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{{City infobox
 
{{City infobox
 
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|population =
 
|population =
 
|era = [[First Era]] – [[Fourth Era]]
 
|era = [[First Era]] – [[Fourth Era]]
|affiliation = [[Order of Arkay]]<br />[[Knights of the Thorn]]<br />[[Imperial Legion]]<br />[[Dark Brotherhood]]<br />[[House Hlaalu]]<br />[[Third Empire]]<br />[[Ebonheart Pact]]
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|affiliation = [[Order of Arkay]]<br />[[Knights of the Thorn]]<br />[[Imperial Legion]]<br />[[Dark Brotherhood]]<br />[[House Tharn]]<br />[[House Hlaalu]]<br />[[Third Empire]]<br />[[Ebonheart Pact]]
 
}}
 
}}
 
{{Quote|The first impression of the visitor to Cheydinhal is of broad green parklands, graceful willows along the banks of the Corbolo, neatly groomed gardens and flowering shrubs. Cheydinhal looks prosperous, with clean, well-trimmed houses and neat stonework, ornamented with striking designs in glass, metal, and wood. But what lurks beneath this pleasing appearance? Crime! Scandal! Corruption! Though Cheydinhal lies in the Nibenean East, its culture is shaped by the Dark Elf immigrants who emigrated here in the past half century from Morrowind.|[[Alessia Ottus]]|Guide to Cheydinhal}}
 
{{Quote|The first impression of the visitor to Cheydinhal is of broad green parklands, graceful willows along the banks of the Corbolo, neatly groomed gardens and flowering shrubs. Cheydinhal looks prosperous, with clean, well-trimmed houses and neat stonework, ornamented with striking designs in glass, metal, and wood. But what lurks beneath this pleasing appearance? Crime! Scandal! Corruption! Though Cheydinhal lies in the Nibenean East, its culture is shaped by the Dark Elf immigrants who emigrated here in the past half century from Morrowind.|[[Alessia Ottus]]|Guide to Cheydinhal}}
'''Cheydinhal''' is one of the nine major cities in the province of [[Cyrodiil]], being the capital of both the [[Nibenay Basin]] and the [[County Cheydinhal]]. Cheydinhal is the cultural center of the [[Dark Elves]] in the Imperial Province, with architecture influenced by [[Morrowind]]. Many Dunmer live in Cheydinhal because of the city's proximity to their homeland.
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'''Cheydinhal''' is one of the nine major counties in the province of [[Cyrodiil]], being the capital of both the [[Nibenay Basin]] and the [[County Cheydinhal]]. Cheydinhal is the cultural center of the [[Dark Elves]] in the Imperial Province, with architecture influenced by [[Morrowind]]. Many Dunmer live in Cheydinhal because of the city's proximity to their homeland.
   
 
==By game==
 
==By game==
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==Description==
 
==Description==
 
===Geography===
 
===Geography===
  +
;Local geography
Cheydinhal is a walled-off city situated on the foothills of the [[Valus Mountains]] and on the Cyrodilic end of the [[Blue Road]] that towards [[Morrowind]]. It is the capital of the [[Nibenay Basin]], which extends to the [[Jerall Mountains]] in the north and to the tributaries of the [[Panther River]], as well as, the capital of County Cheydinhal, which takes up the surrounding area. Cheydinhal is built around a tributary of the [[Corbolo River]], which is due south of the city. Cheydinhal consists of three distinct districts, to the north is [[Castle Cheydinhal]], which not only takes up the inner courtyard, but it consists of the open park and road that leads to the Castle. To the west is the Market District, which contains the Western Gate towards Cyrodiil. The Blue Road runs through the main street of the Market District, which would then continue onto a bridge that eventually leads to the Eastern Gate towards Morrowind. Another road goes south from the main street, where it leads to the local [[Fighters Guild]], [[Mages Guild]], and a set of businesses. The lower Corbolo tributary has an insignificant island on it, which hosts festivals and other activities. The eastern area is known as the Chapel District, which connects to the Market through bridges over the river. Here are most of the residential homes, as well as, the [[Great Chapel of Arkay]]. Hidden away here is the [[Cheydinhal Sanctuary]], of the [[Dark Brotherhood]].<ref name="Guide">''[[Guide to Cheydinhal]]''</ref>
 
  +
Cheydinhal is a walled-off city situated on the foothills of the [[Valus Mountains]] and on the Cyrodilic end of the [[Blue Road]] that runs towards [[Morrowind]]. Cheydinhal is built around a tributary of the [[Corbolo River]], which is due south of the city.
  +
  +
;City geography
 
