User:Timeoin/Online

Sub-Pages

 * User:Timeoin/Online/Auridon
 * User:Timeoin/Online/Khenarthi's Roost
 * User:Timeoin/Online/Greenshade
 * User:Timeoin/Online/Stonefalls
 * User:Timeoin/Online/Deshaan
 * User:Timeoin/Online/Shadowfen
 * User:Timeoin/Online/Eastmarch
 * User:Timeoin/Online/Coldharbour

(Note: https://www.reddit.com/r/elderscrollsonline/comments/546mo4/welcome_to_the_one_tamriel_eso_ama/ AMA for ESO: One Tamriel.)

New Life Festival

 * Book: From Old Life To New
 * Thoggrytte
 * Huolde
 * Nielstig
 * Snegburgak Travelling Festival Merchant
 * Breda -New Life Herald -near Kynsgrove Wayshrinr.

Q:Fish Boon Feast - collect fish for Argonian Quest. (Black marsh Cucumber; Shadowfen Creeping Leech; Histmuck Blobfin
 * Chalaree -in Hossmir has required bait. ("SIMPLE BAIT")
 * Deliver Fosh to Gentle-Heart (Hissmir)
 * qr: 302 + New Life Gift Box.

signal Fire Sprint.
 * Redgards - Redguards -
 * honours Zoreh the Tenacious

-Emeesh Poison-Tongue -tried to take advantagr of Bergamas sickness.
 * Aubatha. -quest person.


 * Wolfsbane Incense ... skinchanger style.

Dread Xivkyn Voidstalker -Xovkyn found in Dark anchor.
 * 302 + gift box.
 * Khajiit -Rawl'kha - Reaper's March
 * Tumira: Trial of Five-Fingered Guile.
 * Bretons: Alcaire Castle - Castle Charm Challenge:
 * glotch: not allowing entry to Old Goat Inn
 * Crafting Mofif 31: Skinchanger Axes. (Etc)


 * Orcs of Betnikh - Stonetooth Bash. Seek Matron Borguga.

War Orphan's Sojourn -
 * Nords of Lower Yorgrim -Snow Bear Plunge.
 * leap from 3 locations.
 * High Elves of Haven (Grahtwood).
 * Ormurrel -


 * Sailor's Warning Festival Grog -Reward ?
 * Wood Elf Merriment - to Auridon.
 * Skywatch - Mud Ball Merriment.


 * ebonheart amassador: Tolendos Dreloth "I shpuld have let Rigurt have this posting"
 * Camore:Dominion Ambassador;
 * Arnand Relippe: Coenant Ambassador.

Stuff To Do
(just a small list :p)

The Rift
Shors stone: Anrunn, Voddreid, Feiri, Puweel,
 * boneshaper Clan attacking
 * Oaken-Heart-and-Head, rami (Leatherworker); Addold 40, pact soldier; guard (38)
 * Rabbit, Squirrel


 * Vigrod Wraithbane: NOT a part of the Ebonheart Pact, however, takes pride in always helping the pact.
 * Reachmen: Took over Shor's Stone Mine.
 * REACH: "Area between High Rock and Skyrim. Normally run by tribal clans.
 * Reach: "Has been trouble for generations". Only recently have they unified to become a significant threat.
 * Volene Nerethi, Iduir (40)
 * Note: Angry Love Letter
 * "They are mystics. The art of Mysticism allows a mage to manipulate the flow of magicka. These dark shaman, they pull the corpses from the ground. They drain the remaining magicka from the body." - Ree-Zish

Boneshapers: (38)
 * Boneshaper Witchman; Boneshaper Clanslayer; Imbued Corpse
 * Butterfly

The Tapped Vein: -Clans of the Reach: A Guide; Cat; Methas Lonavo; Garri (Brewer); Jaluud; Watha Iceheart (Chef); Axrek: "Hard to keep warm here. Even harder when your man is on the front lines"; Elsar; Attring the Songbird; Cooking Fire


 * Aymar Nilem (?)


 * Boneshaper Thornslayer

Guildhall:
 * Rilion (40); Angeniel the Farflung (Magister); Nodeeus: (Mystic); Thorned-Blossom;

Liniele Skull-Carver: Liniele Skull-Carver's camp; Liniele Skull-Carver's Camp: Cooking Fire; Pumpkin.

(Mine):
 * Mine Foreman Gandis; Effigy or Death; effigy of Life; - used by Ree-Zish to create bath through the vines.
 * "Redbelly Mine" - alternate name for Shor's Stone Mine. (Loading Screen)
 * B: Mine Safety Regulations
 * Boneshaper Witchman; Boneshaper Gravesinger
 * Foreman Gandis: Located inside. QR: 255
 * Rat; Spider
 * Q: Unearthed (Gandis can be persuaded to help make it easier against the Boneshapers)
 * Lurcher
 * Items: (Quality is based on current character level, i.e. VR 1 = Calcinium): Greatswords (x3), shield, boots, shoes, guards, helmet, sabatons, Gauntlets, Cuirass, Axe
 * Q: Jaknir: Move out Miners - rescue miners from the Boneshapers.
 * Miners: Adana; Narir; Raena
 * Mael Rotvine: Boss/Unique Boneshaper Clan member.
 * Boneshaper Gravesinger: Sometimes summons a Flesh Atronach (Online)
 * Bron Darkhammer; Jalarma Fireheart - 500 Companions Members.
 * Ambre Gnarltree - 2nd Boneshaper Boss

Bron: "Long have we kept watch... (more here. missed the rest of the dialogue :(" Jalarma: "Evil gathers beyond these doors" Content: "The bones of Sinmur the Terrible are entombed here forever. The heroes Fireheart and Darkhammer sacrificed all to end Sinmur's reign of savagery. The Companions will forever remember their names"
 * Discomforts of War: 2H Skill Book?
 * Tombstone (Book?): Sinmur, Giant of Legend.
 * Gandis: QR: Rocksplitter + 127

Outside the mine:
 * Gjakil: Member of Companions;
 * QR: Companion's Chausses + 265
 * Reachmen: attacked Fallowstone Hall
 * Q: Storming the Hall - Relics kept there, including a weapon to defeat the now resurrected Sinmur.


 * Q: (Aera Earth-Turner) - tracking Clan Matron of Reach and a Covenant Spy.
 * Q: The Troubleshooter -
 * Aera: "Denskar Earth-Turner used to say that she latched onto things like a mamma bear"
 * She had a breakdown after events in Bal Foyen. - eventually, they worked out she was good at this sort of thing, due to her bloody determination.
 * Tracking Down: Linele Skullcarver and Lolann (Covenant)
 * Celarion Skullcarver (there also).
 * Note: Letter to Strastnoc (NOTE: Strastnoc is a Reachmen operating in Strastnoc's Landing in Bangkorai)


 * "Covenant Bravo" (Lolann) - in-game subtitles name her "Covenant Bravo". Dialogue: "The Pact has found us!"


 * Aera's Logbook (Quest Item)
 * List of agents she's killed. QI description. "All have died during arrest or soon after").


 * Yew: Located outside of Shor's Stone.
 * Sabre Cat (38) - located in several places east of Shor's Stone. (Non-specific locations, but frequent throughout the region.

Fallowstone Hall:
 * Lady's Smock (Online);
 * Narir; Companion; Lodunn; Companion Healer; Vigrod Wraithbane
 * Bear (Drops 2xThick Leather Straps); Rageclaw Marauder; Rageclaw Thornslinger; Rageclaw Witchman;
 * (Stral Blackheart leads Rageclaw Clan and the Reachmen in The Rift (Online))
 * Vigrod: "I caused this. I brought the best blades with me to Shor's Stone (Online). All that were left here were recruits and the wounded.
 * Skald Svari: Alive at a shrine. - Can be Persuaded to join the others at the hall itself.
 * Lorebook: Songs of the Return, Vol 37 (Located behind a tree, to the very left, off the path on the map.)
 * Tirora (?) - Svari mentions this person.


 * Rageclaw Marauders: Have an ability that causes Stun for a few seconds.
 * Bredin Tallaki;
 * Rageclaw Clanslayer
 * Skyshard - located to the right of the hall. (Close to Shor's Stone).


 * Tirora: Deceased member of the Companions. (Tortured by the Rageclaws).
 * Burn ashes - locate Tirora's spirit (to communicate with it).
 * Gruber - Dog. (Wanders through the graveyards - its owner was killed by Rageclaws).
 * Companion Spirit (Ghost)
 * Squirrel


 * Chieftain Frostfang - Rageclaw Member. (Boss)

Beef; Battle Axe; Axe; Maul; Swords, Greatswords, shields
 * Inside Hall itself: Cooking Fire; Medium Armor types (all, in various quantities); Weapons;
 * Beets; Radishes; Bananas; Grapes; Corn; Apples;
 * Note: Letter to Vigrod - located on upper floor.
 * UNDERCROFT: Rat; Chieftain Frostfang.
 * Skald Gjuldir


 * Wuuthrad: Forged "by Yngol from the Ebony tears of Ysgramor after Saarthal fell"
 * Ysgramor: "Harbinger of us all"
 * Had some trouble with the Elves that then ruled The Rift.
 * Fallowstone Vault: Hall of Heroes:
 * Spider
 * "Dragon Skull": Inscription says it belongs to Dukaanfinsot, who "died during the Dragon War"
 * Icecleaver: Weapon of Bron Darkhammer.


 * Lessa Frostfang - Chieftain of the Rageclaw Clan.


 * Ylgar: "Youngest son of Ysgramor - captain of the Duramzu and hero of the companions."
 * Yngol: "Eldest son of Ysgramor. - Captain of the Harakk, and hero of the 500."
 * Lost during the Storm of Separation, during the return to Skyrim.
 * Ysgramor (Axe missing): QR: Vigrod's Cuirboilli Vest + 318
 * Q: The Rise of Sage Svari: Listen to the spirits to a rendition of their exploits, before Svari becomes confirmed as the new Sage of the Companions.
 * Ylgar: 2nd leader of The Companions.
 * Ylgar + Yngol: Both Ghosts seen at the shrines, only during this quest.
 * QR: Svari's Staff + 318
 * Pact Soldier: Informs Vestige of how Vernim Wood has been overrun with Cultists. (Q:To Vernim Woods)
 * Pact Soldier: Informs Vestige of how Vernim Wood has been overrun with Cultists. (Q:To Vernim Woods)

Boulderfall Pass: (Fort Greenwall? banits?
 * Scout Clarth: Boulderfall Pass: Reachmen attacking.
 * Q: Smoke on the Horizon
 * Sergeant Banthor - speak to
 * Centurion Gjakil, Murmers-to-Trees, Ree-Zish (Now at Boulderfall, helping the wounded).
 * FIRES: Signals throughout the rift that they require aid)


 * Boneshaper Clanslayer;
 * N: Official Missive from Holgunn;
 * Lurcher;
 * Captain Jardirr; - speak to captain regarding quest (and how to stop the Boneshapers).
 * Speak to Murmers-to-Trees (Optional) - he has a way to incapacitate the Lurchers.
 * Otherwise: Save the pact soldiers captured by the Boneshapers.
 * Boneshaper Gravesinger; Boneshaper Thornslinger; (Violet Coprinus (Online))


 * CAVE: Melril (Glitch: Appears twice in the cave)
 * Q: Raise the Colors - defeat the 3 tribal leaders, and then raise the Pact flag instead;
 * Leaders: Kevinne Blightheart (Boneshaper); Lydi Snowpelt (Rageclaw); Vivian Witchclaw (Stonetalon)


 * Captain Jardirr: (Once soldiers saved): Treated wood on the signal fire, is visible all the way to Windhelm.
 * Located in Three Tribes Camp (Quest with Melril there also).


 * Bear; Rageclaw Witchman; Rageclaw Clanslayer; Cooking Fire
 * B: Treaty of the Three Clans ("Treaty of the Three Clans")
 * Lorebook: The Warrior's Charge - located in the Rageclaw section of the camp, near a tree.
 * Mountain Flower (Online);
 * Stonetalon Shaman; Stonetalon Clanslayer; Hagraven (Online);
 * QR: (Raise the Colors): Signaler's Gloves + 63 )
 * Rilaso's Guide to Tamriel, Ch. 21 (The Rift) - located at the Signal Tower.


 * Hunter Camp (Boss Location): Zalinra; Indur-sa; Athurra

-"Yngrel the Bloody": Wanted from here to Markarth."
 * Under-Clouds-Darkened; Guling (Sp?); Medveig - Q: Yngrel the Bloody (Quest)


 * Trolls: Located between 3 tribes camp and Northwind Mine.
 * N: Jardirr's Commendation; Located @ Boulderfall Pass.
 * Written by Holgunn One-Eye, "Stonefalls Command"
 * QR: Defender's Breastplate + 255
 * Holgunn Missive - "Blackbriar" assassination code mentioned. ("Bourne" Ultimatum reference?)


 * Sigunn: Giant got him: Reference to Giant physics in Skyrim (?) (Easter Egg)
 * Q: Aiding Sigunn; (Shor's Stone (Online))
 * Non-specific giant.


 * Troll Cave: Sleetclaw; Frostdrool; Spidersilk; Simple-difficulty level chest at back of cave.

Northwind Mine (Online):
 * Squirrel; Stonetalon Clanslayer; Stonetalon Witchman; Sabre Cat
 * Torchbugs; Rats; Butterfly
 * B: A Diet of Eyes (Quest Item); Stonetalon Sentry
 * "Northwind Disguise" - Disguise for sneaking past the Stonetalon Clan forces. If worn, it is removed if discovered by Stonetalon Sentries.


 * QR: For Yngrel the Bloody (Quest): Yngrel's Mitts


 * Tovisa: Q: Scouting the Mine
 * Rabbit

Inside Mine Itself:
 * Gnarled-Root: Has a Hagraven Ward. (Can be INTIMIDATED to obtain item).
 * Stonetalon Thornslinger; Stonetalon Sentry; STonetalon Witchman;


 * Subtitles: Dyta: "Stay away from my eye balls, man-thing"
 * Matriarch Kasmira; Jadrigga: "Careful, Brunna. Don't waste any of the juices"


 * Hagravens: Took Tovisa's Eyes.
 * QR: Bloodstone Ring + 318


 * 3 Hagraven Sisters: Dyta: Lure with Eyes. (Kill Stonetalon members and take their eyes).
 * Jadrigga's attendents: Attack them, and she will appear.
 * Q: Breaking the Coven.


