Board Thread:General Discussion/@comment-8435644-20130625212451/@comment-29461586-20141016044930

Bretons are ideal if you want an powerful tank-like character against all forms of Magic (85% Magic Res. cap). With the proper perks and preparation, Bretons can become nearly invincible against all forms of magical damage. They also make excellent warriors and mages, or even a mix (Battlemage). See here for more details.

Dark Elves are incredibly versatile thanks to their bonuses. They start out perfectly as mages and their Ancestral Wrath is a great support power for any play-types. Melee fighters benefit the most from Ancestor's Wrath. Dark Elves are also ideal if you wish to play as a vampire, as their innate 50% Fire resistance can mitigate the vanilla vampire's weakness to fire by half and completely if you have the Dawnguard vampire.

Argonians are brilliant as assassins, thieves, or scouts/rangers due to their bonuses. They can easily overcome their lack of bonuses in one-handed and archery with normal play and leveling. They also have the unique advantage of Waterbreathing, giving them an all-terrain versatility unlike other races. They can be faily well as spellswords, and their Histskin power allows them to become a 'tank' during battle because of their unique power that allows them to regenerate health 10 times faster.