Board Thread:Online Discussion/@comment-4772788-20130111021333

I hope that they system used is one similar to GW2's P2B and no sub style, the issue in this will be to do this without breaking cannon, I also hope that they use a levelling system that is similar to rift (where you can make one type of character far more unique with your skill sets). I also hope the world system is more unique in that player activity influences it (further then GW where it simply opens up a waypoint or two, to the point that low population areas get worse, and high population areas get safer, meaning that players who seek thrills will end up in some very deadly areas, which gradually improve due to the amount of quests actually being succeeded in.  I also hope for a more varied weapon system, as well as a better random name system (WoW is closest example although theirs has issues as well).  Anyone else have any ideas on what they hope to see? 