Board Thread:General Discussion/@comment-11276487-20130713025241/@comment-11345660-20130920220815

Even so, there is conflict within it. As an experienced novel writer, I can safely say that sometimes, the story gets a bit out of the developers hands. Sometimes it's not me telling the characters what to do anymore than than the characters telling me what to right. In one of my novels, I had an idea, but the book was already done. But I already had an ending to the story and when I tried to tell my fanbase what I thought should happen, they accused me of being s George Lucas. Once something gets out there, it's out there, and it's not going to change, even if the person who created it tries to change it. Like George Lucas did with the prequels. He did some things that differed heavily from the original and people hated it, and it didn't correlate well with the original vision. Ask yourself something Sajjukar, would you totally discard Oblivion if the developers said it didn't happen? Uh, no, what idiot would? Everyone who ever loved Oblivion would hate it if the Elder Scrolls 6 totally disregarding the events prior. Bethesda isn't dumb enough to do that. They're in the business to make money, and whatever obstacles they have they try to sway from. With a large Lore fanbase, finding out it disregards Oblivion would be a dumb idea.

Bethesda already has an established set of rules, an established set of stories, that one can't just go in and change, unless they took the lazy route and just say a dragon break did it, but after Skyrim, dragon breaks are old hat.