Board Thread:Roleplaying/@comment-3293219-20140725195827/@comment-3293219-20140725221428

Set: Set was away but never gone, literally and metaphorically…

The Bosmer was trapped inside Julie’s body for several months; his presence lingered inside her as she carried her baby, acting as their protector within…

When the child was born, Julie felt Set’s soul leave her, it wasn’t known whether or not it was his choice or not but it was simply time for him to leave her. The last of his soul left her body and took off, into the sky, looking to find Aetherius and reunite with those he lost…

Those whose lives were touched by the Bosmer never forgot him; he gave strength to his siblings, Jaryl, Telim and Aerin, whenever they faced hardship. Tales of his exploits were often shared with Telim and Jaryl’s children as well as his own.

The anger, that burned, red hot inside him was finally doused out as he was released from his many torments, Set was finally at peace.

-

Jaryl: Jaryl kept his promise and returned to Isis, who was relieved to see that he was okay, thanks to Xervish’s healing skill the Bosmer soon recovered from his injuries and was there when Isis gave birth to their son and daughter, as he held the infants in his arms, he chuckled and shook his head, finally understanding the old Dunmer’s answer.

Jaryl kept his promise to Isis; he moved in with her at Agatha’s old house, near Skingrad and slowly turned the surrounding grotto into a garden and an orchard. The two of them lived happily together as they raised their children; Jaryl tended to the garden and did most of the cooking and Isis pursued her goal of making herself stronger.

Every morning, until the baby was born, Jaryl would get up early and watch the sun rise, thinking of Set and everyone else who lost, gave or chose to end their lives during their campaign, the hours became minutes and eventually seconds as his children grew incredibly demanding but he knew that Set would want that to be the case…

-

Telim: Telim returned to his group, his family and friends and told them that the crisis was over, that Telemachus was dead. Everyone immediately cheered and hailed him a hero, something that disgusted him quite a bit. He immediately downplayed his part, hoping to give an honest account of the true heroes of the Crisis.

It was because of this that Telim spent the next year getting everyone’s statements; he wrote a book about the second Oblivion Crisis. However, he deliberately left several things out, such as Julie’s involvement with the Rising Sun, the true identity of the Blighted Knight and anything else that would likely end up with the Companionship being the victims of a witch hunt.

He published the book as an honest account and grew quite famous in the academic world, because of it. He withdrew his position of Arch mage and retired, using the money from his book and his wages over the past year to set himself up for life.

Though this meant security for himself and his children, he often felt a secret sense of guilt from benefitting from the work of the true heroes of the second Oblivion Crisis, his own family no less. He and Jaryl continued to have a positive relation and even worked on and improved what relationship they had, with several visits as Jaryl and Isis’ children grew up.

-

Xervish: Knowing his fate in the future, Xervish looked for a cure for vampirism, not wanting to be the leader of a gang of thugs. After Agatha concocted him a cure, he found himself at a loss, not knowing what to do with himself, without the Rising Sun or his vampirism.

<p class="MsoNormal">The Dunmer approached Telim, offering his expertise to the Bosmer and wondering if there was any work inside the Mage’s guild, which was being rebuilt. Telim assigned him to be the head of the Morrowind mages guild, a position that he was accepted into, due to his connection with House Telvanni and his mastery of magic.

<p class="MsoNormal">Though many objected, saying his placement there was just a political manoeuvre to get House Telvanni’s agenda into the Guild Halls of Morrowind, Xervish proved that the Great Houses’ agenda was not his own, though many wished that it was…

<p class="MsoNormal">-

<p class="MsoNormal">Agatha or ‘Aggie’ decided to ‘retire’ as soon as things had settled down again…

<p class="MsoNormal">The Witch often watched over the Oakvale-Harin house, for many years, glad that a nice family had replaced the one that lived there, so long ago.

<p class="MsoNormal">She stayed with Arik in Underland, after several months, she suggested that they go and look for their daughter, realising that she was ready to find Lilly and meet her grandson or granddaughter and hopefully return her wabbajack.

<p class="MsoNormal">The Witch decided that she’d keep the part about it being alive a secret…

<p class="MsoNormal">-

<p class="MsoNormal">Theis, Silvia and Azarik continued to travel with Aerin, helping her, until she and her friends reunited before heading their separate ways. The group brought a house together and lived there for several months, just like they did in the wilderness.

<p class="MsoNormal">Though the others were happy, Azarik continued to look guilty, knowing whose life he had damaged or even wrecked. The young Dunmer felt even worse as he and Aerin began to grow even closer.

<p class="MsoNormal">Azarik told both Silvia and Aerin what he had done, both of them were understanding of this and were incredibly supportive of the fact that he was finally able to tell them but his guilt didn’t stop there. One night, in a moment of passion, he and Aerin broke their pact and slept together, she awoke the next morning to find a note, which apologised to the three of them for existing and burdening them with his crimes. He rambled on an on as he got more upset and eventually broke away from his ramblings and broke for a new line…

<p class="MsoNormal">“I’m sorry, Julie” was the last thing he ever wrote before he hung himself in the shed.

<p class="MsoNormal">-

<p class="MsoNormal">Karia: Karia’s body was ironically eaten by wolves, when she was found, she and her lover had several teeth marks in her legs and arms and anything else that was exposed. The locals that found her took her body back to the nearest village, where they were handsomely rewarded for capturing the lady of the wilds.

<p class="MsoNormal">The Wolf Queen was decapitated and her head was put on a spike, much to the region’s delight, however, it wasn’t a week later that someone else was killed by the lady of the wilds. Realising that she was a fraud or a copycat, her head was removed and buried in a shallow, unmarked grave, with the rest of her. The townspeople didn’t know who she really was, they didn’t care either.

<p class="MsoNormal">-

<p class="MsoNormal">Marcia chose to kill herself, rather than face life without Geofry, she smiled for the first time since her wedding day, imagining that the hilt of her blade was the young Lycanthrope’s hand as she tightened her grip on it, smiling as the wedding bells echoed inside her head.

<p class="MsoNormal">Whether or not she is with Geofry Tharn, one thing is for certain, she is finally at peace…

<p class="MsoNormal">-

<p class="MsoNormal">With Cray dead, Creta industries went into turmoil, the land was soon taken over by refugees, the slavers gave up Camp Alessia and pulled out of the area in general as they didn’t want to be too close to the Imperial City.

<p class="MsoNormal">Though slavery in the other provinces was unchanged, Cyrodiil’s slave trade took a massive hit delivered by Set, Julie and Maria.

<p class="MsoNormal">-

<p class="MsoNormal">Camp Alessia became Irvine’s community and though many saw him as a Tyrant, his own people adored him, for keeping them safe. He became a martyr among those who he lived with, after his death and Set became some sort of Boogie man, who planned to steal their souls and turn them into mindless monsters.

<p class="MsoNormal">The people of the newly re-established Falkreath, refused to believe that the heroic Set Oakvale was the Blighted Knight and it became almost blasphemous to say otherwise. As a result of this, the community of Falkreath was split into two, almost like the Imperial/Stormcloak conflict of Skyrim, several hundred years before.

<p class="MsoNormal">The former Fallen and those, who had immigrated, clashed for many years to come…