User blog comment:Draevan13/Why the Elder Scrolls ISN'T being dumbed down...much./@comment-24868574-20140427092151

On Point 4. Calling Skyrim's characters unique and memorable is a huge overstatement. While it is true that they have different things to say, the amount of things they say is laughable. Usually they have one or two options with more important characters up to a few more (all done with the same voices you hear from the beginning of the game). Once you are done with running through these dialogues, you are stuck with listening to the same two lines being repeated over and over again. In Morrowind the repeating topics were reserved mostly for the filler NPCs and since Morrowind didn't feature any hand-holding arrows, it was not only useful, but also necessary to talk with these filler NPCs to be able to get around the world. I am all for quality over quantity, but only if we are actually getting real improvments. Skyrim's characters are still shallow and without depth. The only difference is that in Morrowind they had a purpose, while in Skyrim they have none.