Board Thread:Roleplaying/@comment-3293219-20140210211511

This is the second Chapter in the Legend of Nirn Saga. This Rp is set throughout the provinces of Tamriel...

The Legend of Nirn: World of Ruin II can be found here.

Rules:

1. You can create up to 8 characters with pets.

2. Take this RP seriously. (No messin around!)

3. You can not kill or maim (remove the limbs off of) other characters, you can if they say it is ok to though, or if the contributer has left the RP and the character is in limbo.

4. There is no Dragonborn.

5. You can not be a Divine or a Daidric prince.

6. You can not be OP. (by that i mean you do not let anyone do any damage to your character for  a long period of time.)


 * Being able to break the ground open and create a crevice is OP whether it kills somebody or not.


 * Summoning large creatures, such as dragons, is also considered to be OP!


 * Destroying a building, especially plot essential buildings, in one post is considered to be OP!

7. The time is 4E 228

8. You can make up a province or settlement for your character to live in.

9. You can be any Race you want.

10. You can take control of any NPC (e.g. Sven), as long as no one else is controling them at the time. (Also don't go to over the top with powerful NPC's)

11. Choose a class, gender etc...

12. Choose weapons/armour etc...

13. You can add the occational song or track in a link to the RP, use to state that you are adding a track.

14. You can Flashback in the RP to previous times.

15. If you are new to the RP do not forget a Character card..

More rules may be added...

==Adamantine War==

Map of tamriel.

During the years following the Vidron Wizard crisis. The Empire unlocked the secrets of the Dwemer Technology. With this new found power they created amazing technological feats. Electric light shines through the streets of the Imperial City, Airships made commerce more efficient than before. And the improvement of Weapons was extraorinary. Guns, Cannons and new armour. All this was made in factories, dotted across tamriel.

But not everyone was happy with this sudden change. Mostly mages and scolars were pushed asside. magic was of no more use for the empire, only septims and commerce were important. Sanctuaries were destroyed, wonderful nature parks erroded... The mages of Tamriel didn't condone this at all. Then, In 4e 225, A group of Wizards blew up a Factory in high rock. marking a revolt that would spark Highrocks secession of the Empire. Soon Summerset, now rebuilt from the Empire's flaming wrath, joined the secession and lastely Morrowind. These porvinces marked a second empire devoted to keep technology from sickening the land, and let magic flourish. The Adamantine Empire, named so because it's branch of Government. the Arch mage Emperor rules from the Direnni/Adamantine Tower in Highrock. 