Magic

"Whoa, whoa, whoa! Watch the magic!"

- Hold Guard

''This article is about the science of Magic. For the essence consumed when spells are cast, see Magicka.''

Magic, also known as the Clever Craft, is the ability to affect the natural order of the world to aid or damage oneself or others. Effects wrought from manipulating the world are called "spells". Spells consume magicka, the essence of magic, when cast. All races have magical aptitudes, those with elvish blood outshining the others. Magic is governed by the Intelligence and Willpower attributes. There are six schools of Magic: Alteration, Conjuration, Destruction, Illusion, Mysticism, and Restoration. Each works in different ways and creates different effects.

Types of Magic

 * Illusion
 * Alteration
 * Destruction
 * Conjuration
 * Restoration
 * Mysticism

Classes
Magic is the specialization of the following playable classes in and :
 * Battlemage
 * Healer
 * Mage
 * Nightblade
 * Sorcerer
 * Spellsword
 * Witchhunter

In both games, custom classes can be created, which employ magic as a specialization.

Magic items
Reality need not be influenced by spell-casting; spells can be imbued into objects. These objects can then be used to influence reality. Imbuing items with magical effects is called "enchantment". Those without magical affinities can still use these objects. Objects imbued with magic often have limited uses, expiring or becoming destroyed when the final charge is used. Few exceptions can be recharged; for example, weapons enchanted with magic and staves. armor, clothing, jewelry often bear a constant effect which never expires. In Cyrodiil, members of the Arcane University can enchant items using an Altar of Enchanting. Citizens of Skyrim enchant using tables known as Arcane Enchanters.

Types of magical items

 * Enchanted weapon
 * Enchanted armor and Enchanted clothing
 * Enchanted jewelry
 * Magic scroll
 * Staves

Magical stones
Magical stones are naturally occurring, organic substances that possess magical properties. These fall into two categories.
 * Ayleid Ruins - These special stones can be retrieved from various ruined sites of the now extinct Ayleid civilization. They are said to be made of meteoric glass (which in turn is supposedly part of the body of Lorkhan). When activated, they bestow certain magical effects upon the user. These are:
 * Welkynd Stone
 * Varla Stone
 * Enchanting stones - Used to create and recharge enchanted items.
 * Sigil Stone – Only found in the plane of Oblivion.
 * Soul Gem – Found almost anywhere there is loot to be had, also can be found filled and unfilled in magic shops or mined in special locations such as blackreach.
 * The third type are stone pillars that can be found in various parts of Cyrodiil and Skyrim which bestow powers from the heavens when activated.
 * Doomstone
 * Rune Stone
 * Guardian Stones

Unique magical items

 * Eye of Magnus
 * Staff of Magnus
 * Saarthal Amulet
 * The Gauldur Amulet
 * Necromancer Amulet
 * Auriel's Bow
 * Auriel's Shield
 * Aetherial artifacts
 * Aetherial Crown
 * Aetherial Staff
 * Aetherial Shield
 * Rings of Blood Magic
 * Ring of the Erudite
 * Ring of the Beast

Other magic

 * Ayleid Well
 * In Oblivion
 * Blood Fountain
 * Magicka Essences