Elder Scrolls
Elder Scrolls
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{{For|2=Attributes}}
[[File:Attributes (Oblivion).png|thumb|300px|There are eight attributes in {{Oblivion|!}}.]]
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[[File:Attributes (Oblivion).png|thumb|200px|There are eight attributes in {{Oblivion|!}}.]]
 
'''Attributes''' govern a character's proficiency in various [[Skills (Oblivion)|skills]]. The base attributes are:
 
'''Attributes''' govern a character's proficiency in various [[Skills (Oblivion)|skills]]. The base attributes are:
   
 
*[[Strength (Oblivion)|Strength]]
 
*[[Intelligence (Oblivion)|Intelligence]]
 
*[[Willpower (Oblivion)|Willpower]]
 
*[[Agility (Oblivion)|Agility]]
 
*[[Agility (Oblivion)|Agility]]
 
*[[Speed (Oblivion)|Speed]]
 
*[[Endurance (Oblivion)|Endurance]]
 
*[[Endurance (Oblivion)|Endurance]]
*[[Intelligence (Oblivion)|Intelligence]]
 
*[[Luck (Oblivion)|Luck]]
 
 
*[[Personality (Oblivion)|Personality]]
 
*[[Personality (Oblivion)|Personality]]
*[[Speed (Oblivion)|Speed]]
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*[[Luck (Oblivion)|Luck]]
*[[Strength (Oblivion)|Strength]]
 
*[[Willpower (Oblivion)|Willpower]]
 
 
:''For a quick reference table to the [[Attributes (Oblivion)|attribute]] differences of the races, see '''[[Attributes according to race and sex]].'''''
 
:The attribute system was removed in Skyrim.
 
   
 
==Level up attribute modifiers==
 
==Level up attribute modifiers==
Increasing any combination of [[Skills (Oblivion)|skills]] governed by the same attribute will allow a bonus modifier for this attribute equal to the number of relevant skill increases during the next level up, maximized at a +5 modifier. Unlike in {{Morrowind|1}}, whether the skills are major or minor has no effect on level up modifiers.
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Increasing any combination of [[Skills (Oblivion)|skills]] governed by the same attribute will allow a bonus modifier for this attribute equal to the number of relevant skill increases during the next level up, maximized at a +5 modifier. Unlike in {{Morrowind|!}}, whether the skills are major or minor has no effect on level up modifiers.
   
 
==See also==
 
==See also==
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*[[Skills (Oblivion)]]
 
*[[Skills (Oblivion)]]
 
*[[Classes (Oblivion)]]
 
*[[Classes (Oblivion)]]
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[[Category:Attributes| ]]
 
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[[Category:Gameplay]]
 
[[Category:Oblivion: Gameplay]]
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[[Category:Oblivion: Attributes| ]]
 
[[Category:Oblivion: Gameplay]]
 
[[Category:Attributes]]

Latest revision as of 18:59, 14 February 2019

For other uses, see Attributes.
Attributes (Oblivion)

There are eight attributes in Oblivion.

Attributes govern a character's proficiency in various skills. The base attributes are:

Level up attribute modifiers[]

Increasing any combination of skills governed by the same attribute will allow a bonus modifier for this attribute equal to the number of relevant skill increases during the next level up, maximized at a +5 modifier. Unlike in Morrowind, whether the skills are major or minor has no effect on level up modifiers.

See also[]