Board Thread:Online Discussion/@comment-144.64.116.243-20130211195141/@comment-7185849-20130425115542

I have liked Skyrim's system without classes. At least when playing with harder difficulties it really gets hard unless you are strong in some skills; being average in every skill is not good. But classless system gives you the freedom to get interested in new skills - if you are persistent enough to learn them in later game.

As for ESO, I understand why the classes are there, but I hope they won't be as restricting like in some MMOs. It's fine if picking a certain class will gently guide you towards using certain skills, but I would really like to have an option to change my gaming style a bit by, for example, starting to use heavy armor instead of medium armor, or by learning a few useful spells so that my greatsword-wielding warrior brute doesn't get too repetitive to play with.