What is the strongest weapons in tea 5 skyrim I'm curious (and I want to kill dragons easier)😎
What's on your mind?
I'm making a character that follows the 9 Divines but I also want Periyite and Meridias artifacts for gameplay but would that nesicarilly be as bad as doing Molag Bal or Boethias quests?
I'm trying to contract every single disease in oblivion I'm on xbox 360 so I cant console command the diseases so I'm needing the best way to contract them all I have all the dlc as well
I don’t think this game is bad but it’s just the least strongest of the group in forms of storytelling and gameplay.
I love the map in this game. To this day it is the 3rd largest map in video game history only beat by Minecraft and No Mans Sky. Also the story and gameplay is an upgrade to Arena.
Put your pitchforks down and hear me out. This game is a little more casual then all the other games. I’ve always loved the RPG aspect of the other games and to this day remains my favorite genre. This game just didn’t have that. The story was also bland and the most fun came out of side quests. I still think it’s a little better than daggerfall and arena because of all that’s packed in.
I love this game. I love the story in this game and the gameplay is great. I love the soundtrack for this game and I still think Nerevar Rising is my favorite piece of video game music. Also the cities are cozy and fun to go around in and the wildlife is just fun to explore.
The story was fantastic and easier to follow than other games. The quest lines were the best in the whole series with the Dark Brotherhood making you feel like an assassin and the thieves guild making you feel like an actual Thief. This is the one video game I’ll play when I’m down or just want to have some fun. The NPC’s made the game more immersive. Sometimes the NPC’s were dumb but that adds a lot of charm.
I have 3 Elder Scrolls games:
Elder Scrolls V: Skyrim (of which my character is a female Argonian)
Elder Scrolls: Blades
& Elder Scrolls Online (of which I have three characters, a female Khajitt & 2 female Argonians)
You may recall me mention that I had a cunning plan in mind for winning Civil War battles without my character (or a follower) doing any fighting. Well, this is it. I reverse pick-pocketed a dragon priest staff and a legendary daedric dagger with absorb health and stamina onto Hadvar and took all his default weapons.
He absolutely decimated the Stormcloak army. The battle was won as quickly as it's ever been with me fighting, and I don't think the Imperials lost a single man.
So yes Hadvar, you definitely killed more than I did!
My original plan was to give powerful weapons to all of the Imperials and Whiterun guards, but Hadvar was the only one I could pick-pocket as all the rest were marked as 'busy'.
*Note: Killing Paarthurnax is an exception, everyone knows that feeling.
What I have done is bribe Frea into making her a follower. She’s not a bad follower by anymeans, but with her at your side, you put her people she swore to at risk. Uncanny if you think about it. A shaman knows its duty.
60 Votes in Poll
In a few days the Best Oblivion Cheese list will come out that's it just an fyi.
Also just for fun identify the uniques in my current collection in Morrowind.
I'm doing a no purchase/selling play through and I need soul gems, besides dwarven ruins with the spiders, spheres, and centurions, where is the best place to acquire them?
One of the quotes that the Ebony Warrior might say during combat is "I am the Ebony Warrior!" I believe that he wouldn't haves said such a thing without him being very well known as the 'Ebony Warrior'.
If that is do, how is it that we never heard of him until we face him during his quest?
There are alot of weapons in Morrowind really hard to pick the best so i made this list
How To Get: You must rebuild the sword by completing The Blade of Nerevar
The Trueflame is the twin weapon of the Hopesfire. And with 20 uses, it deals 30 points of area damage to any foe that comes near the wearer.
Once the blade is reignited it will deal some of the highest base damage values in the game.
You will need to finish the quest completely if you want to see its true potential, though.
How To Get: Defeat Dagoth Vemyn in Vemynal
The Sunder, also known as a legendary dwarven hammer of divine mass, is one of the strongest hammers you can get(if not the strongest hammer).
With a base value of 400,000 coins, it’s also one of the most expensive items in Morrowind by a mile.
Its enchantments fortify your attack, endurance, luck, and strength, with the only issue that it also drains one point of fatigue.
