Board Thread:Off Topic/@comment-5320677-20130821140541/@comment-5569775-20130822053159

MoS, you really overestimate those werewolves. Your answer to everything involves the spamming of werewolf summons and while I personally don't think spamming is bad sport, the majority of people that play games agaist others do.

The slowed time from that ring only takes effect if you change into a WW, if you already are one it doesn't help.

As for choosing powers restricting movement, it pauses the game when you do normally. In a versus like setting, it would open that little shortcut menu and you could switch while still moving, wouldn't be able to attack though.

Mist Form isn't really double edged. a VL can summon Gargoyles first then use it and let the gargoyles attack you while moving circles around the WW's werewolves, which will cause the werewolves to pointlessly attack the VL instead of the Gargoyles who will focus on the WW. Also it's a defensive power that allows you to regenerate while being immortal for 23 seconds; you wouldn't need to prepare a spell, you could just switch to Supernatural Reflexes while in Mist Form and use it the second Mist Form wears off. Then just run while ussing Life Drain until right before it ends and summon Gargoyle's then use Mist Form. Rinse and repeat.

Bat's is only double edged if there are alot of obsticles and since you suggested a completely flat open plains, it wouldn't be double edged at all in that case. Also when used with the Amulets of Bats and the Night Cloak perk you can knockdown/stun mammoths the same as you can with a WW's sprint attack, it just doesn't do much damage. And even hitting the mammoth head on will effect it, so a wearwolf wouldn't be any different.

If your not used to using Supernatural Reflexes, what makes you think you could handle the slowed time effect from that WW ring, even if you could change into a WW at the begining of the fight instead of starting as one? Btw, that ring is mainly to mitigate the incoming damage while turning into a WW when around enemies or hostile NPC's. Which leads to the fact that if a VL was used to the Slowed time of Supernatural Reflexes, they be used to the effects of that ring and could still hit you while you transform.

Lastly, if one on one and if the VL doesn't use any of the powers, only uses Summon Gargoyle and doesn't act defensively(via strafing, backing up, ect) the WW would win. 2v2 and 4v4 have the same outcome, but the WW' take more damage each time, despite being able to summon werewolves. At 5v5 and higher the WW's start losing due to, too many multiple Drain Life explosions hitting each WW. Add in actuall tactics to the VL and even in 1v1 they have a decent chance of winning, even in an open/flat plains. And the WW would only need to change the distance it is from the VL while summoning wave after wave of werewolves.