The Orc Raids

The Orc Raids is a Knight Order quest available during the events of. The Agent is called, by their Knight Order, to destroy the leadership of another group of Orcish raiders guilty of pillaging the trade caravans.

Background
After completing several quests for one of the ten Knight Orders of the Iliac Bay, the Agent will be accepted into said Order. From that point on they will have to make their way up the internal rank ladder to gain more lucrative and noteworthy quests, to improve their reputation.

Objectives

 * Speak with a Quester from a joined Knight Order.
 * Head to and enter the specified dungeon.
 * Track down and slay the Orc Warlord.
 * Get back to the Quester before the time limit expires.

Walkthrough
Having enhanced their reputation within a Knight Order to the equivalent of a "Keeper", the Agent will be told of another marauding set of Orcs. One of the Order's Questers states that these Orcish raiders are being led by a Warlord, and have been poaching on the trade caravans travelling through the region. The Agent is duly sent to remove their leader from the mortal realm.

Raiders of the Region
The Warlord, and his raiders, are to be found in a nearby dungeon, as identified by the Quester. The Agent must enter said dungeon to track down the leader, fighting their way through the Warlord's minions, as well as a fair number of random creatures and humanoids. The Warlord himself will be found somewhere within, its death being the ultimate aim of the quest.

Once the Warlord has been slain, confirmed by a notification, the Agent may continue to kill the Orcs, or make their escape. Either way, the Agent must return to the Quester before the time limit expires to complete the quest.

Rewards
The Agent will not receive any physical reward for completing the quest successfully, but will instead get a huge boost to their reputation within the region. The penalties for failing the quest remain true to a usual quest:

Trivia

 * This quest has the highest reputation requirement for any of the Knight Order quests dealing with Orcs.
 * NPCs will have a variety of comments to make when asked for any news during or after the quest:
 * Acceptance: "The orcs of [dungeon] are making life for the merchants of [current town] difficult."
 * Success: "[Dungeon] has been cleared of orcs, thanks to a brave [player's race]."
 * Failure: "The orcs of [dungeon] went to plunder someone else. But for how long?"