User blog comment:Madman97/You know what really grinds my Wabbajack's? S3E2: Lack of interesting dungeon puzzles and challenges./@comment-11766885-20131108091024

I agree, there should of been some memorable puzzles and challenge's. The challenge is more about grinding through dull and repetitive dungeon's, puzzle's, enemie's and reward's. To be fair you could say that about many RPG's you have completed more than once.

As a longtime RPG gamer I think more priority need's to be given to puzzle's, mini-game's, challenge's and reward's. Not to the detriment of game flow and immersion, to challenge the player and diversify the experience. To also have a reward worthy of your effort's. Eg. Double enchanted random equipment, Passive and Daily use power's.