Buffs

Buffs are a term used in MMOs to describe certain effects that abilities use.

In terms of, this term was used more formally, with Skills being redesigned and overhauled with Update 6' introduction of both the Justice System and Champion System.

Buffs
Armor Buffs
 * Minor Resolve: Small increase to physical resistance.
 * Major Resolve: Larger increase to physical resistance.
 * Reduce Armor Debuffs
 * Minor Fracture: Small decrease to target's physical resistance.
 * Major Fracture: Larger increase to the target's physical resistance.
 * Spell Resistance buffs
 * Minor Ward: Small increase to spell resist.
 * Major Ward: Larger increase to spell resist.
 * Reduce Spell Resistance debuffs
 * Minor Breach: Small decrease to target's spell resist.
 * Major Breach: Larger decrease to target's spell resist.
 * Damage Taken buffs
 * Minor Protection: Reduces damage taken by 8%
 * Major Protection: Reduces damage taken by 30%
 * Dodge Buffs
 * Minor Evasion: Increases dodge chance by 5%
 * Major Evasion: Increases dodge chance by 20%
 * Reduce Damage debuffs
 * Minor Maim: Reduces target's damage dealt by 15%
 * Major Maim: Reduces target's damage dealt by 30%
 * Damage on Next Attack buff
 * Major Empower: Increases damage of next attack by 20%
 * Weapon Damage Buffs
 * Minor Brutality: Increases weapon damage by 5%
 * Major Brutality: Increases weapon damage by 20%
 * Spell Damage buffs
 * Minor Sorcery: Increases spell damage by 5%
 * Major Sorcery: Increases spell damage by 20%
 * Critical Damage buffs
 * Minor Force: Increases critical damage amounts by 15%
 * Major Force: Increases critical damage amounts by 40%
 * Weapon Critical Chance buffs
 * Minor Savagery: Increases weapon critical chance by 3%
 * [[Major Savagery00: Increases weapon critical chance by 10%
 * Spell Critical Chance buffs
 * Minor Prophecy: Increases spell critical chance by 3%
 * Major Prophecy: Increases spell critical chance by 10%
 * Healing Done buffs
 * Minor Mending: Increases healing done by 8%
 * Major Mending: Increases healing done by 30%
 * Healing Taken buffs
 * Minor Vitality: Increases healing taken by 8%
 * Major Vitality: Increases healing taken by 30%
 * Reduce Healing Taken debuffs
 * Minor Defile: Reduces target's healing taken by 15%
 * Major Defile: Reduces target's healing taken by 40%
 * Reduce Max Health debuffs
 * Minor Mangle: reduces target's max health by 10%
 * Major Mangle: reduces target's max health by 40%
 * Health Recovery buffs
 * Minor Fortitude: increases health recovery by 10%
 * Major Fortitude: increases health recovery by 30%
 * Magicka Recovery buffs
 * Minor Intellect: Increases magicka recovery by 10%
 * Major Intellect: Increases magicka recovery by 30%
 * Stamina Recovery buffs
 * Minor Endurance: Increases stamina recovery by 10%
 * Major Endurance: Increases stamina recovery by 30%
 * Movement Speed buffs
 * Minor Expedition: Increases movement speed by 10%
 * Major Expedition: Increases movement speed by 40%
 * Ultimate Gain
 * Minor Heroism: Increases Ultimate gain by 1
 * Major Heroism: Increases Ultimate gain by 3