Board Thread:Roleplaying/@comment-16047389-20131113171117/@comment-16047389-20131116003251

''Quickly you dive behind a nearby pile of rubble. It is only then that you begin to notice the architecture of your location. Metallic pipes span the walls, steam bellows out of nearby devices, ancient metal lies strewn about. You are inside a Dwemer ruin.''

''You watch the passage from where the sounds originated and spot their source: a Falmer patrol accompanied by a Chaurus. The twisted Mer stops quite suddenly and begins sniffing at the air. It follows the scent to the suspended corpse. It sticks out its tounge and licks some of the blood of the corpse. It takes all of your restraint to keep from vomitting. After it has had its fill, the Falmer returns to its patrol. You wait for a minute for the sound of its footsteps to fade away into the distance. As you look around, you see three ways to travel.''

A). Head down the tunnel where the Falmer came from.

B). Follow the tunnel the Falmer was heading.

C). Take the unused tunnel.