Board Thread:General Discussion/@comment-92.19.77.180-20130604200439/@comment-97.91.238.127-20140205010723

I think it would be neat if they would make an Elder Scrolls Meets DayZ type of game, not just grinding levels as fast as you can so you can run dungeons over and over fighting over gear, instead, make the game more exploration and survival focused, pvp, keep the system where there are no classes...but instead...if given the choice you can level up "swords" or "sneak" or "destruction" skills...and this will determine your characters strength (not level). Make the main quest line...and then additional factions that are optional to do quest for (Dark brother hood, Thieves guild, Mages guild) and give rewards like increases resistences for completing certain quests. Put a large vaiety of spells in the game, like the "apoclaypse" addon package(skyrim addon)...and allow the spells to be found in books randomly spread out across the world (encourage exploration)...it would be neat if the game was a bit like Dayz and allowed people to have a PVP zone, set up tents with the groups that they are in, and, try not to be seen and killed (loot lost if killed)... make underground tunnels under the cities and give unique quests with the thieves guilds, have good crafting systems (like blacksmithing, enchanting)...anyway...I like the combat system being less focused on clicking buttons and more focused on combat (I really like that)....It would be neat if the game is more exploration-focused and adventurous instead of just running dungeons over and over and bickering over who has the best gear. Just my opinion. thats what I hope the game will be like. Theres a million and one (even free to play) wow -like MMO's out there to play (its not like people who enjoy WOW style games don't have an entire buffet to choose from)...just..for once...create a game thats not reduntant..thats all I wish