Chops and slashes are deadly with this weapon. But I do suggest you never to try and thrust anyone with it. It basically deals no damage with thrusts.
3. Ebony Arrows of Slaying
How To Get: Find this on a small tree stump hidden in Thirsk
These are by far the strongest arrows in the game, dealing a staggering 5000 points of damage to any target.
The problem is that there are only 5 of them in total.
There’s no way for you to craft more, or any way for you to get your hands on an extra set.
It’s understandable, though, as they are so powerful that they can end any foe’s life with a single strike.
Why are they so powerful, you ask?
Well they come pre-enchanted with a special spell that makes them deal those extra 5000 points of damage. Strong and mighty, these are keepers.
The Ebony Arrows of Slaying might be difficult to come by, but they are also the strongest arrows in any TES game to date – including TES Online!
2. Daedric Dai-katana
How To Get: There are chests that contain Daedric Dai-katanas, but the easiest way to find them is by slaying leveled Daedric creatures.
The Daedric Dai-katana is one of the coolest weapons you can get, as well as one of the “easiest” to get when it comes to late-game equipment.
One of the beautiful things about Morrowind is that almost any weapon will serve you well regardless of your level.
But these katanas are, by far, some of the most useful all-rounders.
1. Fang of Haynekhtnamet
How To Get: The final section of the Sixth House Base holds this sword
This resistant short blade deals shock damage to your foes in addition to already-high base damage.
It’s quite easy to wield and deals a ton of damage for its size, plus its quick speed makes it an even better weapon to carry around.
It might be a stretch to call it the best weapon in the game. But the fact that you can get it so easily earns it the first spot on my list!
Spear of Bitter Mercy
When you step back and look at daily life in ESO, certain details stand out as both deeply disturbing and impossible to explain. Every race may have theories about what happens after death, from returning to the Hist to the Sands Behind the Stars, but what if the true afterlife of Tamriel was something…more sinister? Have you ever noticed, and I mean REALLY noticed…
We are constantly eating and drinking, but never poop. Where does it all go? There aren't even any bathrooms.
We all own beds, but never sleep.
We never age, despite years of adventure and combat.
Almost all we do is fight, or craft items required for fighting. Even for career warriors, that is ridiculous: None of us ever go on leave, or retire, or start families. We have game sets with never play. Pets we never play with. Paint sets we never use. We never even sit in taverns to drink and swap stories (even though we do have the opportunity).Furniture is the exception, but as someone who is patently obsessed with furnishings, I can confirm this is another, equally sinister kind of hell.
Most NPC's never diverge from a basic and simple routine. Cities like Elden Root or Mournhold don't have nearly enough housing for every NPC in the city to have a home, or even a bed. Is Delvoni Hlaalu ever going to return home from the Vivec City market? Or even buy anything? The fact that they die and resurrect in a constant, tortuous cycle doesn't help things. They are all simply part of the hellish construct.
There are no children in ESO, despite the presence of two cradle furniture pieces. Now, you might sadly point out that children are not immune from death, but it may be that those under a certain age aren't "qualified" for an afterlife that's considered a moral prison, or one that's intended to punish the violent for their life by the sword.
This brings me to my final theory: That ESO is a special version of the afterlife meant to punish warriors for the belief that violence is the proper solution to anything. Just as we wasted our potential in life in the pursuit of death and destruction, so too are we cursed to spend eternity locked in endless, pointless combat—the battle lines never changing, the conflict never ending—a bunch of mass-murdering war addicts who perhaps, in the grand scheme of things, deserve one another.
Honestly though, all I want is an explanation for the poop question. WHERE. DOES. IT. GO!?
Hahah! Oh this is a good one!
Oh no! What happens next?
Ha ho! What a twist!
Excuse Us, Lord Sheogorath
"Vae! Can't you see I'm busy reading? It's one of My favourite things. Like everything else! Especially things like this, ho how they make a Daedra laugh!"
"This, that, all of that! Come on Vae, you must enjoy it as well!?"
Of course....but you haven't talked about the Tour recently
"I was getting to that! Can't an immortal enjoy a good read for an eternity?"
Procrastination won't get you anywhere. And the readers are getting over the story!
