Board Thread:Roleplaying/@comment-6006054-20140622191404

 Tamriel is in a state of general calm and peace. The Aldmeri Dominion looms, but is not making any actions for the time being. However, villages have been destroyed and looted by an unknown entitiy near the borders between High Rock and Skyrim. The Cammona Tong is under the control of a dunmer named Ferylis Zynmel, who took the reins of power after a series of murders within the upper levels of the organization's leadership. A group of adventurers and mercenaries have been hired by Nahlgaaf, a mysterious man covered in burns and shrouded in robes. The party was attacked by Morang Tong assassins on their way to the College of Whispers. They fought off the strike team, and made it to the College, where they completed their goal. They headed to Lake Honrich, to find who hired the assassins. The party was caught in a trap set by Kjalek, a nordic man with access to impressive resources and a mutual grudge with Nahlgaaf. The party escaped Kjalek's trap, and fled Riften. Nahlgaaf revealed to the party that killing Kjalek is the group's endgoal. Kjalek now heads to the border between High Rock and Skyrim, he is known to be traveling by air, but whatever method he is using is currently unknown to the party.

 RULES

 1. stay serious

 2. GM has final say

 3. anyone can join, but if you break any rules I'm killing you off

 4. you may have up to three characters, though I would suggest keeping it at two

 5. do not use excessive profanity

 6. do not kill or control other people's characters without that person's permission

 7. do not alter the direction of the storyline  