User blog comment:JinxAlmooj/New Elder Scrolls game ideas?/@comment-143.238.229.4-20111223211828/@comment-4824303-20120116135336

The thing is guards start to talk about it and then you would get a quest to explore a cave. Your character walks into the cave fights a couple of spiders then you see a goat man. You complete you quest and then Pan talks to you. He tells you that he is dying because a terrible creature is killing all the animals. You get another quest to slay the beast in _______ Forest but you need a special sword so Pan gives it to you trusting you'll use it for good as in slay the evil beasts not animals so you can't hunt during the quest or you'll fail it. Once you kill the beast and report back Pan will tell you he has a secret sanctuary behind him but he will only let you in if you promise not to tell anyone that him, his sanctuary, and anything inside the sanctuary exists if you promise he'll let you in. In the sanctuary there's a hole bunch of Satyrs and Pan will guide you inside and give you a tour. But if YOUR a Satyr he will ask "How did you get out?" an option will say "I don't know what you mean." Pan will then say "Never mind that but your home." The entrance will open and he'll guide you in and give you a tour.