Health (Skyrim)

Health represents the total amount of damage an entity can take before dying.

Referred to as Hit Points (HP) in most games, it is vitally important for the player to keep track of his or her health score. Should the health pool reach zero or below, the entity is dead. Essential Characters cannot be killed, so they become incapacitated when their health reaches zero or below.

Mechanics
Health increases with each level gained, when certain items are equipped, and if certain spells are currently active. Non-player entities have Health equivalent to their level and items. Health can be restored through magic, consumption of potions and beverages, or by leveling up. Fast traveling and waiting fully restores health.

Base health
The base Health stat value is 100 points for all races/characters. Whenever the player levels up and accesses the skill menu, they will be prompted to increase either magicka, health or stamina by 10 points.If every single level up is upgraded towards Health, the final value will be 900 points.

Items
Items innately possessing the Fortify Health enchantment:
 * Enchanted Ring