User blog comment:Draevan13/Thoughts on TES IV: Oblivion./@comment-190.47.167.211-20130307221438/@comment-6573099-20130308150615

I don't know. the theme feels a bit forced in skyrim, in the way that every building that wasn't a log cabin or a stone fortress was either a shoehorned dwemer ruin, a cave, or nordic ruins. and while I would agree that Oblivion was had just about as much variety as a box of cheerios, every dungeon you entered was different from the others. Some were long and expansive, others had gorges or were flooded, and others still could be holding hidden operations for bandits or vampires. This in conjunction with the fact that Oblivion had more of a "leave the road at your own risk" feel to exploration made it very en joyable. Skyrim is good, but it gets old after a while.