User blog comment:SleepingIII/The Elder Scrolls Online - Update 4 Preview/@comment-1600847-20140813175345/@comment-73.162.247.19-20140819023310

I agree entirely, I still myself have not finished Craglorn (80%-85% finished). To add on to your comment, I would like to point out how IF you get a group, one or members of the party can quit midway through a quest, and then your doomed. Unless you can find another player(s) on the EXACT same part of the quest, you have little choice but to start over, and seeing how some Craglorn quests last hours, this is heartbreaking. I understand the need for Adventure zones, but I wish they would focus more on the Dark Brotherhood and Thieves guild questlines which I'm sure will be solo, like the mages and fighters guilds before them.

Just my two cents.