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Not to be confused with Waterwalking Boots.

Ahzidal's Boots of Waterwalking are a unique pair of Ancient Nord Boots and part of Ahzidal's Armor set.

AcquisitionEdit

They can be obtained in Kolbjorn Barrow on a pedestal during the first investment stage of the quest "Unearthed."

EnchantmentEdit

Wearing these boots grants the following bonuses:

This unique enchantment grants the ability to walk on the surface of water. This is often useful for crossing large bodies of water without having to swim, and can often allow for unexpected movement options.

Even though the boots cause water to act similar to land, the Dragonborn will not receive damage when jumping, just the same as landing in the water without the boots. These boots also allow the Dragonborn to walk on the tar-like liquid in Apocrypha as well as the lava in the Aetherium Forge. This can occasionally yield rewards but note that walking too far out will result in death, even at full health.

SmithingEdit

The boots can be upgraded with a steel ingot at a workbench and also benefit from the Advanced Armors perk, which doubles the improvement.

TriviaEdit

  • This apparel is extremely useful for traversing the flooded areas encountered during "The Path of Knowledge."

BugsEdit

This section contains bugs related to Ahzidal's Boots of Waterwalking. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  / XB1  ,  PS3  / PS4  ,  PC  / MAC  ,  NX  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  •  PS3   The boots might glitch, making the Dragonborn fly over the water when walking into shallow water. No known fix.
  •  360   After obtaining these boots, fast traveling may result in the Dragonborn being placed significantly higher than the ground resulting in damage or even death from the fall. Fast traveling to a different location usually bypasses this.
  •  PS3   Occasionally, the boots may disappear if the Dragonborn is arrested and put into jail.
  •  PC   The boots will appear visually but cannot be taken or interacted with.
  • If in the ruins of Nchardak, the waterwalking effect will kill the Dragonborn if rising water pushes them into the ceiling.

AppearancesEdit

Start a Discussion Discussions about Ahzidal's Boots of Waterwalking

  • Can I use Console Commands to get another pair of the boots?

    7 messages
    • I’ve been at this for an hour, I have no idea what that means. I’m pissed that it’s this complicated and dysfunctional. Where do I get ...
    • If you have all three DLCS installed, items added by Dawnguard will typically begin with 02 while those added by Dragonborn will begin with 04....
  • Enchantment Perk - Ahzidal's Boots

    6 messages
    • Ahzidal's Genius actually works as long as you have his boots and any three of the other six relics equipped including his dragon priest m...
    • Thank you very much for letting me know that the equipping more than four items will overcome the enchanting bonus. I kept thinking that the bo...
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