User blog comment:Redexx/Skyrim's many faults and upsides. **My take**/@comment-173.76.82.69-20130102213621/@comment-4715168-20130103213727

I agree with the Anon, as TES from Morrowind, for me, have lost their unique feel, Oblivion I didn't mind much, considering I liked the overall style, But with Skyrim, I felt I was playing Oblivion, with a darker coloration. Though TES Skyrim DID improve over Morrowind and Oblivion game-play and mechanics wise. Sadly, story-wise, it was, in a way, a complete mess for me, The Civil War quests felt like the same quests in different holds, the companions only had Merc work at the beginning and middle, since most of it      was just killing Silver Hand. The Main quest felt like a Go-Go-Go in the beginning, which, it should be slow paced, being able to meet NPC's first, quests later, the end battle is disappointing. The other quest lines felt rushed ( I destroyed the Dark Brotherhood mind you, since I usually try to RP being a hero. ) ( Hell the Penitus Oculatus should've had a questline of their own. ) The Char. Customization feels like it was barely worked, as due to no classes, speaking with NPC's can boring, considering some don't get dialogue at all, in Oblivion, if a NPC wasn't attacking, you would be able to speak with them, even with Guards. NPC's in Skyrim, Nazeem, for example, can't be talked, only Fallout styled unimportant NPC interaction. Marriage, while new and nice, is boring, barely any incentive to get married, beside's your spouse's little side septims for you. Hell, if I remember, there was something being able to burn the mill down, sadly, nope. Dungeons, however have improved, with a puzzle system, albeit needs some tuning to be more tough, The Downloadable Content is overpriced, I've already spent a fraction of the price of Skyrim on DLC, even though I was able to coin up $25. But, Skyrim does improve over other TES's.