Board Thread:Roleplaying/@comment-3293219-20140404170938/@comment-27783182-20140406150311

RollerTrack wrote: HolyWyvern wrote: RollerTrack wrote: HolyWyvern wrote: RollerTrack wrote: HolyWyvern wrote: RollerTrack wrote: (What's the difference between this plot twist and spontaneous luck?) (Plot twist is when something really unexpected happens. Spontaneous luck is when the player avoids damage or consequence for their actions, which is considered OP.) (But can't this be considered both, it's both lucky and highly impossible.) (How is it highly impossible if this can happen in real life? Also, what I just posted doesn't avoid damage or consequence for my actions. I bet you just want an excuse so you can win.) (The jewel ended up with Tele, which was because of other actions, and doing this destroys the consequence of him obtaining him. It's like if he stole a nuclear missile and there was a note inside saying "It doesn't work LOL") (The Jewel was fake since the start. Also, I'm the owner of this RP and this isn't rule-breaking. If I broke a rule, then certainly this RP is going to end. Once the GM breaks a rule, the RP is forfeit.) (Well I think you have! So I'm going to go and make my own RP with blackjack and hookers! In fact, forget the RP!) (Probably it's going to be filled with corruption, OP people, rule-breaking, lore-breaking, godmodding, metagaming, powerplaying and all of these bad stuff... Also, stop being immature like I was a long time ago. I'm struggling to make this the best RP of the wiki after The Legend of Nirn.)