Board Thread:Community Announcements and Events/@comment-4544033-20150322005151/@comment-25356303-20150322152314

I don't like the idea of having prefixes on lore pages. That is something UESP does and I don't want us to look like we're copying them. We've had enough issues with them in the past and I want to avoid any possible complications in the future.

By the way, I don't think an abuse filter for a lore namespace is necessary. If someone writes a contentious statement, it only takes a couple of clicks for that to be marked as such or removed altogether. An abuse filter is not infallible, and we've had trouble getting them to work. The one that was set up to stop anons from adding categories to articles didn't seem to have any effect, and honestly, it takes three seconds to undo their edit, so I don't see any real reason for it to have been created in the first place.

The security of an entire namespace, especially one as important as all lore in The Elder Scrolls series, shouldn't be left to a filter. They do make errors, and I think it's better to have people to check for false info. And of course, there's the fact that people might reference a bad or irrelevant source. A filter can't check for bias from in-game texts or dialogue, something more prevalent than most people realize. This is something that has to be left to our editors. It can't know if people are just referencing another article (which, by the way, could also be filled with fanon or false info) or something completely off-topic. Again, we have to have people watching over this. A lore guild is the better way to go.