User blog comment:Ikabite/The Elder Scrolls Online: P2P or F2P?/@comment-12.139.105.47-20121215211056

it should be f2p with micro. a few stunning examples are wot, LOL, WT, hawken, and many, many others. the reason being is that with a month sub they get 15 dollars, every month. now lets assume they have 100k subs. thats 1.5 mil every month. now, lets assume they have a f2p model, with 100k players that pay. same amount as the subs. now lets assume it is NOT p2w, and only includes convenience, like wot. lets assume that half have a constant paid sub, or premium account, only giving them a nice exp and reward boost. this sub would account for 10 dollars, correct? so thats 500k every month on the dollar, a third so far. now lets assume another thing, that ESO has a fast travel system that involves paying per fast travel. how many people would pay? all those who wish to move faster, which would be all of the 100k that pay. lets assume that they have it for 5 pennies per fast travel, a VERY small price no? now lets assume that each of them buy 10 fast travels per day played, and that they play each day. so thats 70 fast travels per person, per week. thats 300 fast travels per person, per month. so thats 3600 fast travels per person, per year. thats 1800$ EVERY YEAR. PER PERSON. so times 1800 by 100000. so that would be 180,000,000 per year. now i may be wrong, but isn't that 180 million? lets assume that its half of that, so every person goes by 3/4 days a week playing. still 90million. cut that further by making it 5 fast travels per day played and thats even less, 45 million. even FURTHER and its only 22.5 million per year. point is, F2P IS BETTER THAN P2P, no matter how you look at it.