Persuasion

The art of persuasion in Oblivion is illustrated by a mini game featuring a wheel with options to rotate, select, or bribe. High speech craft skills will effect the result of actions where you select a 'pie slice' and the cost of the bribe option. There are no tools for the persuasion mini game.

Persuasion Mechanics
Their are four persuasion actions that each occupy a section of the persuasion wheel: Joke, Admire, Boast, and Coerce. Likewise there are four possible reactions to each action: Love, Like, Dislike, and Hate which will each be taken once by the NPC. Lastly there are four possible magnitudes for each action: Maximum, Large, Small, Minimum. The persuasion mini game is plyed in rounds and in each round all actions must be taken. The objective is to match the biggest magnitude actions, illustrated by the size of the pie slice, with the reactions you want. While the persuasion mini game is active the target NPC's disposition will fall at a constant rate until the game is over so decision of what order to activate the wedges must be made quickly.

Speechcraft
Higher levels of speechcraft will decrease the difficult of the persuasion mini game by unlocking additional options, changing the effect of selecting certian actions, and increasing the games timer. The core of the game, selecting wedges in a precise order, can be played at any level.


 * Novice: Can offer bribes to increase disposition.
 * Apprentice: Gains a free rotation of wedge in the Persuasion minigame.
 * Journeyman: The falling disposition in the Persuasion minigame falls 50% slower.
 * Expert: Disposition loss from "Hate it" results in the Persuasion minigame are only -100% (down from -150%)
 * Master: Bribes cost half as much.