watch 03:03
The Loop (Games)
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- For other uses, see Creatures.
The following is a detailed list of creatures found in The Elder Scrolls: Legends.
Contents
- 1 Animals
- 2 Other types
- 2.1 Animated Items
- 2.2 Ash Creatures
- 2.3 Atronachs
- 2.4 Automatons
- 2.5 Centaurs
- 2.6 Chaurus
- 2.7 Daedra
- 2.8 Defense
- 2.9 Dragons
- 2.10 Dreugh
- 2.11 Dwemer
- 2.12 Elytra
- 2.13 Fabricant
- 2.14 Factotum
- 2.15 Falmer
- 2.16 Gargoyle
- 2.17 Giants
- 2.18 Goblins
- 2.19 Gods
- 2.20 Grummites
- 2.21 Harpies
- 2.22 Imps
- 2.23 Insects
- 2.24 Kwama
- 2.25 Lurchers
- 2.26 Mantikora
- 2.27 Minotaurs
- 2.28 Nereids
- 2.29 Ogres
- 2.30 Pastry
- 2.31 Reachmen
- 2.32 Spriggan
- 2.33 Traps
- 2.34 Trolls
- 2.35 Wamasu
- 2.36 Werewolves
- 2.37 Wraith
- 3 Races
- 4 Undead
Animals[edit | edit source]
Beasts[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
2 | 2 | 5 | Creature | Animal Beast |
Rare | Prophecy Summon: Play a Prophecy from your hand. | ||
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3 | 3 | 5 | Creature | Daedra Animal Beast |
Unique legendary | Summon: Choose one: Stay: Gains +1/+1 and Guard. Fetch: Put a random Daedra into your hand. Roll Over: Gains Charge. | |
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0 | 4 | 1 | Creature | Animal Beast |
Common | Immune to Silence. May run off at the start of your turn. Last Gasp: You lose. | |
4 | 4 | 5 | Creature | Animal Beast |
Epic | Drain At the end of your turn, if you have a creature with 5 power or more, deal 2 damage to your opponent. | ||
5 | 6 | 5 | Creature | Animal Beast |
Common | |||
6 | 6 | 5 | Creature | Animal Beast Undead Vampire |
Epic | Guard Death Hound's power is equal to its health. | ||
4 | 3 | 5 | Creature | Animal Beast |
Epic | When Duneripper enters a lane, it deals 2 damage to an enemy creature in the lane. Pilfer: Move. | ||
3 | 2 | 3 | Creature | Animal Beast |
Rare | Summon: +2/+2 if a creature died this turn. | ||
2 | 2 | 3 | Creature | Animal Beast |
Common | Charge, Drain | ||
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5 | 5 | 7 | Creature | Animal Beast |
Rare | Last Gasp: Fill this lane with 1/1 Confused Villagers. | |
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1 | 4 | 4 | Creature | Animal Beast |
Common | Summon: Look at the top three cards of your deck. Put one into your hand and discard the others. | |
4 | 2 | 4 | Creature | Animal Beast |
Epic | Prophecy, Drain | ||
4 | 3 | 3 | Creature | Animal Beast |
Common | Summon: Gain 1 magicka this turn. | ||
3 | 2 | 4 | Creature | Animal Beast |
Common | Prophecy Summon: Shackle each enemy creature with less power than Nix-Hound. | ||
5 | 5 | 7 | Creature | Animal Beast |
Common | Summon: Gain 5 magicka this turn. | ||
3 | 2 | 2 | Creature | Animal Beast |
Rare | Summon: If the top card on your deck is an Animal, draw it. Otherwise, put it on the bottom. | ||
3 | 2 | 2 | Creature | Animal Beast |
Common | Breakthrough | ||
5 | 5 | 3 | Creature | Animal Beast |
Epic | Pit Lion can't be summoned unless there's a friendly unit in each lane. | ||
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0 | 1 | 5 | Creature | Animal Beast |
Rare | Last Gasp: Fill this lane with 1/1 Angry Villagers. | |
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1 | 3 | 2 | Creature | Animal Beast |
Rare | When Raging Horker takes damage, it gains +1/+1. | |
4 | 7 | 6 | Creature | Animal Beast |
Common | Guard | ||
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1 | 1 | 2 | Creature | Animal Beast |
