User blog comment:The Milkman/To Build a Guild/@comment-4787430-20120904004827

You didn't mention how the Thieves Guilds agenda differed from Oblivion to Skyrim. In Oblivion, they were all for the people, helping out the less fortunate. Steal from the rich, etc... In Skyrim, the Thieves Guild went after people to "pay their dues" for the guilds protection, or suffer the consequences for non-compliance.

Now about those un-joinable factions, I think we all would have liked to be able to join rival factions. I know I have always wondered what the storyline would have played out like if I was able to defy the Mages Guild as a member of the Necromancers.

Since I haven't played far into Morrowind, I can only vote on either Skyrim or Oblivion for the best guild questlines, and I chose Oblivion.