User blog comment:Draevan13/New features, or old ones from previous TES games you'd like./@comment-173.189.226.12-20130328055243/@comment-5469467-20130328074637

To be honest, I didn't miss having to repair items. Looking back, I suppose it wasn't too bad in the previous games (provided you had access to a few hammers and maybe a decent armoer skill). But I like your idea of there being multiple types of repair tools. I remember repair prongs from Morrowind (which were functionally identical to hammers, except had fewer uses), which could make a return. The idea of breaking down weapons back into their materials is also an interesting idea, which could possibly add value to types of weapons a player may not use by allowing them to use those wepaons for repairs.