Board Thread:Skyrim/@comment-124.254.253.172-20140216054251/@comment-80.6.152.150-20140609164750

All the master spells require a little thought to use. The tools to use them are all readily available, especially to a mage character. Illusion has not only invisibility, but also spells to render the enemy docile while you charge up a master.

Alteration has paralysis spells that do the same.

Restoration allows you to keep undead at bay while you charge up.

Ethereal shout allows safe casting. There are plenty of methods.

The damage on this spell is listed wrong however. At point blank range, 25ft or closer, it does over 300 damage.

Fully perked with +50% it breaks down as,

150 damage within 100ft as a base.

112 extra damage in 65ft

75 extra damage in 25ft.

Those are cumulative, so at 25ft they get hit with 337 plus burn damage. Then with a 100% damage potion for those who like alchemy? It's amazing.

Try it out.