User blog comment:Thedoucheinthenorth/Two gameplay flaws with Skyrim/@comment-3492791-20121102210558

Firstly, I would hardly call it a "succesful" blog. It is just contriversal. All it has done it cause argument over to "equally" valid points of view as to which is better in an imaginary conflict.

Secondly, did I miss half the page or something? Because the title of the blog says Gameplay Flaws, yet I can find nothing to do with the gameplay.

Just look at people when you talk to them if you have a problem with it. Don't get mad at the game because it's not forcing you into something you could easily do yourself. As for cutscenes, that is just your preference, not a flaw. I would prefer that I level up every time punch Nazeem in the face, but I can hardly call it a flaw that I don't.

The music itself is actually fairly well done. The issue becomes one of repetition. Eventually, to anyone that has played the game for a long time, the music becomes too bland because you've heard it loop several times already since you have played so long. The music that rarely plays is much more appreciated, such as the tune that plays when finding a new settlement.

And just as a side note, the music that plays in the Forgotten Vale is some of the best music i've heard in a game. It's relaxing as all fuck!