Unique legendary | Charge Last Gasp: Shuffle Shadowmere into your deck, give it +3/+3 and increase its cost by 3. | |
0 | 4 | 2 | Creature | Animal Beast |
Rare | Prophecy, Guard Summon: Move a friendly creature to this lane. | ||
1 | 1 | 1 | Creature | Animal Skeever Beast |
Rare | |||
2 | 1 | 2 | Creature | Undead Skeleton Animal Beast |
Common | Summon: Give a creature +0/+2 and Guard. | ||
1 | 1 | 1 | Creature | Animal Beast |
Unique legendary | |||
4 | 2 | 2 | Creature | Animal Beast |
Common | |||
2 | 3 | 3 | Creature | Animal Beast |
Common | |||
3 | 7 | 5 | Creature | Animal Beast |
Epic | May attack an extra time each turn. | ||
4 | 4 | 4 | Creature | Animal Beast |
Epic | Summon: +4/+4 for each Spiny Haj Mota in your discard pile. | ||
5 | 5 | 5 | Creature | Animal Beast |
Common | |||
2 | 3 | 3 | Creature | Animal Beast |
Legendary | Friendly creatures in this lane with less power than Unicorn have Charge. | ||
0 | 1 | 0 | Creature | Animal Beast |
Common | |||
1 | 3 | 2 | Creature | Animal Beast |
Rare | Wild Boar can't gain Cover. At the start of your turn, Wild Boar moves and gains +1/+0. | ||
1 | 1 | 3 | Creature | Animal Beast |
Epic | Charge Summon: Friendly creatures gain Rally this turn. | ||
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5 | 6 | 7 | Creature | Animal Beast |
Legendary | Summon: Draw a card if you have 4 runes. Draw an additional card if you have 5 runes. | |
2 | 4 | 2 | Creature | Animal Beast |
Common |
- Related cards
Fish[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
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3 | 3 | 4 | Creature | Animal Fish |
Rare | Give friendly Animals +2/+0 at the start of your turn. | |
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1 | 1 | 4 | Creature | Animal Fish |
Rare | Slaughterfish gains +2/+0 at the start of your turn. |
- Related cards
Mammoths[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
4 | 6 | 5 | Creature | Animal Mammoth |
Epic | Breakthrough Stampeding Mammoth has +2/+0 for each other friendly creature with Breakthrough. | ||
5 | 7 | 6 | Creature | Animal Mammoth |
Common | Summon: Draw a card if you have two other | ||
4 | 4 | 3 | Creature | Animal Mammoth |
Rare | Breakthrough |
Mudcrabs[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
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2 | 1 | 1 | Creature | Animal Mudcrab |
Common | ||
1 | 1 | 1 | Creature | Animal Mudcrab |
Common | |||
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3 | 2 | 2 | Creature | Animal Mudcrab |
Common | Summon: Deal 1 damage to your opponent. | |
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1 | 2 | 1 | Creature | Animal Mudcrab |
Epic | Summon: The Merchant shows you two cards he has for sale. Choose one to put into your hand. He puts the other into your opponent's hand. |
Netches[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
0 | 5 | 5 | Creature | Animal Netch |
Rare | While Betty Netch is in play, your max magicka is increased by 2. |
Reptile[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
3 | 1 | 2 | Creature | Animal Reptile |
Rare | Summon: Deal 2 damage to each player. | ||
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3 | 3 | 3 | Creature | Animal Reptile |
Common | Summon: Give a creature Guard. | |
5 | 3 | 3 | Creature | Animal Reptile |
Epic | At the start of your turn, Blighted Alit deals 2 damage to you. | ||
3 | 3 | 6 | Creature | Animal Reptile |
Common | Prophecy Summon: Battle an enemy creature. | ||
4 | 4 | 5 | Creature | Animal Reptile |
Rare | Charge | ||
3 | 4 | 4 | Creature | Animal Reptile |