 * Jothorygg: Deceased; (Killed by either Reachmen or Hagraven).
 * Attendant Brunna; Attendant Konia
 * Dyta; Jadriga;
 * Hagraven Wards (from Gnarled-Root): stun them, and prevent them from attacking for several seconds. Useful in combat with the Hagravens.
 * Lorebook: Songs of the Return, Vol 49


 * Tovrisa: QR: Tovisa's Dagger + 255
 * Tovisa: going to Shor's Stone now. (Porath: Going too, as her guardian, too look after her).

Autumnshade Clearing (Online): (40)
 * Worm Slayer
 * Worm Savage
 * Worm Adept
 * Worm Bonelord

LB: Touch of the Worm's Tongue; Inferno Staff; Blue Entoloma; "Hade" (Potency Rune).
 * N: Thallik's Orders


 * N: Borzul's Suicide Note: Under a bridge, next to a Troll (Online): At the bridges nearby Boulderfall Pass/Northwind Mine.
 * Water Hyacinth and Dwarven Ore are located there too.
 * Trolls and Sabre Cats frequent the area in between Boulderfall Pass and Northwind Mine.


 * Boulderfall: Hickory


 * Wisplight Glen: Butterfly
 * Aereus: WIspmother (42)
 * Wisp
 * Wisplight

Talsrel; Gekerek: Talk about Lost Prospect Mine (In Riften)


 * Vernim Wood: Bermund (QR: 63
 * "Reinforcements expected hours ago;
 * STral: Tracked to Vernim Wood.
 * Worm Cult: In Skyrim -- Doing something to Reachmen.
 * Dajaheel + Centurion: Q: Dangerous Union


 * Worm Cult Pyromancer; (39); Worm Cult Savage; Worm Cult Bonelord; Pact Soldier; Corporal Loddvar (Doesnt speak); Davur Fendyn; Cooking Fire; Leifskjyr the Archer; Lieutenant Belron "I broke another one! Cultists die too quickly!";
 * Squirrel; "Ta" (Aspect Rune); Fjurdora, Centurion Gjakil - also in Vernim.
 * Undercover Agent "Belron" - joined Worm Cult in Shadowfen and was tracked from there;
 * Worm Cult Assassin; (38) - Sabre Cat; Mammoth - near area;
 * Stral Blackwood: Thallik pleased with him. (Via vision)
 * Hickory


 * Two options: Can either be cruel, or less cruel - use an orb on Worm cultists, or force a WC to raise from dead against will.
 * QR: 259
 * Q: Gift of the Worm: Find Belrom.

Calix's attacks: Uppercut, Ice Cage, Quick Strike; - Others: Odanach, Kraig, Uracile;
 * 35: Graveghast: Gathered around (39) Calix Thorntongue
 * Worm Cult Pyromage; Spidersilk; Squirrel; Rabbit;
 * Odanach the Graveborn; Kraig the Graveborn; Uracile the Graveborn; - Made from sacrificed Reachmen.
 * Graveghasts: SKELETONS.
 * "boneshaper" - in cage;
 * QR: Pact Signet + 259

Stablehand (Deceased) - Note to Thane Fjora; Helgith saw Worm Cult Symbols - recognised them from Riften warning signs.
 * Q: The Farmer's Champion
 * Glowing Bag: Quest initiator. (Q: Soul Harvest (Treva's Farm)


 * Mammoth Ridge: Giants (MULTIPLE) + Mammoth; (39)
 * Lorebook: Wabbajack (Book)

QR: Pact Signet + 259 G (For quest, "Gift of the Worm".
 * Q: Through the Shroud (Next Quest).

"Bravery of Vivec": Made into Skeleton AGAIN. (Character is.
 * Graveborn: Made into (?)


 * Violet Coprinus (Online) - inside Shroud;
 * Blessed Thistle (at Vernim Woods)


 * Belron: Persuade: Help -> Aid Magically. ("Hex Armor")

Sub-location: Vaults of Vernim;
 * Orla: Defender


 * Graveborn Beheader; Graveborn Fleshripper; Graveborn Soulrender;
 * Loose items: Inferno Staff (x2); Axe;

Sublocation: Stral's Ritual Site: Stral Blackheart; - He is killed here;
 * Dajaheel; Belron - Deceased;
 * Orla -
 * QR: Wormcrusher's Axe + 259 + 1 Skill Point;

Centurion Gjakil: "Dajaheel and Belron were good soldiers. They'll go on rolls in Mournhold. - Stopped the Reachmen. Worms: A bigger menace.

Nimalten:
 * Thane Fjora (Ragged Hills)
 * Has resources to protect the vast area;
 * (Quoting Gjakil: "A Dynamo on the battlefield")


 * Q: To Nimalten (Centurion Gjakil Quest Giver)
 * Gjakil: Check on Family --> (Family lives at Treva's Farm;


 * Eldbjorg's Hideaway:
 * Eldbjorg's Needed Ingredients
 * Cooking Fire; Spider

Mammoth Ridge: Treasure Trove

Treva's Farm:
 * Spidersilk; Irna; Dog; Butterfly; Rat
 * Gjakil - can be found here also; Fridda + Gretsine - his two daughters;
 * Blood: Used by Cult to call in a pride of Sabre Cats

Giants: Usually keep to themselves;
 * Treva's Farm: (About): "Grow enough food to feed themselves, and sell the extra to Riften;


 * Sabre Cat: Part of The Farmer's Champion Quest.


 * Soul Harvest: Innraek; (?)


 * Squirrel; Centipede In Cave; Treva: (Ghost): In Cave also;
 * QR: Soul Harvest: Treva's Bow + 129 (As reward for looking after Treva's Descendents).

"Home part of the clan now"
 * Mammoth;
 * Rabbit
 * Skyshard: Located opposite of where Fridda is located hiding;
 * Treva: Harm Thane (?) --> Challenge Champion of Giants. (Mammoth Ridge included in quest, The Farmer's Champion
 * Inferno Staff; Shield.
 * Rachaer (Unique Mammoth); Chieftain Boramz (Boss Giant)
 * Chieftain Boramz
 * QR: Gjakil's Shoulder Cops + 259

Geirmund's Hall:
 * Logod; Thane Vofknir ?
 * Lord Geirmund: Burried here. (?)
 * Geirmund: Saved The Rift during Harald's age. (from Gauldur)
 * Q: Geirmund's Guardian


 * Characters: - Already Added.
 * Book: Geirmund's Oath
 * Q: (Eirfa) - Geirmund's Oath (Quest)
 * LB: The Red Book of Riddles - near river;
 * Rat; Goat; Chicken
 * Dog
 * B: Stagger and Sway - Also a song.


 * QR: Oath-Speaker's Boots + 131 (??)

Shroud Hearth Barrow (Online):
 * Spider
 * N: Sealed Orders (Online) ("Sealed Orders (Opened)")

inside: (Level 40) -- Meet in Ivarstead later;
 * Draugr Bane; Spider; Shield; Draugr Overlord; Skeever; Draugr Wight;
 * Brendar - Q: Shroud Hearth Barrow (Quest);
 * They did something to humans (?)
 * Draugr Champion;

(Sublocation): Shroud Hearth Temple;
 * Necromancer: Jakalor;
 * B: Jakalor's Journal
 * Treasure Trove: OUtside Shroud Hearth Barrow

Ivarstead (Online): Chicken (Online); Pig (Online); --Only grows up the top of the Throat of the World
 * QR: 131
 * Butterfly (Online); Rat (Online); Rabbit (Online)
 * Dog, Malma, Ulfslod Gray-Sky; Odunn Gray-Sky;
 * Glowflies: Unique Torchbugs (Online) --> Q: Problems Into Profit
 * Characters - added onto Ivarstead Page.
 * Mizrali: Pilgrim's Rest Inn - healer. Requires Frostheart Blossom to save Alforunn Wealdwalker.
 * QR: Odvild's Pendant + 131

Honeystrand Hill:
 * Squirrel;
 * Giant (Online) (L. 40)
 * Treasure Trove
 * Dwarven Ore;
 * Sabre Cat

Veteran Ranks:
 * Daggerfall Covenant: VR 1-5; Aldmeri Dominion: VR 5-10. DLC/Add ons: VR 10+
 * NOTE: THESE LEVELS HAVE SINCE BEEN REDACTED.


 * Raynor Vanos: Located near Taarengrav. - Worm Cult is attacking.
 * Companions: Showed up shortly after W.C. did. - (Amrir? leads them) - Q: The Shackled Guardian

Nimalten: (39)
 * Waren the Wolf
 * Akrah; Helgi (Online); Jofstrom Bitterblood; Gentle Waters (Chef); Frerbild (Merchant); Balabar (Weaponsmith)


 * Hauting: QR: To Nimalten
 * Q: Concealed Weapons: Sergeant Aera?

"Thane's Housecarl": "The Covenant sends troops here to watch over us. Are we children?" Riverside Inn:
 * Thane's Hall: Elite Soldier; Rat; Cooking Fires (Multiple); Cat;
 * Aera Earth-Turner
 * Thane Fjora: Aera: States that you and her met in Bal Foyen
 * Betar-Nes: Member of Worm Cult (Online);
 * Borodin: Advisor. Located at Inn. (Questioning townsfolk)
 * Golun: Court Mage. At Mages Guildhall, researching the Worm Cult. (Note: Before this quest marker, he was not located there.
 * Q: Concealed Weapons;
 * Atl-Xulith; Ashvorn Bear-Walker; Agila; Advisor Borodin

Glowing Projections: Magicka Memory Matrix (?)
 * Bound Companion Spirits - Used as power for the Worm Cultists.
 * Companions: "Once bound powerful heroes as eternal guardians"
 * CRYPT: Nimalten Barrow - Loading Screen: Extensive tunnels, as some families refuse to bury their dead in the same chambers as other families".
 * Advisor Borodin: Worm Cultist (?)
 * Worm Cult Bonelord (39); Worm Cult Assassin; Worm Cult Savage; Worm Cult Necromancer; Spider;
 * Anchorite Borodin (Character) - Renamed from "Advisor Borodin", as he's working for Worm Cult.
 * N: Half-Burned Note to Borodin;
 * N: Ode to Oinkers;
 * N: Aera's Letter to Denskar (This will change depending on choices made in Bal Foyen during quest;
 * Note: There Are Ways


 * Aera: "Denskar/Littrek": Always away on Missions.
 * Nimalten Crypt: OPtion to Try and Arrest her, or kill her. If you attempt to arrest her, she will flee into the Crypt, and force you to kill her.


 * Hekvid: From Pinepeak Caverns: (AFTER Quest dialogue with Thane is complete);
 * QR: (Thane Fjora) - Thane-Guard's Helm + 518
 * Q: Pinepeak Caverns (Hekvid)


 * Nimalten: Q: Enthis Hlan - A Business Proposition -- items from himself or Turil Darothen
 * Chanda - Bandit, Grethil's Vigil;
 * Bandits: Bandit Rogue; Bandit Hunter (Summons Bears)
 * Bandit Strongarm
 * Enthis: "Has starving family back in Stonefalls;
 * QR: Silk Velvet Sash + 259 (Options are to steal the items, or return them to either Enthis or Turil).

Trial of the Body - Sub-quest.
 * Involves picking a fight with a Brawler;
 * Pick a fight with a champion: Either Maeri or Makoll. (QR: 131 )


 * Q: Trial of the Mind: Iroda. - Riddles, with items that can be found on the island.
 * Keem-Ta - Can be Intimidatedduring the quest, to give hints as to what to look for.


 * (Ragged Hills Dolmen): Worm Cult Dreadmage; King Styriches of Verkarth - Character. (Vampire); Verkarth Bat-Man - Giant Bat Variant; Fangaril - Werewolf Creature. (Zyzahad there also (?))


 * Trial of the Mind: 328 QR.

Widulf - Trial of the Spirit - Drink Poisoned ("Over-Fermented" Mead). -> Key, to a door. (Widulf: "Nothing in the teaching of Kyne prohibits strong Drink).
 * Gifts of Kyne -> SCUM WEED.
 * QR: 263


 * Sublocation: Feasting Hall: Cooking Fires (x2); Cat

Honeystrand Hill:
 * Runehild: There once named champion.
 * Giants attacking. -> Jakaral + Skalds - trapped in Giant's camp.
 * QR: 131 . (Quest: Save Your Voice)
 * Jakaral, Logod and Runehild - located at the Giant's Camp near Ivarstead.
 * Location: Honeystrand Hill
 * Skald Jakaral - continuously sings "Sway as we Kiss" whilst being rescued. (For inspiration and bravery for the hero).
 * QR: Bardic Surcoat + 131


 * Az-Muz: "Rumours say Worm Cult infest Taarengrav. (Located at Pinepeak Cavern).

Pinpeak: Q: Tomb Beneath the Mountain
 * Az-Muz, Deekonus, Researcher, Dagraba
 * Worm Cultists.
 * Netaputuu: Fought back against WC, managed to rescue several researchers.
 * Aronel Fanim; Netaputuu.
 * Where ancient companion Hakra is buried.
 * PACT leadership sent researchers there.
 * Suspected Shard's existence due to Aronel's Lore. - Shard allowing communication with Hakra.
 * Deekonus: QR: 65 (Quest to travel to Pinepeak).
 * Pinepeak Caverns (inside):
 * Worm Slayer (Deceased) -
 * Hakra: "If you're the best this time has to offer, I see why they're looking to the past for heroes."


 * Nila Belavel: Quest: Research Subject.
 * Co-researcher Charadin taken by Worm Cultists. (Nila can be Intimidated into forgetting the research, and just saving Charadin.
 * Worm Cult Bonelord; Worm Cult Pyromancer; Worm Cult Savage; Worm Cult Assassin (39);
 * Spider; Centipede; Fire; Spike Trap;)

Hakra's Tomb: Worm Cult Necromancer (Level 40) -> Boss (?)
 * Summons Bone Flayer;
 * Items: Greatsword, Battle Axe, Shield, Maul, Axe, Helm,


 * Nila and Charadin: Publish report about adventures. - QR: 263


 * QR: (Hakra): Hakra's Cuisses + 263 - Hakra's Shard.


 * Netaputuu: Go to Ysgramor's Companion, Valdur, in Taarengrav.

