Board Thread:Lore Discussion/@comment-24098614-20150903224420/@comment-9212235-20150905015453

WrathOfHircine wrote: Sothas wrote:

4. The Prisoners (i.e. the player): If the Tower maintain Mundus and deactivating them would destroy Mundus, then the Prisoners are doing their best to destroy Mundus. Every core game saw the destruction of a Tower. In Arena we destroy a potential Tower, the Staff of Chaos, basically a personal Tower-that-never-was. In Daggerfall we remove Walk-Brass from reality during the Warp in the West. In Morrowind we banish the Heart of Lorkhan and deactivate Red-Heart. In Oblivion we destroy Chim-el Adabal to summon an Avatar of Akatosh and by doing so deactivate White-Gold. Finally, in Skyrim we defeat Alduin which destroys the Cave and deactivates Snow-Throat. Oops. The White-Gold tower is active because it was its reactivation that ended te crisis and shut down the gates. There is no mention that we deactiveted the snow throat.

There's no evidence that White-Gold was reactivated. The evidence we have, the LDB prophecy, says it's deactivated. The Snow-Throat, granted, isn't a sure thing. I'm on phone and can't link right now, but search r/teslore for mojonation's write up on Plato's Allegory of the Cave. It is literally the only theory I have heard that doesn't require some severe guess work and manipulation of facts. Take it or leave it, but it's my favorite theory and also fits with the trend of deactivating Towers at the end of the games.