Board Thread:General Discussion/@comment-26391183-20150511225634/@comment-26342548-20150513081541

For TES VI, I would like to see more combat specialization. It was cool in Oblivion when your weapon clashed with an enemies and you had to battle it out. I think they should broaden the weapon categories, namely spear, staff as melee and hand to hand.

Maybe some kind of lock on ability that you can improve as you level up. This would make fights more fun as part of it could include locking on to multiple foes. It would also stop you hitting moronic NPC's that insist on helping, but get hit and get you into trouble for it.

I think it would be good if you had more speech options based upon the path your character has taken and the ability to respond to the many passing comment that NPC's make when the pass you. Be honest, who has not wanted to tell a guard to STFU.

Also a better economic system and improved AI for NPC's and especially followers.