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{{Book
 
{{Book
|title = Children of the Sky
+
|title = Children of the Sky
|fulltitle = Children of the Sky
+
|fulltitle = Children of the Sky
|image = [[File:Book04Green.png|250px]]
+
|image = Book04Green.png
|author = Unknown
+
|author = Anonymous
|skyrim = {{Book/game
+
|skyrim/lead = 1
|game = skyrim
+
|skyrim/weight = 1
  +
|skyrim/value = 25 {{G}}
|weight = 1
 
|value = 25 {{G}}
+
|skyrim/id = {{ID|0001AD03}}
 
|oblivion/lead = 1
|id = {{ID|0001AD03}}
 
 
|oblivion/weight = 1
 
|oblivion/value = 65 {{G}}
 
|oblivion/id = {{ID|00024587}}
 
|morrowind/lead = 1
 
|morrowind/weight = 3
 
|morrowind/value = 50 {{G}}
 
|morrowind/id = bk_ChildrenOfTheSky
 
|online/lead = 1
  +
|online/weight = N/A
  +
|online/value = N/A
 
}}
 
}}
|oblivion = {{Book/game
 
|hide = true
 
|game = oblivion
 
|weight = 1
 
|value = 65 {{G}}
 
|id = {{ID|00024587}}
 
}}
 
|morrowind = {{Book/game
 
|hide = true
 
|game = morrowind
 
|weight = 3
 
|value = 50 {{G}}
 
|id = bk_ChildrenOfTheSky}}
 
|online = {{Book/game
 
|hide = true
 
|game = online
 
|weight = N/A
 
|value = N/A
 
}}}}{{Confuse|1=Magic from the Sky}}
 
 
==Summary==
 
==Summary==
 
The text details aspects of [[Nord]]ic culture, with a primary focus on [[thu'um]] and its correlations with [[Akaviri]] "kiai."
 
The text details aspects of [[Nord]]ic culture, with a primary focus on [[thu'um]] and its correlations with [[Akaviri]] "kiai."
   
==Known locations==
+
==Locations==
 
===Morrowind===
 
===Morrowind===
*[[Ald'ruhn]], [[Ienas Sarandas's House]]
+
*[[Ald'ruhn (Morrowind)|Ald'ruhn]], [[Ienas Sarandas's House]]
*[[Balmora]], [[Dorisa Darvel: Bookseller]] (x2)
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*[[Balmora (Morrowind)|Balmora]], [[Dorisa Darvel: Bookseller]] (x2)
*[[Caldera]], [[Verick Gemain: Trader]]
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*[[Caldera (Morrowind)|Caldera]], [[Verick Gemain: Trader]]
*[[Holamayan Monastery]]
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*[[Holamayan Monastery (Morrowind)|Holamayan Monastery]]
 
*[[Indarys Manor]], [[Raram's House]]
 
*[[Indarys Manor]], [[Raram's House]]
*[[Mababi]]
+
*[[Mababi (Morrowind)|Mababi]]
*[[Sadrith Mora]], [[Tel Naga]], [[Tel Naga General Quarters|General Quarters]]
+
*[[Sadrith Mora (Morrowind)|Sadrith Mora]], [[Tel Naga (Morrowind)|Tel Naga]], [[Tel Naga General Quarters|General Quarters]]
 
*[[Shishara]]
 
*[[Shishara]]
*[[Tel Aruhn]], Tel Aruhn Upper Tower
+
*[[Tel Aruhn (Morrowind)|Tel Aruhn]], Tel Aruhn Upper Tower
 
*[[Tower of Tel Fyr]], [[Hall of Fyr]]
 
*[[Tower of Tel Fyr]], [[Hall of Fyr]]
 
*[[Tureynulal]], [[Kagrenac's Library]]
 
*[[Tureynulal]], [[Kagrenac's Library]]
*[[Vivec City]], [[Library of Vivec]] (x7)
+
*[[Vivec (Morrowind)|Vivec]], [[Library of Vivec (Morrowind)|Library of Vivec]] (x7)
*[[Vivec City]], [[Redoran Records]] (x2)
+
*[[Vivec (Morrowind)|Vivec]], [[Redoran Records]] (x2)
*[[Vos]], [[Ulvil Llothas's Farmhouse]]
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*[[Vos (Morrowind)|Vos]], [[Ulvil Llothas's Farmhouse]]
   
 
===Oblivion===
 
===Oblivion===
*The [[Mystic Archives]] in the [[Arcane University]] in [[Imperial City]].
+
*The [[Mystic Archives]] in the [[Arcane University (Oblivion)|Arcane University]] in [[Imperial City (Oblivion)|Imperial City]].
 
