User blog comment:The Milkman/To Build a Guild/@comment-174.57.255.229-20120909000012/@comment-5469467-20120909092310

The levelling and scaling systems were quite flawed in Oblivion. I really hated the level-scaled enchanted items, especially as quest rewards. But it was always amusing to grind skill levels without levelling your character, just to keep going up against lower level enemies. I find that if you level your skills more than your character level, you can manage enemies pretty well while making progress towards scaled loot.