Board Thread:General Discussion/@comment-26827980-20151110171815/@comment-1600847-20151209152849

If Bethesda is going to include settlement building in TES VI like they did in Fallout 4, I'd want them to make it actually optional. In Fallout 4 it's "optional, but if you choose not to do it you can't do an entire questline" which is annoying. By my 4th playthrough I was sick of settlement building.

Mainly, I want Bethesda to do like they're always done for TES sequels: make it take place in a province we've never been to yet in a main-series game (so Cyrodiil, Morrowind, and Skyrim are out), with a brand new protagonist, new storyline, new factions, with only minor references to the previous game. Don't make "Skyrim 2".