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{{Book
{{DragonbornBooks
 
|image=[[File:Book07.png|250px]]
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|image = Book07.png
|title=Ahzidal's Descent
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|title = Ahzidal's Descent
|fulltitle=Ahzidal's Descent
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|fulltitle = Ahzidal's Descent
|author=Halund Greycloak
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|author = [[Halund Greycloak]]
  +
|dragonborn/lead = 1
|weight=1
+
|dragonborn/weight = 1
|value=16
 
  +
|dragonborn/value = 16
|id=[[xx]]033BD8
 
  +
|dragonborn/id = {{DLC ID|033BD8}}
  +
|online/lead = 1
  +
|online/skill = [[Enchanting (Online)|Enchanting]]
  +
|online/weight = {{Missing|Online}}
  +
|online/value = {{Missing|Online}}
 
}}
 
}}
==Known locations==
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==Effects==
  +
*Permanently increases [[Enchanting (Online)|Enchanting]] skill ({{Online|!}}).
*[[Tel Mithryn]] - On a table that is southeast of the levitator platform.
 
*[[Ashfallow Citadel]] - Lower level, on a cupboard shelf.
 
*[[Raven Rock]], [[Glover Mallory's House]] - Upstairs in the bedroom, on top of a shelf near the bed.
 
*Great Hall, [[Skaal Village (Dragonborn)|Skaal Village]]- on a desk to the rear of the building.
 
*[[Kolbjorn Barrow]] , on the body of [[Bradyn]].
 
   
== Quests ==
+
==Locations==
 
===Dragonborn===
*Starts "Investigate [[Kolbjorn Barrow (Dragonborn)|Kolbjorn Barrow]]", which leads to [[Unearthed]].
 
 
*[[Tel Mithryn]] On a table that is southeast of the levitator platform.
 
*[[Ashfallow Citadel]]  Lower level, on a cupboard shelf in a sleeping area
 
*[[Raven Rock (Dragonborn)|Raven Rock]], [[Glover Mallory's House]] Upstairs in the bedroom, on top of a shelf near the bed.
 
*Great Hall, [[Skaal Village (Dragonborn)|Skaal Village]] – on a desk to the rear of the building.
 
*[[Kolbjorn Barrow (Dragonborn)|Kolbjorn Barrow]], on the body of [[Bradyn]].
  +
*[[Bristleback Cave]], in a crate next to the [[East Empire Company Strongbox|East Empire Company strongbox]].
   
== Content ==
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===Online===
  +
*Can be found in [[bookshelves]], which are random in nature.
In the days beyond memory, when men first walked the lands of [[Skyrim]], there arose in the city of [[Saarthal]] a great enchanter. As a boy, his gift for magic and artifice had been evident to his tutors. As a man, his skill surpassed them all. And finding nothing more to learn among his kin, he left wife and child, and set out to train under the elven masters. A year became two, then three. And when finally his path led him back to Saarthal, he found only ruins: for the elves had sacked the city, and all that lived there were dead and gone. Amid the ashes, in the smoldering ruins of his home, he swore a terrible oath of vengeance. And from that comes the name the legends gave him: [[Ahzidal]], the embittered destroyer.
 
   
  +
==Quests==
Alone he could do nothing. And so he bided his time, delving deeper into his art than any before him. From the [[Dwemer]], he learned the seven natures of metal and how to harmonize them. From the [[Ayleid]]s, the ancient runes and dawn-magic even the elves had begun to forget. Among [[Snow Elves|Falmer]] and [[Chimer]] and [[Altmer]] he traveled, taking what he could from each, and all the while plotting how he might turn that knowledge against them.
 
