Buffs are a term used in MMOs to describe certain effects that abilities use.

In terms of The Elder Scrolls Online, this term was used more formally, with Skills being redesigned and overhauled with Update 6' introduction of both the Justice System and Champion System.[1]

Minor Aegis[edit | edit source]

Take 5% less damage from Dungeon, Trial, and Arena Monsters.

Major Aegis[edit | edit source]

Take 10% less damage from Dungeon, Trial, and Arena Monsters.

Minor Berserk[edit | edit source]

Increases all damage done by 5%.

Major Berserk[edit | edit source]

Increases all damage done by 10%.

Minor Brutality[edit | edit source]

Increases weapon damage by 10%

Major Brutality[edit | edit source]

Increases weapon damage by 20%

Major Courage[edit | edit source]

Increase your Weapon and Spell Damage by 430

Minor Courage[edit | edit source]

Increase your Weapon and Spell Damage by 215

Empower[edit | edit source]

Increases damage of light, medium, and heavy attacks by 40%.

Item sets:

Minor Endurance[edit | edit source]

Increases stamina recovery by 15%.

Major Endurance[edit | edit source]

Increases stamina recovery by 30%.

Minor Evasion[edit | edit source]

Reduces damage from area attacks by 10%.

Major Evasion[edit | edit source]

Reduces damage from area attacks by 20%.

Minor Expedition[edit | edit source]

Increases movement speed by 15%

Major Expedition[edit | edit source]

Increases movement speed by 30%

Minor Force[edit | edit source]

Increases critical damage by 10%

Major Force[edit | edit source]

Increases critical damage by 20%

Minor Fortitude[edit | edit source]

Increases health recovery by 15%

Major Fortitude[edit | edit source]

Increases health recovery by 30%

Minor Gallop[edit | edit source]

Previously increased mounted speed by 10%

Major Gallop[edit | edit source]

Increases mounted speed by 30%

Minor Heroism[edit | edit source]

Increases Ultimate gain by 1confirmation needed

Major Heroism[edit | edit source]

Increases Ultimate gain by 3confirmation needed

Minor Intellect[edit | edit source]

Increases magicka recovery by 15%

Major Intellect[edit | edit source]

Increases magicka recovery by 30%

Minor Mending[edit | edit source]

Increases healing done by 8%

Major Mending[edit | edit source]

Increases healing done by 16%

Minor Prophecy[edit | edit source]

Increases spell critical chance by 3%confirmation needed

Major Prophecy[edit | edit source]

Increases spell critical chance by 10%confirmation needed

Minor Protection[edit | edit source]

Reduces damage taken by 8%

Major Protection[edit | edit source]

Minor Resolve[edit | edit source]

Small increase to physical resistance (2974).

Major Resolve[edit | edit source]

Larger increase to physical resistance (5948).

Minor Savagery[edit | edit source]

Increases weapon critical chance by 3%confirmation needed

Major Savagery[edit | edit source]

Increases weapon critical chance by 10%confirmation needed

Minor Slayer[edit | edit source]

Increases damage done to Dungeon, Trial, and Arena Monsters by 5%.

Major Slayer[edit | edit source]

Increases damage done to Dungeon, Trial, and Arena Monsters by 10%.

Minor Sorcery[edit | edit source]

Increases spell damage by 10%

Major Sorcery[edit | edit source]

Increases spell damage by 20%

Minor Spell Power[edit | edit source]

[?]

Major Spell Power[edit | edit source]

[?]

Minor Toughness[edit | edit source]

Increases max health by 10%

Minor Vitality[edit | edit source]

Increases healing taken by 8%

Major Vitality[edit | edit source]

Increases healing taken by 16%

Minor Ward[edit | edit source]

Small increase to spell resist.confirmation needed

Major Ward[edit | edit source]

Larger increase to spell resist.confirmation needed

Appearances[edit | edit source]

References[edit | edit source]


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