User blog comment:Madgod21/skyrim vs oblivion/@comment-4588723-20120827154921

In terms of gameplay, I agree with the Joker, Skyrim took out the trash with alot of really unnecessary RPG pork we had to wade through in Oblivion (like that terrible speechcraft leveling gimmick: why would a sane person stand in the middle of the street making constipated looking faces at the Hero of Kvatch until they liked him better? Makes no sense...). However some of the the questlines in Skyrim are shallower and as such, many of the faction NPC's are also in need of development. For instance, Delvin Mallory is a terribly interesting person, who appears to have eyes and ears all over Tamriel, but to the Dragonborn he just profers sidequests and some quaint "tough guy advice" now and then. We don't get any development from our supporting cast, like we saw with characters like Lucien Lachance. I hope that the DLC's to come forego adding a bunch of new people and places, in favor of giving perspective and texture to the Skyrim we already have. With Morrowind and Oblibion, clunky as some of the mechanics were, you didn't need further development because most of what you did in the main game was thoroughly engrossing.