Board Thread:General Discussion/@comment-81.135.66.9-20130528172744/@comment-10207438-20130704173950

nah, I'd rather make it be so that their's a host, who is the one with the save file you're playing, and the guest controlls their follower, no drop in's, that would lead to OP gear at the start, just get a friend with high level enchant/smithing to drop in when you start a new character and either bring you some high level equipment, or make some in your game. then their's the whole quest activation thing, maybe the guest picks up a quest item, then they leave your game, and they never come back. or they just steal all the good loots, leaving the player of the current world with nothing, because they have an asshole friend who chose to run through the dungeon and loot all the chests while you kill the monsters that spot you.