Board Thread:General Discussion/@comment-71.77.71.203-20151209032345/@comment-25179645-20170801061439

Ahzidal's Genius actually works as long as you have his boots and any three of the other six relics equipped including his dragon priest mask and either ring. Equipping a fifth relic cancels the effect.

I know this because I collect all seven relics. I give his armor to my wife and follower Lydia(after tempering it to high heaven, of course) and store his helmet and Ring of Necromancy. I keep his boots(because waterwalking is awesome too), his Ring of Arcana(also awesome), his dragon priest mask(handy for the boost to flame spells sometimes) and gauntlets(I don't use wards often, but this relic is relatively light) on me at all times so I don't have to go looking through one or more containers to find pieces when I want to enchant stuff(which I always do in Severin Manor on Solstheim since I want to have Seeker of Sorcery from black book Sallow Regent active and I have Seeker of Might active most of the time because of the bonus to weapon damage). I pretty much always check to make sure Ahzidal's Genius and Seeker of Sorcery are working in my Active Effects list before I begin enchanting(as well as taking a custom Fortify Enchanting Potion) before I enchant anything(unless I'm trying to make a somewhat less powerful enchantment than possible for some reason) and this combination of relics definitely works. I've also tested with five relics equipped(so the boots, either headgear, either ring, the gauntlet and the main armo piece) and doing that causes Ahzidal's Genius to disappear from my Active Effects list.