User talk:EbonySkyrim

Leads
Yes, there should be an agreed upon standard, as its not too clear right now. I'm not editing much these days, so I would advise talking about this with Tombs, Krogar and Kenny and see what can be agreed upon. Personally, I think it's too big a job right now to go through all the affected pages and fix all the leads for non-character pages, as that is what will be required. Jimeee (talk) 15:17, June 13, 2013 (UTC)

Removing game from lead
I'm going to post about this in the Consensus track. It's not a small issue, and things are already confusing as they are. So in order to get more structure out of the whole "leads" mess, it's better to be voted on and gain the opinions of other active staff and active editors before making the standard. The consensus will be on whether to keep leads, add them only to certain pages, or not on any pages at all. — TombRaiser  SPEAK!  18:12, June 13, 2013 (UTC)


 * Ah, thanks Ebony. I didn't see the CT thread on it, so I was waiting for that. I'll go through it and see what I can add. Kroq-gar78 (talk) 19:07, June 16, 2013 (UTC)

Re: Images
Of course, I'll be sure to name them properly if I want to upload some pictures. regards, MrGazzo (talk) 03:58, June 21, 2013 (UTC)

Miraak's Robe
Hi Ebony. About that image, (and I hope this doesn't come off as trying to get out of "trouble" or come off as corny), but, I really do not remember adding that last night. I know I did add it, I'm not saying I didn't, I just really don't remember it from last night. I will get rid of it off the page. Sorry, this will never happen again. — AutoBlood  Talk  14:30, June 24, 2013 (UTC)

Re: Problem for you to solve
Hi Ebony,

I think I got it to work. Can you look at User:Kroq-gar78/Sandbox/Map (Skyrim) to make sure? Kroq-gar78 (talk) 18:58, June 24, 2013 (UTC)


 * Awesome :) Kroq-gar78 (talk) 21:33, June 24, 2013 (UTC)

Image
Ah, yeah, deleted. Kroq-gar78 (talk) 21:33, June 24, 2013 (UTC)

IRC tomorrow
Hey Ebony, do you think you could be on IRC tomorrow, around this time? Or is this time too late? It would really be great if we could get you in on the conversations that we are having on the staff channel about changes to wiki content. Let me know, or let me know what time would work for you. :) — TombRaiser  SPEAK!  22:54, June 25, 2013 (UTC)


 * That's okay. If you're using the webchat, that does tend to happen. But, it shouldn't crash if you have the IRC client downloaded. If you are using an IRC client, then I'm not sure why it crashes. Try HexChat maybe. — TombRaiser  SPEAK!  23:05, June 25, 2013 (UTC)

Fine Steel Longsword
Hey Ebony,

IDGAFon pointed out to me that the image on Fine Steel Longsword is in fact the image for Fine Steel Shortsword. Do you think you can upload a fixed version to File:Oblivion FineSteelLongsword.png? Thanks in advance :) Kroq-gar78 (talk) 16:25, June 27, 2013 (UTC)


 * Sweet :D Kroq-gar78 (talk) 19:33, June 27, 2013 (UTC)

Re: Removing game from lead
Well, you could have fooled me. I always thought that it was redundant since the game is always listed under the Appearances section.

Thanks for the heads up. - Erik the Mad (talk) 21:03, June 27, 2013 (UTC)

Hello EbonySkyrim
hello EbonySkyrim,

Awesome pic btw! but I play skyrim is there any tips yo could give me i'm only a lv. 10 and would love your help.

Re: Congrats
Thank you very much, and thank you for voting for me.

— AutoBlood  Talk   18:40, June 30, 2013 (UTC)

Ushnar's Dog (Shivering Isles)
I noticed that Ushnar's Dog, part of the quest Ushnar's Terror, (in my game) stays outside at night, and if the door is unlocked he will enter the house. I'm not entirely sure if the dog is supposed to be outside at night or inside (the article isn't very detailed on this matter), so I'm wondering if this is a glitch or something that needs to go in the trivia. I noted you were one of the higher ups and that you had also played The Shivering Isles expansion, so I figured you might know something about it.

Sincerely as always,

Nuke-This-Cola (talk) 23:08, July 5, 2013 (UTC)

Re:Guard pictures
I would save them as .png but I don't know how...Wolfishtail (talk) 16:30, July 6, 2013 (UTC)

I got the images from google Wolfishtail (talk) 16:46, July 6, 2013 (UTC)

Funny...
I had that same problem with my egg brother Big-Head. I just walk into Bliss one day to find him being chased around by one of the guards. He died too quick for me to save him. My game is pretty glitched up, however. I once walked into the Imperial city and the guards were having a civil war in the market district. And there was that thing with me not being able to finish the Theives Guild missions because at the end I got stuck in place while the Gray Fox walked off and the Countess was sitting backwards in her chair. Well, it happens.

