User:Documentalist/Walkthrough (Skyrim)

Section 2 of this page is work in progress. Refer to the talk page for status details and planning.

Objectives
Definition: Together the objectives define where the walkthrough leads to.

The objectives for Skyrim as a whole will vary from player to player. There are players who's only objective is completing the main quest line, other also aim for maximize all skills or even activate all perks.

In the section you'll find the objectives of this walkthrough. The objectives are sorted on priority with the most important object listed first.

Objective: Solve all quests that can be solved
The walkthrough shall lead The Dragonborn through all quests that can be solved in a certain story line. When quests are in different storylines that exclude each other, the walkthrough shall provide a branch for each of these story lines. Each quest shall be covered with at least one branch.

Objective: Maximize skill levels
The walkthrough shall make The Draqonborn's level all his skills to their maximum level.

Objective: Learn all perks
The walkthrough shall make The Dragonborn learn all perks.

Objective: Learn all spells
The walkthrough shall make The Dragonborn learn all spells.

Objective: Optimize outfit
The walkthrough shall make The Dragonborn have, for each skill, an outfit (weapon, armor, jewelry) that is optimized for that skill. Outfits that support more than one skill are acceptable as long as all supported skills get maximum support. This objective includes a place where The Dragonborn can store unused outfits.

Objective: Learn ingredient effects
The walkthrough shall make The Dragonborn learn all effects of all ingredients.

Objective: Explore the whole map
The walkthrough shall make The Dragonborn explore everything on the Skyrim map. After completion of the walkthrough all possible map markers are placed on the map and all locations on the map that can have the status "cleared" shall be cleared by The Dragonborn and have the status "cleared" on the Skyrim map.

Short walkthrough (Phases)
Definition: A short walkthrough consists of one or more phases that, when executed in sequence, realize all objectives.

Definition: A phase is the largest possible continuous part of a walkthrough, just detailed enough for an experienced user to verify that, and see how, the suggested walkthrough realizes the objective he's interested in.

Phase: Getting started
The walkthrough shall:
 * Lead The Dragonborn through the quest "Unbound", and
 * Visit apothecaries to buy spells, create potions and poisons, and sell these until The Dragonborn has at least 2,400 gold.

Phase: Train Archery to level 76
The walkthrough shall make The Dragonborn:
 * Train Archery with the help of master trainer ??? to level 76,
 * Pickpocket the gold paid for the training, which will level Pickpocket to level 100, and
 * Make Pickpocketing legendary.

Phase: Train Block to level 76
The walkthrough shall make The Dragonborn:
 * Train Block with the help of master trainer ??? to level 76,
 * Pickpocket the gold paid for the training, which will level Pickpocket to level 100,
 * Use Alchemy to reach to next character level when 5 levels Block and some levels Pickpocket and is not enough to level the character up, and
 * Make Pickpocketing legendary.

{| border="0" cellspacing="1" cellpadding="0" align="left" \}
 * - valign="top"
 * style="width: 120px;" | Status/levels   || Character level 27, Pickpocket (2)15, Speech ?
 * - valign="top"
 * style="width: 120px;" | Remark          || This behavior will make ??? hire Thugs after a few game day and sent those to 'help' you train you defensive skills.
 * - valign="top"
 * style="width: 120px;" | Partially covers || Objective: Maximize skill levels

Phase: Train Heavy-armor to level 76
The walkthrough shall make The Dragonborn:
 * Train Heavy Armor with the help of master trainer ??? to level 76,
 * Pickpocket the gold paid for the training, which will level Pickpocket to level 100,
 * Use Alchemy to reach to next character level when 5 levels Heavy Armor and some levels Pickpocket and is not enough to level the character up.
 * Make Pickpocketing legendary (for the third time).

Phase: Train One-Handed to level 76
The walkthrough shall make The Dragonborn:
 * Train One-Handed with the help of master trainer ??? to level 76,
 * Pickpocket the gold paid for the training, which will level Pickpocket to level 100,
 * Use Alchemy to reach to next character level when 5 levels One-Handed and some levels Pickpocket and is not enough to level the character up.
 * Make Pickpocketing legendary (for the fourth time).

{| border="0" cellspacing="1" cellpadding="0" align="left" \}
 * - valign="top"
 * style="width: 120px;" | Status/levels   || Character level 27, Pickpocket ?, Speech ?
 * - valign="top"
 * style="width: 120px;" | Remark          || This behavior will make ??? hire Thugs after a few game day and sent those to 'help' you train you defensive skills.
 * - valign="top"
 * style="width: 120px;" | Partially covers || Objective: Maximize skill levels

Phase: Train Two-Handed to level 76
The walkthrough shall make The Dragonborn:
 * Train Two-Handed with the help of master trainer ??? to level 76,
 * Pickpocket the gold paid for the training, which will level Pickpocket to level 100,
 * Use Alchemy to reach to next character level when 5 levels Two-Handed and some levels Pickpocket and is not enough to level the character up.
 * Make Pickpocketing legendary (for the fifth time).

