Ingredients (Shivering Isles)

List of Shivering Isles ingredients
This is a complete or near-complete list of all ingredients found in the Shivering Isles and their effects in the game.

Terminology:
 * Absorb – Temporarily transfers a portion of the target's health, fatigue, magicka, attribute, or skill to the caster. Changes to health, magicka, and fatigue are permanent.
 * Cure – Cures effects of disease, paralysis or poison.
 * Damage – Lowers health, fatigue, magicka, attribute, or skill. Can be restored with a Restore effect spell or potion.
 * Drain – Temporarily and gradually lowers health, fatigue, magicka, attribute, or skill for a duration of time
 * Resist – Reduces shock, frost, fire, magicka, or normal-weapon damage, or reduces chance of being poisoned, paralyzed, or diseased.
 * Shield – Offers protection from physical damage and adds to the casters armor rating.
 * Restore – Regain health, fatigue, magicka, attribute, or a skill by strength of potion.
 * Fortify – Similar to Restore, but can increase the attribute or skill in question beyond the normal level.
 * Weakness – Decreases resistance to shock, frost, fire, magicka, or normal-weapon damage, or to disease, poison, and paralysis.

Poisons, identified by their green bottle, can be applied to a weapon by scrolling down to the intended potion while a weapon is equipped and then selecting 'Apply'.