User blog comment:G0LD3NF1RE/Dawnguard encounters issues with Playstation/@comment-1967485-20120907213627/@comment-4975504-20120908145722

I don't think anyone ever argued that PS3 couldn't handle a huge interactive map, but they did argue that the PS3 couldn't handle the amount of information in the game (Notice the further you get into the PS3 copy it becomes more and more unplayable). The best way to get it to work would of been if they made the game much smaller or used the gamebyro/havoc/Speedtree for it's engine.

TheEpicShot, how am I using hate speech this time?