Board Thread:Off Topic/@comment-5320677-20130821140541/@comment-15888551-20130822092315

The WW's summons could be canceled out with the Amulet of the Gargoyle. Then it's 3 on 3. And if the VL needs to get out of mele range, he flys faster than the werwolf sprints (It's only a little faster to be fair). If there's a body of water, it's a stalemate.

And if both are fully perked up, the VL can dodge with bats, and heal with mist. Also every time the VL does ranged damage, he's getting healed. The only way a WW can heal is feeding, so if there's no corpses around he's boned, and even if there are, in the time it takes the WW to feed the VL will have hit him with about 2 drain life's.

The only way I can see the WW winning is if it's 2 WWs on 1 VL.