Elder Scrolls
Elder Scrolls
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[[File:Attributes (Oblivion).png|thumb|300px|There are eight attributes in ''Oblivion''.]]
 
'''Attributes''' govern a character's proficiency in various [[skill]]s. The base attributes are:
 
'''Attributes''' govern a character's proficiency in various [[skill]]s. The base attributes are:
   
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==See also==
 
==See also==
 
*[[Leveling]]
 
*[[Leveling]]
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*[[Races (Oblivion)]]
 
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*[[Skills (Oblivion)]]
==References==
 
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*[[Classes (Oblivion)]]
<References>
 
</References>
 
 
[[Category:Attributes| ]]
 
[[Category:Attributes| ]]
 
[[Category:Gameplay]]
 
[[Category:Gameplay]]
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[[Category:Oblivion: Gameplay]]

Revision as of 17:48, 13 February 2012

Attributes (Oblivion)

There are eight attributes in Oblivion.

Attributes govern a character's proficiency in various skills. The base attributes are:

For a quick reference table to the attribute differences of the races, see Attributes according to race and sex.
The attribute system was removed in Skyrim.

Level up attribute modifiers

Increasing any combination of skills governed by the same attribute will allow a bonus modifier for this attribute equal to the number of relevant skill increases during the next level up, maximized at a +5 modifier. Unlike in Morrowind, whether the skills are major or minor has no effect on level up modifiers.

See also