Bloodskal Blade

 is a unique Two-Handed weapon found in. It has the same base damage as the glass greatsword.

Acquisition
During the quest The Final Descent, travel into the depths of Bloodskal Barrow. There, the Bloodskal Blade lays next to the remains of Gratian Caerellius.

Enchantment
When power attacking with the blade, it sends out a horizontal or vertical energy blast that inflicts 30 points of damage, depending on the type of power attack used.

The energy wave can travel roughly 15', and can even penetrate walls. It can also travel through multiple targets at once, doing damage to all of them.

A left, right or backward power attacks makes a horizontal wave, while forward or standing power attacks makes a vertical wave. This energy wave travels in whichever direction the Dragonborn is facing, and is used to open the seal where the blade is found. Its enchantment gives it the longest range of any melee weapon.

The ranged attack of this weapon isn't particularly powerful, but is capable of staggering most foes it hits. The ranged attack will also hit any opponent the Blade itself hits, making it one of the most useful and well-rounded two-handed swords available in Skyrim or Solstheim.

Because of its unique enchantment, the blade cannot be disenchanted at the Arcane Enchanter, nor can any other enchantments be applied, even if the Dragonborn possesses the necessary perks. The enchantment also prevents the use of Elemental Fury.

Smithing
The blade can be upgraded with a silver ingot and the Arcane Blacksmith perk. However it does not benefit from any smithing perks. This means that the weapon cannot be improved past flawless quality without boosting the smithing skill over 100. This can be achieved by using enchanted items and/or blacksmithing potions to fortify smithing.



Bugs

 * Sometimes, the blade's energy wave will lag when power swinging and will not send an energy wave at the end of the swing, it will wait a few seconds then be released.
 * When given to a follower, they may sheathe the blade as if it were a one-handed weapon. When the blade is drawn, the follower will appear as if holding an invisible two-handed weapon, while the image of the one-handed blade remains at their side.
 * The blade's projectile attack will cause the Chaurus Hunter added by the Dawnguard DLC to emerge from its chrysalis without breaking the destructible shell. The shell can still be broken by any normal attack afterwards, however.
 * Due to its enchantment, it cannot be used to train with Vilkas during the Companions quest Take Up Arms, even when not using the energy attack.
 * The power charge may not emit energy during the door puzzle (in order to leave the mines, the puzzle must be completed with the blades effect); thus, the door remains unopened and the Dragonborn will be stuck in the room. A potential fix is to restart the game.
 * When becoming a vampire lord while wielding the blade, there's a chance that after reverting to human form the sword will no longer produce the energy blast it usually does. (Sheathed or in hand, this will happen once the Dragonborn attempts to produce the blast). To fix this, drop the weapon and pick it back up.
 * When placed in the weapon racks of the Enchanting Tower in Lakeview Manor, the blade ascends through the wall (appearing higher than its original position with each load) until it disappears into the roof. The blade can't be found outside once it penetrates the roof.
 * Whilst over-encumbered, the energy blast will not activate.
 * Tested 1.9 - The energy blast caused by the power attack can damage Miraak while in Ethereal Form. It is possible this can be used to fix the glitch that causes Miraak to become stuck or glitched during the fight. It is unknown if this is a glitch or a deliberate effect.

Appearances

 * - Bloodskal

Blutskaldenklinge Espada de Sangreskal Клинок Бладскал