Board Thread:Lore Discussion/@comment-71.61.178.23-20130722105712/@comment-24489208-20131023023655

I'm in a strange state of understanding absolutely none of that, yet also understanding all of it, and randomly being angry at everything and everyone for no real reason. So, I will make "short" notes on the stuff I definitely get the idea of:

- Yes, you should be able to see your members do things out in the field and you should be able to talk to them. Whether or not they say anything more useful then: "No lollygaggin'" depends on how many of said members you can actually talk to.

- Meh, ok. It isn't how I would do it and I'm not too sure you understood what I meant, when you set out the mission of a Guild. You just point out the vague stuff at first, no ultimate goal, nothing, not yet anyway. You choose what you want, if you Guild wants to help people, then say Justice. If your Guild really has no goal whatsoever, whether it be profit, worship, domination, knowledge, justice etc etc. Then you really must question why you are making the Guild in the first place. And once that is done, you choose Quests to do and over time as you do random things your goal will become more clear and AI will work depending on how you did said Quests and then as you do them your members will question your motives and goals and things and you have to be more decisive. But like I said, this is how I would do it, I don't want to feel as if I'm pushing people to believe what I want them to believe. Do what you want.