Board Thread:Consensus Track/@comment-25039211-20150703215109/@comment-25039211-20150704215302

Flightmare wrote: AudioQuotes have been around for quite some time now, though not as widely used as the audio samples in infoboxes unfortunately. One example we have: Alduin.

The problem we face today is the lack of knowledge. We used to have many editors who were able to work with TESsnip and the BSA unpackers to find the right files (and convert them to OGG). Teaching interested users how to use these tools might be all we have to do to reboot this project. The reason I stopped with the project was the amount of time it required after I was done with the regular animal sounds. If I remember correctly, the NPC conversations only have ID's as filename. So tracking down what NPC it belongs to would be the hardest part. There should be a file linking them to their corresponding NPC's. i know how to do all of that in a relatively short time. Also making templates for the pages lacking audio is good.