User blog comment:PsijicThief/A New Guild/@comment-1600847-20131015192722/@comment-7153552-20131015195523

The knight idea would have to be specific to it's province, I would imagine. I like it though, I'd love to see more of things like that. As for the skooma trade, I think Bethesda tries to not condone the drug use, but had to include it for two reasons; first because it was there before Morrowind and two becuase it certainly adds something to the world to make things more real.

And they are trying to make things a little different within the realm of the guilds, I'm just glad the system isn't as structured as it was in Morrowind! If my thief wanted to join the Mage's guild, I needed to up my actual magic skills to rise in the ranks and get the next quest. I mean, it made sense and all, but it was super annoying not being able to easily do it all on one character.