Board Thread:Roleplaying/@comment-25146201-20131103133408/@comment-25146201-20131216161329

Assassin's Creed then!

You give another signal to Ganlas, who nods and pacifies the lookouts. You run from your cover and push through the crowd of confused Bosmer, undoing the shackles of the Khajiit. The khajiit, angry that his captors still live, quickly and efficiently devours them with his claws before running into hiding with you. However, it's a lost cause. One of the patrollers caught you in the act and it seems like it's either fight or flight. Seven unarmoured Bosmer approach you from the left, the heavily armoured one walks straight towards you, slowly, and the lookouts provide arrow support.

'''I'm adding a new mechanic to combat. '''An action can be deemed, very basic, basic, intermediate, complex, or very complex. The more difficult it is, the more efficient it is however the more complex ones have a lower chance of actually working, where as the basic ones dn't do much but almost always hit. If I like it, I may use it in more battles.

A) RUNN!! (You will forfeit the camp as a base)

B) Use your broken hook to stab an approaching Bosmer in the neck and kick him into his friends (Basic)

C) Take one of the fallen Bosmer's clubs

D) Kick a Bosmer in the chest, disarm him, and knock his brains out (intermediate)

E) Throw a rope dart at the lookout in the tower and pull him off (complex)

F) Signal Ganlas to fire destruction spells