User blog:JustZ/Why I believe Conjure Dremora Lord is the best summon.

First off, I'd like to say this may just be the best summon for my play type. The game does offer many conjuring and summoning options but in my opinion this may be the all-time best when taking strengths and game weaknesses into play.

Before I go through my comparison I want to specify my character type. I'm a duel wielder which only uses conjuring spells for back-up and distraction. The extra players on my team keep distant foes distracted and allows me to bring the fight up close and personal. Due to my melee based play style, I have to move fast to get to enemies quickly and require a summon which can keep up with my play style. I have however maxed summoning skills to ensure I can bring two very strong summons into battle with me to provide even better cover. I am level 81 so any level based requirements outside of the conjuring skill-tree should be filled.



I'll start off my comparison by going through the games (supposed) four strongest Conjuring spells and why I just don't see a reason to use them.

Flame Thrall and Storm Thrall both have the same draw-back. While both provide adequate damage dealing skills they fail when it comes to being able to take damage. It seems no sooner have I spent the (roughly) 10 seconds to summon them each than they die 10 seconds later into battle.

Frost Thrall definitely has lasting power, but I find too many times running through dungeons that my thrall has gotten stuck in a doorway or narrow passage. In addition the Frost Thrall's attacks are constantly doing very little damage. Even the attack that slams the ground and causes splash damage doesn't do much. In short I'm always having to come back and kill the enemy the frost thrall is fighting when I get done with the rest.

The Dead Thrall summon was the most promising. My method with these was to revive the two Dremora inside Mehrunes Dagon's shrine and equip them with the best weapons money could buy and smith. These had great lasting power and sliced through enemies almost as quickly as I did. This blog however is being written while the game still has a nasty glitch to lose your thralls. On top of losing them, the spell stayed active so I still got treated like a plague whenever visiting villages. I do realize there is a very easy fix to this by just transforming into a werewolf, but this can get tiresome after losing my thralls 4 times. In addition, after losing my first set of Dremora thralls, they no longer re-spawned in the shrine. Right now my game world has two lost Dremora probably infinitely killing Drauger in some crypt. This also majorly cut my quick daedra heart farming spot into half the benefits. This difficulty lead me to scrap the idea of Dead Thralls until Bethesda does something to fix them going missing.

Finally, I present the Dremora Lord conjuring spell. These Dremora not only last enough time to finish any battle, but in addition, the one hand summoning allows me to conjure them mid-battle while still slaying other foes. They have great attack damage and can usually take out enemies close to my pace. Defensive wise, I've only seen them fall a few times and usually it's to an enemy I should be wary of as well. Additionally, if I get too far ahead, I can simply summon two more without much time at all wasted. Even after being such a convenient summon, they manage to add humor to battle by talking mad smack to enemies they demolish!

<p style="margin-top: 12pt; margin-right: 0in; margin-bottom: 12pt; margin-left: 0in; line-height: 17.25pt; background-image: initial; background-attachment: initial; background-origin: initial; background-clip: initial; border-style: initial; border-color: initial; background-position: initial initial; background-repeat: initial initial; "><span style="font-size: 10pt; font-family: Helvetica, sans-serif; ">I open this up to critique and suggestions. I would always like to improve on my summoning prowess, but as for now I believe this summon is by far the best!