The character creation interface in The Elder Scrolls: Blades.

For other uses, see Character Creation.

Character Creation in The Elder Scrolls: Blades is where the player can decide the overall appearance, gender and race of their character. They are able to choose among ten races, each with different bonuses that will aid them in combat.

Race selection[edit | edit source]

As with the previous games, there are ten playable races for the player to choose from in Blades. Each race has two different bonus attributes, providing different advantages. By default, the Fugitive appears as an Imperial male.

Bonus[edit | edit source]

  • +5% Health Regeneration
  • +5% Damage with Daggers, Hand Axes, and Light Hammers
  • +10% Spell Resistance
  • +5% Damage with Longswords, War Axes, and Maces
Dark Elf
  • +15% Fire Resistance
  • +5% Damage with Spells
High Elf
  • +15% Shock Resistance
  • +5% Magicka Regeneration
  • +5% Health Restored from Healing Effects
  • +5% Damage with Longswords, War Axes, and Maces
  • +5% Armor Rating
  • +10% Poison Damage
  • +15% Frost Resistance
  • +5% Damage with Greatswords, Battleaxes, and Warhammers
  • +5% Armor Rating
  • +5% Damage with Abilities
  • +15% Poison Resistance
  • +5% Stamina Regeneration
Wood Elf
  • +15% Poison Resistance
  • +5% Damage with Abilities

Customization[edit | edit source]

Character Creation 2 (Blades).png

After one chooses the gender and race of their character, they will be able to customize them. The player is presented with a number of options for the body, head, and face of the Fugitive. There are a number of preset facial features, such as hairstyles and eye shapes that the player can choose from, as well as face markings. Finishing the customization completes the character creation.

For a fee of 50 Gems, Theodor Gorlash will allow the player to alter their character again, at any time after their initial creation. By speaking to him, the player can change not only the Fugitive's appearance, but also their gender and race.

See also[edit | edit source]

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