Dagoth Ur is one of my all-time favorite antagonist from the Elder scrolls
Dagoth Ur is one of my all-time favorite antagonist from the Elder scrolls
Mine too. He beats Mehrunes Dagon who only appears in the end of the game and Alduin who acts more like a rampaging beast than a true nemesis. Dagoth Ur however is just bad-ass and he is human if you know what I mean. He has emotions and I after studying his lore I could see why he felt bitter about the Lord Indoril. He beats allmost (in fact all) other antagonists in the Elder Scrolls series. Some people say that the ending of Morrowind is an anti-climax, for me it was a delicious end of an enjoyable story.
I was pretty disapointed that when you get the letter from him asking you to join him there was no option to actually do it. He was trying to (kinda) destroy Vvardenfell though and we wouldn't want that to happen (would we Bethesda).
Wait for the English translation of Chaos Heart. Its a Russian mod which changes the game dramatically by making it you can join the Tribunal, SIxth House or the Empire in their quest for power. Have a look.
looks pretty cool i hope the translation gets finished.
Normally I'd agree with this, but the Nerevarine simply can't join up with DU cause that would fly right in the face of the Nerevarine Prohecy as laid out by Azura, and that's the whole main story of the game right there. It would basically derail the whole storyline, so for once I actually do approve of a lack of choice on that lol.
There's also a true connexion between the hero and Dagoth, unlike the others
Okay, you want to know what I liked about Dagoth Ur (apart from his awesome backstory and believable/relatable motivations)? He felt like a very real, very present threat. You'd be attacked by cultists in the cities, ambushed by monsters on the roads, and every ash storm (and there were plenty) was a reminder of Dagoth Ur's power. In Skyrim, I spend a lot of time just sort of messing around, and apart from dragon attacks that quickly start to feel routine, there's no real sense of danger. Most of the stuff that wants to kill you- bandits (who somehow think trying to mug a man who just killed a dragon is a smart career move), draugr, trolls- would be trying to kill you whether or not Alduin existed. Now don't get me wrong- you can spend a ton of time just faffing about in Morrowind too, but Dagoth Ur always feels close by, a lingering malevolent presence who's responsible for a lot of the Bad Stuff that's going down.
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I was pretty disapointed that when you get the letter from him asking you to join him there was no option to actually do it. He was trying to (kinda) destroy Vvardenfell though and we wouldn't want that to happen (would we Bethesda).
I think the reason they didn't let u join him is because he (most likely) would've turned on u anyway. His whole plan was to use the heart to spread the blight to people in order to connect them to the heart and control them. He even tells u that even if ur not his enemy he cannot let u live. I'm pretty sure the letter was just bait to get u to come to red mountain so he could kill u sooner lol
I don't usually resurrect old threads, but I wanted to point out that it still would be very interesting (albeit time-consuming to develop the sections of the game) if the player's character could join up with Dagoth Ur. I agree that it would break the Nerevarine prophesy for the character, but maybe that's the point and the final boss of the game is the real Nerevarine, because it turns out the player wasn't the Nerevarine in the end, but merely a possible or partial one and so someone else fulfills the role. I always disliked how the game didn't have alternate ending(s) if the player "broke" the Nerevarine prophesy, anyway.
In a more ideal T.E.S. III, there would be three different endings:
(1) The normal or "Nerevarine" ending in which the player fulfills the Nerevarine prophesy. The final boss is Dagoth Ur (excluding the expansions).
(2) The "Sharmat" ending in which the player joins the Sixth House, assists Dagoth Ur, and kills the Tribunal. The final boss is the true Nerevarine who kills Dagoth Ur and destroys the heart before the player can stop it. The player then takes control of House Dagoth, turning out to have been the true Sharmat all along.
(3) The "Living God" ending in which the player usurps the power of the heart from Dagoth Ur, becoming one with it in the same way he did; Dagoth can no longer manifest himself in the world and the player's character transforms into a new and more powerful living god.
These three endings would account for three possible ways any given game could go: (1) The player does not break the sequence of the game and defeats Dagoth Ur, (2) The player breaks the sequence of the game and allies with Dagoth Ur, and (3) the player breaks the sequence of the game and defeats Dagoth Ur.
This idea seems similar to what the Chaos Heart mod is doing, although it sounds like they also include options to help the Empire or the Tribunal in more meaningful ways than the unmodified game will allow.
To be honest, Chaos Heart's Empire-vs.-Tribunal choice sounds kind of insignificant if the player can join both at the same time, unless trying to play both sides leads to a third branching path. Unless of course, they mean that the player can join both the Sixth House and at the same time either the Empire or the Tribunal?
Edit: Apparently Chaos Heart's development has been abandoned. That's too bad. :(
I find Dagoth Ur a very interesting character, well I haven’t played Morrowind proper I have played the oblivion mod which adds the entirety of Morrowind and its expansion packs into the game. {if you start the Morrowind quest first, a dead prisoner appears outside of the sewer exit of the imperial prison with the amulet of kings XD although I personally choose to “properly“ do that quest with console commands. Just for the Nevevarine to be like “Why in the name of the Azura am I back here again?!?!“}
{Back on topic} Dagoth Ur is a very compelling villain/anti-villain, and it would be interesting to have alternate endings where you can choose to either join him or join the tribunal. He’s not a full on lunatic like Mannimarco or Mankar Camoran {Even if the latter might be Dragon born}. While he is arrogant he does ultimately want what’s best for Morrowind, in a weird, corrupted, and villainous type of way. I almost wish he had awakened 6 years later just so we could see how he would react to the oblivion crisis. Which I made a topic about here: {shameless plug: https://elderscrolls.fandom.com/wiki/Thread:1077436?useskin=oasis }