Board Thread:General Discussion/@comment-89.150.171.32-20130418215342/@comment-11149697-20140227052417

Krow Dawnstar wrote: B-Swan wrote: Krow Dawnstar wrote: Coppermantis wrote: Krow Dawnstar wrote: Coppermantis wrote: Krow Dawnstar wrote: As far as your character having children? Absolutely. And to make it fair between a nine in-game month pregnancy, make it a short cinimatic of the male (TLDB or spouse) getting all protective and patrolling around the homstead, killing anything that comes near. That way both genders loose nine/ten months of in game time due to having a child.

The adoption mechanic could still be left as-is for the couples that cannot have children (same-sex couples and Argonians not paired with another Argonian)

The problem with that is, from a lore standpoint, when the dragonborn and spouse retreat into their home for nine months, the dragons just go "oh hey, (s)he's all cooped up in there. Time to go ravage the world. I honestly forgot there was a main quest for pretty much most of my game.  I'm level 40, now, and I'm just finally to the point in the mian quest that I can ask the Greybeards for locations of words of power.  Not a single city has been burned down.  Besides for Helgen; but what can I say..  My hands were tied (pun intended) Skyrim's Dragon problem doesn't get very bad if TLDB doesn't address it. In the game, yeah. Which is why I was speaking from a lore standpoint. The game is designed to let you do whatever you want and let "urgent" quests linger indefinitely if you want to. E.g., there's nothing stopping me from completely ignoring Ancano's meddling with the Eye of Magnus, despite how apocalyptic it's supposed to be.

Same goes for dragons. I can ignore them all I want, but "realistically," if I didn't fight them, they'd destroy everything pretty handily. So if you want to make the game more lore friendly... I'm sure a child bearing topic wouldn't be the worst offender. "Realistically" TES is a gorey fairy tale. Dragons, knights, butterflies, the occasional bunny, and DECAPITATION. As a game, it does not need to be 100% realistic. I carry a complete extra set of armor and like five weapon changes. I don't see how child bearing would enhance the gameplay though. I think adoption is good enough, but anyway, you guys are starting to get off topic soooo...

if you don't like the game the way it is, then be happy that Bethesda gave us the ability to use mods. Fable was said to be the game to kill TES (though it didn't come close) and one of the main perks the Fable series has is that you can have a spouse in every house, and have children. The adoption aspect is awesome, and the game is awesome even without marriage. These are all pluses that simply make a great game into a world you can easily loose yourself in.

As for the use of mods, you have to play PC to use mods. (having a PC and having a PC that will run Skyrim are to very different things) I have Fable 3 for the Xbox 360 and I can asure you that it even makes Oblivion look like the greatest game ever. Fable is nothing compared to TES.