Cheydinhal consists of three distinct districts. To the north is [[Castle Cheydinhal]], which is comprised of an inner courtyard, an open park, and a road leading up to the castle. To the west is the Market District, which contains the Western Gate towards Cyrodiil. The Blue Road runs through the main street of the Market District, which then continues over a bridge that leads to the Eastern Gate and from there, towards Morrowind. Another road goes south from the main street, where it leads to the local [[Fighters Guild]], [[Mages Guild]], and a few stores. The lower Corbolo tributary has a small island on it. The island hosts festivals and other activities.{{Fact}} The eastern area is known as the Chapel District, which connects to the Market through bridges over the river. Most of the residential homes are located here, as well as the [[Great Chapel of Arkay]]. Hidden away here is the [[Cheydinhal Sanctuary]] of the [[Dark Brotherhood]].<ref name="Guide">''[[Guide to Cheydinhal]]''</ref>
   
 
===Traditions===
 
===Traditions===
  +
*Cheydinhal is the only Imperial province that celebrates [[Saint Jiub's Fair]], which commemorates the achievements of [[Saint Jiub]]<ref>Dialogue with [[Burz gro-Khash]]</ref>
{|class="wikitable mw-collapsible mw-collapsed" width="100%" data-expandtext="show" data-collapsetext="hide"
 
!Click to show
 
|-
 
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*The [[Imperial]]s of Cheydinhal celebrate the [[New Life Festival]] on the 1st of [[Morning Star]]. It is a day of celebration where the drinks are free and people party in the streets all day. It truly is, a day of merriment.<ref name="Holiday" group="OOG">[https://www.imperial-library.info/content/arena-holidays ''Holidays in Arena'']</ref>
 
   
 
==History==
*The [[Imperial]]s of Cheydinhal celebrate the [[South Wind's Prayer]] on the 15th of [[Morning Star]]. It is a day to pray to the Gods for a bountiful harvest, and it is for citizens who cannot afford to heal from the local temple to get healed from an ailment.<ref name="Holiday" group="OOG"/>
 
 
===[[First Era]]===
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====Great House Tharn====
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In the aftermath of the [[War of Righteousness]], [[Turpis Tharn]] became the Earl of Outer Cheydinhal and acquired the family holdings in the city-state. Turpis would go on to marry the niece of [[Bendu Olo]] of the [[All Flags Navy]], further establishing House Tharn's presence in the Imperial Province. As time went on, House Tharn had a significant presence in the [[Imperial City]] and the [[Elder Council]], with [[Regulus Tharn]] bringing back the tradition of Imperial Battlemages and [[Excoraeus Tharn]] being [[Emperor Kastav]]'s Minister of Punition.<ref>''[[House Tharn of Nibenay]]''</ref>
   
 
===[[Second Era]]===
*The [[Imperial]]s of Cheydinhal celebrate [[Heart's Day]] on the 16th of [[Sun's Dawn]]. It is in honor of a legend passed down from generation to generation about a couple named Polydor and Eloisa. Every Inn in Tamriel become free for visitors arriving into town.<ref name="Holiday" group="OOG"/>
 
 
{{Main|Cheydinhal (Online)}}
  +
====The Cheydinhal Rebellion====
  +
During the [[Interregnum]] in [[2E 582]], the city-state of Cheydinhal was in ruin. During the time of the [[Alliance War]], Central Cyrodiil become the battlefield of the conflict. Cheydinhal was situated in what was considered the territory of the [[Ebonheart Pact]], and so soldiers of the Alliance would frequent the city ruins. The occupation of the city was divided at this time, with the Imperial Legion occupying the Chapel District and the citizens controlling the Market District. [[Sylvian Herius]] was the de facto leader of the Cheydinhal rebellion, leading the people as they were fighting the Legion. [[Vestige|Wayfarers]] of the Alliance War traveled to Cheydinhal, aiding the rebellion in their fight for the city. The outcome of the conflict is unknown.{{Fact}}
   
 
===[[Third Era]]===
*The [[Imperial]]s of Cheydinhal celebrate the [[First Planting]] on the 7th of [[First Seed]]. It is the day that begins the harvest, where neighbors reconcile their difference, bad habits are dropped, and the clerics heal people for free.<ref name="Holiday" group="OOG"/>
 
