User blog comment:G0LD3NF1RE/Skyrim DLC picture?/@comment-1992639-20120420210203

The most promising part of dishonered to me is that NPC's and their actions are persistant. Meaning that if you kill a thug who eyes you funny in your first 3 hours of playing, he won't be around later. That same thug can rob an old lady tomorrow in the streets, sell another thug his loot at the docks two more days later and kill a young woman in her home after another week. Killing that thug there and then, prevents those actions, while he remains yet-another-face while if he killed that young woman in her house (who happens to be your love interest) suddenly makes him a hated fiend. Very interesting!