Board Thread:Lore Discussion/@comment-97.90.194.178-20131128063853/@comment-24400038-20140307030648

StealthBlade98 wrote: that's what AgentRedgrave was talking about though, First Inquisitor was claiming there cause were noble but the problem as you mention is they don't really care whether you're a werewolf, vampire, giant, falmer, dark elves...etc. They'll attack anyone even caraneers. Hell they attack the dragonborn for no reason other than they can. So yea they have no cause or goals other than mercilessly killing anyone. They might fixate on werewolves but that doesn't mean much. I'm not really sure why bethesda made the silver hand like this, it seems like a half-assed opproach of creating a group that could have been cooler if they didn't just attack the dragonborn or random people and possibly allowed us to join as a faction same as Aldemeri Dominion, but they don't think ahead. Even the forced quest from the forsworn you could be able to be friends with a few of them. We need to give Bethesda more credit. the Silver Hand is mostly encountered when you are with the Companions. They probably assume most of the Companions are Werewolves, simply because Circle is, and their encounters have led them to see companions as Werewolves. Seeing as you are part of the companions, they may simply attack you on sight.

They also have a strong bandit persona based on the fact that they're not organised properly. They are not backed by any outside group; such as a hold, which would then pay them out of taxes to help in the endevor of killing werewolves. Because they have no outside income, they go to attacking caravans and passerby's to gain their supplies and gold; hence they ARE bad.