*The [[Arch-Mage's Quarters (Oblivion)|Arch-Mage's Quarters]] in the Arcane University.
 
*The [[Arch-Mage's Quarters (Oblivion)|Arch-Mage's Quarters]] in the Arcane University.
   
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*It can be bought from [[Urag gro-Shub]] in [[The Arcanaeum]]. Purchasing it does not count for the [[Quests (Skyrim)|quest]] [[Fetch Me That Book!]].
 
*It can be bought from [[Urag gro-Shub]] in [[The Arcanaeum]]. Purchasing it does not count for the [[Quests (Skyrim)|quest]] [[Fetch Me That Book!]].
 
*Can be found in [[Hag's End]]
 
*Can be found in [[Hag's End]]
*[[Esbern (Skyrim)||Esbern's]] Hideout in the [[The Ratway Warrens]]
+
*[[Esbern (Skyrim)|Esbern's]] Hideout in the [[The Ratway Warrens]]
 
*[[Brittleshin Pass]]
 
*[[Brittleshin Pass]]
 
*[[Yngol Barrow]] (northeast of [[Windhelm (Skyrim)|Windhelm]])
 
*[[Yngol Barrow]] (northeast of [[Windhelm (Skyrim)|Windhelm]])
 
*[[Brinewater Grotto]] laying on a shelf, next to a [[Lock Level|Master-level]] [[Containers (Skyrim)|chest]].
 
*[[Brinewater Grotto]] laying on a shelf, next to a [[Lock Level|Master-level]] [[Containers (Skyrim)|chest]].
*[[Apocrypha]], in a chest in Chapter 11 of [[Black Book: Waking Dreams]] during the [[At the Summit of Apocrypha]] quest.{{DB}}
+
*[[Apocrypha]], in a chest in Chapter 11 of [[Black Book: Waking Dreams]] during the [[At the Summit of Apocrypha]] quest.{{DR}}
 
*Possible location for this book: [[Damphall Mine]]
 
*Possible location for this book: [[Damphall Mine]]
   
==Online==
+
===Online===
 
*Located in various [[bookshelves]]
 
*Located in various [[bookshelves]]
   
==Content==
+
==Contents==
[[Nord]]s consider themselves to be the [[children]] of the sky. They call [[Skyrim]] the [[Throat of the World]], because it is where the sky exhaled the North Winds on the land and formed them. They see themselves as eternal outsiders and invaders, and even when they conquer and rule another people; they feel no kinship with them (this especially with the [[Chimer]] and [[Dwemer]] in the days of the [[Dwemereth]] and the first forming of the [[Great Houses]]).
+
[[Nord]]s consider themselves to be the [[children]] of the sky. They call [[Skyrim]] the [[Throat of the World]], because it is where [[Kyne|the sky]] exhaled the North Winds on the land and formed them. They see themselves as eternal outsiders and invaders, and even when they conquer and rule another people; they feel no kinship with them (this especially with the [[Chimer]] and [[Dwemer]] in the days of the [[Dwemereth]] and the first forming of the [[Great Houses]]).
   
The breath and the voice are the vital essence of a Nord. When they defeat great enemies they take their tongues as trophies. These are woven into ropes and can hold [[speech]] like an [[Enchanting|enchantment]]. The power of a Nord can be articulated into a [[Dragon Shouts|"dragon" shout]], like the kiai of an [[Akaviri]] swordsman. The strongest of their warriors are called "[[Tongues]]." When the Nords attack a city, they take no siege engines or cavalry; the Tongues form in a wedge in front of the gatehouse, and draw in breath. When the leader lets it out in a kiai, the doors are blown in, and the axemen rush into the city. Shouts can be used to sharpen blades or to strike enemies. A common effect is the shout that [[Unrelenting Force|knocks an enemy back]], or the power of command. A strong Nord can instill bravery in men with his battle-cry, or stop a charging warrior with a roar. The greatest of the Nords can call to specific people over hundreds of miles, and can [[Whirlwind Sprint|move by casting a shout]], appearing where it lands.
+
The breath and the voice are the vital essence of a Nord. When they defeat great enemies they take their tongues as trophies. These are woven into ropes and can hold [[speech]] like an [[Enchanting|enchantment]]. The power of a Nord can be articulated into a [[Dragon Shouts|"dragon" shout]], like the kiai of an [[Akaviri]] swordsman. The strongest of their warriors are called "[[Tongues]]." When the Nords attack a city, they take no siege engines or cavalry; the Tongues form in a wedge in front of the gatehouse, and draw in breath. When the leader lets it out in a kiai, the doors are blown in, and the axemen rush into the city. Shouts can be used to sharpen blades or to strike enemies. A common effect is the shout that [[Unrelenting Force (Skyrim)|knocks an enemy back]], or the power of command. A strong Nord can instill bravery in men with his battle-cry, or stop a charging warrior with a roar. The greatest of the Nords can call to specific people over hundreds of miles, and can [[Whirlwind Sprint|move by casting a shout]], appearing where it lands.
   
