Board Thread:Lore Discussion/@comment-71.61.178.23-20130722105712/@comment-71.61.177.24-20140328153621

We do become weresharks.

-evil grin-

Well, it's an option, anyway. We discussed it way up on the thread.

Um...yep, the diving suit is exactly what I think. A diving suit. I don't care what its limitations are, or how cool it is. It just doesn't fit. It being a diving suit, of course I expected it to be heavy.

Heh! The "giant snakes" line is amusing. Maybe there will be some sort of kraken. There will be sea serpents. And probably also land-going large snakes. Snakes in Hammerfell. Snakes in Elsweyr. Desert snakes and jungle snakes. Really really huge snakes in the jungles of Black Marsh.

Sorry, I'm rambling. Basically, YES. THERE WILL BE SNAKES.

We worked out rules for the levitation spell a while ago. You can only lift yourself as high as you are tall, although perhaps a higher-level version of Levitate could let you go twice that. You can float above melee reach in any direction except up. No sprinting or running speed, I think, but it should be fast enough not to be agonizingly boring/annoying. You can also levitate others, but only to their height (or twice) and move them around like with the Telekinesis spell.


 * 3 Clever? -squees- Hehe. I suppose I am. All hail Lady Meridia!

Oh, and I have a physical design idea for weresharks. They'd have...how to put it. Rather whale-like fins/flippers with perhaps even bat-like qualities, because I know sharks don't work like that but these are weresharks and making them exactly like regular sharks would be a bit odd. However, giving them explicitly human limbs would be utterly absurd. So I think it could instead be something based a little more on real animals, due to the fact that this is a Daedric combination of mammal (or Argonian, who seem to have the same skeletal structure regardless) and fish. So something with rudimentary fingers, perhaps a longer torso and wider tail.

Regarding that viewpoint on werewolves, I know that earlier I suggested that we make the werewolf more...wolf-like. And that some of you may call me a hypocrite for making weresharks different from sharks, but wanting to make werewolves more like wolves.

Um...I view the current werewolf design as just as bad as a shark with human arms. It is nothing like a wolf. Very annoying. So naturally I think it should be more wolf-like. Perhaps stronger hind legs, longer toes and claws, so they could make a weak slashing attack when reared on the hindlegs? That could be the power attack. Certainly it'd need to move like a wolf, have a wolf-like torso, and probably a more wolf-like face. Sacrificing none of the speed or strangth of the werewolf, of course.

Swipe attacks would be better for werelions and werebears, naturally. Werebears, like werewolves, are far too lanky and humanoid. I think we should instead use something more like Mor'du from Brave. Looks fairly un-bearlike while not looking so un-bearlike as to suspend belief. Werelions...I think should look like very bulky mountain lions. Well, like real lions. Only a bit bulkier. Maybe tiger-sized lions. With a few saber cat torso features.

I have no idea how to include gameplay for wereboars and werecrocodiles. In fact, I see no reason for wereboars to exist at all. Aren't lycanthropes supposed to be hunters? I'm not saying that wild boar aren't dangerous. They just aren't predators. And they'd be really boring to play as - what, slash attacks and charges? We have swords for that. :[

And then you have werecrocodiles who would literally only have the option to bite. :[ Of course the obvious solution is to give them longer legs and a brief slash attack like werewolves. But overall I feel like my more realistic revisions are cutting out the real glory of playing a lycanthrope - spamming on slash attacks until the victim is mauled - except for werelions and werebears. :[ Biting for mauling just isn't as impressive to play.

Although to be honest, I am giving most of them slash attacks anyways, just making it less of the default - given how the real animals these lycanthropes are based on don't really have slashing capabilities. I guess the answer would just be to change the appearance and make slash attacks cost more Stamina. Although people wouldn't like that. :[ Perhaps we could put it in the hardcore version?

Again, no idea what to do with wereboars. Perhaps just not make them playable, and only appearing as NPCs? They just don't fit with the lore and theme, and they seem improbable.

Whew. That was longer than I expected it to be. Also, overuse of the emoticon :[.

- WorshipsMeridia