Board Thread:Roleplaying/@comment-24380633-20140312013001

Story:

Just one year after the Dragonborn slew the firstborn of Akatosh and left Tamriel for Akavir, the Civil War that tears Skyrim apart continues while an organization known as the Minds of Lost sacked the Pale Hold capital, Dawnstar, through the use of ancient Dwemer, Falmer, and Ayleid artifacts. The Minds of Lost were wearing ancient Falmer armor while carrying Varla and Welkynd Stones and were guarded by Dwemer automatons. The Dawnstar guards and Stormcloak reinforcements were defeated and given swift deaths. The commanding officer of the Minds of Lost yelled out to the twin moons "Come out Silver Owls! Show us your strength and wisdom!" When these so called Silver Owls arrived, they proved to be a challenge for the Minds of Lost but were defeated. They died honorably fighting the Minds. The Minds of Lost then fortified the sacked city of Dawnstar. The secret societies known as the Order of the Silver Owl and the Minds of Lost were now talked about by everyone from Skyrim to Black Marsh while these organizations would take part in large battles near Dawnstar and ancient Dwemer and Falmer strongholds. While the Silver Owls and Minds of Lost battled, a new criminal organization has arisen with the constant integration of weak bandit gangs into a gang known as the Black Claws. The Black Claws, led by Erik the Saw, have been terrorizing traders, travelers, guards, and even Thalmor. Bounties have been placed on the heads of the Black Claws in every Hold in Skyrim. Despite the great rewards offered for the head of Erik the Saw, few dare to enter the ruins of Helgen where the Black Claws have made the ruined city their base of operations and those that do dare never return. With the presence of dragons, rebellious Nords, bandits, mysterious and hostile organizations, and other monsters and such, the Imperial mage institutions formally known as the College of Whispers and the Synod have been providing the Imperial Legion with military support, giving the Imperial Legion the upper hand in the Civil War. The Penitus Oculatus has also provided the Imperial Legion with military support. No one is certain how Skyrim will turn out, but it is certain that some simply want to make a profit while others are simply insane.

Knight-Commander Adeber Dufont hired Ranger Luna to free a Sload Necromancer named La'Gusta from Thalmor imprisonment. When Luna reaches the icy island north of Dawnstar where La'Gusta was being kept, she sees a bunch of dead Thalmor agents which means that La'Gusta killed them all. A Khajiit named Arcenox arrives on the island and attacks Luna but Luna kills Arcenox. Arcenox and the other dead Thalmor rise as undead. Luna escapes on her boat but the Minds of Lost at Dawnstar see her and La'Gusta who is on the shore and fire their cannons at them. La'Gusta escapes and Luna manages to avoid the fire. Walks-On-Fire, an Argonian Mind of Lost, goes to be sure if Luna is dead but Luna kills Walks-On-Fire and takes his Dwemer water walking boots and runs on water like a gazelle to escape any extra fire. La'Gusta sees Luna and realizes that they are heading the same direction. Meanwhile, Olaf Kingson was brought to a Black Claw fort where he was offered a job. While that happens, the Imperial Legion and Stormcloaks have asked the Nelthars for military support and the Nelthars supreme leader, Xeraz Kanir, has met with the Imperial commanders and the Stormcloak commanders. The Nelthars have sided with the Empire. Brandon Solo decided to attack and take over Riften when Luna died randomly and then randomly came back to life and appeared next to Brandon, and then heard people speak behind a stone wall with her brain, effectively breaking Rule 10: Be Serious. The Empire, the Nelthars, and the Empire's other allies are attacking the city of Riften and so are the Minds of Lost. It has become a three way battle with the Stormcloaks, Empire, and Minds of Lost fighting each other. Naerion, was leading a Nelthar squad with Rysaan and is attacked by a small squad of Minds of Lost. Talik leads a company against the Minds of Lost at Riften, killing the leading officers but losing his entire company. Talik was brought to an Imperial camp where he was offered a job in the Legion, but Talik declined and went to the area around Markarth where he captured two looters. Valgt Ulv was in the middle of the Battle, an Imperial soldier tried to get him to leave, but Ulv resisted. Ulv was arrested but Ulv resisted and was killed. Arwel Cuddington, a distant half cousin of Ulv, gained a hatred for the Imperials after Ulv's death and joined the Covenof Namira. The Vigilants of Stendarr attacked the Coven. The Empire successfully managed to take control of the Riften, but the corpses rose and killed the Imperials. Talik was informed of Imperial Legate Eudoxus who is trying to catch the Minds of Lost. Talik poses as an Imperial and meets up with the Legate who tells Talik to meet him at his estate. At the estate, Talik meets a robed man who welcomes Talik to the Order of the Silver Owl...

