Skills (Online)

Abilities are class-specific actions performed during battle in. New abilities are learned and unlocked by leveling up. Abilities can be combined to augment damage output. For example, a Sorcerer ability can use Synergy, and, when used in conjunction with the Dragonknight ability Conduit, a more powerful attack can be performed. Synergies combine abilities from characters of different classes to make them more powerful.

Abilities can also be morphed, with sufficient skill progression, and a skill point use. Currently, abilities will only feature one morph choice. An example of a Morph Choice is Rushed Ceremony. Passive abilities will not Morph, but more than one skill point can be put into these, which will increase the effectiveness of that passive ability.

There will be altars throughout Tamriel that will allow the Vestige to reset their abilities, for a small fee.

The abilities listed below are those that are currently confirmed to be appearing in the game. However, Zenimax is planning on adding additional skill lines after release, which can only be found by interacting with the environment.

Dragonknight Skill Tree
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Ardent Flame
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Draconic Power
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 * rowspan="7" scope="col"|

Earthen Heart

 * style="text-align: center;"|Ultimate Abilities
 * style="text-align: center;"|Ultimate Abilities
 * style="text-align: center;"|Ultimate Abilities
 * Dragonknight Standard
 * Shifting Standard
 * Standard of Might
 * Dragon Leap
 * Take Flight
 * Ferocious Leap
 * Magma Armor
 * Magma Shell
 * Corrosive Armor
 * style="text-align: center;"|Active Abilities
 * style="text-align: center;"|Active Abilities
 * style="text-align: center;"|Active Abilities
 * style="vertical-align: top;"|
 * Fiery Reach
 * Extended Chains
 * Empowering Chains
 * Searing Stike
 * Unstable Flame
 * Burning Embers
 * Fiery Breath
 * Burning Breath
 * Engulfing Flames
 * Lava Whip
 * Molten Whip
 * Flame Lash
 * Inferno
 * Flames of Oblivion
 * Sea of Flames
 * style="vertical-align: top;"|
 * Spiked Armor
 * Volatile Armor
 * Razor Armor
 * Dark Talons
 * Burning Talons
 * Chocking Talons
 * Dragon Blood
 * Green Dragon Blood
 * Coagulating Blood
 * Reflective Scales
 * Reflective Plate
 * Dragon Fire Scale
 * Inhale
 * Deep Breath
 * Drain Essence
 * style="vertical-align: top;"|
 * Stonefist
 * Obsidian Shard
 * Stone Giant
 * Molten Weapons
 * Igneous Weapons
 * Molten Armament
 * Obsidian Shield
 * Igneous Shield
 * Fragmented Shield
 * Petrify
 * Fossilize
 * Shattering Rocks
 * Ash Cloud
 * Cinderstorm
 * Eruption
 * style="text-align: center;"|Passive Abilities
 * style="text-align: center;"|Passive Abilities
 * style="text-align: center;"|Passive Abilities
 * style="vertical-align: top;"|
 * Kindling
 * Warmth
 * Searing Heat
 * World in Flame
 * style="vertical-align: top;"|
 * Iron Skin
 * Burning Heart
 * Elder Dragon
 * Scaled Armor
 * style="vertical-align: top;"|
 * Eternal Mountain
 * Deep Breaths
 * Mountain’s Blessing
 * Helping Hands
 * }
 * Burning Heart
 * Elder Dragon
 * Scaled Armor
 * style="vertical-align: top;"|
 * Eternal Mountain
 * Deep Breaths
 * Mountain’s Blessing
 * Helping Hands
 * }

Nightblade Skill Tree
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Assassination
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Shadow
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 * rowspan="7" scope="col"|

