User blog comment:Kacj321/The Elder Scrolls Online Confirmed/@comment-3186827-20120503183850/@comment-4793453-20120503192842

Well put. The reason that Todd Howard never saw the need for multiplayer was that it just doesn't fit in with the beautiful universe he (along with his team) has created over the past 12 years.

Also, think about Fallout 3. Now think about Fallout New Vegas. That proved that only the BGS team should be allowed to make BGS games.