Battle for Solitude

Overview

 * Prequisites: The Battle for Fort Hraggstad
 * Rewards: Leveled Sword
 * Location: Solitude

Background
This quest is the final quest in the Liberation of Skyrim questline. The player is required to assault the city of Solitude, and make General Tullius surrender.

Objectives
NOTE: It is entirely possible to boost during this battle. As long as the Dragonborn does not kill the archers on top of the roofs just before you encounter the General, Imperial soldiers will continue to spawn in the courtyard. This can be quite useful to boost combat skills, especially magic skills, or your armors. HOWEVER, make sure that you DO NOT accidently attack Ulfric or Galmor too many times. This will cause them to become hostile toward the Dragonborn.
 * 1) You enter the city with the group of Stormcloaks together with Ulfric. You meet Imperial soldiers that come out of different places to attack you. Be careful not to dwell here for too long, as it seemed that the Imperial soldiers simply respawn in groups as you kill them. In one way this can be effective, because you can train a bit and increase your weapon leSolitude_attack.jpg. However, the Imperial soldiers do NOT continue to respawn an unlimited number of times; eventually you will have to move on.
 * 2) Move on into the city and break through barricades, pass the little girl wanting to play tag in the heat of battle(???) and go to the left, more Imperials spawn here. You can simply move on, through some more barricades and you find the door where General Tullius is found.
 * 3) Inside, you can go straight to General Tullius and fight him along with Legate Rikke. He will surrender and you have a talk with Ulfric and Galmar. After a talk with General Tullius you find it best that he is killed. You are asked if you want to do this, but you can choose to let Ulfric do it instead. Ulfric Stormcloak will give you his Sword, a Sword (type based on level) of Devouring, that absorbs 15 points of health or more.
 * 4) Ulfric then asks if you want to join him while he addresses his people, you then go outside to find the Stormcloaks and Elisif, the Jarl at Solitude, and Ulfric makes his speech.

Bugs
Many players (I for one) have reported having problems with this quest. This quest contains multiple bugs such as a "key required" notification when trying to enter the city. Once inside Galmar may not spawn making the quest impossible to progress with. Another common bug would be the fact that everyone stays in place not atacking until the barricades are destroyed. One inside Castle Dour instead of a small confrontation between Ulfic and Rikke, the player will enter to have his weapon forcibly sheathed and Ulfric nor Galmar will spawn inside making the quest impossible to carry on with. NOTE: Make a seperate save right before entering the gates of Solitude just in case you might experience these difficulties!