Margog the Hammer

Margog the Hammer is an "entrepreneur" with illicit businesses and a love of woodworking. He may become the personal woodworker hireling for the Vestige should they choose to allocate points into the Lumberjack Hireling skill for woodworking, once they reach the appropriate level. He will send a letter with select materials to the Vestige on a daily basis, although the items he sends may be improved with additional points into the Lumberjack Hireling skill.

Letters
Margog may send the Vestige multiple letters to their inbox, detailing his adventures as he gathers resources for the Vestige. The following are a collection of the letters that he will send:
 * 1) [Missing initial letters, unknown quantity.]
 * 2) The Hammer and Saw opened its doors today.  What a grand turn out we had!  The place was packed, the drinks were flowing, and the crowd was happy and excited.  It was everything I hoped for.  If you visit Forlorn, feel free to drop by.  Your first ale is on the house!  And I'd love to get your opinion on the woodwork.
 * 3) What a strange turn of events.  The Khajiit crime lord, Splendid-Paws, decided to pay a visit to my humble little tavern.  He rarely leaves the comfort and safety of his inn, but he walked in like he owned the place, surrounded by an entourage of toughs--including Fahdah the Eyeful.  He had a drink and toasted to my success.  So why do I feel worried?
 * 4) Have I told you about the town of Forlorn?  It's a small but growing community in the wilds of High Rock.  We have inn, a tavern, a stable, and the usual mix of merchants and crafters.  We even have a healer, but she mostly caters to Splendid-Paws and his thugs.  We don't have a temple, but traveling priests pass through from time to time.
 * 5) A traveling priest of Mara wandered into town today.  I'm not a religious Orc.  I barely acknowledge Mauloch.  But I'm still dealing with these conflicted emotions concerning my businesses and the necessities of violence when the priest entered my tavern.  We got to talking and she actually has me contemplating a more peaceful approach to life.
 * 6) Can Margog the Hammer become Margog the Serene?  That's what the priest of Mara says is my best hope for a happy existence.  She wants me to ignore my violent impulses.  She says I should stop using rude and obscene language.  That I should look for the beauty in all things and endeavor to be more friendly.  This might just kill me, but I'll try.
 * 7) Greetings, boss.  Here's another shipment of crafting materials.  I'm trying real hard to maintain a calm, serene exterior, even though everyone around me is as annoying as a room full of skinny Wood Elves.  It's taking all of my considerable willpower not to reach for one of my hammers every time someone opens their mouth.  But you have a good day.
 * 8) That damn cat and rival crime lord Splendid-Paws!  He decided to interfere with my business operations again.  This time, he's hired brigands to intercept my shipments of illicit materials.  You know, my smuggling endeavors?  Oh, pardon my bluntness, but maintaining this serene exterior is starting to wear on my nerves!  I really need to hit something!
 * 9) It's me, Margog the Hammer.  I've lost two shipments of smuggled goods in as many days because of those brigands working for Splendid-Paws the Khajiit crime lord.  Well, enough is enough!  I'm taking a few of my employees and we're going to find these brigands.  And when we do, I'm going to serenely and calmly beat them to bloody pulps!
 * 10) Excuse the terseness, but can't write much.  We're on the trail of Splendid-Paws' brigands.  Here are your crafting components.  I'm feeling better than I have in days.  More later.  Margog the Hammer.
 * 11) [Missing letters, unknown quantity.]
 * 12) Boss, it's Margog the Hammer here.  I have a bit of a dilemma.  Since I decided not to go through with the Dark Brotherhood contract, I need to figure out if I'm going to adhere to my deal with Splendid-Paws the crime lord or reach out to Constable Chedric.  I'm in a quandry.  Neither option really appeals to me, but I can't see an alternative.
 * 13) Here you go.  Another shipment of crafting materials.  I couldn't sleep last night, anyway, so I figured I might as well do something useful.  Now, as dawn breaks over our little town, I need to decide on the lesser of two evils.  Should I come up with another way to fulfill my deal with Splendid-Paws, or should I ally myself with Constable Chedric?
 * 14) My life was much simpler and clear-cut when I was just a woodworker, before I became an entrepreneur.  Now things have become exceedingly complex.  I find I need to be much more subtle in my dealings.  Not everything can be dealt with using a hammer and a nail.  That was the thought going through my head as I went out to deal with Constable Chedric.
 * 15) The good constable was surprised to see me when I entered his tiny keep.  It was basically a two-story, free-standing tower that served as his office, the town jail, and his living quarters.  The life of a law officer certainly isn't glamorous, but I don't suppose glamour is what drives that sort of person.  I closed the door behind me.
 * 16) The deed done, my next stop was a visit to my current partner-in-crime, the Khajiit named Splendid-Paws.  Usually my rival, the crime lord and I had come to an arrangement of sorts because of the threat posed by Constable Chedric.  But now that I had made sure the law officer wouldn't be a problem any longer, I had to deal with Splendid-Paws.
 * 17) "This one would like to know, have you dealt with our problem?" Splendid-Paws asked.  "Speak plainly," I retorted, "you know I can't understand when you speak cat."  Anger flared across the crime lord's eyes, but he composed himself and said, "Constable Chedric.  Did you do as this one asked and had the law-enforcer eliminated?"
 * 18) "I've taken care of the good constable," I said.  "He won't be bothering me again."  I caught the shift in Splendid-Paws' eyes as he came to the sudden realization that something was terribly wrong.  That's when Chedric marched in, all full of law and self-righteousness.  "I accept your confession, cat," he declared.  "It's the dungeon for you."
 * 19) I thought that Splendid-Paws would have put up a fight.  Maybe get himself killed trying to escape from Constable Chedric and the long arm of justice.  But no.  Instead, the crime lord held up his arms and stated simply, "Splendid-Paws yields, law-enforcer."  He gave me a pointed look as the constable's deputies led him away.
 * 20) Hello, boss.  Magog the Hammer, at your service.  I hope these components find you well.  Things in Forlorn are better than ever, now that the Khajiit crime lord has been locked away.  And the deal I made with Constable Chedric should hold for a while, provided I don't engage in anything too overt--at least when the good constable is around.
 * 21) I started another woodworking project.  It feels good to have a saw and hammer in my hands again.  Sometimes the life of an entrepreneur is too busy and there's no time for the things I love.  But this project should keep me occupied.  I'm going to build a keepsake chest, carved with scenes from popular legends and stories.  It's a great idea!