- For other uses, see Alik'r Desert.
The Alik'r Desert is a vast desert spanning much of Hammerfell including the northern coast in The Elder Scrolls Online. It is a scorching, arid wasteland where ancient ruins and deadly creatures lie hidden in the shifting sands. The only major center of civilization is the city of Sentinel, ruled by King Fahara'jad, and its surrounding towns.[1]
Background
- "Though there are fertile fields on the coast near the capital city of Sentinel, it is the arid expanses of the interior that have captured the hearts of the rugged Redguards. The Alik'r is rich in mineral resources, but its fierce creatures and harsh terrain are daunting to most."
- ―Loading screen[src]
The Alik'r Desert stretches from the Hammerfell coast along the Iliac Bay to the central lands and while rich in resources, it is extremely inhospitable.[2] Dotted along the desert dunes are ancient settlements, ruined structures, old caves including abandoned cities left behind by the Dwemer and Ayleids.[3] While deserts are considered useless places to avoid by those beyond Hammerfell, the Redguards hold the Alik'r in great reverence for its history and cultural impact.[4]
In 2E 582, a necromancer cult known as the Withered Hand was responsible for raising dead Redguard and Yokudan warriors from their tombs. With many unwilling to fight against the undead incursions out of fear of being cursed for striking the dead, the Redguards enlisted the help of the Vestige to end the attacks by defeating the Withered Hand.[5] The Withered Hand had displaced the Ansei Wards that protected the buried dead from necromancy. Thus, by returning the Wards, the Withered Hand would be powerless.[6] After recovering the Wards, the Vestige was able to defeat the leaders of the Withered Hand and end the crisis.[7]
Locations
- Main article: Locations (Online)
The following are locations accessible in the Alik'r Desert and, with the exception of unmarked locations, are discoverable on the map. Points of Interest serve as locations with unique side quests, while cities serve as the centralised areas with multiple sublocations and act as a hub for services and merchants. Explanations of the types of locations are provided in the main locations page.
Cities
Dark Anchors
Dungeons
- Aldunz (delve)
- Coldrock Diggings (delve)
- Divad's Chagrin Mine (delve)
- Lost City of the Na-Totambu (public dungeon)
- Sandblown Mine (delve)
- Santaki (delve)
- Volenfell (group dungeon)
- Yldzuun (delve)
Housing
Mundus Stones
Points of Interest
- Ancestor's Landing (ruin)
- HoonDing's Watch (ruin)
- Kulati Mines (mine)
- Leki's Blade (town)
- Morwha's Bounty (camp)
- Motalion Necropolis (cemetery)
- Rain Catcher Fields (camp)
- Salas En (elven ruin)
- Ogre's Bluff (grove)
- Saltwalker Militia Camp (camp)
- Sentinel Docks (dock)
- Sep's Spine (camp)
- Tears of the Dishonored (camp)
- Tu'whacca's Throne (ruin)
Set Stations
Unmarked locations
- Ash'abah Pass
- Aswala Stables
- Baandari Camp
- Badwater Mine
- Goat's Head Oasis
- Shore Cave
- Volunidai's Manor
- Wind Scour Temple
Wayshrines
- Aswala Stables Wayshrine
- Bergama Wayshrine
- Divad's Chagrin Mine Wayshrine
- Goat's Head Oasis Wayshrine
- HoonDing's Watch Wayshrine
- Kulati Mines Wayshrine
- Leki's Blade Wayshrine
- Morwha's Bounty Wayshrine
- Satakalaam Wayshrine
- Sentinel Wayshrine
- Sep's Spine Wayshrine
- Shrikes' Aerie Wayshrine
World Bosses
Traveling merchants
- Main article: Traveling Merchant
Traveling merchants are characters who walk specific routes in the zone who offer merchant services. The Vestige can buy general merchant items, sell any sellable item, and repair damaged armor for a fee.
