Perks (Skyrim)

Perks are a new feature that will be introduced in Skyrim ,



and will presumably be similar to the perk system in Fallout. Every time you advance to a new level, you will be given the chance to select a new perk. Each perk will have certain requirements before it can be chosen - for instance, perks after Shield Wall require a Block level of 20, and higher-level perks, such as Shield Charge, require a Block level of 50. Examples of perks include:

There are a confirmed 280 perks that will be available in Skyrim. Players will be able to choose one perk per level. However, it is said that it enables the player to feel like they are actually "improving" their skills, unlike previous games.
 * Allowing your mace to ignore armor.
 * Allowing for greater critical hits with a sword.
 * Allowing bleeding damage for axes.
 * Causing your dagger to deal greater damage during stealth attacks.
 * Allowing you to zoom in when aiming with a bow.
 * Allowing you to hold your breath to steady your aim.