Taarengrav:
 * Narir - Tracked them from Stony Basin;
 * Delver Notes -- Puzzle notes (Regarding the doors)
 * Taarengrav: A Dragon Mound
 * Companion (Level 38); Rat; Delver (Level 40 Character); Worm Cult Assassin; Worm Cult Necromancer; Worm Cult Savage (Level 40); Butterfly; Worm Cult Bonelord;
 * Q: The Shackled Guardian
 * Kireth -- searching for Valdur; Kireth Vanos - has an apprentice, Daneras;
 * Taarengrav Barrow - old. as old as "Saarthal or Labrinthian".
 * LB: The Legendary Scourge
 * Spider
 * Draugr Overlord; Draugr Bane (40); Wight; Torchbugs; N: Delver Notes --> Translated;
 * Valdur: Can translate if Intimidated.
 * (WHALE; EAGLE; SNAKE)
 * Centipede
 * Chental Heartwound - Order of the Black Worm (Online) Boss. - Manipulating Valdur.
 * QR: Valdur's Shield + 263


 * Valdur: "Will aid in Quest against worms"
 * Q: To Honrich Tower;
 * Bugloss, Blessed Thistle, Sabre Cat - on way to Honrich Tower.

The Lion's Den (Location): (Already added on page)

Frozen Ruins:
 * (Lorebook): Myths of Sheogorath, Volume II
 * Bear (Level 40)
 * Boss: Nomeg Rine (Level 40)
 * Rabbit


 * Amitra; - Q: A Ritual in the Ragged Hills - Scout: Scout Vittolk (Teleports in from Riften)
 * Worm Savage (40); Worm Slayer; Worm Adept; Worm Bonelord;
 * Worm Cult Necromancer;
 * Honored Blademaster; Honored Firebow (42); Skeletons raised by Worm Cult; Bone Colossus;

Abandoned Camp: Deer; Ghoragham (Boss Ghost)
 * Attacks: Haunt; Spectre; Double Strike

QR: Amitra: 137 "Dont tell Harnald how much you did here. (Harnald: Level 42)


 * Theora --> Trying to stop a Worm Cult ritual. (Q: A Ritual in Smokefrost Peaks
 * (42) - Worm Adept; Worm Savage; Worm Slayer; Worm Cult Savage; Worm Cult Necromancer; (Honored Strongarm; Honored Blademaster; Honored Firebow - Raised Skeletons

--
 * Darkling Striker; Darkling Spiritmaster; Darkling Warrior

Honrich Tower Wayshrine:
 * Tillraki; Bredin; Shadowscale Enforcer; Ragna Stormcrag; Captain Valec Doronil; General Yeveth Noramil; Captain Vari Warhammer; Vigrod Wraithbane; Stormhold Housecarl;
 * Lorebook: Unexpected Allies;
 * Pact Guard; Pact Soldier; Elfriede - studied First Era history when younger.; Hlotild the Fox; - QR: (TO Honrich Tower) - 66.

"When the Skald King calls, people Answer" Cifure; Vicecanon Heita-Meen
 * Army of Daedra being created by Thallik Wormfather;
 * Q: Shattered Hopes


 * Arcwind Point: Worm Cult's base.
 * Captain Hrosta: Searches for Thallik.


 * (Persuade) option on Jorunn: Get ally; (Either: Warrior, Firemage, or Healer). - Companion Firemage;
 * Companion Healer: Tended the crew of the "Krilot Lok", and who met her end facing Argonians off Black Marsh.
 * Holgunn One-Eye and Walks-in-Ash --> Here also;
 * Walks-in-Ash: Part of this quest . - She's involved in helping close the portals, and trying to save the soldiers already fighting the Daedra).


 * Injured Soldier: Walks-in-Ash is trying to heal/save the soldiers. (Q: Soldier Down)

Honrich Tower:
 * Torchbugs
 * Worm Cult Savage; Worm Cult Assassin; Worm Cult Pyromancer; Worm Cult Bonelord - not as common as the others;
 * QR: Honrich War-Boots + 66 (Soldier Down). Dialogue: "Holgun worried about Walks in Ash.
 * Walks-in-Ash and Holgun spent a lot of time together since Fort Virak ... Two paths, are now as one. In some wAYS... we have you to thank for that.
 * Rat; Treasure Trove (Northern Part of honrich, centre)


 * Thallik Wormfather: Took Portal. --> (Q: Shattered Hopes).

Only accessible via Portal;
 * Arcwind Point:

- Dremora Harstryl:Sometimes summons another Winged Twilight (sometimes summons a Banekin;)
 * Winged Twilight (41)
 * Advanced Chest; Simple Chest
 * Dremora Churl;
 * Dremora Narkynaz:
 * Delver: Trapped there by Daedra - can be freed;
 * Thallik: Has Wuuthrad;
 * Sacrifice - to get into the area where Thallik is - required a living soul to touch the gem. (Blood sacrifice);
 * Hrosta is there - you can either choose to let them sacrifice themself, or you can convince a Reachman to do it.
 * Reachmen: Lesuin - a captured member of the Reachmen in The Rift; He followed his chieftain, but doesnt want to fight anymore
 * Has two children: Brocca; and (didnt get name); - children: 8 and 5 yrs. "they'll be so happy to see me home".


 * Before he is tricked into touching the gem, you have a final chance to convince him not to touch it.

Arcwind Point Ruins:
 * Valdur and Hakra: Both are here in the ruins
 * Hakra: "this is your chance to prove your legacy".


 * Sinmur's Tomb: (41) Worm Cult Ritualist; (40) Thallik Wormfather
 * Draugr Corpse (41) - attacks: Cleave; Lava Whip; Double Strike; Uppercut. (


 * Wuuthrad: Shattered: Thallik used remaining power of Wuuthrad to fuse with Sinmur;
 * Wuuthrad's Haft: ALl that remains for now;


 * Jorunn: Without Thallik, the Worm Cult is severely weakened;
 * QR: Wormwood Staff + 1 Skill Point + 332


 * Sinmur: Headed towards Riften;
 * Troops in Smokefrost Pass to warn of Approach;


 * Riften: Speak to Guard Captain Viveka
 * Q: A Giant in Smokefrost Peaks
 * Jorunn: Going to Trolhetta - on Skyrim Border; Place of great magic;
 * "If not for success here today, the Planemeld might have spread across Tamriel"


 * Abandoned Camp: Centipede;


 * JUST NE of Avanchnzel (Online): Skyshard; Bear: 42
 * Lorebook: Dwemer Inquiries Vol II
 * Irkngthand (Rourken Clan) Stronghold --> Mentioned Dwemeris;
 * Deep Venues: Arcandex; Great Animoculatories: Where Centurions were built;


 * Solvar: Dead; targeting Malsia; --Mages Guild wants him dead;
 * Note: says to speak to Giruss in Riften;
 * Q: Into the Outside


 * butterfly; Squirrel

Avanchnzel: (inside) (40):
 * Swarming Dwarven Spider;

Trollslayer's Gully: (42)
 * Troll (just outside unmarked cave); Rat; Cooking Fire;
 * The Road to Sovngarde; Treasure Trove

Faldar's Tooth:
 * Squirrel; Rabbit; Spidersilk; Deer; Butterfly; Sabre Cat - 42
 * Darkling Striker; Darkling Spiritmaster; Darkling Priest; Darkling Warrior;
 * Note: Speech Notes
 * Rat; Cooking Fires;
 * Lorebook: Song of the Askelde Men
 * Thurfa: (42) - Boss;

Inside: Faldar's Tooth was raided by Orcs from Yashnag's kingdom a century ago, and none of the Jarls have the resources, or the inclination to restore it.


 * Bread; Poultry; Bananas; Carrots;
 * Scamp; - Near Darkling Priest


 * Rozelun: Winged Twilight (Boss)
 * Darkling Mender; Darkling Rogue; Darkling Nightblade;


 * Xivilai (flanked by a Darkling Rogue and a Darkling Mendder)


 * Isrok Ice-Storm: Quest Giver.
 * Q: Beneath the Surface
 * Pact Soldiers: Sent to clean up bandits -> Something cult-like about the bandits;
 * Son: Nathan ->
 * Darkling Mystic - Directly related to quest.
 * Nathan Ice-Storm - Rescue; Says he'll be waiting at the Riften Docks;
 * Skyshard: Left-hand path, middle; in the square portion of the map;
 * QR: 135
 * Both father and son can be seen in Riften from then on, Fishing.


 * Q: Will of the Council:
 * Sergeant Krathon; Sethisa Herethi - L. 41
 * (outside of Riften FG): Centurion Andrin;
 * Riften Guard: "Hah! Guardwork is as boring as paperwork"


 * Inside Riften Fighters Guild: Thane Viri; Innarek: Thane's bodyguard; Housecarl
 * Alfa; Guldir; Tarir (Armsman); Falaki; Cat; Riften Guard; Pain-Giver (Hall Steward)
 * Ysgramor's Sload-Skin Wine Sack - Unique item located on upper floor of the Riften Fighters Guild. (Part of Kari's Hit List.


 * General Ivandi: "Ready for a real battle?"


 * Aelif: Sees-All-Colors - never returned to the fold after Abagarlas;
 * Must confer with Merick, who is working at the Earth Forge;
 * Bera Moorsmith: Located at the earth Forge then, also;


 * Aelif: Believes that COlours' has betrayed the Guild.


 * Merric: Stendarr himself speaks through my craftsmanship today!"


 * Pristmatic Blade: "485 magic damage to Daedra"
 * Aelif: "I'll let Molag Bal know how helpful you've been"


 * Halls of Submission: (Level 40?)
 * Merric and Aelif are there, too - Aelif: "By the Mace!"
 * Outer Courtyard;


 * Sees-All: "You must stop Aelif before its too late"
 * Sees-All-Colours: Works for Meridia;
 * Charged with sacred mission to thwart Molag Bal
 * Jofnir: Wouldnt listen; so she killed Jofnir;
 * Reports were coming in of Anchors, and that the cultists were powering up some kind of weapon;


 * Aelif: Works w/ Molag BAl and consorts with his minions;
 * Should have spoken to Merric: But he serves Stendarr;
 * Meridia: the Sunfire; The Enemy of the Undead and beack to all that live;
 * OFFENDED by the God of Schemes.


 * Razan: Ogrim; Clannfear; Dremora Harstryl;
 * Blood Fonts: Pinions;
 * Irazur: Harvester; Dremora Caitiff;
 * Oru: Watcher


 * Aelif: Transformed into a Daedric Titan

Also appearing there afterwards: Councess Hakruba; Borogilmith; Svalkmar the Crude; General Flaminius Auctor; Ra'zaym Iron-Ear; Merric at-Aswala;
 * Earth Forge: Jofnir's Ghost;
 * CHOICE: Sees-All-Colours: Stays or Leaves; (*IF* decide to let him live)
 * If decide to let him live, and serve, he will be renamed "The Light of the Guild" - he will continue to serve the Guild, as Daedric Ambassador to Meridia
 * Contract with Meridia: Will continue to be honoured;
 * CANNOT allow a murderer to remain guildmaster; Instead: Merric becomes guildmaster;


 * Guild Swordsman; Guild Defender; Guild Journeyman
 * Earth Forge: Now Open to forge items in;


 * Jofnir: Speak to him in Riften Fighters Guild to complete quest; (QR: 604 + Prismatic Weapon (Purple Rarity) in style of choice: Blade, Bow, Staff; )
 * Orgnum's Scales Set;

Earth Forge:
 * Dalama; Guild Blade; Fimius Barbula (Armsman); Mabgruhl gra-Born (Blacksmith); Franja Snowpeak (Carpenter); Farmorion (Clothier); Odeel-Medul; Olahanar; Mollier Cine "I wonder if Merric's thinking about me?"; Ris Maren: "Merric is a boon for us grunts on the ground";
 * Item Set: Kagrenac's Hope (Requires 8 Traits).


 * Giruss: Located in warehouse;
 * Itan-Nur (?) - Mages Guild??


 * Giruss: Mercenary; Bekfrydde the Edge; (?)
 * lorebook: The Lusty Argonian Maid Vol 2 (located outside Malsia's House)
 * Malsia: Malsia's House - had Skystones, and is trying to reach Aetherius;
 * Malsia's Notes: Worried that her soul will be torn from her body;
 * Activated them, and find out what happened to Malsia. (Malsia doesnt speak - indeed, what she feared has come to pass; Her soul has been ripped from her body")
 * Aerus: "Rain of Wisps" (HEavy Attack)
 * Aerus' Witchlight: Assault;
 * Aerus' Witchlight: Assault;

Riften:
 * Hoggvir: Located in Riften now. ("Couldnt stand staying in Nimalten anymore")

Captain Viveka: QR 66
 * Sinmur: Attacked the city;
 * Q: In His Wake
 * Burn dead; save survivors;
 * Riften Sentinel (40); Irgkya (41); Refugee (41); Cooking Fire
 * In Debris: Squirrel (if noone underneath).
 * Sarisa Rothalen: Run in with Bar-Neeus - Q: All's Fair
 * competition, as both sell, or used to sell, the same goods. (Rothalen's house was completely destroyed by Sinmur).
 * Girva Rothalen; Bandu Rothalen;
 * Roki Ironarm; Gurom Ironarm; Garmal Ironarm <- the store was his life. (weaponsmith);
 * Note: A lot of loose weapons can be located in the ruins of his store, if searched for. (these can then be smelted or sold).
 * Salin; Captain Viveka's House: (Fanas Booth (?)


 * Bucket of Water: Quest Item;
 * Lake-Heart House: Furious Letter located here;


 * QR: Viveka: 133 (Perhaps the Temple of Mara can put up the Refugees (?)

Q: From Viveka: (Next); { Cousin, Yiri: Saw something terrible that happened, but now isnt speaking; Q: Pulled Under;

Centurion: Doesn't trust people OR Rift's Guards;


 * Bar-Neeus: "My Success enables me to be generous"
 * Sarisa: Speak to Guard Bronorr; -> He can "be trusted"
 * Contraband Items: It's illegal to sell Aldmeri or Covenant goods;
 * Option: Plant flask of Altmer Ale, then tell the guard.
 * Option 2: Tell Bar-Neeus that he is being set up;

Second Option: Instead of retribution, Bar-Neeus gives a gift to Sarisa: The items she requires (free of charge);
 * "I prefer the spine of generosity"
 * QR: Contraband Trousers + 215

Sarisa: "I'll take his gift for my family, but I'll never forgive him for it".


