User blog comment:Jimeee/Skyrim 1.9 beta update adds Legendary difficulty and raises level cap (Updated Apr 8th)/@comment-5981066-20130316014812

and furthermore

i can fully understand bethesdas need to remove various glitches, but WHY the oghma glitch? LEVELLING UP IS A PAIN IN THE GODDAMN ASS in this game, especially with Archery skill and Destruction skill.

Yes we can FULLY understand why youd want to remove this feature, but the Alchemy Exploit. that wont ever go away (at least i hope not)but thats the beauty of it. The Alchemy Exploit forces players to WORK hard for it. You have to spend hour upon hour after hour going through place to place, suffering merchants, glitches, crashes and an endless line of NPC hate in order to get it to activate, and even when you DO get it to work, theres still a hell of a lot of work that needs to be done in order to get the full effect from it.

If you dont want people to use these exploits, why do you actually bother to put them in? and if you DONT want them to be used, then it should be your primary objective to disable them ASAP. and if you CANT then try figure out a system that will allow us to unlock the full level up. Skyrim is based on Quests yes? so give us the option to UNLOCK a quest or series of quests that will allow us to fully max out a skill or set of skills on completion. since you like making us work for our gameplay, then do so! make us work towards it!

completed the dark brotherhood questline, quest unlocked: “secrets of Sithis Part I” do (insert quest objective here) and (insert quest objective here) quest complete, reward: use (insert magical object here) to attain full mastery of (insert skill or skill set here)

go on the games physics! people like doping quests and LIKE having options, so make a questline ior missionline that allows us to maximise our gameplay without useage of the ‘exploits’ or ‘cheats’ you seem to hate so much!

THINK ABOUT IT!!!!! PLEASE!!!!