Board Thread:Roleplaying/@comment-11457306-20140712122513

Prologue                            Character Card                      Parts: One   Two

SUMMARY:  Scroll down.

To save space, the Prologue has been moved to Rider's Blog Page. We highly recommend you read this. If you would like to join, we can add you, HOWEVER, we need active participants. Only join if you are serious and dedicated. This is not an action RPG, although we expect as the end approaches events will heat up and there will be a lot of action. This is an RP for thinkers and planners. We would like to give credit to Flamedude for creation of the first Black Rose. However, only the location is the same. The plot and characters are completely different.

RULES:

GMs are Lab Coat Billy and Rider. Their word is LAW.

Mild profanity within character dialogue may be accepted. Profanity directed at other players is prohibited. A preferred way of stating a severe profanity within character dialogue is to replace the word with (censored). We can all fill in the blank ourselves. We'd prefer this thread not to be locked down, thank you very much.

Do not attempt to alter the storyline or plot. This RP is an intermediary tale within The Fallen and The Heist Series and must fit into their storylines. This is not a freeform RP.

Do not attempt to be OP or operate as if you are in godmode. Your posts will be deleted.

All custom powers/armor/weapons require approval by the GMs.

Custom or extinct races are not allowed.

Do not stray from the Lore set by Bethesda and Kirkbride. Further lore is set by the GMs as has been determined in The Fallen and The Heist Series. Any departures from or additions to Lore require approval by the GMs.

Do not kill or incapacitate characters without their permission or a ruling from a GM.

Characters who have been inactive for four days or more, without advanced notice from the RP'er, will be removed by the GMs in whatever fashion they deem most beneficial to the RP.

Anyone who disrupts the RP or refuses to follow the rules will be killed and any further posts will be deleted.

Magic within the prison is inhibited by the use of a poison in the water supply.

'''Werewolves and Vampires may use their powers in the Arena but will immediately be destroyed if they do not revert back to human form after the fight. Any transformation inside the prison will bring swift death. The guards have been trained to deal with any type of metamorph.'''

Tip: Our wonderful friend and compatriot Goldflame33 has created a blog detailing tips on how to follow the rules and still have fun doing so. We highly recommend that you read it and take what he says to heart.

Summary:

Saga now has un-tainted water, so it appears that the Healer has decided to help. She has managed to decipher the meaning of her visions and has informed Tegan, in her cryptic way, that she will find the way out. Tegan has managed to start Lieutenant Sysene thinking about helping by pointing out that she can never be with Bjolmar if they remain in the prison. Luna has managed to fashion a makeshift weapon, if she can find a good hiding place for it. She, Raig, J'Skar and Scathatch all suspect something is brewing, although Tegan has not approached them yet.

Tegan is feeling frustrated at the setbacks and beginning to doubt if she can do the job after all. She has yet to figure out how to free the prisoner she came to get. As other elements of the plan come together, that must now be her prime focus. She needs more assistance... 