Board Thread:Lore Discussion/@comment-25121612-20130608193518/@comment-108.16.237.30-20130706215332

How about Sinmer? Not exactly sure if it works, but one thing I noticed is that some of them seem to be based on languages. Not all of them, but a few seem to have that in common. The Altmer (alto) and Bosmer (bosque) seem to have this with Spanish, and the Dunmer (dun) seems based on an old English word. How about giving them sin, as in sinistra (Italian)? It keeps their name basically the same, since sinistra is left in the language, and it's somewhat more fitting.

In other news, not a huge fan of the massive amounts of Jyggalagg interference in that one story. I don't like how he directly frees the Protagonist for two reasons. The first is that the prior games don't exactly have deities (or daedric princes) directly bust you out of jail. In a way, I'd think he'd interfere too much if you have him appear to directly help the hero. The second reason I'm not too big of a fan is that Jyggalagg's character makes him somewhat ill suited to be so helpful.

While he was logical and orderly, he was so extreme in that regard that he was highly destructive. In a way, he's sort of like Mehrunes Dagon, a conquering engine of death; the ultimate sort of entropy wrapped up in a crystalline shell of law and order. That's not to say he couldn't be used in a positive role; the idea that he provides support to reunify the Empire or something like that to halt the spread of chaos has merit. He's just the sort of daedra I would watch using in that sort of role.

As for the Dwemer interfering on some, I would not mind seeing something happen with them. You did see something similar to their disappearance in Skyrim after all with that one quest to get Keening. Plus, if Jyggalagg is a major part of the story, the Dwemer's attitude toward logic and reason resonates well with that.

I do have a question though: Where in Tamriel should this take place?