User blog comment:Jimeee/Bethesda Games Studios: "Moving to our next adventure"/@comment-7118491-20130420033851

Oh yes I forgot. Bethesda the beginning to this new Elder Scrolls( This is taking place during the events of Skyrim) is that you start out as slave working in a remote Dwarven ruin when you and a friend, who is a wood elf to coinside with the Valenwood theme, stubble apon The Heart of Lokran. Your friend picks it up and prods it with a peculiar looking knife. He/ she accidentally punctures the Heart setting off a flash that sucks you and your friend into another dimmension where you find the Dwarves. A dwarf helps you to your feet and asks who you are, where you customize your player. Afterwards the Dwarf ask you how you arrived for he found you just randomly lying on the floor in their work shop. You explain how your friend and you were caught in the explosain( pardon my spellin I'm a bit off today) and somehow telported here. The Dwarf takes you the leader of the Dwarves who thinks that if new people can arrive in their realm, then their must be a way out. You everynow and then you see another non-Dwarf adding to the fact that people can somhow arrive in this new realm. Most of the main story line takes place with you trying to save your friend who was captuered by strange beings that inhabited the realm before the Dwarves. While rescuing your friend in some strange ruins you fing some acient texts that you cannot read. After saving your friend you show the texts to the Dwarf you found you, who happens to be a scholar. After deciphering the texts the Dwarf gets very exited. You ask what he found, but he tells you that he cannot tell you now, but first must tell their leader. You follw him to the Dwarves throne room, where he talks in Dwarvish, which you cannot understand. The leader quickly dissmissis you, which you can conced to or can demand you stay, stating how you found the texts and you have as much right as anyone to know what they say. Either way your Dwarven friend tells you that this realm is Lokrans prision, and the only way to free him, and everything in it they must locate Lokran and revive him. You question how when his Heart is in the mortal world and the Dwarves come up with blueprints of substitute heart that will sustain him long enough to bring the trapped races back to Nirn. After locating and bringing the required peices the Dwarves tell you to go find Lokran while they construct the substitute Heart. After finding him and destroying his jailers you discover that he is in a deep sleep that he cannot wake from with out his Heart. You go back to the Dwarves and inform them. They decide to go ahead and try to use the substitue heart. After putting the  substitute Heart in his chest Lokrans speaks to you through his mind, thanking you for finding him and helping him. He tells you that the substitue Heart wil not last long and that the Dwarves should make more. He then sends you on a quest to find the protian of his Heart that was transported with him when he was put in this prision. AFter he is done talking to you the leader of the Dwarves ask what happened because you got a wied faraway look on you face. You tell him what Lokran said and the Dwarve leader immediatly sends warriors out to find the pieces for the substitue Heart and informs you that you are now a high ranking person in the Dwarves society (like Skyrims' Thanee thing) he also informs you that Dwarves everywhere will assist you in anyway possible in your search fro Lokrans missing Heart piece. After an extensive search you find the Heart piece. Lokran then instructs you to give up part of your soul to bind the Heart piece to the substitue Heart. You then have the option of convincing somebody else to do it or do it yourself, the result is the same. Lokran then is partailly revived and musters enough power to teleport everything in the realm back to where they were when they disappeard. You and your friend reapear in the room where you found the Heart with Lokran. Lokran thanks you and tells you that he will be in contact with you. He then leans over and eats his Heart in one bite. You and your friend leave the now fully functional Dwaven city to find that you had been gone for 200 years. You then return to Valenwood with you friend to see what is happening. There is unrest because the Brentons of High Rock decided to attack Valenwood. You can choose which side to join and your friend will join with you. You then must end the war and inform everone that the Dwarves have returned, along with Lokran, the Lost God. Thats all I have so far but feel free to reply and add! Thanks For reading! PS Bethsda you should make it so the player can change their name, and keep the "face sculpter", and the Hearthfire addon, but in the trees of Valenwood.