Epic | Charge Can't attack your opponent. At the end of your turn, if there are no enemy creatures in this lane, move Cliff Strider. | ||
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2 | 2 | 2 | Creature | Animal Reptile |
Common | Prophecy When Crocodile Brute is Consumed, draw a card. | |
4 | 4 | 3 | Creature | Animal Reptile |
Rare | |||
1 | 3 | 1 | Creature | Animal Reptile |
Epic | When Frenzied Alit takes damage, it gains +1/+0. | ||
3 | 3 | 5 | Creature | Animal Reptile |
Epic | Summon: Shackle all enemy creatures in this lane. | ||
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3 | 2 | 2 | Creature | Animal Reptile |
Common | Prophecy | |
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3 | 4 | 2 | Creature | Animal Reptile |
Common | Summon: Deal 2 damage to a friendly creature. | |
1 | 2 | 1 | Creature | Animal Reptile |
Common | |||
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3 | 2 | 2 | Creature | Animal Reptile |
Common | ||
8 | 8 | 7 | Creature | Animal Reptile |
Common | |||
1 | 1 | 4 | Creature | Animal Reptile |
Rare | Charge, Lethal |
- Related cards
Skeevers[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
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2 | 2 | 3 | Creature | Automaton Animal Skeever |
Rare | Summon: +1/+1 for each other Skeever you've summoned this game. | |
1 | 1 | 1 | Creature | Animal Skeever Beast |
Rare |
- Related cards
Spiders[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
2 | 1 | 1 | Creature | Animal Spider |
Common | |||
1 | 1 | 2 | Creature | Animal Spider |
Common | Summon: Shackle a random enemy creature. | ||
3 | 2 | 3 | Creature | Animal Spider |
Rare | Prophecy, Lethal | ||
1 | 1 | 2 | Creature | Animal Spider |
Common | Lethal | ||
1 | 1 | 2 | Creature | Animal Spider |
Common | Guard | ||
2 | 2 | 3 | Creature | Animal Spider |
Common | Lethal Summon: Shackle an enemy creature in this lane. |
- Related Cards
Wolves[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
3 | 1 | 4 | Creature | Animal Wolf |
Epic | Other friendly Wolves have +2/+0. | ||
4 | 4 | 6 | Creature | Animal Wolf |
Epic | Breakthrough, Drain Last Gasp: Draw the top creature of your deck and give it Breakthrough and Drain. | ||
2 | 2 | 2 | Creature | Animal Wolf Undead Spirit |
Common | |||
4 | 4 | 4 | Creature | Animal Wolf |
Epic | Pilfer: Summon a 1/1 Young Wolf. Other friendly Wolves have +1/+1. | ||
2 | 2 | 3 | Creature | Animal Wolf |
Common | Summon: Summon a 1/1 Young Wolf in the other lane. | ||
1 | 3 | 2 | Creature | Animal Wolf |
Rare | +2/+0 while you have the most creatures in this lane. | ||
2 | 2 | 3 | Creature | Animal Wolf |
Common | Summon: +1/+1 for each other friendly Wolf. | ||
1 | 1 | 1 | Creature | Animal Wolf |
Common |
- Related cards
Related cards[edit | edit source]
Other types[edit | edit source]
Animated Items[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
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3 | 3 | 2 | Creature | Animated Item | Legendary | Drain Last Gasp: Return Gateslayer Axe to your hand. |
Ash Creatures[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
3 | 6 | 6 | Creature | Ash Creature | Rare | Guard At the end of your turn, if you have a creature with 5 power or more, reduce the cost of all creatures in your hand by 1. | ||
3 | 3 | 4 | Creature | Ash Creature | Rare | At the end of your turn, if you have a creature with 5 power or more, draw a card. | ||
4 | 3 | 3 | Creature | Ash Creature | Common | Summon: If you have a creature with power 5 or more, Shackle an enemy creature. | ||
