Dog (Oblivion)

Dogs are animals which can be either aggressive or passive depending on their owner or the actions of the player. They can often be found with bandits and marauders. They howl if they find a dead body. They are not the biggest threat to a traveler as they have no resistances, yet they also have no weaknesses. They also don't drop any kind of significant loot. Normally, they bark if any intruders enter the house they live in, and in the case of Luna and Daisy, they will attack anyone with a weapon drawn.

Drops

 * Minor Loot (such as Misc)

Strengths

 * Can feast on human corpses for a 50% damage buff for 60 seconds (5 minute cooldown)

Weaknesses

 * Not as fast as other animals (Speed 13)

Damage types

 * Physical
 * Possibility of getting Witbane Disease (10%)

Locations

 * Bailey - Rimalus Bruiant's House in Chorrol.
 * Charlotte - Salomon Geonette's House in the Imperial City Temple District.
 * Crazed Dog - Anvil Lighthouse Basement as part of the Dark Brotherhood quest Following a Lead.
 * Daisy - Ganredhel's House in Cheydinhal.
 * Jake - Applewatch.
 * Kezune - Rimalus Bruiant's House in Chorrol.
 * Luna - Ganredhel's House in Cheydinhal.
 * Mojo - Anvil Fighters Guild Hall classed as assaulting a guild member if attacked or killed.
 * Pumpkin - Rockmilk Cave
 * Rohssan's Dog - "A Fighting Chance" in Imperial City Market District.
 * Sakeepa's Dog - Sakeepa's House in Aleswell.
 * There is also a dog called Clancy that does not appear in the game. This dog was most likely planned to be part of the Fighter's Guild Cheydinhal Branch like Mojo is to Anvil's Fighters Guild Branch.

Bugs

 * Dogs tend to bump into the hero often. This can be problematic while aiming a bow, as the dog pushes the hero, throwing off their aim or inadvertently becoming a target.

Trivia

 * The dogs in Oblivion resemble German Shepherds, a common breed that originated in Germany.