Board Thread:Online Discussion/@comment-1600847-20130930162457/@comment-5247041-20131003165632

PsijicThief wrote: In one interview they outright said that I can be a stealthy healer with heavy armor and a bow if I wanted to be. That I could mix and match things just like in current TES models. There's no interpretation in this, they said the classes will start like an MMO but as you level it'll open up just like a current TES game - think more Morrowind and Oblivion - yet that isn't happening. Well, any class can use heavy armor and a bow, while putting all points into stamina and switching to a Restoration Staff as a secondary weapon. Zenimax didn't tell a lie there. Although I'll agree that comparing ESO's classes to Morrowind and Oblivion is very misleading, and that Zenimax/Bethesda haven't shown much willingness to be innovative with this game. I hate the fact that the skill progression of past TES games has been compeletly ignored, and replaced with restrictive class skill lines, many of which consisting of skills that are completly out of place in a TES game.