User blog:Blood Reaper/Skyrim 1.5 Update + Video

The Skyrim 1.5 Beta update is now out. There is no info yet on when the console will be out but, it likely the PC version should be out first. Bethesda has also provided us ( thank you Bethesda ) a video showcasing the 1.5 update. It showcases brand new kill cams involving magic, range and brand new melee kill cams! Here's the some of the info and video. ENJOY!

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Beth Blog
From the memes to the mods to the amazing stories that continue to be told, we’ve been blown away by the continued community support for Skyrim. All of it has driven us to make the game even better, and we’re excited to start sharing news on upcoming features and content.

It all starts with our upcoming 1.5 title update – available now as a Beta Update on Steam and arriving soon for Xbox 360 and PS3. In the release notes below, you’ll notice we’ve not only made fixes to the game, but also introduced some new features. One of our favorite additions are the new kill cameras for ranged and magic attacks. Watch the video above for a sneak peek.

Look familiar? The new kill cams were featured as a concept in the Game Jam sizzle shown during Todd Howard’s DICE keynote. We plan on adding even more features with upcoming free updates and game add-on content.

After the break, read the current release notes for 1.5, as well as information on how you can grab the beta update on Steam.

NEW FEATURES

 * New cinematic kill cameras for projectile weapons and spells
 * New kill moves and animations for melee weapons
 * Shadows on grass available (PC)
 * Smithing skill increases now factor in the created item’s value
 * Improved visual transition when going underwater
 * Improved distance LOD transition for snowy landscapes

BUG FIXES

 * General crash fixes and memory optimizations
 * Fixed issue with Deflect Arrows perk not calculating properly
 * In “A Cornered Rat,” the death of certain NPCs no longer blocks progression
 * Fixed issue where Farkas would not give Companion’s quests properly
 * Fixed crash when loading saves that rely on data that is no longer being loaded
 * Followers sneak properly when player is sneaking
 * Fixed issue with weapon racks not working properly in Proudspire Manor
 * Arrows and other projectiles that were stuck in objects in the world now clean up properly
 * Fixed issue where “Rescue Mission” was preventing “Taking Care of Business” from starting properly
 * Fixed issue where certain NPCs would fail to become
 * Thieves Guild fences
 * Fixed issue in “Diplomatic Immunity” where killing all the guards in the Thalmor Embassy before starting the quest would break progress
 * In “Hard Answers,” picking up the dwarven museum key after completing the quest, no longer restarts the quest
 * Killing Viola before or after “Blood on the Ice” no longer blocks progression
 * Fixed issue where Calixto would fail to die properly in “Blood on the Ice”
 * In “Waking Nightmare” fixed occasional issue where Erandur would stop pathing properly
 * Fixed issue where letters and notes with random encounters would appear blank
 * Fixed rare issue where dialogue and shouts would improperly play
 * Lydia will now offer marriage option after player purchases Breezehome in Whiterun
 * Fixed issue where if player manually mined ore in Cidhna Mine, jail time would not be served
 * Fixed rare issue with skills not increasing properly
 * Fixed issue where the Headsman’s Axe did not gain proper buff from Barbarian perk
 * In “A Night to Remember” it is no longer possible to kill Ysolda, Ennis or Senna before starting the quest
 * Fixed issue with the ebony dagger having a weapon speed that was too slow
 * Fixed issue with “The Wolf Queen Awakened” where backing out of a conversation with Styrr too soon would block progress
 * The third level of the Limbsplitter perk now properly improves all battle axes
 * Fixed a rare issue where Sanguine Rose would not work properly
 * In “Tending the Flames” King Olaf’s Verse will no longer disappear from explosions