Sincerely as always,

Nuke-This-Cola (talk) 18:37, July 6, 2013 (UTC)

The Chill
I think The Chill is a marked location now. It had a map icon of a cave when I went out there to take pictures just yesterday. I saw that it's page was no longer an unmarked location.... I just put some pictures in the gallery. Emchartreuse (talk) 14:36, July 8, 2013 (UTC)

RE:Archive
Yeah, I think so! I just don't know how.... The Milkman | I always deliver. 00:44, July 18, 2013 (UTC)

Pictures
Hey EbonySkyrim, I had a question. I recently bought a new computer and Skyrim for on the pc. I can now play Skyrim on the Ultra high settings with the High Resolution Texture Pack. So I thought I'd make a picture or two. I'm trying to make something like File:BlackRobes.png but I don't know how to do that. Do you? Do I have to make an ingame picture of the item and then use photoshop or something? 08:55, July 19, 2013 (UTC)
 * Ok Ebony ;) Thank you for the quick response. I'll try that. I'm also trying to make a picture of the npc Agent Lorcalin. But he attacks on sight. Do you know a console command to make him friendly so I can make a better image of him? 09:13, July 19, 2013 (UTC)
 * Ok. Thank you. I will try that when I find him. 15:01, July 19, 2013 (UTC)
 * You're right. I'll try and spawn him. Thank you for all the help! You'll hear from me if I run into another problem ;) 20:27, July 19, 2013 (UTC)
 * Hey ebony. This is my first attempt at making an image of Agent Lorcalin: File:Agent Lorcalin.png. How does it look? 08:15, July 21, 2013 (UTC)
 * I never saw that white line, thanks for noting! I'll try to see what i can do about it. At my screen, the picture isn't dark. But it can be a little dark since i needed to make the picture from inside the cave since Lorcalin didn't want to turn to me. Every time that i disabled his Combat Artificial Intelligence, he ran into the cave and hugged the wall, standing on a bench. That wouldn't make a great picture :D 16:42, July 21, 2013 (UTC)
 * I removed the white bar at the top ;) 16:56, July 21, 2013 (UTC)

Thanks
Thanks for cleaning up the font madness on Forbidden Legends. I'm not sure how that got in there - guess I need to stop using the WYSIWYG editor. Also, good on you for adding the new paragraph breaks - I was just hurrying to get the basic info in there before someone reverted my changes again. Cubears (talk) 20:09, July 20, 2013 (UTC)

locations
Crazy131 (talk) 20:19, July 25, 2013 (UTC)Ok thanks for telling me i keep it in mine

Daedroth Teeth
Hey Ebony,

Any idea what's up with Daedroth_Teeth.png? It seems like there's a file that exists with that name, but nothing shows up... do you want to try reuploading it? Kroq-gar78 (talk) 20:41, July 26, 2013 (UTC)

BaseID and RefID
I'm gonna do a sepeate reply, this time on your wall. :) Well, BaseID and RefID can confuse some people.

BaseID is the main ID of an NPC in the CK/CS database, so if you make duplicates of an NPC using the BaseID, it will just spawn a copy, which is one reason we stay away from console commands like "player.placeatme". It will not be the real character. It can cause problems, especially if you are spawning essential characters that rely on the unique RefID that they are given.

RefID is tied to the BaseID. It is a unique ID specifically for that character. You already know that you use the RefID to find an NPC in-game. If you do duplicate characters, the RefID would add "ff" to the beginning of the ID. So, you can always be sure that an ID is randomly generated or a copy if the RefID begins with "ff". If you can't find a unique RefID, then the NPC is most likely random and will not have a unique RefID. — TombRaiser  SPEAK!  20:23, July 28, 2013 (UTC)

Various
Greetings. I would like to hear your thoughts on the The Potato Snatcher, The Siren's Deception, and The Desolate Mine

The edit to A Brush With Death is fine. I can live with using "Hero" instead of "the player". The explanation given- "2nd person", although erroneous, matches the material that was changed-I understand now what you mean by second person. The other edits to my changes were reverts of the entirety of my edit, of multiple sentences or paragraphs, with no explanation in some cases, and only the "2nd person" rationale in others, that did not match the actual changes. On Wikipedia, and I only mention them because I think in this case it is a good rule, wholesale reversions with no edit summary are specifically restricted to the reversion of vandalism. Mainly this is because of respect; the other person has a reason for what they did, and editing must be a compromise between rationales, not a contest. 2nd person is "you". The word, "You", does not appear in any of my edits. I avoid that voice that speaks directly to the reader, and so I also avoid "they". I prefer to use "the player". Hero, although I frankly find it sort of corny, is fine. An unnecessary restriction, and I oppose it as a wiki-wide policy, but I will of course abide by what any wiki-wide consensus is.