 
The most powerful Nords cannot speak without causing destruction. They must go gagged, and communicate through a sign language and through scribing runes.
 
The most powerful Nords cannot speak without causing destruction. They must go gagged, and communicate through a sign language and through scribing runes.
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==Quests==
 
==Quests==
*Possible [[Radiant Story|radiant requirement]] for "[[Fetch Me That Book!]]".
+
*Possible radiant requirement for "[[Fetch Me That Book!]]."
  +
  +
==Gallery==
  +
<gallery>
  +
Children of the Sky.png|As seen in ''The Elder Scrolls Online''
  +
</gallery>
   
 
==Appearances==
 
==Appearances==
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{{Esbook}}
 
{{Esbook}}
   
  +
<!--Interwiki links-->
 
[[de:Die Kinder des Himmels]]
 
[[de:Die Kinder des Himmels]]
 
[[es:Hijos del cielo]]
 
[[es:Hijos del cielo]]
  +
[[fr:Les enfants du ciel]]
 
[[ru:Дети Неба]]
 
[[ru:Дети Неба]]
 
[[Category:Books about Nords]]
 
[[Category:Books about Nords]]

Revision as of 16:16, 20 March 2019

Main article: Books (Online)
Main article: Books (Skyrim)
Main article: Books (Oblivion)
Main article: Books (Morrowind)

Summary

The text details aspects of Nordic culture, with a primary focus on thu'um and its correlations with Akaviri "kiai."

Locations

Morrowind

Oblivion

Skyrim

Online

Contents

Nords consider themselves to be the children of the sky. They call Skyrim the Throat of the World, because it is where the sky exhaled the North Winds on the land and formed them. They see themselves as eternal outsiders and invaders, and even when they conquer and rule another people; they feel no kinship with them (this especially with the Chimer and Dwemer in the days of the Dwemereth and the first forming of the Great Houses).

The breath and the voice are the vital essence of a Nord. When they defeat great enemies they take their tongues as trophies. These are woven into ropes and can hold speech like an enchantment. The power of a Nord can be articulated into a "dragon" shout, like the kiai of an Akaviri swordsman. The strongest of their warriors are called "Tongues." When the Nords attack a city, they take no siege engines or cavalry; the Tongues form in a wedge in front of the gatehouse, and draw in breath. When the leader lets it out in a kiai, the doors are blown in, and the axemen rush into the city. Shouts can be used to sharpen blades or to strike enemies. A common effect is the shout that knocks an enemy back, or the power of command. A strong Nord can instill bravery in men with his battle-cry, or stop a charging warrior with a roar. The greatest of the Nords can call to specific people over hundreds of miles, and can move by casting a shout, appearing where it lands.

The most powerful Nords cannot speak without causing destruction. They must go gagged, and communicate through a sign language and through scribing runes.

The further north you go into Skyrim, the more powerful and elemental the people become, and the less they require dwellings and shelters. Wind is fundamental to Skyrim and the Nords; those that live in the far wastes always carry a wind with them.

Quests

Gallery

Appearances

Bethsoftblack
This book was taken from The Elder Scrolls series of video games or from websites created and owned by Bethesda Softworks, the copyright of which is held by Bethesda Softworks. All trademarks and registered trademarks present in the image are proprietary to Bethesda Softworks, the inclusion of which implies no affiliation with The Elder Scrolls Wiki. The use of such images is believed to fall under the fair use doctrine of copyright law.