The Champion System is a rewards system in The Elder Scrolls Online. It is unlocked once the player character achieves level 50. A champion point is awarded every 400,000 XP gained and can be used to unlock and improve passive skills from 9 possible constellations. Note that champion points can be spent differently for each character on any one account. However, only level 50 characters may earn points. If at any point you should want to change the way your points are distributed you can have all of them refunded for a flat rate of 3,000 gold.
Enlightenment[edit | edit source]
Enlightenment is a mechanic put in place to help players earn champion points. Your TESO account will earn enlightenment every 24 hours, but only when you are not logged in. There is also a cap on the amount of enlightenment you can store on your account. As you earn experience points any enlightenment you have will provide a bonus to your progress towards your next champion point. Enlightenment will eventually run out but it can be restored when you're not logged on.
The Constellations[edit | edit source]
The champion system involves three major constellations, The Mage, The Warrior, and The Thief, known as the Guardian constellations; and each of those contains three minor constellations. The Guardian Constellations each represent aspects of power. Each champion point earned is earned in a rotating fashion. This means that the first one earned will be for The Warrior, the next one will be for The Thief, the next for The Mage, and so on in that order. After a certain number of points have been spent in each minor constellation a unique passive will be unlocked; however, these passives cannot be upgraded. Unique passives are unlocked every 10, 30, 75, and 120 points spent in a constellation. In addition, a max of 100 points can be put into each passive skill, or star, of each minor constellation. On the downside, putting more points into a star has diminishing returns so it becomes less and less worth it to invest in passives with many points.
The Warrior[edit | edit source]
The Warrior constellations focus on improving a player's defensive and healing capabilities. One point is earned for The Warrior every three champion points earned.
The Lord[edit | edit source]
The Lord is a minor constellation located within The Warrior. It boosts the player character's healing effectiveness and armor. As with all minor constellations, The Lord has four passives which can each be upgraded a max of 100 points and four unique passives which unlock as points are spent.
|Quick Recovery||None||Increases the effectiveness of healing received by X%|
|Heavy Armor Focus||None||Increases your Physical Resistance by X% when wearing 5 or more pieces of Heavy Armor|
|Bastion||None||Increases the effectiveness of damage absorbing effects by X%|
|Expert Defender||None||Reduces damage taken from Light and Heavy Attacks by X%|
|Field Physician||Unlocks at The Lord Rank 10||Reduces damage received while resurrecting another player by 15%|
|Infusion||Unlocks at The Lord Rank 30||Increases another player's Magicka Recovery by 171 for 8 seconds after you resurrect them|
|Revival||Unlocks at The Lord Rank 75||Absorbs 10230 damage for 5 seconds after your are resurrected by another player|
|Determination||Unlocks at The Lord Rank 120||Absorbs 1287 damage for 15 seconds after drinking a Potion|
The Lady[edit | edit source]
The Lady is a minor constellation located within The Warrior. It boosts the player character's armor and damage resistance.
|Thick Skinned||None||Reduces the damage you take from damage over time effects by X%|
|Elemental Defender||None||Reduces Flame, Frost, Shock and Magic Damage dealt to you by X%|
|Light Armor Focus||None||Increases your Physical Resistance by X% while wearing 5 or more pieces of Light Armor|
|Hardy||None||Reduces Poison, Disease and Physical Damage dealt to you by X%|
|Spell Absorption||Unlocks at The Lady Rank 10||Restores 3465 Magicka when you take Flame, Frost, Shock, Magic, Earth or Oblivion Damage equivalent to 30% of your Max Health. This can only occur once every 10 seconds|
|Shield Expert||Unlocks at The Lady Rank 30||Increases the Armor of equipped Shields by 75%|
|Critical Leech||Unlocks at The Lady Rank 75||Restore 379 Health when you hit with a direct damage Critical Strike. This can only occur once every 5 seconds|
|Unchained||Unlocks at The Lady Rank 120||Reduces the Stamina cost of abilities by 80% for 3 seconds after breaking free of a stun, knockdown, fear, disorient or stagger|
The Steed[edit | edit source]
The Steed is a minor constellation located within The Warrior. It boosts the player character's armor and blocking.
|Medium Armor Focus||None||Increases your Physical Resistance by X% when a Medium Armorset of 5 or more pieces is equipped|
|Resistant||None||Reduces the amount of damage you take from Critical Hits by X%|
|Spell Shield||None||Increases Spell Resistance by X%|
|Iron Clad||None||Reduces the duration of all snare, stun, fear and disorient effects on you by X%|
|Invigorating Bash||Unlocks at The Steed Rank 10||Gives you a 20% chance to restore 502 Health when you Bash an enemy|
|Phase||Unlocks at The Steed Rank 30||After using Roll Dodge, your Physical and Spell Resistance is increased by 660 for 3 seconds|
|Resilient||Unlocks at The Steed Rank 75||Restores 87 Health when you are hit by a critical attack|
|Reinforced (Champion)||Unlocks at The Steed Rank 120||When activating a block gain a damage shield for 1254 every 10 seconds|
The Thief[edit | edit source]
The Thief constellations focus on improving a player character's sneaking ability and their health, magicka, and stamina regeneration. One point is earned for The Thief every three champion points earned.
