User talk:212.139.33.10

Eighteen different skills are employed to interact with the world. Some skills are used specifically for combat, such as the weapon-based skill ne-Handed and the magic based skill, Destruction Other, more passive, skills, allow for the crafting of items such as through Smithing or enchanting. Leveling up happens when any of these eighteen skills are used to a certain point. Skills level up as well, and the player's overall level is contingent upon the levels achieved with each skill.

The traditional Role-Playing Gameconcept of a class system has been abolished in Skyrim; it has been supplanted with a very free-form system that allows the use of perks Perks unlock special abilities on each of the eighteen skill trees. One perk is awarded for each character level increase.

Perks are skill-specific abilities, organized in a system of branching groups called "skill trees." One of many perks can be chosen from each time a level is gained. Player leveling extends somewhat further than in previous Elder Scrolls games, reaching a maximum level of 81 when all skills have been increased to 100; this limit is due in part to a significant sharpening of the experience curve for leveling after 50.

The game's main story revolves around the player character's quest to defeat Alduin the World-Eater, a dragon who is prophesied to destroy the world. The game is set 200 years after the events of Oblivion and takes place in Skyrim, the northernmost province of  Tamriel. Over the course of the game, the player completes quests and develops the character by improving skills. The game continues the open-world tradition of its predecessors by allowing the player to travel anywhere in the game world at any time, and to ignore or postpone the main storyline indefinitely.212.139.33.10 11:49, November 14, 2019 (UTC)

by lewis smith