Board Thread:Off Topic/@comment-7767132-20130921140827/@comment-25286356-20131102181421

Muttonofgod wrote: + extra stamina and magicka(they never seem to run out of either of them)

i dont think they are immune to fire

should they get a bonus for wearing a full set of daedric armor and using daedric weapons?

and i think there should be a dremora skill tree

will anyone even sell stuff to them?

and as Somebody Stole My Sweetroll said should they have to use a shrine, eat a soul gem or something like that to regenerate health magicka and stamina cause it makes perfect sense, them being cut off from their home dimension

+they are immune to diseases(includes vampirism and lycanthropy)

They should be seen doing a heroic deed to gain peoples trust and to be viewed as something other than a mindless monster

also i never quite got how people could tell your race even if you ar completely covered in armor. Khajiit and argonians have tails so thats well and good but how do they differentiate beteen a nord and a dark elf if both are covered in armor? Dremora shouldnt be able to be identified if wearing a full set of armor until they speak cause they sound completely different compared to other races. it would prevent open hostility.

Good points. They shouldn't be overpowered, though, so let's put it this way:

+ boost to stamina and magicka (+50)

+ resistance to diseases (75%)

+ wearing Deadric Armour does not hinder movement speed

+ bonus to attack speed when using Deadric weapons

- attracts hostility naturally (X50Drake's suggestion)

Though, as far as guards recognizing your race and gender when clad in armour goes, that's just game mechanics.