Board Thread:Lore Discussion/@comment-71.61.178.23-20130722105712/@comment-10056803-20130926200706

71.61.177.24 wrote: I think it helps that our main quest isn't really a "go out and kill the bad guy" sort of thing. You don't have to do anything in particular to stop the war - you could host negotiations between the Thalmor and the Empire for peace, or you could help out the revolutionary group in the Summerset Isles and overturn the Thalmor, or you could bring in Hammerfell, Skyrim, and Black Marsh ans stomp both the Empire and the Thalmor to the ground, or you could assassinate the people in charge (of either the Empire or the Thalmor) so that there's nobody to take charge of the fighting. You could win over the commanding officers (with speech or spells) and have them get the soldiers to just stop fighting. You could gain the approval of the Divines, and garner them enough power for them to just pop in and order a cease fire. And of course you could always just fight in the war on one side or another until one of them wins utterly. XD

- WorshipsMeridia I did not see a failure option that results in the Mundus exploding and the dreamer waking up, so I guess actually saving the world is an option this time.

...Yeah, sometimes you just avoid the main quest as long as possible until you've done everything else there is to do at that point.