Giant (Skyrim)

Giants are a race of gargantuan humanoids found in the wilderness of Skyrim and High Rock.

Anatomy
Giants stand about 11 to 12 feet tall and are mostly humanoid in appearance, with thick gray skin, big hands and feet, and long, thick hair. Most giants have decorative scars carved into their chests, possibly as some kind of tribal or religious symbol.

Technology
They're armed with crudely made stone and wood clubs, and clothe themselves with fur pelts adorned with the bones of animals, include the skulls of Trolls. They also raise mammoths for meat and milk, which they make into cheese.

Intelligence
Despite their appearances, giants are moderately intelligent. Although able to fashion tools and clothes for themselves as well as harnessing fire for warmth, giants do not appear to have developed a language system.

Behaviour
Giants are nomadic creatures that herd Mammoths for sustenance, and are wary but used to the presence of other races. They only attack if attacked first, or if someone strays too close to their camps or herds - lone groups of giants on the move can be closely approached with only a low chance of hostility. Due to a possible bug, sometimes they also appear to ignore the players presence altogether even if both are face to face with each other. Mountain Giants are very powerful and may be seen traveling with Mammoths, which stay close to their own camps. It can therefore be concluded that they are dependent on mammoths for sustenance. This is also supported by camps having pouches of Mammoth Cheese.

Interactions with men
Some of the farmers of Whiterun offer cows to the giants as a way of preventing attacks on livestock which they paint traditional markings on it so that the giants know it's a peace offering.

Loot
However, they can be a good source of income for higher level players as they are found in many places and drop an average of 100 to 200 each. Giants can drop giant toes, hides, food, and equipment. There are often chests found in tents and hollow tree trunks nearby giant camps. Their clubs cannot be looted or wielded.

Daggerfall
Giants are large creatures in Daggerfall. Speakers of Giantish can stop giants from attacking. Giants have 75 health and do 30 damage when attacking.

Skyrim
Giants can be found in Skyrim herding Mammoths or standing around large campfires. Many can be found west of Whiterun. They are passive creatures, attacking only if you get too close to them or their mammoths, or attack either one. They often have large sacks of mammoth cheese near their fires. They are not very observant which makes sneaking easy around them. Though the fire they gather around usually gives a novice sneaker away.

Bugs

 * When the player, or anything else, is killed by a Giant's club they will most often be sent soaring several hundred feet straight up. NPCs can sometimes be seen in the distance being launched into the sky. This, however, is not physically possible, as a downward blow, whether or not of great impact, could only send the recieving body in the relative direction of the blow (downwards) unless the energy is diverted by an immovable surface, and considering that the surface is maleable and gives under even slight pressure, they would be sent underground rather than soaring. Even a rocky or solid surface would result in a maximum of a few inches of airtime, even with a blow of more than double the energy possible to exert given the anatomy of the giant and his club.
 * If a giant's mammoth is killed by the environment, the giant will guard the mammoth, as if it were still alive.
 * Giants are easily capable of killing dragons, and may send their corpses hundreds of feet into the air.
 * Giants sometimes shrink when they are killed to half or less of their actual size, from a bug or glitch.
 * When killed, the giant's club may give you the option of searching the body, even if it's a distance away.