Board Thread:Lore Discussion/@comment-96.252.245.207-20130116060134/@comment-108.86.193.102-20131119063958

74.77.99.77 wrote: To the people crying "Make TES:VI all of Tamriel! Or even all of Nirn!" you really should think rationally. The already have the tech to handle a game that big, they've had that since Daggerfall, which even though it doesn't take up a lot on a map is by far the largest game in TES history. That's besides the point. What makes the TES games great?

Attention to detail.

If the devs tried to put the same level of detail as they did in Skyrim, Oblivion, and Morrowind, the game would take ages to come out. It takes them 5 years to fully flesh out a province, if they tried to make nine provinces it would take around 45 years for the next TES to come out. I'd rather see them make a game that takes place in both Valenwood and parts of Elsweyr, with part of the story about leading resistance against the Thalmor and the other part of the story about some Bosmer cultural thing. Maybe the 4th Era ends, so another Wild Hunt is on, and the province is in chaos. Their new gimmick instead of shouting could be shapeshifting into different animals, as it actually makes sense from a lore standpoint.