Board Thread:Roleplaying/@comment-14139769-20140827105628

-Premise- Tal'zek was once a mage from the collage of Winterhold, but his lust for power drove him to do something an honest mage would never do. he summoned demons to teach him the forbidden school of blood magic, when he returned to the collage he was shunned by his peers and exiled never to return. from that day on Tal'zek swore that he would rule all of Tamriel and show the world the true power of Blood magic, after this the church of the divines declared that any mage not in the collage of Winterhold is a Gaatlok. to insure that the mages would never turn Gaatlok, the church created the Templar order: an order of religious warriors trained to hunt mages and de-spell magic in most of it's forms.

-Character sheet-

Name:

Race:

Age:

Class:

Gender:

Appearance:

Apparel:

Powers:

Weaknesses:

Faction:

Weapons:

Spells:

Bio:

-Rules-

1. please try not to be overpowered (it's OK if your character is overpowered, I'm cool with OP characters)

2. You cannot be a Divine or a Daedric Prince

3. Give the role-players time to react to the actions

4. You can use all of the races of TES lore

5. You can not kill or maim (remove the limbs of) other characters, you can if they say it's ok to though

6. you can be a blood mage but if you are you MUST be loyal to Tal'zek and his followers

-Blood magic spells-

1. Blood magic: allows caster to use spells such as Blood wound for the cost of -2 health per second instead of using your magika. the caster cannot be healed while this spell is active

2. Blood wound: The blood of all hostile targets in the area boils within their veins, inflicting 5 damage per second for 20 seconds. Targets are paralysed for ten seconds. Undead (excluding vampires and werewolves) are immune to this spell

3. Blood Puppet: the caster moves their hands as if controlling a marionette doll and the target become a slave to the blood mage for 1 minute. Players and Undead (excluding vampires and werewolves) are immune to this spell

4. Life-drinker: The blood mage deals 50 damage to a target, healing the caster 50 points. This healing is not affected by the healing penalty of Blood Magic.

-Blood magic rules- 1. Undead (excluding vampires and werewolves) are immune to blood magic

2. Blood Puppet CANNOT be used on players only NPCs

3. Users of the blood magic spell can be killed by prolonged usage 