{| border="0" cellspacing="1" cellpadding="0" align="left" \}
 * - valign="top"
 * style="width: 120px;" | Status/levels   || Character level 27, Pickpocket ?, Speech ?
 * - valign="top"
 * style="width: 120px;" | Remark          || This behavior will make ??? hire Thugs after a few game day and sent those to 'help' you train you defensive skills.
 * - valign="top"
 * style="width: 120px;" | Partially covers || Objective: Maximize skill levels

Phase: Train Alteration to level 76
The walkthrough shall make The Dragonborn:
 * Train Alteration with the help of master trainer ??? to level 76,
 * Pickpocket the gold paid for the training, which will level Pickpocket to level 100,
 * Use Alchemy to reach to next character level when 5 levels Alteration and some levels Pickpocket and is not enough to level the character up.
 * Make Pickpocketing legendary (for the sixth time).

{| border="0" cellspacing="1" cellpadding="0" align="left" \}
 * - valign="top"
 * style="width: 120px;" | Status/levels   || Character level 27, Pickpocket ?, Speech ?
 * - valign="top"
 * style="width: 120px;" | Remark          || This behavior will make ??? hire Thugs after a few game day and sent those to 'help' you train you defensive skills.
 * - valign="top"
 * style="width: 120px;" | Partially covers || Objective: Maximize skill levels

Phase: Train Conjuration to level 76
The walkthrough shall make The Dragonborn:
 * Train Conjuration with the help of master trainer ??? to level 76,
 * Pickpocket the gold paid for the training, which will level Pickpocket to level 100,
 * Use Alchemy to reach to next character level when 5 levels Conjuration and some levels Pickpocket and is not enough to level the character up.
 * Make Pickpocketing legendary (for the seventh time).

{| border="0" cellspacing="1" cellpadding="0" align="left" \}
 * - valign="top"
 * style="width: 120px;" | Status/levels   || Character level 27, Pickpocket ?, Speech ?
 * - valign="top"
 * style="width: 120px;" | Remark          || This behavior will make ??? hire Thugs after a few game day and sent those to 'help' you train you defensive skills.
 * - valign="top"
 * style="width: 120px;" | Partially covers || Objective: Maximize skill levels

Phase: Train Destruction to level 76
The walkthrough shall make The Dragonborn:
 * Train Destruction with the help of master trainer ??? to level 76,
 * Pickpocket the gold paid for the training, which will level Pickpocket to level 100,
 * Use Alchemy to reach to next character level when 5 levels Destruction and some levels Pickpocket and is not enough to level the character up.
 * Make Pickpocketing legendary (for the eights time).

{| border="0" cellspacing="1" cellpadding="0" align="left" \}
 * - valign="top"
 * style="width: 120px;" | Status/levels   || Character level 27, Pickpocket ?, Speech ?
 * - valign="top"
 * style="width: 120px;" | Remark          || This behavior will make ??? hire Thugs after a few game day and sent those to 'help' you train you defensive skills.
 * - valign="top"
 * style="width: 120px;" | Partially covers || Objective: Maximize skill levels

Phase: Train Illusion to level 76
The walkthrough shall make The Dragonborn:
 * Train Illusion with the help of master trainer ??? to level 76,
 * Pickpocket the gold paid for the training, which will level Pickpocket to level 100,
 * Use Alchemy to reach to next character level when 5 levels Illusion and some levels Pickpocket and is not enough to level the character up.
 * Make Pickpocketing legendary (for the ninth time).

{| border="0" cellspacing="1" cellpadding="0" align="left" \}
 * - valign="top"
 * style="width: 120px;" | Status/levels   || Character level 27, Pickpocket ?, Speech ?
 * - valign="top"
 * style="width: 120px;" | Remark          || This behavior will make ??? hire Thugs after a few game day and sent those to 'help' you train you defensive skills.
 * - valign="top"
 * style="width: 120px;" | Partially covers || Objective: Maximize skill levels

Phase: Train Restoration to level 76
The walkthrough shall make The Dragonborn:
 * Train Restoration with the help of master trainer ??? to level 76,
 * Pickpocket the gold paid for the training, which will level Pickpocket to level 100,
 * Use Alchemy to reach to next character level when 5 levels Restoration and some levels Pickpocket and is not enough to level the character up.
 * Make Pickpocketing legendary (for the tenth time).

