Board Thread:Off Topic/@comment-198.174.0.11-20130910201652/@comment-23371555-20131231195727

TheMindOfMadness wrote: AngryEnclaveSoldier wrote: 174.94.44.29 wrote: Game: Skyrim

Plug-in: None

Ability: Conjuration

Weakness: Atronachs will lose health if the surrounding area is opposite from their own, but gain health if it is EXACTLY their element i.e. Flame Atronach in/above water will start killing the Atronach, but a place like the inside of a volcano or whatever will make it gain health, Frost Atronach would be almost the POLAR opposite! :D Get it? Except it would gain health in cold places like on top of a mountain, or near Windhelm. Storm Atronach...I'll have to think about that one...gains health when it's raining, or a blizzard?

Bad Idea, because there's only one province in which a volcano exists (Morrowind, to be specific: Vvardenfell). Flame Atronachs would be totally underpowered. Other than that though, it's a good idea. Maybe Storm Atronachs could become immortal and instantly kill anything during Storm Call but have a DoT effect on them while near fire or extreme heat? Maybe even become slightly more durable in cold environments? I edited it.