User blog comment:Ikabite/The Elder Scrolls Online: P2P or F2P?/@comment-98.240.86.43-20130403021759

I wont say that 15$ like WoW is too much to pay, but at the end of the day P2P burns many people. If you're a console gamers (Like people who play Elder scrolls games most likely are) then you will most likely not be purchasing the game, because logically why pay 60$ to play a game for 4 months (Not including server being down), when you can easily play skyrim, borderlands or CoD, Halo, Assasins creed, etc., for as long as you want. And many of these games are less than 50$ on steam, or in a store used. GW2's shop is a good example. A 60$ buy with microtransactions of purely optional items.

I see people complain about how Magic Find and EXP boosters are OP, when they are infact not OP but underpowered. For starters, both of these only affect creature/mob kills, not chests where you get the majority of loot from (ends of dungeons, etc.). Besides, anything you can get from the store can be gotten from gold, as you can exhange gold for gems.

I will not play this game if it is a sub based game. Not because i'm poor, not because i dont want to work, but because i don't want to support this ancient business model. I also don't want the games success to be dominated by it's number of subs. Plus, with the majority of MMO players playing WoW + GW2 (since its a 1-time buy), you will see a very large amount at the beginning. Then, you will see a large drop off (Similar to swtor).