Board Thread:Off Topic/@comment-24404040-20131209124049/@comment-202.156.8.11-20131209131813

Ah, yes, I forgot to say this, which I have been proposing all this while, so that all players may be satisfied:

How about another switch in the menu called hardcore mode.

Basically in normal, there is no durability and other nonsense - perfect for the casual gamer or the pixel psychos (not exactly me, but still). Like a classic RPG

In hardcore, there is all that extra stuff like durability, for those who enjoy immersion (not me personally). Like real life, which is what the immersion guys (e.g. SAVW) want.

In fact even better:

Seperate on/off options for stuff like weapon durability, armor durability, enchantment depletion, need to sleep, need to eat, passive healing on/off (stamina and magicka obviously regen). For example, I want it such that there is no durability, because its irritating to visit the forge everytime my stuff gets damaged, but my character has to eat and sleep, just for the sake of it.

If we could have all these extra options in the "gameplay" options, EVERY GAMER will be happy with the game, as nobody will complain about the lack of immersion or minor annoyances.