Siphoning

 * style="text-align: center;"|Ultimate Abilities
 * style="text-align: center;"|Ultimate Abilities
 * style="text-align: center;"|Ultimate Abilities
 * Death Stroke
 * Incapacitating Strike
 * Soul Harvest
 * Consuming Darkness
 * Consuming Darkness
 * Veil of Blades
 * Soul Shred
 * Soul Siphon
 * Soul Tether
 * style="text-align: center;"|Active Abilities
 * style="text-align: center;"|Active Abilities
 * style="text-align: center;"|Active Abilities
 * style="vertical-align: top;"|
 * Assassin’s Blade
 * Impact
 * Killer's Blade
 * Teleport Strike
 * Ambush
 * Lotus Fan
 * Blur
 * Mirage
 * Double Take
 * Mark Target
 * Piercing Mark
 * Reaper's Mark
 * Haste
 * Focused Attacks
 * Incapacitate
 * style="vertical-align: top;"|
 * Shadow Cloak
 * Shadowy Disguise
 * Dark Cloak
 * Veiled Strike
 * Surprise Attack
 * Concealed Weapon
 * Path of Darkness
 * Twisting Path
 * Refreshing Path
 * Aspect of Terror
 * Mass Hysteria
 * Manifestation of Terror
 * Summon Shade
 * Dark Shades
 * Shadow Image
 * style="vertical-align: top;"|
 * Strife
 * Funnel Health
 * Swallow Soul
 * Agony
 * Prolonged Suffering
 * Malefic Wreath
 * Cripple
 * Crippling Grasp
 * Debilitate
 * Siphoning Strikes
 * Leeching Strike
 * Siphoning Attacks
 * Drain Power
 * Power Extraction
 * Sap Essence
 * style="text-align: center;"|Passive Abilities
 * style="text-align: center;"|Passive Abilities
 * style="text-align: center;"|Passive Abilities
 * style="vertical-align: top;"|
 * Master Assassin
 * Executioner
 * Pressure Points
 * Hemorrhage
 * style="vertical-align: top;"|
 * Refreshing Shadow
 * Shadow Barrier
 * Fortitude
 * Dark Veil
 * style="vertical-align: top;"|
 * Catalyst
 * Magicka Flood
 * Soul Siphoner
 * Transfer
 * }
 * Shadow Barrier
 * Fortitude
 * Dark Veil
 * style="vertical-align: top;"|
 * Catalyst
 * Magicka Flood
 * Soul Siphoner
 * Transfer
 * }

Sorcerer Skill Tree
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Storm Calling
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 * rowspan="7" scope="col"|

Dark Magic
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 * rowspan="7" scope="col"|

Daedric Summoning

 * style="text-align: center;"|Ultimate Abilities
 * style="text-align: center;"|Ultimate Abilities
 * style="text-align: center;"|Ultimate Abilities
 * style="vertical-align: top;"|
 * Overload
 * Energy Overload
 * Power Overload
 * Negate Magic
 * Absortion Field
 * Suppression Field
 * style="vertical-align: top;"|
 * Summon Storm Atronach
 * Greater Storm Atronach
 * Summon Charged Atronach
 * style="text-align: center;"|Active Abilities
 * style="text-align: center;"|Active Abilities
 * style="text-align: center;"|Active Abilities
 * style="vertical-align: top;"|
 * Mage’s Fury
 * Mage's Wrath
 * Endless Fury
 * Lightning Form
 * Thundering Presence
 * Boundless Storm
 * Lighting Splash
 * Lightning Flood
 * Liquid Lightning
 * Surge
 * Critical Surge
 * Power Surge
 * Bolt Escape
 * Streak
 * Ball of Lightning
 * style="vertical-align: top;"|
 * Crystal Shard
 * Crystal Blast
 * Crystal Fragments
 * Encase
 * Shattering Prison
 * Restraining Prison
 * Rune Prison
 * Rune Cage
 * Weakening Prison
 * Dark Exchange
 * Dark Deal
 * Dark Conversion
 * Daedric Mines
 * Daedric Tomb
 * Daedric Minefield
 * style="vertical-align: top;"|
 * Unstable Familiar
 * Unstable Clannfear
 * Volatile Familiar
 * Daedric Curse
 * Velocious Curse
 * Exposive Curse
 * Summon Winged Twilight
 * Twilight Matriarch
 * Bound Armor
 * Bound Armaments
 * Bound Aegis
 * Conjured Ward
 * Hardened Ward
 * Empowered Ward
 * style="text-align: center;"|Passive Abilities
 * style="text-align: center;"|Passive Abilities
 * style="text-align: center;"|Passive Abilities
 * style="vertical-align: top;"|
 * Capacitor
 * Energized
 * Disintegrate
 * Expert Mage
 * style="vertical-align: top;"|
 * Unholy Knowledge
 * Blood Magic
 * Persistence
 * Exploitation
 * style="vertical-align: top;"|
 * Rebate
 * Power Stone
 * Daedric Protection
 * Expert Summoner
 * }
 * Exploitation
 * style="vertical-align: top;"|
 * Rebate
 * Power Stone
 * Daedric Protection
 * Expert Summoner
 * }

