This page lists all Daedric Princes. To place a new copy of an NPC at your current location, type the following in the console:
player.placeatme <BaseID> <#>
To move to an NPC, type the following in the console:
player.moveto <refID>
To move an NPC to you, type the following in the console:
Prid <refID>
Followed by:
moveto player
"<BaseID>" is the NPCs Base ID, "<refID>" is the NPCs Reference ID and "<#>" refers to how many you want.
Base ID[]
Base ID, or Form ID, is the ID given to NPCs before they are placed in the game.
Finding base IDs in-game[]
To see the Base ID of an NPC, type in "help <NPC's name> 4
." If the NPC's name contains a space, it must be placed between quotes. Examples:
help hadvar 4
help "proventus avenicci" 4
This will show a variety of ID's, under the category "other forms." There are several identifications of the type of object or NPC the ID refers to. For example, there is a Thalmor dossier of Ulfric Stormcloak. The line representing its ID starts with "BOOK:" which means this ID is not representing Ulfric Stormcloak himself. Lines starting with "NPC_:" represent an NPC ID. However, there can be multiple lines starting with "NPC_:". These are all Base ID's, however they differ and contain variants of an NPC.
Reference ID[]
Reference ID is the ID given to NPCs that appear in the game, it is used to disambiguate between multiple copy's of the same base NPC. It allows for multiple copies of the same NPC to be placed throughout the world without having to create individual copy's (Bandit001; Bandit002, etc.)
Finding reference IDs in-game[]
With the console open, click on an NPC, and their reference ID will appear.
Name | ID |
---|---|
Azura | 00028AE9 |
Clavicus Vile | 0001C4E4 |
Hircine | 0001BB96 |
Malacath | 00019E16 |
Mehrunes Dagon | 000252AA |
Mephala | 0005BF3D |
Meridia | 0004E4DF |
Molag Bal | 00022F16 |
Namira | 0008797F |
Nocturnal | 0001A2CF |
Sanguine | 0002E1F2 |
Sheogorath | 0002AC69 |
Vaermina | 000E16CD |
As shown by the chart above, Daedric Princes, even those that cannot normally be seen, can be place in Tamriel using the "placeatme" command. Some are hostile (namely, Malacath) however, most are nonhostile. While these beings will walk around, use various animations (such as eating bread), and some will participate in fights, they cannot be interacted with to begin, continue, or finish any daedric or non-daedric quest. As of now, Jyggalag, who was not included in the above chart because he makes no appearance in The Elder Scrolls V: Skyrim or its plugins, is the only daedric prince confirmed to have no IDs associated with him. Most of the Daedric princes do not appear as the race "Dremora," and instead appear as various races found in Skyrim, such as Nord or Imperial; Molag Bal is the only one confirmed to appear as a dremora (test conducted with a sample size of 100). The daedric princes, when spawned in, except for a few (Malacath, In Daedric armor; Nocturnal, in Nocturnal's robes; Sheogorath, in Sheogorath's outfit; etc.) will be naked.
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