Board Thread:Off Topic/@comment-14011542-20131009214425/@comment-80.47.200.25-20141226191509

I restarted this character after accidentally overwriting his data. I merged the 2 backstories (they only had minor differences) so if any parts are contradictory you know why.

From a young age Dante's father had taught the young Breton the ways of magic. He had a large understanding of the arcane practicing as much as he could. After finally being able to preform the spell conjure familiar at young age, saving him from some skeevers Dante concluded magic was the only way to live. He studied and wrote scrolls instead of tomes (hence why he knows only 3 spells at the start of the game). By his twenties his teenage years he was recreating scrolls he had never read and was a tutor to some of his classmates. By his twenties he decided to leave highrock in search of a title that would show all his knowledge of magic: Arch-Mage. After a near death experience with an entire group of trolls he found tomes where better than scrolls and pushed harder towards the land of skyrim in search of the college. On his journey he saw what he thought was a huge, black, winged lizard which seemed to have magickal breath that imitated fire magic. He surged forwards in an attempt to find and study. Soon he learned of the civil war from some wandering Khajiit and he asked them for some help crossing the border. When he awoke his enchanted clothing was gone (he received it from his father before he left, it made his spells cost 0 magicka) and his collection of scrolls and tomes were gone. It seemed they ditched him  by a stormcloak camp near the border.

Events of the game begin.