Templar Skill Tree
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Aedric Spear
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 * rowspan="7" scope="col"|

Dawn's Wrath
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 * rowspan="7" scope="col"|

Restoring Light

 * style="text-align: center;"|Ultimate Abilities
 * style="text-align: center;"|Ultimate Abilities
 * style="text-align: center;"|Ultimate Abilities
 * Radial Sweep
 * Empowering Sweep
 * Crescent Sweep
 * Nova
 * Solar Prison
 * Solar Disturbance
 * Rite of Passage
 * Remembrance
 * Practiced Incantation
 * style="text-align: center;"|Active Abilities
 * style="text-align: center;"|Active Abilities
 * style="text-align: center;"|Active Abilities
 * style="vertical-align: top;"|
 * Puncturing Strikes
 * Biting Jabs
 * Puncturing Sweep
 * Piercing Javelin
 * Aurora Javelin
 * Binding Javelin
 * Focused Charge
 * Explosive Charge
 * Toppling Charge
 * Spear Shards
 * Luminous Shards
 * Blazing Spear
 * Sun Shield
 * Radiant Ward
 * Blazing Shield
 * style="vertical-align: top;"|
 * Sun Fire
 * Vampire's Bane
 * Reflective Light
 * Solar Flare
 * Dark Flare
 * Solar Barrage
 * Backlash
 * Purifying Light
 * Power of the Light
 * Eclipse
 * Total Dark
 * Unstable Core
 * Binding Light
 * Searing Light
 * Blinding Flashes
 * style="vertical-align: top;"|
 * Rushed Ceremony
 * Honor The Dead
 * Breath of Life
 * Healing Ritual
 * Lingering Ritual
 * Ritual of Rebirth
 * Restoring Aura
 * Radiant Aura
 * Repentance
 * Cleansing Ritual
 * Purifying Ritual
 * Extended Ritual
 * Rune Focus
 * Channeled Focus
 * Restoring Focus
 * style="text-align: center;"|Passive Abilities
 * style="text-align: center;"|Passive Abilities
 * style="text-align: center;"|Passive Abilities
 * style="vertical-align: top;"|
 * Piercing Spear
 * Spear Wall
 * Burning Light
 * Balanced Warrior
 * style="vertical-align: top;"|
 * Enduring Rays
 * Prism
 * Illuminate
 * Restoring Spirit
 * style="vertical-align: top;"|
 * Mending
 * Focused Healing
 * Light Weaver
 * Master Ritualist
 * }
 * Prism
 * Illuminate
 * Restoring Spirit
 * style="vertical-align: top;"|
 * Mending
 * Focused Healing
 * Light Weaver
 * Master Ritualist
 * }

Factions Abilities
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Mages Guild Abilities
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Fighters Guild Abilities
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Thieves Guild Abilities
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Dark Brotherhood Abilities
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Undaunted

