Board Thread:Online Discussion/@comment-168424-20140317014608/@comment-24750943-20140329220558

Sure, I'm still looking forward to playing the game, and it has lots of good things going for it. But like I said, it looks like the designers didn't quite put enough effort in creating NPC variation even within the limited range they had avaiable to them. For example, there is a lot more variation in facial features and skin tone available for player characters than what I saw for NPCs, so I think they didn't dig deep enough in the toolbox. Or perhaps they wanted NPCs to be bland in order for the players to stand out, I don't know. In any case, I would have preferred more variation. But then again, this is based on what I saw in the beta. For all I know, the release version might have that NPC variation when I get to see it in... let's see... 13 hours and 54 minutes.