Board Thread:Off Topic/@comment-25563616-20141022060550/@comment-180.181.142.191-20150114213054

ViVe wrote: 180.181.142.191 wrote: ViVe wrote: 180.181.142.191 wrote: Are you joking? You think Guards are hard in Oblivion?! On level four, with my steel armour and enchanted sword slaughtered everyone in the Arena and then killed the many guards that came up to me. I reached all the way to the other side of the Imperial City before being killed. Way too easy, and I was playing on default. I prefered Morrowind by far because the story was decent. In Oblivion I reckon they lacked the feel of a crisis, however in that regard Skyrim was worse. In Morrowind the Tribunal covered Dagoth's rise up, yet when you talk to people many are suspicious. Skyrim was meant that the player can be anything he wants to be, however it ends up more or less everything the player wants to be. I play as a heavily armoured, magic wielding Redguard thieve. It's hard for me because I prefer Morrowind but in the end... Oblivion. I can't play combat orintated games like Skyrim, Call of Duty and Halo before quitting. My average play time afer my Redguard is finishing Helgen. Default isn't hard you know? If thats default then whats easy like? Default and easy are nearly always the same. This is to prevent that new players will instantly stop because they die already in the begin 100 times. It's important for developers of series like TES to make sure players like the game. Otherwise dissapointed players will not try later games. They kind of didn't do that in Morrowind.