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|unique_item = [[Ring of Transmutation]]}}
 
|unique_item = [[Ring of Transmutation]]}}
   
'''A Warlock's Luck''' is a magic shop located in the northern half of [[Bravil]]. It is found across the street from the building which consists of [[Carandial]]'s House and the [[Skooma Den]].
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'''A Warlock's Luck''' is a magic shop in the northern part of [[Bravil]], across the street from the building that houses both [[Carandial|Carandial's]] House and the [[Skooma Den]].
 
The proprietor, [[Ungarion]], has 800 gold and a Mercantile skill of 40. When bartering, he will buy clothing, food, books, apparatus and magic items and sell clothing, food, books, spells and various miscellaneous items. Among his wares is the unique [[Ring of Transmutation]], which drains Strength and Endurance while fortifying Magicka.
 
The proprietor, [[Ungarion]], has 800 gold and a Mercantile skill of 40. When bartering, he will buy clothing, food, books, apparatus and magic items and sell clothing, food, books, spells and various miscellaneous items. Among his wares is the unique [[Ring of Transmutation]], which drains Strength and Endurance while fortifying Magicka.
   

Revision as of 01:13, November 3, 2012

A Warlock's Luck is a magic shop in the northern part of Bravil, across the street from the building that houses both Carandial's House and the Skooma Den. The proprietor, Ungarion, has 800 gold and a Mercantile skill of 40. When bartering, he will buy clothing, food, books, apparatus and magic items and sell clothing, food, books, spells and various miscellaneous items. Among his wares is the unique Ring of Transmutation, which drains Strength and Endurance while fortifying Magicka.

The main trading room is on the ground floor and consists of a counter, a dining table, a writing desk and a selection of Ungarion's wares on display. He lives upstairs as is usual with Bravil stores and houses. His private quarters consist of an antechamber used as dining room and a second room with a double and a single bed, although neither is available to sleep in.


Spells for sale

Spell Skill Level Required Effects Base Magicka Cost
Alteration
AlterationShieldShock Electric Shell Apprentice (25) Shock Shield 10% for 30 secs on Self 54 MagickaIcon
AlterationShieldFrost Frost Shell Apprentice (25) Frost Shield 10% for 30 secs on Self 54 MagickaIcon
AlterationShieldFire Heat Shell Apprentice (25) Fire Shield 10% for 30 secs on Self 54 MagickaIcon
AlterationWaterBreathing Water Breathing Apprentice (25) Water Breathing for 30 secs on Self 43 MagickaIcon
Conjuration
ConjurationGhost Summon Ghost Apprentice (25) Summon Ghost for 25 secs on Self 55 MagickaIcon
ConjurationScamp Summon Scamp Apprentice (25) Summon Scamp for 20 secs on Self 60 MagickaIcon
ConjurationTurnUndead Turn Undead Novice (0) Turn Undead up to level 3 for 30 secs on Target 11 MagickaIcon
Destruction
DestructionFire Flame Touch Apprentice (25) Fire Damage 25 pts on Touch 46 MagickaIcon
Poison damage Weakness to Poison Apprentice (25) Weakness to Poison 25% for 30 secs on Target 27 MagickaIcon
Illusion
IllusionLight Starlight Novice (0) Light 20 ft for 60 secs on Self 14 MagickaIcon
Mysticism
MysticismDispel Major Dispel Apprentice (25) Dispel 45 pts on Self 47 MagickaIcon
Restoration
RestorationFortify Fortify Fatigue Novice (0) Fortify Fatigue 25 pts for 45 secs on Self 11 MagickaIcon
RestorationFortify Greater Fortify Fatigue Apprentice (25) Fortify Fatigue 50 pts for 45 secs on Self 26 MagickaIcon

Note: "Base Magicka Cost" refers to how much magicka it costs to cast the spell without factoring in player's skill level, attribute level, and individual spell effects. Generally, magicka costs are higher.

Bugs

  • The Hero may not be unable to invest in the shop after reaching level 75 Mercantile.


Appearances

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