Books (Orsinium)

Books are items that can be discovered in. Unlike previous games in series, books do not take up inventory space and can be read at any time.

Books can be collected in various ways, such as from bookcases that are not lore specific, or books hidden in dungeons which yield skill line level-ups. Abilities in the Mages Guild skill line will advance when books specific to the guild are collected.

A

 * 1) Agra Crun
 * 2) Arakaul the Unbroken
 * 3) Armlet of Torug

C

 * 1) Centurion's Signet
 * 2) Coldwind's Skull
 * 3) Confessions of a Reluctant Recruit

D

 * 1) Dwarf Light

E

 * 1) Eye of Zthenganaz

F

 * 1) Fanatic's Note
 * 2) Frostbreak Chalice

G

 * 1) Guthrag's Mask

H

 * 1) Hammer of Glass
 * 2) heart of Zanadunoz
 * 3) Horn of Beasts

I

 * 1) Investigator Vale: The Curse of Mandrage Manor

L

 * 1) Liquid Silver

M

 * 1) Mad Urkazbur's Ice-Effigy
 * 2) Map of Clans

N

 * 1) Nuzava's Anvil

O

 * 1) Orcs and Their Tusks

S

 * 1) Scepter of the Riekr King-Chief
 * 2) Strange Rituals of the Orsimer

T

 * 1) The Black Quill
 * 2) The Chronicles of King Kurog, Book I
 * 3) The First Charter
 * 4) Thukhozod's Bracer
 * 5) To Warlord Ice-Heart
 * 6) Torc of Baloth Bloodtusk
 * 7) Trinimac House Idol

U

 * 1) Uzdabikh's Helm

W

 * 1) Windwalker Tamahl