"Then they don't believe enough! Or maybe I'm just lazy? Noooo, I'm WORKING! See?"
No I don't see....
"The perfect fire in the fireplace? The warm cookies on the side table? The milk? The greenmote!? The skulls of all the kiddos? Isn't it obvious!?"
"We're here....for the GREATEST Storytime with Alexi...ahem with Sheogorath!"
Welcome back to...
STORYTIME. WITH. SHEOGORATH!
Applaud or be mutilated.
"Hi there my special little subjects! Welcome back to world-class show, with your favourite host...Me!"
"Now. You're probably wondering why we're here. Doing story time. I mean, we still have a fight of the gods to talk about and here we're are, enjoying our reading room."
"WHAT!? You try setting up a show set, they're expensive!"
"Anyways...we got some good stories for you. Ones we missed! Ones we neglected! Left them out in the rain. Scandalous!"
Lord....surely you don't mean to fully read EVERY book you missed?
"No no Vae! I won't do that. Can't do that. I'll provide the summaries. With flair of course!"
First let's start with the Myths of Sheogorath....Me, written by Mymophonus. Whoever that is.
Now firstly....MYTHS!? These are all 100% true and correct FACTS! It's history!
I invented music, through the body parts of that beautiful woman! Her sweet tendons, played soft melodies for me to sleep to. Her skull and her arms made for wonderful marching themes. Her bones shaped the winds into melodies. Truly nothing more beautiful and justified could've happened to such a lady. You're welcome kiddies!
I punished King Lyandir for his disgusting acts and his work to destroy the beauty of madness! His desire to take away all that makes us wonderful! The arts, the humour, the homicidal tendencies! By turning all the new kids to madness, I overthrew his Order and showed the superiority of Madness again! The people can dance, sing, fornicate, and kill each other once again!
Lastly I showed that even the most powerful and ambitious of my subjects are no match for my genius....for my Blessings! Ravate was a powerful wizard, bent on gaining power from Me. He pledged to drive thousands mad for these powers. I laughed, always amused by the antics of mortal men. So I made a wager. If Ravate was sane by the end of three days, I'd give him those powers. In the mean time, I would make him mad. The wizard agreed, thinking himself safe from my Blessings. I locked him into the Realm and began. And for the next three days, I watched and laughed as the foolish mortal began to lose himself to his fears. Every shadow could be waiting to scare him, every noise nothing more than an illusion. Ever the fool, he stayed awake to make sure I never invaded his dreams (even though that is Vaermina's domain). When the days were done Ravate screamed at me, shouting that I had turned the very world against him. In fact I had done nothing. Nothing but sparked the fears of a mortal, who had driven themselves mad.
"Hahahaha! Oh foolish, pitiful mortals. Their brains can't even handle a little scaring!"
Now We understand why they write stories about themselves.
Next are my Accords of Madness, where three of the sixteen books can be read; Book VI, Book IX, and Book XII. Each book proves My superiority over a different Daedric Prince, My siblings who I love oh so much.
I don't. They're the very meaning of annoying siblings.
These books note the truth in my power; I tricked Hircine by beating the ultimate beast with my lovely little pet birdy. I beat Vaermina in her own game by driving her follower mad. And I convinced Malacath to slaughter his own son. That's only one of the reasons he's not popular at parties, let Me tell you.
The Liturgy of Affliction by Vexis Velruan. A genius mortal if there ever was one. A book of pure knowledge, knowledge that even old Herma-Mora wants. Vexis Velruan, knew that the only way to become the most powerful destruction mage was to understand ALL of destruction magic. Not just casting it, but the feeling of being hit by it. Of the pain it causes. When Vexis tried to cure diseases by turning the disease on itself, he was cast out of the temple and his healing practices. This didn't deter the man, the genius that he is. No...instead he used this knowledge to delve deeper into magicka. His entire body was singed and destroyed by his magic and the pain he felt was almost too much to bear....but he emerged as a true master of magic. But further more....he discovered a grand truth. That pain isn't to be ignored....it's the greatest gift mankind. And for this, he's gained my respect.
He deserves the respect of all mortals!
