Board Thread:Online Discussion/@comment-7153552-20130814145805/@comment-24057725-20131028142547

Just throwing out random ideas, apologies if I do invade. I have much more of a 'uniformed' approach when it comes to designation of anything, so I hope that this will at best give a few more ideas. *Crown Loreseeker - Head of "Loreseekers", charged with exploration and world PvE aspects of guild gameplay. I may have gone over the top with the Lore[insert word here] but they do sound nice nonetheless, and material master I just threw in due to it lacking a title.
 * Crown Loresword - Head of "Loreswords", charged with militant action and PvP aspects of guild gameplay.
 * Crown Loreguard - Head of "Loreguards", charged with guild relations (interal and external), helping to keep the standards and good name of the guild and the wiki community. If there are disputes that cannot be handled between the two parties involved (within the guild) then they would be the go-to person. They should be, mostly, level-headed and make all attempts to be unbiased in any quarrells they help dissolve. They would be first rank to have an excessive amount of access to guild storage and things of this nature. They would most likely have the ability to promote trial members to full member status, possibly to invite new members.
 * Crown Lorekeeper - Head of "Lorekeepers". charged with providing story/lore/questline information and insight to other members. The ultimate person to go to for TES Universe knowledge and wisdom of almost any sort.
 * Plot Master - charged with the organisation of Role Playing aspects of the guild.  RP events, initiations, parties, training, guild lore, etc.
 * Material Master - charged with blanketted knowledge of the profession/crafting/market systems in the game.