Board Thread:General Discussion/@comment-173.31.160.159-20190107023655/@comment-86.152.56.18-20190805212342

Ifnsman wrote: Phantasys wrote:  Where are you getting the confirmation that Shor is alive and active? Can we get a link? Also being a dead god does not mean that they're inactive, Lorkhan has worked through Shezzarine like Pelinal Whitestrake. Being active through Sovngarde's inhabitants can simply mean that Shor is one with Sovngarde in the same way that each aedra and daedra are one and the same with their own respective realms. This confirmation is straight from the dialogue of the dead warrior residents of the Hall of Valor in Sovngarde, which we'd been both talking about already. Shor quite simply isn't dead like Lorkhan is.

There's nothing metaphorical about it, or any other hidden meaning. Similarly, Alduin specifically states when you defeat him on the Throat of the World that he is "Al-Du-In, First-Born of Akatosh", which means that Alduin himself confirms the fact that he is not, in fact, Akatosh, as Akatosh is his, and Paarthurnax's, father. (I am as my father Akatosh made me. As are you, Dovahkiin.) This is also mentioned by Paarthurnax frequently, although mostly indirectly. (For example,-He was my brother once...)

This suggests to us only one possible theory on the origin of the Dovah themselves.

1-Akatosh created all known Dragons. This theory revolves around the fact that Akatosh is resembled as a dragon, his name has three syllibles within it (Ak-A-Tosh), similarly to most Dragons, (Al-Du-In, Paar-Thur-Nax, Od-ah-viing, Durn-eh-viir, ETC.), and the fact that Dragons have no known reproductive system.

This is terribly odd, however. Akatosh mainly aids the men of Tamriel in their time of struggle, so what would cause the father of the dragons to have such an extremely sudden change of heart? How his son, Alduin turned on the world and used their power to subjgate the Ancient Nords? How valiantly the men of Tamriel have fought throughout the centuries, constantly resisting those who would enslave and/or exterminate them?​​​

Anyway, enough about the Dragons for one sitting. Onto the fate of Hammerfell!

There are two possibilities for the new Elder Scrolls. These are...

An old threat reemerges once more

or

A new threat reveals itself

Let us begin with the more obvious choice, that being...

An old threat reemerges once more

An extremely powerful mage becomes corrupted by the ancient spirits of the Ehlnofex. Satakal, god of death, comes to destroy Nirn. The Tamrielic Gods themselves quarrel amongst each other, much to the detriment of Tamriel. The Dwemer, long considered extinct, are revealed to have only burrowed deeper into Nirn, and return to seek vengence on those who wronged them in the past.

Each of these, and much more, are entirely viable plots for the Elder Scrolls 6. I shall list these shown above, and some other theories, from highest to lowest, highest being the most plausible, and lowest being the least.

1. The Dwemer, long considered to be a dead race, actually found a way to preserve their civilization and now seek vengence for the misdeeds of the races of Tamriel against their race.

This seems like the most likely plotline for the Elder Scrolls VI. The Dwemer, being the most technologically advanced civilization known to the races of Tamriel, would most likely have a self preservation system to make use of while their civilization was being ravanged by the other races. This being a hidden city, much further underground than the others we encounter, an airlock system (similar to cryogenics, a system blocking out any outside contents while perfectly preserving the body inside) or even a total transplant of their consiousnesses into robotic bodies, the possibilities for these are endless. We could vastly expand our knowledge of the Dwemer, to the point of even finding out what eradicated them in the first place, why they were so xenophobic of the other races, why they lived underground in the first place, how to translate their language, and much more!

As well as this, we could also experience first hand just how advanced the Dwemer actually were.

2. An extremely powerful mage becomes corrupted by the Ehlnofex and poses a threat to the safety of Tamriel.

Seems... possible. A great, well known and celebrated mage, while delving into the secrets of the ancient civilization goes mad and thus becomes possessed by the spirits of the Ehlnofex. This could also involve at least some form of Shadow Magic, mentioned above as being obsenely powerful. Adding to this, we know almost nothing about the Ehlnofex at all. We know that they were an ancient people who existed during possibly the Merethic Era, yet no existing trace of them is ever found throughout any Elder Scrolls game, not even Arena! This could be an opportunity to discover much more about this long dead race. Did they actually build anything?

...then again, this plot has been used in many fantasy games, and to RPG veterans this could seem as repetitive and lazy. As well as this, considering the game is most likely set in Hammerfell and only the Dumner use Ehlnofex words, it would be heavily unlikely a Redguard or a Breton would encounter any Ehlnofex ruins.

3. The gods themselves fight amongst each other, Tamriel descends into chaos and anarchy as the many believers of the different religions throughout the continent struggle against each other.

A sort of a Ragnarok scenario. The gods would war against each other and their believers, scattered all across Tamriel, would join their side. Almost impossibly unlikely, however, for obvious reasons.

