Board Thread:Roleplaying/@comment-5320677-20140714235527

War. War never changes. This is an RP combining both The Elder Scrolls and Fallout, this takes place after The Industrialization of Tamriel which means we have: Guns, Vehicles, Airships, Airplanes, New Races, Ruins, New Beasties, Tribes, Vaults, and other such things. This story centers around a group of adventurers and their travels through Tamriel.

New Stuff: Firearms: Anything from single-shot rifles to automatic rifles, this is way after Industrialization so we have crap like that

New Stuff: Cars/Motorbikes: This is self explanatory, fuel will be hard to comeby though so no spamming of this

New Stuff: Airships/Planes/Helis?: the Airships are relatively untouched but cannot be maintained by one guy, it needs a crew of at least ten people to run. Planes can be flewn solo, Helis can be run by as few as 2 to as many as eight people. Require Fuel for all of these

New Stuff: Vehicles/Weapons: Requests: Request what you want before the RP starts

New Stuff: Creatures: Mutants: Mutants can be anything from a guy with an extra too to a guy who is now half goat. Do with this what you will but don't go cray cray.

New Stuff: Creatures: Cyborgs: Cyborgs are self-explanatory. They aren't digitized but are mostly comprised of metal from crude Iron to elegant Ebony, can have weapons on limbs, but again don't go cray cray

New Stuff: Creatures: Requests: same deal as above.

New Stuff: Ruins: Most of the vanilla cities are now ruined with the exception of Winterhold, Dawnstar, Imperial City, all of Valenwoode, and other cities you can request

New Stuff: Tribes: Tribes in this game will be primitive (or advanced) gatherings of people who are sheltered similar to the tribes of Fallout, request ones in the comments please

Okay, now for the boring crap

Rules!

1. My word is law

2. I will nominate Moderators if I feel like I'm getting overwhelmed

3. I will be using a random numbers generator when we're fighting monsters that are particularly difficult. Like a giant goat, or a Gazebo (Kudos for reference)

4. Money will be handled in either: Septims, Bartering things for other things, Credits, or Water

5. I will allow romance to a degree, if you must make violent love please do not desciribe it. We have fanfiction for that bro

6. You are not the Dragonborn

7. FOR THE LOVE OF TALOS YOU ARE NOT THE DRAGONBORN

8. Please don't be too OP/Meta E.G. Having a teleporting invincible devine

9. You can't be a divine.

10. Final Rule: Don't be a dick to other players

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Character Card Example/My Character Card

Name: Clarissa Dumont

Race: Human (All lumped together for convenience as they're all sort of the same now)

Gender: Female

Affiliation: None

Occupation: Adventurer: Explores Ruins and caves for treasures and other such things

Armor: Leather armor covered by a trenchcoat, wears sturdy boots, trousers, a face mask, goggles, and a cap

Appearence: She is of mesomorphic build, with short black hair, green eyes, and pale skin, she is fast and strong

Weapons: A Pistol, Bolt-Action Rifle, Automatic Rifle, Machete, and a Bowie Knife

Gear: Standard Issue Compass (similiar to the PIPBoy but instead of an arm dealy is a small brass holothing that can project a 3D map of the surround area in a five mile radius)

Preferred Mode of Travel: Land Vehicle, doesn't matter what kind, can drive anything. Prefers trucks for the load capacity and offroad capability

Bio: Clarissa was born in a Vault but was taken out shortly after, she grew up on the road and when she was about 10 began training, her father taught her everything she knows and died in a horrific accident involving a giant chicken beast and a 44. Revolver to the knee. She lived on her own ever since. 