Board Thread:Roleplaying/@comment-16047389-20140624184300/@comment-16047389-20140804213748

Trust, huh? Guess it's time to put that trust to the test. You show Vallina the papers you have, and explain your discoveries about Lhotun and his embezzlements from the East Empire Company. Her eyes go wide as you explain how you snuck into the Redguards' room, found the ledger, copied the most recent transactions, almost got caught snooping through their room, and made your escape by shimmying across the narrow stone ledge of the second floor and climbed down the trellis, and how you fell and injured yourself. She gasps as she just notices the splint on your leg. As you finish telling her about the maid's passing comments on the injury one of the Redguards had, there appears to be something on her mind. She pauses a moment, obviously considering whether or not to tell you what she's thinking, but in the end it seems trust wins out.

"I didn't want to say anything," she begins. "But there is something very wrong going on here."

You respectfully refrain from making the obvious sarcastic remark, though it's obvious she can tell what you're thinking.

"I mean something involving magic! Ever since we got here, there's been an ominous aura hanging in the air."

Ominous?

"As an Altmer, we're naturally more attuned to magic than the other races. And with my practice of magic at an early age, it only grew even more so. It's subtle, but it's there...and twisted. At first, I didn't want to say anything. The Fortesias have been known to collect rare trinkets and artifacts, and I just assumed it was one such thing. But when you showed me that book..."

She takes a moment to collect herself before continuing.

"And then I foolishly decided to consult Attrebus shortly after you left the study. Needless to say, he wasn't pleased. You see, though I gave up on having anything to do with Daedra, I never exactly stopped practicing magic. Which reminds me, would you mind if I...?"

She motions toward your injured leg. It seems she wants to heal it. Though a little awkward, you raise up your pant leg enough for her to get at your ankle. There is a glow of golden light from her hands, as she works on healing your sprain. While doing so, she continues with the conversation.

"That's the argument you walked in on, actually. Attrebus was demanding that I return home early, or at the very least share his room so his bodyguard could watch over me as well."

"As if!" she scoffs. "I don't need to be protected. Still, with everything you've just told me, this only adds to the concerns, doesn't it?"

You can feel your ankle stiffen for a moment, then relax. Your sprain has been healed, although it is still rather sore. The gash on your leg doesn't take nearly as long, not even five seconds and your flesh is mended. Although it feels a bit tender, it's definately better. Vallina stands up and smiles.

"There you are, Alastor" she says. "And please be careful."

You can tell she's not refering to the sprained ankle.

Your leg is fully healed!

A) Just talk with her. Get to know more about her.

B) Ask if she's seen anything suspicious.

C) ) Talk about your discoveries in the display room. Ask her about her opinions on the missing portrait.

D) Leave her room. You'd like to stay longer, but you really should be going.