User blog comment:Jimeee/Bethesda Games Studios: "Moving to our next adventure"/@comment-3981749-20130524132030

I always felt like Skyrim was more of a stepping stone to another story, than a story within itself.

it left us hanging, with far too many loose ends. like The Dominion troubles, which were refrenced and clearly were being prepared for another game. then there was the Eye of Magnus, which just went poof! without any explanation of what it was. then there was Alduin, who ended up not really being defeated. then you had the Civil War, which really just fell flat on its face.

basicly, i just feel that it didn't focus enough on telling its own story. it was based around leading into another game, the next game, rather than focusing on itself. that was what really killed the game for me.