Board Thread:Lore Discussion/@comment-96.252.245.207-20130116060134/@comment-24393354-20141112214319

Infsman wrote:

The next TES game doesn't need to be a 1st-Person Shooter to make the concept of large-scale battles fun in a TES game. Bethesda just needs to make improvements on the combat system (and reintroduce features from a couple past games that were absent from Skyrim). You do know when I said 1st person shooter, I didn't actually mean it? I know it wasn't clear. Anyway, I don't think large-scale war is really the kind of thing that belongs in an Elder Scrolls game (I know I said this before); you're either goign to have to play as a soldier, which would be ridiculously boring, because then your character would have no sense of self, or you'll be a magically-augmented leader or something, so that you're at least cool. But that would be a bad idea, as to properly give a sense of power and immersion as being leader of a platoon, the combat would probably keep being interrupted so you can give more orders, which I would hate. That isn't the way I'd structure the battles if I were a game designer there, but there aren't to many appealing alternatives. Also, the other thing wrong with being a leader is that you are tied down to your ar,y, so you wouldn't be able to leave and explore the world, as it wouldn't happen in real life, thus breaking immersion. So, if it were set in a war where yoou have some part in, you would either be a soldier, who might have some fun quests, but ultimately a boring character, or a leader, which has several drawbacks.

My characters would have no place in that game, so I wouldn't buy it. Large-scale war is unappealing in my opinion.