Board Thread:Lore Discussion/@comment-97.90.194.178-20131128063853/@comment-11444045-20140308020845

And i'm saying they weren't supposed to be like that, they don't have to be funded by the holds they can still question the player and not attack us or regular caravaners. The fact they're actions are just like bandits they shold be called bandits them. Remove the silve hand name because that's a faction group and shouldn't randomly attack unless provoked. I mean look at the Mythic Dawn in Oblivion at some point you can join the faction by killing the Argonian tied up during the quest to get the Mysterious Xarxes. if you never killed the people there or maybe the sleeper agents at the end of the storyline they're not hostile anymore. That's how you create a faction that isn't killing for the sake of it.

In my eyes the silver hand was a opportunity lost amongst other things within the game because of the rushing of the game release to be 11.11.11