Board Thread:Other TES Titles/@comment-24.93.119.178-20131222174359/@comment-5099252-20160511170824

206.176.81.242 wrote: 1.Underwater dungeons and water missions along with an item required for non-argonian races that allows full waterbreathing at the cost of one armor slot.

2. Improved combat where fighting with a sword and shield takes more skill and fast thinking than just tapping the attack button over and over again.

'''3. More variety in armor and weapons so that there isn't a "best" armor or weapon in the game it more depends on your play style and the way you want your character to look. I hated that I had to wear glass armor or elven armor to survive hits, which looks much more like knight armor when I wanted to look more like an actual rogue or barbarian.'''

4. Making the blessings and more of the birthsigns more useful, because the blessings in skyrim were just lame and it seemed like the steed stone was the only useful stone compared to the other ones no matter what playstyle I tried. I don't know about you, but I've used mostly only the Imperial light and heavy armor, even against the Ebony warrior, and had no trouble beating him. So what I'm saying is that you can enchant and upgrade the armor. Not that good, yes, but in Skyrim, I mostly invest either stamina or health for any character I play as heavy/light armor melee/archer... Just suggesting you try that too. Leave magicka to mages.