User blog comment:Ikabite/The Elder Scrolls Online: P2P or F2P?/@comment-93.167.9.250-20130608112555

I don't mind paying a monthly fee, but why does it always have to be set at $15/€15? If you are going to have millions of users, a monthly fee of, say, $4 will still provide enough money to cover server costs and developer wages. It is also something people don't mind paying because it's so low that if they miss out on a month or so, they won't feel they could have spent that money better elsewhere.

Right now I only see MMORPGs with a high monthly subscription fee, as well as a high purchase price. I cannot pay that and feel I am not wasting my money in the long run, especially when games these days are severely lacking in innovation. Heck, even this TES Online isn't really offering anything 'unique' other than the world and background lore. Khajiit and Argonians are more or less like humans with different faces and body textures, just like in the past two TES games.

If I am to pay for something I can get a million other places (and sometimes done better) for less, I don't want to pay a premium price just because it has a fine label attached to it.