Board Thread:Lore Discussion/@comment-71.61.178.23-20130722105712/@comment-24180901-20131213233624

202.156.8.10 wrote:

Thats why, if you did see what I wrote earlier, there will be no more essential NPCs, save the daedric princes. Protected status, yes, with damage over time immunity and splash damege immunity if they drop below certain HP, also they will regen faster and enemies automatically target non protected NPCs as priority targets. So, now we will have killable Jarls and slayable children, for the sake of both belivability and realism.

''No more Mr Essential - Hail to you resplendent in the Victor´s crown. ''

What I am driving at with this example (taken from my most exploited, most twisted, most broken profile) is that unless you are telling me Bandits have less IQ than your average rat, I think its pretty stupid and lore unfriendly to have somebody do such insane things

Maybe the rat brains they put in the Bandits to execute this scheme were damaged in transplantation :).

Pardon some exaggerations here, but really, the courage, suddenly waning skill level and low intelligence of bandits in game really seem like a highly lore unfriendly and very unbelievable thing.

Just what I was saying.

they will have a 6 million damage ebony sword PERMANENTLY stuck through their chest,

No comment

Ah, the quote function is a thing of such erudite metaphysicality, even I, the archmage of winterhold cannot fathom its depths...