Board Thread:General Discussion/@comment-35937124-20180620151501/@comment-35937124-20180620171625

Disclaimer: I'm assuming this takes place within the mechanics of Skyrim

Well, we've seen the dwemer are good with mechanisms, so it's logical that they are good at smithing. Also, seeing as most, if not all, dwemer armor is heavy, they probably have a boost to the heavy armor stat.

However, weapon-wise, it's a mix, so I can't use the same logic I did with the armor. So, the two dwemer weapons of canonical importance within Morrowind are Keening (a dagger) and Sunder (a one-handed hammer), so I can safely assume one-handed will be a boosted skill. However, if they're strong enough to handle heavy armor, it's only logical they'd be able to handle two-handed weapons, so I can assume they get +5 in each attribute.

Since they have access to the Spell Breaker, they must know something about enchanting. This is further supported by their experimentation with soul gems. Other than those bonuses, I do not know.

Now, for the special ability. Honestly, it's anyone's guess what it could be. It could be anywhere from making dwarven enemies like spheres and centurions within a certain radius fight for you to a simple teleport, possibly involving a warped soul gem. You can't really say for sure what it could be.

TL;DR: +10 smithing; +5 one-handed, two-handed, enchanting, and heavy armor. Special ability is anyone's guess.