Board Thread:Online Discussion/@comment-25599887-20141030144418/@comment-66.31.151.77-20170409090021

Even as a Daggerfall pact, if I had a dime for every time I had to fight a bunch of Imperials against my will. The illusion of choice isn't even attempted. But, If you close your eyes, and drink a half gallon of bourbon; you can pretend your playing an elder scrolls game. The choices are inconsequential 99% of the time. I am wary of the RPG games, sucking the life out of people. The grind is as thinly veiled as the illusion of choice, but above all else, if the lore was there, if the world was immersive enough, all that could be forgiven. But it isn't, it feels like a giant mini golf course! A Tamrial themed roller coaster, traveling briefly through each area. The game is so afraid of confronting the player with a real choice, with real consequences that it renders every interaction mute by negating all of the outcomes. I was never even given a choice to pick a side. The game just forced me to pick a faction at random without even telling me what the FK was going on! After searching the internet for information the game failed to give me as I played it, I find that the choice of faction like everything else is mute! Just like your choice of race!