The Ravings of Fenroy, by Frenroy, for Frenroy, to Frenroy....Frenroy. This book makes my words back when I was imprisoned seem like a tame whining. Written by a man who went insane in the prisons, he raves about his mother, dragons, and many other things. Really, it was hard to keep up a conversation with the young lad. I urge you to please read it for yourself, my readers. It partakes a bit of knowledge...and might even mention an old nemesis of mine...
Rotting cheese. Ghastly stuff, We'll win one day my Lord.
"We must...I won't stand to see another wedge of cheese killed by the Rotten Army!"
An old classic, Wabbajack is a wonderful book by an unknown author, using the name of my favourite little tool. This book talks about a little boy who has just become the new King of Solitude. He seeks to call upon old Herma-Mora in hopes the Prince will give him the book of knowledge. Following an old ritual which involves shaving a cat and the height of a storm, the young lad summoned the Prince. His suit, beard, and all. The Prince smiled warmly as the young boy began to cheer with excitement, proclaiming the name of Hermaeus Mora and asking for his book. His excitement tore away his rational thoughts when the Prince introduced himself as Uncle Sheo. With a happy smile, the Prince gave the young boy a beautiful staff before departing back home. And with the staff, came the knowledge the young boy wanted. Even if he didn't know he wanted it.
"Ahhh those were good memories. I miss that young man. Perhaps I'll visit him in a few hundred years? Have a nice picnic in the botanical gardens?"
I'll set up the appointment Lord.
"Good...good! But let's not keep him waiting. Set it to sometime in the 4th Era, but not before the year 200! I like to be early to parties."
Last but certainly not least, is the book The Blessings of Sheogorath. These Blessings make us who we are, and must always be remembered and loved.
Blessed are the Madmen, for they hold the keys to secret knowledge.
Blessed are the Phobic, always wary of that which would do them harm.
Blessed are the Obsessed, for their courses are clear.
Blessed are the Addicts, may they quench the thirst that never ebbs.
Blessed are the Murderous, for they have found beauty in the grotesque.
Blessed are the Firelovers, for their hearts are always warm.
Blessed are the Artists, for in their hands the impossible is made real.
Blessed are the Musicians, for in their ears they hear the music of the soul.
Blessed are the Sleepless, as they bask in wakeful dreaming.
Blessed are the Paranoid, ever-watchful for our enemies.
Blessed are the Visionaries, for their eyes see what might be.
Blessed are the Painlovers, for in their suffering, we grow stronger.
Blessed is the Madgod, who tricks us when we are foolish, punishes us when we are wrong, tortures us when we are unmindful, and loves us in our imperfection.
Remember these words, my dear readers. They will help you remember yourselves when I am gone.
"Yes. Gone. Gone on my adventures, on my vacations! But I'll always come back home. To torture horribly, most likely."
Of course Lord Sheogorath. We know not to expect, but to hope. For your whim can never be known. Not even to you.
"Hmm? Vae! Where are the other stories?"
They've been covered in previous Tour parts my Lord. I'm afraid you have no other books to read.
"Impossible! New books are always available! Except for when our writers are dead, shame about them really. But you never know when they might be writing in code."
True. You must purge the good writers to make sure they never betray you.
"It's also nice to the non-writers, so they won't have to worry about the big-shots taking them out."
So...no more books?
"No more books.
No more forgotten items?
If there are any, then they've been forgotten!
So...We can return things to normal? Go back and...
"And finish what we came here to do."
To fight for Madness, and the Shivering Isles.
To fight for Brain Pie and Entrails.
To fight. For Me. Prince of Madness.
BECAUSE JYGGALAG MADE THIS PERSONAL!
-Sheogorath & Vae, 27th of Frostfall, 3E 433
Hi all, Atvelonis here. I wanted to share a blog published recently by Wikia about some structural changes they've made to the Discussions feature and their plan for merging the wiki's traditional Forums with /d. You can get to it from this link: Updates to Discussions and the plan for Forums.
