Thieves Guild (Morrowind)

The Thieves' Guild is an association of petty thieves and criminals in which operates across Tamriel. The following relates to the Thieves Guild in The Elder Scrolls III: Morrowind.

The Guild in Morrowind
The Thieves' Guild has spread across Tamriel and established branches in most of the provinces. However, it is not known if these branches even communicate with each other, as the Guild's methods differ heavily from province to province. Mostly, the Thieves' Guild restricts its actions to avoid bloodshed and not to rob the downtrodden or those who cannot really afford it. In Morrowind the local guild steward, Gentleman Jim Stacey, has resurrected an old society, the Bal Molagmer, who see it as their duty to help the poor.

The Guild does not have guild halls like other factions, at least until the end of the Thieves' Guild plotline, but has its own cornerclubs, storehouses, and buildings where members can meet in general privacy. It has some influence in official matters, and can "clean" its members' crimes for a payment from them.

In the past, prostitution and drugs were a major part of Thieves' Guild business, but this was almost entirely stopped due to the legality of prostitution and the presumability that the Guild could be found and known. This was unwanted. So, the doyens had a meeting and agreed that in order to preserve the Guild, and not so as to act upon the poor, they passed the law and allowed for the guild to end up safe. This had positive affects on the Temple of the Nine and the so-called moral segment and no Illegal charges insued

Morrowind
On Vvardenfell, in the province of Morrowind, the Guild is run by Gentleman Jim Stacey, in Vivec. There are cornerclubs in nearly every city where local members of the Guild meet and plan their actions. Near the end of the Third Era, the Vvardenfell guild chapter is endangered to be destroyed by the Fighters' Guild which has been infiltrated by the Camonna Tong crime syndicate.

Ranks
In Morrowind the ranks are as follows:
 * 1) Toad
 * 2) Wet Ear
 * 3) Footpad
 * 4) Blackcap
 * 5) Operative
 * 6) Bandit
 * 7) Captain
 * 8) Ringleader
 * 9) Mastermind
 * 10) Master Thief