User blog comment:NobodysWarrior/Skyrim Co Op?/@comment-5046408-20130228124958

Well first off, I'd like to make a quick note that another game has attempted this *cough*fabletwoandthree*cough*

Second, while I do see where it would be neat (literally. *cough*iplayfabletwoandthreeandlovetheelderscrollsgames*cough*) I also see why it's not so:


 * Chances are there would be a myriad of glitches. Now before you Anti-Bethesda Rioting Ranters jump on this like I know you will, I mean bugs like players literally throwing each other into inaccessible areas with Vampiric Grip or using Unrelenting Force to hurl each other through walls and the like, not "Bethesda being stupid and screwing up in the coding like they always have and hating PS3 and blahdy blahdy blah".


 * Let's talk about Illusion Spells and Poisons for a second. Now think for a second about your Skyrim Experience: when's the last time some wizard has cast "fear" on you and caused you to run away screaming for seemingly no reason? When's the last time some Battlemage you were fighting casted "calm" on you and caused you to suddenly stop slashing the crap out of him? When's the last time an assassin has shot you with an arrow infected with a fury poison that caused you to attack anything that moves in your vicinity? Long story short, most of the Illusion-class status effects are exclusively designed for usage on NPCs and do not have an equivalent effect on players, and ultimately trying to make equivalent status effects on players would not end well.


 * A PC mod for co-op is apparently being worked on, but so far it's in a very alpha stage. I mean, understandably so; they're trying to make a singleplayer game have a multiplayer server (a lot of money going into that alone).


 * A Myriad of different gameplay issues that would be inevitible, primarily in lockpicking and pickpocketing and loading areas.


 * Before someone points to Borderlands, that's almost a completely different genre with completely different gameplay mechanics; it's DESIGNED for multiplayer co-op, as opposed to Elder Scrolls games being designed for singleplayer.