3 | 4 | 5 | Creature | Ash Creature | Rare | Summon: Deal 3 damage to a creature if you have a creature with 5 power or more. | ||
2 | 2 | 4 | Creature | Ash Creature | Rare | Summon: Deal 2 damage to a creature. | ||
0 | 1 | 2 | Creature | Ash Creature | Common | Deranged Corprus has +5/+0 on your turn. | ||
5 | 4 | 5 | Creature | Ash Creature | Epic | Breakthrough, Drain, Ward | ||
5 | 6 | 6 | Creature | Ash Creature | Common | |||
4 | 4 | 5 | Creature | Ash Creature | Common | Summon: If you have a creature with 5 power or more, +2/+2 and Guard. |
Atronachs[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
5 | 5 | 5 | Creature | Daedra Atronach |
Epic | When Fetcherfly Golem takes damage and survives, summon a 2/2 Fetcherfly Swarm. | ||
5 | 3 | 4 | Creature | Daedra Atronach |
Rare | Breakthrough | ||
1 | 1 | 6 | Creature | Daedra Atronach |
Epic | Summon: +1/+1 for each creature in your discard pile. | ||
5 | 5 | 5 | Creature | Daedra Atronach |
Rare | Guard | ||
12 | 12 | 12 | Creature | Daedra Atronach |
Legendary | Breakthrough, Guard, Regenerate Your opponent can't target Iron Atronach with actions. | ||
8 | 8 | 7 | Creature | Daedra Atronach |
Epic | Breakthrough, Guard, Ward | ||
3 | 8 | 8 | Creature | Daedra Atronach |
Epic | When Seething Flesh Golem attacks, deal damage equal to its power to all enemy creatures in this lane. | ||
7 | 5 | 6 | Creature | Daedra Atronach |
Rare | Ward | ||
5 | 7 | 7 | Creature | Daedra Atronach |
Common | Ward | ||
3 | Creature | Daedra Atronach |
Common | Summon: You may sacrifice another creature to give Xavara Atronach its power and health. |
Automatons[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
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8 | 8 | 8 | Creature | Automaton | Rare | Breakthrough, Guard | |
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2 | 2 | 3 | Creature | Automaton Animal Skeever |
Rare | Summon: +1/+1 for each other Skeever you've summoned this game. | |
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0 | 5 | 3 | Creature | Automaton | Rare | When an enemy creature in this lane dies on your turn, gain +1 max magicka. |
Centaurs[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
5 | 4 | 5 | Creature | Centaur | Epic | After Elder Centaur attacks, give it Cover. |
Chaurus[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
4 | 4 | 4 | Creature | Chaurus | Common | |||
5 | 4 | 7 | Creature | Chaurus | Common | Summon: Give all enemy creatures in this lane -1/-1. |
- Related cards
Daedra[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
6 | 6 | 9 | Creature | Werewolf Daedra |
Legendary | Summon: Choose one: Strength: +6/+6 and Guard. Speed: Gains Charge. | ||
4 | 5 | 5 | Creature | Daedra | Rare | Summon: Gain all Keywords friendly creatures have. | ||
5 | 7 | 8 | Creature | Daedra | Legendary | Guard When Auroran Sentry is dealt damage, you gain that much health. | ||
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3 | 3 | 5 | Creature | Daedra Animal Beast |
Unique legendary | Summon: Choose one: Stay: Gains +1/+1 and Guard. Fetch: Put a random Daedra into your hand. Roll Over: Gains Charge. | |
3 | 3 | 3 | Creature | Daedra | Common | All cards cost a minimum of 3. | ||
3 | 2 | 3 | Creature | Daedra | Rare | Summon: Draw a card if there is a Wounded creature in this lane. | ||
7 | 8 | 8 | Creature | Daedra | Epic | Summon and Pilfer: Summon a random | ||
4 | 4 | 7 | Creature | Daedra | Legendary | Summon: See a vision of a random creature, then you must choose a creature to transform into it. | ||
