Argonian (Skyrim)



Little is known and less is understood about the reptilian denizens of Black Marsh. Years of defending their borders have made the Argonians experts in guerrilla warfare, and their natural abilities make them equally at home in water and on land. They are well-suited for the treacherous swamps of their homeland, and have developed natural immunities to the diseases and poisons that have doomed many would-be explorers into the region. Argonians are amphibious reptilian humanoid creatures as made evident by their appearance and natural water breathing ability.

Marriage
Unlike the citizens of Skyrim who prefer to marry using an Amulet of Mara, some Argonians prefer to cling to their traditional marriage methods. In Black Marsh, it is custom to present a lover with an Argonian Wedding Band, comprised of three Flawless Amethysts. The two smaller gems represent the unified couple, while the center gem represents Hist, a being sacred to life.

Assemblage
In Windhelm, Argonians are sequestered from the predominantly Nord population and are forced to live at the Argonian Assemblage at the city docks. After the mass exodus of Dunmer and Argonian peoples to the city of Windhelm, the citizens became suspicious, worrying that the immigrants would influence or otherwise dilute their culture and so forced them into segregation. Largely, this extreme behavior was inspired by the political confrontation between the Empire of Tamriel and the rulers of Skyrim-- which amplified this suspicion of outside influence -- rather than blatant racism.

Skill Bonuses

 * +10 Lockpicking
 * +5 Alteration
 * +5 Light Armor
 * +5 Pickpocket
 * +5 Restoration
 * +5 Sneak

Starting Spells

 * Flames (Destruction)
 * Healing (Restoration)

Special Abilities

 * Histskin: Invoke the power of the Hist to recover health ten times faster for 60 seconds.
 * Resist Disease: Your Argonian blood is 50% resistant to disease.
 * Water Breathing: Your Argonian Lungs can breathe underwater.

Popular Usage & Unique Game Play
Naturally, the Argonian's stealth and lockpicking make them proficient Thieves and Ambushers, although this can be overcome by natural skill leveling.

Argonians are most unique in that they are both clearly different from most other races, and in how they are typically portrayed as an oppressed minority, which may suit some player's role-playing tastes.

In game terms, Argonians have a unique advantage in their water-breathing nature. This gives them an all-terrain ability that other races would need to rely upon magic to provide themselves.

A way of traveling, preferably from Riverwood to Whiterun City, is to swim down the river. It is quicker than walking, and evades the threat of Wolves. There are two dangers. One, there is a full-out water fall towards the end, so hop off the rocks when you get to that. Second, alond the banks after the rapids are Mud Crabs that pose a minor threat.

Locations

 * Dark Brotherhood Sanctuary
 * East Empire Company Warehouse (Deeja)
 * Riften (Madesi)
 * Windhelm (Shahvee, Neetrenozo)

Related Pages

 * Skills - Skills in Skyrim
 * Spells - Spells in The Elder Scrolls Universe
 * Race - Races in The Elder Scrolls Universe
 * Perks - Perks in Skyrim