Board Thread:General Discussion/@comment-203.214.149.69-20130804073025/@comment-28349424-20160607190133

87.100.162.9 wrote: PC fix for base game shouts:

The source of the bug is the global variable which tracks your progress on learning words in the shout being improperly increased. You may notice this happening by the "word learned" message appearing more than once. This throws the script at the later walls with words to the same shout out of whack, causing all three possible walls to appear at once -- if you look carefully, you'll see three different set of characters on top of each other on the wall.

To fix this, you'll first need the name of the global variable tracking the progress. By and large, these will be of the form WW, e.g. WWIceForm or WWDisarm. Open console and type "help " to see the value. The value SHOULD be the number of words you have already learned in the shout. If it's greater, use "set to " to correct it.

The value is checked when entering a trigger area around the wall, so the change won't take effect if you're too close. You don't need to completely leave the area, though; just get far enough away to not hear the chanting anymore. Correcting the value while in another area of course also works.

-- NC thank you very much! , this worked out great! , man're a pro, Talos bless you!!!