Daedroth (Oblivion)

Daedroth are creatures encountered in. They are animalistic Daedra resembling large, bipedal alligator-like creatures. According to the book Darkest Darkness, they are minions of the Daedric Prince Molag Bal.

According to Varieties of Daedra, they are "feral [and] beastlike" and "appear in the service of many different Daedric Powers, and may represent common creatures existing like wild animals in the wildernesses of Oblivion".

Battle
In battle, Daedroths prefer to slash at opponents with their mighty jaws and huge, hooked claws. They will on rare occasion however belch a fireball. Some may even have been observed using poison magic. On spotting an enemy, the Daedroth will shake himself, invoking his Shield spell, and then generally lumber toward the enemy, slashing with his claws.

This battle initiating ritual can make the Daedroth slow to react, especially when summoned close to enemies. It is a large beast and sometimes has difficulty maneuvering in tight spaces.

Grammar
Note that daedroth is also the singular form of the word daedra, but is rarely used in that sense. The singular daedroth almost always refers to the creature described here and is used as both singular and plural (though the plural daedroths is also seen on occasion).

Drops

 * Daedroth Teeth

Strengths

 * Resist Fire
 * Ranged Fire attack
 * Shield Spell

Weaknesses

 * Weakness to Shock

Damage types

 * Physical
 * Fire

Quests

 * Main quest
 * Whom Gods Annoy

Trivia

 * They can be summoned as a ally/minion using the expert-level Conjuration spell Summon Daedroth.
 * Summoned Daedroth do not drop Daedroth Teeth (as they, like other summoned creatures, leave no corpse). They can, however, be soul trapped.
 * On rare occasions, a Daedroth that is charging at you will pounce, dealing slightly more damage than its normal claw attack.

Behind the scenes

 * Unless otherwise stated, the information above was obtained from in-game play or from The Elder Scrolls IV: Oblivion Construction Set