User blog comment:IceFireWarden0/Elder Scrolls VI- An Analysis/@comment-151.51.190.215-20130703213859

i think bethesda should conclude the war between the empire and the thalmor, and most likely tes VI will be set between summerset islands and valenwood/elsweyr.

plot: put an end to the war between aldmeri dominion and the empire. since the game i immagine is  based on war i expect massive open fields battles, with mages, cavalry, infantry formations and not just a huge brawl. the main character must not be skyrim's dragonborn. he most likely became the new emperor, after the dark brotherhood questline in tes V, that leads his army to victory. this open the possibility to challange him in duel and take the throne at the very end :D

combat: i want the possibility to hit the enemy with the point of my sword! and a proper use of spears, pikes on horse and on foot =) and maybe introduce muskets and gunpowder (only for those with  proper alchemy skills). a nice idea is a guild-war between mages (with magic) and alchemists (with gunpowder), you decide who wins!

world: damn i'm sick of swimming! let me row a boat! or waterwalk B) realistic needs and disease since the start, hot and cold perception. the total amount of bandists should be really really less numerous than the population of the continent, and a city must be a city, not a village. planning ambushes.