User talk:Avfanatic

Welcome!
Welcome to Obliviowiki Avfanatic! Thank you for your contributions so far, keep them coming! If you have any questions or concerns, feel free to ask here or on my talk page. \*\ Hellhound43 19:45, 30 January 2007 (CST)
 * Thanks. -Avfanatic

Thanks for all the work! 68.72.9.5 02:21, 1 February 2007 (CST)


 * Wow, you just don't quit do you? :). That's ok, keep it up! I knew the categories were pretty terrible and unorganized, but am far too busy to do it myself. Thanks for all the help! \*\ Hellhound43 00:41, 3 February 2007 (CST)


 * I'm glad I can help. I hope it makes the information herein more accesible.  -Avfanatic

Game mechanics
Awesome job with the categorizing; we certainly need some organization around there. I noticed that you categorized some articles as Category:Game Concepts. I wasn't exactly sure what the difference was between that and some of the articles in Category:Game Info (except the actual TES games). I was thinking that some of those articles would fit better under Category:Game mechanics, such as Health, Fatigue, Skill, Attribute, Encumbrance, Level, Persuasion, etc. Journal, Hotkey, and some others might fit there too. What do you think? -- theSpectator talk 22:31, 6 February 2007 (CST)
 * Thank you. Category:Game Concepts is meant to encompass all in-game mechanics and ideas and Category: Game Info any else about the game.  I had intended for Concepts to include what you describe (except possibly Hotkey which could be Info because it is arguably past the fourth wall) but if you feel a separation is needed I can support that but, what would Concepts be then?  --Avfanatic 23:15, 6 February 2007 (CST)


 * I mentioned "game mechanics" only because that's what that section on the Main Page is called, with some of those articles. "Mechanics" sounds more like the inner workings/values/moving parts of the game (e.g. Level). However, "Concepts" would work just as well, as the term sounds broader and can certainly encompass more than just how the game works. Either term works with me, though I think we should change the term on the main page to fit the decision.
 * Mechanics or Concepts, either is fine with me.


 * On a different topic, I was looking through the category and I think major skill and minor skill should be moved and redirect to skill, as there really isn't much else to add to those. What do you think? -- theSpectator talk 01:01, 8 February 2007 (CST)
 * Merging them makes sense. I would then add the Skills article to Category:Game Concepts. --Avfanatic 15:56, 8 February 2007 (CST)