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"The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues."
―Auridon Loading Screen[src]

Auridon is the second-largest island in the Summerset Isles, located to the east of Summerset and to the north of Artaeum.

Known as the "crown jewel" of the Summerset Archipelago and "gateway to Tamriel," this fair isle is said to have long been home to some of the friendliest and most outgoing Altmer,[1] who have been hardened by generations of repelling invaders, pirates, Sload, and plagues.[2]

Auridon is home to the famed port-cities of Firsthold and Skywatch. Much of the trading industry in Summerset goes on in these cities, largely in part due to their geographic positions, but they are best known for their gleaming spires of marble and glass and beautiful Altmeri architecture.

History[edit | edit source]

For millennia, the infamous slug-like race known as the Sload, of the island of Thras, notorious for their mastery of necromancy, have terrorized the Altmer of Auridon, conjuring beasts of the sea along the coastline, and laying siege to the cities that dotted it. The horrors they have laid upon the land are still remembered today: the Sack of Skywatch in the year 1E 1301 and the War of the Uvichil from 1E 2911 to 1E 2917 are among the most horrific events in Tamriel's history.

Before the creation of the Aldmeri Dominion by Ayrenn in 2E 580, internal strife between Skywatch and Firsthold often sparked into full war during the First Era and early Second Era.

The Veiled Heritance, an ethnocentric terrorist organization based in Auridon led by a mysterious person known as the Veiled Queen, have made it their mission to bring down Queen Ayrenn and make the Dominion an Altmer-only alliance. They believe that the Altmer are the "rightful rulers" of Tamriel and that they should be ruling over all other races.

Locations[edit | edit source]

Cities[edit | edit source]

Settlements[edit | edit source]

Ayleid Ruins[edit | edit source]

Boss Locations[edit | edit source]

Caves[edit | edit source]

Delves[edit | edit source]

Group Dungeons[edit | edit source]

Crafting[edit | edit source]

Dolmens[edit | edit source]

Keeps[edit | edit source]

Landmarks[edit | edit source]

Lighthouses[edit | edit source]

Mundus Stones[edit | edit source]

Ruins[edit | edit source]

Wayshrines[edit | edit source]

Quests[edit | edit source]

Main article: Auridon Quests

There are a total of 46 quests in Auridon required for the "Auridon Quests" achievement, however there are more than 46 quests in the zone: 

Traveling characters[edit | edit source]

Gallery[edit | edit source]

Trivia[edit | edit source]

  • Based on its name and its description, it can be assumed that Auridon is the same as Moridunon.

Appearances[edit | edit source]

References[edit | edit source]

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