User blog comment:Wagnike2/Fallout 3 vs. Skyrim/@comment-1934275-20111124063928

I feel like Skyrim wins the creature/ enemy "contest" by a landslide with far more slack and imagination put into the enemies. The weapons, on the other hand, are far more difficult to decide on. On one hand, the weapons in Skyrim are far more detailed and gorgeous with the new re-vamped models. On the other hand, I was rather irked that there was no un-armed leveling interface included in Skyrim. I can understand that this is more of a weapon RPG FPS integration comparison, but I feel as though FO3 has the right idea that, if a player uses their fists in many encounters, they will learn how to punch harder and faster. This and the fact that, in Skyrim, archery can take down a dragon from a distance in relative safety while a pure melee build needs to perilously rush makes the game seem far less of a "you can succeed using your own method" kind of experience. Hence, Fallout wins for me