Elder Scrolls
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Elder Scrolls

Augur of the Obscure is an entity in The Elder Scrolls Online: Summerset that had been imbued in a crystalline skull. It is encountered for the first time during "The Psijics' Calling" in Wasten Coraldale. First meeting it is about finding him on the beach closed in a chest for punishment. He is much of a talker, and is going help Vestige along the way of saving Psijic protective barrier by closing Time Breaches and securing powerful artefact which is the Staff of Towers. He will accompany Vestige all the time, but will speak only when close to the Time Breach, adding an interesting comment. After finishing all quest lines with Augur, it becomes possible to see and open small Psijic Portals scattered worldwide, and Augur becomes a lifetime friend as a home decoration Augur of the Obscure furnishing.

Description[]

"This mysterious crystalline skull grants its bearer the ability to peer beyond the veil of time."
―Description in the inventory[src]

Interactions[]

Conversations[]

The Psijics' Calling

"Ah, a fleshy, thick-thumbed biped! Hello! You're an Elf, right? Or is it a man? I'm sorry, I have some difficulty telling you people apart. You're much less blue than the others. In color, I mean—not disposition. Anyway. What can I do for you?"

Your caretaker, Josajeh, sent me. I need your help to find time breaches in Summerset. "Josajeh .... Josajeh, Josajeh, Josajeh. Wait! You're talking about that jittery mage I tricked into freeing me, right? Oh, she's a delight! I had hoped for a longer holiday. I can only manage a leap like this once a century after all. Ah well."
If I take you out of that box, will you help me find these time breaches? "I'm actually quite comfortable here, mate. Cozy accomodations, the transliminal tones of the ocean waves, gangly meat-brains to mock. But I guess I should be going. These Elves plan to sell me! Can you imagine? I'll help you. On one condition."
What's the condition? "When we're done sewing up these chronosymphonic disc—. When we're done sewing these time breaches, you'll let me wander to Mundus in peace. No more dimwitted Psijics peppering me with questions. No more dusty shelves. We have a deal?"
I'll discuss it with Loremaster Celarus. No promises. "Right. So, should we get going, or ...?"
I have a few questions first "Of course you do. Everyone has questions and I have all the answers. Fair warning: be specific! I'm bound to tell the truth, but the truth can be a little slippery, you know what I mean?"
What are you, exactly? "I'm a traveler, like you! Except ... well, nothing like you, to be honest. No offense. I'm what you might call an aspect, eh? Like an idea's shadow. Don't make a face! I'm telling you the truth. Not my fault your language is so crude!"
Why are you stuck in a crystal skull? "I'm not in the skull. I am the skull—at least here on Nirn. Over in the Adjacent Place, I'm shaped like a throw-pillow. Imagine that! You look confused. It's just a trick of the light, mate. The skull's what you might call a manifestation."
A manifestation of ...? "Of me! Ugh, this is just sad. Try this—imagine a soul gem. Got it? Now imagine that the soul in the gem is also the gem itself. Weird, right? Pow! I'm miming a head explosion. You can't see it because I haven't got any arms, but it's happening."
You're bound to tell the truth? "I am. One of the unfortunate quirks of the Psijic binding ritual that brought me here. I'm free to lie as much as I like, unless you, or anyone else for that matter, ask [sic] [Do not change this to asks. This misspelled word is how it appears in-game.] me a direct question. Cheap trick, if you ask me."
The Psijics bound you here? "They did. A bit. I'm certain I could break out if I really put my mind to it. I don't blame them, honestly. If I was in their position, bobbing along like a little lost acorn in an ocean of knowledge, I'd want to trap me too."
Well, you did just escape Artaeum. "I guess. But instantaneous translocation's not like a Sundas stroll. The veil here in Mundus is all thick and sticky, you know? Like I said before—I think I'm grounded for the foreseeable future. Ah well."
Why did the Psijics go to the trouble of binding you in the first place? Are you really that smart? "<The Augur laughs uncontrollably.>"
Are you done? "I am. I am. Phew! I had no idea you were so funny! We're going to have a really good time, you and I. Yes, in answer to your direct question, I do know a lot. And by a lot I mean basically everything."
Why are you called the Augur of the Obscure? "Well, an Augur of Obvious wouldn't be very useful, would it? For what it's worth, I lobbied for something way more impressive—the Resplendent Skull of Hexagonal Wonders! It was forcefully vetoed. No accounting for taste, I guess."
Those are just titles, though. Do you have a real name? "Of course I do. Everything has a name. Names give a thing its shape. Birds, snowflakes, tea kettles ... you get the idea. I'd tell you mine, but you'd need about six more tongues and a pair of cymbals to pronounce it correctly, so let's not bother."
All right, I've heard enough. Let's get going.
Yes, let's get moving.
The Towers' Fall

