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Auridon is a zone in The Elder Scrolls Online and is the second-largest island in the Summerset Isles, located to the east of Summerset and to the north of Artaeum.

Known as the "crown jewel" of the Summerset Archipelago and "gateway to Tamriel," this fair isle is said to have long been home to some of the friendliest and most outgoing Altmer,[1] who have been hardened by generations of repelling invaders, pirates, Sload, and plagues.[2]

Auridon is home to the famed port-cities of Firsthold and Skywatch. Much of the trading industry in Summerset goes on in these cities, largely in part due to their geographic positions, but they are best known for their gleaming spires of marble and glass and beautiful Altmeri architecture.

Background[edit | edit source]

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"The second largest of the Summerset Isles, Auridon has always served the High Elves as a buffer between their serene archipelago and the turmoil of Tamriel. The Altmer of Auridon have been hardened by generations of repelling invaders, pirates, and plagues."
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For millennia, the infamous slug-like race known as the Sload, of the island of Thras, notorious for their mastery of necromancy, have terrorized the Altmer of Auridon, conjuring beasts of the sea along the coastline, and laying siege to the cities that dotted it. The horrors they have laid upon the land are still remembered today: the Sack of Skywatch in the year 1E 1301 and the War of the Uvichil from 1E 2911 to 1E 2917 are among the most horrific events in Tamriel's history.[3]

Before the creation of the Aldmeri Dominion by Ayrenn in 2E 580, internal strife between Skywatch and Firsthold often sparked into full war during the First Era and early Second Era.[4]

The Veiled Heritance, an ethnocentric terrorist organization based in Auridon led by a mysterious person known as the Veiled Queen, made it their mission to bring down Queen Ayrenn and make the Dominion an Altmer-only alliance. They believe that the Altmer are the "rightful rulers" of Tamriel and that they should be ruling over all other races.[5]

Locations[edit | edit source]

Main article: Locations (Online)

The following are locations accessible in Auridon and, with the exception of unmarked locations, are discoverable on the map. Points of Interest serve as locations with unique side quests, while cities serve as the centralised areas with multiple sublocations and act as a hub for services and merchants. Explanations of the types of locations are provided in the main locations page.

Cities[edit | edit source]

Dark Anchors[edit | edit source]

Dungeons[edit | edit source]

Event Hubs[edit | edit source]

Housing[edit | edit source]

Mundus Stones[edit | edit source]

Points of Interest[edit | edit source]

Set Stations[edit | edit source]

Striking Locales[edit | edit source]

Unmarked locations[edit | edit source]

Wayshrines[edit | edit source]

World Bosses[edit | edit source]

Traveling merchants[edit | edit source]

Main article: Traveling Merchant

Traveling merchants are characters who walk specific routes in the zone who offer merchant services. The vestige can buy general merchant items, sell any sellable item, and repair damaged armor for a fee.

  • Caranande – Road from Dawnbreak to the Lover
  • Erymil – Road east from Greenwater Cove
  • Errataale – Road north and south by Greenwater Wayshrine
  • Errannie – Road south of Mathiisen
  • Nadonil – Road between Monkey's Rest and Silsailen
  • Caerel – Road north of Toothmaul Gully
  • Hendaril – Road between Torinaan and Firsthold
  • Mangitaale – Road between Torinaan and the College of Aldmeri Propriety

Quests[edit | edit source]

Main article: Quests (Online)

Auridon features a series of zone story quests and unrelated side quests. The zone story quests tie into the Aldmeri Dominion's overarching storyline and carries on from Khenarthi's Roost before continuing to Grahtwood. It is not necessary to complete the story quests for zones prior to those in Auridon. Side quests are non-sequential and can be completed in any order, except where one carries on from another.

