User blog comment:Flamedude22/Return of the Dwemer (Kinda...)/@comment-126.209.163.24-20130403055721

This sounds like a good idea (except the "annoying high-level Falmer" part, nothing should be intentionally annoying) (and the fetch quest part, I find these to be time-wasting filler when they can't think of any actual content). I'm starting to get mad at Bethesda for not doing *something* with the Dwemer by now. The mystery stopped being entertaining on its own merits long ago. They threw us a bone with the stupid Falmer, but that tells us nothing about the Dwemer, it's just an excuse to reskin goblins and call them new enemies.

As for the realm, I think it would be much more interesting of the Dwemer were actually putting up a fight against one of the Daedra on their own turf. Instead of being puny mortals to be played with and thrown away, their machines are causing some real trouble in the realm, and you could maybe choose to help them (throwing off the balance of whatever and blah blah, but shoving it in some Daedric jerk's face), or help the Daedra and restore the previous status quo (get cool Daedric artifacts, maybe some special unique magic, like weather changing and other stuff you got from Shivering Isles in Oblivion). If the Dwemer win, they could take control of the realm and lead a charade as if that Daedric prince is still in power, and if they lose, the prince takes over the Dwemer technology or is simply changed by it. Either way, they can leave it ambiguous in future games by saying that Daedric prince seems more predictable or progress-oriented now.