There are problems even with the "voice" rationale. Take this sentence, for instance, from The Potato Snatcher, a sentence taken almost at random from many that I felt compelled to correct, and that you restored:
 * ''"Kill it and they'll find it was carrying her Jumbo Potatoes."

Who are they? Who is she? If "they" are the player, then why is it plural? If they are the player, then why the 2nd person voice of "Kill it", as in, "(You) kill it"? Third person would be, "If she/he/they kill it, she/he/they will (no contraction) find. And the question of who is "her" is solved quite simply by naming her: "it was carrying S'Jirra's potatoes". And none of this is in line with itself, let alone the rationale you used on A Brush With Death. Sure, you can figure out who all these people are, but that isn't the job of the reader. It is our job to make it clear from the start, and consistency within the same article is much more important to that goal than consistency wiki-wide. Trust me, very few will even notice if one article uses second and another third person, but they will be confused as hell if we use both in the same article.

What I wrote addressed all the problems of confusing personages and viewpoints. But it was in second person, because that was how most of the text was in the first place, and I don't really have a big problem with second person, so long as the reader is not addressed directly as "you", as that is an imposition, an intrusion.
 * ''"Kill it to find it was carrying S'Jirra's Jumbo Potatoes."

And this is just a tiny part of the multiple improvements that I made. All of this, and the work on two other articles as well, was wiped out in one stroke of your keyboard, with no explanation, and back to a version that had both third person -and- second person in it, where at least I had made the voice consistent.

The only rational response to a wholesale reversion with no explanation of an edit with a good rationale is to restore it back, but that leads to edit wars. I would be remiss, by my standards, to respond in kind to a reversion without soliciting your opinion, but I will not hesitate to restore my edits or solicit a second opinion if no satisfactory rationale or discussion from you is forthcoming. Or if you find that it is preferable, I have the deepest respect for those who do the other thing vital to a group decision, which is to compromise or retract one's former stand. I will certainly be keeping that option open. VvAnarchangelvV (talk) 06:59, July 31, 2013 (UTC)

Expanded
Thank you for moving the Bugs section up, in line with other articles, I had intended to but forgot. VvAnarchangelvV (talk) 20:27, July 31, 2013 (UTC)

Re: I know
I was kinda thinking you did, but it bothered me too much not to fix it :P Kroq-gar78 (talk) 07:08, August 3, 2013 (UTC)

Quote
I noticed that on the Caldana Monrius page, underneath the quote, it just says "Name". I tried to change it to Caldana Monrius, but when I finished editing and looked at the page, it had switched back to "Name". Any way to fix?

MoonSugarMonk

Re: Walkthrough
Hi, thanks for the link! I knew it was a stupid question, but just wanted to be sure. ;) 16:14, August 7, 2013 (UTC)

Arcadia's Cauldron
Greetings - Something strange happened when we tried to edit Arcadia's Cauldron. It restored text we didn't intend to.

Can you tell what happened? DarthOrc (talk) 07:05, August 9, 2013 (UTC)


 * When we looked at the page a few minutes later, the edit appeared as we intended it to. Very strange. DarthOrc (talk) 07:10, August 9, 2013 (UTC)
 * Thanks for the info, (at least we are not alone). Strange things do occur in cyberspace!DarthOrc (talk) 08:17, August 9, 2013 (UTC)

Incongruity
There is two pages on the Wiki with an incongruity in their facts. The page Day states that there is 360 days in a Tamriel year, while the page Year contradicts it by saying that there is 364 days in a Tamriel year. Both pages lack references. I thought you were the best one to approach. My apologies about the extreme use of links. I was unaware of the policy.

Yours Truly Coza12 (talk) 11:19, August 17, 2013 (UTC)Coza12Coza12 (talk) 11:19, August 17, 2013 (UTC)

Hey Coza12 & EbonySkyrim,

Both are correct -- it depends on the game. In Arena and Daggerfall there were 360 days in the year (12 months × 30 days), but in later games it was increased to 364 (the number of days per month also vary a little bit to resemble our calendar). Regards, 21:43, August 17, 2013 (UTC)

Should this be explained in the articles? Yours Truly Coza12 (talk) 07:48, August 18, 2013 (UTC)Coza12Coza12 (talk) 07:48, August 18, 2013 (UTC)

Fixed these two articles up. Feel Free to change the wording. Yours Truly Coza12 (talk) 09:52, August 18, 2013 (UTC)Coza12Coza12 (talk) 09:52, August 18, 2013 (UTC)


 * Great. Thanks for the help Eganogard and Coza12 :)


 * Also, Coza12, just a reminder to use, for example, instead of The Elder Scrolls II: Daggerfall, as it is shorter and automatically italicizes the game name. Kroq-gar78 (talk) 16:47, August 18, 2013 (UTC)