User blog comment:The Crimson Eagle/Dawnguard/@comment-5264386-20120709101713

Rest assured Eagle, Dawnguard is a great way to start Skyrim's DLC series. Don't expect Shivering Isles-standard, think more of Knights of the Nine-standard. People seem to whine: "oh, it's not like the Shivering Isles, Dawnguard's so disappointing because of that." But Dawnguard is most definitely worth the $US20.

Vampire Lord is EASILY the best part of the DLC, IMO. Nothing quite like Force-Choking an enemy in Skyrim (once you unlock the perk, of course). The Dragonbone weapons are superb, it's so good to finally have a use for all those damn dragon bones! For example: my Dragonbone Mace has legendary improvement, and does 92 damage (with the armsmen perk maxed out too). It's good how Bethesda finally made something better than Daedric.

Crossbows are fairly good too, with a choice between normal (which I believe you can enchant, but I played as a Lord, so I'm not sure on that) and exploding bolts present. Something that annoyed me was how there was only the choice between Steel and Dwarven (officially called Dwemer) bolts. When crossbows were in last in an Elder Scrolls game, you could use up to Orcish bolts. Mounted combat, just so you know, is practically useless, unless you rely on a horse to get around. Actually, useless is a bit harsh. It's fun at first, but you probably won't use it much.

There have been only two noticeable glitches that I've found: 1) The end table with most of my Daedric Artifacts lost all of the stored artifacts upon install. I fixed it by closing and opening the container again. 2) A map marker doesn't appear for "Lost to the Ages". You can use the wiki if this happens to you as well. I can't really say that the PS3 release will be 100% stable, given it's history in vanilla Skyrim, but if Bethesda have an extra month to prepare the PS3/PC releases, then it should be okay. Enjoy!