Board Thread:General Discussion/@comment-10197675-20130806142227/@comment-24590102-20140812151934

Thinking about TES VI: The Golden Cities concept (Xachz1999,2014-04-13T07:10:25) I reckon it might be difficult and risky to pull off if set on Nirn, but what if it was set on the world the Dwemer settled? What if it was released as a DLC about an additional place which the protagonist (player) can travel to from the Tamriel province focused on by TES VI? I'm imagining something like The Shivering Isles DLC of TES IV or Solsteim as presented in the Dragonborn DLC of TES V. I think something like that has the potential to be really interesting and allow some regional contrast and diversification of playstyle which could mix things up a bit (e.g. action focus in Tamriel contrasting with investigative/mystery focus in the Golden Cities). In other words, level of difficulty hinges around tactical and strategic considerations in Tamriel quests as contrasted (for a bit of variety) with level of difficulty in Golden Cities hinging on problem-solving (i.e. extensive non-linear interior architecture, inference vs. conjecture "mystery" problems, interrogation techniques such as catching certain NPCs in the act of lying by identifying sophistry in their statements, dialogue options that reflect a fuller range of player-character temperament - i.e. minimum three styles of response, etc.).

Anyways, these are just some crazy thoughts...watch out for misplaced banana peels! :^)