Board Thread:Off Topic/@comment-24.157.223.172-20131009010947/@comment-36130067-20191028073308

174.129.173.76 wrote: You can reach the armor cap (567) with either, so go light. Or, if you want to look harass and have conditioning, do Daedric. Bold text My feelings exactly. Some people are saying that heavy armor is better early in the game and they might be right except that you'll be tempted to pour perks into it. I prefer light armor from the start so that heavy armor is one perk tree I can completely ignore. With improved glass armor, perks, enchantments etc. one can get at least 1300-1400 armor rating, affording plenty of redundancy above the armor cap, so that one can even wear a mage robe instead of a chest piece sometimes and still have maximal protection.

But the issue is partly one of style, I suppose. I play against the game clock, find alchemy fascinating so am always on the lookout for ingredients, and minimize "fast" traveling (which isn't really fast). The ability to sprint rapidly and for long distances is important to me, but maybe not to others.