 
*Starts "Investigate Kolbjorn Barrow," which leads to "[[Unearthed (Dragonborn)|Unearthed]]."
  +
  +
==Contents==
 
In the days beyond memory, when [[men]] first walked the lands of [[Skyrim]], there arose in the city of [[Saarthal]] a great [[enchanter]]. As a boy, his gift for [[magic]] and artifice had been evident to his tutors. As a man, his skill surpassed them all. And finding nothing more to learn among his kin, he left wife and child, and set out to train under the [[Mer|elven]] masters. A year became two, then three. And when finally his path led him back to Saarthal, he found only ruins: for the elves had sacked the city, and all that lived there were dead and gone. Amid the ashes, in the smoldering ruins of his home, he swore a terrible oath of vengeance. And from that comes the name the legends gave him: [[Ahzidal]], the embittered destroyer.
  +
 
Alone he could do nothing. And so he bided his time, delving deeper into his art than any before him. From the [[Dwemer]], he learned the seven natures of metal and how to harmonize them. From the [[Ayleid]]s, the ancient runes and dawn-magic even the elves had begun to forget. Among [[Falmer (Skyrim)|Falmer]] and [[Chimer]] and [[Altmer]] he traveled, taking what he could from each, and all the while plotting how he might turn that knowledge against them.
   
 
Finally, word reached him of [[Ysgramor (Lore)|Ysgramor]] and his [[Five Hundred Companions|Companions]], newly-arrived from [[Atmora]]. For three days and nights, he rode north, and met them as they made landfall on the icy coast near the ruins of Saarthal, which the elves had fortified against them. He offered the Companions his service, and all he had produced in his years of labor. And with Atmoran steel imbued with his enchantments, the elves fell before them, and at last he had his revenge.
 
Finally, word reached him of [[Ysgramor (Lore)|Ysgramor]] and his [[Five Hundred Companions|Companions]], newly-arrived from [[Atmora]]. For three days and nights, he rode north, and met them as they made landfall on the icy coast near the ruins of Saarthal, which the elves had fortified against them. He offered the Companions his service, and all he had produced in his years of labor. And with Atmoran steel imbued with his enchantments, the elves fell before them, and at last he had his revenge.
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But he was not content. His craft had become his life, and his hunger for knowledge still gnawed at him, driving him to delve ever deeper. At long last, he exhausted the lore of the elves, but it was not enough. He sought the secrets of [[Dragon Language|Dragon-runes]], and won for himself a seat among their high priests, but it was not enough. And at length, he turned his gaze to the planes of [[Oblivion (Realm)|Oblivion]], and found there both power and madness.
 
But he was not content. His craft had become his life, and his hunger for knowledge still gnawed at him, driving him to delve ever deeper. At long last, he exhausted the lore of the elves, but it was not enough. He sought the secrets of [[Dragon Language|Dragon-runes]], and won for himself a seat among their high priests, but it was not enough. And at length, he turned his gaze to the planes of [[Oblivion (Realm)|Oblivion]], and found there both power and madness.
   
Some say he ventured there, never to return. Others, that he was betrayed by his fellow [[Dragon Priest]]s, and killed, or driven into hiding in the ruins beneath his beloved Saarthal. Among the [[Skaal]] of [[Solstheim]], it is said he fled to their island, and was sealed in the depths of [[Kolbjorn Barrow (Dragonborn)|Kolbjorn Barrow]], together with the last of his relics.
+
Some say he ventured there, never to return. Others, that he was betrayed by his fellow [[Dragon Priest (Skyrim)|Dragon Priests]], and killed, or driven into hiding in the ruins beneath his beloved Saarthal. Among the [[Skaal]] of [[Solstheim]], it is said he fled to their island, and was sealed in the depths of Kolbjorn Barrow, together with the last of his relics.
   
 
But that is the tale, as it was told among the bards of [[Winterhold]]. Whatever the truth, the legend of Ahzidal was intended as a warning: in pursuit of perfection, one must take care that the pursuit itself does not become all-consuming.
 
But that is the tale, as it was told among the bards of [[Winterhold]]. Whatever the truth, the legend of Ahzidal was intended as a warning: in pursuit of perfection, one must take care that the pursuit itself does not become all-consuming.
  +
 
==Trivia==
 
==Trivia==
 
*It is possible that the title of the book refers to Ahzidals' actual descent into Kolbjorn Barrow to be buried after he died, or his psychological descent into madness and lust for perfection, power and knowledge of magic when he was an adult.
 
*It is possible that the title of the book refers to Ahzidals' actual descent into Kolbjorn Barrow to be buried after he died, or his psychological descent into madness and lust for perfection, power and knowledge of magic when he was an adult.
   
