Board Thread:Other TES Titles/@comment-5653101-20140221200104

I think there are three possible ways that the Dwemer could return:

1) In one of the last games in the series, after all of Tamriel has been discovered we are taken to a new world where the Dwemer have been living since they disappeared. It could be a more sci-fi world (this could make the series go on for longer as well, in a slightly different direction.) The world would be almost parallel to that of Tamriel, but more technological.

2) At the begining of TES: VI we start off after the events of Skyrim. We are summoned by The Emperor into Cyrodill (or we could start there) where we are told of an Elder Scroll that has been found, describing the return of the Dwemer. One of the first tasks is to resurect The Blades (as we will say that The Stormcoaks won the war in Skyrim) to return as protectors of the Emperor, and to replace the Imperial Army. We will have to visit Cloud Ruler and Sky Haven Temple's with the first group (The Dragonborn [as it will still be the Dragonborn] will be rewarded after defeating Alduin to be the Cheif Of The Blades) to fortify the new Empire control. Once each Temple has been re-gained, you are told that the Captains of each can manage taking back Skyrim from The Stormcloaks. Then, you must return to the Imperial City, where the Elder Council will instruct you to read the Elder Scroll (you can do this as you are the Dragonborn still). It describes a hidden ruin in Blackreach where the last of the Dwemer in Tamriel were defending their race. You are instructed to investigate and to find any clues about their disappearence. Upon arrival, you find the doors to Blackreach guarded by brand new Dwemer Centurians (as The Dragonborn deafeated the last ones) which is descibed in the player's journal as being "very odd" (this will be a key point). The Dragonborn will then easily find the ruin, although it will be hidden (so as those players who explored the whole place couldn't find it in Skyrim) through a wall that will only slide away if the Elder Scroll is destroyed (something that (as will be reavealed) can only be done with the Thu'mm). The wall peels away to reveal the ruin. The Player enters and goes into the ruin. Almost immidiatley they find the skeletal remains of The Last Dwemer In Tamriel and his Diary. Inside secrets are revealed that tell what happened to the Dwemer, and it is revealed that they were not 'spirited away' but that they went to a new world, that they had built, where they could all live in peace and it is revealed that the Dragon you took capture of in Dragonsreach was there at the time, and aided the Dwemer. You take the information back to The Emperor (who will act as the main quest giver for the first part of the game). He instructs you to call the Dragon either back to Dragonsreach (where he will meet you) or to a deserted place in Cyrodill, depending how much you trust the Dragon. Whichever you decide the same outcome will take place; the Dragon will instruct you to find a way to open a similar tear in time (as the one seen in Skyrim) where you will watch the Dwemer at their work (either building the World, or planning to travel there). It will be revealed that the only way to get there is to fly there in a Dwemer aiship. The next quest will have the Dragonborn find information about Dwemer airships from the Dwemer museum (which I think was in Skyrim?). When the info is collected you will....

I am aware that this is getting quite long, so I will continue it on My User Page.

3) This will seem slightly pathetic now, but here goes. As many other people have suggested at the begining of the game we are back when the Dwemer are still around. We see what happens to them, and then we instructed by the Dwemer to bring them back into the 4th or 5th Era. The player asks "How? I'm mortal!?" and then is transported into that time. (The setting would not really matter, but Skyrim would be the obvious choice because of the Dwemer Ruins.) The rest of the main quest would be about brining the Dwemer back from wherever they went, and establishing them as "back in Tamriel". In the last section of the game, the Player would have to travel to the Capital of every Province in Tamriel to deliver the news to the High King, and to the Emperor AND the Elder Council. The Dwemer would then take back Blackreach and rebuild the ruins. At the end of the game a new Elder Scroll would be written, telling the events of the game and putting the name of the hero down forever. In theory this would be the last game in the series, and would be called The Elder Scrolls: (number) - Dwemer.

These are my ideas, let me know what you think! 