User blog comment:DragonbornMAGE/In Order of Importance/@comment-6881629-20130702153422

I do get what your saying but i personally disagree, the main thing i love about TES games is that you can ignore the big main quest and do what you want i have one character around level 60 head of two guilds and she's never and will never fight a dragon. If anything i think (compaired to Morrowind) Oblivion and Skyrim are too focused on making you do the main quest.

I do have a series of games that have a huge sense of urgency, you have around 5 in-game years to finsh the main quest, first game first game i did ok but second game i lost track of the time and the game ended with the heroine literally crying in a corner. Now i find the third game really hard to play because i worry so much about time runing out. Its a extreme example but urgency can be a bad thing (the games are from the very Japanese Atelier series if you want to know).