 * Homeless Citizen (41)


 * Q: Gorgath Dead-Eye: Redguard on the Run

Windtorn House: Yuri Windtorn; Bonohild Windtorn; Amifar Windtorn (Involved in the quest involving Water Zombies); Cat
 * Worm Cultist (During Quest) - tried to kill Amifar;
 * NOTE: Or Else;
 * Gullveig - Lost Prospect Mine;
 * - Densorr (father) -> Used to make her Tea


 * J'darzi: Baandari Peddler - sells the tea. ("White Moon")


 * Zombies: In Riften;
 * Centurion: There are FIVE soldiers in Riften. The rest? Went after the Giant.


 * Homeless Citizen: "Hah. I saw a cow get kicked into a barn"


 * Squirrel;
 * Zombie (41);
 * Guridda's Stables: Guridda Meadblood;
 * Zombie: Tried to bite a horse;
 * "Eh, have you ever fought a starving bear with a scat rake? No? In comparison, zombies are like Sweet rolls. Get on with ya."
 * Meadblood Home: Eisfid; Elisgunne; Zombie: Had a lump of pig iron;
 * Morald Meadblood (Stablemaster); Soralfa Meadblood (Stablemaster)
 * Scorched Hammer Smithy: Sirilu Tharam; (Zombie - had a Salmon;
 * Gulhreig -- > Level 41. Anchorite Garmar; Summons Drowned Zombie, a form of Zombie;
 * N: Warning - Docks Unsafe


 * Vaereid: (Fishing, right near where the Drowned Zombies appear): "The fish aren't biting anymore. I wonder what's scaring them off?"

Vilkon Battlewolf (?)
 * Andrin: Staff of Rime + 332 - + Wuuthrad shard
 * Captain Vari Warhammer: Worms: Dug in there; (Trolhetta?)
 * Q: To The King

Frostmoon Farmstead: Sergeant Jorald - interviewing/consoling Raerana Frostmoon
 * Q: Blood Upon the Soil
 * 16 Accounts of Madness, Volume II
 * Frirhild's Journal; Eislef's Journal; Rat; Treasure Trove (2nd Floor of Windmill]]
 * Hramdin Eversmiling - deceased farmhand; Note: Letter to Raerana
 * Nilyne's Journal; Rilyn Uvani
 * Convince Raerana that Bandits killed her, or tell her the truth.


 * Bandits: Located at Jenedusil's Claw (42)
 * Bandit Hunter; Bandit Rogue; Bandit Strongarm
 * Lorebook: Dwemer Inquiries Vol II; Cooking Fire

Ritual at the Dragonshrine:
 * Mareki; Harnald: (42) - Worm Slayer; Worm Adept
 * (40): Worm Cult Necromancer; Worm Cult Savage
 * QR: 137

Skald's Retreat: (41) Alldin; Knudikur; Revevild -- all asleep/unconscious
 * Engling: Ghost
 * Sage Odanna; Loremaster Brugar;
 * Hjelda
 * Sage Odanna: Sang song of Quagmire, and suddenly, Vaermina's realm appeared above the Retreat.
 * Book: Glimmering Book: (Quest Giver: Guard the Knowledge (Quest for Loremaster Bragur)
 * "Dreamers" - Nightmare Ice Reaver; Nightmare Savage;

--
 * Scout Jaga: Near Honrich Tower (?)

Avanchnzel: (40)
 * Swarming Dwarven Spider
 * Bluzent (??)
 * Dwarven Sphere;
 * Rat
 * Dwarven Centurion
 * Centipede
 * Boss: Thzallek Eft (Dwarven Centurion)

Skald's Retreat: (Again)
 * Nightmare Icereaver - (Note: silver Shards work well on this, meaning its undead)
 * Nightmare Ravager; Nightmare Butcher; Nightmare Savage;
 * Allding: "Hiding from Dominion" (his nightmare).
 * Yew; Skald (Generic Character)
 * Skald Library: Loremaster Bragur; Knudikur (Beat him up to get his attention); Cooking Fire;
 * Lorebook: The Wandering Skald is located in this sublocation
 * QR: (From Bragur): Skald's Ring + 133 (For the quest, Securing Knowledge)

Supernal Dreamers: name of Namira's followers.
 * "Spend their days tring to bring her nightmares to life".
 * Nightmare Tormentor:
 * Raevild Snowraven; Hjelda (Whiterun?)
 * Skald Manor: Maraamun: An idiot. (Bard) - Maraamun slept through the performance?
 * Refers to Vestige as a "Mead Demon".
 * Engling's Lute: Spell Item.


 * Nightmares: Classed in-game as SKELETONS. (Based on achievement progression for undead killer).


 * Nightcaller Gogrek: Boss of Supernal Dreamers in Skald's Retreat. (41)
 * QR: Engling: Gloves of the Lutepicker. + 266

Q: A Ritual in Smokefrost Peaks: 137

Frostheart House: The Rift:
 * Harnard; Branir Frostheart;

Fort Greenwall (Online): (42)
 * Bandit Hunter; Bandit Strongarm; Bandit Rogue;
 * Note: Wanted: The Chief; (On a tree, at the entrance to Fort)
 * Inside: (level 38): Bandit Hunter, Bandit Mender; Bandit Strongarm; Bandit Rogue; Rat (level 1)

Greenwall: "Garrison between Riften and Windhelm. Sacked by Akavir;
 * Suspicious Keg: Quest Item. (Q: Drink, Drink, and Be Merry)
 * LB: Dwemer Inquiries Vol I (- Lower stairwell, east of Skyshard;) Skyshard located here also.)
 * Boss: Uggurek the Vile: (Backed up by a Bandit Mender who heals him.)
 * Combat Tips: Take out the healer first, as it will make killing the chief easier.


 * Q: Darva (?) - In Riften: Experimented with self-replenishing wine.
 * (Mrs Bedingfield?) - > (HUH??)) -
 * Talk to Housecarl Innarrek in Fighters Guildhall.
 * Innarrek: got Greenwall Grunk> : QR: 127


 * Redguard on the Run: Ivarstead:
 * Akvid Gray-Sky: Speak to; (Varnedo): INTIMIDATE: OR BRIBE;
 * Netapatuu: Q: To Honrich Tower (Even if already completed story mission there).,


 * Varnedo: Bandit; Bandit Strongarm; Bandit Rogue (Level 40);


 * Nilwen (Bosmer vagrant): East of Pinepeak Cavern
 * Lockjaw: Q: Fierce Beasts of Ivarstead (level 40: Quest)
 * Lockjaw: Level 38 Skeever
 * Greatclaw (Bird?):
 * Imp Stool - located near here.


 * Cracktooth: "Goblin": QR: Cracktooth's Club + 263 . (Cracktooth is a Giant
 * Note: Throughout this quest, you have the option to turn her in for vagrancy. She is living in a hut outside Ivarstead;


 * Riften: Deadeye's Blade + 131 (For Redguard on the Run


 * Lost Prospect:


 * Svein: River of Names - help find peace for the families of victims taken by the Worm Cult
 * Squirrel; Zombie: Level 41;
 * Torchbugs; Spidersilk
 * Worm Cult Assassin; Worm Cult Savage; Worm Cult Necromancer;


 * Varryn Hloran; Adelsar; Hara-Na - save these people from Gullveig. (Was to be devoured)


 * "Peasant" ?


 * B: Mine Safety Regulations (Inside Lost Prospect Mine) - sublocation;
 * Gullveig: B: Ascendancy: Pathway to Lichdom


 * Gullveig: Turned himself into a lich - requires numerous souls, and Ysgramor's Aex.
 * "Even a shard of the mighty Wuuthraad is a potent artifact. My ancient axe still has power left in it.

Sinmur + Thallik: Lurk @ Trollhetta.


 * Battle with Sinmur: Weariness eventually made him stumble.
 * Why is Wuuthrad so powerful? Because HIS (Ysgramor's) weapon.
 * Slew legions of mighty foes - which increased its legend and its power. (grew with his own)
 * Gullveig: Could use small piece of Wuuthrad to suck souls out of innocents).


 * Skyshard: Located at the Exit of Lost Prospect Mine. QR: Viveka's Belt + 270

--Deliver these all to Riften (to the deceased's family)
 * River of Names: Signet Ring (Hadriss); Engraved Locket (??) Ianffast ? (spelling is wrong); Unsent Letter: Zakhal of Mara; Handkerchief: Svein


 * JUST north of Lost Prospect: Trolls (level 42); Bears; Butterfly; Blessed Thistle


 * Giant Camp (The Rift): (42)L: Giant; Longstride (Boss Giant); Thickpelt: Mammoth
 * Lorebook: The Lusty Argonian Maid Vol 1

River of Names:
 * Riften: Windtorn House: Vikkonn Windtorn -> Locket.
 * Mages Guildhall: Priest Zakhal: Flavia was his neice.
 * Hadriss: BLacksmith. Pria: His wife.
 * Thane Viri: Svein: Her brother.
 * QR: Helm of Riften + 135

Black-Briar Lodge (Online)
 * LB: Thenaphan's Mysteries of Mead: (Located behind the lodge)

Fort Fullhelm: Near Stonefalls
 * Sjarakki - tendered troops from Riften (?)
 * Pact Solider; Virvyn Tobor;

Thane's Manor: Domar; Hallfrida; Wolf (Alduin (Wolf))
 * Thane: Is an exiled thane. (Housecarl Thorulf)
 * Hallfrida: Thane's granddaughter
 * Jarl Angjord
 * Sirkidur: Guard.


 * Pass: Previously saw thousands of soldiers fight and die, either Dunmer or Nord; Raid on Riften??
 * Long before Red Mountain: Nedes invaded the Chimer (?) - using this pass?
 * Thousands died here -Dead -> SHOULD be fighting each other, however, the magic being used to raise the undead - makes them work together.
 * Bards College - Mentioned. BRIEFLY.
 * Saw fit to chronicle the Jarl's trip, the year Davon's Watch went under. (Taken by raid from Angjord).
 * Didnt go answer to Tribunal Ordinators... )the Pact couldnt have him in a prominent position, now they're allies).


 * The Jarls: Pulled down his statues in Windhelm and Riften.

Inside: N: Note from Gullveig
 * Thorulf: threatened to slit throut when mentioned what occured (?) (Not sure what written in notes).
 * Sirkidur: Slept with Doman -> Get key into Thorulf's room.
 * N: Arkay the Enemy (Both quest items).
 * Worm Cultist: Housecarl Thorulf


 * Bonebane: Thane's sword.
 * Blessed by Arkay

(Previously)
 * Fort Virak: Sent Necromancers into the Rift:
 * During the Battle of the Bones, Bonebane was used by the Thane to defeat the Necromancer's forces.
 * Statue built in THane's honour: cant be seen from the fort, but can be seen from Fort Virak. (Supposedly).
 * Location: Battle of the Bones Memorial (Non-marked location?)


 * Rabbit; Butterfly.

- Thorulf: Has a proposal? Hallfrida: Requires her daggers. QR: 337.


 * "Dark Elves defend. Nords Attack."
 * Most know Bonebane by sight. The defenders will rally behind it.

Q: The Thunder Breaks:
 * Lost 4 key guardposts to the onslaught of Undead Skeletons. -> Raise banner in each of them. : Stonefalls Gate, Stendarr's Ridge, Forelhost Slope, Black-briar Ridge,;
 * Hickory - located in fort.
 * Q: Radrase Alen (Deceased): : CRYPTS OF DRAGON PRIESTS. (Q: A Walk Above the Clouds)
 * N: Radrase Alen's Journal

"The Hero of Bal Foyen, Ash Mountain, and Elsewhere" (Description given to Vestige).
 * Sjarakki: Storage Shed set on fire.

(CYRODIIL)
 * Dreet-Wulm: Scribe to Grand Warlord Zimmeron. (1375 for Rank 2 in Alliance War).


 * In Cellar: Skeletal Archer; Skeletal Warrior; (42)
 * Boss: Falkyn Milkeye; (Also, Spider)


 * Thorulf: Raise Skeleton. QUEST OPTION: Can either deal with Thorulf, or save the Thane.
 * (Thane Unvald)
 * Past Forelhost: thane - daughter burned (??)


 * Thorulf: Gave unvald shard of Ysgramor previously (when perception first became muddled).
 * QR: Bonebane + 270

--- (Riften)
 * Thane Unvald Ironhand: (Thoralf) He's mine to deal with, and I will".
 * Vaglof Bitterblade - Drunkard?
 * She-Who-Gleams - Commoner (arrival of class-system).

LB: Rivers of Profit in Riften - located in Riften;

Broken Helm Hollow:
 * N: Yngrel's To Do List
 * Q: Diamond in the Root
 * N: Broken Helm Notes
 * Examin Skeletons.
 * Bear (42); Fish)


 * Servyna - Riften (?); Simple-level chest.
 * LB: Myths of Sheogorath, Volume I
 * Troll
 * Imp
 * Skullcrusher: Troll Boss.
 * Skyshard: Located east of the boss. (Lower east of map)

Chest: UNLOCKED (NO lockpicks required)>
 * Imp: Drops Thick Leather Scraps;

Forelhost (Online):
 * Sabre Cat (Online) (42).
 * Veldrana: Scout for Jorunn. -- Attacked by Sabre Cats.
 * Q: A Walk above the clouds quest marker.
 * Get kindling for Veldrana; Cats: Attacked CULTISTS>


 * Nordahl: (Deceased): NOT cat claws.
 * B: Practical Necromancy
 * Animal Hide; Animus Geode; Nightshade
 * TAKE COLD DAMAGE DURING QUEST.
 * Nordalh: "WHO DARES" ... Wanted Dragon Priest Masks.
 * (Eyes of the King).
 * Draugr: Spirit. Bound to ANimus geode; -- pulled from Aetherius whenever wish.
 * Builders: Left clues to password. (for the slaves used to build them). (Slaves too stupid to remember combinations)


 * Draugr Bane; Draugr Champion; Draugr Wight (Online); Spider; Draugr Overlord

Forelhost Peak (Sublocation): Vosis (Dragon Priest Boss)
 * OLD Nord Runes, NOT Dragon Speech, located at Forelhost

QR: Cloudkeeper's Cap + 540
 * AFter defeating Vosis, and exiting Forelhost, Centurion Andrin is located at the entrance, searching for Riften Guards
 * Captain Viveka - had previously led a Rift Guard Patrol up here.


 * Jolridda: Nimalten: Level 50 ?

