Not to be confused with The Elder Scrolls: Call to Arms.

Call to Arms is a powerful Master level Illusion spell in The Elder Scrolls V: Skyrim.


When cast on self, Call to Arms gives a 25-point boost to one-handed, two-handed, archery, health, and stamina for ten minutes. This spell is cast with both hands and requires time to charge, and affects a large area (100) around the caster. It will augment the abilities both friend and foe, so use of the ability prior to combat is advised.


Call to Arms is improved by:

Spell tomeEdit


Illusion Spell Tome


  • Weight: 1 WeightIcon
  • Value: 1150 GoldIcon
  • See Spell Tome for a complete table of spell tomes, their descriptions, and their values.



  • Without the Master Of The Mind perk, Call To Arms does not affect undead, so casting it during a vampire attack is a particularly good strategy for defending the townspeople.
  • This spell is useful for those focusing on the Conjuration school of magic.
    • The player can easily have 5 or more followers. A regular follower, a non-humanoid follower, Dead Thralls, Dremora Lords or Elemental Thralls (Twin Souls perk) and a quest related follower.
    • The above number can jump to 8 or more followers if the Dead Thralls are conjurers or necromancers who summon their own servants, the regular follower is a conjurer or necromancer and the quest related followers are conjurers or necromancers.
  • The spell can allow the allied soldiers during the Civil War to take or defend a location without very much help from the player, even on the Master difficulty
  • With the proper equipment the player can craft potions fortifying the strength of this spell in a magnitude greater than the 100% available normally (Elixir of Illusion).
  • Casting it in the middle of Whiterun is a very effective method to increase the Illusion skill if it was turned legendary, making it incredibly good for power-leveling.


Start a Discussion Discussions about Call to Arms

  • Call to Arms question? Answer Soon

    3 messages
    • I believe it only affects others. Whenever I used it, it didn't do anything for me.
    • The spell fires out from around the caster you can't hit yourself with it. The affect doesn't directly boost damage for the weapon ...
  • Dead Thrall + Call to Arms Does it really work?

    3 messages
    • I have not seen any gains from "Call to Arms" for Thralls. Have you smithed your thralls armor? I usually locate a powerful thrall...
    • well maybe you dont have the perk "Master of the Mind" remember they are now undead
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