Board Thread:General Discussion/@comment-11276487-20130706160459/@comment-207.81.24.8-20130712050601

189.54.83.58 wrote: 207.81.24.8 wrote: 5 seconds is way to OP, even 20 for a lot of shouts. This isn't called "Shouting: The Game" theres supposed to be more to it then running around yelling at people. Yeah but remember the dragonborn is a being that posseses the body of a mortal and the soul of a dragon so he is basically a dragon and dragon's source of power is shouting so it shouldn't take too long for the shout to cooldown because you can shout only once in every fight

Shouts need a long cooldown, because if they didn't, there would be little incentive to use anything other tactic. Shouts are great because they compliment any type of character build, without being the primary focus. If you could use shouts every 3-5 seconds, "Shout Master" would become a class of it's own, and it would be so obviously superior to other builds that making anything else would be pointless asides from roleplaying.

If you do the trick with leaving paarthurnax after he teaches you a shout for the first time, but before finishing the quest, you can see what I mean. It causes all shouts to have a 3-5 second cooldown, for some reason, and it completely breaks the game. There's litterally almost no reason to use anything besides shouts.

Shouts are a great support tactic, and I would love to see more added, but they need a reasonable cooldown and cant be the main focus.