Talk:The Elder Scrolls V: Skyrim

Just Curious
I wanted to know what race/level and skills you guys use on skyrim. I'm level 40, an Imperial, and i use mostly sneaking with my blade of woe and daedric bow. Grimreaper074 (talk) 01:14, November 29, 2011 (UTC) Grimreaper074

Redirection breaking my bookmarks
Am I going to have to make a new set of bookmarks to replace oblivion.wikia.com with elderscrolls.wikia.com? GRPeng (talk) 17:34, June 24, 2011 (UTC)

Biased language
The description of the hotkey system is biased towards consoles obviously, assuming that the d-pad hotkey system was the ONLY hotkey system there was and only offering information specific to the hotkey system again. Welcome to PC's...

Major Edit
Well, there was a recent flood of info into the article, though I'm not sure how much of it was new info versus rehashed. In either case, I just spent about the last 25 minutes reformatting and re-organizing the article, so, if anything's out of whack, you can blame me/inform me of how I can edit better. Kudos - just trying to keep this place great. BlackCataclysm (talk) 20:49, July 23, 2011 (UTC)

Thieves skills modifications
Hi,

After watching the video of the quakecon presentation, I discovered that the thief skills were slightly different : Speechcraft and Mercantile have been merged into a unique Speech skill, Security is now called Lockpick and Pickpocket is now separated form Sneak.

Therefore, the list of thief skills would be as follow :

-Alchemy

-Light Armor

-Speech (Speechcraft+Mercantile)

-Sneak

-Lockpick

-Pickpocket

I would add the modifications myself if I kew the writing standards for this wiki but I'm a bit short of time right now.

where'd the page go?
or is "skyrim is an rpg game" the only thing that was ever in the article?

Someone girfed it but I changed it back.

Kacj321||Project Zomboid Wikia||The Elder Scrolls Wikia 19:37, August 12, 2011 (UTC)

Incorrect information.
I can't seem to correct some misinformation on this page. I don't get an edit link.

"draugr - a form of undead (Nord) skeletal enemy" is incorrect. This mob occurred in Morrowind when you install the Bloodmoon expansion.

CFxx (talk) 16:20, August 30, 2011 (UTC)CFxx

Actually this is correct. Draugrs are undead, skeletal nords that tries to kill you. According to lore they were ancient nords that worshipped the dragons as gods. Assumptions made by some of the ingame characters say that they have awaken as a result of the return of the dragons, this however is false as they, as you pointed out, appear in the Bloodmoon expansion. If there was a list of new mobs then I apologize for this whole remark of how wrong you are (if there wasn't). -WondahFish (talk) 03:42, November 20, 2011 (UTC)

On the TES:V Skyrim page under "Setting" it says the following. "The fifth installment of The Elder Scrolls takes place in Skyrim, where peace is threatened by the looming threats of both civil war and the return of the dragons under the main antagonist, the great dragon Alduin (the Nordic equivalent of Akatosh)." This Last bit is incorrect, the Dragon Alduin is the OPPOSITE of the the Dragon Akatosh. CleverRuse 04:38, November 20, 2011 (UTC)

I wouldn't call Alduin the opposite. Akatosh is supposedly a legit spiritual/god-like entity who appears as a dragon when he manifests physically, whereas Alduin is a purely physical, albeit extremely powerful, entity called the World Devourer. Wrayshine2 (talk) 11:54, November 22, 2011 (UTC)

Different Skyrim Trailer
I was at a Gamestop today and a trailer for Skyrim came up, but it was a trailer that had a few different scenes in it then the other original trailer. I was wondering if anyone else had see this trailer, and if so could point me in the right direction to where I could find this trailer so that I can watch it over and over again, study some of the different scenes.

That Trailer is only allowed at gamestop stores it can't be found on youtube because it justd tooken down. The things I was was a Dewmer Centoian and Skeleton. Kacj321||Project Zomboid Wikia||The Elder Scrolls Wikia 01:19, September 9, 2011 (UTC)

if you watch the demo footage IGN uploaded onto youtube, you can see a number of weapons,spells, armor, skills, and dovazhan shouts,i was wondering if someone could put those on the wikia, id do it myself but im to dumb to know how

have been any word on possible expansions for skyrim yet or is it too soon?

