Board Thread:Roleplaying/@comment-5543592-20141007044356/@comment-5543592-20141018000817

Lab Coat Billy wrote:

(Speaking of sentiment, I feel awfully sorry for Christine. I don't usually ever have truly negative or positive feelings towards characters in most games, but New Vegas somehow gets around that. There are far more truly interactable characters than filler characters, unlike most games I've played. It's also unique in that the choices made by my characters actually affects people in the end, such as how you initiate dialogue with Arcade or which faction you choose to side with in the end. I haven't even cleared any storylines yet and it's truly interesting.) (Obsidian does a great job with story.  Bethesda could learn a thing or two from them.)