Weakness (Oblivion)

Weakness is a Destruction spell that decreases the target's resistance (by percentage) to Fire, Frost, Shock, Magicka (non-elemental), normal weapons (non-enchanted), Disease, and Poison. Weakness to normal weapons and disease cannot be gained through spells, but only items such as Staves.

Effects

 * DestructionWeakness.png Weakness to Fire
 * DestructionWeakness.png Weakness to Frost
 * DestructionWeakness.png Weakness to Magic
 * DestructionWeakness.png Weakness to Poison
 * DestructionWeakness.png Weakness to Shock
 * DestructionWeakness.png Weakness to Normal Weapons
 * DestructionWeakness.png Weakness to Disease

Uses
Weakness to poison is useful over 1 second on weapons that are meant for being poisoned (similarly to drain health). Poisons can also be put on hotkey.

Trivia

 * "Weakness to" can only be effective in custom spells when put at the end of a spell. If put at the beginning, it will cancel out. The spell has to be used two times for weakness to noticeably affect the enemy.