Elder Scrolls
Elder Scrolls
m (Auto-updating category.)
mNo edit summary
(32 intermediate revisions by 16 users not shown)
Line 1: Line 1:
 
{{GA}}[[File:WoodElf.png|200px|right]]{{For|2=Bosmer}}
{{GA}}
 
 
{{Quote|The clanfolk of the Western Valenwood forests, also known as "Bosmer." Wood Elves are nimble and quick, making them good scouts and thieves, and there are no finer archers in all of Tamriel. Their ability to command simple creatures is well-known.|In-game description|The Elder Scrolls IV: Oblivion}}
[[File:WoodElf.gif|200px|right]]
 
 
Across the [[Empire]], the various [[barbarian]] [[Mer|Elven]] clanfolk of the Western [[Valenwood]] forests are collectively referred to as "'''Wood Elves'''." They also call themselves "'''Bosmer'''" - which, roughly translated, means "'''''Tree-Sap/Wood People'''''," denoting their wild vitality and youthful energy. The curious and adventurous nature of the Bosmer contrasts with that of their more dour "cousins," the [[Altmer]] and [[Dunmer]].
:''The clanfolk of the Western Valenwood forests, also known as "Bosmer." Wood Elves are nimble and quick, making them good scouts and thieves, and there are no finer archers in all of Tamriel. Their ability to command simple creatures is well-known.''
 
 
Across the [[Empire]], the various [[barbarian]] [[Mer|Elven]] clanfolk of the Western [[Valenwood]] forests are collectively referred to as "'''Wood Elves'''." They also call themselves "'''Bosmer'''" - which, roughly translated, means "'''''Tree-Sap People'''''," denoting their wild vitality and youthful energy. The curious and adventurous nature of the Bosmer contrasts with that of their more dour "cousins," the [[Altmer]] and [[Dunmer]].
 
   
 
==Culture and traits==
 
==Culture and traits==
Wood Elves reject the stiff, formal traditions of [[Aldmer]]i high culture, instead preferring a romantic, simple existence in harmony with nature and its creatures. These "country cousins" of the [[Altmer (Oblivion)|High Elves]] and [[Dunmer (Oblivion)|Dark Elves]] are nimble and quick in body and wit, and because of their curious natures and natural [[agility]], they excel in [[Stealth]] roles, such as [[Scout]]s, [[Agent]]s, and [[Thief (Class)|Thieves]]. Above all, Wood Elves are known for their skills with [[Bow]]s; there are no finer archers in all of [[Tamriel]].
+
Wood Elves reject the stiff, formal traditions of [[Aldmer]]i high culture, instead preferring a romantic, simple existence in harmony with nature and its creatures. These "country cousins" of the [[Altmer (Oblivion)|High Elves]] and [[Dunmer (Oblivion)|Dark Elves]] are nimble and quick in body and wit, and because of their curious natures and natural [[agility (Oblivion)|agility]], they excel in [[Stealth (Oblivion)|Stealth]] roles, such as [[Scout (Oblivion)|Scouts]], [[Agent]]s, and [[Thief (Class)|Thieves]]. Above all, Wood Elves are known for their skills with [[Bows (Oblivion)|Bows]]; there are no finer archers in all of [[Tamriel]].
  +
 
==Character creation==
 
==Character creation==
 
===Attribute modifiers===
 
===Attribute modifiers===
{| border="1" cellpadding="1" cellspacing="1" style="width: 300px; text-align: center" class="wikitable sortable"
+
{| style="width: 300px; text-align: center" class="wikitable sortable"
! [[Attributes]]
+
! [[Attributes (Oblivion)|Attributes]]
  +
! Male
! [[:Category:Oblivion: Males|Male]]
 