1 | 3 | 0 | Creature | Daedra | Common | |||
0 | 2 | 2 | Creature | Daedra | Common | Charge Crazed Hunger has +2/+0 on your turn. | ||
6 | 4 | 5 | Creature | Daedra | Epic | While you have another creature in each lane, Daedric Titan has Drain and your opponent can't target it with actions. | ||
4 | 4 | 6 | Creature | Daedra | Rare | Summon: Daedric Weeaponmaster equips the two highest cost items in your discard pile. | ||
7 | 7 | 8 | Creature | Daedra | Epic | Guard, Drain Dark Seducer Drains on both turns. | ||
1 | 1 | 5 | Creature | Daedra | Rare | Summon: Transform Doppelganger into a copy of another friendly creature. | ||
6 | 3 | 6 | Creature | Daedra | Epic | Summon: All enemy creatures lose Guard. | ||
4 | 3 | 3 | Creature | Daedra | Legendary | When Dremora Adept gains a Keyword, Invade. | ||
1 | 1 | 3 | Creature | Daedra | Rare | Prophecy Summon: Deal damage to a creature equal to Dremora Archer's power. | ||
5 | 5 | 10 | Creature | Daedra | Legendary | Guard Summon: Double a creature's power and health. | ||
3 | 3 | 4 | Creature | Daedra | Common | |||
3 | 3 | 3 | Creature | Daedra | Rare | Guard Summon: You gain 1 health for each enemy creature. | ||
5 | 5 | 5 | Creature | Daedra Atronach |
Epic | When Fetcherfly Golem takes damage and survives, summon a 2/2 Fetcherfly Swarm. | ||
5 | 3 | 4 | Creature | Daedra Atronach |
Rare | Breakthrough | ||
1 | 1 | 6 | Creature | Daedra Atronach |
Epic | Summon: +1/+1 for each creature in your discard pile. | ||
5 | 5 | 5 | Creature | Daedra Atronach |
Rare | Guard | ||
3 | 3 | 3 | Creature | Daedra | Common | Prophecy, Drain | ||
4 | 4 | 6 | Creature | Daedra | Rare | Guard Summon: If you have more health than your opponent, summon a copy of Golden Saint in the other lane. | ||
3 | 3 | 3 | Creature | Daedra | Common | Summon: Invade. | ||
1 | 1 | 1 | Creature | Daedra | Common | Summon: Invade. | ||
1 | 4 | 2 | Creature | Daedra | Common | Summon: Invade. | ||
12 | 12 | 12 | Creature | Daedra Atronach |
Legendary | Breakthrough, Guard, Regenerate Your opponent can't target Iron Atronach with actions. | ||
2 | 2 | 4 | Creature | Daedra | Rare | Summon: Silence all other creatures in this lane. | ||
4 | 3 | 4 | Creature | Daedra | Legendary | When Kynreeve Champion takes damage, it deals that much damage to your opponent. | ||
8 | 8 | 7 | Creature | Daedra Atronach |
Epic | Breakthrough, Guard, Ward | ||
7 | 4 | 4 | Creature | Daedra | Epic | Lumbering Ogrim can't gain Cover. | ||
2 | 5 | 3 | Creature | Daedra | Rare | At the start of your turn, deal 1 damage to another friendly creature and give it +2/+0. | ||
3 | 6 | 4 | Creature | Daedra | Rare | Breakthrough, Drain | ||
4 | 4 | 4 | Creature | Daedra | Epic | Guard Summon: Choose a card in your opponent's discard pile. Banish all cards from your opponent's discard pile and deck with the same name as the chosen card. | ||
2 | 2 | 3 | Creature | Daedra | Common | Summon: Give a creature +1/+1. | ||
4 | 1 | 2 | Creature | Daedra | Epic | Summon: Gains Drain if there is an enemy creature in this lane. | ||
3 | 5 | 4 | Creature | Daedra | Unique legendary | When Reive attacks, deal 2 damage to the enemy player, then increase the damage from this ability by 2. | ||
2 | 1 | 1 | Creature | Daedra | Common | |||
7 | 7 | 7 | Creature | Daedra | Rare | Summon: Choose a cost. Your opponent can't play cards with the chosen cost. | ||
3 | 8 | 8 | Creature | Daedra Atronach |
Epic | When Seething Flesh Golem attacks, deal damage equal to its power to all enemy creatures in this lane. | ||
