Board Thread:General Discussion/@comment-27157999-20160710144119/@comment-6941549-20160711192230

Draevan13 wrote: The Civil War questline had so much potential, but it turned out to be a huge let down. The Moot never meets to elect a new King/Queen, the Jagged Crown is talked up to be super important but is never mentioned again after you retrieve it, Whiterun never gets repaired after the siege... the list goes on.

But since I have time, I will go on!

The Stormcloak side should have been much more focused on guerilla tactics against a numerically superior Empire. More quests like blackmailing Imperial officials, delivering false orders, ambushing caravans. Maybe even a few assassinations.

Also, capturing a Hold should involve more than capturing a single fort then it's over. I'd rather it be:

1) Do a quest like Compelling Tribute, A False Front, etc to weaken the enemy's grip on the Hold.

2) Capture the enemy military camp.

3) Capture the Hold's fort.

4) Capture the Hold's capital.

5) Defend the capital from an enemy counterattack, like the Battle of Whiterun.

Culminating in the battle for Windhelm/Solitude for the finale.

Then, the Moot would meet and crown Elisif or Ulfric the new High King/High Queen. Sort of like the Season Unending quest, but with a Jagged Crown coronation at the end. The Civil War Overhaul mod makes that idea almost possible because it adds loads of cut content to the game. As i recall in the mod after the Whiterun battle I got various missions that tasked me to kill enemy commanders and attack enemy camps. The mod does make the CW much better.