User blog comment:JAlbor/E3 2013: Answers from Elder Scrolls: Online/@comment-7153552-20130613155559

On the point of question 11, I just don't see how anyone can make a game in today's market with a subscription based business model. It's just not worth it. Free to Play and Buy to Play games make more money with the microtransactions. Plus sub-based games on consoles just doesn't make since when the Xbox players already have to pay and extra fee to do most things online, and there's a chance that PS4 players will need the Plus features (this is up to the individual game company) to play an MMO. I'll be honest, if it's sub-based I'll be skipping this game. I have too many F2P and B2P games that are good and fun to play.