Board Thread:Skyrim/@comment-108.215.65.198-20140430231124/@comment-88.66.105.57-20140911221435

Blitzbear93 wrote: the items that are unique are for lore and immersion purposes not so much for actual gameplay IMO That's what I thought too, they serve more of a RPG purpose than just use in battle. There are exceptions of course, Ring of Hircine for example, and some are quite handy when you get them early on if you don't have the nerve to grind your enchanting and smithing skills or are just not that far yet, but in general just doing a number of quests and having perfected gear would be boring, as would not having any lore stuff in a Fantasy RPG.