Board Thread:Off Topic/@comment-24479348-20131203044432/@comment-24.121.143.89-20131222015844

The spear was a much, much more common and effective weapon throughout history than axes and maces. And for this CQC arguement, all two-handed weapons and bows (as well as any one-handed longsword) in TES are useless for that, but they are still in the game. Also, besides using weapons with alot of blunt force, piercing weapons are the most effect against armor. Any cut is nearly useless against armor, so you aim for the unprotected parts of an enemy (as well as with a spear). Another thing is that spears, just like other weapons, don't have to have a specific length. They can be fairly short to 7 or 8 meters. I'd say the main reason they don't want to is that, unlike swords, hammers, and axes, they have to make a completely different set of animations for them. They dont even change the sounds of axes and hammers alot of the time.