 * style="text-align: center;"|Ultimate Abilities
 * style="text-align: center;"|Ultimate Abilities
 * style="text-align: center;"|Ultimate Abilities
 * style="text-align: center;"|Ultimate Abilities
 * style="text-align: center;"|Ultimate Abilities
 * style="vertical-align: top;"|
 * Meteor
 * Ice Comet
 * Shooting Star
 * style="vertical-align: top;"|
 * Dawnbreaker
 * Flawless Dawnbreaker
 * Dawnbreaker of Smiting
 * style="vertical-align: top;"|
 * style="vertical-align: top;"|
 * style="vertical-align: top;"|
 * style="text-align: center;"|Active Abilities
 * style="text-align: center;"|Active Abilities
 * style="text-align: center;"|Active Abilities
 * style="text-align: center;"|Active Abilities
 * style="text-align: center;"|Active Abilities
 * style="vertical-align: top;"|
 * Magelight
 * Inner Light
 * Radiant Magelight
 * Entropy
 * Degeneration
 * Structured Entropy
 * Fire Rune
 * Volcanic Rune
 * Scalding Rune
 * Equilibrium
 * Spell Symmetry
 * Balance
 * style="vertical-align: top;"|
 * Silver Bolts
 * Silver Shards
 * Silver Leash
 * Circle of Protection
 * Turn Undead
 * Ring of Preservation
 * Expert Hunter
 * Evil Hunter
 * Camouflaged Hunter
 * Trap Beast
 * Rearming Trap
 * Lightweight Beast Trap
 * style="vertical-align: top;"|
 * style="vertical-align: top;"|
 * style="vertical-align: top;"|
 * Blood Altar
 * Sanguine Altar
 * Overflowing Altar
 * Trapping Webs
 * Spider Silk
 * Tangling Webs
 * Inner Fire
 * Inner Rage
 * Inner Beast
 * Bone Shield
 * Spiked Bone
 * Bone Surge
 * Necrotic Orb
 * Mystic Orb
 * Energy Orb
 * style="text-align: center;"|Passive Abilities
 * style="text-align: center;"|Passive Abilities
 * style="text-align: center;"|Passive Abilities
 * style="text-align: center;"|Passive Abilities
 * style="text-align: center;"|Passive Abilities
 * style="vertical-align: top;"|
 * Persuasive Will
 * Mage Adept
 * Everlasting Magic
 * Magicka Controller
 * Might of the Guild
 * style="vertical-align: top;"|
 * Intimidating Presence
 * Slayer
 * Banish the Wicked
 * Skilled Tracker
 * Bounty Hunter
 * style="vertical-align: top;"|
 * style="vertical-align: top;"|
 * style="vertical-align: top;"|
 * }
 * Might of the Guild
 * style="vertical-align: top;"|
 * Intimidating Presence
 * Slayer
 * Banish the Wicked
 * Skilled Tracker
 * Bounty Hunter
 * style="vertical-align: top;"|
 * style="vertical-align: top;"|
 * style="vertical-align: top;"|
 * }
 * style="vertical-align: top;"|
 * }
 * }

Soul Magic

 * Soul Strike:
 * Channel Time: 3.2 Seconds
 * Target: Enemy
 * Range: 28 meters
 * Duration:  2.8 seconds
 * Cost:150 Ultimate
 * Type: Ultimate
 * Description: Deals 126 Magic Damage over 2.8 seconds and snares target by 70% while active
 * Unlock: Soul Magic Rank 6
 * Soul Trap I
 * Channel Time: Instant
 * Target: Enemy
 * Range: 28 meters
 * Duration: 10 seconds
 * Cost: 49 Magicka
 * Type: Active
 * Description: Deals 15 Magic Damage over 10 seconds and fills a soul gem if enemy dies while affected
 * Unlock: Soul Magic Rank 1
 * Soul Shatter
 * Type: Passive
 * Description: Player’s soul explodes on death, causing 21 Magic Damage to all nearby enemies
 * Unlock: Soul Magic Rank 2
 * Soul Summons
 * Type: Passive
 * Description: Allows a player to revive without expending a Soul Gem once every 2 hours. (Unlocked at Soul Magic Rank 2)
 * Unlock:
 * Soul Lock
 * Type: Passive
 * Description: Weapon kills have a 5% chance to automatically trap souls
 * Unlock: Unlocked at Soul Magic Rank 3

