Board Thread:Skyrim/@comment-120.28.157.86-20140406014559/@comment-26893431-20170227154550

YinyangElementofduality wrote: You simply cannot see beyond anything directly in front of you. You are the one who can't realize that the Thalmor can't take out anyone as they see fit but the ones they can are the Stormcloaks and Imperials. They have been working towards this goal all the time according to the game.

Just because you can't, doesn't mean other people can't do it. It is completely possible to manage every single guild at the same time while forming the mentioned council. That is the difference between having strategic insights and not having one like you.

The way the guilds work, none of them needs a council. Just because they haven't done so, does not mean they can't. If the Dragonborn is the leader of all Guilds, which you think is physically impossible to manage all of them at the same time is in fact possible. In fact once the Dragonborn becomes the leader of all the Guilds, a council and an personal headquarters where all the Guilds' representatives meets up with the Dragonborn like this becomes all too beneficial to have and is not illogical as your lacking of insights failed to see.

I've already stated this is what must be done in Skyrim for the Dragonborn, not what you can do in Skyrim.

This is not an illogical fanfic because I already stated this is just what must be done not what will happened. Your lack of insights is extremely obvious because despite knowing what the Thalmor wants, you can't seem to grasp their tactics are all for end game.

Back to the main question: whether to join Imperials or Stormcloaks?

The real answer is actually either because ultimately its the person playing who makes the decision.

If you really needs reasoning to choose. The Stormcloaks and Imperials are fighting because of the treaty signed by the WGC at the end of the Great War about 25 years before the Events of Skyrim. This is further encouraged by the Thalmor.

The Stormcloaks wants to defeat the Thalmor and its Aldmeri Dominion without the Empire. During the Great War, it took the combined efforts of High Rock, Skyrim, Hammerfell and Cyrodiil to push the Aldmeri Dominion to the point where Hammerfell can fight them to a standstill.

Looking at statistics, siding with the Imperials has nicer numbers as it equals to returning Skyrim to High Rock and Cyrodiil. No they haven't. If they had there'd be mention of it, but there's none.

No it is not. It's impossible to become the head of every guild and still do all of their jobs, simply because locations are too different. Arch-Mage needs to be in Winterhold at all times, Harbringer at Jorvaskrr, Listener at the Night Mother and the leader of the Thieves Guild, well he can go anywhere. So that's a max of 2 guilds, of which one is insignificant.

Except that it is. The Thieves Guild gains nothing from said alliance, if anything, it loses things. Creating potential enemies is something neither the TG nor the DB wants. And, since magic is frowned upon by traditional Nords, the Companions wouldn't take kindly to the College.

It doesn't matter if it's a "must be done" if it's impossible to accomplish, even in a lore-friendly manner.

And I think it's hilarious how you keep saying this is gameplay, not lore, yet continue to press as if the DB is the only way for an outcome to come in the Civil War.

As for the CW, the morally right side to join is the Empire.