Tap Energy

Tap Energy is a ranged Mysticism spell that temporarily transfers Fatigue from an adversary to the caster, increasing the target's weariness and rejuvenating the caster. All Fatigue transferred is returned at the end of the spell's duration.

Effects

 * Absorb Fatigue – 20 points for 30 seconds on target

Acquisition
This spell is not available for purchase in or the expansion packs. Although not intended for use by the Nerevarine, it can be acquired on the PC by using the console: Player -> AddSpell "Tap Energy"

Trivia

 * This spell is tagged in the game's Construction Set as a player character starting spell, however it is not possible to create a new character powerful enough in Mysticism to receive it.