Board Thread:Other TES Titles/@comment-24.93.119.178-20131222174359/@comment-11344160-20140117014604

These are my suggestions, regardless of where the game takes place:

1) Better necromancy. Zombies shouldn't fall over after a minute or two, because usually you summon them after a fight and have travel time until the next fight - they're too often dust before they are of any use. Have zombies last until they run out of health, otherwise there's no reason to go with Atronachs instead since you can summon them without the need of a corpse.

2) Give me a choice of backstory. Why do I have to start every Elder Scrolls game as an imprisoned criminal without any knowledge or in-game reference to my past?

3) Give the Bosmer a better racial ability than the ability to charm an animal for 60 seconds a day. And their poison resistance? That's laughable compared to what the other races get. They should have something archery-related, like briefly having the ability to mega-zoom or do double damage with arrows.

4) Stop making the high elves look like golden, wrinkled, turds.

5) Find a way to give players something as cool as shouts, it's a big part of what seperates Skyrim from the four games before it.

6) Build more racial prejudice into NPCs. People treat me too nice when I play an Orc, Argonian, etc. And why are Kahjiit banned from cities but my PC can stroll right in? Some of the racial animosty surrounding Windhelm and the Stormcloaks gave Skyrim an interesting and realistic tone, but it didn't go far enough.

7) Hearthfire is the greatest add-on ever. Being able to build your own home and customize it should be a staple of every ES game moving forward.