Board Thread:Community Announcements and Events/@comment-25356303-20170613193246

"'Go here: world without wheel, charting zero deaths, and echoes singing' Seht said, until all of it was done, and in the center was anything whatever."

- Vivec

Hi all, Atvelonis here. Yeah, I know it's late again (but only three days late this time). Last week it was the aardvarks, this time it was uhh... a stampede of wild gerenuks (what a strange coincidence to happen twice in two weeks). Anyway, as usual I've collected everything noteworthy from this past week that I could find related to TES, the wiki, and Wikia for your viewing pleasure.

TES news

 * As I'm sure most of you are already aware, Bethesda held their third annual E3 conference on Sunday evening, in which they primarily announced some new DLCs for and . Here are some articles from ZeniMax detailing the upcoming content for ESO:
 * ESO: Morrowind – Naryu Series
 * ESO: Morrowind – Community Content Highlights
 * Announcing the Horns of the Reach and Clockwork City DLC Game Packs!
 * Bethesda also announced that they would be releasing a new expansion to The Elder Scrolls Legends called Heroes of Skyrim, which uses cards based off of characters in . You can read more about this here.
 * It was announced that Skyrim would be coming to the Nintendo Switch, presumably sometime this year; the game will feature support for the console's wireless controllers. Likewise, the game will also become available on PlayStation VR, as detailed here.
 * To the surprise of Skyrim fans everywhere, Bethesda also announced that they would bring back paid mods to the game, which Valve tried and failed to do a while back. This was introduced as part of Bethesda's "Creation Club," which will be available on PC, Xbox One, and PlayStation 4 this summer.
 * My take: I suppose this will likely result in better (or at least larger-scale) mods, and Bethesda will receive a bit more TES VI funding. Personally, though, I think it's just encouraging them not to make new games if they can live off existing ones for so long.
 * This isn't strictly related to TES, but Microsoft's long-awaited "Xbox One X" (previously the "Xbox Scorpio") has been officially unveiled! For the low price of $500, it is the smallest and fastest console that Microsoft has ever made.
 * The Xbox One X will feature an 8-core Jaguar CPU (surprised they didn't go for Ryzen, but whatever) clocked at 2.3 GHz, compared to the PS4 Pro's 2.1 Ghz and the Xbox One's 1.75 GHz. The GPU is clocked at 1172 MHz, compared to the PS4 Pro's 911 MHz and the Xbox One's 853 MHz.
 * While the PS4 Pro and Xbox One are stuck at 8GB of RAM, the Xbox One X has got 12GB; a decent step up, although only 9GB will be usable by games. Still, the extra RAM will come in handy down the line as texture quality increases for console games.
 * As a PC nerd, I want to note that this is not the type of machine that can adequately handle 4k 60fps gameplay, at least not without resorting to tricks on the display like interlacing and low texture quality. It's a powerful console, but don't expect anything mind-blowing.

Wiki news

 * Thank you to Rupuzioks for going through Special:UnusedFiles lately, it's greatly appreciated. The number of items in that list has been in the hundreds for a while as I hadn't gotten around to clearing it yet. To all users, tagging undesirable files and articles for deletion with the Delete tag adds the page in question to the Deletion Candidates category, which helps us administrators quite a bit in this sort of maintenance.

Wikia news

 * As announced on May 22nd, the new header update has gone live. It is not yet present on Discussions, but all other pages on the wiki are covered. As some of you have noticed, a couple buttons are colored improperly now; turns out admins now have the ability to edit these in theme designer, and I suppose those were just the defaults. We'll get right on that.
 * Various other technical changes to the site layout and functionality are discussed in this blog on Community Central. If you've experienced any slowdowns on the wiki recently, these updates are the cause; things should run more smoothly now.

That's about all I have for this week, folks. I hope everyone is having a wonderful week, and as always, happy editing! The next update should be more or less on time. ―Atvelonis (talk) 19:32, June 13, 2017 (UTC) 