Board Thread:Skyrim/@comment-10555401-20130716061010/@comment-11344160-20130716062435

No stealth?

Being a merchant would be more interesting if the NPC shops had variable prices. Like, if a certain type of ore/ingot was plentiful from a mine near one city, but rarer thus more expensive in another city.

But I digress. A lot of the Thieves Guild quests can be done without combat, especially the radiant ones, so I would think a build like you describe is completely viable for roleplay. I don't know about a dungeon full of Falmer, without armor on Master difficulty, but I guess it depends on what kind of quests and situations your think your character will end up in.