Board Thread:General Discussion/@comment-75.75.80.173-20140505053412/@comment-26023500-20150605163613

SkyrimsShillelagh wrote: It would deter new TES players. It's distinctly different than Skyrim, Cyrodiil, or Morrowind. They won't have it there for the same reasons they'll never have it in Valenwood.

Some of the best recieved TES games have landed the player in hostile, harsh environments. Morrowind: Everything wants to murder you, so step lightly.

Skyrim: Cold, harsh weather in addition to some huge monsters in the wilderness, as well as Spriggans and Trolls who try and kill you often. You also get deep- fried by the Dovah.

I could go into the first two entries, but I don't know how they were recieved. I know that I love Oblivion, but many didn't like it as much as Morrowind or Skyrim due to its

1. Lackluster enviornment (Seriously, Bethesda? Hand- building Morrowind, but using computer- generation for Cyrodiil? Just... No.)

2. Not much of interest or danger when travelling the roads.

3. This is a personal gripe-- Not enough time in Oblivion. There was SO MUCH creative energy WASTED in there! I'm figuring make the Oblivion Crisis FEEL like a crisis!

Either way, I think that TES fans would LOVE going to Argonia. We could even revisit a few Ayleid Ruins (Aedra worshipping Ayleids were driven to Eastern Black Marsh, I think, by the Daedric worhshipping Ayleids.) I know that I would love to go to Black Marsh.