User blog comment:Thedoucheinthenorth/Two gameplay flaws with Skyrim/@comment-3492791-20121103162904

Holy shit there is actually soething relevant to gameplay. Only now it's wrong because you say two but list 4.

But seriously, I can agree that when an enemy yields, they should actually yield. The fact they start screaming, "Mercy! Mercy!" then just get right back up and attack you again sucks. The whole mechanic feels kind of lazy, like they were planning to do more with it but just gave up on it and left it be. I would prefer at the least that when an enemy yields (not just takes a quick breather like the draugr) that when they get back up they flee. That leaves it at the discretion of the player to decide to let them live, or chase them down and murder them. A simple feature like this adds to the depth a bit as it can affect the way you view your character morally, without the game forcing you into black and white decisions.