FANDOM


Not to be confused with The Elder Scrolls Codex: History.

Codex Scientia is a very rare strategy guide for The Elder Scrolls: Arena which was released by Bethesda Softworks in late 1994, shortly after the release of the game. The guide was written by Judith Weller & Ted Peterson, with illustrations done by David Lee Anderson, and graphic design was done by Peggy Meile.

Codex Scientia covered all the basics of the game and much more to include; Classes, and Subclasses, Races, Wilderness, Monsters, Dungeon Maps, Riddles, Artifacts, Items, Diseases, and Holidays of Tamriel.

Table of ContentsEdit

  • Contacting Bethesda Softworks (Page II)
  • Credits (Page III)
  • Introduction (Page 1)
  • Wilderness (Page 13)
  • Special Notes for Certain Monsters (Page 17)
  • Game Playing Reference Tables (Page 23)
  • Dungeon Maps (Page 34)
  • Riddles and Their Answers (Page 109)
  • Artifacts and Their Attributes (Page 119)
  • Magical Items & Their Attributes (Page 131)
  • Formulae (Page 139)
  • Miscellaneous (Page 145)
  • Index (Page 153)

ContentsEdit

Notice: The following summary is not the actual contents of the book, but it contains descriptions of each section.

Contacting Bethesda SoftworksEdit

Page ii. Includes information about how to contact Bethesda Softworks. Note that the following content may be out-of-date.

Technical Support and Customer Service
  • Technical support: (301)-963-2002 Monday through Friday between 11:00 a.m. and 5:00 p.m. Eastern Time
  • Customer Service: (301) 926-8300, Monday through Friday, between 9:00 a.m. and 5:00 p.m. Eastern Time
The Bethesda Softworks BBS
  • Bulletin Board Service direct dial telephone number: (301) 990-7552
Bethesda Softworks Online
  • America Online ("Bethesda" e-mail Bethesda0l)
  • Compuserve "GoGAMAPUB" Forum A, e-mail 71333,234)
  • GEnie ("Scorpia" e-mailBethesda)
  • Internet e-mail 71333,234@Compuserve.com or Bethesda01@aol.com)
  • Prodigy (e-mail BJSY29B)

CreditsEdit

Page iii. Includes the creators of the book (Judith Weller and Ted Peterson) as well as the illustrator (David Lee Anderson), graphic designer (Peggy Meile), and some copyright information. The page's background is an off-white drawing of an indoor scene reminiscent of the game's setting.

IntroductionEdit

Are you having trouble getting out of that starter dungeon? Are you unsure which attributes you need to bump up when you finally advance a level? Well here are some tips from the experts who have spent many days and months playing Arena! The design of Arena is particularly felicitous to spellcasters, but if you are resourceful and plan a good campaign non-spellcasters can be just as much fun to play and are also a greater challenge to the player. Playing a non-spellcaster is an easy way to increase the difficulty of the game! Also, non-spellcasters will need to spend more time on extra quests to gain funds to buy special weapons and magical items. One of the things that many people like to do with non-spellcasters is to spend more time tracking down artifact quests. Finding an artifact is one of the most rewarding moments in the game and is well-worth spending the extra time to get that quest. You might also want to postpone jumping into the staff quest until the non-spellcaster reaches a higher level. The strategy you adopt will need to be more ingenious with non-spellcasters. No matter what character you play planning in advance for a quest is an essential part of doing well in the game.

Page 1. The purpose of this section is illustrated by the preceding excerpt; to explain the purpose of the guide to readers, focusing in particular on the gameplay choices of players.

WildernessEdit

Page 13.

Special Notes for Certain MonstersEdit

Page 17.

Game Playing Reference TablesEdit

Page 23.

Dungeon MapsEdit

Page 34.

Riddles and Their AnswersEdit

Page 109.

Artifacts and Their AttributesEdit

Page 119.

Magical Items & Their AttributesEdit

Page 131.

FormulaeEdit

Page 139.

MiscellaneousEdit

Page 145.

IndexEdit

Page 153.

GalleryEdit

The following is a gallery of select pages from the Codex, such as maps that would be difficult or impossible to reproduce in text. Textual pages are not shown.

LicensingEdit

*Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. Community content is available under CC-BY-SA unless otherwise noted.

Fandom may earn an affiliate commission on sales made from links on this page.

Stream the best stories.

Fandom may earn an affiliate commission on sales made from links on this page.

Get Disney+