  +
! Female
! [[:Category:Oblivion: Females|Female]]
 
 
|-
 
|-
![[Agility]]
+
![[Agility (Oblivion)|Agility]]
 
|width=33% style="text-align: center; background-color: darkslategrey"| +10
 
|width=33% style="text-align: center; background-color: darkslategrey"| +10
 
|width=33% style="text-align: center; background-color: darkslategrey"| +10
 
|width=33% style="text-align: center; background-color: darkslategrey"| +10
 
|-
 
|-
![[Endurance]]
+
![[Endurance (Oblivion)|Endurance]]
 
|width=33% style="text-align: center; background-color:"| +0
 
|width=33% style="text-align: center; background-color:"| +0
 
|width=33% style="text-align: center; background-color: firebrick"| -10
 
|width=33% style="text-align: center; background-color: firebrick"| -10
 
|-
 
|-
![[Intelligence]]
+
![[Intelligence (Oblivion)|Intelligence]]
 
|width=33% style="text-align: center; background-color:| +0
 
|width=33% style="text-align: center; background-color:| +0
 
|width=33% style="text-align: center; background-color:| +0
 
|width=33% style="text-align: center; background-color:| +0
 
|-
 
|-
![[Luck]]
+
![[Luck (Oblivion)|Luck]]
 
|width=33% style="text-align: center; background-color:| +0
 
|width=33% style="text-align: center; background-color:| +0
 
|width=33% style="text-align: center; background-color:| +0
 
|width=33% style="text-align: center; background-color:| +0
 
|-
 
|-
![[Personality]]
+
![[Personality (Oblivion)|Personality]]
 
|width=33% style="text-align: center; background-color: firebrick"| -10
 
|width=33% style="text-align: center; background-color: firebrick"| -10
 
|width=33% style="text-align: center; background-color:| +0
 
|width=33% style="text-align: center; background-color:| +0
 
|-
 
|-
![[Speed]]
+
![[Speed (Oblivion)|Speed]]
 
|width=33% style="text-align: center; background-color: darkslategrey"| +10
 
|width=33% style="text-align: center; background-color: darkslategrey"| +10
 
|width=33% style="text-align: center; background-color: darkslategrey"| +10
 
|width=33% style="text-align: center; background-color: darkslategrey"| +10
 
|-
 
|-
![[Strength]]
+
![[Strength (Oblivion)|Strength]]
 
|width=33% style="text-align: center; background-color: firebrick"| -10
 
|width=33% style="text-align: center; background-color: firebrick"| -10
 
|width=33% style="text-align: center; background-color: firebrick"| -10
 
|width=33% style="text-align: center; background-color: firebrick"| -10
 
|-
 
|-
![[Willpower]]
+
![[Willpower (Oblivion)|Willpower]]
 
|width=33% style="text-align: center; background-color: firebrick"| -10
 
|width=33% style="text-align: center; background-color: firebrick"| -10
 
|width=33% style="text-align: center; background-color: firebrick"| -10
 
|width=33% style="text-align: center; background-color: firebrick"| -10
Line 48: Line 47:
   
 
===Skill bonuses===
 
===Skill bonuses===
{| border="1" cellpadding="1" cellspacing="1" style="width: 200px; text-align: center" class="wikitable sortable"
+
{| style="width: 200px; text-align: center" class="wikitable sortable"
 
! [[Skills (Oblivion)|Skill]]
 
! [[Skills (Oblivion)|Skill]]
 
! Modifier
 
! Modifier
Line 58: Line 57:
 
! +10
 
! +10
 
|-
 
|-
![[Alteration (Oblivion)|Alchemy]]
+
![[Alteration (Oblivion)|Alteration]]
 
! +5
 
! +5
 
|-
 
|-
 
![[Light Armor (Oblivion)|Light Armor]]
 
![[Light Armor (Oblivion)|Light Armor]]
! +5
 
|-
 
![[Illusion (Oblivion)|Illusion]]
 
 
! +5
 
! +5
 
|-
 
|-
Line 75: Line 71:
   
 
===Special abilities===
 
===Special abilities===
*[[Beast Tongue]]
+
*[[Beast Tongue (Morrowind)|Beast Tongue]]
*[[Resist]] [[Diseases (Oblivion)|Disease]] (75 pts, constant)
+
*[[Resist (Oblivion)|Resist]] [[Diseases (Oblivion)|Disease]] (75 pts, constant)
*[[Disposition]] - +5 with other Bosmer.
+
*[[Disposition]] +5 with other Bosmer.
   
