Board Thread:Off Topic/@comment-24367517-20140112024130/@comment-35310111-20190115012629

Debris (pronounced De BRIS), Daedric Prince of Execution, Wind, and Eclipses, not considered evil.

Artifact: Eclipse of Wind A strange blade, with a depiction of an eclipse on its gray hilt, a wind-stricken blue blade, and a long, sleek black handle. A mysterious blade who’s power is said to make even Alduin tremble. Swings 400% faster, can cause the sun to disappear (Same idea as BloodCursed arrow, except you press {not sure which yet} button and it activates.) Damage: 24 | Weight: 7 | Value: 999 (at most) Armor of Eclipse A black piece of armor with yellow bits and green eyes on the palms of the hands Wearer is immune to spells, magicka and magicka recovery is halfed. Armor: 50 | Weight: 45 | Value: N/A

Backstory: a lesser known Daedric Prince with remarkable capabilities. Not wanted by his “brothers”, he was forced to have his shrine built all the way up near the throat of the world, and Paarthurnax was his only visitor for most of the 4 Eras, until the Dragonborn came. With them came hope, for the Dragonborn understood him, no matter how mysterious he was. And with that hope came the recognition of a long forgotten prince. When the other princes found out, they were furious! They despised him with every breath, wanting more and more to destroy him, but they could not. For Debris was the strongest of the princes, however lonely he was. Debris can put up with most of his brother’s shenanigans, but as soon as they teased him for letting Alduin free, he snapped. He stormed off to Tamriel, where he disguised himself as a helpful Courier, using paints to conceal himself. He saw potential in a particular person and helped him secretly, giving him the Blessing of Debris, a blessing that allows for much faster swinging. He soon came to know this promising being as the Dragonborn, and secretly swayed the Greybeards into letting the Dragonborn meet Paarthurnax. Debris was there for the Dragonborn, every step of the way, even if only in the shadows. Nobody would have believed Debris was truly a Daedric Prince, so he was relieved that the Dragonborn did.

Realm: Land of Forgotten, has a very dark realm that resembles a Graveyard, with only (insert number of Daedric princes here) gravestones, one for each of his “brothers”. His realm is also surrounded in an eerie mist, symbolizing his loniness. The darkness in the sky never ceases, and any who enter his Realm fall into a gloomy depression.

Daedra: Coya, The Coya look a bit like Debris, but much more rotted. Their main purpose is to help guide the forgotten to Debris’ realm, but occasionally a mortal tags along. When this happens, Debris is happy to see them. He shows them around, talks, and the mist actually disappears, but Debris knows he can’t keep mortals in his realm forever, nothing stays here forever. The forgotten come here until they can go to the underworld. When he sends the mortal back, he tells the mortal his name, shows his true face, and opens the gate. As soon as the mortal leaves, the mist returns. The mortals who tagged along wish they could do so again, but know they mustn’t, otherwise, they may be forgotten.

Alduin’s return was partially his fault, for he was responsible for keeping him locked away in a tight, tight cage. Alduin, however, had different plans, and fooled Debris into letting him out. Alduin trucked Debris into thinking Alduin has turned good, and this was easy, seeing as how Debris always was the nicest.

Appearance: Debris has a long white robe, and his skin is rotting, leaving bits of his bones exposed. But for the most part, he looks human. His black hair is said to cause the wind to howl, and the sun cower.

Quests: Darkness of Light Requirements: Completion of “Dragonslayer” Activation: Reading of the book: “Daedric Princes - Are There More?”


 * Go to the Throat of the World
 * Follow Crazed Cultist to the secret shrine
 * Speak to the Crazed Cultist
 * Find the possible location of Debris
 * Travel to Winterhold / Falkreath / Dawnstar / Riften
 * Find & Enter the Portal
 * Follow the Daedra
 * Kill the Daedra
 * Save the Man (Reward: Eclipse of Wind), OR Kill the Crazed Follower (Armor of Eclipse)

Overseeing the Executions: Requirements: Completion of “Darkness of Light”, Level 67 Activation: Speaking to Debris’ spirit (This quest can be repeated multiple times, however, the same reward cannot be taken twice)
 * Find info about the next execution
 * Shoot the first executioner OR kill the Executionee
 * Find Info about the next execution
 * Shoot the Second Executioner OR kill the second executionee
 * Find info about the last execution
 * Kill the third executioner
 * Escape Jail
 * Go to Falkreath
 * Enter the Land of the Forgotten
 * Speak to Debris
 * Kill 20 Coya
 * Speak to Debris again
 * Win in the area (Rewards: Your choice: Eclipse of Demons (Bow), Eclipse of Light (Dagger), Eclipse of Death (Greatsword), Eclipse Gauntlets, Eclipse Boots, Eclipse Helm)

Allies: Kynareth, Akatosh, Talos, Arkay, Meridia Enemies: Hircine, Molag Bal, Mehrunes Dagon