User blog comment:Madman97/You know what really grinds my Wabbajack's? S2E7: No Interesting Quests./@comment-122.111.254.100-20130928211833

Unfortunately I agree with most of what your saying, however RPG's in general suffer from these problem's, especially when it comes to side quests. They need to think outside the box and have more variation in these randomised quests. A couple of examples could be an outbreak in a village that changes them (werewolves, vampires, dremora, rabbits etc, etc.), or a dragon swoops down and takes your wife, you then follow to cavern and he transforms into a dragon priest. How about the guy who takes you in a carriage from town to town randomly knocks you out and your put into a pit fight club scenario. These types of idea's and more make the game more organic and versatile like we as people in the real world are.

As it is being on X360 I have less options than my PC counterparts. What I do in these situations to spice the game up is role-play and use expoits to make my character something closer to my original character idea. It would be nice to have better character customizations like have an arm missing so I can't use a shield but I do more damage or get an eye plucked out (less accuracy) but I slot a magic gem where my eye was, lets hope some of the community ideas can be implemented to give us some much needed diversity.