Board Thread:Off Topic/@comment-198.174.0.11-20130910201652/@comment-218.186.253.214-20140101153403

If you really wanted weaknesses that made sense and didn't put people off, there are:

Armor breakage (but broken, completely destroyed armor can STILL be repaired. Also, they coud be armor health regen enchants, making armor more like the shield in games.)

Destruction backfiring if you are obviously underleveled (e.g. 25 destruction trying to use incinerate)

Illusion/alteration/conjuration failing to work if you are obviously underleveled (e.g. conjure dremora lord will not work with 30 conjuration)

Sneak attacks failing to do the bonus damage and instead doing only 75% total damage if your sneak is poor.

Speech when choosing some options makes the person hate you alot

losing some effects of a potion at low levels of alchemy (if the thing fails outright, see below)

Stuff that will definitely turn people off and make many go ap3$h1t insane:

Breaking weapons (because damned it, I didn't buy damned oblivion just cause the weapons broke! I have no issues with armor breaking, but I have huge issues with weapons breaking)

Spells failing at high levels (if my firestorm still fails at MASTER destruction, I'll give the game a pass, man)

Nerfed restoration in any way (JUST DON'T ASK WHY ABOUT THIS!!!!!!!!!!!!!!)

Enchanting, Smithing and Alchemy failing at any given time (This = RAGE QUIT BREAK GAME DISK TIME/Ok, I'm not insane, lets mod this away.)