- For other uses, see Berserker Rage.
- Main article: Characters (Bloodmoon)
Berserkers are Nords who are hostile to the Nerevarine on sight. It is unknown where they originated from, and they only appear on Solstheim.
Equipment
All variants of this character only wears a Bear Helmet and a set of Bear Boots. They are also carrying the following:
Magicka
All variants of this character have the following:
Powers
Abilities
- Immune to Frost
- Resist Shock - 50% resistance
Variants
Berserkers | |||||
---|---|---|---|---|---|
RefID | Gender | Level | Health | Magicka | Spells |
BM_berserker_f1 | Female | 20 | 175 | 90 | Buoyancy Fenrick's Doorjam Lock |
BM_berserker_f1_lvl5 | Female | 5 | 50 | 66 | None |
BM_berserker_f2 | Female | 40 | 300 | 90 | Buoyancy Fenrick's Doorjam Lock |
BM_berserker_f3 | Female | 60 | 175 [sic] | 90 | Buoyancy Fenrick's Doorjam Lock |
BM_berserker_m1 | Male | 20 | 175 | 90 | Buoyancy Fenrick's Doorjam Lock |
BM_berserker_m1_lvl5 | Male | 5 | 50 | 66 | None |
BM_berserker_m2 | Male | 40 | 300 | 90 | Buoyancy Fenrick's Doorjam Lock |
BM_berserker_m3 | Male | 60 | 450 | 90 | Buoyancy Fenrick's Doorjam Lock |
Trivia
- It is possible to make them friendly, by using a calm spell. Once they are calmed, one can enter dialogue with them and bribe them or "admire" them until their disposition is above 100. Then they will not be hostile anymore. Until the Nerevarine has left the area for long enough, then a new hostile Berserker will spawn.
- Berserkers are possibly a reference to some of the real-world Celtic tribes[1], who would go into battle naked.