Books (Online)



Books are items that can be discovered in. There are over 2600 books, notes, journals, etc. to read. Unlike previous games in series, books do not take up inventory space and can be read at any time.

Books can be collected in various ways, such as from bookcases that are not lore specific, or books hidden in dungeons which yield skill line level-ups. Abilities in the Mages Guild skill line will advance when books specific to the guild are collected. For a list of these books, see Shalidor's Library. Other books that are not related to the Mages Guild may be found in the journal under "Eidetic Memory" after the completion of the Mages Guild quest line.

Excerpts

 * Alchemical Misconceptions
 * Alik'r Survival for Outsiders
 * Beyond the Grave: Tamriel's Undead
 * The Boy Who Became a Kagouti
 * Desert Delicacies
 * Healers Fieldbook
 * Mysteries of the Divines
 * Pact Magic Examined
 * Practical Alchemy in Skyrim
 * Protocol and Propriety in Summerset
 * Tips for Black Marsh Travel
 * Traditions of the Lion Guard
 * Travels in High Rock

Hero's Guides

 * Agents and Reagents: The Bounty of Mundus
 * Gathering Force: Arms and Armor of Tamriel
 * Kyne's Challenge: A Hunter's Companion

Emperor's Guide to Tamriel

 * Author Foreword
 * Cyrodiil ("Near Bravil")
 * Imperial City ("A Meeting with the Chancellor")
 * High Rock ("The Bretons of the Daggerfall Covenant")
 * Hammerfell ("Redguards of the Daggerfall Covenant")
 * Northern Bangkorai and the Mountains ("Orcs of the Daggerfall Covenant")
 * Skyrim ("Nords of the Ebonheart Pact")
 * Stonefalls and Deshaan ("The Dark Elves of Morrowind")
 * Black Marsh ("Argonians of the Ebonheart Pact")
 * Elsweyr ("Khajiit of the Aldmeri Dominion")
 * Auridon ("High Elves of the Aldmeri Dominion")
 * Valenwood ("Wood Elves of the Aldmeri Dominion")
 * Dreams of Cyrodiil ("Nightmares of Coldharbour")
 * Afterword

Trivia

 * Several books appear in this game with slightly different content, in order to not break the lore of the series.
 * Great Harbingers of the Companions exists in the game, with modified text to that of the book in.
 * Despite taking place over 700 years before the events of  and  described in the book itself, Where Were You When the Dragon Broke? somehow exists in an old tomb in Stonefalls.
 * The Alik'r (Second Era)
 * Origin of the Mages Guild (Varennian Edition)
 * At last count, there were roughly 2580 books and notes (last counted May 2016).