Khajiit (Skyrim)



Khajiit are one of the humanoid races which inhabit the continent of Tamriel, primarily their home province of Elsweyr. The Khajiit, along with the Argonians are referred to as the beast-races of Tamriel. They are one of the ten default playable races, and are known for their natural agility and stealth.

Skill Bonuses

 * +10 Sneak
 * +5 Alchemy
 * +5 Archery
 * +5 Lockpicking
 * +5 One-Handed
 * +5 Pickpocket

Starting Spells
Through the PAX gameplay demo the Khajit is seen to have the Nighteye spell, just as in Oblivion, which intensly lights up the night time view. Todd Howard has also stated that "They also have different starting spells and each has its own passive abilities, like before"

This may make the starting spells more important than in the past games as it has been confirmed that the only ways to learn additional spells are to find spell tomes or to buy them from merchants. In other words, each spell in the game will be more valuable than in previous games because of the lack of custom spell creation.

Note: Not a complete list.

Note: The Flames spell, which when cast produces a continuous stream of fire, has been said in an article to be a starting spell for every race.

Special Abilities

 * Night-Eye - Allows player to see in the dark, permanently in skyrim
 * Claw Attacks - Unarmed attacks do 15 Damage

Popular Usage & Unique Game Play
As the game has not been released yet, this information does not exist at this time. But in previous Elder Scrolls games, Khajiit excelled in stealth roles.

Related Pages

 * Skills - Skills in Skyrim
 * Spells - Spells in The Elder Scrolls Universe
 * Race - Races in The Elder Scrolls Universe
 * Perks - Perks in Skyrim