Board Thread:Mod Discussion/@comment-24489208-20131106230206/@comment-5665183-20140302034424

72.191.25.110 wrote: …allowing mods for an actual massively mutliplayer online game for one group of people, but not the others? Seems like all sorts of problems will be caused because of that. The idea is usually that addons shouldn't affect core gameplay mechanics, but it's moot because they're going to have separate servers for console and PC users. I think a bigger problem would be that there's just too much of a disparity in controls between console and PC: it would likely become a scenario where the PC player would pre-emptively refuse to group with console players because the console's controls probably won't be able to compete at the highest levels in an MMORPG, even an action-combat one like ESO.