User blog comment:Jimeee/Elder Scrolls Online will be subscription based/@comment-174.61.173.85-20130823221430

Attention: Potential American consumers apparently lacking basic math skills:

US$15/month is a small fee, speaking objectively. Considering the average month length of 30 days, that works out to approximately US$0.50/day. You could make this much money walking around a couple parking lots picking up dropped change. Adding in the intial game purchase price, and assuming a per-month subscription every month for a year, your total becomes less than US$0.62/day for a years worth of ESO gaming (this number takes into account that your first months play is free with your game purchase, but does not include whatever sales taxes might be applicable in your area). Subsequent years become even cheaper. Is this more expensive than a single-player game? Yes. Is it unreasonable, or a ridiculous amount of money? Not in the current American economy.

If you refuse to pay for a subscription-based game on principle, fine. Voice your objections calmly and rationally and, by all means, refuse to open your wallets. But please, stop pretending like you would need to spend ridiculous numbers of hours playing this game in order for a subscription to be "worth it", because it makes you sound like a puffed-up, arrogant idiot with an overblown perception of how valuable your time really is.

(Non-Americans can feel free to ignore this comment; as I am not an economist, I am ill-suited to comment on how the subscription fee will translate into your home economies.)