Board Thread:Lore Discussion/@comment-15888551-20130819093722/@comment-24430772-20140116220503

VAULTEER wrote: PsijicThief wrote: If even a small desire exists, there will be a mod for it. I know of a few modders that make mods they don't even really want or play with just because it'll get them attention from another section of the community. It's a desire of some, and I'm by no means knocking the want or dream, for what are we without dreams and wants? My only complaint with the OP is the move to it for TES: VI. Nobody in this thread has said anything wrong, though, I'll be the first to admit that. Opinions are like farts, everybody has them! Opinions are like assholes, everyone has one, and they all stink.*

Seriously though, I just can't imagine TES with guns. I play Fallout for that.

Fallout is a Post-Apocalyptic RPG, TES is a Medival Fantasy RPG, but they have the same amount people and towns living in it. I think the next TES should be a bit more busy, with carriages that transport officials to other cities for negotiations, and horseback patrols (Like in Oblivion). Along with villagers walking to large cities, like Riverwoodians going to Whiterun to visit the market, maybe rent a room to spend the night. Also "Cities" need to be bigger. The "Jewel of Skyrim" - Whiterun felt very disappointing, I'm pretty sure Solitude has more people in it. I couldn't agree more, on all of this, firstly, Skyrim should NEVER advance technologically, if TES did then it'd give it a whole new feel, that personally, would ruin the game. Secondly, yeah the cities feel dull, I remember the glory of entering the Imperial City in Oblivion, it was fantastic, and how I thought Solitude would be just as glorious - What a let down, well I do mod it for that reason, but mods are no excuse.