Board Thread:Roleplaying/@comment-17114085-20140815133519

(The Burned-Mane Canon)

(Part 1)(Part 2)(Part 3)(Part 4)

For a long time the people of Riften have known of the Thieves Guild presence in the Ratways. The Jarl, Laila Law-Giver, had given the job of taking down the Thieves Guild to Maven Black-Briar. It had been almost two decades and the situation in Riften just keeps getting worse. The only thieves that ever get caught in Riften are independent thieves that are trying to take advantage of the situation. Maven protects the Thieves Guild and uses her connections to basically act as the Under-Jarl of Riften.

The guards were able to find the incriminating evidence to lock Maven up. Francois and Lieli went to find Maven's bank records to find the Dark Brotherhood's payment, along the way they were ambushed by Tobias and the Blackguards, his new mercenary group. The two guards were able to kill Tobias and his mercenaries and returned to Riften safely. The Thieves Guild decided to help the guards, behind the scenes, with the investigation and discovered that one of Maven's servants was used as the sacrifice for the Black Sacrament. A group of thieves travelled to the Black-Briar Lodge to confront Maven's Shadow about the location of the body. Sapphire, Kradien and Eyjne fought against Shadow and the other mercenaries and were able to get the location off him before killing him. They travelled to where Shadow said it would be and found the skeleton. After that they drew a map of the location and left it for the guards to find. Arnor and Abbard searched for the location where the ritual was performed, they had already searched Maven's Manor, her Lodge and her Meadery but had forgotten to search her warehouse. They headed to the Docks and searched it. Abbard found a secret trapdoor that led to a secret basement under the warehouse. There they discovered where the Black Sacrament was conducted. After gathering all the evidence they brought Maven to her trial. Anuriel, the Jarl's steward was secretly working for Maven and together they were undermining almost all the evidence gathered. However Saerlund had witnessed the two talking and he testified that Anuriel was corrupt. After the revelation the trial continued and Jarl Harrald sentenced Maven to live the rest of her days in prison.

Saerlund was found innocent of the conspiracy and was released, he took Anuriel's place as the Jarl steward. Anuriel was imprisoned. Maven then reached out to Francois and told him the Thieves Guild's secrets, including their location, in a deal to move her to Sibbi's cell. Francois then mobilized the guards and they set out to raid the guild. They easily made their way to the Flagon and fought against the thieves. Dirge, Delvin and Etienne were killing during the fight and Vex, Tonilia, Vekel, Thrynn and Garthar were captured. The guards then made their way to the Cistern. The thieves knew that the secret exit through the cemetery was compromised, but they remembered another exit...Mercer's secret tunnel in the Vault. Karliah led the thieves out while Brynjolf and two others ran interference on the guards. During their fight with the guards Brynjolf used his Nightingale power to make Mjoll and Lieli start fighting. Just before Mjoll killed Lieli Francois shot an Icy Spear through Brynjolf's chest, killing him and breaking the spell. Karliah was able to get a good number of thieves out of the Cistern and to Mercer's old house. They then split up and left Riften.

Three months have passed and the Thieves Guilds of Cyrodiil and Morrowind were both raided, effectively destroying those guilds. More members of the Skyrim Thieves Guild were captured and the High King officially proclaimed the guild destroyed. However a small group of thieves were able to stay in hiding and alluded the guards. Karliah has come out of hiding to gather them up for a heist that will bring the Thieves Guild back to its roots.

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 * Standard RP rules
 * You are not the Dragonborn


 * Only three Nightingales can exist at a time


 * No killing/taking control of other people's characters without theirs or my permission


 * Can't change major plot points without my permission


 * Make characters who will contribute to the story


 * No fooling around, don't have your character be goofing around for no particular reason


 * Multiple characters are allowed, just don't make more than you can handle


 * The year is currently 4E 219

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