Show: Auridon Story Quests
# Name Location Quest giver Reward
1 All the Fuss Tanzelwil
Vulkhel Guard
Firtorel N/A
1 Missive to the Queen Skywatch
Vulkhel Guard
Genthel N/A
1 Ensuring Security Vulkhel Guard Watch Captain Astanya
Watchman Vinenoldil
Watchman Yannodil
Watchwoman Cirtelcare
Watchwoman Mandalime
N/A
2 A Hostile Situation Vulkhel Guard Watchman Heldil Queensguard Greaves
3 To Tanzelwil Vulkhel Guard
Tanzelwil
Queen Ayrenn N/A
3 In the Name of the Queen Tanzelwil Captain Henyon
Prince Naemon
Sergeant Farya
Sergeant Irinwen
N/A
4 Rites of the Queen Tanzelwil Queen Ayrenn Eaglebanner Longbow
Skill point
5 To Mathiisen Mathiisen Battlereeve Urcelmo
Queen Ayrenn
N/A
5 Putting the Pieces Together Mathiisen Razum-dar N/A
6 The Unveiling Mathiisen Razum-dar Queen's Eye Leathers
7 To Skywatch Mathiisen
Skywatch
Razum-dar N/A
7 Back to Skywatch Skywatch Curime N/A
8 Lifting the Veil Errinorne Isle
Skywatch
Captain Tendil
Royal Bodyguard
N/A
9 Wearing the Veil Errinorne Isle Palomir N/A
10 The Veil Falls The Veiled Keep Alandare Queensguard Chestplate
11 To Dawnbreak Dawnbreak
Skywatch
Queen Ayrenn N/A
11 Through the Ashes Abandoned Mine
Dawnbreak
Arelmo
Captain Landare
Scampcrusher
12 To Firsthold Firsthold Captain Landare N/A
12 Breaking the Barrier Firsthold Curime
Skywatch
N/A
13 Sever All Ties Firsthold
The Refuge of Dread
Razum-dar Estre's Dreadstaff
Skill point
Show: Auridon Side Quests
Name Location Quest giver Reward
A Village Awakened Shattered Grove Merormo Binder's Robe
An Act of Kindness Ezduiin Sirinque Micro-Etched Ring
Assisting the Assistant Skywatch Neetra N/A
Blessings of the Eight Torinaan Aldarch Colaste
Monastic Tanaame
Divine-Touched Aegis
Corruption Stones Tanzelwil Priestess Langwe Monastic Slipperss
Depths of Madness Glister Vale
Tower of the Vale
Eminelya Kilt of the Fractured Mind
Eye of the Ancients Greenwater Cove Captain Cirenwe
Scout Aldanya
Serpent-Rider Spaulders
Eye Spy North Beacon Scout Arfanel Keeneye Belt
Final Blows Beacon Falls
College of Aldmeri Propriety
Isle of Contemplation
Skywatch
Egranor Executioner's Glove
Harsh Lesson College of Aldmeri Propriety
Saltspray Cave
Baham Thalmor Helm
Lost Bet Bewan
Vulkhel Guard
Altmeri Relic Spellforge Buckle
New in Town Vulkhel Guard Malareth Collector's Coinblade
Plague of Phaer Phaer Anganirne
Aninwe
Ceborn
Endaraste
N/A
Preventative Measure Quendeluun Delves-Deeply Riverwalker Boots
Real Marines Silsailen Hanilan
Folded Note
N/A
Relic Rescue Torinaan Monastic Nenaron Relic-Tender Sash
Repentant Son Del's Claim
Mathiisen
Vareldur's Journal Heritance Gauntlets
Rightful Inheritance Castle Rilis Caritaale
Fasundil
Relulae
Despot's Shoulderplates
Silent Village Shattered Grove Halino
Lamolime
Merormo
Ocanim
N/A
Silsailen Rescue Silsailen Aldunie
Elenwen
Ilemin
Sarodor
Watchman Cirdur
N/A
Spirited Away Skywatch Ancalin Mourner's Ring
Take Me Home Mehrunes' Spite
Skywatch
Ozozur Scamp-Binder's Shoulders
Teldur's End Silsailen Elenwen Traitor's Flame
The First Patient Phaer Velatosse Plaguetender's Staff
The Jester's Joke Castle Rilis Lisondor The Laughing Blade
The Mallari-Mora Ezduiin Parmtilir
Rellus
Telenger the Artificer
Umbarile
Artificer's Bolt
The Racer Skywatch Firtoril N/A
The Serpent's Beacon South Beacon Legionary Artaste
Legionary Mincarione
Legionary Tanacar
First Mate's Leathers
The Veiled Choice Quendeluun Rolancano Patriot's Mace
The Wayward Dagger North Beacon Scout Endetuile War-Mage's Cowl
Unaccounted Crew Maormer Invasion Camp
Vulkhel Guard
Captain Erronfaire Sailor's Hatchet
Show: Auridon Dungeon Quests
Name Location Quest giver Reward
Banishing the Banished The Banished Cells I Keeper Cirion Blessing of the Keepers of the Tormentor
Skill point
The Plan The Banished Cells II Keeper Cirion Cirion's Last Stand
Skill point
The Toothmaul Ploy Toothmaul Gully Pirondil Battered Bear Trap
Well-Armed Savages Toothmaul Gully Jilan-dar N/A
Note: Quests related to delves are categorized as side quests.

