Board Thread:Roleplaying/@comment-26443603-20140624172322

The Disease attacked in 4E 270. Starting small, No one thought much. Not even enough to create a cure. Even if they had known and tried, there is no known cure.Not even the mighty Dragonborn was safe. It starts with a cough, some spots. Then it starts.

If you're lucky,then you're dead.

The rest become the Savages. Rotting sells of their past selves.

Civilization fell on 4E 300. The last Era of men.

~GROUPS~

In order to survive,the remainder of non-Savage humans created groups.

The Ferals ~ A group of "Extreme Survivilists". They reside in Moss Mother Cavern and are very Tribal. They no longer care about right and wrong or their moral compasses and wear the skins of Savages.

The Followers ~ Believers in a New God. The Only God. The Lamb. The lamb looks like a small,golden haired boy and in his shadow walks the Goat. A cut on the forehead is considered the Mark of the Lamb and must not be treated to. They're basically a crazy religious cult living in The Temple Of The Divines.

The College ~ Living in the remains of the College of Winterhold, the College are Scholar that study the disease and the Savages for the cause and cure. Very few are skilled in any combat technique and rely on the building's defences for protection.

The Scavengers ~ The Scavengers are the only group without a base. They travel through Skyrim collecting what they can from ruined houses and such. They often camp with hammocks high in trees.

The Drunks ~ The Scum that the other groups don't want. They live in the Ragged Flagon and control most of the ratway. They're always found drunk. They have chained a Less diseased Savage as entertainment. The Savage has to be fed Human Meat and kept in the dark.

~RULES~

. No Dragonborn.

. Keep all lore discussions in the chat.

. You can have pets like dogs and other animals, including the hostile ones like Horkers but as pets they are docile and tamed.

. You can have one special power and one special item OR two of either, These powers are of your own making and unique to you.

. You cannot be the Emperor.

. The Penitus Oculatus protect the Emperor

. There is an exteme shortage of Animals, but they are not effected by the disease.

. No killing anyone without their permission, unless they are gone for 3 or more days, and you/someone else is stuck in Limbo. Unless you have a reason, your character will get killed off, and the other will not until further notice.

. You can have 5 characters.

. Only the GM and Co-GMs can become Daedric Princes and Divines.

. You can meet Daedric Princes and Divines.

. Use lore-friendly names. If you can't think of one, use this http://tamriel-rebuilt.org/?q=namegenerator

.No pet Savages. The only exception to this is the one that the drunks keep. . No playing as Savages either.

. You can Flashback in the RP to previous times.

. You can add the occational song or track in a link to the RP, use to state that you are adding a track.

. When attacking another character he must be allowed to retaliate 2 times, the 3rd time it will always hit unless it is lethal. The character can be incapacitated but not killed unless the character's creator accepts.(Does not apply to minor characters or NPC's.)

. You can not be overpowered under any circumstances.

. The lore can NOT be altered, without a gamemaster's permission.

. You can only control your own character unless stated otherwise by the original creator of the character...

. NO Dovah characters... Don't even ask...

. DO NOT force other people's characters to do something

. Do not imprison characters unless they agree.

. Characters must be approved by the GM before they can be used.

. The thu'um is allowed but only 3 words of power, these 3 words cannot all be of the same shout, Thu'um counts as a power.

~CHARACTER CARD~

Name:

Race:

Age:

Aperrance:

Group:

Weapons:

Armor:

Powers:

Spells:

Bio: 