"Thanks, mate. I know you've got other adventures ahead, but I wanted to just take a moment and speak face to … crystal sort-of-face."

Sure. What did you want to talk about? "Our deal! What else? When we set out, I held you to a promise. You said if I helped you, you'd try to keep me out of the Psijic vault. Well, I helped. So …?"
If you know everything, don't you already know what I'm going to do? "Ha! I knew you were clever. In answer to your direct question, yes, I know what you'll fo. But I want you to look at me when you say it. So you're also saying it to yourself, see? A moment of truth and self-reflection! How exciting!"
I haven't decided what I'm going to do yet. "Ah, the hero demurs. Well, I suppose we'll find out soon enough. But enough of that. This might be our last farewell, mate! What's the custom? Lifting a vessel full of that swill you pour down your face-hole and saying something saccharine?"
I wanted to ask you about something else. "Yeah, of course. I could do with a bit of quiet and fresh air. Your bag, while cozy, is very, very loud."
Did you enjoy our travels? "Did I? Does an oblate cogni-form have infinite angles? Please don't hurt yourself. The answer is yes. It was great. The sights, the smells, the incessant jangle of all your gear on my face. Dream come true, mate!"
So, do you feel any different about us "meat-brains" now?
Do you feel any different about us "meat-brains" now? "Pfft. No. Truth is, I've always known you bipeds have potential. Sure, most of you just stumble through your laughably short lives, making smaller versions of yourselves, urinating … cobbling shoes, I don't know. But every so often, there's a you."
Thank you? "Sure. Must be hard though. Knowing you're a lion among endless hordes of baby-rearing, urinating, shoe-making sheep. How you keep from just slaughtering them all and conquering this place, I'll never know. Not that I advocate that sort of thing!"
What are your plans for the future? "That, my friend, depends entirely on you. If you put me back into the vault, I'll spend my days plotting another escape. In between bouts of violently cursing your name and swearing revenge, of course."
And if I set you free? "I suppose I'll find a new bag to settle in. Maybe Josajeh's? I always liked her, and I think she's already got one boot out the door. She might not be quite as adventurous as you, but I'd take anyone over another century of boring questions."
Guess I have some thinking to do. "You know, the fact that you didn't make your mind up about this thirty or so time breaches ago gives me cause to worry. But don't stew over it, mate. Either way, I'll make do. What's another few hundred years in the grands scheme of things, eh?"
All right, I don't have any more questions. We should get going. "So, it's back into the bag I go, eh? Fair enough. Just try to make a little more room, all right? I like lumps of ore and rodent meat as much as the next trans-dimensional entity, but it gets ridiculous in there sometimes."
Right. Let's go.

Quotes[]

