Board Thread:Consensus Track/@comment-4787430-20131215012805/@comment-3523404-20131219035355

Apparent classes should be listed, especially for and. For example, Kud-Ei is an Argonian Spellsword and Evoker of the Mages Guild. Classes that are only evident from the Creation Kit should be omitted. As in the example of Grelod the Kind being a Lumberjack. However, Grelod's article would list her occupation which is effectively the same thing. So... Grelod the Kind is the Nordic proprietor of Honorhall Orphanage in Riften...etc. I feel that character class is only a poor summary of a character's presence for articles, which have no clear class structure anyway. Because of the way the games handle classes and occupations, I do not think a standard can be achieved, nor do I feel the information should be omitted from articles where it is clearly crucial just to match Skyrim content. So, I guess I agree with you. As far as wording goes. I am a major opponent of using standardized wording, only because it is boring to read. Right now, the proposed featured article checklist says to use unique and interesting wording. I have no qualms with wording things slightly differently each time. To use the Grelod and Kud-Ei examples again.

Grelod the Kind is the Nordic proprietor of Honorhall Orphanage in Riften As an Evoker of the Mages Guild and the leader of the guild's hall in Bravil, Kud-Ei is an Argonian Spellsword who handles the Hero's recommendation into the Arcane University in The Elder Scrolls IV: Oblivion

Both adhere to our styling guide; both offer the same information, worded uniquely and interestingly to avoid reading robotically. In fact, I seem to prefer the random wording I came up with for Kud-Ei due to it's unconventionality. We should have the same styling and wording, quintessentially, but not the same wording structure verbatim, if that has any coherence outside of my own mind.