Bretons are a race of both human and elven ancestry. They populate the province of High Rock. They are excellent mages with high magic resistance, but have few other distinctive features. They are considered an intelligent race in Tamriel, known for a proficiency in abstract thinking,[source?] a possible reason for their adeptness in the magical arts. It is suggested that they may also carry Aldmer blood, which would further account for their magical prowess.
In the Reach reside a group of Bretons, known as the Reachmen, historically regarded as a barbaric race involved in dark and extreme practices. Twenty years before the events of Skyrim, the Reachmen were involved in an armed uprising against the Nords that ruled Markarth. They took the city by force, due to a belief that it belonged to the native population. They were soon driven out by Ulfric Stormcloak, prior to his own conflict with the Empire.
The remaining insurrectionists were later known as the Forsworn. The Dragonborn is able to assist the Forsworn during the quest "No One Escapes Cidhna Mine." This results in the normally hostile Forsworn settlement of Druadach Redoubt to become friendly.
- +10 Conjuration (25)
- +5 Alchemy (20)
- +5 Alteration (20)
- +5 Illusion (20)
- +5 Restoration (20)
- +5 Speech (20)
- Dragonskin : Absorb 50% of magicka from hostile spells for 60 seconds. (FormID 0x000aa022)
- Magic Resistance : Breton blood grants a 25% resistance to magic. Note: In the loading screen trivia, it says the Bretons have a 50% magic resistance. 25% is the correct level. (FormID 0x000aa01f)
- During gameplay, Bretons make excellent warriors, as well as mages. Although they start focused heavily on magic, switching them to a combat style is incredibly effective.
- This is somewhat harder to do at higher difficulties, due to Bretons' lower starting combat skills and the power of enemies on the Master difficulty.
- Magic resistance only blocks hostile spells. This differs from the magicka absorption ability, making resistance more useful for mages and Breton warriors who augment their physical durability with spells.
- The temporary magic absorption provided by Dragonskin is rendered somewhat obsolete, due to the fact that almost any race can achieve 80% absorption as a permanent effect through the use of the Atronach Stone and the Atronach perk. They can also receive 20% from Ward Absorb. Wards can also be used an unlimited number of times per day, as opposed to just once. However, Dragonskin allows Breton characters to take advantage of spell absorption without investing in Alteration or Restoration or using the Atronach Stone.
- Bretons can achieve the 85% magic resistance cap while wearing no armor: Racial Bonus (25%), Agent of Mara (15%), Magic Resistance 2/3 (20%) and the Lord Stone (25%).
- Combined with Elemental Protection and potions or enchants further boosting elemental protection, it is possible to make a character that is virtually immune to magic and elemental attacks. Heavy Armor (high armor, Cushioned and Tower of Strength with Force Without Effort) combined with a casting of Ebonyflesh or Dragonhide (plus Dragon Infusion) while using Stability will provide the needed physical protection until the damage reduction cap of 80% is reached (567 armor). This combination, along with disease immunity (Lycanthropy, Vampirism, or using an item), poison immunity (Snakeblood perk, Vampirism, or an item) and drowning immunity (Waterbreathing enchantment) allows Bretons to become nearly impervious to all forms of damage and staggering attacks. This does not account for the defense bonus provided by Become Ethereal combined with Ethereal Spirit or Dragon Aspect. They are easily capable of surviving on the Master difficulty, once all necessary perks and spells have been acquired.
- Amaund Motierre – Standing member of the Elder Council, who performed the Black Sacrament in hopes of having a murder contract against Emperor Titus Mede II fulfilled.
- Babette – A three-hundred-year-old child vampiress, serving as the apothecary of the Dark Brotherhood.
- Delphine – Grandmaster of the Blades in the Fourth Era.
- Carcette – Keeper of the Vigilants of Stendarr.
- Colette Marence – Restoration professor at the College of Winterhold.
- Phinis Gestor – Conjuration professor of the College of Winterhold.
- Mercer Frey – Leader of the Thieves Guild.
- Madanach – The incarcerated leader of the Forsworn, The Reach's natives.
- Glover Mallory – A Blacksmith and thief on Solstheim, only available with The Elder Scrolls V: Dragonborn.
- Delvin Mallory – A thief in the thieves guild, author of Shadowmarks.
- Mirabelle Ervine – Master-Wizard of the College of Winterhold.
- Giraud Gemane – The Dean of History of the Bards College.
- Sybille Stentor – Vampiric Court Wizard to Jarl Elisif the Fair in Solitude; caretaker of High King Torygg during his youth.
- Historically, Bretons are the people of Brittany, France. They trace much of their heritage to groups of Brittonic speakers who emigrated from southwestern Great Britain, including Cornwall, in waves from the 3rd to 9th century. Brittany and its people are counted as one of the six Celtic nations. Ethnically, along with the Cornish and Welsh, the Bretons are the last vestiges of the ancient Britons.
- Tracing their ancestry back to the Aldmer, some Bretons have slight points to their ears.
- The Elder Scrolls: Arena
- The Elder Scrolls II: Daggerfall
- An Elder Scrolls Legend: Battlespire
- The Elder Scrolls Adventures: Redguard
- The Elder Scrolls III: Morrowind
- The Elder Scrolls IV: Oblivion
- An Elder Scrolls Novel: The Infernal City
- An Elder Scrolls Novel: Lord of Souls
- The Elder Scrolls V: Skyrim
- The Elder Scrolls Online
- The Elder Scrolls: Legends
- The Elder Scrolls: Blades
|Races in The Elder Scrolls V: Skyrim|
|Humans||Bretons • Imperials • Nords • Redguards|
|Mer||Altmer • Bosmer • Dunmer • Orsimer|
|Beast||Argonians • Khajiit|