The Tower[edit | edit source]
The Tower is a minor constellation located within The Thief. It increases the player character's stamina, lowers the cost of abilities, and improves the skill Bash.
|Magician||None||Reduces the Magicka cost of Spells by X%|
|Sprinter||None||Reduces the Stamina cost of Sprinting by X%|
|Bashing Focus||None||Reduces the Stamina cost of Bash attacks by X%|
|Warlord||None||Reduces the Stamina cost of spell and abilities by X%|
|Ensnare||Unlocks at The Tower Rank 10||Grants a 33% chance to reduce an enemy's Movement Speed by 20% for 3 seconds any time you hit them with a Bash attack|
|Inspiration Boost||Unlocks at The Tower Rank 30||Increases Inspiration gain by 20%|
|Mara's Gift||Unlocks at The Tower Rank 75||When killed heal all allies in an 8-meter radius for 3300|
|War Mount||Unlocks at The Tower Rank 120||Improves your mastery with mounts, removing all Stamina cost outside of combat|
The Lover[edit | edit source]
The Lover is a minor constellation located within The Thief. It boosts the player character's regeneration and stamina.
|Healthy||None||Increases your Health Recovery by X%|
|Mooncalf||None||Increases your Stamina Recovery by X%|
|Arcanist||None||Increases your Magicka Recovery by X%|
|Tenacity||None||Increases the amount of Magicka and Stamina your Heavy Attacks restore by X%|
|Plentiful Harvest||Unlocks at The Lover Rank 10||Grants you a 10% chance to double the harvest from normal resource nodes|
|Synergizer||Unlocks at The Lover Rank 30||Grants 2 Ultimate any time you active a Synergy while in combat|
|Master Gatherer||Unlocks at The Lover Rank 75||Reduces gathering time by 50%|
|Wind Running||Unlocks at The Lover Rank 120||Increases your Movement Speed by 2%. This applies to all types of movement.|
Also increases Health and Magicka Regeneration by 10% while sprinting
The Shadow[edit | edit source]
The Shadow is a minor constellation located within The Thief. It boosts the player character's stamina and sneaking capabilities.
|Tumbling||None||Reduces the Stamina cost of Roll Dodge and Break Free by X%|
|Befoul||None||Increases the effectiveness of healing reduction abilities by X%|
|Shadow Ward||None||Reduces the cost of blocking by X%|
|Shade||None||Reduces the Stamina cost of moving while in Stealth by X%|
|Fortune Seeker||Unlocked at The Shadow Rank 10||Increases the amount of gold you find in treasure chests and safeboxes by 50%|
|Merchant Favored||Unlocked at The Shadow Rank 30||Reduces the cost of armor repairs by 10%|
|Treasure Hunter||Unlocked at The Shadow Rank 75||Increase the quality of items you find in treasure chests|
|Shadowstrike||Unlocked at The Shadow Rank 120||After killing a target with a Heavy Attack, enter Stealth for 2.5 seconds. This can only happen once every 5 seconds|
The Mage[edit | edit source]
The Mage constellations focus on improving a player character's spell and weapon efficiency. One point is earned for The Mage every three champion points earned.
The Ritual[edit | edit source]
The Ritual is a minor constellation located within The Mage. It boosts the player character's physical damage.
|Precise Strikes||None||Increases damage and healing dealt by Weapon Criticals by X%|
|Piercing||None||Increases Physical Penetration by X%|
|Thaumaturge||None||Increases effectiveness of your damage over time effects by X%|
|Mighty||None||Increases your Physical, Poison and Disease Damage by X%|
|Opportunist||Unlocked at The Ritual Rank 10||Increases the damage of your next physical attack by 15% after you interrupt a target|
|Perfect Strike||Unlocked at The Ritual Rank 30||Increases your Weapon Critical rating by 12%|
|Exploiter||Unlocked at The Ritual Rank 75||Increases your damage against off balance enemies by 10%|
|Last Stand||Unlocked at The Ritual Rank 120||When you fall below 20% Health gan Major Heroism which grants 18 Ultimate over 8 seconds. Can only occur once every 20 seconds|
The Apprentice[edit | edit source]
The Apprentice is a minor constellation located within The Mage. It boosts the player character's elemental damage and spell efficiency.
|Elemental Expert||None||Increases your Flame, Frost, Shock and Magic Damage by X%|
|Blessed||None||Increases the effectiveness by any healing done by X%|
|Elfborn||None||Increases the damage and healing dealt by Spell Criticals by X%|
|Spell Erosion||None||Increases Spell Penetration by X%|
|Vengeance||Unlocked at The Apprentice Rank 10||Guarantees your next spell will be a critical hit, after you block 3 spells within 10 seconds of each other|
|Spell Precision||Unlocked at The Apprentice Rank 30||Increases your Spell Critical rating by 12%|
|Foresight||Unlocked at The Apprentice Rank 75||Reduces the Magicka cost of your next spell by 80% after you drink a potion|
|Arcane Well||Unlocked at The Apprentice Rank 120||Gives you a 20% chance when you kill an enemy of opening an Arcane Well, which restores 795 Magicka to you and any allies within 2.5 meters of the enemy|
The Atronach[edit | edit source]
The Atronach is a minor constellation located within The Mage. It boosts the player character's magicka and weapon efficiency.
|Shattering Blows||None||Increases your damage against targets with a damage shield by X%|
|Melee Weapon Expert||None||Increases the damage of your Light and Heavy Attacks with all daggers, swords, axes and maces by X%|
|Staff Expert||None||Increases the damage of your Light and Heavy Attacks with Destruction and Restoration Staves by X%|
|Bow Expert||None||Increases the damage of your Light and Heavy Attacks with bows by X%|
|Retaliation||Unlocked at The Atronach Rank 10||Increases the damage of your next Light Attack by 30% after blocking a Heavy Attack|
|Riposte||Unlocked at The Atronach Rank 30||While blocking, 15% chance to return damage (Weapon Damage * 2) to the attacker when you block a melee attack. This can only happen once every 5 seconds|
|Butcher||Unlocked at The Atronach Rank 75||Light and Heavy Attacks deal 5% extra damage to targets below 25%|
|Tactician||Unlocked at The Atronach Rank 120||Sets enemies off balance when you successfully Roll Dodge to avoid their attack|