Board Thread:Online Discussion/@comment-6139210-20130126230459/@comment-69.40.212.164-20130313230627

2.99.141.121 wrote: I agree with all of your points exept 3, without levels, there would be no difference between a person who has played say 50+ hours on the game, than a person who has just created their character, making playing it for longer periods of time pointless, and i really like getting in to the elder scrolls franchises. Not ture, their subpoints about replacing levels with a better system kind of makes the overall point. If you have a certain skillset then you'd be able to handle a certain content. However, I do agree that a leveled system is easier and cheaper on the dev-side of things. I imagine at the end of the day I just want everyone to know that I'm a player, I'm here to have fun, and I can handle myself - even if you think my character build is a awkward, it probably works for me. If I want to know what level you are so I know if I can even take you into the content I need help with, then I should have to inspect you and decide that. We should keep it off my nameplate, and keep my nameplate off the top of my head. Out side of that, I agree with pretty well everything said here.

Allow me to add this one last thought, I'm super excited about the fact that character building is so seemingly important in this game. Sure we can all go and take some healing skills, but if my Rogue is wearing Heavy Armor and learning Healing Spells while weilding a giant Two-Handed Mace, odds are I won't be as useful as someone who's take a more purist approach to it.