- For other uses, see Conjuration.
- Main article: Skills (Morrowind)
One of the magical skills that appear in The Elder Scrolls III: Morrowind. Conjuration focuses on the use of magic to summon weapons, creatures and armor from Oblivion.
In Morrowind you can summon Daedric weapons and armor to use them for a short time besides calling beasts from Oblivion to aid you in your battles. Spells vary from summoning skeletons to summoning Daedroths.
Racial bonus[]
Certain races gain a one-time skill bonus during character creation:
Classes[]
Major Skill[]
Minor Skill[]
Starting spells[]
If a new character's Conjuration ability is sufficient, they will receive up to two starting spells:
- Bound Dagger (Bound Dagger for 60 secs on Self, Cost: 6)
- Summon Ancestral Ghost (Summon Ancestral Ghost for 60 secs, Cost: 21)
Trainers[]
- Ajira, at Balmora Mages Guild (up to 48)
Appearances[]