  • "Sea Elves. Fond of winged snakes and soggy chests. Noted ...." – When first approached
  • "Fair enough. So ... where to? I assume you've got a map or something?" – After finishing talking with him
The Psijics' Calling
  • "Hmm. Breach nearby. I don't know why you're so intent on sealing them. Linear time is so overrated. Just imagine, you could die before you were even born! Wait ... that's horrifying, isn't it? I'm sorry. Never mind." – Southwestern time breach
  • "Oh, you're going to love this one. I'm seeing a tiny island, surrounded by ... it's either water or cats. Difficult to say. Let's hope it's the cats, eh?" – Central western time breach
  • "Ah, there's a breach here. City's a bit gaudy, eh? At least by mortal standarts. Where I come from, this would be little more than a privy. I'm kidding, of course. No one pees where I come from."Shimmerene breach
  • "More ruins. Hmm. You know, every stone tells a story. I mean that literally, by the way. That wall over there won't shut up about how much it hates rain. Let's find this breach and get out of here, eh?" – Breach to the south of Shimmerene
  • "This breach is in a zoo? Wow! You know, I'm endlessly fascinated by animals. They're a bit like walking plants, eh? Except with more, you know ... fluids. Ugh, what a word that is!"Sil-Var-Woad breach
  • "A breach near the sea! I do love the ocean. It's a shame you can only see in three dimensions. All the quasi-tones and inverse number-forms .... Actually, I take it back—your meat-brain would explode if you saw this." – Breach to the south of Sil-Var-Woad Abyssal Geyser
  • "I hear a breach nearby. You can't, can you? Count yourself lucky. Sounds like ... a swarm of bees bouncing around in a tin bucket full of sleigh bells. Sort of like that racket bards make." – Breach southeast from Sunhold
  • "Ooh, a spooky clifftop estate. What a fine place for a breach. All sorts of ghastly things happened here, I can tell you that. I'd shudder if I had shoulders. I'm kidding of course—mortal fear is hilarious." – Breach near Direnni Acropolis
  • "You know coral's just weird sac-animal bones, right? So this is a bit like a cemetary, I guess. Ugh ... you do not want to know what their ghosts look like! Old cheese—I'll leave it at that." – Breach southwest from Illumination Academy
Breaches on the Bay
  • "Well this is picturesque, eh? Aside from all the imps and such. Did you know that imps have belly-buttons? Please don't ask me why!" – Breach near the Deleyn's Mill
  • "Ugh ... zombies. You ever try to talk to a zombie? They won't let you get a word in edgewise! Just groan this, and moan that! Let's find this breach and leave, eh?" – Breach near the Burial Mounds
  • "Another breach by the sea! Ship's seen better days, eh? It's like I always say—the only thing you should make out of wood is nothing. Wood is ridiculous!" – Breach near Koeglin Lighthouse
  • "Definitely a breach here, mate. Say, I was thinking—maybe we should get something for Josajeh to cheer her up! I'm thinking meat of some variety. You meat-brains like meat, right?" – Breach near the Moonlit Maw
  • "Hmm ... I'm seeing a breach by a waterfall. Or maybe a flight of very wet stairs. Stairs are a bit silly, eh? Why not just flip the gravity and fall up?" – Breach near the Cumberland Falls
  • "Another breach near that tree, I think. Fun fact—all decidous trees love accordion music. Just more proof that all trees are idiots." – Breach near Beldama Wyrd Tree
  • "You're doing that thing where water squirts out of your skin, aren't you? Sweating, eh? Ugh. And you people think I'm weird! Let's find this breach and cool off." – Breach near the Morwha's Bounty
  • "Hmm .... Yeah, there's a breach nearby. Say, did you know there are six and a half quadrillion grains of sand in the Alik'r? Oh, come on. Don't act like you're not impressed." – Breach near the Easterly Aerie
  • "Ah, look! Yokudan ruins. You know the Yokudans could make magic idea-swords using nothing but their brains? Bit of a waste, that. I'd have made a very comfortable chair." – Breach near the HoonDing's Watch
Breaches of Frost and Fire
  • "Looks like a buyer's market around here, eh? Got to tell you, I see a lot of potential, mate. Lava-front views, open floor-plan, plenty of ventilation .... It's a gold mine!" – Breach near Senie
  • "Definitely a breach nearby. And ooh, it's a rowdy one! This place is tense, eh? Might have something to do with the mountains strangling each other. Who's to say?" – Breach near the Brothers of Strife
