Board Thread:Roleplaying/@comment-17114085-20140426133040/@comment-24587225-20140429014348

HolyWyvern wrote: XDEnd00 wrote: HolyWyvern wrote: XDEnd00 wrote: HolyWyvern wrote: XDEnd00 wrote: HolyWyvern wrote: RavenRT wrote: HolyWyvern wrote: XDEnd00 wrote: HolyWyvern wrote: XDEnd00 wrote: (Wait, is your character going to be Jack? He seems a "bit" OP...) (In what way? Also, you know this is based on a character build, right?) (He has seven skills and two daedric artifacts) (I'm not placing ALL of the skills in the character sheet. Also, the artifacts are essential for the character. If I placed Ebony Armor instead of the Ebony Mail, it'd me the same, but the base armor would be higher. So Ebony Armor would be more OP than the Ebony Mail.) (Even if the Daedric artifacts ARE essential to the character, it's OP. Also, Ebony Mail's unique enchantment makes it more OP than ebony armor. Harold, I propose a new rule that we should have come up with earlier: No Daedric artifacts.) (But then I'd have to DELETE Jack o'Dreams, as well I wouldn't have any characters. Also, if Ebony Mail it's OP, what armor will I make him use?) (A "nerfed" version of Ebony Armor)  (With no protection at all? That's a great idea! Give this man a prize!) (I meant something between Steel Armor and Dwarven armor, but thinking better, Blades's armor stats would be pretty much enough) (Fuck no! My character is all about roleplaying. Change his armor to Dwarven or Steel would ruin the build!) (I mean Steel Armor STATS) (I searched on the wiki and I found out that the Ebony Mail has less than 10 base armor more than the Steel Armor, plus 5 points of poison damage, so it's not OP.) (Continuous poison damage, muffle, and you already have another daedric arficact and the ability to... do whatever you did right now, be it teleport or disappearing in the shadows.)