- Jambi – Road between Bergama and Leki's Blade
- Jomer the Sharp – Road between Sentinel and Rain Catcher Fields
Quests
- Main article: Quests (Online)
The Alik'r Desert features a series of zone story quests and unrelated side quests. The zone story quests tie into the Daggerfall Covenant's overarching storyline and carries on from Rivenspire before continuing to Bangkorai. It is not necessary to complete the story quests for zones prior to those in the Alik'r Desert. Side quests are non-sequential and can be completed in any order, except where one carries on from another.
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Items Sets
- Main article: Item Sets
Overland
Pieces from overland sets are acquired from bosses, Dark Anchor chests, locked chests and as quest rewards. Public dungeon bosses drop a shoulder or hand piece, or a weapon; delve bosses drop a waist or foot item; world bosses drop a head, chest or leg piece, or weapon; and Dark Anchor chests drop a jewelry piece. Locked chests can give any random set item.
Set | Effects | Type |
---|---|---|
Robes of the Withered Hand |
2 Items: Adds Magicka Recovery. |
Light Armor |
Sword-Singer |
2 Items: Adds Maximum Stamina. |
Medium Armor |
Order of Diagna |
2 Items: Adds Maximum Health. |
Heavy Armor |
Dungeon
Dungeon sets are acquired from loot drops in the zone's group dungeons. Head pieces of monster helm sets can only be acquired from completing the corresponding group dungeon on veteran difficulty. There is no guarantee that the piece will be of the preferred weight class (heavy, medium or light). Shoulder pieces of monster helm sets can only be acquired at Undaunted Enclaves in exchange for keys earned from pledges.
Set | Effects | Dungeon | Type |
---|---|---|---|
Treasure Hunter |
2 Items: Adds Maximum Magicka. |
Volenfell | Light Armor |
Crusader |
2 Items: Adds Maximum Stamina. |
Volenfell | Medium Armor |
Duneripper's Scales |
2 Items: Adds Maximum Health. |
Volenfell | Heavy Armor |
Crafted
Crafted sets are obtained by crafting them at the appropriate location. Crafted sets require a minimum number of traits researched into an item to craft it as a part of the set.
Set | Effects | Traits needed | Location |
---|---|---|---|
Alessia's Bulwark |
2 Items: Adds Armor. |
5 | Alezer Kotu |
Song of Lamae |
2 Items: Adds Armor. |
5 | Rkulftzel |
Vampire's Kiss |
2 Items: Adds Health Recovery. |
5 | Artisan's Oasis |
Skyshards
- Main article: Skyshards (Online)
Sixteen Skyshards can be found in the Alik'r Desert totalling in five skill points with one left over. The zone guide provides clues as to the location of each Skyshard, but many can be found simply by exploring and watching for the distinctive pillar of light they emit.
# | Description | Location |
---|---|---|
1 | Sentinel of a domed tower. | Tower on the northwest side of the Sentinel Bazaar. |
2 | Shedding shame in the oasis. | On an islet north of Divad's Chagrin Mine Wayshrine. |
3 | Across the ruin from the Warrior. | Southmost structure at Salas En. |
4 | Stored on a Bergama roof. | Roof of Magistrate Sumla's House in Bergama. |
5 | Walltop view of the broken blade. | West side of Leki's Blade. |
6 | Beside a drydocked stern. | Drydocked ship south of Tava's Blessing. |
7 | Left out in the open by Kozanset Mages. | Roof of the Mages Guildhall in Kozanset. |
8 | Near a paid feather-finder. | Before the broken bridge east of the Lost City of the Na-Totambu. |
9 | Tears shed for a toppled spire. | Northeast structure at the Tears of the Dishonored. |
10 | Second stop on her search for the Pearl. | Westmost chamber of Aldunz. |
11 | Buried respite from desert heat. | Northeastmost tunnel of Coldrock Diggings. |
12 | Dig deep, don't be embarrassed. | Center chamber of Divad's Chagrin Mine. |
13 | Blown down a mine shaft. | Northeastmost tunnel in Sandblown Mine. |
14 | A caravan's wreckage marks the path. | Eastmost tunnel of Santaki. |
15 | Trapped within the steam closet. | Eastmost chamber of Yldzuun. |
16 | Monumental find in the Lost City. | Bottom section in the centre area of the Lost City of the Na-Totambu. |
Achievements
- Main article: Achievements (Online)
Achievements can be earned by completing specific tasks include quests and finding locations. Achievements are separated into categories and their progress is viewable from the journal. Earning achievement provides the Vestige some amount of points. Points earned only apply to the character that earned the achievement. Some achievements unlock unique rewards such as trophies or dyes.
