Altmer (Morrowind)

Skills Bonuses
Alchemy + 10

Alteration + 5

Conjuration + 5

Destruction + 10

Enchant + 10

Illusion + 5

Racial Bonuses
Fortify Maximum Magicka 1.5*INT

50% Weakness to Magicka and Fire

25% Weakness to Frost and Shock

75% Resistance to Common Diseases

Preferred play style
Altmer tend to be particularly adept offensive mages, primarily concentrating on destruction spells.