Board Thread:Lore Discussion/@comment-71.61.178.23-20130722105712/@comment-18045290-20130910063559

CatapractofOrder wrote: 71.61.177.24 wrote: CatapractofOrder wrote: 71.61.177.24 wrote: CatapractofOrder wrote: Okay, the Dwemer Vamps are here!

Quest name: Curious allies

You get this quest after you deliver a unique Dwemer book to Dyus.

After Dyus looks over the book, he tells you of a Dwemer Noble that contracted Vampirism, he and his most elite guards went into a forest rumored to have a pool in a dangeruos wood that would cure any sickness, he was never heard from again, but local legends said that he still huanted the woods. However Dyus found out from Jyggalag that the Dwemer Noble was indeed alive, he had bitten his vanguard in order to prolong their existense, and he preyed upon anything/one that was foolish enough to enter the forest. Dyus orders you to find the Dwemer and convinse them to join your cause. You enter the forest and are overtaken by the Dwemer, who take you to their leader. You find out that he and his men are still searching the forest for the mysteriuos pool, when you explain your case to the Noble, he promtly says that he cares nothing for the wars of mer and men, and tells you to contact his superiors if you want Dwemerian support. Here, you can tell him gently that the Dwemer no longer exist,tell him un-gently, or say nothing. If you tell him that his people are gone he expresses little emotion, he cares for only one thing, a cure. You can give up, in which case he allows you to leave the woods alive. Or you can promise a cure in exchange for his alliegance, depending on your speechcraft and/or your choices in the conversation he agress.

Personal opinion of this quest: I think it bears a remarkable resemblance to the "Oathbreakers" of Lord of the Rings. :)   The Dead, you mean? Yeah, I could see that. That is the awesomest quest idea I have seen in a good long while. XD

Having a Dwemer on your side would be wicked! You could maybe have him linger around the library as a potential follower, and there could be parts in the main quest where his Dwemer-ly knowledge would be vital to the mission. We might do something with his vanguard, as well. Not to mention that encountering living Dwemer would pretty much change the fate of Tamriel.

- WorshipsMeridia Thanks, I was thinking of his abilities as a follower, like Dwemer bots don't attack while he is a follower, locked Dwemer doors open without having to LP them or use a key, and he has a spell that makes Dwemer bots follow his commands.

What do you think? Yw - anytime. :)

Well, certainly there would be some things outside of his abilities, even Dwemer tech-wise, but yeah, that sounds pretty good. Not a spell for the bots, though, I don't think. Maybe they jut recognise him as one of their masters, and defer to him for new orders?

- WorshipsMeridia I guess that would be fine.

awesome idea