2 | 2 | 2 | Creature | Daedra | Common | Summon: Give a creature -2/-0 this turn. It loses Cover. | ||
8 | 8 | 8 | Creature | Daedra | Epic | Guard When your opponent summons a creature, reduce its power to 0 until the start of your turn. | ||
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15 | 15 | 11 | Creature | Daedra | Epic | Breakthrough | |
3 | 4 | 4 | Creature | Daedra | Common | Summon: Invade, then give your Oblivion Gate a Ward. | ||
5 | 5 | 5 | Creature | Daedra | Epic | Guard Last Gasp: Deals 5 damage to the enemy player. | ||
4 | 2 | 8 | Creature | Daedra | Legendary | Summon: Fill your lanes with 2/1 Spiderlings. Last Gasp: Destroy all friendly Spiderlings. | ||
2 | 1 | 2 | Creature | Daedra | Common | |||
4 | 3 | 5 | Creature | Daedra | Epic | Summon: Destroy an enemy creature with 2 power or less. | ||
4 | 1 | 2 | Creature | Daedra | Epic | |||
7 | 5 | 6 | Creature | Daedra Atronach |
Rare | Ward | ||
5 | 7 | 7 | Creature | Daedra Atronach |
Common | Ward | ||
6 | 6 | 5 | Creature | Daedra | Unique legendary | Guard Only one creature in this lane can attack each turn. | ||
1 | 1 | 1 | Creature | Daedra | Epic | Ward When Valkynaz Mage's Ward is broken, Invade. | ||
2 | 2 | 5 | Creature | Daedra | Common | Summon: Draw a card. | ||
5 | 3 | 4 | Creature | Daedra | Common | When an enemy rune is destroyed, Invade. | ||
3 | Creature | Daedra Atronach |
Common | Summon: You may sacrifice another creature to give Xavara Atronach its power and health. | ||||
3 | 3 | 4 | Creature | Daedra | Common | Charge, Guard | ||
1 | 7 | 7 | Creature | Daedra | Legendary | Summon: Set the health of each enemy creature in this lane to 1. | ||
2 | 2 | 3 | Creature | Daedra | Common | Prophecy Summon: You gain health equal to Xivkyn Channeler's power plus health. |
Defense[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
8 | 8 | 11 | Creature | Defense | Epic | Guard Immune to Lethal. Summon: Summon an Ayleid Guardian in the other lane. | ||
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0 | 6 | 4 | Creature | Defense | Epic | Your opponent can't summon creatures to the other lane. | |
0 | 8 | 5 | Creature | Defense | Epic | Your Daedra cost 1 less. When you draw a creature, transform it into a random Daedra. | ||
0 | 5 | 1 | Creature | Defense | Common | Prophecy, Guard Sacrifice this at the start of your next turn. | ||
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0 | 2 | 0 | Creature | Defense | Common | Guard | |
0 | 3 | 2 | Creature | Defense | Common | Prophecy, Guard When Pointy Wall of Spikes takes damage from a creature, it deals that much damage to that creature. | ||
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0 | 9 | 5 | Creature | Defense | Common | Prophecy, Guard | |
0 | 5 | 3 | Creature | Defense | Rare | Summon: Shackle an enemy creature while you have Prison Ship. | ||
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0 | 4 | 1 | Creature | Defense | Common | Guard Summon: Upgrade a Shout in your hand. |
Dragons[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
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12 | 12 | 20 | Creature | Dragon | Unique legendary | Costs 2 less for each Dragon in your discard pile. Summon: Destroy all other creatures. At the start of your turn, summon a random Dragon from your discard pile. | |
30 | 30 | 4 | Creature | Dragon | Unique legendary | |||
5 | 7 | 5 | Creature | Dragon | Legendary | Blood Dragon ignores Guards and can attack creatures in any lane. | ||
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4 | 4 | 5 | Creature | Dragon | Epic | Summon: If Clockwork Dragon is in the left lane, +2/+0 and Drain. Otherwise, +0/+2 and Guard. | |
