Board Thread:Lore Discussion/@comment-74.75.146.114-20141130035423/@comment-9212235-20141209170331

"Michael's stuff can be a bit out there butwithout him the Elder Scrolls would be just another generic copy and paste fantasy world." - Beth employee. Forgive me I forget who exactly.

I'd also like to leave everyone with [|this]. Just people he's not on the permanent payroll doesn't mean he has nothing to do with Bethesda.

The majority of what MK writes either expands on or, most of the time, explains already existing lore. For example, the Amaranth had always been there. Only difference now is that we know it.

Also a few more things. Giant Stompy Brass God? That's was Daggerfall. Before MK. Space ships? Battlespire is also before MK. His stuff may be hard to understand (36 Lessons anyone?) but there's plenty of RL documents that require interpretation, especially in religion, which is most of MK's stuff. Beyond gay time traveling robot Shezarrines, he's also responsible for Lorkhan, helped with the creation of the Aurbis, he made Vivec, who is, in my opinion, one of the most realized characters in the genre.

TES lore is open source. Even the developers think so as they have in cooperated outside material into their games on multiple occasions. Even stuff like the Uutak Mythos has gotten stamps of approval (even though it's not in game... yet).

So why do those who like it like it? Because it's interesting. Because it gives things to ponder on. Because we like a world that isn't black and white, one that has moral ambiguity, and one we can debate, theorize, and reason with. We like it because it provides continued answers to previously unanswered questions.

Take it or leave it, but you can't for even an instant believe it won't ever end up in game. History proves otherwise.