Board Thread:Morrowind/@comment-8674030-20131016174336/@comment-5424581-20140109032733

Dovahsebrom wrote: Rukathesoldier wrote: Dovahsebrom wrote: Rukathesoldier wrote: Dovahsebrom wrote: 239: realize that directions are alot more immersive than quest markers. (no they aren't) ("All right I was just told by some guy to kill a bear in a cave somewhere. Not only do I not know the name of the cave, but the guy gave me no directions on where to find it. Obviously, it has to be in this exact pinpoint location on my map because you know, Dovahkiin's intuition, right?")-Dovahkiin's Satirical Journal (i'd rather have a slightly immersion breaking quest marker than bad directions and have no idea where i'm going. also many quest locations in skyrim are radiant so thats why the names of places aren't always mentioned. and also realisticly they would just mark it on your map (which they do. the quest marker is so you don't have to check your map every 30 seconds) rather than give you directions because its easier (they do it in daggerfall if you ask around about a location enough.) First of all I realize that map markers can be useful. My point is that they are pretty immersion breaking, which you seemed to disagree with in my first post.

"and also realisticly they would just mark it on your map"

Good Point... would have been nice if Bethesda actually made NPCs say. "hey, I'll mark the location on your map for you!" (actually they do say that sometimes.)