I've written in previous threads about the merge that will be occurring between the wiki's different communication platforms. The so-called 2.0 Forums (Special:Forum), which are generally only accessible from the desktop version of the site, are being retired in favor of /d. The Forums are built using relatively old code that is incompatible with the upgrade to MediaWiki 1.33 that Wikia plans to transition all wikis to this year. When the merge happens, you may suddenly see a few new faces, but many of them will have been active on the Forums for years. We do not plan to adjust any of the Discussions guidelines in anticipation of the merge. The Forum community is small and fairly mature, so I don't expect any problems to arise from this.
The other changes announced in this blog seem to only affect the desktop view of the Discussions right now, although app users may see some adjustments to the way that categories display in the near future. The gist of it is that they're being treated a little more like traditional forum boards instead of filters in a social media-like feed. A few clever tweaks will reduce the workload of our moderators a bit. Users also have the option to display posts in a condensed format that may feel more familiar to those used to the Forums. Lastly, what I find most interesting is that we now have statistics on how many posts have been made in each category since Discussions was enabled in December-ish 2015.
All: 81,925 posts
General: 35,103 posts, 352.3k replies
Skyrim: 27,690 posts, 251.8k replies
Online: 3,064 posts, 15.2k replies
Lore: 5,390 posts, 59.2k replies
Oblivion: 1,814 posts, 12.5k replies
Morrowind: 1,063 posts, 6.7k replies
TES VI: 880 posts, 13.9k replies
Other/Future games: 1,397 posts, 13.3k replies
Mobile games: 221 posts, 1.6k replies
Fan creation: 2,709 posts, 29.6k replies
Staff/Wiki questions: 1,717 posts, 8.2k replies
Announcements: 628 posts, 8.9k replies
Archive: 249 posts, 10.6k replies
That's a total of approximately 783,800 replies. Note that post counts by category are not 100% accurate. The majority of threads that were created before categories existed were automatically placed into the "General" category when the feature was introduced. Some categories were also changed slightly at various posts, but old posts were not necessarily recategorized. Regardless, this does give us some interesting data on how the categories are being used over time.
That's all I have for now. Please share any questions, comments, or concerns you have about this topic below, and I'll address each of them to the best of my ability. Thanks.
Is there a mod that makes your followers essential?
As a result of the Dragonborn questline, Hermaeus Mora replaces Miraak with the Last Dragonborn to serve him as Miraak once did (putting aside the fact that the Last Dragonborn is able to return to Tamriel by reading the Black Book).
This implies that Hermaeus Mora wishes to have a Dragonborn champion to serve him, but how does a Dragonborn champion benefit him?
It is known that Hermaeus Mora seeks to know all that is knowable and in order to do this he has to obtain knowledge (e.g. Secret of the Skaal and Storn Crag-Strider's death proves this), and the Dragonborns might play a role in this. However, I don't see the difference if a random mortal helps him with this instead.
The only reason that I can think of is the Dragonborns' ability to use the Bend Will shout, which allows Hermaeus Mora to control the minds of mortals (and dragons) to give him the knowledge they possess.
Any thoughts or ideas of why Hermaeus Mora seeks to have a Dragonborn champion?
I for a long time assumed Elder Scrolls 6 was going to do with something to Black Marsh, Sithis and the Hist Trees since in Skyrim it is made very clear that the Argonians are on a murder train through Morrowind and with Dovahkiin bringing the Dark Brotherhood into prominence, the void is pleased. BUT when playing Oblivion today, I heard a casual comment about how there has been a rise of daedra worship in The Summerset Ilses.
I thought nothing of it until I realized that's the exact opposite of what any Altmer should ever be doing. even during the Oblivion Crisis Altmer would if anything be more justified to hate daedra not support them. So why does the increase of Daedra worship have to do with the Altmer? Simple, the Ayleids. Soon after the Oblivion crisis ended, the Thalmor took over Summerset then went dark. I think that someone over the coasts perhaps even an ancient Ayleid survive or atleast someone ho agrees with their viewpoints gained power in The Summerset Ilses. Since we all already know that he Thalmor lied about how the Oblivion Crisis ended in order to gain power there is a chance that it was true but not how we think.