  • "What a view! Aside from the coral over there. Be glad you silly face-holes can't smell colors. Ugh! That orange! It smells like ... old figs fell out of an ogre's bottom. Let's find this breach, eh?" – Breach near the Vivec's Antlers
  • "Snow! Can we make a snow-thing? Snow-person? Whatever? You know, if you make it right, it develops a sad little soul! 'Course it melts later. Bit of a shame, that. But we can name it and everything!" – Breach near Cradlecrush
  • "Be careful around here, mate. This breach is surrounded by trolls. They're a lot smarter than you think. They're banging rocks together now, sure—but once they start wearing pants? Look out." – Breach near Darkwater Crossing
  • "Breach ho, mate! While you look, I will regale you with a hilarious joke! What do you call a lygosmotic dream-wave on its birthday? A ventswattle! Get it? A ventswattle? Oh, never mind." – Breach near Wittestadr
  • "So, Staff of Towers, eh? Lots of peril there, mate. I've got to admit, though. I'm very excited to see how it turns out! I'd say, what? Sixty-percent chance time folds inside-out? We'll see!" – Breach near the Fort Greenwall
  • "Another breach ahead, mate. Uh oh. I see many, many stairs in our future. Well, your future. No legs, remember? But don't worry—I'll be right behind you ... doing very little." – Breach near the Pinepeak Cavern
  • "This stream's a pleasant enough place for a breach. Just watch out for beavers, eh? Sure, they look friendly enough—but they're just little, waddling balls of hatred. Seriously!" – Breach near the Snapleg Cave
The Shattered Staff
  • "Deshaan, eh? A lot of transliminal dread residue here. Must be the fish. Did you know the fish experience thirty-severn different varieties of fear? That's why they always look surprised!" – Breach in Deshaan
  • "Walk-Brass? Oh, this one's a puzzler, mate! If Anumaril created the Staff of Towers in the First Era, how'd he know about a tower the Dwarves hadn't made yet? Pow! Brain explosion!"Walk-Brass staff fragment
  • "Shadowfen? Ugh. The Hist are insufferable. Honestly, if they're so smart, why can't they stop leaking their sap all over the place? Don't drop me in there, by the way. Stuff's impossible to wash off." – Breach in Shadowfen
  • "The Crystal Fragment? This is an odd one, mate. It's here, but it's also somewhere else. Several other somewheres in fact. Don't think about it too hard. It's bad for your meat-brain."Crystal staff fragment
  • "The ruins of Leki's Blade. Really gets you thinking, eh? About mortality. The long, slow march of time ... the grim inevitability of death, decay, and obscurity. Phew! Glad I don't have to worry about that!" – Breach in Alik'r Desert
  • "The Orichalc fragment! Don't hear much about the Orichalc Tower anymore, but it was always my favorite. I love ugly, sunken, long-forgotten things."Orichalc staff fragment
  • "Another graveyard? All kings of treasures tucked away in the dirt here, mate. We could find that staff piece, sure. But wouldn't you rather dig up an old pelvis? No? Eh, your loss." – Breach in Bangkorai
  • "Well, well. It's the Adamantine shard. Have a care where you drop that thing, eh? This bag's stuffed as it is!"Adamantium staff fragment
A Breach Amid the Trees
  • "Might want to hurry, mate. That boney gem-collector, Molag Bal, has his eyes on this breach. Bit of a cat-lady that one, eh? Stuffing his plane full of sad little souls … It's a mess is what it is." – Breach near the Xylo River Basin Dolmen
  • "More than a few snakes around this breach, mate. Ugh. Surly little beasts … always wiggling along with no arms or legs. I don't have arms or legs either, but you don't see me biting people." – Breach on the Horseshoe Island
  • "Breach ahead. That Celarus is a real stick in the tree, eh? Er … stick in the dirt? Or something? Look, I can't keep track of all your ridiculous idioms. It doesn't even make any sense …." – Breach south of Treehenge
  • "I think there's a breach here. Hard to say with all these Ayleid ruins lying about. You would not believe how many ghosts are asking me for favors right now. Ghosts, am I right? They're never satisfied!" – Breach in the Ossuary of Telacar
  • "Gil-Var-Delle. Of course a breach pops up here. You know that blowhard, Molag Bal sat on this place a while back, right? Or stepped on it or something … I don't know. Anyway, be careful!" – Breach in Gil-Var-Delle
