User blog comment:Cheatcodechamp/Cheatcodechamp's DLC idea's/@comment-4353580-20120413100946

heres my idea: the dwemer. what happened to them?

imagine, you go to like a oblivion like place where the dwemer established themselves after being forced from the mortal plane (a bit like shivering isle, though different). the daedra are overunning them and you can either choose to help them banish the daedra from that realm, which would leave those towns as places you can return to and perform radiant quests in. Or, you could choose to help the dwemer escape back to the mortal plane. here, they would reinhabit blackreach and many of their ruins (beside majors ones, like Irkinghand), the falmer would be removed from these ruins (the ruins would eventually be restored fully) and you could do radiant quests for the dwemer and stuff. also, dwemer machines would become friendly, even potential allies! (like this mod for pc: http://skyrim.nexusmods.com/downloads/file.php?id=10442 but for all platforms!). also you could return to the overun ruin of the world they used to inhabit and perform radiant quests like making sure they don't break through to the mortal plane. any thoughts?