Board Thread:Online Discussion/@comment-5247041-20130821093041/@comment-9887604-20130828150521

Well I am not saying they will drop it immediately once they make overhead, I am saying that is why they are going P2P. They are extremely worried about making overhead, and do not want to take it on faith that F2P will cover it. I personally think they would make it back and then some, however P2P is pretty guaranteed to get them a return on investment at least.

I am forecasting however that it will be 6 months to a years that they drop to f2p to regain subscribers. This of course depends on if they can actually deliver on significant content consistently, if they can do that then I think they could maintain P2P for a really long time.

I personally do not think they can keep significant content coming every six weeks. This was Bioware's cardinal sin, they failed to plan for how fast MMO gamers devour content. They had said they expected single player content to satisfy customers for 6 months to a year, it only lasted 2-3 weeks  for a portion of hardcore MMO players. Once this ran out that community began to broadcast how boring and unfinished the end game was. After that happened the community jumped on board with the hardcore gamers saying that the end game was not challenging enough, with far too little content.

I do not know if this will be a problem, however I realistically doubt they will be able to churn out enough content to satisfy a large enough group, while also balancing the game.