Board Thread:Online Discussion/@comment-1600847-20130930162457/@comment-7153552-20131003143102

Well, all MMOs have to have certain aspects to make it an actual MMO. A zone can't scale up or down to you, but in Guild Wars 2 we see where you can scale down to a lower level zone to make the content pertitent and rewarding for you - also it helps limit, but doesn't stop completely, the amount of grief-questing for the actual lowbies. Instanced content is a staple of MMO gameplay, it's not a WoW-clone thing, it's simply and MMO thing. The restrictive classes and WoW-styles quests, however, I can do without. There are games make advances in these areas, but if ZeniMax chooses to not be one of them then I can't think very highly of them. As for graphics, I could care less what the overall graphics level was, so long as it were smooth and not choppy by release. GW2 has this semi-painted look to it, and it's intentional to help with their "Personal Story" version of questing. In Firefall the graphics are almost entirely cell shaded and about three to five years backward from what is possible. That being said, both games look great and the graphic befit the style of the game and the style of the gameplay. To say that ESO will be a WoW-clone might be going too far, but to say that they've lied and this game isn't going to be NEAR as innovative as they would have liked us to believe would be right on par.