Board Thread:Roleplaying/@comment-5543592-20141115020857/@comment-11324811-20141115234838

Name: Daynas Veleth

Gender: Male

Race: Dunmer

Age (Must be between 15 and 18): 17

Weight/Height: 170 lbs, 6"3 (Rather lithe)

Appearance(Stop spelling appearance wrong, people.)

Magicka:   (Max of 350) 340 (Is rather high due to Ash Guardian magicka cost and his power/ability)

Magic Skills: (Max of 2) Conjuration, Alteration

Spells:  Summons: Ash Spawn, Ash Guardian  Weapons: Bound Sword Other: Ironflesh, Detect Life, Equiblirim

Powers/Abilities: Fire resist (Racial), born under Atronach Sign (Doesn't regen magicka at all, absorbs magicka when hit.)

Other Skills: Alchemy, Light Armor, Enchanting

Misc. items: Light armor made of dyed black Netch Leather. A bag full of magicka potions.

Bio (Optional): Daynas is the nephew of Captain Veleth, a Dunmer guard in Raven Rock. Like most Dunmer, Daynas is an only child. Like many born on Solstheim, Daynas is both friendlier than the mainland Dunmer and a worshipper of the Reclaimations, or the True Tribunal, composed of Azura, Boethiah and Mephala. Daynas was taught the secrets of summoning Ash Creatures by an apprentice of Neloth, the Telvanni mage from Tel Mythrin. Daynas is disciplined but overall welcoming, and despite his devotion to his own religion he does not scorn others based on it.



Daynas spoke the oath loudly, being the first words he said all day. This land was strange. The green mountains, rolling hills and blossoming trees unnerved him. On the ashes of Solstheim and the little he had visited of mainland Morrowind, the only trees he saw were dead and grey, except in the northern parts where the Skaal lived. Even there, there was no green - only white. The only colours he had seen naturally before coming here was the grey of the ash, the orange of the fire, the blue of the ocean and the white of the cold, biting snow. The others knew these colours. He didn't.

As the oath stated, his life was to be dedicated in the service of the greater good, as it was on Solstheim - everybody had a specific purpose in Raven Rock, from the farmers of ash grown food to the guards to the hunters. He had been an alchemist himself. His bag was full of magicka potions he'd prepared - being born under the Atronach was not without consequence.