Board Thread:Lore Discussion/@comment-9601450-20131225183646/@comment-218.186.252.200-20131231112052

TheMindOfMadness wrote: We should have some qualities from Skyrim Redone too, like different armor types have different inherent qualities. For example, in SkyRe Glass Armor has an automatic 10% chance to nullify an incoming spell, and Ebony Armor reduces damage from incoming spells by 30%. These aren't enchantments, but rather passive armor effects.

Good idea, but perhaps less OP? 30% magic resist is WTF gamechanging *@#&$)@&)$&*. Although, I think, maybe the chestplate is the one with the passive effect and the more pieces you wear, the more powerful the effect?