User:Kennyannydenny/Bugs

Critical:

 * 1) (Xbox 360, last patch): Game and Xbox Freeze: For some weird reason, everytime I try to enter Hag Rock Redoubt, my game freezes during the loading screen while entering it and then my xbox doesn't do anything until I reboot it. I'm trying to get in there for the quest Family Heirloom, and I didn't have any problems with entering Hag Rock Redoubt before accepting that quest. (additional info: I got this quest from Skjor, who should be dead. I completed the companion quest line and he should be dead but isn't. He's alive and well and offering this quest instead of Vilkas. Maybe that has something to do with the above crash)

Major:

 * 1) The Thieves Guild quest line cannot be completed. The quest Dampened Spirits deleted itself from the quest log and now i’m stuck.
 * 2) The Blood on the Ice quest cannot be started. So i cannot obtain the house of Windhelm.

Minor:

 * 1) The book Trials of St. Alessia inside The Katariah in the first room on the right as you enter, can fall through the base of the lowest book shelf. This causes it to be only 20% visible and 80% inside the floor.
 * 2) The river next to Warmaiden’s inside Whiterun, often doesn’t render right. The flowing stream turns into a flat one colored monstrosity.
 * 3) The Quest marker is bugged inside the College of Winterhold. If the target is in the arcanaeum, you’ll be send through the Arch-Mage’s Quarters even though there is a direct door on the opposite of the door to the quarters. Also happens when you want to leave. The door directly to the arcanaeum from inside the College of Winterhold isn’t used by the quest marker.
 * 4) Darkwater Pass (Xbox 360): Darkwater Pass stays undiscovered on the map, even though i cleared it twice. It also says cleared on the map, but teleporting there isn't possible because it's still "undiscovered".
 * 5) Torches multiply (Xbox 360): It's possible for torches to multiply inside the players backpack. I began with two torches picked up (with none in my bag at that time) and ended up, several days later, with 8 torches in my backpack, even though i hadn't picked up any other torches
 * 6) NPCs Travel With Your Character Through Doors (PC,PS3, Xbox 360) : Noticed only in towns, though it may occur outside of towns. If an NPC is talking to you, even in a passing moment, entering or exiting through a door will cause the NPC to travel with you through the door and appear at your side.
 * 7) Random Inventory Jumping (XBox360): When depositing items from your inventory into a container, or selling to a merchant, the menu is inconsistant in what happens once afterwards. Sometimes the above item is selected, other times the item below is selected. This can even occur when attempting to deposit small numbers of stacked items, ie. selling 5 apples individually may result in the menu jumping to the item above once the first two have been sold so you inadventantly sell or deposit the wrong item.
 * 8) (Xbox 360) Forelhost Crypt traps: Several of the traps located inside Forelhost Crypts which have pressure plates, still go off even though i have the ability Light Foot, which should prevent that.
 * 9) (Xbox 360) Frightened Woman: I'm really far ingame, completed the whole main quest and a lot of side quests. But there's a Frightened woman right next to Pelagia Farm. She just stands there doing nothing and isn't "frightened at all". She just says "Huh?" and "need something?". She doesn't move and you can't talk with her. I’ve been told that you helped her by telling her where the nearest town is, but I’ve never seen her before or helped her. Even though, she should get another name after you helped her, she can’t be frightened forever.
 * 10) (Xbox 360) Stormcloak camp!?: There is a new stormcloak camp in between Pelagia Farm and Honningbrew Meadery. I've competed the main quest line and the imperial side of the rebellion. The camp is empty, except for one Stormcloak soldier, who i friendly to me (even though i choose the side of the empire). The soldier just stands there, bended over a map saying "I will kill the next imperial i see". Is this still here as a leftover of the Battle of Whiterun?
 * 11) (Xbox 360) Draugr spawning at your place: For some weird reason, everytime i fast travel to somewhere and my horse get's spawned next to me (So not in several capital cities), two draugr corpses spawn right underneath my horse. I looted the corpses, and now they stay empty, so it's always the same two.
 * 12) (Xbox 360) Nirnroot light not fading away: Never had this before the last patch. Since the last patch, every time i pick up a nirnroot, the light around it doesn't fade away. It just stays there.
 * 13) (Xbox 360) Receiving books twice: I was doing the quest The Lost expedition in Nchuand-Zel. But every book (except spell tomes) i found, i got it twice. So 2x Alethius's Notes, 2x Erj's Notes, 2x Krag's Journal and 2x Stromm's Diary.
 * 14) It’s possible for Hajvarr-Ironhand to respawn. I killed him early ingame and went back a long while later, only to see that he still lives!?
 * 15) (Xbox 360) Skeleton stuck in wall: It is possible for one of the enemy skeletons to become stuck inside a wall outside Fort Snowhawk. It'll be completely stuck inside, so the player can't see it. But the red dot points there, he can be heard making the "skeleton sounds" and my horse tries to attack it, running against the wall all the time.
 * 16) (Xbox 360) Quest Family Heirloom: The quest Family Heirloom is being offered by Skjor instead of Vilkas, even though he should be dead. (Completed the companion quest line)
 * 17) (Xbox 360) Corpses showing up in towns: Sometimes, after being killed by the player or other npc's, the corpse of a npc remains in front of the jarls house in a town. For example the beheaded corpse of Laelette the Vampire lies in front of Highmoon Hall in Morthal after being killed during the quest Laid to Rest and Ranmir can be found dead outside Jarl's Longhouse in Winterhold after being killed by a Magic Anomaly during the College of Winterhold quest Containment. The guards and villagers will say something like, "hé, what happened here?", everytime they see the corpse.
