Powers (Skyrim)

Powers in are defined by their unique nature. They are essentially magic spells, but are unique in that they have zero magicka cost, are not learned from spell tomes, most of which may only be used once per in-game day.

Each race is granted a unique greater power upon character creation, and additional powers may be acquired over the course of the game. These powers include Vampire and Werewolf powers, as well as those granted by Standing Stones and through membership of various factions. These powers can only be used once a day.

Powers are considered separate from abilities, as they are active rather than passive in nature.

Greater Racial Powers
These powers can only be used once per day.

Lesser Racial Powers
These powers can be used multiple times per day.

Requires the Totems of Hircine quest to be completed

Faction Powers
These powers can be used only once per day. One Nightingale power may be active at a time.

Standing Stone Powers
Only one of the following Standing Stone powers can be active at a time. They can each be used only once per day. (With the addition of   the Aetherial Crown effectively eliminates the once per day restriction of Standing Stone Powers.)