User blog comment:Davey-Gravey/Should the next Elder Scroll's game have new guilds?/@comment-1600847-20121030231733/@comment-5469467-20121031051951

Going back and playing the Mages Guild quests of Oblivion and Morrowind show them to be significantly different to Skyrim. In Skyrim, you rock up at Winterhold and do a few quests, clear a few dungeons and you're Arch-Mage before you know it. That's not bad, necessarily, just unsatisfying. It was too streamlined, made too accessible for anyone to be able to join. In Oblivion, for example, you had to do all these quests in local guilds before they even let you into the proper Guild. Admittedly, you can still rock up and join in Morrowind, but it's still more sophisticated than Skyrim.

I'm wondering if it's all too little, too late. Some might say that Bethesda should release DLC to fix the College (not to mention other guild), but I doubt that would be possible. I suspect that there would be too much pre-existing content to be changed. There are some PC mods out there to improve the guilds, but doing this accross all platforms could cause some pretty bad technical issues. Let's not forget the whole PS3 DLC situation...