User blog:Js0414/Gameplay After Ending

I made this discussion since I wanted to know some of your guys' ideas on how Bethesda can expand gameplay after you have finished the main storyline and all side quest. Having played Oblivion I found the lack of gameplay after the ending as being too little. Here are some of my ideas. I like how in Shivering Isle you became the ruler of this island and one of the DLC gave you your own castle. I liked how in Shivering Isle you were told about bandit attacks and you were given the choice of dealing with them yourself or ordering one of your guards to do it. I think Skyrim should add this, I think it would be great if you were given the chance to rule a certain town or city like Whiterun or Winterhold. I think bandits should disrupt your town's economy and you have to hunt them down. I think this should be infinite and never ending and if you do choose to hunt down the bandits they should be leveled.. As for other factions like the Dark Brotherhood, they should be able to offer you random contracts were you are assigned to assasinate random generated NPCs. Another thing which is not really aprt of expanding gameplay is to have heavy armor lined with fur trimming so it gives it that Northern look of fur to shield from the cold weather.