Board Thread:Lore Discussion/@comment-5425132-20141223121751/@comment-17114085-20141230211055

24.93.134.59 wrote: This is my main problem with MK lore. It doesn't fit the atmosphere of the elder scrolls universe. The elder scrolls world has it's own unique set of physics and logic that no other fantasy world has. MK lore doesn't have that. It (I assume) was supposed to be an extension to the TES universe, but it feels more like and ugly growth that messes up an otherwise perfect face. It's complication and ridiculous concepts make it impossibly harder for any normal human being to understand and come to terms with. It ultimately makes the game lore feel like quantum physics or something that only the most die hard lore fans can understand. And yes, while ES has always leaned more towards sic fi, the C0DAverse turns it into a goddam Star Wars ripoff. Anyways, TES lore is original enough without it. I like the stuff that MK did when he worked for Bethesda, but that doesn't mean we should trust some of the other stuff he wrote when he wasn't working for them anymore. He's probably just trolling the fan community. I just don't see why everyone deifies him and accepts these concepts as some sort of goddam bible of TES lore. To do so is to exclude everyone who doesn't understand it, including people like me who know a fair amount of "cannon lore" as n00bs. I accept people's decisions to like MK's writings, but know this. Bethesda would have to be high to incorporate any of them into they're games. Otherwise they would lose a lot of players and therefore a lot of $. So don't expect TES VI to be crawling with references from kirkblade's works. Did know that the uniqueness of TES that you talk about is largely due to MK? The reason Vivec like that is also largely because of MK. The work he did for Bethesda has contributed greatly to fleshing out the world of The Elder Scrolls, that no one can deny.