6 | 4 | 7 | Creature | Dragon | Common | Last Gasp: Put a random Shout into your hand. | ||
5 | 5 | 6 | Creature | Dragon | Legendary | When you draw a creature, give it a random Keyword. | ||
5 | 10 | 5 | Creature | Dragon | Common | Summon: Fallen Dragon deals 5 damage to itself. | ||
4 | 5 | 4 | Creature | Dragon | Legendary | When your opponent summons a creature, Flamespear Dragon aims at it. At the start of your turn, Flamespear Dragon deals 1 damage to the creature it's aiming at. | ||
6 | 6 | 9 | Creature | Dragon | Epic | Summon: Deal 4 damage to an enemy creature and 1 damage to all other enemy creatures. | ||
4 | 5 | 6 | Creature | Dragon | Legendary | Shackle enemy creatures damaged by friendly Dragons. Summon: Deal 2 damage to a creature. | ||
6 | 4 | 6 | Creature | Dragon | Rare | Summon: Shackle an enemy creature. | ||
7 | 7 | 7 | Creature | Dragon | Common | Regenerate | ||
8 | 9 | 12 | Creature | Dragon | Unique legendary | Guard Summon: Summon the Halls of Colossus. | ||
4 | 4 | 5 | Creature | Dragon | Rare | Summon: Give all enemy creatures in this lane -1/-0. | ||
9 | 8 | 9 | Creature | Dragon | Unique legendary | Summon and Slay: Battle an enemy creature with less power then Mulaamnir's health. | ||
4 | 4 | 4 | Creature | Dragon | Common | Prophecy | ||
7 | 7 | 7 | Creature | Dragon | Unique legendary | Guard Your opponent can't target Nahagliiv with actions. | ||
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10 | 10 | 12 | Creature | Dragon | Unique legendary | Summon: Deal 4 damage to each enemy creature. | |
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9 | 9 | 12 | Creature | Dragon | Unique legendary | Summon: Put three random Shouts into your hand and reduce their costs to 0. | |
4 | 4 | 4 | Creature | Dragon | Common | Guard | ||
4 | 4 | 4 | Creature | Dragon | Legendary | Slay: +2/+0 May move to attack creatures in the other lane. | ||
4 | 4 | 6 | Creature | Dragon | Rare | Summon: Give a creature -2/-2. When you reduce a creature's power or health with another effect, reduce it by an extra 1. | ||
5 | 5 | 8 | Creature | Dragon Undead Skeleton |
Legendary | Guard Summon: Give all creatures in your discard pile +2/+2. Last Gasp: Draw a random creature from your discard pile. | ||
7 | 3 | 6 | Creature | Dragon | Rare | Summon: Battle an enemy creature. | ||
6 | 6 | 6 | Creature | Dragon | Rare | Summon: Gain +1 max magicka. | ||
7 | 7 | 6 | Creature | Dragon | Epic | At the start of each turn, for each enemy creature in this lane with power greater than 3, set its power to 3. | ||
5 | 5 | 8 | Creature | Dragon | Common | Charge | ||
1 | 1 | 2 | Creature | Dragon | Common | Summon: Deal 1 damage to all enemy creatures in this lane. | ||
5 | 5 | 6 | Creature | Dragon | Legendary | Drain +5/+5 while you have 30 or more health. | ||
6 | 6 | 7 | Creature | Dragon | Legendary | Breakthrough Summon: Deal 1 damage to all other creatures. Slay: +1/+1. |
Dreugh[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
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3 | 8 | 7 | Creature | Dreugh | Common | ||
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2 | 4 | 7 | Creature | Dreugh | Common | Prophecy, Guard Summon: Gain 4 Health. | |
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3 | 5 | 4 | Creature | Dreugh | Common | ||
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3 | 5 | 5 | Creature | Dreugh | Common | When Gristlehide Dreugh takes damage and survives, draw a card. | |
