Board Thread:Lore Discussion/@comment-2165692-20140425203121/@comment-768817-20140808041146

King in the North wrote: To be fair, echo location can be used to identify the distances of obastacles and obstructions such as cliffs. I agree that some things appear odd to handle without the use of sight, as they are designed factoring in human reliance on sight, but my point was predominantly that it is viable to survive and do well without a sense of sight, and the fact that the sense is merely favoured by humans does not mean it is objectively the best or most important sense. Dogs get along fine with their hightened sense of smell and poor vision, for instance. Of course, in this case, they still have vision, but they still largely rely on their sense of smell, unlikes humans who may find it difficult to understand how living so differently works.

Also, as I am sure has been repeated often throughout this thread, gameplay mechanics =/= lore is the obvious answer to this issue, but I suppose it is still an interesting one to discuss nonetheless. They don't seem to use echo location, which is not to say they don't. Many animials do thrive with poor sight or virtually no sight, but few live in as dangerous of areas as the Falmer.

One thing I haven't seen mentioned is the little green eye spot looking things on all of their weapons and armor. Could there perhaps be a symbiotic relationship between them, and their possibly alive armor and weapons?