Board Thread:Online Discussion/@comment-144.64.116.243-20130211195141/@comment-8267436-20130416130424

I don't think classes are necessarily a bad thing. For the developers, it gives them a "frame" to work with. For the players, it gives them a indication of what to expect from their newly-created character, both lore- and gameplay-wise. How it goes from there, however...

As for the comment on racial bonuses, I don't "really" expect them to give any specific class an advantage, but if they are anything like in TES: Skyrim, they might affect how you play a character. Nord are, as stated by lore, resistant to Frost and Cold, be it Magickal (spelling intended) or Natural. A Dunmer, or Dark Elf, are known to be resistant to Fire in a similuar fashion. How this is reflected in TES:O remains to be seen.