 01:56, 17 January 2008 (UTC)


 * Well, at least someone here has some goals ;-). If you have the Shivering Isles expansion, you could work on the Shivering Isles side quests, as most of them are highly insufficient in content, and/or missing sections and images. I'm not entirely sure if they are all listed there yet, either. Also, the locations of both the expansion and original are lacking or not created yet. I recently started playing again, so I'll get around to it as soon as I can devote more attention to the wiki. \*\ Hellhound43 02:29, 17 January 2008 (UTC)

Have you seen this wiki
Hellhound, have you seen this Elder Scrolls Wiki before? It's a community based around the E.S. construction set,and seems to be really well put together. I would like to know your thoughts on it, let me know when you get a chance to check it out. Thanks Lleowen 20:30, 5 February 2008 (UTC)


 * Yes, I have known about that wiki for a while. I am not well endowed with knowledge of the ins-and-outs of the CS, but it seems like a good guide and reference for anyone who uses it. It is hosted off of Bethesda's official website for the TES series. \*\ Hellhound43 01:56, 6 February 2008 (UTC)

questions section error & crusader relics
hi,

I don't seem to be able to add any questions to the questions page, it tells me that the 'page cannot be found', so thought this would be my next point of call.

I have a problem with the relics of the crusader in that it unequips them when I put them on. from what I’ve read on this site it is because I have sinned since acquiring them and need to go on another pilgrimage. However when I pray at any of the way shrines it just tells me to ‘continue my quest to earn the penance of the gods’, or something similar. No flashing lights or quest updates or anything. It’s really annoying as I’ve acquired the fatigue curse from the gauntlets part of this quest and now can’t finish the quest to heal myself! I’ve got all of the initial relics except for the mace for which I need to wear the boots. Is it still registering these prayers to way shrines, and going towards zerioing my inamy, or is there something else I should be doing?

I’m playing the PS3 version. Thank for any help.

D.


 * Yeah, I don't think it updates to tell you who you've prayed to, except the first time you do the quest, since afterward you're just activating a script and not advancing a quest. Just keep track of who you have and haven't prayed to and, hopefully, you'll get it. \*\ Hellhound43 15:12, 23 February 2008 (UTC)

--That worked perfectly, nice. thanks.

D.


 * The link to add questions was broken but I've fixed it. Ask away! --theSpectator talk 18:11, 23 February 2008 (UTC)

odd bug ?
I hope you can help? I have been playimg for months. I have a very powerful pc too enjoy this beautiful game on. I purchased the year end edition thats all ready patched. The game has run smooth under windows Vista. Now when I reached the 230 hour 25 minutes of game play, freezes start too occur. Example, fires do not flicker in fire places or stutter or move very slow. The same can be said of waterfalls, opening doors, fieflies, and magic resteration and effects just slowly dissapearing. The game is still playable,walking running fighting are fine, but this is dissapointing and again happens at that 230 hour 25 minute mark. I started from earlier save points and it played fine up until that time mentionedI hope you dont mind my post and can help. Thank you, Archer


 * I'm honestly not sure. Your best bet is to probably post it on the official elder scrolls forums. \*\ Hellhound43 01:18, 7 March 2008 (UTC)

ODD BUG
Thank you. have you played that many hours? I hope the next Oblivion one can keep leveling up not just reach 100 in the attributes but let it go up to 500. I may only reach 35 to 37 in level overall. Keep up the good work. Do you think uninstalling may help? Are you playing the pc version? vista or xp? any remedies you may come across please let me know, thanks Archer.


 * I've reached that many hours on my game before and haven't had that problem. I play on Windows XP. You can certainly try reinstalling the game; also make sure you have the latest patch. Update your video card drivers as well. --theSpectator talk 19:29, 8 March 2008 (UTC)

Problem
Why when I go to any chapel in the game i am not allowed to get a blessing? It comes back with a smart ass remark saying that im a sinner or i need to repent my sins. How do i do that and why is it doing this. I do not have any expansion packs yet im in the middle of my main quest. I did finish the Thieves guild could that be why? do i even need blessing to complete the game?


 * I don't believe you need any blessings to finish the game, they just help if you get diseased or cursed. Your problem occurs when your infamy is higher than your fame. The Arena is a good place to gain fame points. \*\ Hellhound43 12:22, 10 March 2008 (UTC)

Indicesion, spelling errors, etc
Scarnon brudda,

Im gonna get the GOTY edition of oblivion for 360 and I played and loved oblivion before on my PC, and i used a spellsword. I was wondering what the best class would be for me? I had reached lvl 30. Also, I'd like to know whether conjured armour and weapons add to your skills, e.g if I summoned a daedric mace would I gain XP for Blunt?

