Board Thread:Online Discussion/@comment-1600847-20130930162457/@comment-5247041-20131003152027

Technically, Zenimax haven't lied about anything other than their statement that they won't be developing for consoles (which they couldn't say before PS4 & Xbox One games were announced anyway). Devs saying that ESO is about exploration and that classes are open-ended, etc is simply a matter of interpretation. Compared to other MMO's the classes are more open, whereas compared to a TES game the classes are very restrictive. Also, when I say instanced content, I'm referring to the regions being instanced (e.g. Eastmarch and The Rift are instanced in ESO, unlike in Skyrim). I couldn't care less about the graphics either, but the art style is something different. When ESO was first shown at E3 it was cartoony, had a very bright, saturated color palette, and lacked that gritty look of Skyrim and Morrowind. Looking at screenshots now, it's clear that a lot of work has been done to the textures and look of the races to make ESO look like an Elder Scrolls game, to which Zenimax has suceeded.