Board Thread:Online Discussion/@comment-10297546-20130602065535/@comment-7153552-20130604144638

I think they're trying their hardest to keep PvP in most aspects to Cyrodil. World-PvP and balancing for it is what started the hardships in WoW, and that's directly from the devs at Blizzard. If they had not instituted World-PvP and Arena PvP, then ballancing wouldn't be so difficult. That would mean they could spend more time on the things they wanted to, and in turn make the game better. WoW was a lore-based game above all else at the start, and large-scale player vs player content gets in the way of that. ESO is trying to contain all of the player vs player content and still give it a story, so it doesn't feel disconnected from the rest of the game. Granted, I'm sure you and I could have a duel outside of a town somewhere without calling it true PvP, and this may be what you're talking about. In which case I would make reference again to the RPers, two RPers want to marry the same person they can duel and call it done. All of the base mechanics will most likely be there, I just don't see them spending time on making a true and hardened marriage mechanic for an MMO.