Board Thread:General Discussion/@comment-7153552-20130626214137

So what ever happened to players wanting a game to be good, and have intrigue? I thought Role Playing Games were meant to push into a world like no other and make you want to take on a whole new life and live the aspects of that character you created. Where did that go? I have a friend, and I've noticed the trend elsewhere, that claims to like Skyrim. However, he wants more action, so he used the trusty console commands to setstages through quests and to level his character and his abilities. I just wanted to run around and kill things, there was no 'role play', there was no creating an immersive character that you grow to love and get upset when he dies or his follower goes down. There was nothing resembling a role playing game in his playthroughs. . . so the question is, why?

What happened to the gaming community that they all go out and play a game that gets Game of the Year everytime the company puts it out, but hate the orriginal product in some shape, form or fashion? What caused gamers to despise games without ends? What made it so we rant about things that were done exactly as they were intended and planned? What happened to my community of gamers?! 