We're told how the Thalmor ended the crisis in Summerset, and this tells us two things. One, that the Thalmor were active during the Crisis, and Two, that there isn't a definitive way they stopped it. For all we know and in this theory, they halted the invasion of the Daedra, by surrendering and accepting which ever prince as their new lord hence why they went dark and would later have the power to knock out the moons to get he cats into their fold.
Why would they do this? Of course to get revenge on mankind, that much is very clear. This daedra who could even be a new unnamed prince of ancient Ayleid could desire the destruction of the Empire or the descendants of the Nedes for ruining the sweet deal the Daedrea had with the Ayleids. Turning the Summerset Ilses into a massive slave force. for all we know the population of the Ilses could be unaware of their fiends in control of their nation but are merely being directed against The Empire as a force of slave soldiers. No one would ever expect the Altmer to be in cahoots with the Daedra, which makes this alliance perfect.
You could say that the Thalmor still worship The Eight, there is no way to support their worship of Daedra besides this one throw away line or this new Daedra lord. Well there is one other point to make and that's The Elder Scroll of Blood's prophecy. It states that after Harkon is defeated, that a new dark lord would arise. Many took this as Dovahkiin becoming a vampire lord but it doesn't say it's specific to Skyrim. By some means, with Dovahkiin defeating Harkon, this new dark lord was given the ability to rise up. Probably because Molag Bal just lost one of his most powerful Courts of Vampires but whoever they are, they were uplifted with Harkon' defeat.
So, I think this dark lord was also a Vampire, and not just any vampire an Ayleid vampire. As we all know they worshiped the Daedra and there is of course going to be atleast one of them that was a vampire. Now this vampire could of been silently affecting the Summerset Ilses for thousands of years, like Harkon was doing to Skyrim. So after his defeat, this unknown person was likely approached by Molag Bal and promoted since Harkon was gone. With the rise of the Dovahkiin killing Harkon, Molag wouldn't be all to happy about that so this hidden figure likely revealed itself. After centuries of turning the Summerset Ilses into a slave army they were given the blood of a Vampire lord by Molag Bal and likely told to start another great war. With the Emperor dead and Skyrim drained from dragons and civil war, there is no better time for the Dominion to attack but this time backed up with a Daedra army.
Hell who is to say that the very thing couldn't be happening to the Argonians in Black Marsh as well, hence their sudden rise in aggression to the dark elves. This could of been another attempt at weakening the empire by forcing two provinces against each other. If you wondering how ht Argoinains could be tainted, it is said during the Crisis, the Hist warned them about the attack and they were more then prepared for the assault of the Daedra and are actually know for charging through the portals into oblivion even setting up a FOB while in there. This is what makes me believe they too could be corrupted. Even a powerful legendary dragon like Durnuvir can be corrupted fro staying in Oblivion for too long. So what hope would mortals have when defending themselves from the corrupting nature of that hellscape?
And to top this all off is the fact that Molag Bal already attempted to assault the mortal realms in the 2nd era. So why wouldn't try again not only after Dagon already softened the world up for him? It's the perfect plan.
Use the mortals to fight themselves and when they're all but dust send in your own troops to take over everything else.
So you know the story, Saarthal was massacred, Ysgramor went back to Atmora and rallied some troops for his cause and then went to exterminate the Falmer in Skyrim.
Them literally being 500 of course sounds pretty dubious and one might be right in thinking that. For one we have a real-life example of an event where the amount of soldiers is (these days) gets frequently reduced to a formidable group of warriors: The Battle of Thermopylae was the attempted defense of the greek city states against the advancing persian forces at which an unknown amount of persian troops faced 300 spartans that, together with their other allies, amounted to a total of 4000ish troops.
However another thing in favor of that is the mention of squires: You might be familiar with the story of the snow prince slain by a twelve year old girl, squire to her mother. And squires were historically required to fight at the side of the knights they served (once they reached a certain point of competence in their training).
What I am getting at is that the 500 companions were all knights as that girl's mother, no great warrior or chieftain for she wasn't mentioned as either, still had a squire. Now, only going off the 1 to 10 squires knights could have, numbers between 1000 to 5500 actual troops might have been reasonable and that isn't taking into account clevermen (~wizards) and normal mercenaries or foot soldiers (drafted peasants) that may have been omitted entirely.
