Spells (Skyrim)

Magic in Skyrim (unlike previous games) takes alot of skill, and dedication in order to master. Players cast spells from 5 different subcategories: Alteration, Illusion, Destruction, Conjuration, and Restoration. Skyrim also introdues a seperate category that is defined as magic, but is outside the "subcategories", which is Shouts.

Players using magic should be cautioned to the fact that in order to become a master magician, they must devote most, if not all, points toward magic, instead of health and stamina, which will leave the player easy to be killed. In order to prevent death from a well placed hit from a weapon, mages must develop strategies in order to kill before being killed. There are two basic ways of doing this, which both have subcategories as well. The first is by devoting your level ups to nothing but magic, to kill quickly. The second way is to devote some level ups to magic and some to health and stamina.

Magic can be a powerful force and is, most of the time, a completely deadly and immense force against almost all enemies. Players should be advised to keep in mind that all enemies, be it beast, humanoid, etc., have at least one weakness to some sort of magic. For example, a Frost Atronach would be extremely weak against fire, and so on. Magic is better at mid to long ranges, unless for some odd reason, a player decides to pack a ton of close-range spells, and few mid to long range spells. Also keep in mind that in order to become a great mage, it'd be wise to choose a race that starts with some kind of boosted magic ability, for example, wood elves are naturally good at magic.