Board Thread:Roleplaying/@comment-5262726-20140810060322/@comment-18750685-20140817185342

( The BoS can come up with a remedy for the 22 Farm Tech. Don't base everything on your own assumptions. It's a proven fact that independance brings philosophical, economical and political advancement. Just look at the Fall of the Roman Empire. The Empire seemed like the best thing ever, back then. Yet, its fall improved all of Europe due to their independance and progress in doctrines. They could think on their own and establish their own laws.

The NCR wants to bring back the Old World -- they're ultra-reactionists, just like the Legion. As far has any forseeable future can be expected, both factions are regressists.

The Legion wants to re-found a Fallen Empire, and the Republic wants to re-create the very government that lead to the Great War -- both dead ends, no matter where you stand. There is no arguing this.

An Independant Vegas and through it, an independant Mojave, owes nearly everything to the Courier. There will be no taxes, no martial law, no obligated allegiance to a government you don't even beleive in -- pure independance. Your own laws, your own economical growth, your own allegiance. No more conscripting people into the army. They join or they don't. Legion and Republic both conscript people and think they're the best things ever. Independance brings progress and self-sufficiency. Any other choices bring only a move backwards and obligation of accepting whatever the hell your governement issues as a law.

In the right hands, the Mojave can thrive. Big MT's tech will improve it faster than the NCR ever will. The Divide serves as a reminder to always exercise caution. You can establish a trade alliance with the Happy Trails and use that alliance to expand into Zion -- a ripe land ready for farming. You can basically become the new CW BoS, surplus robots and powerful allies, such as the BoS, Boomers, Followers of the Apocalypse and Think Tank. )

Prepare the trained Argonians and Dunmer to strike at night. All of our Zealots will infiltrate the city as both groups leave their residence. Brunwulf will act as commanding officer once all three groups reunite at the Palace of Kings. Ulfric Stormcloak, Galmar Stone-Fist and his steward are to be executed on sight.

Approach Erikur  through Sven, offering to compensate him generously in exchange for smuggling mysterious cargo. We know of his habbit of doing business "on his own", and will keep his secret.