User blog comment:Draevan13/Imperial City DLC ideas./@comment-4715168-20130217034637/@comment-6573099-20130218173628

Completely agree. One plot that would be interesting would be one where you act as a "head of security" for the Emperor. Whether his be the blades or the penitus ocullatus I do not care, I just think it would be cool to uncover a plot to kill the emperor(be it by the thalmor or a new "mythic dawn" type cult) and fight to stop it by either infiltrating and dismantling the group in question or uniting the forces in the city ( old thieves guild, secret fighters and mages guild etc.) With of course all the features like new houses, quests, armours, weapons (maybe even spears or flails[though there would be technical concerns]), characters, books, alchemical ingredients, and more. And as for those quest lines you mentioned above, Those may be in a future game (developmental greed on bethesdas part).