User blog comment:The Milkman/Skyrim's Smorgasbord of Shortcomings/@comment-1600847-20120811165225

A beautiful game, but lacking in a sense of achievement. Even in Morrowind, when you finished the main quest, the people would say "Hey, you're the Nerevarine! Thanks for saving the world, by the way." Even in Oblivion, the NPCs would congratulate you on smiting Dagon. In Skyrim, no one seems to give a damn. It seems in their haste to make a new game engine, good graphics and radiant AI, Bethesda forgot to add a sense of achievement. Immersion.

Also, what the bloody hell happened to the magic skills!?!?! There are around 30 less spells in Skyrim than in Oblivion. Conjuration took the biggest hit, with 15 less creatures to summon. Skyrim feels more streamlined than the previous games; less skills, less spells, attributes gone entirely... Don't like where this is going.