User blog comment:Draevan13/New features, or old ones from previous TES games you'd like./@comment-5185283-20130328052110

I would like to see the cut skills be brought back by some means. I just loved being able to jump 20 feet into the air and being able to outrun deer.

I actually wish they would mix the old level system with the new. You know, level up by every 10 skills you increase, you get a perk at every level, and you don't have to find a bed to level up.

I would like to see actual differences in the types of armor. Light should be some sort of protective underlayer with a few plates in vital spots, not like the Elven Armor. I swear, they just made Elven armor a heavy armor out of light materials.

I'd love to see some different attacks with different weapons. Every single melee weapon attacked the exact same way. I eventually just stopped using them all and now just beat everyone to death with my fists.

I actually want to have to repair my armor and weapons again, but not have it as entirely necessary. So I would actually want it so the tempering you do to you equipment wears off as you attack and take hits. Just for a bit of realism. You would still upgrade at workbenches and grindstones, but it would count as regular maintenence.

Some sort of system that gives some sort of decently functioning creation of custom armors and weapons. I actually don't think that's too much to ask for. Take a cuirass from this, a pauldron from that, color it to taste, and slap it on. Take this blade, this grip, choose the material, and go behead a bandit with it. Not too complicated, no?

I want to see spell creation again. I loved making spells on Morrowind and Oblivion that just completely drain my magicka but kill what is trying to kill me. Skyrim's magic seemed weak in comparison.