Board Thread:Lore Discussion/@comment-15888551-20130819093722/@comment-10207438-20130820004216

Dovahsebrom wrote: Pink Slim wrote: Dovahsebrom wrote: TheGreenSabre wrote: VAULTEER wrote: PsijicThief wrote: If even a small desire exists, there will be a mod for it. I know of a few modders that make mods they don't even really want or play with just because it'll get them attention from another section of the community. It's a desire of some, and I'm by no means knocking the want or dream, for what are we without dreams and wants? My only complaint with the OP is the move to it for TES: VI. Nobody in this thread has said anything wrong, though, I'll be the first to admit that. Opinions are like farts, everybody has them! Opinions are like assholes, everyone has one, and they all stink.*

Seriously though, I just can't imagine TES with guns. I play Fallout for that.

Fallout is a Post-Apocalyptic RPG, TES is a Medival Fantasy RPG, but they have the same amount people and towns living in it. I think the next TES should be a bit more busy, with carriages that transport officials to other cities for negotiations, and horseback patrols (Like in Oblivion). Along with villagers walking to large cities, like Riverwoodians going to Whiterun to visit the market, maybe rent a room to spend the night. Also "Cities" need to be bigger. The "Jewel of Skyrim" - Whiterun felt very disappointing, I'm pretty sure Solitude has more people in it. But do you agree that Bethesda should introduce new technology over the next few games? gunpowder aren't that advanced and agricultural machinery would be helpful to the hardworking farmers. NO NO NO, gunpowder weapons don't fit in at all with TES fantasy genre. they could, possibly in the form of smoke bombs, or small explosives; Guns? HELL NO!!! That would be fine but they could probably just make spells that do that also. yes, but some people don't like spells, or RP as a non-spellcaster.