Board Thread:Online Discussion/@comment-9601450-20130602013609/@comment-16047389-20131022175506

LongLiveTheHist wrote: Hydra-Hok wrote: If the shadow scales are an ingame faction, that would mean there would have to be a minor faction for each unique race alone as they only take certain races, for example, The ebonheart pact gets the Companions for nords, The shadow scales for argonians and the morag tong for dark elves. We would also have greybeards and theives guidl, menaing Bethesda will really have toput thier thinking caps on for new factions for the other powers of Tamriel. That is actually probably what's going to happen. There will be a small, minor faction characters can join specific to their race. This game sounds better and better as the days go by. Now Zenimax just needs to fix all of the problems they've created and it'll be worth paying for.

The Greybeards likely won't be a joinable faction. They're supposed to be seperate from politics and war. The Thieves Guild, while having presence in every province, will probably be a universal faction like the Fighter's Guild and the Mage's Guild. It will be interesting to see the Dark Brotherhood's role in the game. Although the whole faction system would have to be different than in Oblivion or Skyrim. Obviously it wouldn't make any sense for there to be thousands of Listeners or Arch-Mages. Although they might make it like the Emperor system and have one person, likely the highest ranking in something, be the faction leader. Otherwise they probably won't allow players to be faction leaders at all.