Board Thread:Roleplaying/@comment-29461586-20140925102931/@comment-3293219-20141001102041

(Sounds interesting, I'mm a join! :D)

Character Creation Form:

Name: Casseth Morvayn

Race: Dunmer

Gender: Female

Age: 23

Date of Birth: 4th Morningstar 4E 181

Appearance: Short, messy haired, pale grey/blue skin, quite skinny to a rather unhealthy degree, wears a Blacksmith's apron and carries various tools, around her waist for crafting, such as a small, heavily enchanted hammer, which is tied to her waist and another that isn't enchanted, which is tied to the other side of her waist. She also, sometimes, dons some heavy gauntlets, to protect her hands.

Weapons: A heavily enchanted black smith's hammer, which has been heavily enchanted to pack one hell of a punch. (It's similar to the power fist in Fallout, in terms of strength)

Skills: Smithing, Enchanting, Mercantile, One handed, alteration, restoration and conjuration.

Attire: Black Smith's apron (see 'appearance')

Power(s): Racial

Master's focus: She has the power to work twice as fast for sixty second; however, she becomes oblivious to everything around her as she does this.

Item(s): Hammer, tongues, callipers, various ingots, various dwarvern mechanical parts, various minor contraptions that she has built in the past and some soul gems.

Resistances: Fire (obviously)

Seems to have a high tolerance for sparks, due to the vast abundance of inventions that have backfired on her at some point or another.

Weaknesses: Cold, she loathes the cold as she finds that her hands and eventually, her entire body freeze if she is exposed to it for too long.

Speech: Due to spending an excessive amount of time alone, she finds it difficult to talk to others, if she's in a group, she usually hangs back and lets others do the talking, unless something peaks her interest.

If she gets talking about something that does interest her, she may ramble on about it for a while.

Physically weak: Due to the fact that she never leaves her room, she won't have a high carrying capacity and often finds herself out of breath or challenged by heavy objects. The young dunmer has lost many-a-fight to doors, that were just a bit too big.

She enchanted her hammer to carry most of her strength for her but, without it, she is almost useless in combat.

Faction: Fighter's Guild

Role in Faction: Porter/Inventor

Bio/Backstory: Casseth, from a young age, has always been obsessed with mechanics, smithing, enchanting and anything that involves creating and inventing. Her family were simple folk, who weren't able to nurture her brilliant, yet slightly unbalanced mind and decided to make her a black smith's apprentice.

The young Dunmer soon grew bored there, the old man who owned the shop was often her apprentice as she taught him all sorts of techniques. However, her time there wasn't completely wasted as she did learn much about the practical side of smithying and learning how to use her hands, it was here that she got her first blacksmith's apron, which she has always treasured, ever since.

Casseth joined the Fighter's Guild at twenty, when she encountered a member of the order on the road. She was ambushed by a highway man but a noble Fighter's Guild warrior stepped in and fought the Highwayman for her. However, despite his heroism, it wasn't the warrior's proudest moment as their sword broke in two and they soon found themselves at the mercy of the highway man. Casseth took that moment and used it to test her new hammer, which she used to strike the Highwayman and send him flying down the road, much to the amazement of the warrior.

The Warrior thanked Casseth for saving his life and enquired about her weapon, he was shocked to discover that she had made it herself, along with several, equally promising projects. She also pointed out why his sword broke and promised that she could fix the issue, if she showed their porter the right technique, they could avoid the problem from here on out.

The Warrior took her back and essentially gave her the Porter's job, along with her own space to work on her inventions in the basement, Casseth has truly loved working for the fighter's guild as she feels challenged, well backed, appreciated but most of all, free to do whatever she wants.

So long as she's careful, during the 'testing' phase...