Not to be confused with Archon or Archon's Grove.
"Cormount's quiet surroundings and distance from the Wood Elf seat of power made it an ideal hideaway, especially for the Camoran factions. Over the years the cream of the Bosmer nobility took lovers in Cormount. But secrets are like seeds—if you try to bury them, they will one day burst forth."

Cormount, Archen, or Archen Cormount is a large settlement located within the region of Grahtwood, deep within the province of Valenwood. Cormount was known for a scandal regarding the Camoran Dynasty when members of the Clan begun to live in Cormount, using it as a hideaway from the populous.

By game



Cormount is one of the largest settlements in the region of Grahtwood, comparable with other Graht-oak trees in the same area (i.e., Gil-Var-Delle and Elden Root). Cormount is an important trading town, as it bridges the gap between Elden Root, and the northern border region of Reaper's March, with the nearest city being Rawl'kha, which in itself connects Arenthia and Dune, both prominent cities their respective provinces. Cormount is one the high ground of the region of Green Hall, with the minor town of Karthdar hanging below its majesty. The land eventually closes in the north from Cormount, where the border pass into Reaper's March is located. The land surrounding Cormount is not used, considering the Wood Elves' strict laws known as the Green Pact, but several Ayleid ruins are found in an around the city, such as the Battle of Cormount Memorial, which in turn, can be seen as a part of a larger ruin known as the Reliquary of Stars.

Cormount is surrounded by the Graht-oak in the middle, which extends into the forest-skies of Grahtwood. On the highest branch is the local Treethane that governs the settlement. The bottom of the tree is the center of commerce in Cormount, which is typical with other Graht-oaks. Directly south of Cormount is large ravine with three bridges that go over it to connect with the roads that continue south into the heart of Grahtwood. All around the Graht-oak are the traditional Bosmeri tree-pods, which wind around the valley and connect to each other. The road north leads into Reaper's March, as well as, the Gorinir Estate, the summer home of a cadet branch of the Camoran Dynasty, the Gorinir Family. There is an offshoot from Cormount that leads into an undisclosed cave southeast of the city.


First Era

In the late first era, the city of Archen was a simple trading port. It wasn't until the Second Empire stepped in and occupied Valenwood. Haven, along with Falinesti, Elden Root, Silvenar, Haven, and Woodhearth were given independence and became a major power in the region.[1]

Second Era

Main article: Cormount (Online)

In 2E 406, the Camoran Dynasty dealt with a scandal where potential heirs at a marriageable age are coming from Cormount. Due to this, many had traveled to Cormount for opportunity, curiosity, and for being cunning. Weddings were held on the regular.[2]

These rumors brought even youthful Bosmer from all corners of Tamriel in order to bind their Imperial fortunes to their spiritual home of Valenwood. Nearby Cormount was a ramshackle town known as New Joy where migrants stayed at. Settlers from beyond the borders were known as migrants. Tension between both natives and foreigners arose. Worshippers who honor the Green Pact disagreed with the Cyrodiil lifestyle the migrants lived by, while the migrants disagreed with the backwoods lifestyle native Bosmeri live by.[2]

Tension between Cormount and New Joy grew even more to the point where in 2E 420, the settlement of New Joy was burnt to the ground and it's citizens were murdered including a Camoran noble. Although nobody took credit for the devastation, it came be assumed that the citizens of Cormount were involved with the massacre. The Camorans used the Razing of New Joy as a political cudgel.[2]

In 2E 489, the Blacksap Movement had grown in popularity throughout the kingdom of Grahtwood and it's base was located in Cormount. The group hoped to strength the Wood Elven approach to the Green Pact.[2]

After King Camoran Aeradan brought the Aldmeri Dominion to Valenwood, General Endare the Jade Butcher and her Jade Dragoons ventured to Cormount in the night. The soldiers burned down the trees in the surrounding areas and murdered citizens on horse back. The Jade Butcher's guard had parents watch as their children were strangled before them.[3]

The Blacksap Movement pushed the Jade Dragoons to the ruins to the west. The movement called for the Green to help them. The Jade Butcher had her mages poison the Green. With the lose of a valued ally, the Blacksap fought against the Dragoons who continued their slaughter. This event was known as the Massacre at Cormount.[3]

During the Alliance War, the Vestige visited Cormount after repairs on the town. The Vinedusk Rangers arrived into town to quell an remnants of the Blacksap Movement from the Massacre at Cormount. Treethane Iirdel asked the Vestige to help in the cause to which they agree. Iirdel tasked the Vestige to find Camoran Lorchon and Camoran Gorinir. After capturing the two brothers, Cormount was attacked by Gorinir's Lurchers and Wisps. The Vestige stopped the attack and saved Cormount.[4]

Third Era

Main article: Archen Cormount (Arena)

During the Imperial Simulacrum from 3E 389 to 3E 399, Emperor Uriel Septim VII was imprisoned along with Talin Warhaft in the Deadlands by Jagar Tharn. Tharn planned for months to capture the throne, and he was able to achieve so in the span of ten years. Tharn had a powerful weapon called the Staff of Chaos, and he split it into nine pieces and scattered them across Tamriel, the staff was the only thing keeping Uriel Septim and Warhaft in Oblivion. A warrior escaped his clutches and traveled all corners of Tamriel to retrieve the missing pieces. The hero was known as the Eternal Champion, and he assembled the staff and defeated Jagar Tharn at the Imperial Palace. The Eternal Champion had at one point visited the village of Archen Cormount in their quest to recover the pieces.[5]




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