Board Thread:Off Topic/@comment-5424581-20130908234146

naits rules. i would link but...i'm lazy.

my rules: (can over rule naits rules for this thread.)

custom races are allowed but must be approved by me first. racial abilities and such are required.

you may have powers/weapons (custom enchants and powers and weapons and armor) the limit is two.

this will take place mostly in skyrim and cyrodiil (i know those places better than others)

the year is 4E205

the dragons are still around.

riverwood has been taken over by bandits.

the civil war is over. noone won. they decided too many people were dying for the war. elisif is high queen.

all questlines have been finished. the dragonborn left tamriel to explore parts unknown.

maven black-briar is jarl of riften.

a bosmer and a nord found a dwemer ruin no one else had discovered until now. they are charging 200 septims for treasure hunters and adventurers to explore it. the nords name is valund.

people have reported seeing ghosts near solitude.

brynjolf is guild master for thieves guild.

tolfdir is arch mage.

there is no listener.

aela is harbinger.

there is a new guild in falkreath called the mercenaries guild.

the thalmor are still powerful in skyrim and cyrodiil.

a nord man named valund (yes the same one mentioned before.) is in charge of a group of merchants who sell great weapons and armor and anything else you can think of. valund is very rich because of this.

there are rumors of a necromancer planning on starting his own guild in riverwood and allying himself with the bandits. 