 
{{Main|Cheydinhal (Oblivion)}}
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====The Dunmeri Migration====
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During the [[Oblivion Crisis]] in [[3E 433]], the city-state of Cheydinhal was ruled by [[Andel Indarys]], who was a [[Dunmer]]i immigrant of the Great [[House Hlaalu]] who fled the theocracy of the [[Tribunal Temple]] sometime before the death of [[Almalexia]] in the [[Clockwork City]] in [[3E 427]]. Indarys' sudden rise to power has left many scholars without an answer, and the old families of Cyrodiil refer to him as a presumptuous upstart. The Count's wife, [[Llathasa Indarys]], was brutally murdered in the courtyard of Castle Cheydinhal and the Count's attitude made some suspect that a darker plot was involved regarding her death. At around this time, the Count's son, [[Farwil Indarys]] had formed the [[Knights of the Thorn]], a knightly order that just mainly consists of Farwil's friends. The famous painter, [[Rythe Lythandas]] had lived in Cheydinhal, being the last known person wielding the [[Brush of Truepaint]], an artifact of [[Dibella]].<ref name="Guide"/>
   
  +
====Allying with Bruma====
*The [[Imperial]]s of Cheydinhal celebrate [[Jester's Day]] on the 28th of [[Rain's Hand]]. The holiday’s purpose is unknown, likely to celebrate the [[Daedric Prince]] of Madness and Whimsicality, [[Sheogorath]]. It is a day to play pranks on each other and to have overall fun.<ref name="Holiday" group="OOG"/>
 
  +
When the [[Oblivion Gate]]s had opened throughout Cyrodiil, the city-state of Cheydinhal was attacked by the Daedra. The Knights of the Thorn led by Farwil Indarys had entered the realms of the [[Deadlands]], only to never make it back. [[Jauffre (Oblivion)|Grandmaster Jauffre]] of [[the Blades]] had sent the [[Hero of Kvatch]] to the each of the cities of Cyrodiil, to recruit them into defeating the greater siege against Bruma. When the Hero arrived, Andel Indarys was unable to send troops because of his son's disappearance and the Oblivion Gate outside of the city. The Hero entered the Oblivion Gate, where they discovered Farwil and [[Bremman Senyan]] hiding from the Daedra. The three fought their way through and subsequently banished the Oblivion Gate. The fates of both Indarys and Senyan are unknown, but the gate was closed, and Cheydinhal contributed to [[Defense of Bruma (Oblivion)|Bruma's defense]].<ref>Events in "[[Allies for Bruma]]"</ref><ref>Events in "[[The Wayward Knight]]"</ref>
   
  +
===[[Fourth Era]]===
*The [[Imperial]]s of Cheydinhal celebrate the [[Second Planting]] on the 7th of [[Second Seed]]. The holiday is ideally the same holiday as First Planting, to improve one’s soul, and to improve relationships with others.<ref name="Holiday" group="OOG"/>
 
  +
====The Umbriel Crisis over Cheydinhal====
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During the early fourth era, the floating city of [[Umbriel]] was released upon the lands of Tamriel, leaving a path of destruction from [[Lilmoth]] to the [[Imperial City]]. Cheydinhal was in this path, and the remaining people in the city defended themselves against the [[Undead|undead]] created by people who were affected by the city's black mist. The [[Imperial Legion]] had already evacuated residents of [[Mountain Watch]] to Cheydinhal, but as the undead advanced forward, the city guard was forced to hold the line. In parallel with the defense, members of the Legion evacuated the people of Cheydinhal onto the [[Blue Road]], where they would eventually go to the Imperial City. The wormies, as they were called, were relentless, coming in wave after wave until they finally rolled up.{{Fact}} The Knights of the Thorn under the command of [[Ilver Indarys]] arrived late to the battle and continued back to Cheydinhal after offering horses to [[Mazgar gra Yagash]] and [[Brennus]] of the Legion.
   
  +
The undead did not succeed in taking Cheydinhal and the refugees who had fled previously decided to split into two groups, going north and south on the [[Red Ring Road]]. This saved them from all being killed and although they wanted to return back after the attack failed, they lacked the protection to make it back safely. After the [[Siege of the Imperial City (4E 49)|Siege of the Imperial City]], Cheydinhal was reclaimed and [[Titus Mede I]] continued his reign at the Imperial City.<ref>{{Lord of Souls}} ''(Part 1, Chapter 6)''</ref><ref>{{Lord of Souls}} ''(Part 2, Chapter 12)''</ref><ref>{{Lord of Souls}} ''(Part 3, Chapter 4)''</ref>
*The [[Imperial]]s of Cheydinhal celebrate the [[Mid Year Celebration]] on the 16th of [[Mid Year]]. A day to distract everyone from the increased taxes. It is a day celebrating the halfway mark in the year, where many warriors feel blessed and venture to dungeons they normally cannot defeat.<ref name="Holiday" group="OOG"/>
 
