What's on your mind?
37 Votes in Poll
when i talk to the lady in the potion shop (can't remember the name) there's no option to see what they have for buying
How do I clone myself with the exact armor I have on? I know how to make a clone but I want him to wear my armor.
I don't want the basic iron armor all the time, and when I want him to wear different armor I have to keep putting all the codes one by one.
Is their an easier way?
I have done the quest blood on the ice a long time ago. And now I look on my apparel and there is the "strange amulet" and I can't get rid of it because "quest items cannot be removed from your inventory" I suppose that's a bug because I red that it should be named "Necromancer amulet". Does anyone know how to fix this
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I want to purchase the house in Windhelm, but I haven’t done any of them civil war quests. Is there already to purchase this house before finishing them civil war quests? I read something that said you should save these civil war till you’re done with other quest lines because it kills some npcs who offer important quests. Is this true? Or should I go ahead and finish civil war?
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The Links to Chapters 11 - 13 of The Book of Noxaura - Guardian Defender of Cyrodiil are now live.
Hi does anyone know someone or creates mods on xbox one I have a request I want a mod that lets you start as a vampire lord if you can create a mod like this or know someone who can please let me know
Alright, I’m a bit of a psychopath, and with being a psychopath comes a lot of NPC deaths. And I know for a FACT that I wasn’t the only one that would just randomly kill people because I knew I could.
And like I said in the title, 29% of its city’s NPCs either died from other things or by my hand after I left Helgen, and to really show this to you I turned each city’s population into a little line graph. (More context in the comments.)
Hi guys, i just had an idea for a Skyrim roleplay
Skills: Sneak, One Handed, Light Armor
Factions: Thieves Guild, Dark Brotherhood, Stormcloaks, either Dawnguard or Volkihar. maybe companions if i can justify it. defs no college of winterhold.
Background: Thariel grew up on the streets of Falinesti. Her mother was a beggar, and she had no other known relatives. Thariel's mom tried her best to take care of her daughter, begging for enough money to feed herself and her daughter, and stealing when she couldn't get enough. However, life was rough, and when there often isn't enough money for food, there definitely isn't enough for any kind of education.
Thariel thus had no opportunity to learn a trade, or even to learn how to read or write. She thus had no choice but to continue to steal to eat, which was something that her mother could teach her how to do. She eventually stopped begging altogether, as thievery was a way more reliable source of income than relying on the charity of strangers.
One day, the Thalmor launched a purge against the beggars in the streets of Falinesti. Thariel and her mother tried to flee the city, but they ended up being separated. When her mother failed to show up at a rendezvous point outside the city, Thariel concluded that the worst had come to pass. Thariel realised she did not have the time to mourn her mother at that point as the Nazi elves might be tracking her. so she headed north, to Cyrodiil.
Due to her experience with thievery and remaining unseen, Thariel had no trouble slipping past the imperial border and found her way to Skingrad. Here, she finally had the chance to come to terms with what had happened in Falinesti. Her mother was gone, and was not coming back. she was in a strange city where she knew no one. for the first time ever, Thariel felt completely alone.
On top of that, the people of cyrodiil were distrusting towards migrants from Valenwood, which made it harder for Thariel to practise her trade. after a few run-ins with the law, Thariel was placed in prison, and due to a shortage of prison cells in Skingrad at the time, she was transferred to the Imperial City prison, where she was placed in a cell opposite to a dunmer who made some comments about her race and then said she was going to die in there.
Thariel escaped the prison via an old Ayleid escape route, and decided to flee north to escape punishment. As she tried to cross the Skyrim border, she ran into a trap.
Notes: this character is completely illiterate. She will not gain any information from books or notes. this means she cannot read skill books, nor can she read anything for quests.
If Bethesda said that they want to create a side game of TES that you play on an events that told by a books or some characters what event would you like to play in? For me i would like to see how the terror of the great war was :)
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So I'm redoing my mods and I'm making a new character but I was wondering what race it should be, what perk trees I should focus on, what the backstory should be and what my character's name should be I'm also using ordinator perk trees of Skyrim so keep in mind if you tell me what perks from one of the perk trees it's going to be different
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Realm of Lorkhan
Alternate Start - Live Another Life
Don't Use One
89 Votes in Poll
Character Backgrounds/Family Lines | FandomIs it just me or does anyone else create…elderscrolls.fandom.com
I decided to share my own character’s family tree:
(If you get confused, scroll down to the simplified version.)
***Moderators, if you want to delete this, please give me the reasoning first. I’ve read the Guidelines thoroughly before putting a lot of work and time into this, so I’d appreciate if I had a chance to correct anything I’ve done wrong before this gets deleted. Thank you. (I’ll remove this if a moderator responds either approving or correcting.)***
Here is a picture which will help you understand the text:
(The dates of birth are at the line of parents, as the horizontal - mean marriage and birth.
The fractions are for my own easier orientation, “Breton”, “Nord” and “Imperial” is a default name, not related to the fraction amount.)
Click and zoom in to make it readable, it’s an image.
Here’s the full explanation:
1.Gen (the original generation)
The Hero of Kvatch, named Scarlet (later referred to as Scarlet I.), was, as far as we know, a pure Breton. We’re going to count her as 1/1 Breton, because of the lack of sources. She was born in 3E 413.