Thanks, Teh Doctor


 * Yes, you gain skills for conjured weapons and armor. I would recommend creating a custom class, instead of picking one. I just get an idea for the general play style I want to use (i.e. melee, ranged, stealthy, magic or some combination of those) and then go through the list of skills and decide which ones would be most useful for me to take. So if I'm going for a ranged character, with some magic on the side, I'd obviously choose Marksman so I'm not useless with my play-style's chosen weapon type. Then I'd pick Light Armor since I'll need some protection, although I could switch that for Alteration and use shield spells whenever I need them. Two other skills I normally pick for almost any character are Restoration and Illusion. My last few skills would be simply based on whatever part of the game I would like to be easier/be able to do for example Alchemy can be very useful in both getting money and in combat. \*\ Hellhound43 14:09, 16 March 2008 (UTC)

The Handyman Can
Hey again, another querie. I know I asked about hand to hand before, but I need some more info. Will I actually end up doing much damage with hand to hand? I would like to create a char with the following skills: Restoration, destruction, Alteration, light armour, block, but seeing as I have 2 skills left I dont know what to choose. I will take a combat skill, eg marksman, blade, blunt or hand to hand, (I took blade in both my previous files, and I want to take advantage of the variety in oblivion) and hand to hand looks cool, but will it do any damage? I thought about conjuration and marksmanship. Is it any good? plz Help!!! Also with a mace would I get the damage bonus for a sneak attack if I used a Power Attack, plus damage for that? BTW I will be using a Breton. thanks, Teh doctor 00:53, 21 March 2008 (UTC)


 * I'm fairly certain power attacks don't count for sneak attack damage. Yes, you will do quite a bit of damage with hand-to-hand, the game was balanced for it; I can't tell you exactly how much though. If you are on PC, get Jhaerik's Conjuration mod v1.2 (google it, you should be able to find it somewhere), which makes Conjuration a much more useful skill. I love Marksmanship, it doesn't do quite as much damage, but then you are at range and should typically be able to find plenty of ammo. It is almost essential to combine it with an opening sneak attack, in my opinion, especially at master-level sneak. \*\ Hellhound43 01:17, 21 March 2008 (UTC)

MARKSMANSHIP DOESNT DO QUITE AS MUCH DAMAGE!?!? Dude, definitely take up marksman. I 1 hit the Gatekeeper with a bow and arrow (in sneak but whatever). And you should probably choose blade as well because if you get high enough lvl, Daedric, Madness and Amber will do heaps of damage. Molotov 23:07, 31 May 2008 (UTC)

Conjuration Queries
Sorry again, one last question. Will a summoned bow need real arrows?I am on a 360, so I cant download any user mods. Will a summoned weapon rely on a high major skill, or can I just confidently summon any weapon when I need it? eg a bow for opening attack, then casting spells as they close in and finally sword/mace and shield for close assult. Waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahhh Teh doctor 01:26, 21 March 2008 (UTC)


 * Yes bound weapons' damage is modified by their respective skills (and require certain levels of conjuration skill based on type (i.e. bound sword if I recall requires 100 while others like bound dagger only need 25). Bound bows do require ammunition. \*\ Hellhound43 02:09, 21 March 2008 (UTC)

Where Spirits Have Lease
Hi,

You mentioned that in the Where Spirits Have lease quest you just fly through the door. How do you fly through the door? I am on a PS3 and Velwyn is just standing there waving his arms for weeks now. The door won't open. I have tried waiting, sleeping, talking to him, pushing him all the way back to the stairs, fighting him, casting spells, going to other quests and coming back (when I came back he is now stuck on the other side of the door). I have played for days since so am not really interested in loading an old game. If you watch Velwyn he seems to be stuck in a loop. He waves his arms in a certain pattern and suddenly he jumps back to the beginning of the arm waving animation (It is like watching a video stuck on a loop) Any ideas? Thanks for your help.


