Board Thread:Lore Discussion/@comment-96.252.245.207-20130116060134/@comment-180.111.9.114-20150330160512

Appreciate you reading my longwinded post and the very thorough and conscientious reply!

First, I should clarify that I'm not interested in taking away any of the exploration of the series. All of that should be included with hundreds of new beasts, monsters, undead and the like. Ruins, caves, abandoned mines.. take none of it away.

I'm thinking the scope of the series needs to expand, similarly to how TES2 turned into Morrowind. A lot of complaints about Skyrim have to do with the insignificance of your choices and the ease at which you become master of a guild. You gain titles (like Thane) all over the province yet all of them feel hollow. I'd like to see the technological capabilities to include a larger picture of what's going on with the story of Tamriel, and that necessarily involves standard in-depth exploration of multiple provinces. The detail of Skyrim threefold.

I think Skyrim had a lot of great innovations that feel more like prototypes. In Hearthfire, you can build a house but it's the same house three times. You have a steward, house-carl and a bard. But nothing happens there. It ought to be an opportunity to display your character's immersion in the world and the impact of your choices.

On the gameplay side of things I have fewer complaints or see the need for reform. We need more customization of weapons and armor (and staffs!). I feel like Skyrim introduced a lot of things that are great ideas but need to be refined in order to be more fulfilling and impactful.

I guess to respond to one of your points, I agree that fully fleshing out a single province is more than interesting. I want to see it triple.

I want to see NPCs that travel around and move. If a shop owner is killed, someone should buy the shop. Factions shouldn't be blind and should be (partially) mutually exclusive. And on and on...

As for specific story items, I'm not knowledgeable enough in lore. But I just wanted to present a skeleton idea for one part of TES6. Those more skilled in lore can add the meat. :)