 
==Usage==
 
==Usage==
Wood Elves are considered ideal for "sneaky" character builds, due to their excellent skill bonuses and attributes. [[Sneak (Oblivion)|Sneak]] attacks with [[poison]]ed [[Arrows (Oblivion)|arrows]] (poisoned via [[Alchemy (Oblivion)|Alchemy]]) are superb for covertly eliminating enemies, and [[Acrobatics (Oblivion)|Acrobatics]] can sometimes aid them in "sniping" opponents from locations where they cannot be reached. Their [[Skills (Oblivion)|skill]] with [[Light Armor (Oblivion)|Light Armor]] also helps ensure that any close encounters won't get them killed.
+
Wood Elves are considered ideal for "sneaky" character builds, due to their excellent skill bonuses and attributes. [[Sneak (Oblivion)|Sneak]] attacks with [[Poison (Oblivion)|poisoned]] [[Arrows (Oblivion)|arrows]] (poisoned via [[Alchemy (Oblivion)|Alchemy]]) are superb for covertly eliminating enemies, and [[Acrobatics (Oblivion)|Acrobatics]] can sometimes aid them in "sniping" opponents from locations where they cannot be reached. Their [[Skills (Oblivion)|skill]] with [[Light Armor (Oblivion)|Light Armor]] also helps ensure that any close encounters won't get them killed.
   
 
===Birthsigns===
 
===Birthsigns===
[[File:The thief.png|thumb|200px|right|[[The Thief]] is a popular [[Birthsigns (Oblivion)|birthsign]] Bosmer.]]
+
[[File:The thief.png|thumb|200px|right|[[The Thief]] is a popular [[Birthsigns (Oblivion)|birthsign]] among Bosmer.]]
*[[The Thief]] [[Birthsigns (Oblivion)|birthsign]] is popular for Wood Elf builds, due to the substantial bonuses it provides in [[Agility]] and [[Speed]] - attributes which benefit the player through skills such as [[Marksman]] and [[Light Armor]]. The [[Luck]] bonus also benefits their Expert and Master Marksman skill perks.
+
*[[The Thief]] [[Birthsigns (Oblivion)|birthsign]] is popular for Wood Elf builds, due to the substantial bonuses it provides in [[Agility (Oblivion)|Agility]] and [[Speed (Oblivion)|Speed]] - attributes which benefit the player through skills such as [[Marksman (Oblivion)|Marksman]] and [[Light Armor (Oblivion)|Light Armor]]. The [[Luck (Oblivion)|Luck]] bonus also benefits their Expert and Master Marksman skill perks.
*[[The Warrior]] birthsign is a decent counter for the low [[Strength]] and [[Endurance]] attributes. It may prevent your Wood Elf from inflicting more damage, but you will still be able to hold your own at a lower level.
+
*[[The Warrior]] birthsign is a decent counter for the low [[Strength (Oblivion)|Strength]] and [[Endurance (Oblivion)|Endurance]] attributes. It may prevent your Wood Elf from inflicting more damage, but you will still be able to hold your own at a lower level.
   
 
===Drawbacks===
 
===Drawbacks===
 
[[Mysticism (Oblivion)|Mysticism]] and [[Illusion (Oblivion)|Illusion]] are particularly useful for "sneaky" characters, but Wood Elves don't gain bonuses to these skills. This lack can be slightly alleviated by choosing either [[The Lady]] or [[The Mage]] as birthsigns.
 
[[Mysticism (Oblivion)|Mysticism]] and [[Illusion (Oblivion)|Illusion]] are particularly useful for "sneaky" characters, but Wood Elves don't gain bonuses to these skills. This lack can be slightly alleviated by choosing either [[The Lady]] or [[The Mage]] as birthsigns.
   
Also, while [[Light Armor]] is certainly safer than no armor at all, it wears down quickly and provides little protection. Wood Elves also begin the game with low [[Strength]] (i.e. less carrying capacity), and female Bosmer also have reduced [[Endurance]] (i.e. dramatically lowered health).
+
Also, while Light Armor is certainly safer than no armor at all, it wears down quickly and provides little protection. Wood Elves also begin the game with low [[Strength (Oblivion)|Strength]] (i.e. less carrying capacity), and female Bosmer also have reduced [[Endurance (Oblivion)|Endurance]] (i.e. dramatically lowered [[Health (Oblivion)|health]]).
   