== Appearances ==
+
==Gallery==
  +
<gallery type="slideshow" position="center">
*{{Dragonborn}} {{1st}}
 
  +
Ahzidal's Descent 1 of 2.png|Ahzidal's Descent, as seen in ''The Elder Scrolls Online''
  +
Ahzidal's Descent 2 of 2.png|Ahzidal's Descent, as seen in ''The Elder Scrolls Online''
  +
</gallery>
  +
  +
==Appearances==
  +
*{{Dragonborn}}
  +
*{{Online}}
   
 
{{Esbook}}
 
{{Esbook}}
  +
[[Category:Skyrim: Books]]
 
  +
<!--Interwiki links-->
  +
[[de:Ahzidals Abstieg]]
  +
[[es:El descenso de Ahzidal]]
  +
[[fr:Le déclin d'Ahzidal]]
  +
[[pl:Upadek Ahzidala]]
  +
[[ru:Падение Азидала]]
  +
[[Category:Online: Books with Authors]]
  +
[[Category:Online: Tales of Tamriel]]
 
[[Category:Online: Skill Books]]

Revision as of 19:30, 5 February 2020

Main article: Books (Online)
Main article: Books (Dragonborn)

Effects

Locations

Dragonborn

Online

  • Can be found in bookshelves, which are random in nature.

Quests

  • Starts "Investigate Kolbjorn Barrow," which leads to "Unearthed."

Contents

In the days beyond memory, when men first walked the lands of Skyrim, there arose in the city of Saarthal a great enchanter. As a boy, his gift for magic and artifice had been evident to his tutors. As a man, his skill surpassed them all. And finding nothing more to learn among his kin, he left wife and child, and set out to train under the elven masters. A year became two, then three. And when finally his path led him back to Saarthal, he found only ruins: for the elves had sacked the city, and all that lived there were dead and gone. Amid the ashes, in the smoldering ruins of his home, he swore a terrible oath of vengeance. And from that comes the name the legends gave him: Ahzidal, the embittered destroyer.

Alone he could do nothing. And so he bided his time, delving deeper into his art than any before him. From the Dwemer, he learned the seven natures of metal and how to harmonize them. From the Ayleids, the ancient runes and dawn-magic even the elves had begun to forget. Among Falmer and Chimer and Altmer he traveled, taking what he could from each, and all the while plotting how he might turn that knowledge against them.

Finally, word reached him of Ysgramor and his Companions, newly-arrived from Atmora. For three days and nights, he rode north, and met them as they made landfall on the icy coast near the ruins of Saarthal, which the elves had fortified against them. He offered the Companions his service, and all he had produced in his years of labor. And with Atmoran steel imbued with his enchantments, the elves fell before them, and at last he had his revenge.

But he was not content. His craft had become his life, and his hunger for knowledge still gnawed at him, driving him to delve ever deeper. At long last, he exhausted the lore of the elves, but it was not enough. He sought the secrets of Dragon-runes, and won for himself a seat among their high priests, but it was not enough. And at length, he turned his gaze to the planes of Oblivion, and found there both power and madness.

Some say he ventured there, never to return. Others, that he was betrayed by his fellow Dragon Priests, and killed, or driven into hiding in the ruins beneath his beloved Saarthal. Among the Skaal of Solstheim, it is said he fled to their island, and was sealed in the depths of Kolbjorn Barrow, together with the last of his relics.

But that is the tale, as it was told among the bards of Winterhold. Whatever the truth, the legend of Ahzidal was intended as a warning: in pursuit of perfection, one must take care that the pursuit itself does not become all-consuming.

Trivia

  • It is possible that the title of the book refers to Ahzidals' actual descent into Kolbjorn Barrow to be buried after he died, or his psychological descent into madness and lust for perfection, power and knowledge of magic when he was an adult.

Gallery

Appearances

Bethsoftblack
This book was taken from The Elder Scrolls series of video games or from websites created and owned by Bethesda Softworks, the copyright of which is held by Bethesda Softworks. All trademarks and registered trademarks present in the image are proprietary to Bethesda Softworks, the inclusion of which implies no affiliation with The Elder Scrolls Wiki. The use of such images is believed to fall under the fair use doctrine of copyright law.