Quests (Bloodmoon)

These are the quests found in the Morrowind Bloodmoon expansion pack.

Main Quest
After the Skaal Werewolf Attack quest the quests split into 2 questlines depending if your a werewolf or not. Its reccomended if you want to complete the main quest to become a werewolf during Skaal werewolf attack if your under level 25 as a level 15 character who becomes a werewolf is just as strong as a level 30 who becomes a werewolf as the stat increases are the same.
 * An Island to the North
 * Rebellion at Frostmoth
 * Weapon Smuggling
 * Ritual of the Gifts
 * The Fur Thieves
 * Prove your Strength
 * Skaal Werewolf Attack
 * Find the Totem
 * Becoming a Werewolf
 * Performing the Ristaag
 * Stop the Ristaag
 * Castle Kaarstag Investigation
 * Free Castle Kaarstag
 * Bloodmoon Prophecy

East Empire Company Quests
This quest splits into 2 questlines after quest "Taking Sides". Quests for Falco are marked with (f) and quests for carnius are marked with (c)
 * Escorting the Miners
 * Mining Ebony Ore
 * Hraaldar the Strange
 * Missing Ship
 * Taking Sides
 * Extra Payments (f)
 * Extra Payments (c)
 * Ore Smuggler (f)
 * Smuggling Ore (c)
 * Bar fight (f)
 * Bar Fight (c)
 * Burial Chamber (f)
 * Burial Chamber (c)
 * Deliver Report (f)
 * Steal Report (c)
 * Take care of the Spriggans (f)
 * Take care of the Spriggans (c)
 * Hire Guards (f)
 * Hire Guards (c)
 * Protect Falco (f)
 * Kill Falco (c)
 * Recover Silver Weapons (f)
 * Plan an assault on the Colony (c)
 * Estate

Side Quests

 * Skooma Dealers
 * Lost Flying Machine
 * Rite of the Wolf Giver
 * Find Mirisa
 * Proof of Snow Elves
 * Find Lassnr's Son
 * Ulfgar the Unending
 * Help Thormoor Gray-wave
 * Help Geilir the Mumbling
 * Help Ingmar
 * Restore Thirsk