Story:

Just one year after the Dragonborn slew the firstborn of Akatosh and left Tamriel for Akavir, the Civil War that tears Skyrim apart continues while an organization known as the Minds of Lost sacked the Pale Hold capital, Dawnstar, through the use of ancient Dwemer, Falmer, and Ayleid artifacts. The Minds of Lost were wearing ancient Falmer armor while carrying Varla and Welkynd Stones and were guarded by Dwemer automatons. The Dawnstar guards and Stormcloak reinforcements were defeated and given swift deaths. The commanding officer of the Minds of Lost yelled out to the twin moons "Come out Silver Owls! Show us your strength and wisdom!" When these so called Silver Owls arrived, they proved to be a challenge for the Minds of Lost but were defeated. They died honorably fighting the Minds. The Minds of Lost then fortified the sacked city of Dawnstar. The secret societies known as the Order of the Silver Owl and the Minds of Lost were now talked about by everyone from Skyrim to Black Marsh while these organizations would take part in large battles near Dawnstar and ancient Dwemer and Falmer strongholds. While the Silver Owls and Minds of Lost battled, a new criminal organization has arisen with the constant integration of weak bandit gangs into a gang known as the Black Claws. The Black Claws, led by Erik the Saw, have been terrorizing traders, travelers, guards, and even Thalmor. Bounties have been placed on the heads of the Black Claws in every Hold in Skyrim. Despite the great rewards offered for the head of Erik the Saw, few dare to enter the ruins of Helgen where the Black Claws have made the ruined city their base of operations and those that do dare never return. With the presence of dragons, rebellious Nords, bandits, mysterious and hostile organizations, and other monsters and such, the Imperial mage institutions formally known as the College of Whispers and the Synod have been providing the Imperial Legion with military support, giving the Imperial Legion the upper hand in the Civil War. The Penitus Oculatus has also provided the Imperial Legion with military support. No one is certain how Skyrim will turn out, but it is certain that some simply want to make a profit while others are simply insane.

Important Characters:

·Erik the Saw – Nord leader of the Black Claws and enemy to every other faction in Skyrim and Tamriel

·Magister Claudius Avinto – Imperial leader of Synod in Skyrim

·Master Flavius Vestus – Imperial leader of College of Whispers in Skyrim

·Ser Knight Adeber Dufont – Breton knight and ambassador from Daggerfall

·Justiciar Arcenox – Khajiit that was raised by an Altmer Justiciar, had his name changed, was forced to worship the Altmeri Pantheon, and inducted into the Thalmor

·La’Gusta – Sload necromancer who was recently captured at Stros M’Kai by Thalmor Justiciars

·Brandon Solo the 10th - Imperial leader of the Minds of Lost

·Farval Llehan – Dunmer leader of the Order of the Silver Owl

Important Details:

·Both the Imperial Legion and the Stormcloak Army have asked the College of Winterhold for support but the College refuses to support either sides of the War.

·The Thieves Guild has not been majorly affected by the Civil War or the slaying of Alduin but the War and presence of dragons, mysterious and hostile people using ancient technology, and a bandit empire has made it harder for them to travel across the Holds.

·The Dark Brotherhood Sanctuary near Falkreath was raided by the Penitus Occulatus but the Brotherhood still lives as Babette and Veezara escaped with their lives.

· The Penitus Occulatus placed a bounty of 10,000 Septims on the heads of Veezara and Babette

· The Imperial Legion has the upper hand in the Civil War thanks to their allies, the College of Whispers, the Synod and the Penitus Oculatus, who have helped the Imperial soldiers and battlemages in battle.

Rules: (Thank you, Holy Wyvern, for the rules template)

1. You can create up a character or choose one.

2. You can be any race you want.

3. There is no Last Dragonborn (Skyrim), Champion of Cyrodiil (Oblivion), Nerevarine (Morrowind), Hero of Daggerfall (Daggerfall), Eternal Champion (Arena), Apprentice (Battlespire), Hero of Azra's Crossing (Shadowkey), Cyrus (Redguard), Soulless One (Online), Hero of Dawnstar (Dawnstar), and Hero of Stormhold (Stormhold). All of the protagonists of the Elder Scrolls games are either dead or missing. Basically, you cannot play as any of the protagonists of any of the Elder Scrolls Games.

4. You can have pets like dogs and other animals, including the hostile ones like Horkers but as pets they are docile and tamed.

5. You can have a family heirloom, like a weapon or something like that like an artifact.

6. You can be the Emperor, the current Emperor is Titus Mede II

7. The Penitus Oculatus protect the Emperor

8. The time now is 4E 202

9. Alduin is defeated but there are still dragons that roam Tamriel.

10. Be serious.

11. No killing anyone without their permission.

12. You can kill a person if they give you permission.

13. You don't have to have a class if you don't want one.

14. Choose armor and weapons.

15. You can have 8 characters.

16. You can make your own houses, holds and forts.

17. You can't be too overpowered.

18. You cannot be a god such as an Aedra or Daedra.

19. You can meet Daedric Princes.

20. Give the roleplayers time to react to the actions

21. If you encounter a 'troll' delete the post and report to an Admin

22. BrandonSolo10 and myself are in charge and will help

23. Enjoy the RP 