Board Thread:Roleplaying/@comment-19365920-20131214034755/@comment-19365920-20131218223607

(I might as well do B and C)

You pick up your dagger and recall the spells you know (flames, frostbite, familiar, healing, magelight, and candlelight). You also decide to take either the sword and shield, greatsword, or bow and arrow. You find 2 books, 1 on dwemer ruins and 1 on the dwemer

Crumbling pasts (ruins book):

"The beautiful dwemer creations have made the world in awe. These creations, however, are fading away, just as their race did long ago. One of the most significant examples are in the ruins of Gurinthard, where most, if not all signifigance of the dwarves intelligence has been seized from it's halls. Some people believe that there is hope to see what they were like still. Sir Alesan of Bravil explains that some minor secret doors have been found in these ruins. There may be more hidden ones where the city was really located. 'These ruins are usually too small. There has to be more to it.' We all hope there is."

The Great Mechanists

"The dwemer are known for their amazing creations. Among these are the dwarven centurion, the dwemer sphere, dwarven spiders, dwarven ballistas, and the incredible numidnium. There are some more dwarven wonders that have yet to be looked into much. Spellbreaker, a powerful shield capable of blocking spells, Kargenac's tools, tools used by the Tribunal to tap the power of the heart of Lorkhan, and one that has yet to be known much at all. It is called, 'Gilles' based of the word, Kilays, the word for 'Wanderer' in the tongue of the Bosmer tribe men that first discovered it. It is said to dissappear when nobody is looking. Some say it has the power of a god, but that remains to be seen."

A) take bow

B) take sword and shield

C) take greatsword