  • "Definitely another breach here, mate. First rule of finding rifts in time: always check the creepy, decrepit towers first." – Breach in Reman's Bluff
  • "Looks like there's another breach here in what can only laughingly be called a maze. All right, mate: if you get lost in this thing, I'm going to have to take a long, hard look at our relationship." – Breach in the Labyrinth
  • "There's definitely a breach around here somewhere, meat-brain. You don't mind me calling you meat-brain, do you? I mean, as mundane physical brains go, you're really top of the class!" – Breach near the Fisherman's Rest
  • "Wow. Lots of people gathering around this breach. Odd … they've all got little tails. Wait, wait, I get it now. They're monkeys! I'm telling you, mate, it's impossible to tell you all apart!" – Breach northeast of the Maormer Camp
A Time for Mud and Mushrooms
  • "A Dwarf hold! Ha! What a silly bunch they were! Always whacking sprockets with their little baby hammers—toiling away on their tiny brass xylophones …. Good riddance, eh?" – Breach near Lower Bthanual
  • "Hmm. Rocks. Water. More rocks … wait! That's it. Breach nearby, mate. Sorry. I just got distracted by all the behemoth mind-snails. It's too bad you can't see them. They're really cute. Sort of" – Breach near Darkshade Caverns
  • "There's a breach here somewhere. Plenty of Elf-ghosts too. Ugh. They won't stop shrieking about … it's either dying or pieing. Pieing's a word, right? To pie? Odd thing to get upset about." – Breach in the Shrine of Saint Veloth
  • "Breach ahead. Say, what is it with you bipeds and waterfalls? A deluge of happy water-spirits cast to their doom, smashed to bits on the sullen rocks below. Hardly a recipe for romance, mate!" – Breach northeast of the Triple Circle Mine
  • "Breach around here somewhere. Oh, and by the way, Celarus has no idea what he's doing with that staff. Ah well. Dragon Breaks aren't so bad. Ha! I'm joking. They're horrific, mate." – Breach in the Malak's Maw
  • "Dreugh? Ugh. I'm telling you, mate, they used to be a lot more pleasant. Now these land dreugh are all crab-faced and stabby. Shame. Let's find this breach and move on, eh?" – Breach in Bogmother
  • "Yeah, there's a breach here somewhere. And something's eating it? I certainly wouldn't recommend that. Unless you're really anxious to get sucked through your own belly-button." – Breach west of Hei-Halai
  • "Hmm. These ruins are dripping with old intention, mate. Forgotten dreamforms, frothing hour-beasts …. Great place for a blood-ritual. Or a very unsettling birthday party." – Breach near Chid-Moska Ruins
  • "Breach in that Argonian settlement, I think. I love Argonian architecture. Who needs nails and hard angles? Just pile up some slop and call it a house!" – Breach in Percolating Mire
The Towers' Remains
  • "Wait a minute … haven't we been here before? Giant stone maniacs strangling each other to death? Bit silly, eh? First one to crumble into rubble loses, I guess." – Breach near the Brothers of Strife
  • "What's this? The Red Tower fragment? Careful with that one, mate. It's temperamental … and full of spirit-lava. That's the most dangerous kind of lava."Red Tower staff fragment
  • "Well, that is a prodigious statue. We don't build statues anymore where I come from. They always ended up coming to life, sneezing death-algorithms all over the place …. Trust me, it was a mess." – Breach near Weeping Giant
  • "This one's a winner, mate. The White-Gold fragment. The Arch-Mage Anumaril carried it around all the time, you know—slung around his scrawny neck like a cow bell! Classic Ayleid, eh?"White-Gold staff fragment
  • "Tree Elves and their trees, am I right? They never sing them into anything interesting. Houses, bridges, chairs …. When is someone going to sing a tree into something useful like a singing land-boat?" – Breach near Greenheart
  • "The Green-Sap Fragment, eh? You know if you'd left it in the dirt long enough it would have grown a new tower. Honest!"Green-Sap staff fragment
  • "Agh! This place is awful! Feels like something's feeding my head through a lumber mill! And that noise! Can you hear that? Let's find this fragment and get out of here!" – Breach near Spellscar
  • "The Snow Throat Fragment! Congratulations—good for you. Now let's get out of here, eh? My teeth feel like they're going to fall out of my face! Ow. Ow. Ow!"Snow-Throat staff fragment
The Towers' Remains
