Board Thread:General Discussion/@comment-26827980-20151110171815/@comment-1600847-20190310103326

1) A Codex like what Dragon Age and Mass Effect has, to store information for races, events, history, lcoations, etc.

2) Not starting the game as a prisoner. It made sense in Arena, you were imprisoned by Jagar Tharn due to you being close to Ria Silvane and he suspected you might expose him. For all future games you're never told why you're imprisoned, and the implication of you being a criminal conflicts with people who'd want to play as, say, a noble knight or some such.

If Bethesda insists on making you a prisoner, then a captive of bandits or Thalmor or something like that would work better.

3) Larger cities. It always bugs me when Elder Scrolls "cities" are little more than 10 or so houses and a few shops. But this would only be possible with my next wish...

4) Not every NPC needs to be unique. Towns and populations being small has always niggled at me when playing TES games, so something akin to how Witcher 3 handled NPCs (which resulted in much larger cities/settlements) would be perfect, in my opinion. Hell, even adding NPCs like "Megaton Settlers" in Fallout 3 would be fine. But with Bethesda's current handling of NPCs, towns and population will remain small.

5) Bring back medium armor. It's a small thing, but I'd like a middle ground between light and heavy.