Altmer Abilities

 * Destruction Talent (Passive) - Increases exp with Destructive Skill line by 15%
 * Spellcharge (Passive) (3 ranks) - Increases Magicka Recovery while in combat by 3%
 * Gift of Magnus (Passive - 3 ranks) Increases maximum Magicka by 4%
 * Elemental Talent (Passive - 3 ranks) Increases damage with Cold, Fire, or Shock effects by 2%

Argonian Abilities

 * Histskin (Ultimate)
 * Restoration Expertise (Passive)
 * Amphibious (Passive) (3 ranks)
 * Argonian Resistance (Passive) (3 ranks)
 * Quick to Mend (Passive) (3 ranks)

Bosmer Abilities

 * Archery Expertise (Passive) - Increases Bow skill line experience by 15%
 * Vigor (Passive - 3 ranks) - Increases Stamina Recovery while in combat by 3%
 * Resist Affliction (Passive - 3 ranks) - Increase Poison and Disease resistance by 7%. Increase maximum Stamina by 1%

Breton Abilities

 * Light Armor Affinity (Passive) - Increases experience gain with the Light Armor skill line by 15%
 * Gift of Magnus - Increases maximum Magicka by 4%
 * Spell Resistance - Increases Spell Resistance by 32
 * Magicka Mastery - Reduces the Magicka cost of spells by 1%

Dunmer Abilities

 * Ancestral Guardian (Ultimate)
 * Ambidexterity (Passive)
 * Dynamic (Passive)
 * Resist Flame
 * Flame Talent

Imperial Abilities

 * Shield Affinity : +15% Experience with 1-Hand and Shield Skill Line. Beta Content 
 * Conditioning : +4% max stamina
 * Tough : +4% max health
 * Red Diamond : 10% chance to restore 3 points of Health on successful hit.

Khajiit Abilities

 * Medium Armor Expertise (Passive)
 * Robust (Passive - 3 Skill Ranks).
 * Stealthy (Passive) - Up to 3 Skill Ranks
 * Carnage (Passive) - Up to 3 Skill Ranks.

Nord Abilities

 * Battle Cry (Ultimate)
 * Two-Handed Weapon Expertise (Passive)
 * Robust (Passive)
 * Resist Frost
 * Rugged

Orsimer Abilities

 * Heavy Armor Expertise (Passive) - Increases experience with Heavy Armor skill line by 15%
 * Brawny (Passive - 3 ranks) - Increases maximum Health and maximum Stamina by 2%
 * Robust (Passive - 3 ranks) - Increases Health regeneration in combat by 5%
 * Swift (Passive - 3 ranks) - Reduces cost of sprint by 4% and increases sprint speed by 3%

Redguard Abilities

 * Shield Affinity  (Passive) - Increases experience gain with the One Handed and Shield skill line by 15%
 * Vigor (Passive, 3 ranks) - Increases Stamina Recovery while in combat by 3%
 * Conditioning (Passive, 3 ranks) - Increases maximum Stamina by 4%
 * Adrenaline Rush (Passive, 3 ranks) - Restores 1 Stamina to the player when damaging an enemy with a Melee attack. This can occur no more than once every 3 seconds.

One Hand and Shield
Active Abilities
 * Puncture
 * Low Slash
 * Defensive Posture
 * Shield Charge
 * Power Bash

Passive Abilities

Each of the following ability has 2 ranks.


