User blog comment:G0LD3NF1RE/Dawnguard encounters issues with Playstation/@comment-72.196.16.15-20120918023634/@comment-3202167-20120921101930

Skyrim is not a big interactive world. It's cells within cells within cells. If it was a big interactive world, no console would handle it.

And wasn't that just again, a theory thrown around by a Obsidian developer? and didn't they work with the Gamebyro engine, not the Creation engine?