Board Thread:Lore Discussion/@comment-71.61.178.23-20130722105712/@comment-71.61.177.24-20140405024909

Lukaman2 wrote: I can't believe it!your spear became a spear of wisdom,the thread exploded!I Bless you worshipsMephala!You are the Master!My Lich is Drowned by your greatness!I love your idea for the perks!

Also WM,are you going to send this to Bethesda?I can't remember i know that we were talking about it a long way above,but can't remember.... It is not Mephala. -disapproving scowl- It is Meridia. :P

We were going to develop this as a massive modding project, last I recall.

Astralking123 wrote: Can we add a new weapon type? spears pherhaps ? and new mounts instead of horses? i mean summerset and alinor have other creatures that are suitble for riding, or even stags can be mounted, who knows what creatures are bound to thalmor because of their illusion magic, that we can free or be allied during the game.

Spears and alternate steeds were already conceptualized. :D

Lukaman2 wrote: am together with Astral,but i don't think spears would be good weapons,but i imagine them as superb mount weapons,when we are by the mounts,yes i think more than horses,and combat on mount should be more FLUID,PLEASE!

I am sorry, you are on skooma. Please try again later, when you have fully come to your senses and realized that spears are very versatile and useful, and that there is a reason why they were the primary weapons of the ancient world.

Really. Spears are amazing. Polearms in general are amazing. You have glaives, halberds, multiple kinds of spears, a world's worth of assorted miscellaneous polearms...and you can do so much with them. I would recommend reading Tamora Pierce's Protector of the Small quartet, and watching the movies Thor and The Avengers, in which Loki uses a spear/scepter with great versatility. Two of them, in fact. Long story short, spears are not just boring stabbing weapons. I used to think so too, but then eventually I realized that it's not so different from, say, a bo staff, which involves a myriad of directional moves and the use of both hands. Spears and other polearms just happen to have pointy ends to stab and cut with. You could use a spear like an axe, like a staff...it's a very interesting weapon. There are polearms designed to be able to take down mounted warriors, ones designed to get around shields, all manner of stuff. Polearms, particularly spears, were foot soldier weapons - not mounted weapons. Mounted spear usage was mainly limited to jousting, which was a contest of sport and not a reflection of true combat. Polearms were the foot soldier's weapon because of their versatility, because of their simplicity, and because they could work against a walking or mounted enemy.

So basically, YES, spears are good weapons. How could anyone think otherwise?

And again, yes, varied mounts.

And I found mounted combat lacking myself. I agree wholeheartedly. I think that if you try to fire your bow in a direction that you couldn't turn towards in the saddle, the mount should turn, instead of the arrow going in the direction it would if the angle made sense. There should be more than one one-handed weapon attack. MOUNTED. CASTING. Mounted shield use - only one hand at a time can be activated; one must hold the reins. Although I'm wondering if we should bring back the Acrobatics skill, and put a branch for riding on there, which would include a perk for brief two-handed attacks. The mount should fight back when you're in combat while riding (although all the kicking might make aiming difficult, I find mounted combat to involve so much movement that a little jolt won't mean much, not to mention that I'm sure some other types of mounts would have smoother attacks). Mounted dodging - done by attempting a shield bash with no shield equipped while riding. Power attacks. MOUNTED. CASTING.

Ahem.

Astralking123 said: and add permanent blessings too(like lycantropy) forexample: your attacks do double damage to undead(meridia) or instantly kill all who are surronding you and store their souls in your soul gems once a day(merhunes dagon) That Mehrunes Dagon one is quite OP, but those are actually a very good idea. I think the idea went around to give the other DPs permanent blessings like Vampirism and Lycanthropy, but none of us came up with any good ideas. And double damage...well, it befits a Daedric Prince to grant great power, but it might be OP, gameplay wise. Perhaps instead, it gives you half again as much damage to undead? (That is, it finds what half of your base damage value is, and adds that half to the base damage. Thus a weapon with 12 base damage would become 18 - twelve plus six. I explain because I was very confused the first time I heard the phrase "half again" and want to avoid confusion for others.)

Astralking123 said: And add more family life to please and give your spouse more intelligence, i mean dragons are devouring skyrim and when i come home my wife says"hello my love coming back from an adventure i bet" and add houses in oblivion too, like when we compelete azuras quest she gives an land in moonshadow to us tht we can build our home in the way that others do in that realm(example: houses in apocrypha areade of books and in vold harbour they look like old ghost houses!) Homes in Daedric realms are a no. A mortal who has not died living in a realm of Oblivion stinks of Mary Sue. But for the other part, AW HECK YES. More immersive domestic quests. Children who are not robots. Varied player homes. Spouses with character development and courting quests and dialogue/behavior that makes sense. Interactions with the family. Family outings. Those little household things that never quite measure up to adventuring in the wilds. Scrapping that stupid Gift of Charity magical effect. YES.

I should set up shop as a weaponsmith - all I seem to write is spearposts.

- WorshipsMeridia