Apocrypha

"Apocrypha is the realm of Hermaeus Mora, the Daedric Prince of Fate and Knowledge. Many who come here seeking forbidden knowledge remain forever."

- Loading screen

Apocrypha is the plane of Oblivion belonging to the Daedric Prince Hermaeus Mora. This plane is first seen in. The Dragonborn has to visit this plane of Oblivion as part of the main quest line in Solstheim.

Location
Aprocrypha is constantly changing. The entire realm appears to consist of a great ocean of toxic green fluid, with countless tentacles, some of which reach great heights into the sky, emerging from it and a few islands dotting the surface. The dominant inhabitants of this realm are the Seekers and Lurkers. On the islands there are structures which appear to largely be composed of innumerable books, as the foundation with columns of stone and grates of metal forming the shape of the structure. Some of these structures are constantly changing their shape from stretching and contracting to swaying from side to side.

Sky
The sky is defined by a hazy green cloud cover with a huge swirling void in the center similar to the one seen in the Soul Cairn. There are various places in the sky where what appears to be a portal is open and the ever-present tentacles are sprouting out. Hermaeus Mora himself also uses these portals when he wishes to communicate with anyone while they are in his realm and sometimes even when they are not in his realm.

Dangers
The realm is very dangerous, as the green liquid is toxic and will kill anyone who happens to fall in within seconds. Even venturing close to the edge of the liquid is dangerous as tentacles may emerge from the water to slap at the player and deal damage. The Seekers and Lurkers are also a threat. The more common Seekers are easily capable of protecting themselves and can create doubles of themselves to assist in combat as well as being able to turn invisible and teleport. The Lurkers, though rarer are far more dangerous, can deal serious damage in only a few swipes of their claws and can also spew out a stream of tentacle sprouting liquid that can ensnare the player.

Enemies

 * Seeker
 * Lurker
 * Lurker Vindicator
 * Lurker Sentinel
 * Sahrotaar
 * Dragons
 * Miraak

Trivia

 * Apocrypha can only be reached through a Black Book, seven of which can be found on Solstheim.


 * When the Dragonborn "dies" on Apocrypha he/she will be instantly transported back to Solstheim.


 * If is impossible to read a black book and travel to Apocrypha from Skyrim. It's will result as "A vision of Solstheim swims before your eyes and then is gone.", if done so from Skyrim. You must travel to solstheim in order to read and travel to Apocrypha.

Appearances


Apocrypha (Dragonborn) Apokryf Апокриф Apocrypha Apocrypha (Dragonborn)