   
  +
====General Jonna's movement against the Dominion====
*The [[Imperial]]s of Cheydinhal celebrate the [[Merchant's Festival]] on the 10th of [[Sun's Height]]. It is a day that benefits the consumer in the market. Traders and Gypsies drop the prices on their stock. The only place that does not celebrate it is the [[Mages Guild]]. This is the same day as the Summoning of [[Boethiah]].<ref name="Holiday" group="OOG"/>
 
  +
During the [[Great War]] in [[4E 175]], the city-state of Cheydinhal hosted the second largest army against the [[Third Aldmeri Dominion]], who were advancing towards the [[Heartlands]] of Cyrodiil. Under the command of [[General Jonna]], the Eastern Legion moved across the [[Nibenay]] and to the southern end of the [[Red Ring Road]], attempting to meet with the Army led by [[General Decianus]]. Jonna's Army had taken heavy resistance from the Dominion, who was coming from the city-states of [[Skingrad]] and [[Bravil]]. As [[Titus Mede II]] was facing [[Lord Naarifin]] from the north, Jonna's Legion was holding the Dominion in the south, keeping a solid defense. By the fifth day of the battle, Naarifin and his forces in the Imperial City were surrounded by the Empire. At that point, the [[Battle of the Red Ring]] was over, and the Mede Empire reclaimed the Imperial City. The fighting stopped due to the adoption of the [[White-Gold Concordat]], which had prevented war for several decades and caused the Empire's power to dwindle in the northern territories.<ref>''[[The Great War (Book)|The Great War]]''</ref>
   
  +
====The Fall of the Dark Brotherhood in Cheydinhal====
*The [[Imperial]]s of Cheydinhal celebrate [[Sun's Rest]] on the 20th of [[Sun's Height]]. It is a day when the workers of Tamriel take a day to relax, businesses across town are closed in observance of this day. Some people have to have to leave the province to actually buy something.<ref name="Holiday" group="OOG"/>
 
  +
The [[Dark Brotherhood]] slowly, albeit significantly declined in the provinces in the Fourth Era. The Sanctuary within Cheydinhal remained as one of the largest chapters, with this one being led by [[Alisanne Dupre]]. The Cheydinhal Sanctuary was one of the more prominent sanctuaries of the Brotherhood, with the [[Wayrest Sanctuary]] falling to Corsairs, and the [[Corinthe Sanctuary]] being absorbed into the Cheydinhal chapter. Contemporaneously, tensions arose in the city-state of Bravil, where the [[Night Mother]] was being held. Dupre left her residence to protect the crypt, but the crypt was ultimately destroyed and Dupre killed. The Night Mother was retrieved by [[Garnag]], the only survivor of the crypt's downfall. [[Rasha (Lore)|Rasha]], the ''de facto'' leader and [[Black Hand]], named [[Cicero]], a Brotherhood Assassin, the Keeper of the Night Mother. As time went on, nobody was dubbed the Listener, and Rasha's grip on the Cheydinhal Sanctuary slipped. By the 1st of [[Hearthfire]], [[4E 189]], Cheydinhal had erupted into chaos, but the Sanctuary remained undetected. A couple of days later, Rasha declared himself the Listener, but was proven wrong and killed by a deranged Cicero. Eventually, only three members remained in the Cheydinhal Sanctuary: Cicero, Garnag, and [[Pontius]]. Pontius was killed, and Garnag had disappeared, leaving only Cicero with the Night Mother. By [[4E 200]], Cicero left the Cheydinhal Sanctuary to the chapter in [[Falkreath Hold]], [[Skyrim]], where he would be taken in by [[Astrid]], the leader of the Brotherhood in [[4E 201]].<ref>''[[Cicero's Journal - Volume 1]]''</ref><ref>''[[Cicero's Journal - Volume 2]]''</ref><ref name="Cicero3">''[[Cicero's Journal - Volume 3]]''</ref><ref>''[[Cicero's Journal - Volume 4]]''</ref><ref>''[[Cicero's Journal - Final Volume]]''</ref>
   
  +
===Minor Events===
*The [[Imperial]]s of Cheydinhal celebrate [[Harvest's End]] on the 27th of [[Last Seed]]. It is the final day of the harvest, and it is where the people eat the crops they have grown since the First Planting. Travelers are given the option to join a farmer’s family for a feast.<ref name="Holiday" group="OOG"/>
 
  +
*[[3E 433]] – The famed artist, [[Rythe Lythandas]] had disappeared from his home when a thief broke into his home and used the [[Brush of Truepaint]] to enter his painting. Lythandas was recovered and returned to making exquisite paintings for the populace.<ref>Events in "[[A Brush With Death (Oblivion)|A Brush With Death]]"</ref>
   
