Board Thread:Morrowind/@comment-12277465-20150219060203/@comment-12277465-20150219221403

There's one other thing I forgot to mention, though this has more to do with Oblivion's strengths than MW's weaknesses. In Oblivion, you're in the heart of the Empire. It's arguably the single largest bastion of civilization in Tamriel, and the visual design bears that out. Skyrim, by comparison, is just very empty, desolate, and bleak. Might be why defeating Alduin feels so meaningless. Honestly, the environment feels almost post-apocalyptic, largely because you're in the middle of nowhere. Hm. Maybe Bethesda's work on Fallout influenced Skyrim...?

I'm just a bit concerned that Morrowind will have the same sensation of being in an empty wasteland, far away from civilization.