User blog comment:Saratje/IMPORTANT : Warning to MOD (modificaton) making + Dawnguard./@comment-4787430-20120807172942/@comment-1992639-20120807212832

It can confirm it works, I just tried it. A mesh is just a 3d model with texture paths. I opened the Dawnguard Armor in NIFskope and changed the texture paths inside there to different ones. That is how the average modder most commonly makes an armor mod, often combining meshes while using alpha channels to copy over pauldrons from one armor to the other for example. When the texture paths were altered I saved it again. Then I simply replaced an existing armor .NIF with it and turned the Dawnguard.esm off. It worked like a charm, which is worrying.