User blog comment:Equillibrium/Elder Scrolls Online Gets Graphic Overhaul/@comment-6365350-20130926062627/@comment-4043978-20130929172447

Equillibrium's on the right track.

Oblivion, I object, was realistic. The mechanics expanded on those of Morrowind- which were only hindered by the limit of Morrowind's capabilities due to the year of its release- and made it all the better. THe NPCs did look awful, but the were working with far less designers back then, and more-to-the-point, the middleware and software was new to the game world.