 * Fortress
 * Sword and Board
 * Deadly Bash
 * Deflect Bolts
 * Battlefield Mobility

The following abilities are porbably morphed from other abilities or canceled.
 * Stalwart
 * Crippling Strike
 * Passive Aggressive

Two-Handed
Active Abilities
 * Cleave
 * Critical Charge (At least Four Ranks in this skill)
 * Uppercut
 * Reverse Slash
 * Momentum

Passive Abilities

Each of the following abilities has 2 ranks.


 * Forceful Impact
 * Heavy Weapons
 * Balance
 * Arcane Fighter
 * Battle Rush

Dual Wield
Active Abilities
 * Twin Slashes
 * Flurry
 * Whirlwind
 * Sparks
 * Hidden Blade

Passive Abilities

Each of the following abilities has 2 ranks.


 * Slaughter
 * Dual Wield Expert
 * Controlled Fury
 * Ruffian
 * Twin Blade and Blunt

Bow
Active Abilities
 * Poison Arrow
 * Volley
 * Scatter Shot
 * Arrow Spray
 * Snipe

Passive Abilities

Each of the following abilities has 2 ranks.


 * Long Shots
 * Ranger
 * Accuracy
 * Hawk Eye
 * Hasty Retreat

Destruction Staff
Active Abilities
 * Destructive Touch
 * Wall of Elements
 * Force Shock
 * Weakness to Elements
 * Impulse

Passive Abilities

Each of the following abilities has 2 ranks.


 * Tri-Focus
 * Penetrating Magic
 * Elemental Force
 * Ancient Knowledge
 * Destruction Expert

Restoration Staff
Active Abilities
 * Grand Healing
 * Regeneration
 * Blessing of Protection
 * Steadfast Ward
 * Force Siphon

Passive Abilities

Each of the following abilities has 2 ranks.


 * Essence Drain
 * Restoration Expert
 * Cycle of Life
 * Absorb
 * Restoration Master

Armor Abilities
Each of the Armor abilities consist of one active ability and five passive abilities.

Light Armor
Skills in this Skill line will give bonuses to spells and to Magicka regeneration.

Active Ability
 * Annulment

Passive Abilities
 * Evocation (3 ranks)
 * Recovery (2 ranks)
 * Spell Warding (2 ranks)
 * Prodigy (2 ranks)
 * Concentration (2 ranks)

Medium Armor
Skills in this skill line will give bonuses to Stamina activities such as Dodge and Sneak. Active Ability
 * Evasion

Passive Abilities
 * Dexterity (3 ranks)
 * Wind Walker (2 ranks)
 * Improved Sneak (2 ranks)
 * Agility (2 ranks)
 * Athletics (2 ranks)

Heavy Armor
Active Ability
 * Immovable - A skill, costing Stamina that makes you invulnerable to Stuns, Knockbacks and Staggers for 8 seconds

Passive Abilities
 * Resolve (3 ranks)
 * Constitution (2 ranks)
 * Juggernaut (2 ranks)
 * Bracing (2 ranks)
 * Rapid Mending (2 ranks)

Skills in this skill line will give bonuses to received healing and bracing, amongst other things.

Craft Abilities
Craft abilities are all passive abilities.

Alchemy

 * Solvent Proficiency (6 ranks)
 * Keen Eye: Reagents (3 ranks)
 * Medicinal Use (3 ranks)
 * Chemistry (3 ranks)
 * Laboratory Use (1 rank)
 * Snakeblood (3 ranks)

Blacksmithing

 * Metalworking (9 ranks)
 * Keen Eye: Ore (3 ranks)
 * Miner Hireling (3 ranks)
 * Metal Extraction (3 ranks)
 * Metallurgy (3 ranks)
 * Temper Expertise (3 ranks)

