Erandur-Vangaril

Erandur-Vangaril
Erandur-Vangaril is a lich found in Lost Boy Cavern, whose history is revealed in the quest (which does not appear in the Journal), The Lich of Lost Boy Cavern.

History
Erandur-Vangaril was, at one point, two seperate people, mages to be precise, both expelled from the Mages Guild due to widespread accusations of necromancy. Erandur was, in fact, a necromancer, while his lifelong friend, Vangaril, was quite innocent. Devoting himself to guiding his friend away from the Dark Arts, Vangaril ultimately failed when Erandur transformed himself into a lich. Setting out to slay the lich and save his friend's soul, Vangaril journeyed to Lost Boy Cavern, where Erandur had taken up abode.

Vangaril succeeded in slaying the lich's physical form, yet failed in properly banishing it. The creature infected his soul, without Vangaril's cognizance. Eventually, realizing his impending doom, he drafted several letters to the Mages Guild, but even as he wrote them, a change overcame him, making him more hostile and vengeful. Eventually, he became a full-blown lich, and wrote a missive to the guild promising their utter destruction.

This lich, having absorbed both Erandur and Vangaril, is known as Erandur-Vangaril henceforward. The player may discover and slay the lich, but it is never revealed for certain whether either host ever found peace.

Trivia
The lich Erandur-Vangaril is quite possibly the only example of a lich having been named, or at least having been given the names of its hosts. Celedaen was another close example, but since he failed to achieve full lichdom, he is discounted as an undead for the purposes of this article.

Erandur-Vangaril will not appear in an interactable form if the player enters Lost Boy Hidden Bastion before attaining the level of 23. If done so, only an insubstantial, cloudlike formation appears, unable to be spoken to or slain. It remains in this state for the duration of the game.

It is uncertain whether a lich must be banished to secure the soul of the damned. Indeed, the player by this point is most likely to have slain a plethora of the fearful undead, and never is it required to exorcise it from its body.