Board Thread:Lore Discussion/@comment-24.19.86.242-20130628061911/@comment-7153552-20130702222318

I've never been one to enjoy the trolling scene (kind of, I've been known to out-troll a troll). That being said, the initial premise isn't bad. The issue becomes if they (Bethesda) keep the Blades as an important story element. They've been involved in every main quest, so finding a way to keep them there is key. Writing a main story with all of the major players isn't easy. You've got the hero, the Blades, some major prophecy, the antagonists, the nuetral group that doesn't really do much for you, the story movers, the minions/lackeys. . . it's a tough thing to write, but those are the key elements from all the stories. In the case of Skyrim they took it a step further and your nuetral party had it's own set of faction quests (the civil war). Very interesting, and very unique for a TES game. The evolution of story telling for them is so grand of a scale, it's impossible to make safe presumptions.

That being said, I would love to see a game set in Orsimer or Black Marsh. I think if it's in Orismer then Malacath could play a potential roll in the story, for good or for ill. In Black Marsh I would almost expect the Hist to play the major roles prior filled by being like Azura.