{| border="0" cellspacing="1" cellpadding="0" align="left" \}
 * - valign="top"
 * style="width: 120px;" | Status/levels   || Character level 27, Pickpocket ?, Speech ?
 * - valign="top"
 * style="width: 120px;" | Remark          || This behavior will make ??? hire Thugs after a few game day and sent those to 'help' you train you defensive skills.
 * - valign="top"
 * style="width: 120px;" | Partially covers || Objective: Maximize skill levels

Phase: Train Enchanting to level 76
The walkthrough shall make The Dragonborn:
 * Train Enchanting with the help of master trainer ??? to level 76,
 * Pickpocket the gold paid for the training, which will level Pickpocket to level 100,
 * Use Alchemy to reach to next character level when 5 levels Enchanting and some levels Pickpocket and is not enough to level the character up.
 * Make Pickpocketing legendary (for the tenth time).

{| border="0" cellspacing="1" cellpadding="0" align="left" \}
 * - valign="top"
 * style="width: 120px;" | Status/levels   || Character level 27, Pickpocket ?, Speech ?
 * - valign="top"
 * style="width: 120px;" | Remark          || This behavior will make ??? hire Thugs after a few game day and sent those to 'help' you train you defensive skills.
 * - valign="top"
 * style="width: 120px;" | Partially covers || Objective: Maximize skill levels

Phase: Train Light Armor to level 76
The walkthrough shall make The Dragonborn:
 * Train Light Armor with the help of master trainer ??? to level 76,
 * Pickpocket the gold paid for the training, which will level Pickpocket to level 100,
 * Use Alchemy to reach to next character level when 5 levels Light Armor and some levels Pickpocket and is not enough to level the character up.
 * Make Pickpocketing legendary (for the eleventh time).

{| border="0" cellspacing="1" cellpadding="0" align="left" \}
 * - valign="top"
 * style="width: 120px;" | Status/levels   || Character level 27, Pickpocket ?, Speech ?
 * - valign="top"
 * style="width: 120px;" | Remark          || This behavior will make ??? hire Thugs after a few game day and sent those to 'help' you train you defensive skills.
 * - valign="top"
 * style="width: 120px;" | Partially covers || Objective: Maximize skill levels

Phase: Train Lockpicking to level 76
The walkthrough shall make The Dragonborn:
 * Train Lockpicking with the help of master trainer ??? to level 76,
 * Pickpocket the gold paid for the training, which will level Pickpocket to level 100,
 * Use Alchemy to reach to next character level when 5 levels Lockpicking and some levels Pickpocket and is not enough to level the character up.
 * Make Pickpocketing legendary (for the twelfth time).

{| border="0" cellspacing="1" cellpadding="0" align="left" \}
 * - valign="top"
 * style="width: 120px;" | Status/levels   || Character level 27, Pickpocket ?, Speech ?
 * - valign="top"
 * style="width: 120px;" | Remark          || This behavior will make ??? hire Thugs after a few game day and sent those to 'help' you train you defensive skills.
 * - valign="top"
 * style="width: 120px;" | Partially covers || Objective: Maximize skill levels

Phase: Train Sneak to level 76
The walkthrough shall make The Dragonborn:
 * Train Sneak with the help of master trainer ??? to level 76,
 * Pickpocket the gold paid for the training. (This will level Pickpocket to level 100),
 * Use Alchemy to reach to next character level when 5 levels Sneak and some levels Pickpocket and is not enough to level the character up.
 * Make Pickpocketing legendary (for the thirteenth time).

{| border="0" cellspacing="1" cellpadding="0" align="left" \}
 * - valign="top"
 * style="width: 120px;" | Status/levels   || Character level 27, Pickpocket ?, Speech ?
 * - valign="top"
 * style="width: 120px;" | Remark          || This behavior will make ??? hire Thugs after a few game day and sent those to 'help' you train you defensive skills.
 * - valign="top"
 * style="width: 120px;" | Partially covers || Objective: Maximize skill levels

Phase: Train Speech to level 76
The walkthrough shall make The Dragonborn:
 * Train Illusion with the help of master trainer ??? to level 76,
 * Pickpocket the gold paid for the training, which will level Pickpocket to level 100,
 * Use Alchemy to reach to next character level when 5 levels Speech and some levels Pickpocket and is not enough to level the character up.
 * Make Pickpocketing legendary (for the fourteenth time).

{| border="0" cellspacing="1" cellpadding="0" align="left" \}
 * - valign="top"
 * style="width: 120px;" | Status/levels   || Character level 27, Pickpocket ?, Speech ?
 * - valign="top"
 * style="width: 120px;" | Remark          || This behavior will make ??? hire Thugs after a few game day and sent those to 'help' you train you defensive skills.
 * - valign="top"
 * style="width: 120px;" | Partially covers || Objective: Maximize skill levels

Shopping tour for 22250(?) To train a skill from level 86 to 91 will cost 22,250 gold. level 76 -> 91

Phase: Optimize outfit

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