Board Thread:Roleplaying/@comment-24449631-20140905103828/@comment-24685738-20140906225953

The aeromancer platoon used the wind to scale the walls next to Jorvaskr. They entered the base, and engaged the Companions, distracting them from the army just outside their city. Farkas, Vilkas, and Aela were powerhouses, taking out air benders left and right, but soon, they too were subdued.

The flaming boulders launched into the city were causing havoc, taking out building and rolling down the streets, taking out men and women. Ysolda’s house caught on fire first, and the thatch on her roof soon spread the fire to other houses.

The earth manipulators near the gates began to attempt to bring them down, but the solid iron was proving a challenge for them.

The archers on the wall shot their arrows, taking down many of the earth users. Soon, one came up with the idea of raising stones above the others, shielding them from the missiles as they continued to attempt to breach the gates.

The hydromancers were attacking the archers, shooting ice spikes at them to take them out. Even though it was a large city, The guards of Whiterun were sadly lacking in numbers. They needed to save every man they could, for when the invaders broke through the gates.

Asin simply watched on from his position at the command post, watching as the archers withdraw. “Now!” He roared, and the fire benders not tossing rocks moved forward, to help the earth manipulators breach the gate. Working in tandem, the pyromancers and the earth manipulators caused them to come crashing down, with an audible thud.

They charged in, yelling and screaming as they engaged the guards. The fire and rock of Asin’s soldiers proved too much for the guards, as many died before they decided to retreat and hold the Wind District.

Asin and Eilass rode in, after the soldiers had secured the Plains District. The citizens were fleeing, trying to get to Dragonsreach where they could be safe.

The soldiers holding the entrances to the wind district were fighting harder than ever, to defend their homes, their land, and their children. Asin’s soldiers were now having a hard time gaining any ground…. That is, until Eilass joined the fight.

She leaped off her horse, sending flames this way and that as she kicked out, at the guards. They raised their shields, but the wood seemed to burn easily when it came in contact with her magic fire.

They guards, however, weren’t going to give up so easily. They charged in, meeting Asin’s soldiers in hand-to-hand combat. The earth manipulators were sadly outmatched in this form of reckless combat, but the pyromancers excelled. Led by Eilass, they gained more and more ground, pushing the guards back towards the Gildergreen.

While the pyromancers were reckless, they were not so foolish as to set fire to Kyne’s tree. The acted as if they were going to, sending the guards into a rage. They leaped forward, out from behind the safety of the tree, and engaged the pyromancers once more.

This time, Eilass and her soldiers were not so foolish as to let them gain the upper ground, once more. They circled out to the side, when the aeromancers appeared behind Eilass’ squad.

Without the added burden of having to be careful of torching the tree, the air manipulators began to gain the upper hand, taking down the guards within a few minutes.

Asin and the hydromancers soon rode up. Asin and Eilass walked up to Dragonsreach, to find the great door was barricaded.

“Like a badger in his hole.” Asin mused, laughing slightly. “He won’t come out, but Jarl Balgruuf will strike out at anyone who tries to enter.”

Eilass nodded, and she and Asin stepped out of the way, leaving the fire benders to burn down the wooden door. The magic fire took a toll on the door, leaving it in ashes as Eilass and Asin stepped through it, leaving most of their soldiers behind.

However, a few came with, to engage the servants.

Farengar Secret-Fire ran forward, casting spells at Asin, which he simply sidestepped. The invader raised his hand, and Farengar levitated up, contorting violently. After a few moments, the sound of cracking bones could be heard as the violent contortions snapped the wizard’s neck.

Asin and Eilass continued forward, to the throne, listening to the keening wail of servants as they were cut down where they stood.

Balgruuf stood up, grasping an axe. “You shall not take this city.” He growled, and he and Irileth walked forward. Eilass immediately engaged Irileth, leaving Asin free to deal with the Jarl.

Irileth rushed forward, slashing at Eilass. Eilass ducked out of the way, coming up and pressing her hand to Irileth’s back. Burning flesh could be smelled as Irileth wailed in outrage. The burn didn’t seem to affect her much, as she was a Dunmer.

She whipped around, and slashed at Eilass, which the pyromancers dodged once again. She leaped on the ground and swept Irileth’s legs out from under her, knocking her to the floor.

Eilass got up, and knelt down. “I’m sorry…” She whispered, as she pressed her hand to Irileth’s face.

Her wails of outrage and pain soon died off, leaving Asin and Balgruuf clear to think. Balgruuf’s scowl deepened as he watched his friend die. “You’re a monster.”

Asin grinned, slightly. “What gave you that idea?” He extended his hand, and the Jarl began contorting violently, just like his Wizard had. Then, before the contortions could get too violent, Asin noticed three children whimpering in the corner.

This gave him an idea, and he only let his power knock the Jarl out, before doing the same to the children.

“Eilass!” He ordered. “Have them taken to the Tower. “And make sure to hang my flags on the walls.”

The Orc nodded, and ran off to do his bidding.

Asin laughed, and sat down in the throne. “Welcome to my land, now.”