Board Thread:Lore Discussion/@comment-71.61.178.23-20130722105712/@comment-70.114.172.9-20130922195807

Morrowind's conversation system was a god-awful mess of copy-pasted responses shared between NPCs which did nothing but ruin any sense of uniqueness or individuality between them.

And the disposition system was only slightly better then Oblivion's wheel system. "Here, I bribed you 500 times in a row, half of which you rejected, only to then accept the same bribe a moment later, and now you like me!"

Whut?