==External Links==
+
==Appearances==
  +
*{{Arena}}
  +
*{{Daggerfall}}
  +
*{{Battlespire}}
  +
*{{Redguard}}
  +
*{{Morrowind}}
  +
*{{Oblivion}}
  +
*{{Skyrim}}
  +
*{{Online}}
  +
*{{Legends}}
   
  +
==External links==
 
*[http://www.elderscrolls.com/codex/races_woodelf.htm The Elder Scrolls - Official Codex]
 
*[http://www.elderscrolls.com/codex/races_woodelf.htm The Elder Scrolls - Official Codex]
 
*[http://www.imperial-library.info/zeph/TES_Tre_2_03.shtml TES Treasury II: Common Names In Morrowind - Bosmeri Names]
 
*[http://www.imperial-library.info/zeph/TES_Tre_2_03.shtml TES Treasury II: Common Names In Morrowind - Bosmeri Names]
Line 100: Line 106:
   
 
{{OblivionRaces}}
 
{{OblivionRaces}}
  +
[[Category:Bosmer| ]]
 
  +
<!--Interwiki links-->
 
[[de:Bosmer (Oblivion)]]
  +
[[pl:Leśny elf (Oblivion)]]
 
[[Category:Oblivion: Bosmer| ]]
 
[[Category:Oblivion: Bosmer| ]]
[[Category:Mer]]
 

Revision as of 18:25, 29 November 2018

This is a good article. Click here for more information.
WoodElf
For other uses, see Bosmer.
"The clanfolk of the Western Valenwood forests, also known as "Bosmer." Wood Elves are nimble and quick, making them good scouts and thieves, and there are no finer archers in all of Tamriel. Their ability to command simple creatures is well-known."
―In-game description[src]

Across the Empire, the various barbarian Elven clanfolk of the Western Valenwood forests are collectively referred to as "Wood Elves." They also call themselves "Bosmer" - which, roughly translated, means "Tree-Sap/Wood People," denoting their wild vitality and youthful energy. The curious and adventurous nature of the Bosmer contrasts with that of their more dour "cousins," the Altmer and Dunmer.

Culture and traits

Wood Elves reject the stiff, formal traditions of Aldmeri high culture, instead preferring a romantic, simple existence in harmony with nature and its creatures. These "country cousins" of the High Elves and Dark Elves are nimble and quick in body and wit, and because of their curious natures and natural agility, they excel in Stealth roles, such as Scouts, Agents, and Thieves. Above all, Wood Elves are known for their skills with Bows; there are no finer archers in all of Tamriel.

Character creation

Attribute modifiers

Attributes Male Female
Agility +10 +10
Endurance +0 -10
Intelligence +0 +0
Luck +0 +0
Personality -10 +0
Speed +10 +10
Strength -10 -10
Willpower -10 -10

Skill bonuses

Skill Modifier
Acrobatics +5
Alchemy +10
Alteration +5
Light Armor +5
Marksman +10
Sneak +10

Special abilities

Usage

Wood Elves are considered ideal for "sneaky" character builds, due to their excellent skill bonuses and attributes. Sneak attacks with poisoned arrows (poisoned via Alchemy) are superb for covertly eliminating enemies, and Acrobatics can sometimes aid them in "sniping" opponents from locations where they cannot be reached. Their skill with Light Armor also helps ensure that any close encounters won't get them killed.

Birthsigns

The thief

The Thief is a popular birthsign among Bosmer.

  • The Thief birthsign is popular for Wood Elf builds, due to the substantial bonuses it provides in Agility and Speed - attributes which benefit the player through skills such as Marksman and Light Armor. The Luck bonus also benefits their Expert and Master Marksman skill perks.
  • The Warrior birthsign is a decent counter for the low Strength and Endurance attributes. It may prevent your Wood Elf from inflicting more damage, but you will still be able to hold your own at a lower level.

Drawbacks

Mysticism and Illusion are particularly useful for "sneaky" characters, but Wood Elves don't gain bonuses to these skills. This lack can be slightly alleviated by choosing either The Lady or The Mage as birthsigns.

Also, while Light Armor is certainly safer than no armor at all, it wears down quickly and provides little protection. Wood Elves also begin the game with low Strength (i.e. less carrying capacity), and female Bosmer also have reduced Endurance (i.e. dramatically lowered health).

Appearances

External links