Items Sets[edit | edit source]

Main article: Item Sets

Overland[edit | edit source]

Pieces from overland sets are acquired from bosses, Dark Anchor chests, locked chests and as quest rewards. Public dungeon bosses drop a shoulder or hand piece, or a weapon; delve bosses drop a waist or foot item; world bosses drop a head, chest or leg piece, or weapon; and Dark Anchor chests drop a jewelry piece. Locked chests can give any random set item.

Set Effects Type
Queen's Elegance

2 Items: Adds 3 (Base Value) Spell Damage.
3 Items: Adds 25 (Base Value) Maximum Magicka.
4 Items: Adds 25 (Base Value) Maximum Magicka.
5 Items: When you use a Light Attack you reduce the Health, Magicka, or Stamina cost of your next active ability by 10%. When you use a fully charged Heavy Attack you increase the damage of your next direct damage attack by 60 (Base Value) against the first enemy you hit. These bonuses only last for 2 seconds and are consumed upon use.

Light Armor
Twin Sisters

2 Items: Adds 3 (Base Value) Stamina Recovery.
3 Items: Adds 25 (Base Value) Maximum Stamina.
4 Items: Adds 19 (Base Value) Weapon Damage.
5 Items: When you block an attack, you cause all enemies within 5 meters of you to bleed for 306 (Base Value) Physical Damage over 10 seconds. This effect can occur once every 10 seconds.

Medium Armor
Armor of the Veiled Heritance

2 Items: Adds 3 (Base Value) Weapon Damage.
3 Items: Adds 24 (Base Value) Armor.
4 Items: Adds 19 (Base Value) Weapon Critical.
5 Items: When you interrupt an enemy, you gain 12 (Base Value) Weapon Damage for 15 seconds. Your bash attacks permanently deal 12 (Base Value) more damage.

Heavy Armor

Dungeon[edit | edit source]

Dungeon sets are acquired from loot drops in the zone's group dungeons. Head pieces of monster helm sets can only be acquired from completing the corresponding group dungeon on veteran difficulty. There is no guarantee that the piece will be of the preferred weight class (heavy, medium or light). Shoulder pieces of monster helm sets can only be acquired at Undaunted Enclaves in exchange for keys earned from pledges.

Set Effects Dungeon Type
Sanctuary

2 Items: Adds 28 (Base Value) Maximum Health.
3 Items: Adds 4% Healing Taken.
4 Items: Adds 25 (Base Value) Maximum Magicka.
5 Items: Increases you healing reieved by 10% for you and up to 11 group members within 10 meters of you.

