Board Thread:Consensus Track/@comment-4544033-20150210213900/@comment-15617815-20150212031648

Orc named sue wrote: Cheatcodechamp wrote: AIdmeri wrote: I have to agree with Rim. What exactly is the point of adding an NPCs class to categories? Seems like a lot of unecessary categories to me. Some wiki's want articles to be as easy to find as possible, and feel more categories is the way to go. The Wikipedia does this by organizing everybody as well as possible.

The question would be if we wanted to go that path and mark everything as much as possible. The reason we have what we have now is Jimeee said it was to much. He even made sure things where organized by game instead of one large category.

All that being said, it seems that (so far) that you three seem to agree that it is to much. When is the last time you went on wikipedia and decided, "Let's browse through 20 pages of categories to find what I want instead of using the convenient search bar!"

Besides, Wikipedia is MUCH larger than our little wiki. I believe having Morrowind:NPC's is enough categories for now. If anything the new categories should be where they are. Who the heck would know that some random NPC they met is an agent? This was precisely what I was thinking. It seems like that type of categorization would be pointless since the gamer wouldn't know the class of the NPC they encountered. I've played 4 different Elder Scrolls games, and the only time I ever knew the class of an NPC was when I looked them up on a related wiki site, or when it was just blatently obvious (i.e. mages).

Being a regular player of Elder Scrolls, and a regular user of this site, I can definitely vouch for the search bar's capabilities in finding the content that I'm looking for, and I don't see a real need to find content any other way.