Board Thread:Lore Discussion/@comment-71.61.178.23-20130722105712/@comment-24180901-20131203134430

Regarding the argument of aquatic wizardry -

I never claimed, that electrical spells would behave the same as they do on land.

The electric eel was an example of a viable underwater electric weapon.

The VA-111 ShkVal masses in excess of 2.5 tons at launch, while the pistol shrimp does fire a bubble, but the effect is from the bubble´s implosion and resultant shockwave. The pistol shrimp also gets away with its trick, because it is far better armored than its prey. Impressive little beast nevertheless, but also an example that illustrates my point: the bubble implodes almost instantly, millimeters out from its source. Now I will not claim to have it all down, but underwater combat is a completely different beast from landlubbing slugging.

Regarding werebeasts-wolves owe a lot of their effectivity to tackling attacks. While they do have impressive teeth, a man in armor can laugh off infinite wolves, as long as he remained standing and ready. What makes werewolves so scary, is their completely unscientific resistance to mundane armaments. And then I dont aim to make were-ism attractive. It is a curse. Which makes both vampirism and werewolfism so lame (imo) in Skyrim - the focus is on the benefits, the element of being playthings to DPs, is almost completely neglected. On a mechanical level it is criminal stupidity for the general populace to NOT upgrade to were or vamp. With the natural laws of Skyrim being what they are I would not expect any "normal" humans to remain.