Vampirism (Skyrim)

Vampirism is a Disease set to be featured in The Elder Scrolls V: Skyrim.

Contracting Vampirism
In previous games, the players could contract a disease called Porphyric Hemophilia from contact with a vampire and if the player does not seek a cure he/she will become a vampire. It has also been true that in past games, being cured of vampirism was difficult once the disease took hold. Vampirism benefits in past games has varied greatly from increases in stats, new spells or powers, to new game play mechanics.

Contracting vampirisim is more or less the same as it is in Oblivion. You must come across a vampire. Then you must be attacked by the vampire. Not all vampires will be hostile. Once you have entered combat with a vampire you must let yourself get attacked until you gain the indication that you have contracted the disease. Once you have contracted the disease you can either kill the vampire or escape. After all of the above have been followed you must wait an unknown period of time, likely three days as in with past infections of vampirism. There is no information on what happens after this yet.

Stage One
Abilities:
 * Champion of the Night - Illusion spells cast by a vampire are 25% more powerful.
 * Night Stalker's Footsteps - Vampires are 25% harder to detect while sneaking.
 * Resist Disease - Your vampiric blood gives you 100% resistance to disease. Resist Poison - Your vampiric blood gives you 100% resistance to poison.
 * Resist Frost - Your vampiric blood gives you 25% resistance to frost.
 * Weakness to Fire - Your vampiric blood gives you -25% weakness to fire.
 * Weakness to Sunlight - Health, magicka and stamina do not recover while in sunlight and are reduced by 15 points. (only when your outside during the day)

Powers:


 * Vampire's Servant - Reanimate a weak dead body to fight for you for 60 seconds. (can only be use once a day)
 * Vampire Sight - Improve night vision for 60 seconds. (can be use multiple time and be toggle on/off)

Spells:


 * Vampiric Drain - Absorb 2 points of health per second from target. (its a novice destruction spell, cost 5 mana a sec)

Stage Two
Changes from Stage 1:
 * Resist Frost - Your vampiric blood gives you 50% resistance to frost.
 * Weakness to Fire - Your vampiric blood give s you -50% weakness to fire.
 * Weakness to Sunlight - Health, magicka and stamina do not recover while in sunlight and are reduce by 30points. (only when your outside during the day)
 * Vampire's Servant - Reanimate a more powerful dead body to fight for you for 60 seconds. (can only be use once a day)
 * Vampiric Drain - Absorb 3 points of health per second from target. (its a novice destruction spell, cost ? mana a sec) *forgot to check mana cost*

Powers:
 * Vampire Seduction - Creatures and people up to level 10 wont fight for 30 seconds.

Stage Three
Changes from Stage 2:
 * Resist Frost - Your vampiric blood gives you 75% resistance to frost.
 * Weakness to Fire - Your vampiric blood give s you -75% weakness to fire.
 * Weakness to Sunlight - Health, magicka and stamina do not recover while in sunlight and are reduce by 45 points. (only when your outside during the day)
 * Vampire's Servant - Reanimate a powerful dead body to fight for you for 60 seconds. (can only be use once a day)
 * Vampiric Drain - Absorb 4 points of health per second from target. (its a novice destruction spell, cost 12 mana a sec)

Stage Four
Changes from Stage 3:
 * Resist Frost - Your vampiric blood gives you 100% resistance to frost.
 * Weakness to Fire - Your vampiric blood give s you -100% weakness to fire.
 * Weakness to Sunlight - Health, magicka and stamina do not recover while in sunlight and are reduce by 60 points. (only when your outside during the day)
 * Vampire's Servant - Reanimate a very powerful dead body to fight for you for 60 seconds. (can only be use once a day)
 * Vampiric Drain - Absorb 5 points of health per second from target. (its a novice destruction spell, cost 15 mana a sec)

Powers:
 * Embrace of Shadows - Vampire is invisible and has improve vision for 180 seconds. (can only be use once a day)

Curing Vampirism
Make your way to Falkreth. Once there, speak to the owner of the inn and ask about any rumors going around. She will tell you that Fohiel in Morthal studies vampires. Speak to him and he will tell you that in order to perform the ritual a black soul gem must be filled. Fill it by casting a trap soul spell and killing a human. Once this is done speak to him and he will ask you to meet him not far from his house at dawn. Once there at dawn, he will perform the ritual and you will be cured of vampirism.

Skyrim Vampire Lore
A book from a previous game tells a tale of a vampire hunter being mentored by a priest, it briefly describes vampire clans from Skyrim and other locations. Skyrim's vampires were said to reach through ice without breaking it, live underneath great frozen lakes, and be able to freeze flesh.

Note: Nothing new has been confirmed at this time

Related Pages

 * Race - Races in The Elder Scrolls Universe
 * Vampire - Vampires in The Elder Scrolls Universe

Refrences
G4 Tv: http://www.youtube.com/watch?v=oWta702G4TU&feature=player_embedded : Vampires confirmed.