Board Thread:Lore Discussion/@comment-71.8.93.35-20130620224637/@comment-216.79.146.130-20131119182600

Ultra customizable armor and weapons. Mostly cosmetic in nature. Like feathers and wraps for bows, colors and etching for sheathes and such. Dies for clothing, and more style options with armor and clothing. Also having different weapon styles with leveled materials. Such as having a saber or falchion style blade that can be forged, but being able to forge it from different materials (i.e. malachite, iron, steel, ebony, etc.). Bring back spears!!!!!! Expand on the awesome combat mechanics of Skyrim with more weapon choices.

I really enjoy realistic weapons. The massive and quirky high level bows kinda turn me off. Keep proportions real and add more artistic detail to weapons. Maybe do a little research into weapon physics and apply it into the designs. It is alot more enjoyable to use a weapon in-game if our brains think it looks "right/real".

This is the big one that I would like. Have a gameplay mode that is realistic. Kinda like the Fallout: New Vegas  hardcore mode. Realistic damage on both sides. Account for armor, but a solid swing to the neck is a kill. Same with center mass or nervous system hits with an arrow (assuming the enemy has a nervous system((Also take into account physiological differences in enemies)). Have fast travel with wagons only. A map that requires you to find or purchase parts of it, and have no player marker on the map. You have to navigate by direction and features alone.