4. The denziens of Hammerfell must resist against the Thalmor or face certain extermination.

This seems to be quite a popular theory. While assuredly plausible, and potentially extremely exciting if done right, it could easily become one of the more mundane entries in the series. While I heavily dislike the borderline ridiculous, (such as mods that make the Khajiit heavily prevalent throughout Skyrim despite the fact that the few Khajiit who live there in the first place complain about the cold environment of Skyrim and aren't even allowed in the cities in the first place) an Elder Scrolls game where the sole purpose is to remove Thalmor would seem slightly less exciting compared to, say, Dagoth Ur and the Sixth House.

5. Lorkhan returns for revenge against all of the known gods.

Lorkhan is a dead god, only his heart remains within the world. Also, we've had to prevent an invasion from a god quite recently, in the case of the The Elder Scrolls IV: Oblivion.

6. Satakal coming to destroy the world.

We've already have to save the world from somebody who wished to destroy it, we do not want to have to do it again!

The most prevalent theories here either involve the threat coming out of the ground or from across the continent.

...but what if the new threat came, not from an ancient civilization, not from an ultranationalist junta, or a bunch of angry gods, but from across the pond? Pray for your lives, as...

A new threat reveals itself

First of all...

Have you ever heard of the continent known as Visagalis?

''No? Unsurprising. Never has a Tamrielic, Akaviri, or any other member of any race set foot in this incredibly mysterious continent, and for good reason-No ancient civilization, not the Dwemer, the Ancient Yokudans, or even the Aedra themselves have ever recorded even a slight detail on this land... until now.''

It appears the people here are free from the will of the gods which are so prevalent in Tamriel, instead allowing themselves to build many powerful and incredibly advanced machinery and practically amazing levels of magical affinity which makes even the Dwemer look like small children, and the Altmer look like newborn infants.

''You may be asking, how did I get here in the first place? Did I uncover the true location of the hidden continent merely by chance? Did I contact the lost dragons who may or may not have scouted upon the place in their travels?''

''If I had a heroic story to tell, I would have told you by now. Unfortunately, this was more of a rum related accident than anything else...''

''You see, I had come back from a shipping trip and had finally landed on Stros M'Kai, and after a long day of sailing I just felt like crawling into one of the local taverns and having a nice bottle of rum more than anything else in the entire world. I entered and sat on a stool next to a   I had a bottle of rum to drink... and then I may of had another one... and quite possibly another one...''

''I was sitting next to this other sailor, who introduced himself as the Captain of the Shield Maiden, a ship well known for being one of the finest merchant vessels sailing the Abecean. The man challenged me, your author, to find a new continent. In return, he would give me a grand total of ten thousand septims. Being, well, drunk at the time, I stupidly accepted his offer and ordered my crew, who were just about to leave the vessel after preparing it for its next voyage when I told them this...''

"MEN! WE SEEK A NEW WORLD! PREPARE OU... *hic* ...OUR 'VESSEL FOR A GREAT VOYAGE, AS WE... *hic* ...'WE SHALL BE THE FIRST TO FIND A NEW CONTINENT! HUZ... *hic* ...HUZZAH!"

...before moving into and collapsing into the captain's quarters.

The men, understandably also drunk, foolishly obliged, and we were off on our doomed journey west!

''If you are wondering how far exactly west, I mean really, really west. Maybe even really, really, really west.''

Long story short, by the sixth day on sea we were starving and 'so very thirsty. '''We had to resort to drinking our own urine once our water supplies had dissipated. Thankfully we had no Argonians aboard our ship or that would have an extremely awkward affair... but, anyway.''

One of the men, a young, by now very skinny Redguard lad by the name of Ishmail trudged into my quarters, looking surprisingly very excited.

"S...Sir! I have some fantastical news to report to you!"

''"...fantastical, you say? Very well, tell me what you've seen..." I muttered, praying to goodness it was an island with a spare water barrel just lying around.''

"We have spotted a lone ship sailing relatively close to ours... it seems to be attempting to hail us!"

''"Wh...what?!" I shouted in surprise, after spitting out the urine in my mouth straight onto the table. "There's... there is something out there?!"''

"I shared your surprise when I first spotted it. It seems that the others can perfectly see the vessel, too!"

''Ishmail proceeded to usher me towards the center of the deck. And, by the gods, he was right! A boat, around the same size as ours, was... scouting the waters, I think! It seemed to go much faster than our vessel, however, and was flying a strange flag, waving a symbol I can only describe as four... snakes... not dragons... well, their heads, anyway, all interconnected into one single center point. Each head was facing a different direction. What did it mean, I wondered? Was it a symbol of war, meaning no matter how far I went, I was doomed anyway? Was it some sort of religious symbol?''

''It didn't matter. We had to get their attention.''

We began searching the ship for a banner, of all things, a quill, and an inkpot in order to display some sort of goodwill symbol, something, that even to the most foreign of cultures, would essentially mean "We mean no harm. May we join you?"

(I apologise for creating a massive blob of a reply and my terrible formatting. Please, forgive me if you can.)