Board Thread:Skyrim/@comment-124.6.181.98-20140225101629/@comment-24439796-20140512163342

Freyka Dragon-Crusher wrote: NuclearMurder wrote: Freyka Dragon-Crusher wrote: for me, the Soul Cairn tops the list. its size is roughly that of Whiterun, give or take a square kilometre. thats more barren than Eastmarch and Winterhold combined, plus all the random lighting strikes and the Bonemen and the like. not to mention the Saint Juib 'quest' is a pain having to run around the entire place looking for pages just to get a locket. i just run in, have a chat with Valerica, destroy the three Guardians, defeat Durny and learn his Shout, grab the Elder Scroll and book it back to Fort Dawnguard. I've actually grown fond of the soul cairn. I know where everything is. I don't mind the atmosphere as I used to. I guess that's what happens when you've played 6 files. It's not the best place, but I'd take the Sould Cairn over any Dwemer ruin any day. Except for Blackreach. 6? is that all? i've played Skyrim on at least a dozen different characters across 5 PSN accounts (2 NA and 1 each for EU, Asia and Japan). when it comes time for me to play the Dawnguard DLC, i'm in and out as quick as possible. while there, i do attempt to try and get at least 2 of the Conjuration books to summon a Mistman or Boneman or a Wrathman. honestly, there really is no need to stay any longer than to get the Elder Scroll (and the piece of your soul that Serena 'soul trapped' if you chose to go that route to keep your Werewolfedness). Different people have different experiences. I do agree that you're in there longer than you should but it's not horrendous once you know your way inside.