User blog comment:Madman97/You know what really grinds my Wabbajack's? S3E8: All this extra bulls*** with ESO/@comment-24210732-20140207180053/@comment-11345660-20140208192128

Or perhaps, here's a description of a possible story. You are enlisted by Sheo to track me down to bring me my yearly sweet role as Haskill requested it of him, and you are to enter the forbidden plane of the Shivering Isles, the Shivering Isles Asylums, where there is one inmate. Myself. The Asylum itself is a huge expanse of land divided into ninety seven different kinds of enviroments and flora and fauna, each housing a key protected by a particular enemy to unlock the door to my cell in the center of the plane. However, after recieving a few keys, you are stopped by zealots, revealing before they try to kill you that the sweet role you are carrying is actually made from the bread taken from the realm of Aethirus itself, Akatosh being the very chef, as a repressent to my powers. If I do not take the sweet role every year, I will ascend to become a Daedric King and all the boundries that seperate Nirn and Oblivion and Aethirus will crumble before me. The Zealots goal is to let that happen so to bring about a new age of darkness. But, being the hero, you cannot let that happen.

After defeating the Zealots, you continue your quest for the keys, each one being more and more difficult to obtain than the last. When you finally arrive at the plane of the 97th key, you will fight a giant cheese monster with a top hat. After you defeat it and get the key, Sheoorath appears to accompany you, saying "That Madman97 is crazy as a coot! I should know! Even crazier than me. Which in itself is crazy. Seriously, you would be surprised about how crazy some things get here." Then you journey to the center of the Asylum, fighting off Zealots and monsters, until at last you reach the cell door, a massive bronze gate with 97 keyholes. When you put them in, the door unlocks. As the door opens, you have the option to talk to Sheo and ask him why He didn't just do this himself like every other year, to which Sheo will respond, "I had a soufle cooking! I couldn't just leave with the oven on!" Then you enter the building, a simple large circle room, with ninety seven different words scratched into them. Sitting in a straight jacket in the center crosslegged will be me. Sheo says "Hello cousin. I've come to give you your sweet role!"

I look up, and say, "Oh goody, you brought company."

Sheo says, "Indeed. He's a silent fellow. I'm sure its worthy of a rant." Sheo leave the sweet role with you and leaves. Before you can give it to me however, zealots come in and attack, stealing the sweet role. Without it, I start to grow, until the straightjacket I'm wearing snaps off, and I grow into a giant demon. But, in becoming so powerful, my consciousness starts to split into different personalities, and split into ninety seven different people, representing different emptions. The boundries of Nirn and Oblivion become undone, with portals popping up everywehre into various realms of Oblivion and into Nirn. As you follow a personality into Molag Bal's realm, you see that one of the personalities has already taken over, with Bal at his feet. You must defeat the personality and give him a piece of the sweet role. In doing so, the personalty's essence is warped back into the cell. You must continue to do so with all the personalities throughout different parts of Oblivion and Nirn, in which the personalities have completly taken over, and feed them a bit of the sweet role. The final boss would of course, be the Rant personality, which appears to be a giant lobotimized man, and when you defeat him, you and the personality are warped back to the cell, where I am complete and whole again, with everything restored.

"Well, that was a bit nasty, wasn't it?" I say. "Still, it was a tasty sweet role. I'll see you around. Do feel free to tell my cousin Sheo and my brother Haskill that you should get some sort of reward. Ta-Ta." With that, you arrive back at New Sheoth palace, and Sheo tells you all is well. As a reward, you gain the title of Lord of the Rant, all Daedra except the princes answer to you and will not attack, and you earn your own little realm of oblivion to build it as you wish, (A much better house building reward than Hearthfire). You can continue to go back to the Asylum and quest around, destroying the zealots in a quest, and talk to me about things having to do with all the mysteries of lore, to which I shall respond with a parable to figure out. Once you do, you will hold the secrets of the universe.

That sounds like a fun DLC, no?