Board Thread:Roleplaying/@comment-5424581-20140214020317/@comment-5320677-20140217212850

Name: Six

Race: Nordy Bosmer

Gender: Female

Age: 24

Appearance: Shoulder length black hair, athletic physique, pretty face, has a scar on her left cheek from a knife fight in a Dwarven Ruin.

Weapons: Scoped rifle, Unscoped rifle, Carbine, Revolver, Cutlass, Bowie knife

Skills: A crack shot with her guns and exceptionally good hand-to-hand and blade skills. Weaponsmith. Excellent Alchemist.

Attire: form-fitting scalemail under leather padding, a trenchcoat, a pair of goggles and a bandana

Power(s): Telepathy the ability to read/communicate mentally, and developing telekinesis, the ability to grab objects and bring em' closer, not gonna be overpowered just gonna be used for grabbing things.

Item(s): The Hunter, remember that rifle? Yeah the scoped one. That thing was made by her and only takes mods made by her. The Compass, a special piece of Dwarven tech that displays a full geographical map of the area with the names of locations written with icons of certain places, like a fort or something. Comes with a pen!

Weaknesse(s): an inability to speak normally, will do anything for wine.

Resistances: Has no sense of mercy so if she targets you your dead, can go without food for ages.

Bio: Six was born to a family of nomads who had recently left the Dwemer Vault, she was trained to fight by her father and to mix potions and smith weapons by her mother. Her parents were killed in a bandit raid and she lost her ability to properly speak after being...assaulted by the bandits. She was left to wander the wastes scavenging weapons and food. She now has a hideout that she made out of scavenged bits of building and steel. She adopted the name Six out of an old tale her mother told her, And ye last six thoust defendst the plain, you findst the steel and live again.

Six was in her hideout cooking Ash Yam and Ash Hopper stew...her rifles and cutlass hung on the wall with her dagger and pistol on her side like always.