- For other uses, see Calm.
Calm is an apprentice-level Illusion spell that reduces the target's inclination to attack for 30 seconds. The magnitude is the level affected – the spell only works on characters and creatures up to the level specified. Undead, Daedra and automatons cannot be calmed without the Master of the Mind perk.
Usefulness[]
- This spell is useful if the Dragonborn accidentally causes a character to attack (whether through a quest, by assaulting them, or by using Frenzy), or if they wish to talk to an adversary (accidental or not) who will not yield.
- If the Dragonborn needs time to self-heal or recover from fatigue, Calm may hold a creature or person fairly still allowing the time to recover.
- If the Dragonborn is taking on two enemies at once, calm may be used on one of them while attacking the other; however, attacking the target will raise its aggression level, so further calming will be required.
- This spell can be used to exploit for leveling Illusion.
- This spell can be cast on a target for backstabbing. They will stand in their normal place and not react to the Dragonborn's presence.
Spell tome[]
Attributes[]
- Weight: 1
- Value: 91
- See Spell Tome for a complete table of spell tomes, their descriptions, and their values.
Acquisition[]
- Purchase the tome from one of the following merchants:
- Calcelmo at Understone Keep.
- Drevis Neloren at the College of Winterhold.
- Falion at Falion's House.
- Farengar Secret-Fire at Dragonsreach.
- Madena at The White Hall.
- Sybille Stentor at the Blue Palace.
- Wuunferth the Unliving at the Palace of the Kings.
- Wylandriah at the Mistveil Keep.
Staff[]
A magically enchanted staff contains the Calm spell-effect. The effect of this staff is slightly weaker than the spell, with a magnitude of 8 instead of 9. Other unique staves include Calm effects, these include:
Trivia[]
- Using Calm on a non-hostile target may cause them to become hostile, which can be fixed by a second application of the spell.
- Wielding this spell gives off a small amount of light that can affect detection.
See also[]
Appearances[]
- The Elder Scrolls III: Morrowind
- The Elder Scrolls IV: Oblivion
- The Elder Scrolls V: Skyrim
- The Elder Scrolls: Legends
Illusion Spells | |
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Dragonborn | |
Schools of Magic | |
Related topics | |