User blog comment:G0LD3NF1RE/Dawnguard encounters issues with Playstation/@comment-1923896-20120831154759/@comment-173.20.179.52-20120831175113

Go read the interview with the director of Darksiders 2, he heard nothing but complains about the PS3 from the programmers and even mention they had to do some wacky stuff to get it to even run on the PS3 (the article didn't mention what that meant exactly but it did involve memory issues).

Let's make a list of people who have said it's a pain in the butt: Valve, Midway, Vigil, Bethesda, Sony. Yup, Sony admitted years ago it's a pain in the butt, on purpose no less, because they didn't want to make it where it would be easy for dev to use because they felt they wouldn't try hard if it was easy. Which is true some did try harder but an equal number said screw it, or tried their best without sinking in ridiculous amounts ammounts of time to make games (Naughty Dog which people often hold of as an example of PS3 devs who did it right took three years, half of the time the PS3 was arround, just for their PS3 game engine to get made),