Equilibrium (Skyrim)

 is a rare Novice-level Alteration spell. Casting it converts 25 Health into 25 Magicka per second. This can be very useful if the caster needs magicka and is taking cover. The spell can be cast continuously without pause.

Spell Tome locations
This spell tome is found in Labyrinthian Chasm in the room with the Arcane Enchanter. In order to access the area of Labyrinthian that the Equilibrium tome is located, the Dragonborn must use the Torq of Labyrinthian, which is received from Mirabelle Ervine is obtained during the College of Winterhold's quest to find the Staff of Magnus.

Synergy with other abilities

 * This spell has good synergy with the Argonian ability, Histskin.

Death
The caster can be killed using this spell.

Perks and items
The danger of dying by using this spell can be offset with the Restoration perk, Avoid Death or the Dragon Priest Mask, Konahrik.

Restoration
Casting Equilibrium and Healing simultaneously will not cause much of a shift in Health or Magicka. Eventually, however, Equilibrium will sap more Health than Healing can keep up with. To compensate, simply stop casting Equilibrium when your health is low, and resume casting when Healing fills your health bar. This can be a quick and efficient way to regenerate both health and magicka simultaneously when the caster has a large magicka pool, as long as there are no enemies nearby to take advantage of their low health. If one is playing on Novice and has a high enough Restoration skill, the healing rate will overcome the drain rate.

One-Handed and Alteration
When battling an opponent, Equilibrium can be cast, while striking with a weapon enchanted with Absorb Health. This causes a stasis to occur, where Magicka and Health remain about the same, while both One-Handed and Alteration are leveled up.

Restoration and Alteration
Casting Healing and Equilibrium simultaneously levels both Restoration and Alteration.

Bugs

 * This spell is affected by difficulty, which means that if one plays on Master, 50 health per second are drained, instead of 25, while only 25 magicka per second is gained.
 * This spell does not level up the Alteration skill. (Actually it does, but incredibly slowly)