Snapleg Cave (Online): Yew, Fox (Online); Mammoth located nearby entrance (as is Squirrel; Bear (level 40), and a "Ta" runestone


 * N: Slashed and Blood-Stained Note;
 * Ice Wraith (Online)
 * Bandit Rogue; Bandit Hunter (38); Bandit Strongarm;
 * Boss: Frostmaiden Apa;

*Butterfly: Butterfly Wing (Alchemy Ingredient as of launch of

Riften:
 * Seryna: The Withered Tree (Riften)
 * Mentions being a Fence (Online), even though they are not one. (Trivia)
 * "Payment is found in the Fighters Guild Graveyard behind the Riften Fighters Guild
 * QR: 135.

Note: (Lion's Den): Missive to Alchemist.
 * Lion Guard Alchemist;
 * Note: Note to Lt. Stenric (Lieutenant Stenric)

Trolhetta: Q: Securing the Pass (?) - Persuade option ? Q: *Dead Soldier: Quest Giver: Names of the Fallen (Collect Amulets)
 * Pact Soldier: Some are level 38, some are level FOUR.
 * Centurion Andrin
 * Captain Viveka
 * Hallfrida; Vigrod Wraithbane; Holgunn; Valdam Andoren, etc (Added to page)
 * QR: 67
 * Worm Cult Mages: Guard Passages.
 * Worm Cult Thrall (43); Worm Cult Necromancer; Worm Cult Pyromancer
 * Worm Cult Savage.
 * Marcellus Bursio - Boss. (43)


 * Trolhetta Summit: Vigrod Wraithbane. QR: Jorunn's Commendation + 270

Final quest: Stomping Sinmur:
 * Cause damage to Sinmur, and split his soul from Thallik's.


 * Captain Viveka, Hallfrida, Centurion Andrin
 * Trolhetta: Chimer built this during the First Era as a Daedric Shrine. (Loading Screen)

In Summit itself, have help from the following characters:
 * Walks-in-Ash, Holgunn, King Jorunn, Valdam Andoren.


 * Hilo Veturius: Worm Cult.


 * Vigrod: To Jorunn. The worm cult are just pawns.
 * Masters: Reside in COLDHARBOUR.


 * Ancient Companion: Appears with Ysgramor once Sinmur has been completed.
 * QR: Mace of the Companions + 1 Skill Point + 270

Cyrodiil
(From Screenshot notes)

Western Elsweyr Gate: General Marenil's House (What do I have to do?) Nothing too hard. Start by bringing these munitions over to Zan at the siege range near the Eastern Elsweyr Gate. Use the Transistus Shrine to get there fast. (What if I don't need the training?) You should still head over to the Eastern Elsweyr Gate. To skip training, you need to talk to Grand Warlord Sorcalin over there. Q: Welcome to Cyrodiil
 * Nonde "The general likes his home tidy. If the books aren't lined up like soldiers on review, he makes me run laps around the house"
 * Elthras: "Siege weapons win wars, no matter what the generals tell you." (Shop: Siege Merchant).
 * Fangil: You look lost; probably need some training. I can help you out.

Eastern Elsweyr Gate General Marenil: Cyrodiil will belong to the Dominion. Soldiers like you will make it happen"


 * Note: Dominion Military Recruitment


 * Yancol: I find the wisdom of my ancestors soothes me on the eve of battle.
 * Runare: Greetings, warrior. I have mounts for sale, if you need one. Do not travel Cyrodiil on foot!" (View Stable).
 * Meranya: Have to keep practicing. There's a war on, you know"
 * Namriel: When I'm not terrified of dying. The job's pretty boring"
 * Maelen: "We are always willing to wield swords in the Dominion's cause, for the right pay, of course" (Store: Mercenary Merchant) - Cost: 1000 A/P
 * Lazami: "If you have need of swords, speak with Maelen. His word guides us". (Mercenary - Brigand)
 * Atalmo: "Talk to Maelen. He makes the deals around here". (Mercanary - Mage)
 * Eanor: "For speed on the battlefield, light armor is the best choice"! (Clothier)
 * Milion: "My wares are small but powerful. Don't risk battle without their protection!" (Magus)
 * Alande: "Light armor is for cowards who plan to run. Invest in heavy armor and you will never regret it." (Armorer)
 * Zenira: "This one offers weapons to fit every hand!" (Weaponsmith)
 * Thragnor: "Protection and speed - that's what my armor offers!" (Leatherworker)


 * Fireluin: "Run here, check on this, note down that - someday I'm going to stab Sorcalin with this quill"
 * (You dont like working for the Grand Warlord?) Oh, you noticed? How clever of you. No, I don't want to be here, safely tucked away far behind the front lines. I want to be out on the battlefields, earning glory or at least an exciting death.
 * (Then why are you here?) Sorcalin insisted. She apparently owes my father some old debt. I told her to just give me some gold and let me go fight. She said it was a debt of honor and I was staying with her. I've tried to sneak away but the guards keep dragging me back.
 * Garanel: "We'd better win this war, with all the crap I've had to haul for you soldiers".
 * Minal: "A swift stream yields the tastiest fish. Few know this, but Minal shares with you."
 * Nezashun: "This one honors you for your services to the Dominion, walker. Nezashun will soon join you on the battlefields."

(I have a delivery for you). "Ah, good! Arcarin promised them yesterday; we're always running low. I have been instructing new recruits on the use of siege weapons. Much ammunition is wasted. (QR: 750 AP. 130 G) Siege weapons are fascinating, yes? There is much to learn. There are several types, each very useful in its own way. To learn about rams and flaming oil, talk to Miniel by the tower. For trebuchets, catapults, and ballistae, talk to Firamo. (Can i use the weapons?) Of course, walker. The range is here for that. Spend some time with each weapon, firing at the targets we have set up. Talk to Firamo and Miniel, then return when you are done.
 * Zan: "Very flammable materials here. Watch your tail."

Miniel: "This ram doesn't want to move. The training grounds always get the worst epuipment". (Tell me about rams): "To knock down a castle door, a ram's your best bet. Deploy one, get enough people on it to push it up to the door, then stay with it until the door collapses". (What about flaming oil?) THere's a vat you can use atop the platform here. Use it as you would use any other siege waepon. Just don't pour it me on the ram, please. Ram: "Not right now, sorry. This one isn't working and we don't have any others here. Once you get out on the battlefields, you'll get plenty of chances to use rams."

(How do I get one?) "Grand Warlord Sorcalin has decreed that every new recruit recieve a limited version of our forward camps. Full versions can be obtained from siege merchants. But for now, others need to speak with you. QR: Limited Dominion Forward Camp + 200 AP + 130 G. (Quest: Siege Warfare)
 * Taralin: Greetings, soldier. You see beside me one of our army's forward camps. Placing these near a battle site will speed our warriors into the fight, often tipping the balance between victory and defeat".

Protector Arfire, Temple of Mnem.
 * Dominion Temple Guard, Dominion Mender

Protector Arfire: "Blasphemy! The Elder Scroll of Mnem has been stolen from our temple. I can tell you of the Elder Scrolls, but you will not feel their holy presence until our scroll returns. Perhaps you can help, once you complete your training". (If other alliance has stolen the scroll). (I'd like to learn more about them) "Every member of the Dominion should cherish the Elder Scrolls. Our sacred trust to protect them must be our primary focus. The Elder Scrolls are prophecies, in essence. But they are much more than that. (What else can you tell me about the scrolls themselves?) The scrolls contain record of all past and future events, but they cannot be read without a severe price - madness, blindness, even death. Many believe they were created by the Aedra, but why or when is unknown. (Why are the Elder Scrolls kept in temples?) The temples are holy places, created as housing for the scrolls, to honor and protect them. We built them upon the soil of Cyrodiil, close enough to the battlefields to bestow their blessings upon our troops. (I think that's all I need to know about the Elder Scrolls)

"Every Elder Scroll we hold grants power to all the soldiers of our alliance. This is another reason our enemies cannot be allowed to keep any of them.

"The Grand Warlord orders these attacks. Access to each scroll is blocked by a gate. To unlockm it, both castles protecting it must be taken away from the alliance that holds the scroll. Once the castles are captured, the way to the temple is open. (What then?)
 * The Elder Scroll must be taken from its temple and brought to one of our six original castles. Once there, it must be placed upon a scroll pedestal. Needless to say, capturing an Elder Scroll requires the cooperation of many soldiers.

"Books in this temple contain information about the scrolls, if you wish to know more. When you are done, go speak with Grand Warlord Sorcalin. Any thing else you need to know about the war, she can tell you."


 * Note: Progress Inquiry.
 * Note: Letter to Grand Warlord Sorcalin.

Grand Warlord Sorcalin: "You are near the end of your training, soldier. We have yet to explain the tactics used to capture the enemy's castles and resources". (How do we do that?) Defenders must be overcome and our banner must be raised on the flagpole. For castles, we must breach walls or sunder gates to reach the heart of the enemy stronghold. All easier said than done, as you will see. (What do we get from doing this?) We are the only alliance fit to rule Cyrodiil. Taking the enemy's castles and resources is the way to prove this. Your participation in these actions enables you to acquire equipment and weapons from Dominion siege merchants. (Is there anything else I need to know?) I determine the goals of the Dominion Army in Cyrodiil. Vilya carries my orders to General Thoron and General Atahba, who post them on the mission boards. Speak with General Thoron to learn more. ---

Below are notes taken from Console. --
 * QR: (Introduction quest for Alliance war) = 750 Alliance Points + 302
 * Pact Recruitment - Note. (Near General Braning
 * Lirtis: (Siege Weapons Quest) QR: 200 AP + 302 G
 * Q: Reporting for Duty (Pact);
 * Temple of Chim:
 * Books: Effects of the Elder Scrolls; An Accounting of the Elder Scrolls; A Plea for the Elder Scrolls; The Order of the Ancestor Moth
 * Pact Honor Guard; Pact Mender; Pact Guard;


 * North Morrowind: Sergeant Nashyn; Marvor Randas'; Dreed; General Dar-Liurz; General Jeggord;
 * N: Chastisement from Zimmeron; Note: A Warning from Zimmeron

--
 * Fertius Falto: Looking for Donus Falto (Vlastarus Quest - Out for a Walk)
 * Krodak: Quest: The Shurgate Job
 * Regret: Cropsford
 * The Silver Flute - Halion (Chorrol
 * Quickwater Cave: -- VR 14: Blackwater Brigand; Blackwater Deadeye;

Cheydinhal: (At the shrine, Imperial Soldiers lie in wait to ambush. Kill them, and return to Herius)
 * Rebel Nightblade; Rebel Sergeant; Hilio Attius; Horonna Caretaker; Vyctoria Girien: Q: The Burned Estate;
 * Shadowed Path: Located in estate nearby Cheydinhal;
 * Atronachs there;
 * Q: Keepsake: (family heirloom): Sylvian Herius;
 * Kirandas Falto: QR: 347 (Previous quest ?)
 * Sylvian: Important for many of the quests in Cheydinhal; Interested in helping the Rebels take Cheydinhal from the Imperials (and was the first to stand up against them)
 * The Rebels: stood up against them, after Donus went missing (?)
 * Fluvius Macer (Brewer); Vita Macer (Merchant)
 * Brielus Colus;
 * VR 14: Imperial Archer; Imperial War Mage; Imperial Sergeant; Imperial Legionary (At Cathedral in Cheydinhal);
 * Keepsake - located in the Cheydinhal Cathedral;
 * Skyshard: Located inside the Cathedral
 * Nemesianus Caepania and Cloelia Caepania - Both are found arguing inside the Cathedral. (they are safe, however, as the Imperials will only attack newcomers and those actively rebeling);
 * Locundus Arius; Solano Axius; Sigilius Claus; Graea Caledonia;
 * Sylvania: 341 ;
 * Q: Bloodied Waters: Attack Imperial Archers (QR: 341)
 * Q: A Debt Come Due: Kill the Imperial Lieutenant (QR 341) - This quest is a little bit more difficult, as he will always have backup and support from other Imperial Soldiers.
 * Q: Stacking the Odds: Give Herius' Orders to the Rebel Infiltrator hiding on the Imperial side of the river;
 * Q: For Piety's Sake: Go and take the Soldier's Petitions to a nearby shrine.


 * The Burned Estate: VR 14: Flame Atronach
 * Shadowed Path: Shadowed Path Defiler; Shadowed Path Quickblade;
 * Vyktoria: QR: 341


 * Q: Prisoners of War: Go to Graveyard and rescue some soldiers;
 * Julus Colus;
 * B: The Song of Pelinal, Volume 2: Located in Julus Colus's house, on the second floor. (Some imperial prisoners located there, also)
 * Eliana Barbatus: Located on second floor of Julus Colus' House -- she has a Captured Legionary there.

---
 * Q: Ayleid Treasure (Located at Vahtacen
 * Donus Falto: The reason why Cheydinhal is rebelling;

Riverwatch:
 * Riverwatch Swordmaster; Riverwatch Quickblade (VR 14); (Mutiple of both); Absolen (Boss);
 * B: Welcome to New Aldmeri Irregulars


 * Landmark: Moffka's Lament;
 * Ghosts: Fallen Ravager; Fallen Sentinel;
 * N: Graveyard Research Notes


 * Culotte: Ayleid Ruin; Wraith; Zombie;


 * Cropsford: Bloody Hand Tribe; Bloody Hand Skirmisher;
 * Q: Regret (Bosekus Sun-Belly - QR: 323 G
 * Goblins - // CROWN POINT - Unmarked Location;
 * Lorene Menillet; Antias' House (Sublocation);
 * Cat (Lian)
 * Q: (Prefect Antias): relight Crown Point. Q: Crown Point)
 * Wood @ Bosekus' House;
 * Q: Securing Knowledge - Scaeva House (Flavia Scaeva;
 * B: Song of Pelinal, Vol. 4; Ilwen Skulreid -
 * Zenithar's Shrine: Pumkin;
 * Swift-Tail; Remius Balbus - Breton. (Wooing Scaevia)
 * Almeral Dralen;
 * Hisham; Azartah (Merchant)
 * Securing Knowledge: Bloody Hand Skirmisher; (Goblin).
 * Skyshard: Located UNDER a bridge nearby Cropsford.
 * Q: Aemilia Hadrianus: Goblin's Delight (Relates to Chef Amadour's pet Goblin, Zich.
 * Hisham: QR: 323 (Sands of Sentinel)

CYRODIIL:
 * Battle-leveled zones: Scaled for Below 160 C/Pts.
 * Chef Amadour: Goblins: Greatly misunderstood creatures.
 * Chef: From Daggerfall (Online);
 * Q: Goblin's Delight


 * Hisham: QR: 302 + 250 Alliance Points
 * Ulgra (?) - CROPSFORD: Goblins in Timberscar Hollow (Online): Q: Timberscar Troubles
 * N: Final Words (Near Baseekus) (Related Quest: Regret)


 * Prefect Anias: QR: 302 G + 250 AP
 * Q: (new): Offerings to Zenithar
 * Obtain offerings from various members of community who havent paid;
 * Shagol gro-Gukar; Lusius Asellio; (PERSUADE: Corn Offerings) Lorene Menillet; Bosekus Sun-Belly


 * Bosekus: Sithis Worship: INTIMIDATE: Otherwise - Shagol borrowed his axe, left it in forest.


