User blog comment:DragonbornMAGE/In Order of Importance/@comment-6365350-20130707113304

I agree, especially felt that the civil war questline, which had been advertised so much before skyrim's release, was downplayed in favour of the dragon crisis, the civil war had become insignificant but more importantly, boring. Its the same damn thing every mission, take a fort and the hold is yours, and you earn a promotion.

I try to force myself to roleplay and have a sense of urgency, for example if Alduins still breathing I will be hunting down Dragons and completing the main questline while only doing few, if any sidequests along the way. Once Aluin is dead then I am free to pursue the needs of the people at my discretion.

I have Morrowind and I have played it a little but what I already love about it is its depth. With Skyrim and Oblivion you can become Arch-Mage while knowing only like 3 spells! In Morrowind you atcually had to work for the position and I think this makes it seem like a much greater achievement once you obtain that position because you had to work for it. Thus you need to put more effort into it and therefore if you want that position sooner it becomes more urgent to train and get the skills needed for that.