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Shalidor's Library
- Main article: Shalidor's Library
Thirty-two books that are a part of Shalidor's Library can be found in the Alik'r Desert and added to the collection. Books that have already been found in other zones will already be marked as completed in the zone tracker.
- An Accounting of the Elder Scrolls
- Ancient Scrolls of the Dwemer I-B
- Ancient Scrolls of the Dwemer VIII
- Flesh to Cut from Bone
- Guylaine's Dwemer Architecture
- Motalion Necropolis Report
- Ode to the Tundrastriders
- Opusculus Lamae Bal ta Mezzamortie
- Redguards, History and Heroes, V. 1
- Redguards, History and Heroes, V. 2
- Redguards, History and Heroes, V. 3
- Sacrilege and Mayhem in the Alik'r
- Sentinel, the Jewel of Alik'r
- Tamrielic Artifacts, Part One
- Tamrielic Artifacts, Part Three
- Tamrielic Artifacts, Part Two
- The Adabal-a
- The Amulet of Kings
- The Battle of Glenumbria Moors
- The Book of Dawn and Dusk
- The Cantatas of Vivec
- The Cleansing of the Fane
- The Exclusionary Mandates
- The Five Far Stars
- The Last King of the Ayleids
- The Lusty Argonian Maid, Volume 2
- The Order of the Ancestor Moth
- The Salas En Expedition
- The Totems of Hircine
- Tu'whacca's Prayer
- Varieties of Faith, Crown Redguards
- Varieties of Faith, The Forebears
Fish
- Main article: Fishing (Online)
Fish can be caught from fishing hotspots, ideally with the correct bait. Common fish will be caught most often while rare fish and alternative bait are rare catches. Each zone has unique rare fish than can be caught from hotspots. Slaughterfish and trodh can be caught from foul hotspots, dhufish and longfin can be caught from saltwater hotspots, silverside perch and spadetail can be caught from lake hotspots, and salmon and river betty can be caught from river hotspots. Chub, minnow, shad and fish roe can be caught and used as bait from foul, saltwater, lake and river hotspots, respectively.
Fish | Source | Quality |
---|---|---|
Alewife | Saltwater | Fine |
Banded Killifish | Lakes | Fine |
Bonefish | Saltwater | Superior |
Cutthroat Eel | Foul water | Fine |
Desert Pupfish | Lakes | Superior |
Driftfish | Saltwater | Fine |
Lungfish | Lakes | Fine |
Midget Salmon | Foul water | Superior |
Sablefish | Saltwater | Fine |
Sand Eel | Foul water | Superior |
Sand Moray | Foul water | Fine |
Saw Belly | Lakes | Fine |
Gallery
Appearances
- The Elder Scrolls: Arena
- The Elder Scrolls II: Daggerfall
- The Elder Scrolls III: Morrowind (mentioned only)
- The Elder Scrolls IV: Oblivion (mentioned only)
- The Elder Scrolls V: Skyrim (mentioned only)
- The Elder Scrolls Online
References
- ↑ Dialogue with Fahara'jad during "Rise of the Dead" in The Elder Scrolls Online
- ↑ Loading screens in The Elder Scrolls Online
- ↑ Events of The Elder Scrolls Online
- ↑ Wind and Sand
- ↑ Events of "Risen from the Depths" in The Elder Scrolls Online
- ↑ Events of "Tu'whacca's Breath" in The Elder Scrolls Online
- ↑ Events of "Amputating the Hand" in The Elder Scrolls Online
Online Locations | |
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Provinces | |
Aldmeri Dominion Zones | |
Daggerfall Covenant Zones | |
Ebonheart Pact Zones | |
Neutral Zones | |
Chapter and DLC Zones |
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Other Locations | Unzoned Locations |