Board Thread:Lore Discussion/@comment-71.61.178.23-20130722105712/@comment-67.171.74.199-20140713010408

Sorry, guys! I've sort of abandoned you there. I have a rather shoddy excuse about having other projects lately (and I do, in fact, have several projects about) but still.

Having been out and about, I've determined that the weapons skill trees might benefit from being arranged more like Morrowind's - I've been told it makes more sense and improves immersion by a few people. You see, one-handed weapons versus two-handed weapons, or especially bladed versus blunt weapons, are not monoliths. The same skill should not be used to become better with a mace and a dagger; furthermore, the same skill should not be used to become better with a dagger and a claymore.

Also! Sheogorath has visited upon me a quest idea.

The people of a village are trying to prevent the most successful fellow in town from marrying a girl who has depression, because they consider her dangerously mad and worry that if she has a drop deep enough for her to consider suicide, she will take their successful golden boy with her. You can seek Aedric (Mara) or Daedric (Sheogorath) help with this to try to keep the couple together. Or you can side with the villagers and push them apart, because sometimes you just want to roleplay a character who's sort of bigoted, unkind, and/or unintelligent. I don't know if anybody actually does want to roleplay such characters, but just in case they do, and for the sake of freedom of choice in games, I am adding this option.

Of course, the fun part comes when you ask Sheogorath if he'll help. The fun part always starts with Sheogorath.

If you choose to ask him, of course - which you might not - but his way is probably more fun.

So you go and talk to Sheogorath, and you ask him if he'll help with the wedding and all, since the girl has been called mad and does have some problems to conquer in what could be considered that arena, and so it's sort of his domain, and he goes "Yes, I know of that girl. Mad she is, in her own way, but I've never had to help her much before." You can ask him what the heckie he's talking about, and he will say, "Oh, those who are very mad often need a little nudge, the sort a mortal could never give, so that their madness doesn't, well, drive them mad. *he giggles* There's nothing wrong at all with seeing dancing mushroom women in tiny metal outfits! Nothing at all. But when you begin to think that real people are your mushroom princesses and try to do something about it...well, let's just say, there's a reason I take my mad mortals off to my nice, bright Isles instead of leaving them with my brothers and sisters. I wouldn't cure anyone, oh no; but I can help them live with their madness, shelter them from things that would cause them pain, without telling them that it's wrong to feel that way. *he pauses* Oh, dear, I'm feeling positively lucid! Pass me that wine, would you dear? My preferred state is somewhere between functional and utterly loopy." (This may be my attempt to make Sheogorath's presentation in-game less...iffy. Maybe. Probably.) You can then press him for an answer on the point of whether he will help. He will answer "Oh, you're so impatient! Yes, yes, all right. I'll help you rescue my delightfully and happily mad lady from a sad and loveless state. I wouldn't say I care for love - that's such a mortal thing, alas - but my followers tell me it's fun! That sounds good, doesn't it?" You can then thank him or ask him what he will do to help. If you thank him and leave, when you return to the village you will find that two of the chickens belonging to a farmer who disapproved of the marriage have been turned into sweetrolls, and the villagers will subside. However, if you ask him how he'll help, things will be far more fun.

He will say "Ugh, such a hurry! I was going to do something simple, but you're giving me so much trouble! No, I think I'll do something interesting, so at least I'll be amused. How about this? I give you some cheese, and you go fix it yourself. Cheese is very good for you, you know. Delicious, too. Take this. You'll find it useful!" He will give you a unique food item called Sheogorath's Aged Gouda. It will boost 5 random skills if eaten, and you will have to choose when to eat it and how to use those skills when you do. You will keep it if you simply thank him; however, there would also be a dialogue option "Um..." which will lead to him saying "What is it? Oh, let me guess, you don't like Gouda? Hmph, it really is one thing after another with you. Here, have something boring if you like." The Gouda will then be changed out for Sheogorath's Aged Cheddar, which instead boosts 3 random skills, but boosts each one twice as much as the Gouda boosts its five skills. You then have to go and try to sort out the villagers using only the five or three skills that got boosted.

I don't know, I thought it was cool.

- WorshipsMeridia