The Banished Cells I
The Banished Cells II
Light Armor
Jailbreaker

2 Items: Adds 25 (Base Value) Maximum Stamina.
3 Items: Adds 3 (Base Value) Stamina Recovery.
4 Items: Adds 3 (Base Value) Stamina Recovery.
5 Items: Adds 3 (Base Value) Stamina Recovery.
5 Items: Gain Minor Expedition at all times, increasing your Movement Speed by 15%.

The Banished Cells I
The Banished Cells II
Medium Armor
Tormentor

2 Items: Adds 28 (Base Value) Maximum Health.
3 Items: Adds 4% Healing Taken.
4 Items: Adds 4% Healing Taken.
5 Items: When you deal direct damage with a Charge, Leap, Teleport, or Pull ability, you gain 84 (Base Value) Physical and Spell Resistance and taunt the enemy to attack you for 15 seconds.

The Banished Cells I
The Banished Cells II
Heavy Armor
Shadowrend

1 Item: Adds 3 (Base Value) Magicka.
2 Items: When you take damage, you summon a shadowy Clannfear for 15 seconds. The Clannfear's attacks deal 30 (Base Value) Magic Damage and apply Minor Maim, reducing the target's damage done by 5% for 2 seconds. The Clannfear can be summoned once every 15 seconds.

The Banished Cells I Monster Helm Set
Maw of the Infernal

1 Item: Adds 25 (Base Value) Maximum Magicka.
2 Items: When you deal damage with a Light or Heavy Attack, you have a 33% change to summon a fire breathing Daedroth for 15 seconds. The Daedroth's attacks deal 89 (Base Value) Flame Damage, and alternate between Fiery Breath, Fiery Jaws, and Jagged Claw, which alternate once every 2 seconds. The Daedroth can only be summoned once every 15 seconds.

The Banished Cells II Monster Helm Set

Crafted[edit | edit source]

Crafted sets are obtained by crafting them at the appropriate location. Crafted sets require a minimum number of traits researched into an item to craft it as a part of the set.

Set Effects Traits needed Location
Ashen Grip

2 Items: Adds 28 (Base Value) Maximum Health.
3 Items: Adds 3 (Base Value) Weapon Damage.
4 Items: Adds 19 (Base Value) Weapon Critical.
5 Items: When you deal melee damage, you breath fire to all enemies in front of you for 124 (Base Value) Flame Damage. This effect can occur once every 4 seconds.

2 Beacon Falls
Death's Wind

2 Items: Adds 34 (Base Value) Armor.
3 Items: Adds 28 (Base Value) Maximum Health.
4 Items: Adds 28 (Base Value) Maximum Health.
5 Items: When you take melee damage while you are under 35% Health, you knockback and stub all enemies within 8 meters of you for 4 seconds. This effect can occur once every 15 seconds.

2 Eastshore Islets Camp
Night's Silence

2 Items: Adds 25 (Bae Value) Maximum Stamina.
3 Items: Adds 3 (Base Value) Stamina Recovery.
4 Items: Adds 19 (Base Value) Weapon Critical.
5 Items: Ignore the Movement Speed penalty of Sneak.

2 Hightide Keep

Skyshards[edit | edit source]

Main article: Skyshard (Online)

Sixteen Skyshards can be found in Auridon totalling in five skill points with one left over. The zone guide provides clues as to the location of each Skyshard, but many can be found simply by exploring and watching for the distinctive pillar of light they emit.

