Board Thread:General Discussion/@comment-26709586-20170719072516/@comment-26709586-20170722080519

For my "best/favorite storyline" (not storytelling, mind you. That honor goes to and no one can argue that), I'd have to say it goes to either Arena or Morrowind. Though, I'm going to focus on Arena since it's the one I've been playing most recently.

Arena's storyline is nothing too complicated, nothing extravagant or anything like that.

You're not some foretold prophecy, you're not some "god of man descended to change the world," no special human with special powers. You're just some guy, who happened to fall out of his line of work because of a inconvenience. No one ever referred to you as anything until the end of the game. You're no one special, like Oblivion if a comparison is needed. You work for your reward, going through countless grueling hours to rebuild a magic stick before you become the Eternal Champion of Tamriel, deemed by Uriel Septim VII, that is.

The two characters presented were nice to have along, Ria Silmane was a nice sight to see and was calm throughout the process, despite blabbering on for quite a bit sometimes. Jagar Tharn was amazing (the voice actor made it 100x better, and I still wanna know who it was lol), he was straight up from a damn comic book and made me love the character with who he was. The emperor (and Talin Warhaft in the floppy disk version) were nice sights to see after spending countless hours rescuing them, and becoming the empire's champion forever was nice too.

It defines the Elder Scrolls universe, at least at first. It was still Tolkien Generic for a while, but Daggerfall fixed it. Still worth mentioning, and lastly, the fact that the storyline allows us to go to every province in Tamriel, setting up huge cities with different places, along with countless dungeons.