Board Thread:Off Topic/@comment-24.158.236.107-20131006221701/@comment-202.156.8.11-20131025023425

One of my 4 characters:

Breton vampire spellsword

lvl 81

100 in everything (no patch 1.9)

archmage robes, nahkriin, daedric gauntlets, daedric boots, improved with smithing that is off the scale (boots and gauntlets are like 200+ armor rating each)

100% reduction for destruction

70+% reduction for restoration

18% for all other spells

500+190++ magicka (with items), 250 health, 350 stamina

armor cap already

85%magic resist, 30% magic absorb, +72% fire resist from boots

100% disease and poison resist

Has necromage, respite and regeneration

regenerates magicka at 200+% more (about 6% in day and 10% at night)

Practically infinite health and stamina (avoid death, respite, grand healing only costs 20 magicka). Regenerates health in the day even though I have no enchanted items with health regen.

Practically invincible and invisible at night, when magicka regen is full rate. Every time he is hit, his wounds and those of his allies close mysteriously. He spams invisibility, which lasts 45 seconds

Uses dual 353 damage daedric swords. (one life leech+shock, one no enchant) or the enchanted sword + grand healing

525 carry weight, can sneak right beside a person without them noticing

Varying difficulty (anywhere from novice to master, depending on my mood. If I have a bad day, then its novice. If challenge mode, its master (no legendary). Normally apprentice or adept. Never play expert, dunno why)

No mods to let you wear more rings, amulets or additional apparel. created to test the limits of enchanting, power and loopholes in the vanilla game.