Board Thread:Lore Discussion/@comment-15888551-20130819093722/@comment-15888551-20130824044022

Dovahsebrom wrote: ZakMarcus wrote: Dovahsebrom wrote: ZakMarcus wrote: I'd be perfectly happy if TES VI was only a little bit better with graphics, if that meant we can have cities that are actually the size of cities, and actual full scale battles. No freaking way that's happening, maybe in ten years. It could happen. If any developer these days could show some damn restraint when it comes to graphics. A real city could end up being around the size of ingame Skyrim, imagine trying to make cities that large, not only would consoles and computers need to be able to play them without exploding, but they would also have to make large amounts of 3d models and interior cells that would just end up taking way too long and costing way too much. I mispoke. I meant feel more like real cities, because as they are now, they barely feel like villages. More npcs and more buildings. I  don't need or want every single one to have dialogue. Just to make them feel more populated. The cities in Skyrim were very underwhelming. Especially Winterhold. I know, I know, The Great Colapse destroyed a good portion of it, and a lot of people left. There were 4 buildings though (not including the college). '''Four. '''Four isn't even a village, it's not even half a village. Dawnstar and Falkreath are almost as bad. Skyrim just fealt like there was only about 30 people living in the entire Province. There's actually more NPCs than that, I know, but that's what it felt like.

So I vote they show some restraint with the graphics upgrades, and give us a better all around game instead.