Board Thread:General Discussion/@comment-101.103.30.52-20140219060142/@comment-28693219-20160517024545

Quick-Thief wrote: Coppermantis wrote: That is never going to happen, sorry. We can debate shouts forever, but guns violate TES lore and game design documentation so throroughly that they can be ruled right out. Gunpowder weapons are in the lore (although ive only seen it in one very minor place). On the the jokes page i found this "Why was the Sentinel army so useless during the War of Betony? The cannons were too heavy, so all three garbage scows sunk." So gunpowder must exist (or it existed at some point). Also they could make the guns really primitive ( take 15 seconds to reload primitive). Idk about the others but i don't want a machine gun. I think having a pistol or rifle would be cool. They could function more or less like bows but would 10 times the amount of time to reload. So bows would still be a viable option because you could reload a lot quicker. Guns could do more damage but be slower to fire and vice versa. Also guns could be really rare (maybe you would have to do a special quest and could only get a few guns). It could work if they did it right. If the new game were to take place in Hammerfell then maybe you could find some ancient, hidden sentinel fort that had a few working guns. There would likely be some instruntion manuel or jounal or something that would tell you how to use them. Just no. Guns will ruin the lore.