  +
*[[3E 433]] – The Captain of the Guard, [[Ulrich Leland]] was corrupted, raising taxes and penalizing citizens for the most trivial of crimes. The situation got out of hand, to the point where [[Aldos Othran]] was killed when protesting the search of his home. The Hero brought Leland's actions to light and it is not clear if Ulrich was jailed or killed by the Hero.<ref>Events in "[[Corruption and Conscience]]"</ref>
*The [[Imperial]]s of Cheydinhal celebrate [[Tales and Tallows]] on the 3rd of [[Hearthfire]]. It is the day of superstition where the elderly do not speak for an entire day, in fear of evil spirits entering their body. The Mages of Tamriel favor this day since it is a day to study the oldest forms of magic.<ref name="Holiday" group="OOG"/>
 
 
*The [[Imperial]]s of Cheydinhal celebrate the [[Witches' Festival]] on the 13th of [[Frostfall]]. A day where the creepy ghouls and creatures of the night gather to terrorize the denizens of Tamriel. Many have not dared to wander the streets at night, in fear of being nabbed by a creature.<ref name="Holiday" group="OOG"/>
 
 
*The [[Imperial]]s of Cheydinhal celebrate the [[Warriors Festival]] on the 20th of [[Sun's Dusk]]. It is a day where many warriors gather to practice their fighting prowess. Travelers buy weapons in stores since their price's drop by half. Young children foolishly buy weapons, only to stab themselves by mistake.<ref name="Holiday" group="OOG"/>
 
 
*The [[Imperial]]s of Cheydinhal celebrate the [[North Wind's Prayer]] on the 15th of [[Evening Star]]. It serves as a thanksgiving to the Gods for the year's harvest. It is a day when the local temples heal and bless anyone for a lower price.<ref name="Holiday" group="OOG"/>
 
 
*The [[Imperial]]s of Cheydinhal celebrate the [[Old Life Festival]] on the 31st of [[Evening Star]]. It is a day of rest, where many leave the events of the passing year behind and to reflect their past. They rest for the New Life Festival.<ref name="Holiday" group="OOG"/>
 
|}
 
 
{|class="wikitable mw-collapsible mw-collapsed" width="100%" data-expandtext="show" data-collapsetext="hide"
 
!Click to show
 
|-
 
|
 
*The [[Imperial]]s of [[Cyrodiil]] celebrate [[Pelinal's Midyear Massacre]] on the 16th of [[Mid Year]] ever since [[Pelinal Whitestrake]]'s victory over the [[Ayleid]]s, specifically at the [[Bridge of Heldon]]. Around this time, the Imperial spirit has never been higher with the Blessing of Whitestrike.<ref>Dialogue from "[[Predicant Maera]]"</ref>
 
|}
 
 
*The [[Dark Elves]] of Morrowind celebrate [[Saint Jiub's Fair]], which commemorates the achievements of [[Saint Jiub]], who had slain the [[Cliff Racer]]s of [[Vvardenfell]], fighting them for two days. He was anoited to Sainthood by [[Vivec]], being dubbed Saint Jiub the Eradicator.<ref>''[[Saint Jiub's Opus]]''</ref><ref>Dialogue from "[[Burz gro-Khash]]"</ref>
 
 
==History==
 
===Second Era===
 
{{Main|Cheydinhal (Online)}}
 
In the [[2E 582|582nd year of the Second Era]], Cheydinhal was in a rebellion against members of the [[Imperial Legion (Online)|Imperial Legion]].<ref>Dialogue with rebels in Cheydinhal in [[The Elder Scrolls Online]]</ref> The outcome of this rebellion is unknown.
 
 
===Third Era===
 
{{Main|Cheydinhal (Oblivion)}}
 
During the [[Oblivion Crisis]], Cheydinhal was ruled by [[Count]] [[Andel Indarys]].<ref>[[Guide to Cheydinhal]]</ref> The city of Cheydinhal was under threat of an [[Oblivion Gate]] and the son of the count, [[Farwil Indarys]], went into the gate with the [[Knights of the Thorn]] in an attempt to close it.<ref>[[Cheydinhal Heir Saved!]]</ref> The [[Hero of Kvatch]] may have closed the Oblivion Gate outside to gain Cheydinhal's support for [[Bruma]], which was preparing for an attack by a [[Great Gate]].<ref>[[Allies for Bruma]]</ref>
 
   
  +
*[[3E 433]] – When the [[Knights of the Nine]] reformed, a member of their ranks traveled throughout Cyrodiil looking for the relics of the [[Divine Crusader]]. One of these relics, the [[Sword of the Crusader]] was taken from [[Underpall Cave]] and purified in the Chapel of Arkay in Cheydinhal.<ref>Events in "[[The Sword of the Crusader]]"</ref>
===Fourth Era===
 
