Board Thread:Lore Discussion/@comment-96.252.245.207-20130116060134/@comment-24696651-20140728210533

24.11.114.161 wrote: if the game was in hammerfell we could see the city of Dragonstar which is divided east west and controlled by skyrim and hammerfell respectivly. that would be cool. The fall of the Dragonstar Wall would be an intresting scenario, but the problem is even if the wall collapses, there's still the question of which nation owns the city - it won't be anything like it was in Germany.

I myself think that Sumerset Isle could be an intresting location (for reasons I sadly can't be bothered to repeat, so look at my preious posts), but Elsweyr could be interesting. The resort of Senchal would presumably be a nice place for a house and houses a large port (hopefully still a robber's den after the transformation), which could be used to access Khenarthi's Roost, an island holding Khajiit and Maormer which could be an interesting expansion, when the peace between them breaks down or some such. The Renrijra Krin and their pirating division the Renrijra Maor could lead to a more interesting questline for theives than the Theive's Guild, with possible drug trafficking, and Corinthe would be an interesting lawless city. Rimmen would be a nice city for trading and suchlike, and would have a wide variety of races as well as an interesting temple. The landscape of Elsweyr itself is also varied, with deserts in the north and jungles in the south with a few big lakes and some moon sugar plantations.

In short, Elsweyr has everything necessary to create an interesting and varied game, and could provide a refreshing change from the more mainstream settings of the last two games, with different guilds as well. All Bethesda needs to do is execute it correctly.