- Radial Sweep: Sweeps a conjured weapon in a deadly arc, dealing Magic damage to all enemies around the player.
- Puncturing Strikes: A four hit attack dealing chained damage to any foes in front of the player, the final hit knocks back the closest enemy.
- Piercing Javelin: Hurls a spear, dealing damage and knocking the target backwards.
- Focused Charge: Charges to an enemy, interrupting and stunning while dealing Magic damage.
- Spear Shards: Deals Magic damage to all enemies in a target area. One target is disoriented for a short duration. Allies may pick up shards granting them a Stamina bonus for a short time.
- Sun Shield: Creates a damage absorption shield with strength based on the player's maximum health, dealing damage to nearby enemies on activation. The shield returns damage and is replenished by a small amount each time it is struck by an enemy. The Templar no longer regenerates Magicka while the shield holds.
- Piercing Spear: Increases critical strike chance and deals bonus damage to blocking targets when using spear abilities. (2 Ranks)
- Spear Wall: Increases the amount of Melee damage blocked while the Templar has a spear skill slotted. (2 Ranks)
- Burning Light: Adds a chance to deal bonus damage when using spear abilities. (2 Ranks)
- Balanced Warrior: Increases the Templar's weapon damage and spell resistance by a small amount. (2 Ranks)
Community content is available under CC-BY-SA unless otherwise noted.