Board Thread:Off Topic/@comment-5320677-20130821140541/@comment-14359537-20130822083155

Given its 1 on 1, again, it is the environment that matters. However, against a werewolf, id say a vamp lord will be much better off in mid-close ranges from the werewolf, due to the werewolf being less likely to react to his spells and bats (if using the amulet of bats). So if the VL has good aim and thinks clearly, it completely overrides the werewolf's advantage in flat plains. Also, werewolves cant resist corpse curse, so just getting hit by that means u cant continue summoning werewolves or dodge any spells. I.E ur dead.

So far, we have been only discussing outdoor areas. If we move our battle inside a nordic tomb for example, things get different, because guerrila warfare (ambushing, hit n run, etc) becomes more viable and easier, and the werewolf benefits much more from the element of surprise than a VL (since they do so much more damage). However both can gain a decisive advantage from guerrila warfare, so in a tomb, IQ becomes a factor. But if both are ambushed by the other, and you're telling me one of them survived, id the the VL died. It is hard to use a simple ambush on either though, because VL has night vision, and while WWs have detect life, they make more noise. A plan involving summonings, taking advantage of doors WWs cant pass through, etc will be more likely to be successful