  • "Definitely a breach around here, mate. High up, I think …. Or what passes for high around here, anyway." – Breach west of Trader's Rest
  • "Take a look around those standing stones, eh? What is it with tipping stones, anyway? Didn't your ancestors have anything better to do? That's the problem with you bipeds. You never apply yourselves." – Breach in Sanguine Barrows
  • "Ah, pastoral bliss! I'd make a fine farmer. Breeding dumb animals, making them work for nothing, slaughtering them in their prime …. Hmm. Sounds a bit worse when you say it out loud, doesn't it?" – Breach near Edrald Estate
  • "Another breach tucked away in an old Breton ruins. Don't see many of those around, do you? Ha! You know they build it over an Ayleid ruin, right? Can't wait to see what people build on top of this!" – Breach in Lorkrata Hills
  • "Best find this breach before the tide comes in. Water's full of brain-billies: little spirit-jellies that sting people's memories. Don't believe me? Think of that time you wet your pants. Ha! Hurts, right?" – Breach south of Dorell Farmhouse
  • "Another breach out there. Maybe we should leave this one be, you know? Honestly, what's the worst that could happen? Wait—I'm not encouraging you to ask me that question. The answer is very graphic." – Breach on board of Lagra's Pearl
  • "Yech. Vampires. Pays to not have a neck sometimes, eh? Blood too, I guess. 'Course if you see any antipodal math-grabbers you'll let me know, right? They'd just love to get a bite of me!" – Breach in Crestshade
  • "This one's deep, deep down, mate. Kind of like my general expectations of you meat-brains. But you? Oh, you've far exceeded them! Not hard to do when they're practically nonexistent, but still. Kudos!" – Breach in Shadowfate Cavern
  • "Breach webbed up around here somewhere. Spiders are so adorable. Look at us! We've got eight little spindly arms—isn't that scary? Show me something with eight thousand arms, then maybe I'll get nervous." – Breach west of Aesar's Web
A Breach Beyond the Crags
  • "Breach ahead. Say, you think Josajeh's all right? I can't always tell. Your weird little faces scrunch up when you're upset, but then you bare your teeth when you're happy. It's a puzzler." – Breach northeast of Ogondar's Winery
  • "I can't believe this is our last outing! I feel like we're really bonded, you know? Not on a sticky alchemical level, or anything. That would be very weird. You know what I mean. I'm going to miss this!" – Breach in Elinhir
  • "Ah, Craglorn. Ever seen this many crags in one place? Its cup runneth over with crags. Not as many lorns as you'd expect, though. Biped naming habits could use some work, mate." – Breach southeast of Scorpion Ravine
  • "Plenty of history hereabouts. Perfect place for a breach. Just look out for gargoyles, eh? Ugly squatters. Always cluttering up the place—ruining the timeworn aesthetic. They're an eyesore, you know?" – Breach norhteast of Hel Ra Citadel
  • "Watch your step around here, mate. This arena is what we in the dimension–hopping community call a "really bad idea door." Daedric mischief for sure. Let's find this breach and go, all right?" – Breach near the Dragonstar Arena
  • "There's a breach here, mate. I'm seeing a bridge … or maybe a flat sideways tower people can walk on? I guess they're kind of the same thing. Only having three dimensions does make things simpler." – Breach near the Skyreach Hold
The Towers' Fall
  • "There's a time breach here for sure, mate. And it's not petite. I hope you're sure about this. For your sake, I mean." – After entering Divad's Chagrin Mine
  • "We're close. Give me a shake, eh?" – After advancing through the cave system
  • "There it is. After you, I guess. Hope you ate something light …." – After locating the breach
  • "The staff's tearing her apart! Things are about to get very weird, mate!" – After entering the Time-Lost Throne Room
  • "A Josajeh from an alternate time-line? She doesn't look happy!"
  • "The time breach is vulnerable. Now, seal it up tight!" – After defeating the first Josajeh
  • "Another angry Josajeh, incoming! And she brought her brother along. Charming."
  • "Another breach to seal! Hop to, hero!" – After defeating the second Josajeh
  • "Josajeh the evil Psijic tyrant? Drew the short straw on this one, mate. Let's take her down!"
  • "So our adventure is coming to an end, eh? Look, can we … can we talk in private? The Athenaeum maybe? Won't be a moment." – After returning to Ceporah Tower