 * Sadly no, there is nothing you can do about it. You could try starting a new game, I don't know what causes the bug, just that it happens rather often. "Flying" through the walls requires a console command, which can only be used on the PC version. \*\ Hellhound43 22:43, 16 March 2008 (UTC)

Hand 2 hand
Hey there Just wondering if hand to hand was worth taking as a major for a custom class? the ES website says it can be as powerful as a sword, but I highly doubt this. I dont like Blunt, so it's a toss-up between blade and Hand to hand. Help me plz!


 * Hand to Hand is a pretty strong skill in my opinion. I didn't take it as a major skill, but I still trained it until I had 100. It is possible to drain the target's fatigue completely simply by punching the target, since fighting unarmed drains the target's fatigue when it's hit. Hand to Hand also deals pretty decent damage, at least when it's mastered. By the way, you can sign your comments by adding four tildes ( ~ ). --Bippo Ernesti 07:43, 18 March 2008 (UTC)\

bluntly obvious
Sorry if I sound like a bit of a noob, but I lost my manual and I was wondering if weapon damage is based on weapon skill? that is, If I was level 20 and i found a sword that did 20 damage and my Blade skill was 5, would it do the same damage if my Blade skill was 85? The reason I wanna know is for if I make a custom class, I was thinking of not taking blade or blunt or marksmanship, just taking conjuration and summoning weapons if I needed them. Should I take blunt as well, just to get a damage bonus if they do rely on major skill? I'm aware it depends on my level, just wondering if Major skill was also a factor. Cheers, Teh doctor 07:25, 25 March 2008 (UTC)


 * Skill level is a factor, yes. The only thing making a skill Major does though is increase your rate of skill increase (and determine what skills you need to advance to gain levels, of course). \*\ Hellhound43 00:58, 26 March 2008 (UTC)

Wikia Migration
Hi Hellhound43, wanted to give you a heads up that we are (finally) going to migrate Obliviowiki (along with the other gamewikis) to the Wikia MW 1.12 codebase. We plan to move war.gamewikis.org and nwn.gamewikis.org tomorrow and move oblivion and Guildwiki next Tuesday/Wednesday. The changes you will notice are: here
 * the primary domain will be changed to oblivion.wikia.com. oblivion.gamewikis.org will still work down to the article level but will redirect.
 * the skin will change to our version of Monobook (ad along the right side instead of along the bottom), although we will keep your CSS customizations
 * the Nav bar along the top with the different wikis will disappear
 * you will be able to use interwiki links to link to any other gamewikis or wikia wikis.
 * you will have the option to enable our new skin Monaco (you can see it live on ffxi.wikia.com) Full customization details
 * you will have the the option to take advantage of new features and extensions such as You Tube video embeds, Dynamic Page Lists, Widgets, and more.. See full list at http://inside.wikia.com

I also wanted to ask your thoughts on what to do with the content on meta.gamwikis.org. Is any of that content being actively used? Should we move it onto guildwiki?

Please let me know if you have any concerns or questions Angies 17:42, 19 March 2008 (UTC)


 * Regarding the meta site, I think most of it can simply be tossed I think. There seems to be a mini-wiki in there there about Dragonheart, you might consider moving that to it's own link on wikia, if there isn't one there already. I've looked through the rest of the articles not connected to Dragonheart, and if any of them have to do with one of the larger wikis I'm sure they would be explained there better and in more detail.


 * Regarding our move, I put up a site notice about it. Also, I'm not sure what CSS customizations you are talking about keeping for us, but we can figure it out as we go along. I'll probably go through with the other admins sometime and customize it how we'd like, though it might take a little while before anything drastic happens as myself and TheSpectator are short on time in our lives to spend on the wiki anymore.


 * Thank you for the heads up. \*\ Hellhound43 01:09, 21 March 2008 (UTC)


 * As long as the links and pages work, appearance and customization aren't a big issue for me :-D. Glad to see integration is coming to fruition.
 * I also agree with dumping the meta wiki, as it hasn't served a useful purpose. --theSpectator talk 06:34, 22 March 2008 (UTC)

Hello! I Tried to Leave a Meassage But It.....
...looked wrong after I saved it. So I deleted it. Here's the message:

'' Hi! I'm new here. Uh, well there are the exceptions of the "Freeform Quests". These quests don't make any journal entries to let you know that you are doing one. Outside of "Lost Boy Cavern" is the "Weathered Journal". That's an example. There's also the exceptions of the "Undocumented Quests" of which the "A Ring of Keys" is a good example. It begins when you manage to open the "Frozen Barrel", and read the old note hidden inside. That's a better example! Leo Star Dragon 1.''

