Board Thread:General Discussion/@comment-81.135.66.9-20130528172744/@comment-11462477-20130705230908

So, idea I had about how Co-op could work. When a second player joins your world, rather than it being their character they get to play as a "mercenary" of some kind. They get weapons, armour, and abilities leveled to be slightly less then that of the dragon born in the world they join (Perhaps they could pick a class to determin what gear they get and what skills/perks they have). Anything they loot or take will get transfered to a chest somewhere for the Dragon Born to take at their leisure. When the second player leaves and returns to their own world, they get some expierence and perhaps some gold based on what they did in the other world. This would get rid of the problems of players stealling all of the good loot (As it will just go into a chest when they leave) and it will also make sure that they can't (or at the very least it would be very difficult to) exploit things to get a really over powered character or to make the other player over powered.