Board Thread:General Discussion/@comment-10870829-20130615024850

I thought Skyrim was one of the greatest games ever but that doesn't mean there aren't changes I would like to see.

1. Followers. I think the followers need to be shaken up ALOT. I would like to see Bethesta add in the followers wheel from Fallout New Vegas, that was really useful. I love having followers, but they are lifeles and I would like to control them more and I would like if they had more personality. They need to talk more and engage you more and have their own mini questlines.

2. A changing world. I would love if the world changed when you complete quests. In skyrim al that happens is that your faction hideout is spruced up a bit an that's it. I want to see peoples lives change, new buildings, new people, and new dialouge for EVERYONE, if the incredibly famous Kodlak Whitemane dies I want to be able to talk to people about it all the way in Solitude.

3. Evolving NPCs. I want NPCs to have their own private lives that you don't always see. These can progress as you go up in levels and you can ask NPCs you've befriended about their lives, their answers will vary then depending on your level. For example the first time you meet Ysolda she says she wants to buy the bannered mare. That's level 5. At level 15 she's working with the Khajit and making money. At level 25 she's having money problems and needs you to help. At level 35 she buys the bannered mare. At level 45 the Bannered mare is redone and is an awesome tavern.

4. Small talk. This is a wierd one. I want to be able to have randomly generated smalltalk with NPCs. Like "How about this weather?" and then they answer depending on the actual weather: "Its miserable" "Yes its a lovely day!" "Looks like rain". And you could ask them about things you've done. "Did you hear about the dark brotherhood coming back?". That would fit in with the changing world thing and you could ask them about their lives (evolving NPCS). There's nothing I hate more than seeing the same NPCs walking around Whiterun with exhausted conversation lines. I live with these people I should be able to talk to them!

5. Magic 8 ball followers. Small talk could be used to give followers the opportunity to influence your actions. You could ask them "What do you think about exploring this cave?" and they could give you a random answer like "Lets do it!" or "No, it looks like too much trouble". You could ask them about quest descisions - "Should we kill this guy?" You could even ask them if they like you're new armour. If you want to make it even more convincing you could programme followers with particular opinions. This will actually make them appear to be a real companion and not just a silent wierdo who follows you around.

6. Oh! and survival simulators like in Fallout New Vegas! You need to sleep, eat and drink in order to stay alive and maybe a morality meter like in Fallout 3 so that your descisions and actions effect how people treat you.

All of may changes are more about immersion. What would you change? 