Birthsigns

The Warrior

The Mage

The Thief

The Serpent

The Lady – A sign which promotes empathy and kindness. Abilities gained are Lady’s Favour (+25 to Personality) and Lady’s grace (Fortify Endurance +25).The Steed – Depicted by a horse, the Steed features great speed and ease of motion. Abilities gained are Charioteer (Fortify Speed +25)The Lord – Born of great strength and constitution, they are however weak to fire (Ability gained is Fire Weakness or Trollkin). Spells gained are Blood of the North (Restore +2 health points). The Apprentice – Good for magic users but also vulnerable to magic themselves. Abilities are Elfborn (Fortify magicka 15+) and Weakness to magic effects by 50%.The Atronach - One of the charges under the Mage, they are apt spellcasters with great magic reserves. Abilities are Wombburn, which gives Spell Absorption, +20 Fortify magicka and Stunted magicka.The Ritual – A sign with many abilities, although primarily under the Mage primary. Spells gained are Blessed Word (Turn undead 100 points for 30 sec on target) and Blessed touch (same but on touch instead of target). The main ability is to restore your health by 100 points (Mara’s gift).The lover – A passionate sign. Main ability is Mooncalf (Fortify Agility 25+), whilst the power gained is Lovers kiss (Paralyze 60 sec on target).The Shadow – As the name implies, a good sign for thieves. Ability is Moonshadow (Invisibility for 60 sec).The Tower – Under the thief’s protection, those under this sign make good thieves as apt at loot finding and opening tricky locks. Spells gained are Beggar’s Nose (Detect Animal/Key/Enchantement for 60 sec in 200ft range) whilst your power is Tower Key (open a 50 pts lock on touch).