Board Thread:Lore Discussion/@comment-13436964-20130726062712/@comment-15888551-20130823084408

Nikss wrote: Olain Witguard wrote: Spottedstar02 wrote: Plot Idea: All five previous elder scrolls heroes could be the mentors of the next Player Character It's a good idea, but remember the "heroes" are player determined in their gender and race. So unless they just did the default races, it would be hard. Just epic. This dude's argument wins.

However, the heroes can appear as spirits, shapeless, powerless taskmasters, an oversoul of the heroes. I would say import saves but that wouldn't work for two reasons

1: As it stands, the big three of the TES series ( Morrowind, Oblivion, Skyrim) span two console generations, TES VI will make that three.

2: Between all the options for character creation, on top of all the choices and things you may or may not have done, there's just to many variables. They would have to write and act each scene of dialogue about 20 different times.

The only way I could see it happening is if they did it the way the did Mass Effect 2 when the ported it to the PS3 (though I think after that, all platforms had the option). Where it's pretty much an interactive recap. You do a basic character creation (race/gender/class) then as it recaps the story, you make the important decisions along the way. Like: Which guilds/factions did you join, were you a vampire or werewolf or neither. Things like that. That way they have better control over all the variables. Only then could I see it happening

Sorry for the wall of text, I just wanted to try to explain it well.