Board Thread:General Discussion/@comment-8435644-20130625212451/@comment-9854979-20130630174306

The best race for you depends on your play style and preferred difficulty when playing the game. For instance, I typically play on Master difficulty; if I wanted to play a sword-and-shield character, I would most likely play an orc. Their skill bonuses in the beginning for Smithing, Heavy Armor, and One-Handed (just to name a few) make the early-game that much easier. Their racial power is excellent for warriors. It essentially allows you to take half damage and deal double damage for a short duration of time. Master difficulty, on it's own, makes it so that you deal 50% less damage, and take double (2x) damage from enemies. The racial let's you basically nullify the effects of Master difficulty and play against Adept-level enemies for a short period of time, which I find very helpful. Some people may or may not not find this useful, as they might play on lower difficulties - which is absolutely fine, of course. I find that most people pick Breton simply for the 25% resistance to Magic, which is very helpful - yes. That doesn't mean that any other race could simply enchant a few pieces of armor or take the Magic Resistance perks in the Restoration tree. It might not be worth the perk points to you, or it might not be worth wasting an enchantment slot on one of your pieces of gear. It all depends on how you want to play the game. People get caught up WAY to much in races sometimes, and don't realize that race actually has very little impact late-game. The only reason I really care for race is the aesthetic appeal and sometimes a few of the bonuses that make the beggining portion of the game a bit easier. If you want to see what might make the early-game a bit more simpler for you, look at this page. Personally, I play a Dunmer. It's just what I find interesting, aesthetically appealing, and simply fun to play. Rolling around and slitting throats will do just fine, thank you.