Banish is a spell and enchantment governed by the school of Conjuration. Banish sends conjured Daedra, such as a Flame Atronach, back to Oblivion.
Weapons receive the highest possible increase in monetary value when enchanted with Banish. Coupling Banish with a similarly expensive enchantment—for example, Paralyze—can maximize the value of weapons.
Enchanting[]
The following weapons bear the Banish effect:
Quality | Class | Magnitude | Enchantment Modifier | Level |
---|---|---|---|---|
Battleaxe |
of Banishing | Summoned Daedra up to level 12 are sent back to Oblivion. | 12–47 | |
of Expelling | Summoned Daedra up to level 20 are sent back to Oblivion. | 25–50 | ||
of Annihilating | Summoned Daedra up to level 36 are sent back to Oblivion. | 43–53 |
Spells[]
The following causes the Banish effect:
Spell | Skill Level | Base Cost | Target | ID |
---|---|---|---|---|
Banish Daedra | Adept (50) | 10 | Weaker Daedra | 0006D22B |
Expel Daedra | Expert (75) | 8 | Powerful Daedra | 0006F952 |
Perks[]
- The Conjuration skill level 50 perk, "Oblivion Binding," causes all conjured constructs that are hit with Bound Weapons to be Banished.
Appearances[]