Board Thread:Roleplaying/@comment-5543592-20141124040131/@comment-25323290-20141125080621

SkyrimsShillelagh wrote: AlmightyMehrune wrote: (Before I begin my character creation, may I ask what era this takes place in? It's referenced as the first era in the original thread but due to this being a third I'm assuming that times may have changed.) (It takes place in the third era, roughly 40-50 years after Skyrim.  You're free to post your card and have you character show up at the Academy, but you won't be able to get in on the real action for some time.) (Alright, thank you for the information. I'm going to do it now so that I won't need to do it in the future.)

Name: Irvan Setrium

Gender: Male

Race: Imperial

Age (Must be between 15 and 18): 16

Weight/Height: 185 CM, 68 kg

Appearance: Rather tall and skinny, with black somewhat short hair. Usually wears fine-quality expensive robes outside of the battlefield.

Magicka: (Max of 350) 250.

Magic Skills: (Max of 2) Alteration and Illusion.

Spells: (Max of 7) (You may only use spells that fall within your magic skills.) Charm (an illusion spell in Oblivion that increases chances of persuasion) Telekinesis, Ebonyflesh, Muffle.

Powers/Abilities: (Max of 1, in addition to racial) Can turn invisible for 60 seconds once every 24 hours.

Other Skills: (Max of seven minus the amount of Magic Skills) High Speech Skill.

Misc. items (Within reason): A curved dagger, inscribed with letters from the Daedric Alphabet. What it says has not been translated at the current time.

Bio (Optional):

Irvan was born in the great Imperial Palace, originally by the name of Ilverius Septim. As with Martin Septim, young Irvan was sent away to live somewhere else - in this case in the city of Bruma, near the border of the province Skyrim - not knowing who he really was. He grew up as a stable boy, helping at the stables with a man and a woman who were to be his parents.

At the age of 10 the farm in which he lived was burnt down by "bandits," he believed. In truth, assassins in attempt to wipe out the Septim bloodline, discovered his location and burnt the building in attempt to murder him. He found his adoptive mother and father's charred corpses on pikes, red blood streaming down onto the ground.

The collected the only possession he could obtain - a dark curved dagger, inscribed with Daedric writings and letters. He then went on a trekk through the Jerall Mountains and managed to cross the border to Skyrim, leading to the current day - a refugee, who has found a Dwemer ruin known as The Academy.

(Note: This backstory has been made this way so that he is interesting in a way, however just because I've decided to make him a "Septim" of sorts it does not mean that I want him to be overpowered. My character will be as normal as any other. If anyone opposes what I have written I will gladly change it.)