User blog comment:Redexx/Screw houses, I can rawr./@comment-5390489-20120926220831/@comment-5469467-20121002083121

Yeah, I hate it when vendors run out of money. It's more realistic than Oblivion's system where a shopkeeper has unlimited money (but a cap on how much they can buy an item for), but it's always annoying having to travel between stores to offload loot. I would imagine that some of the later speechcraft skills improve it.

As for hoarding, I'm thinking that maybe controlling the quantity of any one item may be the way to go. Perhaps having a limit of three or four of any piece of weapon or armour, and as many potions, ingredients, food and misc items as I want. I'll have to look into it.