Board Thread:Online Discussion/@comment-50.130.9.204-20130715033344/@comment-7153552-20130716171059

Everybody wins. . . -ish. Balancing werewolf forms in the way we are used to them in out single player environment into an MMO is near impossible. The mechanics will most likely change. Same thing for Vampirism. I believe the abilities will be blocked in PvP because it certainly wouldn't be fair for my already strong Orc warrior to change into a strength- and speed-enhancing lycanthrope against your High Elf restoration-using magic weilder. I just don't see how that would work well.

As for PvE, it's always a different game than PvP, and I don't know that they'll have World PvP. I think that's the point of having Cyrodiil sectioned off the way they do (and the join mechanics set up the way they are). So attacking a player (werewolf, vampire or otherwise) may not even be allowed in the game. Keep in mind they're trying to create an experience like TES and add a bunch of players around you experiencing TES, too - some for the first time. We can speculate all day how it'll work, but the truth is probably that we're both wrong, lol.