User blog comment:The Milkman/Phantasy Philosophy: Elder Scrolls/@comment-3492791-20120913054143/@comment-3492791-20120913213854

Close a door, open a window. I didn't mean that if you waited too long that you would miss out on questlines, but that the context changes. For example, perhaps if the civil war ended, you can still join the side that lost, and help reunite their army and continue the war. Or if you wait too long during the main quest is increases the amount of Dragons that spawn. Nothing really important like guild questlines closing before you even start them, but maybe things as small as running into a random adventurer halfway into a dungeon carrying some of the loot from the dungeon from up until that point. Try and join up with them, kill them for their loot, or just ignore them and watch a Deathlord split them in half.