User blog comment:Relite25/What do the people want in a dlc?/@comment-3202167-20120813172254/@comment-5264386-20120814093607

Hmm, to be honest, I doubt that guns could be implemented smoothly into TES. Reason 1: Even though Bethesda did introduce a "new" Daedric Prince (Jygallag) in the Shivering Isles, creating a Prince of Chaos? ... Besides, Sheogorath can be considered the "Prince of Chaos", seeings as he is the Prince of Madness after all. So why introduce a random Daedric Prince, just to give you a gun, a gun of all things? Seems a little...meh to me.

Reason 2: From a role-playing point of view, I can see the use in guns, but must we really use guns in what feels like every video game? Is it not enough that we already have games like Battlefield, CoD or Halo, so that games like TES must include guns? I like the way TES has been, and I really don't think that guns belong in the TES universe. If TES was a sci-fi game, then I suppose I'd be fine with guns being in it, but it's not, so why take away part of the fantasy of TES, just so you can go off and shoot someone with a gun?

I believe that guns should stick to being in mods only, but this is solely my opinion, so if you want guns as part of a DLC, that's your opinion.