User blog comment:Conor Thompson/The Elder scrolls VI ideas/@comment-92.77.231.81-20130717134018

Guilds shouldnt just be Qest givers, if a member you should also be included in random encounters of your guild with their enemy or element (I mean: maybe you are Member of a Hunters Guild and they are trying to kill a Mammoth so you come to help - instead of just meeting the guild counterpart like werewolfes vs Vampire)..

Also random NPC should come and join or leave your Guild from time to time to bring in more life.

Also I find it annoying, that you only rarely meet other adventurers in Skyrim and that when you do, they always end up dead or running away.. Never met anyone in the cities.. Specially in the beginning you could have great use of meeting one. As an example: You would become his companion and follow him until you seem to be equally skilled as him. Later as a legendary player, low ranks would come to you and join you in Bossfights or else. They could also come to you with attefacts wich they think are too powerfull for normal human beeings or just share a vise book they found. As a little bonus they might even be send away to fx hunt a bear and harvest some ebony ingots for your new armor.