Very agreeable. So what type of pilot would be expected? Probably something relatively standardized to guage quality I would imagine.
Maybe a cutscene of some sort plus some basic gameplay.
There is more to recording than being able to run the game "fine". The goal of this wiki and its' community is to provide quality information. Traditional recording is taxing on a computer. Laptop processors and graphics cards are not designed for these tasks.
Sure you can purchase a high end laptop that may be capble of the task if you wanted.
I will agree the requirements list is a little vague and could use some refinement.
For example:
Stating a requirement of an Intel quad core is probably not necessary. While AMD may not have the same clock-for-clock performance, they are more than capable. It also depends on the recording method. Like I mentioned in a previous post, if you are using Nvidia's Shadowplay, you don't care one bit about how strong your processor is, all the work is done on the GPU by a hardware encoder.
Do you need 8 GB of ram? Probably couldn't hurt especially to comfortably record, run the game, and edit the video after the fact. Granted it won't really help if you are running a 32 bit operating system....
Dedicated recording drive? Almost certainly not needed. Even if you DID use one, you probably don't need one thats 1 TB. Let's be realistic, you aren't going to record that much gameplay any time soon. 1 TB of ultra high quality 1080p (read in excess of 20000 kbps) gameplay is going to take at least 50 hours to fill, if not more. Official Youtube bitrates for 1080p video is only 8000 kbps.
A decent GPU? Name some. 1 GB of vram...hardly enough, especially to utilize the official high resolution texture packs for Skyrim. With antialiasing and the official high res packs I commonly see uses between 1300-1500 mb of vram.
Yeah I would be fine doing any of the games. If you want some help setting up DOSBox Pickleseller I would be happy to help. If you're going to do it, may as well have nice Gravis Ultrasound music and the other bells and whistles.
Also I think for Arena the CD version would be best, since it has speech in the cutscenes.
Nvidia's Shadowplay is worth a mention. I have been playing around with it some recently, and it does an excellent job. Recording 1080p video at 60 fps results in maybe a 5% performance hit. It is also not too intense on the hard drive. It does require a GTX 600-700 series desktop card however.
My biggest concerns come with Arena, Daggerfall and Morrowind. How are you expecting people to capture that resolution of video? Default resolution for Arena and Daggerfall is 320x200. Sure you can upscale them, assuming you run the games in DOSBox, but without destroying the aspect ratio the best you could do is 1280x800 or 1600x1000. Similiarly in Morrowind you are bound to 4:3 resolutions and can't hope for better than 1600x1200.
This introduces the idea of modding again. Do you utilize a wrapper like the Morrowind Graphics Extender or similiar to enable additional features like 16:9 resolutions?
EDIT: After doing some experimenting, DOSBox's internal recording function will not capture the video beyond the default resolution of 320x200. So it would require the use of a third party program such as FRAPS etc.