# Description Location
1 A landing of noble's blood. Center balcony of Vulkhel Guard Manor & Treasury.
2 Adorns Valano's terrace. Balcony of Valano Manor, southeast of Silsailen.
3 Offered to appease riled ancestors. Southernmost section of Tanzelwil by the coast.
4 Watching the sky in a tower of swords. East balcony of the Fighters Guildhall in Skywatch.
5 Between cursed ruin and shrine. Immediately southeast of Quendeluun Wayshrine.
6 Near Merormo's refreshment. Shortly northeast of Merormo's Tower.
7 Contemplation's overlook. Northwest of Isle of Contemplation atop the waterfall.
8 Up and west in the broken dawn. Ruined manor in Dawnbreak.
9 Gleaming beacon, ship-guide. Apex of North Beacon.
10 Ancient chamber of golden glow. Southeast corner of the flooded chamber of Bewan.
11 The Heritance stakes this claim. Northwest tunnel stretch of Del's Claim.
12 Near the folly's end. Southeast chamber of Entila's Folly.
13 Held in a corner by the House of Troubles. Northeast chamber of Mehrunes' Spite.
14 Blood-drained thralls stumble past. Eastern chamber of Ondil.
15 Corpses from another age walk here. Southwestern corner of the tunnel adjacent to the final chamber in Wansalen.
16 Hidden home in the gully's wall. Eastern side of the center chamber of Toothmaul Gully.

Achievements[edit | edit source]

Main article: Achievements (Online)

Achievements can be earned by completing specific tasks include quests and finding locations. Achievements are separated into categories and their progress is viewable from the journal. Earning achievement provides the Vestige some amount of points. Points earned only apply to the character that earned the achievement. Some achievements unlock unique rewards such as trophies or dyes.

Show: Delves
Achievement Description Points Reward
Auridon Cave Delver Discover and clear all six caves in Auridon 15 N/A
Bewan Explorer Explore and clear Bewan 10 N/A
Del's Claim Explorer Explore and clear Del's Claim 10 N/A
Entila's Folly Explorer Explore and clear Entila's Folly 10 N/A
Mehrunes' Spite Explorer Explore and clear Mehrunes' Spite 10 N/A
Ondil Explorer Explore and clear Ondil 10 N/A
Wansalen Explorer Explore and clear Wansalen 10 N/A
Show: General
Achievement Description Points Reward
Auridon Angler Catch all 12 rare fish in Auridon 5 N/A
Auridon Master Explorer Discover and clear all six caves and striking locales in Auridon 50 Maormer-Eyes Gray
Auridon Pathfinder Discover all of the striking locales on Auridon 5 N/A
Auridon Skyshard Hunter Find all 16 Skyshards in Auridon 15 N/A
Group Dungeons
Achievement Description Points Reward
Banished Cells I Assassin Defeat Cell Haunter, Shadowrend, Angata the Clannfear Handler, the Skeletal Destroyer, and High Kinlord Rilis in Veteran Banished Cells I, all within twenty minutes
Timer starts when a group member enters the first hallway
50 N/A
Banished Cells I Conqueror Defeat Cell Haunter, Shadowrend, Angata the Clannfear Handler, the Skeletal Destroyer, and High Kinlord Rilis in Veteran Banished Cells I 10 Bust: Shadowrend
Banished Cells I Survivor Defeat Cell Haunter, Shadowrend, Angata the Clannfear Handler, the Skeletal Destroyer, and High Kinlord Rilis in Veteran Banished Cells I, without suffering a group member death 50 N/A
Banished Cells I Vanquisher Defeat Shadowrend and High Kinlord Rilis in Banished Cells I 10 Trophy: Shadowrend
Banished Cells II Assassin Defeat Imiril, Areldur, and Voranil, as well as the Maw of the Infernal and the Sisters Sihna and Vera, before defeating High Kinlord Rilis in Veteran Banished Cells II, all within twenty minutes
Timer starts upon engaging the first group of Banished skeletons
50 N/A
Banished Cells II Conqueror Defeat the Maw of the Infernal, Kepper Imiril, and High Kinlord Rilis in Veteran Banished Cells II 10 Bust: Maw of the Infernal
Banished Cells II Survivor Defeat Imiril, Areldur, and Voranil, as well as the Maw of the Infernal and the Sisters Sihna and Vera, before defeating High Kinlord Rilis in Veteran Banished Cells II, without suffering a group member death 50 N/A
Banished Cells II Vanquisher Defeat Keeper Areldur, the Maw of the Infernal, Keeper Voranil, Keeper Imiril, Sister Sihna and Sister Vera, and High Kinlord Rilis in Banished Cells II 10 Trophy: Maw of the Infernal
Cursed Hero In Veteran Banished Cells II, defeat High Kinlord Rilis while three or more Daedroth still live 50 N/A
Rilis Dremora Slayer Defeat 300 Dremora in Veteran Banished Cells II 10 N/A
Soul Splitter Defeat High Kinlord Rilis in Veteran Banished Cells I, after invoking the Scroll of Glorious Battle 50 N/A
Veteran Bonebreaker I Defeat 350 Skeletons in Veteran Banished Cells I 10 N/A
Veteran Bonebreaker II Defeat 120 Skeletons in veteran Banished Cells II 10 N/A
Veteran Daedra Slayer I Defeat 100 Daedra in Veteran Banished Cells I 10 N/A
Show: Public Dungeons
Achievement Description Points Reward
Toothmaul Gully Conqueror Defeat all of the champions in Toothmaul Gully 50 N/A
Toothmaul Gully Group Event Destroy Bloodroot and its guardians at Toothmaul Gully 50 N/A
Toothmaul Gully Vanquisher Defeat three of the champions in Toothmaul Gully 10 N/A
Show: Quests
Achievement Description Points Reward
A Rule Unquestioned You defeated a hidden threat to the Dominion in Auridon 15 N/A
Auridon Adventurer Complete 37 quests in Auridon 50 N/A
Sunder the First Veil Execute the traitor at Tanzelwil in the name of Queen Ayrenn 5 N/A
Sunder the Second Veil Infiltrate the Veiled Heritance and discover its secret 5 N/A
Sunder the Third Veil Defeat the Daedric army and their leader at Firsthold 5 N/A
Show: World Bosses
Achievement Description Points Reward
Anarume Bounty Hunter Defeat Anarume at the Heritance Proving Ground and end his treason 5 N/A
Bandit Lord Bounty Hunder Defeat Quenyas, leader of Auridon's bandit gangs, in the camp at Seaside Scarp 5 N/A
Ghost Captain Crusher Defeat Ghost Captain Blanchete at the Wreck of the Raptor 5 N/A
Marines Avenger End the threat of the necromancers at Soulfire Plateau and avenge the First Auridon Marines 5 N/A
Nestmother Eradicator Defeat the giant snake known as the Nestmother in her den 5 N/A
Snapjaw's Bane Defeat the clannfear champion, Snapjaw, and end the murder of innocents at Heretic's Summons 5 N/A

