Weapons (Skyrim)



The Weapons featured in are very diverse. They range from swords and maces to axes, bows, and even daggers. There are dozens of different types, ranging from Iron at the lowest level and Dragonbone at the highest. They are essential tools of survival in Tamriel, and can be bought, looted, stolen, forged, or received as a reward. Weapons can be upgraded at a grind stone with the right material; e.g: A Steel sword needs a steel ingot & a Ebony sword needs an Ebony ingot.

The following is a complete list of weapons in .

Reminder: When editing these stats, input the base weapon damage. This will likely not be the same as the damage shown in game when the item is collected since skill level and perks both may inflate the number. Some stats may be inaccurate.

Daggers
Daggers are the fastest of the one-handed weapons, but deal the least base damage. * only

Mace
Maces are the slowest of the one-handed weapons, but deal the most base damage. * only

Swords
* only

War Axe
War axes are slower than swords, but deal more damage. They are faster than maces but deal less base damage. * only

Battleaxes
Battleaxes are slower than greatswords, but deal more base damage. They are faster than warhammers but deal less damage. * only

Greatswords
Greatswords are the fastest of the two-handed weapons, but deal the least base damage. * only

Warhammer
Warhammers are the slowest of the two-handed weapons (and all melee weapons) but deal the most base damage. * only

Crossbows
All crossbows are a part of only

Bolts
All bolts are a part of only

Bows
* only

Arrow
* only

Trivia

 * It should be noted that, for players wishing to specialize, swords may be preferable to axes and maces when considering perks and enchantments. The Bladesman perk (increased chance to deal critical damage) for swords is more widely useful against all targets than the Hack and Slash (causes increased bleeding damage) and the Bone Breaker (increased armor penetration) perks for axes and maces, respectively. Since swords also strike more quickly, any enchantments on the weapon, as well as the chance to make a critical hit, can trigger more often.
 * In previous games, Staff was a Two-Handed weapon.