User blog comment:Draevan13/Thoughts on TES IV: Oblivion./@comment-4113369-20130305164712/@comment-1600847-20130305205826

Oblivion did have a lot of forests, true, but it has the same number of landscapes that Skyrim does: both have forests, plains, swamps, mountainous areas and snowy areas. Oblivion simply has more forests and plains but, since it's a central area of the continent, it makes a bit of sense.

As for the jungle being changed to arboreal forest, I agree, the whole "Talos did it with CHIM" is a really dumb explanation. Though luckily Bethesda has never officially recognised that as the reason why Cyrodiil is different than how it was described in "Pocket Guide" in Morrowind. But, Cyrodiil had been shown in Arena as arboreal rather than jungle, so in the end it's the Pocket Guide that was wrong and Oblivion that followed the Lore.

But I found that the "setting" in Skyrim was the same as in Oblivion, medieval europe for both. Whether Central Europe or Scandinavia, european is european.

As I said in the blog, Oblivion isn't a bad game, far from it. People just had such high expectations and hopes from Morrowind that only an exact copy of Morrowind would have satisfied them.