Shalidor's Library[edit | edit source]

Main article: Shalidor's Library

Thirty-two books that are a part of Shalidor's Library can be found in Auridon and added to the collection. Books that have already been found in other zones will already be marked as completed in the zone tracker.

Fish[edit | edit source]

Main article: Fishing (Online)

Fish can be caught from fishing hotspots, ideally with the correct bait. Common fish will be caught most often while rare fish and alternative bait are rare catches. Each zone has unique rare fish than can be caught from hotspots. Slaughterfish and trodh can be caught from foul hotspots, dhufish and longfin can be caught from saltwater hotspots, silverside perch and spadetail can be caught from lake hotspots, and salmon and river betty can be caught from river hotspots. Chub, minnow, shad and fish roe can be caught and used as bait from foul, saltwater, lake and river hotspots, respectively.

Fish Source Quality
Barbel Lakes Fine
Blackspotted Pike Rivers Fine
Blue Monkfish Saltwater Superior
Bristlemouth Rivers Fine
Eucla Cod Saltwater Fine
Ilyadfish Lakes Superior
Mola Saltwater Fine
Mudfish Lakes Fine
Muskie Rivers Fine
Shimmerpike Rivers Superior
Sturgeon Lakes Fine
Thrassian Eel Saltwater Superior

Gallery[edit | edit source]

Trivia[edit | edit source]

  • Auridon bears a descriptive and nominal similarity to Moridunon.

Appearances[edit | edit source]

References[edit | edit source]

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