Raminus Polus, an Imperial sorcerer, was probably pure (1/1) Imperial, as nowhere was stated otherwise. He might have been born around 3E 385, though there are no sources concerning this and the age was assumed from his appearance. His age at the time of Oblivion Crisis would be 48 years. The age gap between him and his wife would be 28 years (fairly common at the medieval times).
2.Gen (born around 4E 10)
Scarlet I. and Raminus’ child or children (as we don’t know if there were multiple) were 1/2 Breton and 1/2 Imperial. They lived in Cyrodiil.
3.Gen (born around 4E 30-40)
Scarlet I. and Raminus’ grandchildren were 3/4 Breton and 1/4 Imperial, if we assume they married a Breton. That is most likely, as the whole family moved to Daggerfall at the time. It can be noted that this generation was very wealthy, so it can be easily assumed that the spouse was Breton who inherited their family’s wealth.
4.Gen (born around 4E 60-70)
Very little is known about this and following generations, we’ll assume that every of the children married a Breton. Members of this generation were 7/8 Breton and 1/8 Imperial. This individual, or individuals, moved to High Rock with their parents at a young age. It is unknown if one of them returned to Cyrodiil over time.
5.Gen (born around 4E 90-100)
15/16 Breton and 1/16 Imperial. At least one of the family lines lived in High Rock at this time.
6.Gen (born around 4E 120-130)
31/32 Breton and 1/32 Imperial. It is confirmed that at least one of the family lines lived in High Rock. These individuals could have fought in the Great War, as they were only 40-50 years old.
7.Gen (born around 4E 150-160)
63/64 Breton and 1/64 Imperial. Either son or daughter of this line moved to Skyrim with their spouse to live a hunter’s life. The hunters didn’t fight in the Great War, as they severed all contact with the outer world for years. The other family lines possibly joined the Imperial Army.
127/128 Breton and 1/128 Imperial. The famous Dragonborn Scarlet II, born 4E 180. The only member of this generation in this family line, other family lines are unknown.
Scarlet II. married a Nord, Vilkas. As he and his brother were both typical Nords, it’s very possible that they were pure (1/1) Nords. We’re going to assume that he was born in 4E 165, thus being 36 years old during the Dragon Crisis.
Farkas, born in 4E 165 just like his twin, marries Jordis the Sword-Maiden. It is unknown if they had any children.
9.Gen (born in or after 4E 202)
Scarlet II. and Vilkas had two children, who were 128/256 Nords, 127/156 Bretons and 1/256 Imperials. Their names are currently unknown, with the older child being a boy and the younger being a girl. Just like their parents, both of them are werewolves.
And here’s the simplified version:
Scarlet I. (the Hero of Kvatch, 20, Breton) married Raminus Polus (48, Imperial), who you might have met in the Arcane University. They had child(ren) around 4E 10.
Then there were 6 quite uninteresting generations over the approx. 200 years.
3. At last, there was Scarlet II. (the Dragonborn, 21, mostly Breton and 1/128 Imperial) who married Vilkas (36, Nord) and had 2 children in after 4E 202.
1 i’m currently replaying the Scarlet II. playthrough, original children were Blaise and Sofie, now they will modded biological children yet to be born, so I haven’t decided on names for now.
2 Raminus Polus is canonically probably older, but I have an appearance mod for Oblivion that makes him look a bit younger, so I’m going with that.
3 The approximate age at which the unnamed Bretons have children is 20-30 years.
4 My characters are younger than what would probably be canon, but they are my characters, so deal with it.
5 Yes, I’m aware this was written as if I wasn’t the one deciding everything about the characters. I wanted to write it like a wiki page.
So... any questions?
All of Tamriel
198 Votes in Poll
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212 Votes in Poll
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Is it just me or does anyone else create intricate backgrounds for their characters? Or maybe try to create a series of characters across the games that turns into a family tree?
For example, one of my all-time favorite characters was an Argonian named Kelo-Ra (Skyrim). His father was named Casmesh and came from Cyrodiil (Blades). His great, great, great, great, great-grandfather was named Deejos and was the Champion of Cyrodiil, etc.
Is it just me or does anyone else do things like this? 😂
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I am delighted to have sided with the Rieklings in the quest to retake Thirsk Mead Hall, which enables the player to recruit a Riekling as a second follower. I chose a Riekling hunter, although a Riekling warrier has a somewhat higher level. Strangely, he never seems to use the bow that the wiki says he should prefer, but rather a steel greatsword I gave him, which is enchanted for absorb health and soul trap. This, together with a suite of enchanted glass armor, makes him formidable in combat. His carrying capacity also comes in very handy.
For those new to the procedure, you must dismiss your regular follower before the dialogue to recruit a Riekling from Thirsk Hall will appear. Then with your chosen Riekling in tow, you can engage your human follower again. The mod "My home is your home" makes this easy. The Riekling as a second follower is possible because he is classed as a pet, although he understands most instructions that you can give a human follower.
There is just one drawback: the title "Riekling follower vs. regular follower" means exactly that. The Riekling does not take kindly to friendly fire, either from a human follower or the player, and will immediately squabble with your other follower, fighting to the death. This has happened many times, especially at first when Erik was wielding a staff of fireballs, which does not aim precisely. After taking this staff away from him, it happens much less often but is still a risk. It is important to save the game frequently when combat is likely.
Two questions: (1) Any other hints for preventing a Riekling's turning on another follower? (2) If a Riekling follower dies and you recruit another, do the Rieklings at Thirsk Hall respawn?