Board Thread:Lore Discussion/@comment-9062114-20150428153757/@comment-26357188-20150512032931

The Rim of the Sky wrote: Undaril wrote: Speaking of Daggerfall and lore problems, what would the actual size of Tamriel be from a lore perspective? Daggerfall shows a small portion of High Rock and Hammerfell being 62,394 square miles, while Skyrim, Cyrodiil, and Vvardenfell are each under 25 square miles. I know that large parts of Arena and Daggerfall were randomly generated, and an extensive amount of detail was put into the more recent 3 games making them have to be much smaller. This affects the population as well, because the small populations of the 3 previous games are too small to be realistic, and would eventually cause inbreeding (or even be the result of inbreeding, maybe that's why all the npcs look similar). The games of course do not completely reflect the lore, and that is why I am asking what the scale is of the game sizes to the sizes in the lore.

If this appears off-topic, well, I don't like the lore being different from the actual game. Everything in the TES series was downscaled. Daggerfall was the only game to the intended scale, and surprisingly it is the largest game ever made. It's not nearly as large as No Man's Sky is going to be. The code they used apparently allowes for more than 18 quintillion possible planets.