After completing the quest line, he will be available as an interactable furniture.

Furniture
  • "So you're a Psijic now, eh? I'd keep that to yourself, mate. If people find out, it'll be nothing but "negotiate this treaty!" and "settle this matter of succession!" and "what fork should I use for salad?""
  • "Be honest—do you ever wish we hadn't broken the Staff of Towers? Just imagine a world of non-linear time! Wait, is your nose bleeding? All right, stop imagining a world of non-linear time."
  • "Hey, do you want to know how to say hello in my native language? All right, mate. All you'll need is a conch shell, six friends, a harp with forty strings, and a newborn calf. I'll wait."
  • "I've got to admit, I'm a little thrown off by the aesthetic, mate. No un-paintings, less than a thousand angles, hardly any transliminal spheroids…. I don't know. I'd give it a soft "adequate.""
  • "Do you smell something? Something smells … yellow. Not hiding any ducklings around here [sic] [Do not change this to here, as this missing or superfluous punctuation is how it appears in-game.] are you? Duck feet are hideous, mate. Hideous!"
  • "You know I can see time in all directions? I see you as you are now, as you were before you were born, and as you'll be after you're dead all at once! You're an adorable baby, mate. Less charming as a corpse."
  • "You don't have any beavers wandering around in here, don't you? You know how I feel about beavers."
  • "You're not going to use me as a paperweight [sic] [Do not change this to paperweight, as this missing or superfluous punctuation is how it appears in-game.] are you? What's that all about anyway? Paperweights. Honestly, is paper that anxious to escape? Oh, my paper's getting away! Ludicrous!"
  • "Have you met that Sotha Sil yet? Now there's an Elf I can relate to. Soft-spoken, reclusive, melancholy …. Actually, now that I think about it, we don't have much in common at all."
  • "So, how about another adventure, mate? We could go … I don't know, to the market? Buy some eggs. Honestly, I'm game for anything! Really!"
  • "Huh? Oh, sorry. I was busy planning my next holiday. Picture this, mate: the moons! Exciting, eh? I'd invite you along if you could survive up there. Sidenote—you cannot survive up there."
  • "You know there's a ghost in here, right? It's name is Vincent, and it adores cherry pie! Maybe you should go fetch a pie … or, you know, an exorcist. Not sure where you fall on the whole restless dead issue."
  • "Your belly's rumbling. Hungry? That's one I'll never understand, mate. The drive to push plants and animals into your face-hole, grind them into paste, then store them in flesh-sack. Yech!"
  • "Thanks for putting me up here, mate. You won't regret it! I don't eat anything, never make a mess, and I'm an excellent conversation piece."
  • "I'm not sure if you're aware of this, but it's critically important that you polish me three times a week, mate. It sharpens my powers of perception and enchances my self-esteem."
  • "You know the worst thing about near-omniscience? Every time someone laughingly says, "have you heard this one?" you have to say yes. Or in my case, you have to glow and scream until they run away."
  • "This place is so … I don't know. Domestic? Where do you keep your trolls? You do have some trolls here, right? I was specifically told there would be trolls."
  • "Hey, I wrote you a song! You're going to love it, mate. It's a brisk sixteen hours long—very up tempo. And there's only a … I don't know, twelve percent chance it will cause a stroke?"
  • "If you find another crystalline entity, you'll bring it back here, right? I could use some decent conversation. Not that you—. Don't get me wrong, our conversations are just … you know, just really great."
  • "You know, where I'm from , warriors wield swords made of pure math. Kind of puts those crude metal weapons into perspective, eh?"

Trivia[]

  • Regardless of the Vestige's choice to leave the Augur in the vault or to give it to Josajeh, it chooses to stay with the Vestige.[1]

Appearances[]

References[]

  1. Description in the Collections menu
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