User blog comment:El Asesino/Did they mess up??/@comment-3217145-20130424125841/@comment-3217145-20130425110100

Well they probably wanted to have a crafting skill for each type, and since Smithing is obviously Warrior-type and Enchanting is all about Soul Trapping and magic rituals, the one where you just gather stuff up and mix it into brews has to go to the Thief. I'd actually be interested to see them expand the Thief skills in the future, since currently it's kind of a random mess of utility skills that aren't that helpful usually (opening locks, picking pockets, haggling, mixing potions). Maybe they could make a fourth branch of skills called "Basic" or something where they put the non-specific things like haggling and crafting. Maybe split Dual Wielding into a new tree and make it a Thief thing (since it only has one offensive skill), and make Sword & Shield or just One-Handed a Warrior skill, I don't know.