Character Level

Gaining a level occurs when a player increases any of his skills to a total of ten increases since he last gained a level. The skills may be the same skills or may all be completely different. For example, increasing the Blade skill five times, the Block skill two times, and the Heavy Armor skill three times results in a total of ten skill increases. The player will receive a notice to rest (sleep), so that he may gain a level and distribute attribute points.