Elder Scrolls
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Elder Scrolls

The Assembly General is a Dwarven Colossus found at the end of the Halls of Fabrication. It must be dealt with near the end of the related quest as Divayth Fyr attempts to hack the main console.

The Assembly General attacks two ways with its feet. One is a stomp that sends out grasping limbs, and the other, called Quake, is an attack that knocks all players off their feet and back a few meters. Quake is indicated by the General jumping in order to perform the attack, and this move will only be used if the General has no players actively attacking him. The General will launch bombs out of his back in sets of three, homing in on random players. Two arms, the Truncating Arm and the Enkindling Arm, operate independently of the General's body, and these will attack players on the top platforms. When enough damage is done to an arm, the arm will fall off, and the stump will begin to emit highly damaging sparks. Two factotums will spawn at this time and attack the players. Periodically, the General's head will begin to glow, and he will announce that he is scanning a player. A Tactical Fascimile will then be created at the scanned player's location. At 85%, 65%, and 45% health, the General will move into his second phase.

In the second phase, the General will move to the center of the arena and begin to launch rockets out of his Enkindling Arm. Four terminals will spawn at each end of the arena, as well as traps such as toxic coolant, spinning blades, and shock fields. Players must defeat the terminals within a short period of time, or they will be subject to a massive amount of shock damage. Standing on the top platforms will cause the players to take shock damage, and standing on any surface except the spinning blades' tracks will cause the players to take damage from the toxic coolant. At 25% health, the General will enter his third phase.

In the third phase, the General will again move to the center of the arena and begin to fire guided rockets. These rockets increase gradually in frequency with time.

Appearances[]


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