Board Thread:Lore Discussion/@comment-76.118.67.131-20140922181150/@comment-29458028-20140924123049

Kadilkhajiit wrote: None of that is true, flesh spells and flame cloaks don't even entirely protect against arrows. And besides Akotosh, a divine that can't help, no one, even in lore, has weaved a spell powerful enough to bend time and space. Reflect spells don't last long aren't 100% and as of the Fourth Era appear to have been lost.

Plus, not that many people can use magic, and we have more guns on Earth than they have people on Tamriel. A lot of people say gameplay =/= lore. Now, you commit the mistake of gameplay = lore.

So Slow Time wasn't a possibility? It's just a Thuum. Anyone can learn Thuum, provided they are willing to put in some effort.

Flame cloaks don't stop arrows is a limitation of the game (because of a lack of programming, just like how you can swim in water with a frost cloak on). A flesh spell not negating damage is again a game limitation. If you want to limit things to in game, then what's the point?

Make up your minds on this won't you?