Board Thread:Roleplaying/@comment-24530992-20140619144822/@comment-4363162-20140624162423

Char. Card

Name: Valkan Iron-Hand

Race: Nord

Age: 19

Gender: Male

Height: 188 cm

Weight: 78 kg

Parent: H. Mora

Appearance: Slightly tall and lanky. Wears steel plating over casual work clothes and baggy pants, with goggles to protect his eyes when working with the forge. His pet automaton, a tiny dragon made of Dwemer metal, perches upon a shoulder pad. He has a satchel containing primitive grenades and quick-access combat supplies tied to his waist. A heirloom crossbow from the divine side of his family lies in a holster on his back, along with a Dwarven Battleaxe with Soul Trap. His pant pockets contain small automatons for various situations, like scouting or combat.

Powers: High intelligence and a deep understanding of Dwarven technology makes him capable of creating small to medium size automatons to do his bidding, though the larger and more powerful the automaton gets, the more time, materials and soul gems needed. He can also procure materials for said automatons with help from his divine parent. Also a good shot with a crossbow, bow or ballista, and has the ability to override existing machines, making him a force to be reckoned with should he be in an environment like a Dwemer Ruin.

Major Skills: Blacksmithing, Enchanting, Archery

Minor Skills: Conjuration, Two-handed

Primary Weapon: Crossbow (Long range) or Dwarven Battleaxe (Short Range)

Secondary Weapon: Automatons or deployed sentry platform

Spells: Soul Trap, Fiery Soul Trap, Flames, Magelight, Fire Bolt

Pet: Dragon automaton, "Rivet". He can't breath fire or use shouts, but he can provide surveillance from the air and dive bomb unwary enemies.

Battle Style: Due to his mediocre armour and melee weapon, Val prefers to stay behind the front line and support his fellows by taking out enemies from afar. He only uses his axe if there is not enough time to load the crossbow, trap souls or to conserve ammunition. In such cases, he often does hit-and-runs, darting in and out to strike with a powerful blow. He can also use spells to some effect.

Personality: Friendly and jokey, he often will go out of his way to provide support to allies. He can and will provide weapons or armour when available, and often seeks to support those who have a disadvantage in battle. However, he shows little mercy to his worst enemies, and may sometimes treat them in ways that are downright disturbing, a remnant of his troubled past.

Bio: Born in a small settlement off the coast of Winterhold, Val lived a relatively normal life. The fact that his father was continually absent was strange, but not too pressing, and Val continued to live in the settlement along with his family and friends. He often worked with the local blacksmith in the forge, soon earning himself the nickname of "Bolts". However, his life changed the day the "Half-god Holocaust" arrived on the barren shores of the Sea of Ghosts. An Imperial force entered the village, demanding the lives of Half-God children, Val himself included. When the elders refused, the soldiers razed the village to the ground, massacring every man, woman and child. Val only survived due to him being away from the village at the time of the razing, catching salmon. He ran away, swearing revenge, and to this day hates the Empire with a fury like no other.