Endurance (Morrowind)

Endurance is a primary attribute and a significant factor in determining Health. With every increase in level ten percent of the Nerevarine's Endurance is added to total Health, including any Endurance being added during the level-up, but excluding magical bonuses from all sources. This attribute is also one of the four factors that determine total Fatigue, and reduces Fatigue loss during strenuous activities such as combat and running.

Skills
Use of the following skills provides a bonus to Endurance upon increasing in level:
 * Heavy Armor
 * Medium Armor
 * Spear

Birthsign

 * The Lady grants a +25 bonus to Endurance and Personality.

Classes
The following classes receive a +10 bonus to Endurance:
 * Acrobat
 * Pilgrim
 * Scout
 * Sorcerer
 * Spellsword
 * Warrior

Items
There are an abundance of items that increase, lower, or restore Endurance. These lists may be incomplete.

Note: A duration of "0" indicates that an effect persists until dispelled, while "Constant" cannot be dispelled.

Ingredients
''First Effect ingredients can be consumed raw for the effect. Otherwise they must be combined using Alchemy.''