In the year [[4E 40]] the flying city of [[Umbriel]] passed Cheydinhal. Cheydinhal was nearly surrounded by Umbriel's undead hordes, when the residents and its guards abandoned the city and retreated to the [[Imperial City]].<ref>[[An Elder Scrolls Novel: Lord of Souls]]</ref> During the [[Great War]], General Jonna's Legions took position near Cheydinhal. On the 30th of [[Rain's Hand]], [[4E 175]], the [[Battle of the Red Ring]] began, during which [[General Jonna]] and her Legions crossed the [[Niben]] in a two-day assault, in an attempt to link up with [[General Decianus]]' [[Imperial Legion|Legions]] and surround the Imperial City.<ref>[[The Great War (Book)]]</ref> In [[4E 189]], Cheydinhal erupted into violence and in [[4E 191]] there's record of a [[bandit]] killing a [[Dark Brotherhood]] assassin on the streets.<ref name="Cicero">[[Cicero's Journal - Volume 4]]</ref> Some years prior to [[4E 200]], Cheydinhal fell, whether it fell from bandit rule back to Imperial rule or from Imperial rule to bandit rule, is unknown.<ref name="Cicero"/> However, in [[4E 201]], [[Elgrim]] asked [[Ingun Black-Briar]] to send a letter to [[Rythe Lythandas]] for a new dose of [[painted troll fat]] this implies that, as of 4E 201, Cheydinhal is a functioning city again.<ref>Dialogue between [[Elgrim]] and [[Ingun Black-Briar]]</ref> Additionally, the book ''[[An Explorer's Guide to Skyrim]]'' mentions travelling from Cheydinhal to Skyrim in it, further implying that the city is functioning again.<ref>''[[An Explorer's Guide to Skyrim]]''</ref>
 
   
 
==Gallery==
 
==Gallery==
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Cheydinhal (Oblivion)Exterior01.png|Cheydinhal circa 3E 433.
 
Cheydinhal (Oblivion)Exterior01.png|Cheydinhal circa 3E 433.
 
CheydinhalESO2.jpg|Cheydinhal circa 2E 582.
 
CheydinhalESO2.jpg|Cheydinhal circa 2E 582.
Cheydinhal Sapper (Legends).png|Cheydinhal Sapper in {{Legends|!}}.
+
Castle CheydinhalAbove.png|Castle Cheydinhal is the seat of power.
  +
Great Chapel of Arkay.png|The Great Chapel of Arkay can be seen for miles.
  +
Cheydinhal Sapper card art.png|Cheydinhal Sapper in {{Legends|!}}.
  +
Cheydinhal Conscript card art.png|Cheydinhal Conscript in {{Legends|!}}.
 
CheydinhalSeal2.png|Cheydinhal Insignia
 
CheydinhalSeal2.png|Cheydinhal Insignia
CheydinhalESO2.jpg|Cheydinhal as seen in {{Online|!}}
 
CheydinhalESO1.jpg|Cheydinhal's chapel as seen in {{Online|!}}
 
 
</gallery>
 
</gallery>
   
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*{{Oblivion}}
 
*{{Oblivion}}
 
**{{Knights of the Nine}}
 
**{{Knights of the Nine}}
*{{Skyrim}} {{Mo}}
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*{{Infernal City}} {{Mo}}
 
*{{Lord of Souls}}
 
*{{Lord of Souls}}
  +
*{{Skyrim}} {{Mo}}<ref name="Cicero3"/>
 
*{{Online}}
 
*{{Online}}
 
*{{Legends}} {{Mo}}
 
*{{Legends}} {{Mo}}
   
  +
==References==
{{Refs}}
 
{{OOG}}
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{{Reflist}}
<references group="OOG"/>
 
   
 
{{Lore Cyrodiil Location Nav}}
 
{{Lore Cyrodiil Location Nav}}
   
 
<!--Interwiki links-->
 
<!--Interwiki links-->
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[[de:Cheydinhal]]
 
[[es:Cheydinhal]]
 
[[es:Cheydinhal]]
 
[[Category:Cities in Cyrodiil]]
 
[[Category:Cities in Cyrodiil]]
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[[Category:Lord of Souls: Locations]]
 
[[Category:Lore: Cities]]
 
[[Category:Lore: Cities]]
 
[[Category:Lore: Cyrodiil Locations]]
 
[[Category:Lore: Cyrodiil Locations]]

