User blog comment:Saratje/PC release date explained - Skyrim: Dragonborn DLC/@comment-124.171.0.226-20121225123338/@comment-125.168.6.234-20130101173242

people pirate becoz very simply put the media industries have never been good at one thing and thats value for the $ in my personal oppinion.

A game that can bring with it more then say 300+ hours of content is more then deffinitly worth forking out $60+ for AUD currency.

To my point though people are not that stupid that they cant see when there getting riped off so what would people rather pirate knowing that you saved your self some money on somthing that wasen't completely worth what was on the price tag or buy it and find out later that you maybe only got under a hundred hours out of it thats why people pirate.

In the end it dosen't mater what gaming company's do to combat pirating it will never end unless they find the right balance of profit vs value.

All the same can be said about movies and music to

That said releasing a game on console only to milk it for profit prior to releasing it on a platform (PC) that they think is less profitable due to pirating is a joke all platforms are no less or more risky then each other.

And on a final note DLC is a term that has been adopted from console to PC only recently maybe a year or two it was and has been the console veriant of an expansion pack ho knows why or the real reasons that the PC medium has adopted this term as a standed to go by is anyone's best guess.

My guess would be that the gaming industries hope to bring all platforms together and treat them as one less development cost's etc.

An example of this would be valves most recent the big picture feature for steam bringing the console feeling to PC

Or skyrim in general with the UI migration from console to PC yes granted alot of PC gamers hated it I my self diden't mind it at all for reason's though I wont worry getting into.