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Elder Scrolls

Buffs are a term used in MMOs to describe certain effects that abilities use.

In terms of The Elder Scrolls Online, this term was used more formally, with Skills being redesigned and overhauled with Update 6' introduction of both the Justice System and Champion System.[1]

Minor Aegis[]

Take 5% less damage from Dungeon, Trial, and Arena Monsters.

Major Aegis[]

Take 10% less damage from Dungeon, Trial, and Arena Monsters.

Minor Berserk[]

Increases all damage done by 5%.

Major Berserk[]

Increases all damage done by 10%.

Minor Brutality[]

Increases weapon damage by 10%

Major Brutality[]

Increases weapon damage by 20%

Major Courage[]

Increase your Weapon and Spell Damage by 430

Minor Courage[]

Increase your Weapon and Spell Damage by 215

Empower[]

Increases damage of light, medium, and heavy attacks by 40%.

Item sets:

Minor Endurance[]

Increases stamina recovery by 15%.

Major Endurance[]

Increases stamina recovery by 30%.

Minor Evasion[]

Reduces damage from area attacks by 10%.

Major Evasion[]

Reduces damage from area attacks by 20%.

Minor Expedition[]

Increases movement speed by 15%

Major Expedition[]

Increases movement speed by 30%

Minor Force[]

Increases critical damage by 10%

Major Force[]

Increases critical damage by 20%

Minor Fortitude[]

Increases health recovery by 15%

Major Fortitude[]

Increases health recovery by 30%

Minor Gallop[]

Previously increased mounted speed by 10%

Major Gallop[]

Increases mounted speed by 30%

Minor Heroism[]

Increases Ultimate gain by 1confirmation needed

Major Heroism[]

Increases Ultimate gain by 3confirmation needed

Minor Intellect[]

Increases magicka recovery by 15%

Major Intellect[]

Increases magicka recovery by 30%

Minor Mending[]

Increases healing done by 8%

Major Mending[]

Increases healing done by 16%

Minor Prophecy[]

Increases spell critical chance by 3%confirmation needed

Major Prophecy[]

Increases spell critical chance by 10%confirmation needed

Minor Protection[]

Reduces damage taken by 8%

Major Protection[]

Minor Resolve[]

Small increase to physical resistance (2974).

Major Resolve[]

Larger increase to physical resistance (5948).

Minor Savagery[]

Increases weapon critical chance by 3%confirmation needed

Major Savagery[]

Increases weapon critical chance by 10%confirmation needed

Minor Slayer[]

Increases damage done to Dungeon, Trial, and Arena Monsters by 5%.

Major Slayer[]

Increases damage done to Dungeon, Trial, and Arena Monsters by 10%.

Minor Sorcery[]

Increases spell damage by 10%

Major Sorcery[]

Increases spell damage by 20%

Minor Spell Power[]

[?]

Major Spell Power[]

[?]

Minor Toughness[]

Increases max health by 10%

Minor Vitality[]

Increases healing taken by 8%

Major Vitality[]

Increases healing taken by 16%

Minor Ward[]

Small increase to spell resist.confirmation needed

Major Ward[]

Larger increase to spell resist.confirmation needed

Appearances[]

References[]


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