Revision as of 17:40, 3 August 2020

Template:City infobox

"The first impression of the visitor to Cheydinhal is of broad green parklands, graceful willows along the banks of the Corbolo, neatly groomed gardens and flowering shrubs. Cheydinhal looks prosperous, with clean, well-trimmed houses and neat stonework, ornamented with striking designs in glass, metal, and wood. But what lurks beneath this pleasing appearance? Crime! Scandal! Corruption! Though Cheydinhal lies in the Nibenean East, its culture is shaped by the Dark Elf immigrants who emigrated here in the past half century from Morrowind."
Alessia Ottus[src]

Cheydinhal is one of the nine major counties in the province of Cyrodiil, being the capital of both the Nibenay Basin and the County Cheydinhal. Cheydinhal is the cultural center of the Dark Elves in the Imperial Province, with architecture influenced by Morrowind. Many Dunmer live in Cheydinhal because of the city's proximity to their homeland.

By game

Description

Geography

Local geography

Cheydinhal is a walled-off city situated on the foothills of the Valus Mountains and on the Cyrodilic end of the Blue Road that runs towards Morrowind. Cheydinhal is built around a tributary of the Corbolo River, which is due south of the city.

City geography

Cheydinhal consists of three distinct districts. To the north is Castle Cheydinhal, which is comprised of an inner courtyard, an open park, and a road leading up to the castle. To the west is the Market District, which contains the Western Gate towards Cyrodiil. The Blue Road runs through the main street of the Market District, which then continues over a bridge that leads to the Eastern Gate and from there, towards Morrowind. Another road goes south from the main street, where it leads to the local Fighters Guild, Mages Guild, and a few stores. The lower Corbolo tributary has a small island on it. The island hosts festivals and other activities.[source?] The eastern area is known as the Chapel District, which connects to the Market through bridges over the river. Most of the residential homes are located here, as well as the Great Chapel of Arkay. Hidden away here is the Cheydinhal Sanctuary of the Dark Brotherhood.[1]

Traditions

History

First Era

Great House Tharn

In the aftermath of the War of Righteousness, Turpis Tharn became the Earl of Outer Cheydinhal and acquired the family holdings in the city-state. Turpis would go on to marry the niece of Bendu Olo of the All Flags Navy, further establishing House Tharn's presence in the Imperial Province. As time went on, House Tharn had a significant presence in the Imperial City and the Elder Council, with Regulus Tharn bringing back the tradition of Imperial Battlemages and Excoraeus Tharn being Emperor Kastav's Minister of Punition.[3]

Second Era

Main article: Cheydinhal (Online)

The Cheydinhal Rebellion

During the Interregnum in 2E 582, the city-state of Cheydinhal was in ruin. During the time of the Alliance War, Central Cyrodiil become the battlefield of the conflict. Cheydinhal was situated in what was considered the territory of the Ebonheart Pact, and so soldiers of the Alliance would frequent the city ruins. The occupation of the city was divided at this time, with the Imperial Legion occupying the Chapel District and the citizens controlling the Market District. Sylvian Herius was the de facto leader of the Cheydinhal rebellion, leading the people as they were fighting the Legion. Wayfarers of the Alliance War traveled to Cheydinhal, aiding the rebellion in their fight for the city. The outcome of the conflict is unknown.[source?]

Third Era

Main article: Cheydinhal (Oblivion)

The Dunmeri Migration

During the Oblivion Crisis in 3E 433, the city-state of Cheydinhal was ruled by Andel Indarys, who was a Dunmeri immigrant of the Great House Hlaalu who fled the theocracy of the Tribunal Temple sometime before the death of Almalexia in the Clockwork City in 3E 427. Indarys' sudden rise to power has left many scholars without an answer, and the old families of Cyrodiil refer to him as a presumptuous upstart. The Count's wife, Llathasa Indarys, was brutally murdered in the courtyard of Castle Cheydinhal and the Count's attitude made some suspect that a darker plot was involved regarding her death. At around this time, the Count's son, Farwil Indarys had formed the Knights of the Thorn, a knightly order that just mainly consists of Farwil's friends. The famous painter, Rythe Lythandas had lived in Cheydinhal, being the last known person wielding the Brush of Truepaint, an artifact of Dibella.[1]

Allying with Bruma

When the Oblivion Gates had opened throughout Cyrodiil, the city-state of Cheydinhal was attacked by the Daedra. The Knights of the Thorn led by Farwil Indarys had entered the realms of the Deadlands, only to never make it back. Grandmaster Jauffre of the Blades had sent the Hero of Kvatch to the each of the cities of Cyrodiil, to recruit them into defeating the greater siege against Bruma. When the Hero arrived, Andel Indarys was unable to send troops because of his son's disappearance and the Oblivion Gate outside of the city. The Hero entered the Oblivion Gate, where they discovered Farwil and Bremman Senyan hiding from the Daedra. The three fought their way through and subsequently banished the Oblivion Gate. The fates of both Indarys and Senyan are unknown, but the gate was closed, and Cheydinhal contributed to Bruma's defense.[4][5]

