Board Thread:Skyrim/@comment-11344160-20130802031609/@comment-86.73.60.151-20140121000043

1) Do you know why bethesda are dumbing down the tes games? Because A) they are removing content because they don't know how to fix it. B) because a simpler more casual game is better for marketing.

Dumbing down is what you get when simplification isn't implemented properly, removing mysticism was good, it's name was vague and contained pretty much random stuff. Some of that stuff in question comming from thaumaturgy, remember thaumaturgy? xD aren't shooting fireballs and spontaneous healing miracles?

2) All of the current magicka schools are flawed. Destruction lets you use only ice/fire/lighning to destroy stuff. Restoration (of all school XD) is "holy" magic that heals the living/hurts the undead/heals vampires. Alteration is extremely limited and has no offensive aplicability. Cojuration is extremly limited, no plane travel and extremly restrained potential with soul binding. Illusion is throwing glowy orbs that contain commands at target ai.

3) Your rejecting my idead because it leaves the game with 3 schools of magic, one seeming overpowered. But what your forgetting is that up until now i've only described in detail that school in question.

Illusion should have 3 subsets of spells,

Hallucinations: create dummy item/npc/spell that only the caster and the afficted are aware of.

Neuromancy: pickpocketing, only the pocket is the mind of the target and the items are all info.

Empathy: Current tes illusion spells. (number of spells reduced)

Conjuration should let you travel to different planes (very small areas to load) and let you contact people via telepathy, conjuration and speechcraft would serve as the basis for trading and bartering with daedra.

Soul binding....Dunno what to do with that one....it's got more potential than alteration. xD

In all honesty the houses are currently worthless, walls in the wrong places if you ask me. Turning some spells into step by step methods seem good. ....a succession of synergetic spells.

As rediculous as it may seem, it's still feasable, modders have proven it in the past. One thing remains certain, the ai will need huge buffing.

p.s. just noticed DG restoration spells.....it's an improvement.....a  minor one though.

Here read this article from gamasutra, and you'll get a better idea of what i mean. http://www.gamasutra.com/blogs/RobLockhart/20131010/202108/Systems_of_Magic__Part_1.php