Board Thread:Roleplaying/@comment-3293219-20140714131430

This is the second Chapter in the Legend of Nirn Saga. This Rp is set throughout the provinces of Tamriel... The Legend of Nirn: World of Ruin XVIII can be found here.

Rules:

1. You can create up to 8 characters with pets.

2. Take this RP seriously. (No messin around!)

3. You can not kill or maim (remove the limbs off of) other characters, you can if they say it is ok to though, or if the contributer has left the RP and the character is in limbo.

4. There is no Dragonborn.

5. You can not be a Divine or a Daedric prince as a role player character, you are however allowed to use them in context. They are powerful beings, so do them justice.

6. You can not be OP. (by that i mean you do not let anyone do any damage to your character for  a long period of time.) 7. The time is 4E 228
 * Being able to break the ground open and create a crevice is OP whether it kills somebody or not.
 * Summoning large creatures, such as dragons, is also considered to be OP!
 * Destroying a building, especially plot essential buildings, in one post is considered to be OP!

8. You can make up a province or settlement for your character to live in.

9. You can be any Race you want.

10. You can take control of any NPC (e.g. Sven), as long as no one else is controling them at the time. (Also don't go to over the top with powerful NPC's)

11. Choose a class, gender etc...

12. Choose weapons/armour etc...

13. You can add the occational song or track in a link to the RP, use to state that you are adding a track.

14. You can Flashback in the RP to previous times.

15. If you are new to the RP do not forget a Character card..

More rules may be added...

==Summary==

The year is 4E 228, that’s ten years since the old companionship defeated the evil wizard Vidron at Red Mountain. Tamriel now suffers from even more rising turmoil: Since the last chapter Tamriel has been steadily industrializing. New technology like guns, cars, airships and electricity (beaumanic) have come to light through research on powerful Dwemer artefacts. Because of this rapid change in technology, the Empire (then led by emperor Mantius Mede, son of Titus Mede II) was quick to overthrow any opposition. Namely the Aldmeri Dominion. Which was forcefully disbanded and the 'White-Gold Concordat' was replaced with the 'Mede agreement' that dictated: Valenwood would once again become an Imperial Province, Thalmor activities would be forbidden and above all made the worship of Talos, god of men, legal again. But ever since the battle of Red mountain the industrialisation has privetised the industry. Sacred grounds were demolished to make way for the ever growing industrial rising. But in 4E 225. A group of mages demolished a factory in Highrock. Making clear that the magic community would not take part in the destruction of Tamriel’s fair grounds. They created the Adamantine Empire. An allegiance between Highrock, Morrowind and Summerset Isles, led by an Arch Mage Lord Emperor from the Direnni Tower/Adamantine tower, located on the Highrock island of Balfiera. The Imperial Empire responded to this secession by outlawing magica research within its borders. In Cyrodiil, Skyrim, Hammerfell, Valenwood, Elseweyr and Black March all mages who opposed this new law were arrested and/or executed. The rest fled for either Morrowind, Highrock or the Summerset Isles. Now, a war wages between the battlemages of the Adamantine Empire, who fight for the preservation of Tamriel in its original and unspoiled state. And the technologically superior legion of the Imperial Empire whom fight for the ever growing force of technology and commerce. Which side do you choose?

==Adamantine War==

Current map of Tamriel: [[1]]

For three years there had been a non aggression pact between The Empire and The Adamantine alliance. But recent events have jeopardized any and all peace between the two.

First off, Arch Mage Lord Emperor Eren Chasseur of the Adamantine allience died of old age during the night. It appeared though that there was only one more Chasseur drawing breath, a bastard daughter of Eren Chasseur II, son of the late emperor, who had already died by then. Desperate for a leader the Adamantines allowed Mikasa, Eren II's daughter to take to the throne in the Derinni Tower. Little did they know she was under influence of Tyranil. A shadow mage who had seemingly perished along with Vidron, ten years ago. But it simply wasn't the case. Now he, Tyranil, had complete dominance over the Adamantine Pact, only if he so desired.

On the other side of the conflict you have the old Imperial Empire. It was because of the suspicious death of Emperor Mantius Mede that the cold war pact was broken. A group of rebels within the elder Council rebelled against the peace-seeking policies the Emperor had turned to. Through a Coup, the yellow order as they call themselves, gained power over most of the Empire's military and political institutions. They dream of once again uniting the whole of Tamriel under an Imperial banner. All the while maintain the strict and controversial No-magic policy and openly support the industrialization which creates jobs and comfortable living. Now an Elder Council member by the name of Venoratti has taken it upon himself to be the Empire's Lord Regent for the time being. 