Found a link with more Skyrim information
http://skyrimforum.org/t-Skyrim-Information-Detailed

Trainers for Skyrim: http://www.fusioncheat.com/2011/11/elder-scrolls-5-skyrim-trainers.html

I'm too lazy to go skimming through and sorting out what is on the wikia and what isn't on the wikia based on what is on the link I posted but if anyone else wants to, go right ahead! Lightna 14:38, October 6, 2011 (UTC)

mage
What do you guys think that is the best race to choose if you want to be a mage?

- High / Dark Elf


 * The Dunmer offer some protection against fire, which could be useful when fighting other mages and fire dragons, they also have a racial bonus to Destruction, Illusion, Alteration and Alchemy. With the "apprentice" guardian stone they make powerful dps mages that can dish out large amounts of damage, while protecting themselves with alteration spells. WondahFish (talk) 16:56, November 18, 2011 (UTC)


 * The Altmers offer a 50 points bonus to magicka and regenerate at a faster rate than any other race, they also start with one additional spell; "Fury". The magicka bonus clearly gives them an advantage in magicka pool and regeneration over other races, this allows them to major in less damage based schools of magic like illusion. Their additional starting spell gives them a great advantage in setting up spell combos early in the game. WondahFish (talk) 16:56, November 18, 2011 (UTC)

- Breton


 * The Bretons benefit from a 25% resistance to magic and magicka absorption from spells, this, combined with their bonus to conjuration and illusion, opens up for great possibilities for creating battlemages. The magic resistance helps them close the gap between themselves and hostile mages, minimizing the need for destruction spells. The magicka absorption enhances their magicka regeneration greatly while fighting other mages. Their bonus to conjuration lets them create their own tank to absorb all the damage while dealing out tons of damage with their own weapon, or creating their own ranged dps to back them up while dishing out some justice (or just slaughtering innocents, whatever you enjoy most). WondahFish (talk) 16:56, November 18, 2011 (UTC)

Bugs
Campfires does not hurt you.(this is not a glitch)

This depends on the difficulty setting, at around maybe Apprentice or higher difficulties, certain campfires like ones in dungeons will hurt. Please confirm, I experienced this while playing with the setting, I was standing in a campfire and I was burned.

Player have no shadow in first person camera.


 * or third person.

If you are in outside location, raindrops falling through objects, like roofs etc. ( just like in oblivion ).

Where is he best place to buy spells?


 * (this is not a bug, discipline yourself! start a new topic) College of Winterhold is probably the best place. Other than that each castle has their own mage with a specialization within differend schools of magic.

Guardian Stones do NOT always appear in groups of 3, and many of them are not related to "The Mage, The Warrior, The Thief". Unable to edit, please correct. 118.210.130.81 04:22, November 13, 2011 (UTC)


 * not a bug, a feature! Different stones give different buffs

Loading errors: Unsure if this is a bug or how its supposed to be but the slow time dragon shout slows the player as well, making it worthless. I havent tried this with more than one word, but it seems just to allow the player to play the game at a slower speed. WondahFish (talk) 17:03, November 18, 2011 (UTC)
 * "Pickupable" items become invisible when you pick an item up
 * Walls or floors doesnt exist / are replaced by matrix-like walls of numbers and characters

Dragon Slayer
Okey here is thing how many dragon shouts u can learn?


 * 15, check your local elderscolls wiki or your achievement list. each shout contains three words

I finished main mision dragon slayer in 2 day ,, i killed alduin and i have around 7 shouts

so is there possible to learn new shouts more or i should kill dragons more and not finish alduin mision?

Depends on your playstyle if you're a meele fighter you probably would benefit from the slow time or the different dragonbreath shouts, mages would perhaps benefit other shouts, its all up to you.

