Board Thread:Lore Discussion/@comment-24225299-20140208235514/@comment-2010303-20140215073707

I did think of an interesting idea on the topic. In cases where you find burial mounds of different encient cultures or travel to a non-Imperial controlled land, you an pick up coins worth different monetary values (in Septims). The coins are added to a purse displaying the number of coins or their equivelant value in septims, and can be exchanged with various NPCs for their value in Septims. The purses get removed when the last coin is exchanged and added upon picking up more.

Although, honestly... it really never bothered me. Tons of people go exploring in old ruins and happen to have gold on them. Many others hire mercenaries before exploring and need to have the gold on hand to pay them upon completion of the task. Plus, it's very common to see bandits trying, with various degrees of success, to hide out in the old tombs; they are definitley stashing their ill-gotten goods whereer they can. Plus, add in the long history of the Empire, and you have quite a bit of time for many different people to enter these places. So, a little bit of gold in tombs or ruins of ancient cultures isn't necessarily a lore-breaking thing.