Board Thread:Lore Discussion/@comment-71.61.178.23-20130722105712/@comment-71.61.178.23-20130724203346

SaigyouAyakashi wrote: Quick series of minor ally suggestions:

The Hist: +30 starting disposition for being an Argonian, +5 for enchanting items with waterbreathing and intaking items like hist sap and argonian bloodwine, +10 for sparing Argonians in quest events, and -10 for every lizardman killed. Power: basically standard Argonian powers, and if already Argonian your racial bonuses are improved.

Ideal Masters: +5 for every act of necromancy. +5 for every black soulgem filled and used. -5 for every undead or necromancer killed. Power: Undead last longer, small chance of automatically soultrapping on kill.

Flame Atronach: +5 for every flame destruction spell used, +5 for every Flame Atronach conjured. -10 for every Flame Atronach killed or banished. Power: Fire destruction spells are better and Flame Atronaches are conjured for longer.

Frost Atronach: +5 for every frost destruction spell used, +5 for every Frost Atronach conjured. -10 for every Frost Atronach killed or banished. Power: Frost destruction spells are better and Frost Atronaches are conjured for longer.

Storm Atronach: +5 for every shock destruction spell used, +5 for every Storm Atronach conjured. -10 for every Storm Atronach killed or banished. Power: Shock destruction spells are better and Storm Atronaches are conjured for longer.

All 3 atronach types at power level: All destruction spells are better, all atronaches conjured even longer, spell absorption boost, and destruction spells can be cast at half cost, stacking with destruction perks. It's just for Daedric Princes. But thanks!

- WorshipsMeridia