Bleak Falls Barrow (Quest)

Background
"Jarl Balgruuf the Greater thinks that I may be able to help him, his court Wizard. Farengar wants you to obtain the Dragonstone, a map of dragon burial sites, from Bleak Falls Barrow."

Bleak Falls Barrow
Travel to the Nordic ruins of Bleak Falls Barrow and enter. Be careful while traveling to the ruins, though; a dragon sometimes spawns outside. Low level players may want to enter quickly. A lot of bandits can be found at the entrance. It is advised to save before entering the temple no matter how high your character's level is because a glitch may force you to revert to last save.

When you come to a bandit in a room with a lever in, you will see him pull the lever alerting you to the trap, loot his body (he has a torch, they can come in quite handy), then turn your attention to the pillars on the left of where you entered, the order, from left to right, is Snake, Snake, Fish. Order is correct for both Xbox 360 and PS3 users.

Arvel the Swift
Travel further through the dungeon and you'll come to winding stairs that go downwards. There are Skeevers at the bottom, and just around the corner waits a Wounded Frostbite Spider. Kill it and then speak to Arvel the Swift, who is trapped in a spider web. He wants you to free him, which you should do by hitting the spider web. As soon as he's free, Arvel will make a run for it - he is called "the Swift", after all. Chase him down and kill him, or let the Draugr do the work for you. When you cut him down, he recoils and has low health allowing you to kill him before he can escape.

The Golden Claw
Arvel will have the Golden Claw with him. Continue until you pass through a hall where some Draugr wake up and attack you. Watch out when moving around in this room as there is a pressure plate trap near the entry and exit that will make a wall of spikes swing at you. Avoid the plate and move on. Your next obstacle will be another trap, just time your movements to get past the swinging axes. You can disable them with a chain pull after passing them. You will travel to another room with three more Draugr. Kill them and follow the path upstairs to continue on the path to the Golden Claw. When you come to a room with a river running through it, go through the metal gate into the river; you can get the gate to open by pulling the chain on the right side.

Eventually, you will stand before a massive door with three movable rings. The Golden Claw is the key here, both literally and figuratively. You will have to align the three rings in a specific pattern, which can be seen when zooming in on the Claw in your inventory. The correct combination is (from bottom to top is Owl, Dragonfly, Bear). When you have correctly aligned the rings, use the Claw in the middle of the door to open it.

Word Wall
Past the door lies the real treasure of the crypt: A Word Wall that will teach you the first word of the Dragon Shout 'Unrelenting Force'. Right afterwards, a powerful Drougr will emerge from the sarcophagus nearby. Kill it, loot the Dragonstone off its corpse, and leave the crypt through the exit nearby. Return the Dragon Stone to Farengar Secret-Fire.
 * Farengar Secret-Fire serves as the wizard for Jarl Balgruuf the Greater at Dragonsreach in Whiterun.


 * If you are at a high level you will fight a Dragon Priest instead of a Draugr. This Dragon Priest does not have a mask however.