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Arkved's Tower is an abandoned fort directly north of Nornal, near the Corbolo River. Unlike other ruins, there is no dungeon connected to the tower.

OverviewEdit

The tower is well-preserved with much of the exterior still intact. The secondary ruins cover a large area but hold no special value. Plant-life is sparse: scattered Monkshood with a few Viper's Bugloss Leaves and Lavender. Visually, the fort is similar to an Oblivion gate, with a large bridge connecting the two worlds.

Inside the tower it's a bizarre, other-worldly scenery with up-side down rooms and giant furniture. Some rooms are the nightmare Oblivion plane of Vaermina, with hanging corpses including the ever-present lava and claw-like bridges.

SublocationsEdit

  • Arkved's Tower
  • Arkved's Tower - Arkved's Void
  • Arkved's Tower - Arkved's Lost Halls
  • Arkved's Tower - Arkved's Oasis
  • Arkved's Tower - Arkved's Hall of Changes
  • Arkved's Tower - Arkved's Retreat
  • Arkved's Tower - Arkved's Rending Halls
  • Arkved's Tower - Arkved's Death Quarters

QuestsEdit

VaerminaEdit

Retrieve the Orb of Vaermina from the wizard, Arkved, which is given at Vaermina's Shrine. The fort cannot be entered until this quest has been initiated.

EnemiesEdit

  • At levels 17 and higher, the Clannfear are a leveled variety of Clannfear that are only found in this one location.

GalleryEdit

TriviaEdit

  • It is considered trespassing to wait in the first zone.

BugsEdit

This section contains bugs related to Arkved's Tower. Before adding a bug to this list, consider the following:

  1. Please reload an old save to confirm if the bug is still happening.
  2. If the bug is still occurring, please post the bug report with the appropriate system template  360  / XB1  ,  PS3  / PS4  ,  PC  / MAC  ,  NX  , depending on which platform(s) the bug has been encountered on.
  3. Be descriptive when listing the bug and fixes, but avoid having conversations in the description and/or using first-person anecdotes: such discussions belong on the appropriate forum board.
  •  360   In one of the rooms in the tower, a dining room, complete with tables, chairs, and silverware appears on the ceiling. With a high enough Acrobatics skill (compounded by the Boots of Springheel Jak), it is possible to jump up and "sit" in one of the chairs. This will propel you beyond the mapping, essentially outside the game.

AppearancesEdit

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