Board Thread:Lore Discussion/@comment-24278403-20131211072308

Concept: You are a Tsaeci in Akavir and it follows you as you travel through it and go on a series of adventures throughout the rgion of Akavir.

Overview: It begins with a first person cinematic of really quick shots that are broken up by frothing water. There's some of the character fighting and just before he kills these people. Very broken up. Suddenly an arrow hits in front of you, then two, the character looks up to see twenty men both coming at him and shooting with their bows, he starts to run, finally he reaches a cliff overlooking the ocean, before he can get away from it he gets hit in the leg the chest and the shoulder, which makes him turn and then he gets hit in the temple, the arrow bouncing off because of his helmet that gets knocked off as the character now plummets off thhe cliff into the frothing and violent ocean below. Next a clip of the ocean life that is going to be featured in the game (you are a Tsaeci, you can breathe underwater and swim at incredible speeds and fight underwater as well [if you are on the ocean floor or a sprinting swimming slash attack, underwater fighting a feature]). Now this clip travels on for a bit before a shadow goes over you, a huge gigantic one. Finally you wash back ashore, water being thrown up from your lungs, you are wearing nothing but torn up rags of what possibly was fine silk. As the dims in and out the head of the character looks over and there are Tsaeci coming towards you, big hulking brutish ones who are very gutteral in speech and behind them are cages with other Tsaeci in them. Also there are Tang Mo (the monkey people) there is one that is in a solitary cage all by himself, there are even some humans encaged and then you can hear the growls of a Roaring tiger coming from a fully encased metal box where a fearsome Ka Po Tun is kept. You are picked up by these slavers incredibly dazed and hardly know what's going on around you. None speak to you as you walk along still blurried in vision. Then as you start to go through an area with grass all around you (very tall grass) you start to notice it moving slightly, your vision is now clear as it becomes more prevelant to you while everyone else doesn't notice a thing. You are at the very back of this caravan and notice the gurd behind you, you briefly stop and look back, the guard responds in a very deep heavily accented Common Tongue (or Tamrielic) "What the hell are you looking at." Right as an arrow gets shot through his skull, getting stuck there with brain matter and parts of an eye stuck on it, as he slowly slides ooff his horse arrows are now wizzing by everywhere and you duck so you keep your head, suddenly the ambushers now storm out of the grass blades up high yelling as they come to slaughter the slavers. As the battle ensues you look at on the ground and see the dead gurds weapon on his body, you quickly roll over to get the weapon on his person while you hands are bound still. Right as you start to take the sword out from the sheathe one of the slavers yells and runs up behind you, you just barely doge the blade as it then gets stuck in the corpse of the already fallen guardsman ,you decide to take advantage of this brief advantage and smack the slaver across the head making him dazed and sending him twirling away for a second, after he makes one turn he brings out a knife and comes at you, right before he gets you your stuggle with getting the sword out of the corpse pays off and you swing it about hitting the slaver with the flat of the blade sending him off once again but as he goes off to the side before you can finish him another slaver appears to confront you [ the combat that wuld be in this would largely focus on a somewhat more cinematic fight experiance with fluid combat and focus on the singular enemy at times with more purposeful attacks and paries and less hitting a walking talking punching bag, some moves are for countering attacks, some are for taking on multiple enemies at one time, and others are to daze the enemy to bring their guard down so you can weaken and/or kill that enemy (will go more in depth with this mechanic later) essentially the combat is changed to wear if you are surrounded my ten guys you have a slim chance of coming out alive, the NPCs would have a varying combat levels or levels overall so you can't always go into something without thinking it over completely. The system will still allow you to be able to take on peoples of higher levels but you must be skilled in dodging strafing parrying and countering to ensure your survival also must be careful when there are other people around you but concecutive hits and without being injured could lead to chain kills where after killing one person and performing the kill move you move right onto the other sometimes killing two at once in a specific killing move (maybe three?). Now this would all take place in the first person view or third person view that mechanic must stay] So as the slaver confronts you with the sword you block the strike which injures you slightly, you must learn to time your blocks, then it'll show you how to strike and then then dodge, parry, strafe and finally counter where you perform a killing move on this man where in the process your bind are cut loose. as your sword is now impailed in this slavers throat the one you smacked with the flat of the blade is up and about again as he makes his march to you you quickly look down on the dead slaver who's still stood up on his knees and take a knife off his torso and lock onto the one coming towards you and throw the knife at him as it hits his juggular and blood spurts out from the neck and he falls to the ground dead. The battle is still continuing around you so you look to the grloor and see a sword and pick it up and then go into a full sprint targeting an unsuspecting enemy. As you sprint towards him you run him through with your blade and then pull it out. As you go through and make your way around you help to free the other slaves, most who run away, few who help as you started to (and who will soon become part of your comapny on your future quest), these slaves who become combatants are a human who is as big as a nord, the segregated Tang Mo who is actually a shaman, And the encaged Ka Po Tun who stand at about Eight and a half Feet. Those one's will help you along the way in your ensuing main quest as well as other side endeavours. s you fight and make your way around you are confronted with the last four slaver guards and this is one of those moments that marks you as a major badass as you perform kill moves to take out all of them in one session. After you brutally slay the last of them you are then approached by one of your rescuers who then says with astonishment "That was absoulutely the craziest thing I have ever seen in my entire life! Honestly I never thought someone couyld fight like that, haha! You're going to have to show me some moves sometime, say who are you anyways? This then prompts the character creation and customization of the Tsaeci in any look and way you prefer-

Reasoning for this: Have you ever had on of those ideas that's so thouroughly developed in your head you that you start to go crazy over because you don't know if it's bad or good? Well I'm going through something like that. I don't know if this idea is bad or good and I always go on here and today was prompted by someone "well whyu don't you write it and get it some reknown so it could get really noticed." And so that's what I did. I have a lot of ideas about this and ambitions and developments and things that i think would be cool story ideas that i want everyone else to experiance. I have an idea for the overall story I just need some further help in developing it and making it very refined. This idea would center on a single Tsaeci who has lost his memory and has been brought back and kept alive for a purpoise in Akavir. During the quest you slowly regain your memory, finding that you were connected to some major things that took place in Akavir in the past and that you are being guided by one of the Divines (which I will reveal right now would be Akatosh). I had this idea and thought why not see what the Elder Scrolls community has to say about it? I'm a young writer seeking to get known who is a major lore geek for the Elder Scrolls so I will do this thing proper with all of the knowlege necessary. My word is given but I would definitely enjoy feedback and would like to see if i should continue on with this. 