There are 20 shouts (so far). Each with 3 words of power that you learn individualy. Words of power are learned from word walls found throughout the game. Unlocking a word of power requires a Dragon Soul.

Katana
There was a katana in the load screen on skyrim that i saw. and i dont think you can forge them i think its a quest item can somone give me the name of the sword?


 * Theres the "Blades sword" that can be found in the blades hideout beneath the inn. Its on the wall. Awesome, but not that good. WondahFish (talk) 16:57, November 18, 2011 (UTC)


 * "Dragonbane" and "Ebony Blade" both look like Katanas, also. Stale burrito (talk) 10:13, November 22, 2011 (UTC)

Main Quest Template
I added a main quest template to list and link to the other quests in the main quest line. It is just a copy I made from the one used on the Oblivion main quest pages. I like them as they help the reader locate the rest of the main quest pages easily.

However; they push the achievement/trophy infobox downwards which, I think, looks wierd. These infoboxes aren't used in the Oblivion section. Please fix this as I really don't have the time for it. WondahFish (talk) 16:58, November 18, 2011 (UTC)


 * Thanks to JoePlay the template looks alot better now. The second issue has yet to be resolved... This might change with a consistency cleanup regarding the structure of quest pages. WondahFish (talk) 03:51, November 20, 2011 (UTC)

the White Phial; item, shop or quest?
I found that the information on the item page is basically just a description of the quests related to it. Therefore I propose that this information is moved to the quest page, which I recently created. In my opinion the item page should only contain information on the item itself, the quest page should contain information on the quest and the shop page should only contain information on the shop. For consistensies sake. WondahFish (talk) 17:02, November 18, 2011 (UTC)

editing tab section
please where is editing tab section.the keys doesnt work when i left click on my characters.

Editing Formalities
We need some type of universal format for each entry (Armor, Weapon, Ingredient, etc), because at this time, every article has been created by a different person in their own manner, leading to each article being grossly different than the next. We need to conventionalize articles so that each article's format matches the next, making navigation across multiple articles for those seeking information more effecient. Wi1lywonka (talk) 22:47, November 19, 2011 (UTC)


 * Amen brotha! Consistency for the win! =D In all seriousness; someone should start creating templates for page "types". WondahFish (talk) 00:56, November 21, 2011 (UTC)

Tense
Don't want to go do a massive re-edit on a protected page, but the game is out. It's probably time for all uses of speculative future tense to be changed to declarative present. For instance, "Each skill will have its own constellation..." should be changed to "Each skill has its own constellation..." Tyrasis (talk) 08:50, November 21, 2011 (UTC)

ps3 ISSUE - MAGE & THIEVES GUILD
I experienced a problem while trying to finish the Thieves Guild story line. I had started the Mage Guild line but not completed it, I was at the "Staff of Magnus" mission point when I switched to the Theives Guild quest, toward the end you are sent to Whitehold to meet Enthir, to translate something. It was at this point that the game would not progress since the fountains at the college were not lit, and Enthir kept saying "this is bad for business", you could never talk to him.

After numerous trys to work around it, I finally had to go back to a previous save from before starting the Theives story line (lvl17), finishing out the Mage storyline, before starting the Theives line again. This seems to have worked to this point.

Salkira98.242.25.112 21:00, November 21, 2011 (UTC)

Talking dragon bug?
Okay, I'm really, really confused at what's going on here. I'm at Rorikstead, and Alduin seems to be resurrecting Nahagliiv. Alduin stops halfway and flies away, never to return. The pit is still active and everything. I think I'm supposed to do something, so I tried to hit the pit. The pit talked. Nahagliiv said "Speak, if you have aught to say worth the listening".

What the HECK? What's going on? If this is a bug, where and when does he say that in the game? This is so weird. Thesaurus Rex (talk) 23:06, November 23, 2011 (UTC)

RECENT NEWS
I enjoyed the Recent News in the group of drop down menus at the top. It was a useful tab, and I think it should be added again.GandalfTheGray1 (talk) 14:54, November 29, 2011 (UTC)

Skills Section
The sections should be linked be linked.