Board Thread:Roleplaying/@comment-29559990-20141227174339/@comment-29559990-20141231205836

Efmrider wrote: (You wanna fight the fight for me too?  Part of what made the TGRP so great was the ability of the players to throw minor, not plot changing elements in.  I miss those days.

(Wasn't trying to fight the fight. I just don't think there'd be a lot of people in the sewers. In-game, there were only about 3 (4 if you encountered the random lowlife.). Plus, throwing the craziest and nastiest monsters that the Rift has to offer at the sleep-deprived Kasa is a bit much... at least, I think so.)

The Lowlifes backed off a bit. The thought of dealing with the entire Theives Guild wasn't a situation they desired to be in.

"Fine," one of them spat out. "Go on and get. You ain't gonna be so lucky the next time you wander down here."