Board Thread:General Discussion/@comment-72.77.73.35-20140401211532/@comment-24349111-20141113123748

Galraen wrote: Lorkan was indeed a Daedric Prince, and if he's managing to walk around without a heart that is indeed impressive! " Yes, you can "kill" Mehrunes Dagon in TESIV:Oblivion, but it has no impact on the story.  His in-game avatar is not something the player is intended to attack."

So much for being an open-ended game then! :D

Yes I reakise you aren't supposed to attack him, just one of many examples of Bethesda not coming to grips with the fact that if you advertise your game as being open ended you really shouldn't then close out possible options. I was actually surprised they didn't make MD an essential character, I was expecting him to go into the 'dead but not actually' animation when he reached zero hit points.

Of course if you're exploiting the chameleon screw up in Oblivion then defeating him is dead easy, but I wasn't doing that; I hate that exploit.

Lore exists in the heads of the people who play the game, everyone is entitled to their opnion, and can base their gameplay on that, it is after all just that, a game. Lorkhan was not a Daedric Prince.

By definition, a Daedric Prince is a Et'Ada who refused to help Lorkhan to create Mundus/Nirn. Lorkhan never refused to help his own agenda.

By definition, an Aedra is a Et'Ada who agreed to help Lorkhan to create Mundus/Nirn. Lorkhan did orchestrate the whole event, but he did not -technically seen- sacrifice anything for it. (Except if you include his Heart and him failing CHIM for mortals to learn how to not fail it)

By definition, a Magna Ge is an Et'Ada who helped Lorkhan with his agenda, but fled before Mundus/Nirn was finished. Lorkhan did not flee.

Lorkhan belongs to no - known - category.