Board Thread:Lore Discussion/@comment-71.61.178.23-20130722105712/@comment-24489208-20131003140128

I have an idea.

You find a small Village in the middle of nowhere and when you approach a Vampire comes out and speaks to you telling you that this Village is a safe haven for his kind and any trouble will be met with punishment. You are allowed to enter and you see it is in fact a friendly Village, they will trade with you, you can sleep at the inn and you won't be bitten, people with talk with you. When you leave the Village a Dawnguard (Or other Vampire Hunter faction) member will approach you and tell you to get out of the area so they can burn the Village to the ground, you can either join the Dawnguard or go back to the Village and tell them of the coming danger. Depending on which side you pick you either defend the Village by gathering the Vampires and telling them where to stand and what to do in order to defend the Village, or you can attack them and come up with a plan for infiltration and offence. After this quest you are given a reward depending on which faction you sided with, such as either a Weapon which is strong against Undead for the Vampire Hunters or a Weapon which is stronger against the Living.

I kind of like this idea of a Quest as it brings up the problem of whether all Vampires are evil, by this point when you find the Village you should have already killed plenty of Vampires that have attacked you.

(If you are a Vampire when you enter the Village for the first time it plays out the same way except with some different dialogue when you enter and the Vampires have a stronger feeling of being betrayed if you side with the Vampire hunters.)