User blog comment:OccupySkyrim/New Elder Scrolls game ideas!?/@comment-184.8.50.155-20140225200736

I'd like to see a continuation of the Thalmor and Empire conflict. Would be nice to see the next ES game be able to take info from Skyrim to make certain outsomes occur, one that really would have an impact is your side of the Civil War. I can see the setting being either that the Empire won against the Stormcloaks and is now trying to make an uneasy peace with the Thalmor and you would play a part as a diplomat or ambassador of sorts or the Stormcloaks were victorious and are now waging war directly on the Thalmor, gaining support from other provinces, a battle which you can either do battle with the Thalmor or choose to end the Stormcloaks permenantly, though this may seem similar to Skyrim, they could put a bit more effort into the war story line since ot could be the main questline of the game. It would also be nice to see a rogue group of Altmer and Bosmer that are defects of the Thalmor that you can join to take the Thalmor down, maybe only existing should the Empire have won against the Stormcloaks, otherwise they would likely just join the Stormcloaks, were they allowed. It would also be nice to see a return to the old ways of the DB with the proper roles being portrayed. The TG could see a return of a Gray Fox leader perhaps, bringing older lore back into the spotlight. The FG/Companions quest line most likely wouldn't involve lycanthopy so it would be nice to see lycanthropy be a disease rather than a "join us and..." kind of condition. The MG could be a seperate sect that is allied with the Thalmor and could be researching vairous magics or technologies to aid them. Which coulod lend idea to the possibility of another group of mages that have chosen to form a sort of secret coven that defies the Thalmor, each having importance to the MQ. If one is allied with the Thalmor, for example, then the Mages that are allied with them could play a major part in the MQ, and vise versa for those fighting against the Thalmor. It would also be a nice change to see the DB be a major part of the MQ, perhaps your PC could require their services at one point in the MQ to eliminate a high ranking Thalmor Agent, or a famous Stormcloak war hero. There should also be more built on marriage and homesteading should be a feature from the beginning, not a $5 DLC. Vampire clans would be a nice added feature, possibly with benefits like blood altars for feeding or praying or special coffins that confer blessings when sleeping in them, based on the clan you choose. The best place for the next ES game would be Sumerset Isle, I think. Or maybe a combination of SI and another province. The main quest would see you as either ultimately freeing Tamriel from the Thalmor threat forever, or bringing about the ruling of the Alderi Dominion over all of Tamriel. The more that I think about it, the more I think having two provinces would be best, as the inhabitants of the SI will almost all be mer most likely, or looked upon as scum. Although this could be a good way for the PC to come into the game, as a slave to mer, possibly the reason they choose to ultimately destroy them, or if the PC is mer, instead of being a slave perhaps the alternate and they are the slaver over the men. Then, as in all ES games, some fortunate calamity (or possibly unfortunate for a mer PC) would occur that would free the slaves and force the slavers to fight the opponents. If one is man, they would have to find an escape and the MQ would lead them to an alternate path than a mer, which would have to end the threat and then bring this news to their superiors. Anyway, this is getting rather long and I need to get back to real life. So here's my piece.