Now, another/additional explanation could be the use of necromancy. While the modern nord wouldn't make you think about their ancestors as proponents of necromancy, it wouldn't be the first culture where that doesn't hold up past a surface levels (cough, dunmeri ancestor "worship" is just institutionalized necromancy (with some admittedly unqiue twists to it), so don't be fooled if you read that they find necromancy abhorrent (that only is the case outside of temple practices)). We know from literally playing Skyrim that the ancient nords that venerated the dragon priests would be interred as eternal servants with their masters.
The sermons also mention a nordic tongue that revived his fallen brethren with the Thu'um:
HOAGA, the Mouth of Mud, who appeared as a great bearded king, had the powers of Marshalling and breathing the earth. On the battlefields, this demon would often be seen on the sidelines, eating the soil voraciously. When his men fell, Hoaga would fill their bodies back with it, whereupon they would rise again and fight, albeit slower. He had a Secret Name, Fenja, and destroyed seventeen Chimeri villages and two Dwemeri strongholds before being turned away.
So you have atmorans/nords decades and centuries after Ysgramor absolutely willing to revive their own fallen allies, something even the Dunmer would find abhorrent outside of the correct context, so I'd say saying their forfathers might have had reanimated atmorans and snow elves with them doesn't sound very unrealistic.
Though then you'd have to ask yourself why they aren't mentioned and I think the answer to that would be easy: The nords slowly turned on the magic of their ancestors, clevermen, priests of Jhunal and tongues alike slowly fading from their culture's collective memory, so who's to say they didn't omit the magic from their legends they think the most distasteful now?
The Dwemer Will Rise
What exactly happened to the Dwemer and are they actually extinct? According to these commonly spread theories which have been floating around the interwebs as of late, no they are not extinct. Some believe that they are hidden deep within the mines that they forced the elves to build. Others say that they fled entirely. And others even believe that they have found a way to hide in plain sight. I am not sure how I feel about these creatures nor the possibility that they still may be kicking.
Abandon The Companions
There was a theory that attempts to explain the reason why the Companions are so few in number. Essentially, they were once an impressive and incredibly large group based upon commonalities and similar thoughts/beliefs. However, when those beliefs narrowed down to the obsession with going full beast mode and turning into creatures of the moon, many were not down for that way of life and had to bail. That caused their numbers to dwindle severely which only made those committed to the cause so much more into it.
Sheogorath And Dragonborn Are One In The Same
Now, this theory has, more or less, been confirmed by the games itself but some people still feel like it is up for debate. This theory states that the main character from the Elder Scroll games and the character of Sheogorath from the Oblivion games are, in fact, the same character. This theory can be improved upon when combined with one of the aforementioned Dragonborn origin theories. Personally, I think it adds a lot more depth and excitement to the Oblivion character if one considers them crafted by the gods… or even a deity themselves.
Never Trust A Dragon
This theory states that the dragon who sits atop the Throat of the World is actually a super evil and villainous character. Due to his backstory including him decimating humanity and his constant need to remind us to never trust a dragon, some players have begun to wonder whether he has truly turned his back on his own kind. Maybe he is just being honest and wants to teach mankind how to fight back...or maybe he just wants his next siege to be a bit more challenging.
The Dragonborn Is A True God
Though it is important to say that not everyone agrees with this theory. Some people even believe that the main character is not mortal at all – therefore mortal ideas of morality should not apply to them whatsoever. These people believe that the main character is a god that has descended on the world in which the game is centered around. Now, there is a bit of debate on whether they are here to help, hinder, or have a good time. But since they are a god, morality kind of goes out the window.
The Dwemer Blinded The Elves
All of the elves that worked in the Dwemer-run caves are blind, but why is that? Some believe that they were simply born that way. Others believe that it was a product of living in the mines for so long. Whilst others believe that something a bit more sinister was happening. These people believe that the Dwemer purposefully blinded each and every one of them so that they would never see the realities hidden deep within those caves/mines.