Chorrol Gate

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This Oblivion gate must be closed as part of the Allies for Bruma quest, and to complete the main storyline. It is strongly recommended to close this gate as soon as this quest becomes available, as it is the gate with the largest puzzle to complete. The puzzle cannot be avoided, and must be completed in order to remove the Sigil Stone and rid Chorrol of the Oblivion gate.

Walkthrough

After gaining this quest from Jauffre at Cloud Ruler Temple, go to your character's journal and make this your active quest to gain a look at where you should go to start. You will see red markers appear at every major city within Cyrodill. Ignore the others for now, and focus on Chorrol. Leave Cloud Ruler Temple and either fast travel to Castle Chorrol or ride there. Either way, the time duration in game time will be the same.

Once you arrive at Castle Chorrol, proceed within to the County Hall. If you arrive after 6:00pm, don't expect to see the Countess as she has done her service for the day. Either sleep at an inn within the city or wait within the county hall (you will not be penalised for this) until after 8:00am, where the Countess shall be sitting on her throne. Approach her, highlighting and selecting the topic seen as 'Aid For Bruma'. This will initiate a small conversation, where the Countess will tell you she cannot comply with your request until the Oblivion gate threatening the city is directly dealt with. Heed this, and head to the Southern Gate. Exit the city and go north from the stables, where you shall see a gate resembling ones previously closed outside Bruma and Kvatch. Head to the gate and enter, where you shall find yourself on a plane of Oblivion, with three large gates directly north of you.

''Note: Be well prepared before entering this gate or any other! The planes of Oblivion are dangerous and crafty. Make sure that your character is stocked up on healing potions and repair hammers to spare, as it is guranteed you will need them. ''

Note: At Journeyman Mastery of the attribute of Armorer, you will be able to repair magical weapons and armor with repair hammers. By now your character should be nearing Journeyman Mastery of this attribute if you desire your Hero to be a Warrior. If so, head to Fire and Steel in Chorrol and receive training off of Rasheda. Hopefully, your character's skill within this attribute was already high enough to get you to gain Journeyman Mastery. If so, you will find this skill very useful throughout Oblivion gates, as Sigil Stones create magical weapons and armor.