Board Thread:Lore Discussion/@comment-2165692-20140425203121/@comment-29458028-20140822131827

Yes, we heard the argument again and again, but sound does take time to travel and the inverse square law applies, thus their hearing would have to be extremely powerful. If the Falmer had hearing that awesome, hearing their own breaths will literally overload their brains, plus they would be able to hear so many sounds that it would take a Fourier transform to break the sound into recognisable patterns, something that even a supercomputer takes time to do. Just because it is a fantasy world does not mean real life physics is irrelevant, since you do see a lot of (relatively) accurate physics.

Thus, the probability of it being hearing based is not legitimate. I still support the sixth sense argument the most. Either that or they have some form of vision.

To contextualize, we must ignore gameplay =/= lore, in fact I came up with an argument against this, which is worded: ''Gameplay =/= lore? But gameplay must be based on lore and lore must be supported by relevant details in gameplay, or else the lore itself is pointless and irrelevant to the game, making it superflous, which essentially = immersion break = crap game.''