Board Thread:General Discussion/@comment-5789047-20130530203856/@comment-10489373-20130606013537

Daxus Inferno wrote: Erik Torvaldson wrote: Daxus Inferno wrote: Nerevarine465 wrote: No, I don't think it is.

The only legitimate thing about that argument is spellcrafting, and I DO wish that was back. But the rest, for example, the birthsign and stuff at the beginning I liked it better in Skyrim than in previous games because it allowed you more freedom to make the character you really wanted. You weren't stuck with a plethora of bonuses you decide you don't want later.

I completely disagree. This game (Skyrim) makes it so you can't kill countless characters, even if their not involved in any story line or quest. They seem to be making up lore as they go along and care little for anyholes in it. The game is very linear in its story and you can't really make a diffirence. Character cuztomization is also down by a lot. Character customization dumbed down alot? What game have you been playing? Skyrim easily has -way- more customization options then Oblivion and Morrowind ever did. And how is the storyline and more linear then Oblivion's, and how is there apparently tons of holes in its lore, based on how you are saying it, where there were none in any of the other games? I dont think the game is being dumbed down, I think you just have a case of nostalga. Which isn't a bad thing, you like what you like and by all means im not saying you have to like Skyrim or agree with anyone else, but saying its dumbed down completely because of one valid reason, spellcrafting was awesome, is a load. Not being able to kill certain people  is dumb, but it saves you from messing up the game, which is good because theres already hundred of other was you can break it. Once you finish all quests for that charecter, yeah should be able to kill them, but think about yourself getting bored and running around culling Whiterun when you were first start playing. You kill the Jarl, now you're screwed for the civil war, the main quest, a daedric weapon quest, and im sure im blanking on several more quests. Its not dumbing down unless is catres only to new/casual players, such as getting rid of spellcrafting (grrr)

Also, the whole pick your sign thing, if anything its harder to do it Skyrim then the previous games, you dont just get it right at the start, you have to go out and find them. The dragons are pretty easy sometimes, but they attack you at random times, unlike oblivion where you didnt have to do anything unless you wanted to do it, which I guess could make Skyrim seem more linear.

Im not calling you a prick or saying you're stupid for saying something I dont agree with, I'm saying I disagree for such and such reasons. Thanks for just disagreeing rather than just calling me an asshole. Also, I don't really have much nostalgia since I never actually played Morrowind.

Also, I don't think we have discussed reduced item value. I think this is also evidence of dumbing down, as it makes good armor grow on trees and requires less effort to achieve godly armor. In Skyrim this was toned down significantly compared to Oblivion, but it still remains. Opinions? you never played morrowind, so how can you say that although skyrim was an improvement its still bad? you have no proper comparison...how is it easy to get godly armor in skyrim? because you find it adventuring, there are easy ways to improve these odds you likely havent thought of, like getting the next smithing perk which makes that item type less rare.