FANDOM


m (References: Removing overarching categories via DwemerBot)
m (Combat: Formatting)
(19 intermediate revisions by 13 users not shown)
Line 1: Line 1:
{{Main|Ancestor Guardian}}
 
 
 
{{MorrowindCreatures
 
{{MorrowindCreatures
|image =
+
|name = Ancestor Guardian
|Level = 4
+
|image = Ancestor Gardian Morrowind.png
|Health = 220
+
|level = 4
|Spell Points= 280
+
|health = 220
|Fatigue= 400
+
|spell points = 280
|Soul= 280
+
|fatigue = 400
|Spells =
+
|soul = 280 (Grand)
|Combat = 60
+
|spells = None
|Magic = 80
+
|combat = 60
|Stealth = 20
+
|magic = 80
|Damage = 1- 10
+
|stealth = 20
|Armor =
+
|damage = 1–10
|RefID = ancestor_guardian_fgdd; ancestor_guardian_heler
+
|armor =
|Sound =
+
|RefID = ancestor_guardian_fgdd
  +
|sound =
 
}}
 
}}
==Background==
+
{{For|2=Ancestor Guardian}}
They were a creature in [[The Elder Scrolls III: Morrowind]]
+
'''The Ancestor Guardian''' is a creature in {{Morrowind}}. It is a unique variation of the [[Ancestor Ghost]].
 
''The Dunmer believe the spirits of the dead live on in our world. They can know and affect the future, and can speak with other spirits, and work great magic, so the Dunmer honor and gift them, and ask them for aid and protection. Strong spirits of heroes and wise women preserve the wisdom and honor of the race. The worst spirits are evil and harmful, called ghosts, and devils, and daemons. The oldest and greatest ancestor spirits are the Daedra. They are powerful, but dangerous, and hard to understand. ''<Ref> [[The Elder Scrolls III: Morrowind]] Dialogue with any member of the "Savant" Class </Ref>
 
 
==Items==
 
 
*40% chance to drop an [[Ectoplasm (Morrowind)|Ectoplasm]]. <Ref> [[The Elder Scrolls III: Morrowind Construction Set]] </Ref>
 
   
 
==Locations==
 
==Locations==
  +
*[[St. Delyn Waistworks North-One]], [[Vivec City (Morrowind)|Vivec City]]
   
==Variations==
+
==Drops==
+
*The Ancestor Guardian has no drops
   
== Appearances ==
+
==Combat==
  +
The Ancestor Guardian has higher health than the Ancestor Ghost, it has no resistance and no attack spells. The melee attack is higher than average, dealing 1–10 damage.
   
* ''[[The Elder Scrolls III: Morrowind]]'' {{1st}}
+
==Trivia==
  +
*The ID of the guardian ends with "fgdd," implying it was planned to be involved in a [[Fighters Guild (Morrowind)|Fighters Guild]] quest, though in the final version of the game it is not involved in any quests.
   
==References==
+
==Appearances==
<References />
+
*{{Morrowind}}
   
[[Category:Morrowind: Creatures]]
+
{{BestiaryMorrowind}}
  +
[[Category:Morrowind: Undead]]

Revision as of 22:20, February 12, 2018

For other uses, see Ancestor Guardian.

The Ancestor Guardian is a creature in The Elder Scrolls III: Morrowind. It is a unique variation of the Ancestor Ghost.

Locations

Drops

  • The Ancestor Guardian has no drops

Combat

The Ancestor Guardian has higher health than the Ancestor Ghost, it has no resistance and no attack spells. The melee attack is higher than average, dealing 1–10 damage.

Trivia

  • The ID of the guardian ends with "fgdd," implying it was planned to be involved in a Fighters Guild quest, though in the final version of the game it is not involved in any quests.

Appearances


Community content is available under CC-BY-SA unless otherwise noted.