Board Thread:Lore Discussion/@comment-24434525-20140303193054

I was thinking the other day and came up with this very reasonable explanation for events in the TES series. With the understanding of String Theory, we now know that in theory there can be a multiverse where unlimited number of possible realities exsist. So what if TES is set in one of those. What if; each game is actually in its own version of Nirn? That the games represent an event that would require "divine" intervention to avoid disaster. That even if the event was circumvented in one era or timeline it would still come to fruition in another. So for example Arena represents when the world was at danger from Jager Tharn. The Etternal Champion defeats him thanks to you. Where as in Daggerfall, the Eternal Champion still came to be and defeated Jager, but it wasn't you controlling them, it was all fated. And thus time continues untill we get to the events in Daggerfall when that hero is needed. And so on and so forth. Thus in Skyrim, the Nevarine isn't your old character, its a different person who completed what they were supposed to and then moved on. They exsisted but they may or may not have done all the same things you did when you played Morrowind, or they may have only done the very basic stuff that was needed to complete thier objective.

Think of it like this; in concept somewhere is a reality in which you woke up and ate Fish Heads for breakfast. No matter if you find this gross or not, fact is you eating fish heads this morning probably wouldn't have changed the entire universe so in all likelyhood your current reality and the one in which you ate fish heads would share many simularites, maybe even being nearly identical next to impossible to tell the difference. My theory also explains why the games look different, (yes its due to real world game engines, but an in game explanation could be, different realities all sharing the same world and simular events.)  