Board Thread:General Discussion/@comment-5963561-20130404101052/@comment-68.231.220.30-20130404194658

uh... what about the mediterranean, and asia? and what time period, I'm guessing middle ages 800-1600 to not make things TOO specific :p

Italian - full of bravado and quick to defend themselves and their comrades, the charismatic if not sometimes mischevious characters make for excellent Thieves, and Diplomats

Speech + 10

One handed + 5

Lockpicking + 5

Sneak + 5

North African - The resilient tribespeople of North africa are masters of making due with what they're given and learning quickly through their comparably more difficult lifestyle. though not adept with magic they make fine warriors and snipers

One handed +10

Two handed + 5

Sniping + 10

Turkish/Arabic - The people of the "Middle East" are both mystics and scientists, their collection of skills can often make them deadly snipers and master wizards

Alchemy + 10

Destruction + 5

Alteration + 5

Sniping + 5

Chinese - full of agency, proud and driven the chinese are adept at both the art of destruction and illustion magic as well as hand to hand combat.

Speechcraft + 5

Destruction +10

Illusion + 5

One handed + 5 (if we're doing unarmed this should be Unarmed +10)

Japanese - Polite, uniform and heavy in tradition the Japanese people favor their ability to craft fine weapons and potions as well as use them with precision and grace

One handed + 10

Smithing + 10

Alchemy + 5

Swedish - A joyous people, they avoid conflict, while respecting those who are good at it, they instead ply their minds to their crafts, and make their riches supplying those who waste theirs in war. (I include this partly for lulz and partly for those who like playing a "crafting" player

Alchemy + 10

Smithing + 10

Enchanting + 5