Board Thread:General Discussion/@comment-11444045-20131002033433/@comment-9421524-20140706192851

69.114.185.67 wrote: Okay, I'm suffering massive confusion.

People have been posting that this glitch has been patched in all platforms, including PS3. I decided to use this glitch only to make my follower unkillable but some really weird stuff happened. I only did these enchantments:

Fortify Health

Fortify Magicka

Fortify Magicka Regen

Muffle

I decided to test it out first because I was not entirely sure of the enchantments. I heard from various youtube videos that there are chances where I would 'break' the enchantments. So I made sure that the refortify restoration potion effects wore off before starting on the enchantments. I made sure not to go over the 6 digit mark. Then I began enchanting the items.

When I gave the items to my follower; I wasn't sure if it'd work so I attacked him to check the fortify health enchantment. His life was supposed to be in the thousands but when I attacked him with chain lightning, his life depleted as normal. So I assumed it didn't work and took the stuff away ready to sell it off but then when I reloaded a save to stop my follower from being so aggressive, I accidently attacked him with chain lightning but this time he suffered from no visible damage. I was surprised so I attacked him 6 more times and his life did not go down. So I tried putting his armor on to see if it really worked but nothing showed up in active effects. I was disappointed. So does this mean it works on followers but not the players?

Also I used a 1000% smithing potion and improved my ebony armor but I'm not sure if it worked at all. I hope I did not ruin my armor.

I am playing on PS3 so I'm totally confused. The exploit can be a little confusing to get right, but you don't actually need to have high enchantments on anything. If you have gear enchanted with the enchantments you want, do the restoration loop, then when you're at an amount you like, take off the Alchemy gear and put on the other stuff. So long as you don't take it off again, the boosted effects of the enchantments will be permanent, even when your Restoration potion wears off and the armour/equipment goes back to saying it's only got a low/normal enchantment on it. As for your armour, you may have hit the armour rating cap, which is the point where regardless of what your armour says it does, it will only be able to provide X amount of damage reduction. I don't know the actual cap, so someone will have to say that.