Board Thread:Lore Discussion/@comment-71.61.178.23-20130722105712/@comment-10056803-20130929152139

Suddenly, an outliner idea for Vaermina's quest. Inspired by caqs, destroyer of Skyrim.

Since it's possible for Mara to banish daedric artifacts back to their home realms with assistance via mortal conduit, we can assume the Skull of Corruption was returned to Oblivion sooner or later. So, we have to take a nap in a daedric bed (cue humor here) that sends us in sleep to Vaermina's Quagmire a bit better than the average nightmare, where we do puzzle-y things like in Apocrypha for a bit (but with screaming people running from atronachs and exploding random things instead of tentacles, plus the odd bit of nightmarish landscape), and after some truly psychedelic location-specific load screens that seem to be daedric princes arguing about deception, we eventually make it to one of Vaermina's reliquary-equivalent locations where her classical Daggerfall-esque avatar hands us the Skull of Corruption and promptly kicks us out of her realm back to the mundus. Possibly with a Banish-enchanted weapon that lands in the bedroom when we get back.

As a bonus, fear effects are more effective on your enemies and rebound back on them if they try to cast it on you for whatever reason. Hey, after Vaermina nothing on Nirn makes you fearful anymore.