User blog comment:The Milkman/ElderScrollsOnline.com has Launched!/@comment-4772788-20121026210845

From what I saw, all the current photos are concept art, concept art tends to be a terrible marker of any form for actual game graphics. A single shot is far easier to code then an entire texture for a radiant world, if any of you play DayZ you will notice the artifacting that occurs due to radiant scenerios that the game coding is unable to work with, resulting in a texture glitch, in minecraft textures can bug to (mainly with mods) resulting in the block image templates for all items appearing as a skin, these two examples are both made by inferior programmers and in most cases amatuer/indie coders, My point is that the concept art means nothing if gameplay doesn't give a decent FPS normally and can't handle specific entities in an area (I.E. a large battle or a large amount of spells/abilities being used in some areas, we all know in early games where everyone is RPing or levelling that there tend to be massive organized RP pvp events by people (some videos of WoW events like this are on youtube if you want me to link) most of these events ended with a server crash/major lag/client bugs. This is why the coding has to be good enough so that the game runs smoothly against the extreme abuse that MMO's can put on it.