I tried to help with the "Mystery Note" query. Anyway, I suppose my problem stems from not being properly registered as a member here. But I tried anyway, because I thought I could be helpful.

Just thought that I'd let you know.

Been gone fo awhile
Lots of things I have noticed. I finished the main quest for oblivion and the Knights of the Nine. and have finished main quest for shivering isles. I have noticed a lot of things that could be added to your pages but I am not really sure how or what type of information you want to be added. Not sure how to add it either. Can you help? Also have an image of Ebrocca levels in my image file. Not sure hoe to get them to you. Ebrocca is not a fun or easy place. I had to go through it 3 times to figure out how to get out after I was in. I know how to get out. But make sure you have been through every inch first you might miss something.````


 * Don't be afraid to add new content, even if it isn't perfect. You can always go back and improve it later, and others may do so as well. Fort Grief is a good example of a format to follow generally for dungeons, caves, etc. To upload images, use the upload tool, the link for which you can find in the toolbox on the left (with most themes). If you need help with editing you can check out Wikipedia's Editing Help page and practice in our Sandbox on this site. If you need help with uploading and linking to images specifically, you can find the Wikipedia page for that here. \*\ Hellhound43 12:21, 14 May 2008 (UTC)


 * Yeah I really don't like Ebrocca much either...Mostly cuz I forgot how to get out of the room with the Clanfather Malifant and always have to reload the previous save... Molotov 23:02, 31 May 2008 (UTC)

Elder Scrolls V!?!?
Hey, Ive been hearing a lot of rumours about The Elder Scrolls V. Is the one that it might be an MMO true? Oh and if you have any other info about it, Id really like to know. Thanks! Molotov 22:59, 31 May 2008 (UTC)


 * I haven't heard anything, but a quick google turned up this article. \*\ Hellhound43 23:23, 31 May 2008 (UTC)

Thanks! Molotov 06:18, 5 June 2008 (UTC)

I should probably dismiss the notion of TESV:Online. Imagine...the most lagging game on the planet requiring a better computor then that required to play Crisis...it would SUCK. They should at least put at least say...some PvP arena and some player to player trading. That would definitely improve the game and making an Elder Scrolls game a social experience as well would be pretty cool. The grapichs would look really, REALLY realistic from what I've seen out of a preview of DirectX10 (unless thats old. i didnt get the memo...). They should make it 360 only (or whatever new Xbox console would be out by the time it comes out)...(I hate you Playstation!!!). Other than that, some new armour would be cool, maybe bulk up the dwarven cuirass a bit. Oh and sorry about writing so much. Im sitting in the LA airport Admirals Lounge and It's soooo boring. These guys only have Java 5.4 on these computors!!! It sucks. Save me from this nightmare Bethesda!!! Molotov 18:07, 2 July 2008 (UTC)


 * LOL. I don't know if I like the idea of TESV being an MMO, personally, but some multiplayer capability would certainly be nice. Perhaps something in the vein of the way the Neverwinter Nights series does it, where you can just connect to a server and play with other people in a persistent world. It wouldn't be to the scale of a true MMO, but I'd be perfectly fine with that. I'm sure many people would enjoy the capability, given the popularity of companion mods in both Oblivion and Morrowind. And yes, hopefully the next time around Bethesda does a better job of polishing and optimizing the game and its engine. \*\ Hellhound43 18:53, 2 July 2008 (UTC)

Background Motion Freezing
I have come across a problem where things that are in motion as part of a background start freezing, Ex. fire, butterflies, olbivion gates, opening doors, etc. Also, when I cast a spell on myself the spiral around me doesn't activate and finally moves very slowly long after i've casted. I've tried reloading a prior save. I have 530 hours in the game and really don't want to start over. I also have the game of the year edition. Is there too much motion on the screen for the frame rate? I'm on the Xbox 360 version. Any solutions? …Juicetone 05:44, 1 June 2008 (UTC)


 * Admittedly, I don't know. I've heard from some other users that after a certain number of hours (300~400ish) the game starts doing things like that for some reason (I've never played a single character long enough to have this happen to me). \*\ Hellhound43 13:33, 1 June 2008 (UTC)


 * Well thanks anyway. I tried to find another person with the same problem in help and user questions and the only thing I found similar was from a PC user. We console users don't have that much power :) Juicetone 20:50, 1 June 2008 (UTC)