Board Thread:Other TES Titles/@comment-24.93.119.178-20131222174359/@comment-4915037-20150906205146

Call it The Elder Scrolls VI: Warm Sands, and run it across the entire southern coast of Tamriel, with Summerset Isle as DLC. This would keep the map a manageable size while diversifying the locations. Integrate some sort of ship-sailing gameplay, even if it's just your character manning a station on a ship traveling a predetermined route. Use sea serpents for unique, dragon-like creatures that don't contradict the series' story. If you wanted, you could include firearms for a high-seas-type feel, but I'd recommend that they only work in certain zones on the map or within certain locations thanks to some sort of magical element. That could be a plot point: how the zones were created and scattered along the coast.