Board Thread:Lore Discussion/@comment-3539474-20130910213054/@comment-14359537-20130922044059

Harold Burned-Mane wrote: a few things only,

If in skyrim there are quite a bit of magic users imagine a species that has natural affinity with magic, so yes i would say 1/3. Like i said in an earlier post Breton Battlemages are well know in all of Tamriel.

Using frenzy on bretons won't be that effective as they are naturally resistant to magic. Same with anyother offencive spells the altmer can cast.

Wasting prescious warships sounds kind of stupid. As the AD's navy is one advantage they have against the Empire.

Mediavel ships weren't that fast, i don't think they can dodge giant fiery rocks comming right at them, like i said before the best alternative is using spells to try and block the progectiles.

The invasion force needs to be large enough to cause trouble so a couple hundred units would do(maybe even as far as 1000)This makes it harder to use guerrila tactics as there are just to many units to use hit and run tactics. If they send to few units they will only be able to attack smaller wall-less towns this will only kill a few guards and civilians and will only serve to anger the bretons.

The breton armies can then organise and attack the invasion force in direct open-field combat(if the Bretons outnumber the AD then they're screwed). To counter this they will have to send a closer number of units to the Breton defending force, this will however leave less troops to attack Cyrodiil making the whole diversion thing useless.

Personally i wouldn't care if Cyrodiil fell to the AD. Like i said the Skyrim/Hammerfell/High Rock/Morrowind armies will take it back, and atleast the dying Mede Empire will fall. I think Tamriel would be better if every province had its own army/government all independent from each other(politicaly, not economicaly) Lol. these are pretty good points, actually.

Alright, we agreed on the fact that there is one mage type per 3 people in High Rock, so lets leave that be.

As far as I know, when the game says bretons are resistant to magic, they mean destruction magic, not illusions. I looked up the page on magic resistance to confirm this. Even if this proves true, remember; Altmer are especially skilled in Illusion as well. And they don't even have to cast it at the Bretons - why not the orcs?

The fact is, all provinces that are hostile to the AD have a land border to the AD, except Skyrim and High Rock. We've agreed that it's a REAAAAALY bad idea to invade skyrim, because of the dragons, dragonborn and blades, so the Thalmor may as well direct all their ships to high rock. Of course, they'll be stupid to send so many ships that Summerset Isles becomes vulnerable, but otherwise, it's fine.

Frigates and Ships of the Line aren't fast, true, but they can change directions quickly enough to dodge a rock. For example, lets say a rock is flung at a ship moving in a straight line. Logically, the rock will be aimed in front of a ship, because the ship is moving. When the sailors see the rock coming, they can simply slow down or turn. then, face the cannons at the enemy and open fire.

As I said, High Rock is pretty big. If the army split up into squadrons of about a dozen, and only meet up if necessary, they should have no problems hiding. And for the bigger towns, it's simple; prevent the caravans from supplying the city with food. I'm not familliar with Medieval strongholds, but for the particularly large cities, I'm quite sure they don't have their farms inside their city walls. Do correct me if I'm mistaken. Anyways, in skyrim, most of the farms are outside their hold walls, except for Riften, which has a fishery just outside. If we pillage the farms, and stop all the caravans from coming in, the bretons will take the Thalmor seriously. Once it goes over the bar, they will request assistance from the Imperials.

Also, keep this in mind: the defenders are always the ones that decide the location of the battle. If the Thalmor wants to fight in hills/forest, then all they have to do is sit there until the Bretons come. If they want to fight in open plains, they'll just sit there until the Bretons come. The attackers are in no position to choose the battlefield, and the Thalmor aren't so daft as to go into open plains knowing an army is out there (I hope).

Humanity will benefit without the Mede Empire, agreed. However, it will also benefit the elves, because if they don't have a mutual leader, they will have to make discussions with their allies, in addition to their generals, before making a single major move, in contrast to if you have an emperor that just goes 'do this, do that', without any concern for the individual provinces. This may or may not lead to arguments, disagreements, etc etc. Even if these don't happen, it'll be a lot quicker and decisive if we have someone like Tiber Septim leading the empire, who just gives orders without having to consult every major resident in the empire.