Board Thread:Roleplaying/@comment-5543592-20141201012529

Description:  See part one.

Note:   See part one.

Character Card:  See part one.

Rules:  See part one.

Parts:  1  2  3 4  5

Synopsis:  The group was introduced to the Academy and sworn in as Battlemages. After being assigned rooms and freshening up they were shown the teleportation pads, which lead to a Hold each, nine in total. When a wall opened up in the armory, Weltord sent the students in as a test. They fought a Dwarven spider and two Dwarven spheres. At the end, they encountered two wayward Morrowind Legionnaires, members of Legate Hummel's platoon, who was visiting the Academy on an appearent routine armory inspection, having just left his fort in the aforementioned province. They defeated the Legionnaires and activated a Dwarven lexicon, which painfully transmitted Ancient Knowledge into their minds. Soon after, they went to their rooms to sleep. In the morning they were given their mission: explore the Lexicon's orginal location in Avanchnzel. They were sent to Riften by way of teleporter pad. When they arrived they were informed the Jarl went missing and assisted in the search for her. They found the Jarl, who had been captured by her son, Saerlund, who was seeking revenge against her. After a quick stop at The Bee and the Bard, they continued towards Avanchnzel. There they found more Morrowind Legionnaires, who were apparently occupying the site, and are quite hostile, having already badly assualted a fellow Battlemage. They cleared out the ruin and at it's end encountered an Imperial Officer and a Battlemage from Cyrodiil. They were talking with an orb, who wouldn't talk to them, and was repeating one line over and over again. The students engaged in combat with these two and are currently fighting them. 