Board Thread:Lore Discussion/@comment-71.8.93.35-20130620224637/@comment-3496379-20130703214803

If I tried cataloguing all my mental faults and fallacies, I suspect I'd read like Stephen Hawking's business card - BPD, OCD, ADHD, and on and on and on. Given that I'm posting on an ES board, I suppose it's easier to claim I've been touched by the Madgod. Which may well be the case, let's face it.

But back on topic, as someone who roleplays for quite a few characters, I'd like to see more faction-related equipment/artifacts and radiant quests, especially with the comparatively minor ones like the Forsworn, maybe the Vigil of Stendarr, and - dare I say it - the Thalmor. These factions had maybe one quest each on average where you helped them, and I feel like the Bethboys kinda left us hanging on that end. Heck, maybe you could even opt to be an honorary member of a city/hold guard to give you some kind of damage bonus - or even play as a guard and stop petty crimes like theft or assault from being committed within city limits by radiant NPCs.

Realism would be neat as well - not only in the way of graphics, but in gameplay as well. I hear a lot of good things about this Frostfall mod, and I think TES proper could do with a dose of realistic weather and weather effects on the player. Maybe not as far-reaching - otherwise, TES VI would be absolutely massive - but enough to provide plenty of new tactics of survival from the elements and the enemy alike.