Board Thread:Online Discussion/@comment-1600847-20130725153049/@comment-7153552-20130822222650

I understood, I just wrote short. The games are meant to be both separate and the same, if that makes any sense at all. ESO isn't supposed to be the mulitplayer fix for TES, but it kind of acts that way in some respects. I will say that ZeniMax is trying their best to make he gameplay feel like TES with some MMO mixed in (because they have to). I'm not sure what you mean with being on guard so much with an MMO, but if it's a PvP aspect there is no world PvP, just in Cyrodiil. If you're referring to needing to watch your back from the PvE elements, then that's just part of the game. And it's true even in single player TES, especially at higher levels.

ESO, by itself, has a massive amount of potential. ESO in the hands of ZeniMax devs has a massive amount of potential. ESO in the hands of any big-wigs and marketting execs begins to lose potential. I think even casual TES players will enjoy it if they keep to the promises they've made and the headway they've gained so far, I worry for their numbers with the current business model, but overall I think all TES fans will be able to appreciate ESO, and I think MMO fans looking for something different than everything else on the fantasy market will like it, too. We just have to find our reason to get into it, and right now I'm having trouble getting past spending $180.00 a year to play the game.