Board Thread:Lore Discussion/@comment-71.61.178.23-20130722105712/@comment-202.156.8.11-20131111123541

As destruction now has 5 different types of magic spells (fire, water, lightning, ice, poison), I think there should not add extra branches with "augmented water" and "augmented poison" skills. I came up with the following perk tree for destruction (does not include levels to obtain skills, but helps to accommodate more destruction types)

 To create a perk tree map, use the below key

 Base of tree=1 (only 1 perk)(e.g. armsman, for 1 handed)

 Anything that is unlocked from 1 directly=2+a letter (e.g. 2a, for fighting stance)

 Anything unlocked from 2 directly=3+the letter from the tier 2 perk+/another letter (e.g. 3a/a for savage strike, 3b/a for dual savagery)

 Anything unlocked from 3= 4+the letters from tier 3 perk+/another letter (e.g. 4a/a/a)

 If there is a fusion, use the addition of the letters of previous perks in brackets (e.g. paralyzing strike of the current 1 handed is 4(a/a+a/b)/a, if fighting stance is 2a).

 Arrange the skills by tier, please. I know its difficult, but there is no better way to represent it as words, unless you all want to list out the prerequisite skills.

 Here’s an example for a new destruction tree!

 Every level in destruction gives 100 proficiency points (all skills are the same, 100 PP/lvl of skill)(total 8500). Gain 1 proficiency point for every 50 dmg you do with destruction (e.g. fully upgraded lightning storm (in this incarnation, with 225 DPS) gives 4.5 proficiency points per second (based on the profeciency point system I proposed)

 1=destruction mastery, 10 ranks, each rank = reduce destruction cost by 10% (100, 200, 300, 400, 500, 600, 700, 800, 900, 1000, total 5500 proficiency points, level requirement is 10, 20, 30, 40, 50, 60, 70, 80, 90, 100)

 2a= destruction damage, 5 ranks each rank = +20% damage (200, 400, 600, 800, 1000, total 3000 proficiency points, level requirement is 0, 20, 40, 60, 80)

 2b= destruction channeler, 3 ranks, each rank decreases channeling time by 10% (200, 400, 600, total 1200 proficiency points, level requirement is 30, 60, 90)

 2c= velocity, 2 ranks, each rank increases spell move speed by 75% and gives 10% stagger chance (300, 600, total 900 proficiency points, requirement is level 30, 60)

 2d= rune master, 1 rank, place runes 5 times further away (500 proficiency points, requires level 40)

 2e= destruction dual casting, 1 rank, dual cast destruction gains bonus + 25% damage (750 proficiency points, requires level 20)

 3a/a= multicast, 1 rank, 15% chance to immediately cast 2 copies of the spell at 10 degrees angle to the main spell. Spell copies deal 65% dmg (1500 proficiency points, requires level 60, 90)

<p style="margin:12pt0in;line-height:15.75pt;"> 3b/a= overcharge, 3 ranks, 10/15/20% chance to crit with destruction magic, staggering the enemy and dealing 35% more damage (750, 1000, 1250 proficiency points, total 3000 points, requires level 60, 75, 90)

<p style="margin:12pt0in;line-height:15.75pt;"> 3c/a= piercing blast, 1 rank. Spells pass through one enemy (1000 proficiency points, requires level 60)

<p style="margin:12pt0in;line-height:15.75pt;"> 3d/a= cloak master, 1 rank, spell cloaks have double effect radius and last 50% longer (1500 proficiency points, requires level 50)

<p style="margin:12pt0in;line-height:15.75pt;"> 3e/a= impact, 1 rank, dual cast spells can stagger the enemy (1250 proficiency points requires level 40)

<p style="margin:12pt0in;line-height:15.75pt;"> 4d/a/a= wall master, 1 rank, wall spells will slow enemies that pass through them, last 50% longer (1750 proficiency points requires level 70)

<p style="margin:12pt0in;line-height:15.75pt;"> Total, there is a need for 22750 proficiency points (try to keep total points within 20000-25000), which will take a long time to get and is 2.5 times the bonus you can get, so there is a need to persevere to get all perks.

<p style="margin:12pt0in;line-height:15.75pt;"> I am still working on trees for other magic perks, starting with restoration. If using old system, just remove the profeciency points.

<p style="margin:12pt0in;line-height:15.75pt;"> This tree is not perfect in any way, feel free to make any changes (the font inconsistency is cause I write in MS word before posting).

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