User blog comment:G0LD3NF1RE/The Elder Scrolls Online QuakeCon Gameplay/@comment-3124449-20130803053929

So, early in the demo, when the player takes on two enemies next to a tent...when he killed and looted one of them, it only had gold on it, meaning that the armor and weapons were unlootable. Killing enemies and taking their equipment is an integral part of adventuring and progression in The Elder Scrolls, but ZeniMax seems to have abandoned it.