Board Thread:Other TES Titles/@comment-24587225-20140324151519/@comment-24587225-20150526112836

Well, it seems like an interesting idea, but to leave once and for all your personal character's body? Most people wouldn't like that, and neither would Bethesda, I think. Personally, i think it'd be better if, once you died and possessed a new body, a mission would appear in your journal, in which, if doing it for the first time, you'd have to look for a specific guy who knows some rituals and sh*t to get you back in your original body, and before he did it, you'd have to gather ingredients and things like that (and if it's the second, third, etc time, you could simply go directly to the ingredient hunting)... of course, there would be the need of a reason to get back to your body, because, unless you have OCD, a simple quest in your journal wouldn't be enough reason to do all that if you can simply stay in the new body. So, we need a motivator to get you back into your original body. I think a good way to do that is impossibiliting level progression while in someone/something else's body. Of course, if you somehow entered the body of an extremely weak creature, you'd have a lot of problems, but there is always the possibily to die and to possess someone/something more powerful. Still, I think the only way to do the ritual is to get a SINGLE aleatory ingredient/object (the fact that it'd be aleatory might be explained by the changes in the position of the moons or something like that), as otherwise it'd be too much burocratic.