 * QR: 250 A/P + 302 G

Goblins: Have over a dozen ways of cooking rat. (Loading Screen)
 * Bloody Hand Goblins (Quest): Cracked Wood Cave
 * Q: Seeds of Hope;
 * Bloody Hand Skirmisher; Bloody Hand Savage; Bloody Hand Hunter;
 * Nerric sterone: Stormhaven;
 * Nerric sterone: Stormhaven;
 * Wolf; Durzog (Online);
 * Mebs Runny-Eye: Bloody-Hand Goblin Boss.
 * Galatite Ore;
 * Traug Wolf-Breath -- guards the Skyshard in the cave.
 * Voidstone Ore (near the skyshard)
 * QR: 302 G + 250 A/P


 * Goblins: Buy off of food (??)
 * Hedoran Family: Killed by Bandits (?)
 * The Hedoran Estate:

Timberscar: Timberscar Hunter; Chief Three-Fang; Timberscar Savage;
 * N: Timberscar Frustration
 * Cooking Fire

The Hedoran Estate:
 * Gray Vipers:
 * Gray Viper Stalwart; Gray Viper Defiler; Gray Viper Mender; Gray Viper Charger
 * 250 AP / 302 G.

Ulfrgra: Q: Bloody Hand Spies!: Kill Bloody Hand Skirmisher lurking around the town. Ularus Fonteius (spelling?); Faustina Papus
 * Octavimus Bincal: Bincal House: marna Bincal
 * Q: 302 G
 * Q: Harvest Time: Collect 6 sacks of Produce; --> Shagog meant to.
 * Both Hisham and Octavimus Bincal were originally "just passing through". After doing some menial labour for (?) Questgiver, both decided to stay in Cropsford


 * (Undead in Culotte ? ) - Quest unknown (?)

Thieves Guild
(Note: everything in this section pertains to -start quest: speak to Quen in any Outlaws Refuge. (Prior to purchasing the DLC, Quen's voice can be heard in all Outlaw Refuges saying No, that's okay, I understand).

Quest: Partners in Crime -> Travel to eastmarch, and Windhelm (Online) Others (VR 16 listed on .:
 * Location: Fulstrom Homestead; (Quen: Manor Guards are members of the Windhelm Guard paid for by a very high ranking individual.
 * Looking to steal the Giovessan Skull
 * Enemies: Manor Guard
 * Hokmal (Fishing); Gorn; Vonlef; Baissar; Ragria; Larthulf; Rudagafa; Hrordulf; Emstagg; Beifja; Gullgarth
 * New Books: (76 in total, as listed by Eidetic Memory;
 * The Red Curse, Volume 1
 * The Five Points of the Star
 * Triumph of the Sep Holder
 * Investigator Vale: A Deadly Toll

Iron Wheel:
 * Chief Inspector Rhanbiq
 * Sahdabeh
 * Yumanam
 * Captain Brand

OPTIONS: Return the Skull or kill the remaining Iron Wheel Members. (Sahdabeh, Yumanam, and Cpt. Brand). Book: Authenticity of the Giovessen Skull (Located in Fulstrom Manor House)

Fulstrom Catacombs:
 * Walks-Softly (Thieves Guild Member)
 * Guard: "Basket full of spiders"
 * Draugr (Online):
 * Draugr Archer
 * Draugr Frost Mage
 * Draugr Footsoldier
 * Draugr Berserker
 * Draugr Knight
 * Giant Spider:
 * Crypt Dweller Drusilla - Boss Spider;
 * Spider Hatchling - Fully formed spiders. When attacked, they radiate spiders, much like a trap being activated.

Abah's Landing: (region: Hew's Bane)
 * Abah's Landing Guard


 * Tall Papa's Hoard
 * Thieves Den:
 * Note: Lady in the Cistern: Andarri's Theory
 * Zeira: Leader of the Thieves guild here.
 * Creatures In Abah's Landing:
 * Chicken
 * Dragon Frog
 * Sep Adder
 * Goat (Online); Camel; Cat (Online); Dog (Online); Ox; Rat (Online);

The Serpent and the Senche (Inn): Triumph of the Sep Adder can be found on the upper floor here;


 * Prince Hubulajad - first conquer of hew's bane;


 * Abah's Landing Merchant Lords, V. 6 - located near [Maxim Falvo]].
 * The Red Curse, Volume 1 - Located outside Bahrez's House

Sabileh: Quest: A Secret Shame; - Prince Hew - had a mad necromantic uncle, Magnifico Bahraha. -

Thieves Den: Abah's Landing Merchant Lords, V. 1.
 * Also, No Fuss, No Rush (located in front of the Moneylender, Norerama.

Quest: Plucking Fingers (Pickpocket in Deshaan) (Repeatable)


 * A Sailor's Pipe (repeatable quest) - obtain item of sentimentalvalue.

Plucking Fingers:
 * Steal 3 Entertainment items (from entertainers or private citizens)
 * OR Pickpocket 10 Treasures from citizens in region. (Abah's Landing; Deshaan; Shadowfen; Eastmarch;
 * Reward (If complete all): Large Laundered Shipment (Contains 10x 100G Treasure).
 * Counterfeit Pardon Edict (Removes 500G Bounty, and reduces Heat;
 * 235 G

Rigurt the Brash:
 * In charge of the party for Jorunn.

Abah's Landing:
 * Scorpion - just outside gates;

Other creatures in Hew's Bane:
 * Fellrunner;
 * Dragon Frog;
 * Skeever (VR 16)
 * Crocodile (Outside alternative entrance/exit at the Abandoned House.
 * Heron (Level 1)


 * Iron Wheel Archer; Iron Wheel Nightblade - enemies during quest with Zeira to find Velsa;
 * Silver-Claw

Sotha - A Cat in Velsa's Villa. Warehouse Itself:
 * Hidden passage from Velsa's Villa to Weaver's Storeroom, itself a part of the Warehouse. (Tresspass Area).
 * Characters in Warehouse Area: Olyn Nolan; Brughurug;
 * Torkming; Regine Vautri (Sp?); Hireling Guard; (Stink Apple - Item used to distract guards)
 * Thanelen Drad; Behshusaran; Dakhariri; Beexutl;


 * Wayrest Guard General Order 2247 (


 * Iszreena - warehouse supervisor of Torkming;

QR: Unidentified Bakhara's Hand Armor (Blue Rarity) + 235 G + 1 Skill Point.
 * To My Unknown Benefactor (Thieves Den)

Notes:
 * Kari's Hit List
 * Monsoon Celebrant's Foot-Pipe (Blue Rarity Stolen Item)

Quest: -Walks-Softly
 * The Long Game:

Location: The Dreamsnake (Ships (Online) _ Option: Eavesdrop, or sneak onto ship. (item: Captain's Dreamsnake's Log) Characters on ship: Cingulnya; Golmerea Severin; (In ship itself). On decks: Muglugd; Teriwen; Laurisac Zammes;
 * Captain Evani - ships captain;

Ventilias Proximus - Imperial working with Zulgukh;
 * Percius Loche: "The Diamond Thimble"


 * Thorn Gecko; Rabbit;
 * Kotu Gava Broodmother (Kotu Gava are a Giant Wasp Variant?)
 * Kotu Gava Spawn

Tava's Beak:
 * Drowned Dog Pirates:
 * Drowned Dog Archer
 * Drowned Dog Mender
 * Fleg's Note

No Shira Citadel: Notes: (Quest Related): Iron Wheel Precepts 15; Iron Wheel Precepts 21; Iron Wheel Precepts 38;
 * No Shira, No Good! (Note outside of citadel)
 * Iron Wheel;
 * Iron Wheel Ravager; iron Wheel Nightblade; Iron Wheel Sentry; Iron wheel Sentinel
 * Disguise (Online): Servant's disguise. (can previously be either bought or stolen)
 * Removed if seen by an Iron Wheel Sentry, however, are plentiful inside the citadel's walls;
 * Flare Traps: Traps that go off, causing significant damage;

Hew's Bane: Scorpion; Flax; Dwarven Ore; Maple; Iron Wheel HQ: --- Thazahrr Cartel: Brought Dar-Zish to Abah's landing; Dar-Zish "has 17 theories about who stole the dowry";
 * Rat:
 * Varel Falavel - Doorsman; has trouble sleeping, so takes sleeping tablets;
 * Zulgush: Into Skooma and slavery.
 * Captain Evani: With him;
 * Cosh's Documents: Quest Item; ADMINISTRATION: Rat;
 * Cosh: Seeking Magnifica Falora's Dowry;
 * Iron Wheel: "From Taneth, and "will go back there once they have sought the Dowry;"
 * Torchbugs (Online); Heron; Camel;

Thieves Den: Missing: Gordonkha the Shark and Lazy Murshez QR: Unidentified Bahraha's Curse Leg Armor + 1 Skill Point + 239 G. Notes:
 * note from Quen (A Double Life started); Note from Velsa (Master of Heists started); Note from Walks-Softly (Velmont Mansion: Shell Game started;)
 * scouting Report: The Hideaway (Note in Thieves Den)

-Lady Sulima: Contact at Abah's Landing;
 * Fa'ren-dal: "Claw-cutter" (master of Heists).
 * Quen's Father: Brought notices to Outlaws Refuges all throughout tamriel, regarding treasures that the Thieves Guild were seeking.

Velmont Mansion: (TRESSPASSING) -- BANISHED CELLS:
 * Anias Velmont
 * Percy Velmont;
 * Abah's Landing Merchant Lords, V. 4.
 * Courtyard: Edundor Perindor; Hireling guard; sirone Ascent; Tasisa; Fethis Drarara; Marayne Velmont;
 * Gallery: Thollebros;
 * Suites: (?)
 * Dog (Online);
 * Dragon Frog
 * Kitchen: Gluthob; Cat; Calvus Marcrina;
 * Family Quarters: Soran Velmont; Idradriel;
 * Pimsy: An Argonian "slave".
 * Quest Note: After going to the Courtyard, it is possible to fast travel to escape the guards.
 * QR: Unidentified Bahara's Curse Hand Armor + 239 G;
 * Glittering grotto: (Heist)
 * Steel Shrikes: (Steel Shrike Enforcer; Steel Shrike Pyromancer; Steel Shrike Ravager;
 * Banished Mage: "Winter's Reach" Attack.
 * Banished Royal Soldier: "Quick Strike"
 * Angata the Clannfear Handler: "Flare" Attack;

Maj al-Ragath - rewards vestige with daily Undaunted "random dungeon" rewards;
 * Rewards vary in XP from dungeon to dungeon. (13k xp for banished cells, 32k for Volenfell)
 * Undaunted and 4 time Rotmeth drinking champion at the Outside Inn;


 * Q: A Faded Flower (Velsa)
 * Jubilee Cake: Ache for Cake (Quest) - as 2 year anniversary of game. Limited time offer, free from the Crown Store;
 * Involves Chef Donolon, and tracking down ingredients; Hint: the ingredients can be ALL located next to him, no need to see a Grocer as the quest hint suggests;

- An unsuccessful venture after Argonian liberation from slavery. (Loading screen)
 * Onkobra Kwama Mine: (28)
 * Scrib (level 1); Kwama Scrib
 * Kwama Warrior (Online)
 * Kwama Worker (Online)
 * Kwama Overseer: boss Kwama warrior;
 * Incomplete Letter


 * Hatchling's Crown: Snake (level 1)

Deep Graves:
 * Parash: Always been Wisps here, but never this bad;
 * Q Objective: Rescue Travellers from the Wisps;
 * Frog
 * bezeer: Ancient Argonian; doesnt move;


 * Silent-Moss: Located near a standing stone; Dominion taken Murkwater, and the Shadowscales attempting to free the township;
 * Batar-Meej; Nurwisha; Radithax;
 * Q: Scales of Retribution

Q: Broken Apart. "Quote: "Anui-El's Clarity, have I lost the Fixed Center?" (Valrendil, once explained to him what his wife actually is.).
 * South of Deep Graves map marker: The Doors of Oblivion, Part 2. (Lorebook)
 * Next to the lorebook, a book marked Argonian Mating Rituals. (Both located in the area just outside Valrendil's Cave).
 * Completing the quest objective - get saved by Xijai-Teel. (+ 216G.)
 * Valrendil: A Stranger Uninvited quest.
 * "Alanya" - located inside Valrendil's cave. (Alanya was Valrendil's wife).
 * Wispmother assumed form of Valrendil's wife).
 * QUOTE: "Legends say you cannot destroy Wispmothers, just as you cannot destroy the moon and stars." Xijai-Teel.
 * "Ssaa" - Argonian phrase of sorts. (Used by Xijai)
 * Way to stop Wispmother - contain her in essence of "cursed souls who can never return to The Hist, as punishment for blasphemies against the Saxhleel.
 * Snake;
 * QR: 216 G. - speak to Valrendil, and try to get him to allow you to stop his "wife".
 * Speak to Valrendil. - Options: Persuade him to help stop Alanya, to save lives.
 * Alanya: Wispmother (Online),
 * Trapped Souls - Uninteractible spirits./wraiths (?)

