Board Thread:Lore Discussion/@comment-86.43.97.228-20180316165818

Something  that often bothers me about Septims when I play TES and especially when I look at the replica Septim coin from Oblivion is the value of  a single Septim, it's assumed that a price of say 123 Septims is paid with 123 single Septim coins. Now while this may be fine to the standard TES civilian where a loaf of bread, a full wheel of cheese and side of beef is just one septim each and you can feed yourself with less than 10 septims a week. But then you have adventurers and a magic mace can easily reach thousands of Septims. Is the hero expected to physically carry several hundred pounds of metal into a store?

Surely a great improvement would be to have coins of higher value, for example a single Septim coin made of copper and is worth the base value of 1 Septim, perhaps an Iron version of the same coin is worth 10 standard copper coins, Silver=100 and so on.

Hopefully Bethesda will expand on this in future games where you could have a survival mode that takes into account the weight of money (much like the table top games TES series was originally based around). 