User blog comment:Jimeee/Skyrim 1.9 beta update adds Legendary difficulty and raises level cap (Updated Apr 8th)/@comment-67.180.54.210-20130310091822/@comment-96.238.194.131-20130310171122

its cool if you wanna do that... but do you really feel any accomplishment from it? if you have all the dlcs and lvl 100 enchanting smithing and alchemy, the sallow regent black book seeker of sorcery effect (10% enchanting increase) along with the necromage perk if your a vampire (25% enchanting increase) and the ahzidal's armor (10 lvl echanting increase) you can get lvl 178 enchanting (in the skill tab) and minimum if you do it right you'll have 2637 armor rating depending on perks maybe lower, thats for daedric armor at least, and if you use a potion lmao it should sky rocket, you get 214% increase on skills but if you still have the necromage activated that boosts up to i believe 267% (enchantments on gear for one-handed etc. is 66... 82 with necromage as a vamp) or something like that, i get 39555 dmg with a potion active and enchants, thats already god-like... the resto potion exploit is what im against, 1,000,000,000 armor rating?, like really? compensating for something? lmao how slow does the game run with that sht? im not gonna lag or anything just because of that... P.S. the DLCs on PS3 are LAGGY, its horrible, bethesda got how much extra time to work on em for the ps3 n i kinda want them off my system. *middle finger to bethesda*