Daedric Princes
(Add to Deities (Online) page. Interactions with Daedric Princes:
 * Molag Bal: main antagonist (duh)
 * Sheogorath:
 * Mages Guild questline
 * Southpoint: "Grip of Madness" quest
 * Other quests - Wabbajack appears in Bleakrock, via a different name.
 * Azura
 * Eyes of Azura quest:
 * Meridia:
 * Ayleid worship in Delodiil. (Fg questline?)
 * Mehrunes:
 * Firsthold

Existing Locations
Locations that should have existed at this time:
 * Gideon (Black Marsh) - 2920, vol. 1
 * Gilverdale (Valenwood) - 2920, vol. 2.
 * Caer Suvio (Cyrodiil) - 2920, vol. 3, vol. 5
 * Farrun (2920, vol 03 - First Seed)
 * Riverhold (2920, First Seed)
 * Lilmoth (2920, vol. 3)
 * Ald Erfoud (Morrowind) (2920, vol. 3)
 * Bodrum (Morrowind) (2920, vol. 3) - overlooks Pyrai River
 * Dwynnen (High Rock / Breton) (2920, vol. 3)
 * Hegathe (Hammerfell) - 2920, vol. 3)
 * Skywatch (Summerset Isles) - 2920, vol. 4)
 * Mir Corrup (Cyrodiil) - 2920, vol. 5)
 * Thurzo Fortress, Cyrodiil. - 2920, vol. 5
 * Kavas Rim Pass, Cyrodiil - 2920, vol. 5
 * (Ayleid known to have existed in 2920, according to volume 5 ("Second Seed")
 * Lake Coronati (Southern Morrowind)
 * Ald Iuval (Southern Morrowind - 2920, vol. 6)
 * Ald Malak (Southern Morrowind - 2920, vol. 6)
 * Bethal Gray - Cyrodiil. (In the Heartland)
 * Ald Umbeil, Tel Aruhn, Ald Lambasi, and Tel Mothrivra. (2920, vol. 6) - Coastline Fortresses.
 * Fervinthil (Morrowind) - Northwest of Ald Lambasi.  (2920, vol. 7)
 * Wroth Naga (Cyrodiil) - 2920, vol. 8
 * Dorsza Pass, Black Marsh (2920, vol. 8)
 * Phrygias, High Rock - 2920, vol. 9. -> Region in.
 * Dawnstar, Lilmoth, Rimmen, Greenheart, Daggerfall (2920, vol. 10)
 * Necrom (2920, vol. 11)
 * Senchal - earlier volumes, and 2920, vol. 11)
 * Dagoth Ur (Location) - (2920, vol. 11)
 * Gnisis (2920, vol. 11)
 * Mournhold - Destroyed in 2920, but was rebuilt.
 * Glenpoint (High Rock)  - First Era. (A History of Daggerfall)
 * Potansa - Far Eastern side of the Summerset Isles
 * Artaeum: "located south of the Moridunon village of Potansa and west of the mainland village of Runcibae."
 * Moridunon; Runcibae; Pontansa. (Fragment: On Artaeum)

Quick Links
{| class="wikitable collapsible2 collapsed" style="width:54%; margin-bottom:0px; margin-top:1px;" ! sab="1148"| Click to show Major Cities: Eagle Brook, Westtry (Online), Deleyn's Mill, Wyrd Tree, Hag Fen, Vale of the Guardians
 * - sab="1147"
 * - sab="1149"
 * sab="1150"|
 * sab="1150"|
 * Alikr: Sentinel, Kozanset, Bergama,
 * Auridon: know already ;)
 * Bal Foyen: Bal Foyen Dockyards, Dhalmora, Fort Zeren
 * Bangkorai: Evermore, Hallin's Stand, (Minor: Kerbol's Hollow, Murcien's Hamlet)
 * Craglorn: Dragonstar (Online), Belkarth, Elinhir (Also: Hel Ra Citadel; Dragonstar Arena;
 * Deshaan: Mournhold, Narsis, Shad Astula, Selfora, Tal'Deic Fortress
 * Eastmarch: Windhelm(Duh), Cragwallow, Lower Yorgrim, Wittestadr, Mistwatch (Online), Fort Amol (Online), Fort Morvunskar
 * Glenumbra: Daggerfall, Camlorn, Aldcroft, Crosswych,

Characters from "Beta Content"
(Links and names mainly)

(Find and remove once links are added on related location and/or Quest pages...
 * Arthor the Outcast
 * Canonreeve Valano
 * Eirdre Mavine
 * Mazgro gro-Larishak
 * Neomi Malyne
 * Nurisipa
 * Agli
 * Eryon
 * Tanval Indoril
 * Garyn Indoril
 * Ember Mage
 * Foot Soldier


 * Alyxe
 * Barukhgum
 * Sanaz-dro
 * Vimie
 * Xxthauaa
 * Xznotell
 * Zaag
 * Zabendan
 * Zahreh
 * Zajinni

Miscellaneous Note

 * Garggeel - Level 11 boss. --> Bone Colossus.
 * Risen Dead - Spawned enemies at same location. (Near Skywatch)

Daughter of Giants: ("Assauge Lyris's Solitude")
 * Dremora Kyngald (10)
 * Dremora Caitiff (level 10)
 * Gjalder (Ghost) - Lyris' father
 * Fighting Ragjar
 * Imperial Soldiers:
 * Gallinius
 * Varo
 * Medallus
 * Ancient Clannfear ("Resolve Lyris's Uncertainty")
 * Ogrim ("Resolve Lyris's Uncertainty")
 * "Manifestation of Terror" (Level 10)

Banishing the Banished - Group Quest - The Banished Cells
 * Keeper Cirion (Quest Giver)
 * Book: The Binding Stone
 * Manifesto of Kinlord Rilis XII -
 * 2nd Manifesto of Kinlord Rilis XII
 * Cell Haunter (14) - Enemy - Undead
 * Keeper Areldur
 * Banekin (Enemies) - (12)
 * Shadowrend (Online) (15) - Named Clannfear - miniboss.
 * Randomised drops: (Serum of Stamina, Minor Soul Gem, Maple Shield)
 * Angata the Clannfear Handler (14) - miniboss
 * Keeper Voranil
 * Skeletal Destroyer (14) - 3 gold, Serum of Stamina, Minor Soul Gem, Homespun Jerkin.
 * Keeper Imiril
 * Banished Sentinel (14)
 * "Search for Rilis' Binding Stone Prison"
 * "Kill the Daedra around Rilis' Binding Stone Prison
 * Clannfear - 14
 * High Kinlord Rilis (15)

Heritance targets: Most likely a highly placed agent, but no idea about her area of expertise.
 * Egranor - Queen's Eye.
 * Karulae - "rapid action planner"
 * Calanye - "their woman on the inside of the Fighters Guild
 * Helonel - "racial purity advisor". - behind several documented attacks on Bosmer and Khajiit.
 * Aranias - "Strange one. Haven't heard her name linked to any particular crime. Rumor is that she's a personal friend of Estre's.

Grahtwood
(After travelling to Grahtwood, before Haven:
 * Pondomir
 * Ranais - "This is madness. Why wasn't General Endare around to stop these pirates?
 * Ghaja's Fang
 * Curinwe - "This makes little sense. How could pirates capture the largest port on the Long Coast without a fight?
 * Angelenwen - "No matter what happens, we must honor our commitment to the Fighters Guild
 * Curled-Paw - "Pirates or note, I have wares to move. Schedules don't keep themselves."
 * Engaenir - "Look, I just want to do what's right. Anyone who wants to grab a pole can fish, but I won't turn over our catch for free."
 * Bilunna - "We're all tired, we're all frightened, and we're all hungry! I just want to make sure I get my fair share!"
 * Nelgorn - "I don't know why everyone's standing around. We don't fish? We won't eat!"



HAVEN: "In the Company of Wood Orcs Location
 * Hoarvor
 * Crocodile (17)

Entilla's Folly:
 * Bakhig's Journal Page 3
 * Bakhig's JOurnal Page 11
 * Bakhig's Journal Page 18

Items

 * Sentinel's Lash > 11 Damage; Level 3. Increase your power by 2 for 5 seconds.
 * TRAINING: Increase weapon skill line experience with this weapon type by 22%
 * "The Wailing Prison's jailers once used this soot-stained bow to keep unruly Soul Shriven in line"
 * Prophet's Recollection
 * Level 3. Value: 16. Adds 2 to Magicka Recovery
 * ARCANE: Increase Maximum Magicka by 12
 * "A signet ring the Prophet has carried with him since his days in the Moth Priest's library.

Cats and such

 * Nim (Cat)
 * Lucia (Cat)
 * Strongnose (Dog)


 * Exodus from Summerset (Book)
 * Deployment Plans (Book)
 * Enchanting Made Easy
 * Enigma of the Runestones (Enchanting)

(Random notes)
 * Dread Halcyon - Maomer Ship
 * Sky and Storm - Book located here. (Looks like a chant)
 * Lost and Dusty Journal - Temple of Mourning Springs, Uldor's Lair.
 * Teleport Scroll -> Exist in-game, but only during certain quests.
 * Cartnique (Ghost) -- Dark Knowledge
 * Quest branch: Help her, or do what Hermaeus Mora wants you to do. (Reward for second one is a dagger (Inducer's Scalpel),  85 gold, and watching the Khajiit get taken by the Daedric forces.
 * Bosmer healing remedy: "Torchbug Treacle". ("Glow Juice")
 * Sargent Filion - Was on the Little Alkosh ship in the Gold Fleet.
 * The Perils of Democracy
 * Apothecary's Ledger
 * Treaty of Khenarthi's Roost (Maomer and Khenarthi)
 * Reward: Queen's Own Cuirass (Queen's Own Navy)
 * Edhelorn (The Current Silvenar)
 * Sugar Jacket - Quest reward for speaking to Officer Lorrin in The Family Business
 * The Tempest Unleashed - Choice: Broadhead Marine or Dominion Wizard as assistant.
 * The Root of the Problem: Rootsplitter + 42 Gold. (Reward) - Skyshard near entrance
 * Cast Adrift: If helped Sargent find her squad:
 * Edhelas - Option to send to get Helsman's Wheel
 * Nestel - patch The Prowler's Leaks
 * Onglorn - Tracker (retrieve Sun-Tracker)


 * Cyrodiil:
 * Daggermaw Bat (50)
 * Drakelowe Keep
 * Soul Bound Drudge
 * Message to Jena (Cyrodiil Quest)
 * Miscellaneous Quests:
 * Scout Drakelowe Farm
 * Capture Fort Warden
 * Capture Drakelowe Mine
 * The Elder Scroll of Mnem (Quest)
 * Black Dagger Deadeye
 * Sejanus Outpost
 * Elder Scrolls Temples:
 * An Accounting of the Scrolls
 * The Order of the Ancestor Moth
 * A Plea for the Elder Scrolls
 * Effects of the Elder Scrolls
 * Dominion Military Recruitment (Near General Marenil
 * Characters:
 * Fangil (Western Elsweyr Gate)
 * Yancol
 * Runare
 * Meranya
 * Namriel
 * Maelen
 * Lazami (Mercenary)
 * Atalmo (Mercenary)
 * Eanor
 * Milion
 * Alande
 * Zenira
 * Thrangor
 * Fireluin
 * Garanel
 * Minal
 * Nezashun
 * Zan (Quest Reward: 750 AP; 130 G
 * Firamo
 * Miniel
 * Taralin
 * Protector Arfire
 * Arcarin
 * Progress Inquiry - near Grand Lord Sorcalin
 * Letter to Grand Warlord Sorcalin
 * Aldmeri Scouting Efforts
 * Bounty Order from Sorcalin (Next to General Thoron)
 * War Reports (Next to Genearl Atahba
 * Wuunding and Tumult (2 Handed Skillbook)
 * Memory Stone of Makela, Pt. 1
 * Daedra Dossier: Cold-Flame Atronach
 * Vindication for the Dragon Break
 * Ahzidal's Descent
 * Articles of Sakkr-al-Behr
 * The Ivory Lord: A Hero Born, V. 1

Hendil's House (Phaer) -> Hendil's Journal (Part of the quest, The First Patient)
 * Simply Misplaced - Level 15 Quest. (Mages Guild)

Phaer Catacombs
 * Letter from Lenwe
 * Letter from Minique
 * Tancano's Journal (Inside Inner Chamber)


 * The First Patient -> Option to Kill Hendil or to let Hendil live.
 * Plaguetender's Staff + 212
 * Glister Vale -> Tower of the Vale.  (The Depths of Madness (Quest) - Use of Teleportation Scrolls again.
 * The Experiment
 * Royal Decree
 * Netches! Netches! All Around!

Quest Rewards:
(Mixed)
 * Scamp-Binder's Shoulders - Gaireth. Light Armor. Shoulders. 46. 15. 21. Adds 7 Max Magicka. Divines: Increase Mundus Stone Effects by 5%. The Runes sewn into this mantle would be sufficient to frighten any of the lower orders of Daedra.
 * Despot's Shoulderplates - Elanwe. Shoulders. HA. 75. 16. 21. Adds 11 Max Health. STURDY: 24% chance to avoid decay when defeated. "Forged at the height of Highlord Rilis the XII's reign, the sigil of the house is subtly worked into these shoulderplates.
 * Collector's Coinblade
 * Blood Groove (Blood Hunt)  - Sabonn- Axe (One-Handed). Rarity: Green. 52 Damage. Level 23. 26 Value. Deals 10 Magic Damage and recover 4 health. CHARGED: Increases enchantment charges by 19%. "This axe has dozens of tiny notches along the halt. A pair of vangs are fastened tightly to the grip." (+245 - QR)
 * Scented Leathers - Ninglenel. Chest. (Light Armor). 66 / 19 / 28. Adds 51 Max Health. INFUSED: Increase Armor Enchantment by 11%

Armor: Weapons:
 * Aldimion's Amulet
 * Quartermaster's Secret
 * Keeneye Belt
 * Riverwalker Boots
 * Chausses of the Spider Slayer
 * Blessing of the Keepers
 * Anchorstone Amulet
 * Queen's Own Cuirass
 * First Mate's Leathers
 * Mother Lightning's Spur
 * The Laughing Blade
 * Traitor's Flame
 * Sailor's Hatchet


 * "Circus of Cheerful Slaughter"
 * "ROVE THE GAUNTLET" - Daedric alphabet translation in SI. ??
 * Prince Maleel al-Akir -> Used by Sheogorath.
 * Pact Marksman; Soldier; Pyromancer; Infantry -> Level 23.
 * General Normail; Eyes-of-Steel; Jorunn the Skald King.
 * Dominion Troops -> Infantry, etc.
 * Captain Odrath; Razum-dar; Queen Ayrenn.
 * ULFSILD: Shalidor's Wife.
 * Covenant: Infantry, Marksman. King Gorag gro-Orsinium.; High King Fahara'jad.
 * Mane Akkhuz-ri -> Captured in quest "Retaking the Pass. (Drisden Pass)
 * Withered Hand - Faction in Greenshade?
 * Tharns: "Have a storied history of advising kings and emporers that can be traced back to the first Era." (Quoe from Abnur Tharn).
 * Veraxia Tharn ?
 * Durcorach and Leovic -> Longhouse Dynasty ?

