User blog comment:Zelron/The Elder Scrolls V: Dragonborn rumors (Imbedded deep the secrets sleep)/@comment-5012992-20121022195128/@comment-3492791-20121023012931

I'd rather have the Steed Stone and keep the fuck open. That, and my thief has Unbreakable.

You're right, in Oblivion lockpicking took some degree of personal skill, where in Skyrim it is simply trial and error. Aside from my thief (which i've already mentioned where she stands on perks ;D) I never put any perks into lockpicking, because I can pick locks very effectively without any of them.

You don't seem to understand the point of having open lock spells. It's not just for people that are too lazy to pick locks, it provided an alternative means to the same end. Locks were a common obstacle, but could be conquered equally effectively by both mages and thieves (and warriors assumable just kicked the door down ;D). One of the key features of any RPG is freedom of player choice. This is accomplished by having several ways to handle the same situation. When i'm playing my epic fire blasting mage it kind of breaks my immersion to have to stop and actually pick a lock. As I said before, since there is only one way to deal with locks, it means that every one of my characters is skilled in lockpicking regardless of their playstyle or general preferences. That kind of annoys me.

Also, Tower Stone doesn't help you much if you use it to open one lock, and there is another expert lock in the next room.