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Alteração é uma habilidade mágica em The Elder Scrolls V: Skyrim e é uma das seis habilidades que caem sob o estilo de jogo do Mago. A habilidade de Alteração é aumentada utilizando certos tipos de feitiços.

Feitiços

Lista de feitos listados por nível de aprendizagem.

Skyrim
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Novato (Habilidade nível 0)

Nome do feitiço Descrição Custo base de Magicka
Candlelight Creates a hovering light that lasts for 60 seconds. 21
Equilibrium Convert health into magicka at a rate of 25 points per second. Caster can be killed by this effect. 0 (25 health per second)
Oakflesh Improves the caster's armor rating by 40 points for 60 seconds. 103

Aprendiz (Habilidade nível 25)

Nome do feitio Descrição Custo base de Magicka
Magelight Ball of light that lasts 60 seconds and sticks where it strikes. 84
Stoneflesh Improves the caster's armor rating by 60 points for 60 seconds. 194

Adepto (Habilidade nível 50)

Nome do feitiço Descrição Custo base de Magicka
Ash Shell DR Targets that fail to resist are immobilized in hardened ash for 30 seconds. 149 per second
Detect Life Nearby living creatures, (but not undead, machines, or daedra) can be seen through walls. 100 per second
Ironflesh Improves the caster's armor rating by 80 points for 60 seconds. 266
Telekinesis Can pull an object to you from distance. Add it to your inventory or throw it. 170 per second
Transmute Transmute one piece of unrefined Iron Ore to Silver, or Silver Ore to Gold, if the caster is carrying any. 100
Waterbreathing Can breathe under water for 60 seconds. 222

Expert (Habilidade nível 75)

Nome do feitiço Descrição Custo base de Magicka
Ash RuneDR Cast on a nearby surface, it explodes when enemies are nearby, immobilizing them in hardened ash for 30 seconds. 248
Detect Dead Nearby dead can be seen through walls. 148 per second
Ebonyflesh Improves the caster's armor rating by 100 points for 60 seconds. 341
Paralyze Targets that fail to resist are paralyzed for 10 seconds. 450

Mestre (Habilidade nível 100)

Master spells can't be purchased initially. To unlock Master Alteration spells, the "Alteration Ritual Spell" quest must be completed upon reaching level 90 Alteration.

Spell Name Description Magicka Base Cost
Dragonhide Caster ignores 80% of all physical damage for 30 seconds. 837
Mass Paralysis All targets in the area that fail to resist are paralyzed for 15 seconds. 937

Privilégios

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The following are perks that become available for selection as the skill is leveled up:

Perk (Ranks) Requirements Description
Novice Alteration None Cast Novice level Alteration spells for half magicka
Alteration Dual Casting Alteration 20, Novice Alteration Dual casting an Alteration spell overcharges the effects into an even more powerful version
Apprentice Alteration Alteration 25, Novice Alteration Cast Apprentice level Alteration spells for half magicka
Mage Armor(3) Alteration 30/50/70, Apprentice Alteration Protection spells like Stoneflesh are twice as strong if not wearing armor (+0.5 per additional rank)
Magic Resistance (3) Alteration 30/50/70, Apprentice Alteration Blocks 10%/20%/30% of a spells effect.

Magic resistance does not stop friendly spells from affecting the caster. See also: Breton, Agent of Mara and The Lord Stone for a method of achieving 85% resistance without requiring any gear.

Adept Alteration Alteration 50, Apprentice Alteration Cast Adept level Alteration spells for half magicka
Stability Alteration 70, Adept Alteration Alteration spells have greater duration (+50%)
Expert Alteration Alteration 75, Adept Alteration Cast Expert level Alteration spells for half magicka
Atronach Alteration 100, Expert Alteration Grants 30% Spell Absorption

Spell absorption will block friendly spells as well as hostile ones.

Master Alteration Alteration 100, Expert Alteration Cast Master level Alteration spells for half magicka
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