Board Thread:General Discussion/@comment-5918955-20131216225528

I know, there are a lot of threads like this. I just wanted to list things that I believe would make a good Elder Scrolls Game.

-New (and returning) Skill Lines: I was slightly dissapointed when I realized there were a few skills missing from Oblivion. Here's some Skills I want to see in TES VI. Athletics, Acrobatics, Hand to Hand, Short Blade, Long Blade, Change of Archery to Marksman, Some sort of Food-Cooking Skill, etc.

-New class systems: Yes, Oblivion's system was too confined. But I feel Skyrim's was too open. We've all seen that Jack-of-all-Trades Nord who could wield Master-Level Destruction and Illusion Spells while wearing any type of Armor. It took away the feeling of uniqueness to your character, knowing that anyone could become your playstyle by just grinding for a bit. So here's my suggestion: Bring back the Class System, but this time just a name and 7 major skills. No attributes. Each Major Skill gets a +15 boost, but slows down the progression of other skills by %20 and speeds up yours by %10. You can level up by using any of the skills.

-Not forcing the Main Quest into your Journal: In Skyrim, doing the first few parts of the Main Quest was unavoidable. It wasn't as bad in Oblivion. But what if I don't want to save Kvatch? What if I don't want to be Dragonborn?

-Using Staves for Melee and Ranged: This is a small thing, but I like being able to hit people with my Staff. It's cool.

More coming soon 