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Myriad creatures roam the lands of Cyrodiil, most of which are hostile, and many of which can provide valuable resources when slain.

In general, most creatures' levels are constant, unaffected by the player's level. For example, any Clannfear encountered (whether summoned or natural) is guaranteed to be level 11, have 180 health points, and have innate Reflect Damage and Fire Resistance abilities.

However, to create a consistent challenge, certain creatures actually are leveled, increasing in strength to match the player character's level. The following pages list creatures according to their creature types and levels.

AnimalsEdit

DaedraEdit






DremoraEdit

MonstersEdit

GoblinsEdit

UndeadEdit

CharactersEdit

Shivering IslesEdit

HumanoidEdit

Knights of the NineEdit


Obtainable ingredientsEdit

Beast locationsEdit

Beasts in questsEdit

See alsoEdit

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