Clothing

 * Tailoring (9 ranks)
 * Keen Eye: Cloth (3 ranks)
 * Outfitter Hireling (3 ranks)
 * Unraveling (3 ranks)
 * Stitching (3 ranks)
 * Tannin Expertise (3 ranks)

Enchanting

 * Aspect Improvement (4 ranks)
 * Potency Improvement (9 ranks)
 * Keen Eye: Rune Stones (3 ranks)
 * Hireling (3 ranks)
 * Aspect Extraction (3 ranks)

Provisioning

 * Recipe Quality (3 ranks)
 * Recipe Improvement (6 ranks)
 * Gourmand (3 ranks)
 * Connoisseur (3 ranks)
 * Chef (3 ranks)
 * Brewer (3 ranks)
 * Hireling (3 ranks)

Woodworking

 * Woodworking (9 ranks)
 * Keen Eye: Wood (3 ranks)
 * Lumberjack Hireling (3 ranks)
 * Wiid Extraction (3 ranks)
 * Carpentry (3 ranks)
 * Resin Expertise (3 ranks)

Alliance War Skill Line
Confirmed to be a skill line previously, this skill has multiple skill lines. In fact, it has three, Assault, Support and Emporer.

There will be a total of 50 skill ranks, with 25 titles that can be earnt through this skill line.

Emperor Skill Line

 * Will feature its own unique skill line.
 * Domain: (Passive) After capturing a lumber mill, farm, mine, or keep: Increase weapon damage by 10% and Magicka and Stamina regeneration by 20% for 10 minutes.
 * Authority: (Passive)
 * While Emperor: Increase Ultimate gains by 200%.
 * Former Emporer: Increase Ultimate gains by 4%
 * Monarch
 * While Emperor: Increases the magnitude of healing effects on Emperors by 50%.
 * As a former Emperor: Increases the magnitude of healing effects on Emperors by 1%.


 * Tactician
 * While Emperor: Increase siege weapon damage by 400%.
 * As a former Emperor: Increase siege weapon damage by 8%.
 * Emporer  - increase health, magicka and stamina by 100% whilst in your campaign

Support Skill Line
Purge is an ability in this skill line. It removes all snare and immobilize effects from all nearby allies and increase their movement speed.

One ability is an ability that temporarily speeds up a group's speed.

Ultimate Skills

 * War Horn
 * Instant
 * Target: Area
 * 20 m. radius
 * 250 ultimate
 * Increases Max Magicka and Stamina of nearby allies by 20% for 30 seconds.
 * Morph One: Aggressive Horn
 * Increases Weapon Damage
 * Morph Two: Sturdy Horn
 * Increases Maximum Health by 20%

Health Skill Line

 * Iron Hide - Brace blocks an additional 10% damage.
 * Dragon Blood - increase healing received by 10%.
 * Consuming Fangs - hitting target with a fully charged heavy attack heals you for 3 points.
 * Scaled Armor - increases spell resistance by 80%.
 * Deep Breath - Gain 63 point damage shield for 6 seconds when your health is reduced to below 20%.
 * Heart of a Dragon - After activating an ultimate ability, health regeneration is increased by 20% for 6 seconds.

List of Abilities
(Full list of abilities can be seen on the various Class or faction articles)
 * Conduit (Referenced Above)
 * Equilibrium
 * Fire Rune (An active ability from the Mages Guild)
 * Impale
 * Leeching Strike (A Synergy used with the Soul Shred ability.
 * Lightning Splash
 * Magelight
 * Sun Fire
 * Shadowcloak
 * Volley
 * Slip Away - Used in Synergy with Consuming Darkness (Nightblade Shadow Skill.
 * Impale - An active skill shown in the Twitch TV demonstration.

Abilities shown in the Character Progression Video:
 * Shattering Prison
 * Unstable Clannfear
 * Endless Fury
 * Destructive Clench

Synergies
See Synergy for a list of known Synergies.