Random notes from old notebook:
 * Commodore Elpion
 * Captain Henriel
 * Juranda-ra -> Clan-mother
 * Cinder-Tail's Senche Tigers
 * "ja-Kha'jay -> where all fates are bound
 * Juranda-ra's House --> Laughing Moons Ledger
 * Afeh, Marapa, Gobani -- Senche-Tigers in Laughing Moons (KR)
 * Radusha
 * Inspector Tarma; Haldoril
 * Sergeant Firion - part of Little Alkosh (ship) - Cast Adrift (Quest)
 * Torchbug Treacle -> Bosmer healing remedy. AKA "glow juice"
 * Spleen-Shanker - Mistel's Weapons
 * Azbi-ra - The Family Business (Quest)
 * Zaban-ma
 * Ambassador Ulondil
 * Headwoman Harrani
 * Crosstree Bandits ?
 * Officer Thorin (Thalmor)
 * Your Silver Fur (note in Thalmor Embassy)
 * Apothecary's Ledger (Note)
 * Unwelcome Visitors (Note)
 * The Perils of Democracy - option: Ulodil Lives. Ulodil dies
 * Dark Knowledge -> Give tomes or destroy tomes.
 * Inducer's Scalpel (Quest Reward)
 * Sugar Jacket -> QR The Family Business
 * Queen's Own Navy -> Faction
 * The Tempest Unleashed (Q) - Option to have either Dominion Wizard or Broadhead Marine
 * Sea Viper Duelist (Level 5)
 * Storm-Slave -> bound Storm Atronach. - boss
 * The Tempest Unleashed (QR) -> Storm-Slave's Razor + 122 Gold ->
 * The Root of the Problem -> QR Rootsplitter + 42
 * The Prowler -> Do quests first
 * "Pride of the Long Coast
 * (Cast Adrift Quest done first)>
 * Edhelas -> send for Helmsman's Wheel
 * Nestel -> past Prowler's leaks
 * Onglorn -> Tracker. recover "Sun-tracker"
 * Mestengwe
 * Suhr; Virkvild -> Deceased Prowler crew.
 * Uldor -> Freed once Mourning Stone freed.
 * powerful Maomer wizard.  (Tears of the Two Moons)
 * QR -> Mourning Bow + 170 Gold
 * Rid-Thar's Solace -> Savager's Torn Note located here.
 * Hazak's Lair - No Reason to Worry Note)
 * also, QUEST: Moon-Sugar Mendicament
 * Aelif - from Dune originally.
 * New Life Festival ?
 * "Xuth" - curse-word
 * TO become Altmeri Ruler: 88 days of liturgical chanting; 3,555 days studying ALtmeri Customs and Ceremoniarchy.
 * Corruption Stones -> QR - Priestess Langwe - Monastic Slippers + 114 Gold
 * Toothmaul Gully -> Pirondil (The Toothmaul Ploy (9)
 * Verses of the Illuminated - Toothmaul
 * Byz - peaceful Goblin
 * Nelanya - Heritance?
 * Notes/Books in Toothmaul:
 * Altmeri Overseer's Journal
 * Inventory (Confidential)
 * Silver Crawdad Surprise
 * The Toothmaul Contract
 * Chief Koth
 * Nelanya's Retreat (Sublocation)
 * OPTION: Kill Koth or let him live. Further option -> Kill Nelanya or let her live.
 * QR: Battered Bear Trap
 * First Auridon Marines - Enslave Goblins
 * Canonreeve Malanie - Mathiisen
 * Condalin - Forgemaster
 * Zurka - originally from Dune.
 * Forbidden Research Notes - Meromo's Tower
 * Shattered Grove (location) :
 * Silent Village - QR 130 Gold
 * A Village Awakened (Follows previous quest) - OPTION : Meromo lives or died.
 * QR: Binder's Robe + 130 Gold.
 * Anenwen - meromo left them all to die.
 * Enormous Bear - ?
 * Shattered Grove - Sub-location: Halino's House; Pinande's House
 * Western Elsweyr Gate
 * Vigil Tower
 * Del's Claim: (Location) Our Dupes, the Sea Elves
 * Repentant Son Quest started. (Read "Bloody Journal)
 * Silsailen
 * Canonreeve Valano
 * Elenwen - daughter of Valano
 * Hanilan - First Auridon Marines ("Silsailen Rescue"; Real Marines
 * Following Quest -> Teldur's End QR Traitor's Flame + 93 Gold
 * Valano Manor -> Quest option -> Front entrance or use Smuggler's Tunnel
 * Teldur's Journal and Gilded Letter located here.
 * Canonreeve Valano -> Level 5
 * Auridon Marine (NOT "First") - appear at Valano Manor after Teldur's End completed
 * Eyes of the Queen (appare after Teldur's End)
 * Eastshore Islets Camp -- "Death's Wind" Station.
 * Endaraste - horse: Whinnie
 * Q - Plague of Phaer
 * Ondil (Location) - Q Long Lost Lore - Bloodthrall (level 7)
 * Aluvus - Level 8 Vampire. (Ondil's "Boss")
 * The First Patient - 106 Gold
 * Hendil's Journal - Hendil's House (Phaer)
 * Mercenary Bunkhouse -> Mercenary Uniform
 * Phaer Catacombs
 * Letter from Lenwe
 * Letter from Minique
 * Tancano's Journal (Inner CHamber)
 * QR -> Plaguetender's Staff + 212 Gold.
 * Bera Moorsmith - QUEST: Go to Elden Root (Start: The Dangerous Past)
 * Tower of the Vale -> Built for Kinlady Tuinden's immediate family
 * Glistervale (location where above is situated)
 * Note: The Experiment located here.
 * Eminelya - Quest giver: Depths of Madness (8)
 * Teleportation Scrolls - given by Eminelya.
 * Sanessalmo (Enemy)
 * Lanitaale:
 * Minantille: MInantille's Rage;  - "was a great general once, but was stripped of her command.
 * "Very disgraced general overcomes her anger? Very uplifting" (Once complete "Minantille's Rage")
 * Merion: Merion's Bliss
 * Malovent Spirit (Merion's "Love"). - Spore Potion Recipe - Quest Item.
 * Gleamcap Spores; Lavendercap Mushrooms; Bloodcrown Spores
 * Imp (5)
 * Giant Bat (5)
 * "Merion finally finds love. As a slave".
 * "True love denied? How interesting"
 * Nuulehte's Despair
 * Flame Atronach (Online) -- FLYING creature??
 * Drop: Elemental Essence

Item Sets
Permalink: AMA question regarding item sets We typically introduce new crafted sets alongside new overland content and plan to continue 

to try to do so to keep the crafting options fresh.)

Zones:

(Note: These item sets are not necessarily restricted to just these zones). DLC:
 * 1) Alik'r Desert (Online)
 * 2) Order of Diagna Set (Set) - Heavy Armor Set
 * 3) Robes of the Withered Hand (Light Armor)
 * 4) Sword-Singers Set (Medium Armor)
 * 5) Auridon
 * 6) Armor of the Veiled Heritance Armor of Rage - Heavy Armor
 * 7) Queen's Elegance - Light Armor --> Elegance Set (Orignally not just Auridon)
 * 8) Twin Sisters - Medium Armor
 * 9) Bangkorai
 * 10) Seventh Legion Brute (The Brute ??)
 * 11) Spriggan's Thorns
 * 12) Vampire Lord
 * 13) Coldharbour
 * 14) Meridia's Blessed Armor - Heavy Armor Set. (When blocking an attack, a 33% chance to blind the attacker, causing them to miss all attacks for 5 seconds. Can occur once every 10 seconds)
 * 15) Prisoner's Rags - Light Armor Set (Sprinting costs less)
 * 16) Stygian - Medium Armor Set (Spells do more damage when sneaking/invisible)
 * 17) Craglorn
 * 18) The Way of Air - Medium Armor
 * 19) The Way of Fire (Way of the Fire?) - Heavy Armor
 * 20) The Way of Martial Knowledge - Light Armor
 * 21) Deshaan
 * 22) Mother's Sorrow - ??
 * 23) Night Mother's Embrace - ??
 * 24) Plague Doctor - ??
 * 25) Eastmarch
 * 26) Akaviri Dragonguard - Heavy Armor.
 * 27) Fiord's Legacy Set - Medium Armor Set
 * 28) Stendarr's Embrace - Light Armor Set
 * 29) Glenumbra
 * 30) Bloodthorn's Touch - Light Armor
 * 31) Hide of the Werewolf - Medium Armor
 * 32) Wyrd Tree's Blessing (Before - this was Lord's Mail (Online))
 * 33) Grahtwood
 * 34) Beekeeper's Gear - Heavy Armor Set
 * 35) Shadow Dancer's Raiment - Light Armor Set
 * 36) Wilderqueen's Arch (previously Kyne's Flight )
 * 37) Greenshade
 * 38) Green Pact?? - Heavy Armor
 * 39) Ranger's Gait - Medium Armor Set
 * 40) Syrabane's Grip - Light Armor Set
 * 41) Malabal Tor
 * 42) Salvation ?? (Savior's Hide (Online)) - Medium Armor set
 * 43) Spinner's Garments ??
 * 44) Thunderbug's Carapace
 * 45) Reaper's March
 * 46) Skirmisher's Bite - known to drop in Sanctum Ophidia (Craglorn) sometimes
 * 47) Skooma Smuggler - ??
 * 48) Soulshine - Heavy Armor Set
 * 49) Rivenspire
 * 50) Darkstride - Medium Armor
 * 51) Necropotence - Light Armor
 * 52) Shadowfen
 * 53) Hatchling's Shell - Armor of the Construct - Heavy Armor Set
 * 54) Robes of Onslaught - (Now "Robes of the Hist"??) - Light Armor Set
 * 55) Swamp Raider -- Was (Toxic Defiance) ?? - Medium Armour Set
 * 56) Stonefalls
 * 57) Coat of the Red Mountain - Medium Armor
 * 58) Shalk Exoskeleton ?? - Heavy Armor Set
 * 59) Silks of the Sun - Light armor
 * 60) Stormhaven
 * 61) Dreamer's Mantle - Light Armor
 * 62) Nightshade - now Night Terror
 * 63) Storm Knight's Plate - (AKA Storm Knight or Storm Knight's Fury)
 * 64) The Rift
 * 65) Draugr's Heritage - (Heavy Armor/Weapons Set)
 * 66) Witchman Armor - Medium Armor Set
 * 67) Ysgramor's Birthright
 * Wrothgar
 * Briarheart
 * Mark of the Pariah
 * Trinimac's Valor
 * Imperial City (Online) :
 * Hew's Bane:
 * Bahraha's Curse
 * Syvarra's Scales
 * Gold Coast:
 * Flanking Strategist
 * Hide of Morihaus
 * Sithis' Touch
 * Sithis' Touch

List of PVP/Alliance War Sets:
 * 1) Affliction ("Afflicted Pauldrons" etc)
 * 2) Alessian Order Set (e.g. "Alessian Gloves",
 * 3) Almalexia's Mercy: with 5 items: (Almalexia's Mercy) 20% chance when taking damage to heal allies within 7 meters for 28-2429. This effect has a cooldown of 3 seconds.
 * 4) Breeches of Almalexia's Mercy; Epaulets of Almalexia's Mercy; etc. 10 - 140
 * 5) The Arch-Mage - Fully charged heavy attacks restore magicka (5 items)
 * 6) Bastion of the Heartland -
 * 7) Beckoning Steel
 * 8) Buffer of the Swift
 * 9) Crest of Cyrodiil
 * 10) Curse Eater
 * 11) Desert Rose
 * 12) Elf Bane
 * 13) Fasalla's Guide
 * 14) Hawk's Eye
 * 15) The Juggernaut
 * 16) Kyne's Kiss
 * 17) Leki's Focus
 * 18) Light of Cyrodiil
 * 19) Marksman's Crest
 * 20) The Morag Tong
 * 21) Ravager (The Ravager?)
 * 22) Robes of Alteration Mastery
 * 23) Sentry
 * 24) Shadow Walker
 * 25) Shield of the Valiant
 * 26) Vicious Death
 * 27) Ward of Cyrodiil
 * 28) Warrior's Fury

Tel Var Sets: 


 * 1) Black Rose Set 5 items: (Black Rose) Increases the Magicka and Stamina restoration benefit from the Constitution Passive ability by 40% and increases Weapon and Spell Damage by 1-154.
 * 2) Galerion's Revenge 5 items: (Galerion's Revenge) When you hit an enemy with a Light or Heavy Attack you put a Mark of Revenge on them for 15 seconds. After stacking 6 Marks on a target they will detonate for 72-6207 Magic Damage.
 * 3) Imperial Physique 5 items: (Imperial Physique) While you are in Imperial City, you tap into the power of the Tel Var Stones you are carrying, increasing your Health, Magicka and Stamina by 12-1032. While you have a 4x Tel Var Stone multiplier this effect is increased by 600%.
 * 4) Meritorious Service: 5 items: (Meritorious Service) When you cast a Support ability, up to 4 nearby allies gain 35-3010 Physical and Spell Resistance for 2 minutes.
 * 5) Phoenix 5 items: (Phoenix) When you die, instead become immune to all negative effects and healing for 3 seconds. When the effect ends, you heal yourself for 200-17200 and explode for 125-10749 Flame Damage. This effect has a cooldown of 10 minutes.
 * 6) Powerful Assault: 5 items: (Powerful Assault) When you cast an Assault ability, up to 4 nearby allies gain 14-164 Weapon and Spell Damage for 15 seconds.
 * 7) Reactive Armor: 5 items: (Reactive Armor) While affected by Stun, Immobilize, Fear, Knockdown or Disorient effects, damage you take is reduced by 35%.
 * 8) Shield Breaker: 5 items: (Shield Breaker) Your light and heavy attacks deal 25-2150 irresistible damage against enemy players with a Damage Shield.
 * 9) Thews of the Harbinger: 5 items: (Thews of the Harbinger) When you successfully block a direct damage attack, you deal damage to your attacker equal to 4% of your current Health. Current value: 564 Physical Damage
 * 10) Vicecanon of Venom: 5 items: (Deadly Venom) Your Critical Hits from Crouch inject a leeching poison that deals 192-16880 Poison Damage over 15 seconds and heals you for the damage done.


 * Added in Update 11:
 * Aspect of Mazzatun, Amberplasm, and Heem-Jas' Retribution (Location: Ruins of Mazzatun)
 * Three new sets are available from the Cradle of Shadows dungeon: Hand of Mephala, Gossamer, and Widowmaker.

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