User blog comment:Lab Coat Billy/The Good Ol' Days/@comment-5469467-20130725011526/@comment-4608405-20130727145543

Surely I can't be the only one that found the guild quests uninteresting in Morrowind? I loved the main quest and the DLC quests, and I liked the great houses, but the actual guilds - especially the Fighters and Mages - seemed really boring. Maybe it was just because I played them after I completed the main quest, but they seemed very repetitive. It was just "kill these rats", "spend five hours searching for a plant". I don't know if it got better later on, but for me if a questline doesn't have at least one interesting quest within the first 3 quests then it's not worth following up on.