Shiv

The shiv is a dagger initially found in Cidhna Mine.

Appearance
This particular shiv appears to be a sharpened nail or piece of metal that is about five inches in length, with cloth or thin leather wrapped and tied around one end to serve as a grip on the handle.

Properties
The shiv is the third weakest weapon available, behind the fork and knife. It is classed as a dagger and thus is affected by the Assassin's Blade perk from the Sneak skill tree.

It cannot be improved at a grindstone, but it can be enchanted.

Acquisition
Borkul the Beast asks for a shiv in the quest No One Escapes Cidhna Mine. If one is brought to him he will allow entry to see Madanach.
 * 1) Most of the prisoners in Cidhna Mine carry a shiv and skooma.
 * 2) Grisvar the Unlucky agrees to trade a shiv in exchange for skooma.
 * 3) Lisbet at Arnleif and Sons Trading Company sometimes sells shivs. However, these cannot to be smuggled into Cidhna Mine or other prisons.

Trivia

 * The shiv has the same damage rating as the pickaxe, but swings faster.
 * It is possible to obtain three shivs during the quest. Trade skooma to Grisvar the Unlucky for one, and then persuade Borkul to move aside, keeping the shiv. The other two are obtained from Grisvar's corpse after being instructed to kill him.
 * More shivs can be obtained after the quest. Visit the cave where Madanach and his men hide after the quest. Many of the inhabitants inside carry a shiv, which then can be pickpocketed.
 * There is also an exploit to obtain unlimited shivs. Place an enchanted shiv in a dagger rack. The enchanted shiv will remain equipped, and an unenchanted shiv will be in the rack. (Tested in Hjerim dagger rack, unlimited shivs with an absorb health, unconfirmed if any other enchantment works.)

Appearances


Заточка Shiv