 * 18) (Xbox 360) Getting uncompleteable misc quest: It is possible to recieve the quest "Kill the Dragon at Skyborn Altar" from Aslfur in Morthal even though you have already cleared it. I killed it twice already and now it doesn't spawn anymore. So the quest becomes uncompleteable.
 * 19) (Xbox 360) Trollsbane: Trollsbane doesn't spawn, nor does the corpse of Frofnir Trollsbane. So the unique weapon is now unobtainable. Update: It appears to be part of a bigger problem. The corpse of Rundi also didn't appear. A lot of corpses which should be there are not. But only the corpses at unmarked locations. This could turn out to be problematic instead of minor.
 * 20) The quest marker around Jorrvaskr is bugged. The quest marker always points you to the back door of jorrvaskr, if you’re inside or outside, it doesn’t matter. The quest markers will not let you use the front door.
 * 21) It's possible that Lod and Mathies from falkreath spawn dead. They aren't killed by a dragon or by something other, but just spawn that way. They were fine when i entered the jarls longhouse. After a conversation with the jarl i walked out of the house. Now, lod spawned dead infront of his house, and Mathies spawned dead in the bushes next to his farm. This way, i can't become Thane of Falkreath, because i can't sell the cabbages to Mathies because of his death, and can't sell firewood to Hern at Half-Moon Mill because he was killed during a dark brotherhood quest. So this way, I'm stuck at 2/3 people assisted.
 * 22) The misc objective Speak to the Jarl of Riften cannot be completed. When you talk to her, she doesn’t respond.
 * 23) The misc objective “speak to Greta about going to the Temple of Divines” stays in the quest log. I already talked to her, but it hasn’t been removed.
 * 24) The misc objective “return to esbern” stays in the quest log. Even though i have already done that.
 * 25) Several quest items stay in your inventory as quest items, so cannot be removed. But the quests are completed. This happens with the Attunement Sphere, Finn’s Lute, Pantea’s Flute, Rjorn’s Drum and Runed Lexicon.
 * 26) Some dragon corpses still do not give souls and still do not clean up properly.
 * 27) The Ancient Traveler’s Skull respawns. So now It’s not unique anymore.
 * 28) Bards College: Viarmo: After complete Tending the Flames Viarmo will never put his torch away he will for ever hold it. A workaround this is killing Pantea Ateia, either by your own weapons or casting Fury to make the town kill her (using the console does not work). You may resurrect her afterward.
 * 29) Louis Letrush: At some point three Louis Letrush characters spawn in Whiterun, one of which is stuck in the ground with half of his body showing. Two of them appear to be talking to each other.
 * 30) Inside Whiterun: Whenever inside Whiterun, Farkas will run up to you and start a random conversation, When you escape or stop talking to him, He follows you and starts another conversation with you, this loops over and over again untill you leave whiterun or can get far away enough from farkas to where he won't follow you
 * 31) You cannot teleport from under the bridge of Castle Dour in Solitude (middle of town). If you try, the game says: “cannot fast travel when enemies are nearby”.
 * 32) Two alik’r warriors stand in Whiterun doing nothing. They won’t leave. Normally they should leave after completing In My Time of Need, but they don’t.
 * 33) Some legendary or unique weapons dissapear from the vendor’s sell list after being sold, quicker then normal. Some stay on there for years ingame. Example: the Staff of Jyrik Gauldurson dissappears after a day, so i can’t get it back, and Balbus’s Fork stays there forever, as does the blade of woe. The eye of melka also disappeared really quickly.
 * 34) Some quest items aren’t removed from the inventory after completing the quest. They aren’t quest items anymore but it’s weird because the npc wanted it, and you brought it to him, and he thanked you for it, but you can keep it!? Happened with Queen Freydis’s Sword and Fine-Cut Void Salts.
 * 35) Staff of Arcane Authority 2x: After i stole the weapon for Malur Seloth in Winterhold, i could pickpocket it of of him. But there also lies a Staff of Arcane Authority in the room of Nelecar for me to steal, so now i have it twice.
 * 36) I have obtained the blade of Winterhold several times. I talked several times to Kraldar about how i helped his people and obtained the blade of winterhold everytime.
 * 37) I obtained Savior’s Hide and the Ring of Hircine through the glitch. What’s even more weird is that Sinding (the one you have to kill to get the ring of hircine) respawned and is still friendly to me. He even helped me killing the bears inside the grotto.
 * 38) In Kagrenzel, i dropped down in the big hole. But one of the jars lying on the ground hit my head. That was an instant kill, even though i wear Legendary daedric armor and my heavy armor perk is 100.
 * 39) Sometimes it isn’t murky under water but as clear as it is above water. This also happens when your head is half above and half under water.
 * 40) Also found Skjor "walking" around with Aela the Huntress and Njada Stonearm. They were being attacked by a mammoth just south of Bonestrewn Crest (Dragon lair). He was walking without a animation and only his upper body was above the ground (the rest was in it), but a long, long, long time after he died. When i talked to him, he didn't responded and kept walking, unlike aela and njada. (Xbox 360)
 * 41) Wood Chopping doesn’t work right when a npc is doing it. When a npc chops wood, the pieces of chopped wood stick to his/her hands and axe. A weird looking bug.
 * 42) Waking Nightmare is uncompleteable. When entering Nightcaller Temple, Erandur disappeared.

Fixed Bugs:

 * 1) Backwards flying dragon.
 * 2) Several misc objectives which stayed in my quest log, disappeared.