User blog comment:G0LD3NF1RE/Dawnguard encounters issues with Playstation/@comment-4801371-20120911091300

Perhaps the problem more to do with the PS3 itself than Bethesdas porting skills. If memory serves me correctly, the xbox 360 has 512MB of RAM for everything, whilst the PS3's RAM is split- 256mb for just the graphics and 256mb for everything else. ths split is responsible for the PS3's higher graphics, and also the reason it cant support party chat* like xbox. now, in the case of a game like skyrim, i think we can all think of situations where either section of RAM would near the limit. Im pretty sure this was quoted as being the main reason for the PS3s lag problems, but I could be wrong. while i doubt the new regions would cause a major problem, its possible that the vampire form or the "SPOILER" bow could lag the P33 to hell and beyond.

Or maybe Im completely wrong and Bethesda are just generally incompetent.


 * party chat, for PS3 users who dont know, Is cross game voice chat with up to 8 people.