Board Thread:General Discussion/@comment-16399478-20130726035813/@comment-10781165-20130726041537

You can grow your own alchemical ingredients, get your own personal carriage, have a large library for book collectors, a cellar than can hold a smelter, forge, and altars of all 9 divines, and a trophy room where you can construct trophies of certain enemies. Those are probably the biggest advantages. Each property requires 5000 gold and a certain quest to be completed in each hold and you can build the house just from that, granted you get the rest of your materials on your own. Hazards wise, animals, bandits, and giants may attack your homestead, stewards, family, and housecarls. Houses and furniture can be built in a matter of minutes, granted you have the materials but stewards can furnish your house for a flat rate over time. I'm trying to think of what else but that is what I've got so far.