Fourth Era

The Umbriel Crisis over Cheydinhal

During the early fourth era, the floating city of Umbriel was released upon the lands of Tamriel, leaving a path of destruction from Lilmoth to the Imperial City. Cheydinhal was in this path, and the remaining people in the city defended themselves against the undead created by people who were affected by the city's black mist. The Imperial Legion had already evacuated residents of Mountain Watch to Cheydinhal, but as the undead advanced forward, the city guard was forced to hold the line. In parallel with the defense, members of the Legion evacuated the people of Cheydinhal onto the Blue Road, where they would eventually go to the Imperial City. The wormies, as they were called, were relentless, coming in wave after wave until they finally rolled up.[source?] The Knights of the Thorn under the command of Ilver Indarys arrived late to the battle and continued back to Cheydinhal after offering horses to Mazgar gra Yagash and Brennus of the Legion.

The undead did not succeed in taking Cheydinhal and the refugees who had fled previously decided to split into two groups, going north and south on the Red Ring Road. This saved them from all being killed and although they wanted to return back after the attack failed, they lacked the protection to make it back safely. After the Siege of the Imperial City, Cheydinhal was reclaimed and Titus Mede I continued his reign at the Imperial City.[6][7][8]

General Jonna's movement against the Dominion

During the Great War in 4E 175, the city-state of Cheydinhal hosted the second largest army against the Third Aldmeri Dominion, who were advancing towards the Heartlands of Cyrodiil. Under the command of General Jonna, the Eastern Legion moved across the Nibenay and to the southern end of the Red Ring Road, attempting to meet with the Army led by General Decianus. Jonna's Army had taken heavy resistance from the Dominion, who was coming from the city-states of Skingrad and Bravil. As Titus Mede II was facing Lord Naarifin from the north, Jonna's Legion was holding the Dominion in the south, keeping a solid defense. By the fifth day of the battle, Naarifin and his forces in the Imperial City were surrounded by the Empire. At that point, the Battle of the Red Ring was over, and the Mede Empire reclaimed the Imperial City. The fighting stopped due to the adoption of the White-Gold Concordat, which had prevented war for several decades and caused the Empire's power to dwindle in the northern territories.[9]

The Fall of the Dark Brotherhood in Cheydinhal

The Dark Brotherhood slowly, albeit significantly declined in the provinces in the Fourth Era. The Sanctuary within Cheydinhal remained as one of the largest chapters, with this one being led by Alisanne Dupre. The Cheydinhal Sanctuary was one of the more prominent sanctuaries of the Brotherhood, with the Wayrest Sanctuary falling to Corsairs, and the Corinthe Sanctuary being absorbed into the Cheydinhal chapter. Contemporaneously, tensions arose in the city-state of Bravil, where the Night Mother was being held. Dupre left her residence to protect the crypt, but the crypt was ultimately destroyed and Dupre killed. The Night Mother was retrieved by Garnag, the only survivor of the crypt's downfall. Rasha, the de facto leader and Black Hand, named Cicero, a Brotherhood Assassin, the Keeper of the Night Mother. As time went on, nobody was dubbed the Listener, and Rasha's grip on the Cheydinhal Sanctuary slipped. By the 1st of Hearthfire, 4E 189, Cheydinhal had erupted into chaos, but the Sanctuary remained undetected. A couple of days later, Rasha declared himself the Listener, but was proven wrong and killed by a deranged Cicero. Eventually, only three members remained in the Cheydinhal Sanctuary: Cicero, Garnag, and Pontius. Pontius was killed, and Garnag had disappeared, leaving only Cicero with the Night Mother. By 4E 200, Cicero left the Cheydinhal Sanctuary to the chapter in Falkreath Hold, Skyrim, where he would be taken in by Astrid, the leader of the Brotherhood in 4E 201.[10][11][12][13][14]

Minor Events

  • 3E 433 – The famed artist, Rythe Lythandas had disappeared from his home when a thief broke into his home and used the Brush of Truepaint to enter his painting. Lythandas was recovered and returned to making exquisite paintings for the populace.[15]
  • 3E 433 – The Captain of the Guard, Ulrich Leland was corrupted, raising taxes and penalizing citizens for the most trivial of crimes. The situation got out of hand, to the point where Aldos Othran was killed when protesting the search of his home. The Hero brought Leland's actions to light and it is not clear if Ulrich was jailed or killed by the Hero.[16]

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