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Elder Scrolls

For other uses, see Chillrend.

Chillrend is a unique, leveled glass sword found in The Elder Scrolls V: Skyrim.

Returning from Oblivion, Chillrend is in the possession of the Thieves Guilds leader Mercer Frey. Because the sword is leveled, the magnitude of the enchantment, base strength, and value are contingent upon character level. The sword can be obtained as early as level one.

Physical appearance

Chillrend is similar to a standard glass sword, but the blade is pale blue instead of green, giving it the appearance of being covered in frost. While drawn, the blade emanates a vapor as if it were experiencing sublimation, and also makes a constant hissing noise, similar to dry ice.

Acquisition

The blade is found inside the tunnels under the Riftweald Manor in Riften during the quest "The Pursuit." Alternatively, it is possible to jump onto the roof of the Temple of Mara by jumping onto the brazier or barrel on the left of the door, then by simply jumping onto the roof. If done properly, it is possible to use the shout, Whirlwind Sprint, to reach the balcony of the Riftweald Manor. The door on the balcony has a level-dependent lock which needs to be picked before entering the manor. After fighting past the bandits inside, the entrance to the tunnels can be accessed behind the false backing of the wardrobe on the first floor.

Near the end of the tunnels is a small room with a display case that contains the blade. The case, which has an expert-level lock, needs to be picked. Also in this room is the Bust of the Gray Fox, a bowl with various precious gems, a valuable ring, a chest containing a valuable circlet, and the Sneak skill book The Red Kitchen Reader.

Enchantment

Chillrend bears a unique enchantment named "Frostfeed." The enchantment for all versions of the sword is:

Like all weapons that bear a frost damage enchantment, Chillrend is affected by the Augmented Frost perk in the Destruction skill tree. With a level 46+ Chillrend, the first rank raises the frost damage from 30 points to 37. The second rank raises it to 45 points. Due to its unique enchantment, it cannot be disenchanted at an arcane enchanter.

Usefulness

Chillrend can be said to be the equivalent of Dawnbreaker in frost enchantments. It is very useful for taking on Fire dragons, Spriggans, Flame Atronachs and opponents weak against ice. Even against frost-resistance foes, the secondary effect of rendering enemies paralysed makes it invaluable in general combat scenarios. Additionally, investing perks into the One-Handed skill would increase the base damage which the weapon inflicts.

Fast-moving enemies like giants and mammoths can quickly overwhelm the Dragonborn, which is where Chillrend is also good for freezing them in place, especially when used with the Slow Time shout.

Furthermore, unlike Dawnbreaker, it has increased effectiveness against the ash spawns in the Dragonborn DLC location of Solstheim, since they are immune to fire but presumably have an innate weakness against frost.

Dual-wielding Dawnbreaker along with this weapon allows the Dragonborn with a high enough One-handed skill level to overwhelm opponents, even if one's enemies are immune to Fire or Ice.

Smithing

Chillrend can be upgraded at a grindstone with a refined malachite ingot and the Arcane Blacksmith perk. It also benefits from the Glass Smithing perk, which doubles the improvement.

Levels

The damage, weight, value as well as the magnitude of the enchantment are based on the Dragonborn's level the first time Riftweald Manor is entered. The best possible version is available at level 46.

Level DamageIcon WeightIcon Gold Effect ID
1–10 10 11 552 Target takes 5 points of frost damage to Health and Stamina. Chance to paralyze the target for 2 seconds. 000F8313
11–18 11 12 635 Target takes 10 points of frost damage to Health and Stamina. Chance to paralyze the target for 2 seconds. 000F8314
19–26 12 13 872 Target takes 15 points of frost damage to Health and Stamina. Chance to paralyze the target for 2 seconds. 000F8315
27–35 13 14 846 Target takes 20 points of frost damage to Health and Stamina. Chance to paralyze the target for 2 seconds. 000F8316
36–45 14 15 1111 Target takes 25 points of frost damage to Health and Stamina. Chance to paralyze the target for 2 seconds. 000F8317
46+ 15 16 1442 Target takes 30 points of frost damage to Health and Stamina. Chance to paralyze the target for 2 seconds. 000F8318

Trivia

Appearances

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