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3 | 3 | 4 | Creature | Dreugh | Rare | ||
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3 | 4 | 4 | Creature | Dreugh | Rare | Summon: Destroy an enemy support card. |
Dwemer[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
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2 | 5 | 4 | Creature | Dwemer | Rare | When Ageless Automaton attacks a Guard, it gains +3/+0 and Breakthrough this turn. | |
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0 | 1 | 1 | Creature | Dwemer | Common | Prophecy, Guard Summon: Gain 2 health. | |
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3 | 3 | 6 | Creature | Dwemer | Epic | Last Gasp: Draw three different random 1-cost creatures from your deck. | |
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3 | 5 | 3 | Creature | Dwemer | Common | Dormant Centurion can't attack unless you've played an action this turn. | |
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5 | 5 | 6 | Creature | Dwemer | Common | Breakthrough | |
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6 | 8 | 7 | Creature | Dwemer | Epic | Breakthrough When Dwarven Centurion is dealt damage, draw a 0/3 Dwarven Spider with Guard. | |
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11 | 11 | 11 | Creature | Dwemer | Epic | Summon: Summon a Power Sphere in each lane. | |
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2 | 1 | 4 | Creature | Dwemer | Rare | Summon: Give another ![]() | |
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2 | 3 | 3 | Creature | Dwemer | Common | Summon: Shackle an enemy creature. | |
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0 | 3 | 0 | Creature | Dwemer | Common | Guard | |
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1 | 1 | 1 | Creature | Dwemer | Common | Prophecy, Guard Summon: Summon all Gearwork Spiders in your discard pile. | |
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3 | 3 | 3 | Creature | Dwemer | Epic | Summon: Summon a Spider Worker if the top card of your deck is ![]() | |
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1 | 1 | 1 | Creature | Dwemer | Common | ||
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2 | 3 | 4 | Creature | Dwemer | Common | Prophecy, Guard | |
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0 | 1 | 2 | Creature | Dwemer | Common | Prophecy Summon: Draw a card. | |
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2 | 2 | 2 | Creature | Dwemer | Epic | Summon: If you have a ![]() | |
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6 | 6 | 5 | Creature | Dwemer | Epic | Summon: Give all enemy creatures in this lane Guard. | |
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3 | 3 | 5 | Creature | Dwemer | Epic | Last Gasp: Put two random Dwemer into your hand. | |
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3 | 3 | 5 | Creature | Dwemer | Epic | Last Gasp: Put a random Dwemer into your hand. | |
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2 | 4 | 3 | Creature | Dwemer | Unique legendary | Summon: Draw a Dwemer from your discard pile and give it +2/+2. |
Elytra[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
4 | 6 | 6 | Creature | Elytra | Common | Lethal | ||
2 | 4 | 4 | Creature | Elytra | Rare | Summon: Choose an enemy creature. When Preying Elytra damages the chosen creature, draw two cards. |
Fabricant[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
2 | 2 | 3 | Creature | Fabricant | Rare | When Brassilisk takes damage and survives, summon a copy of it in the other lane. | ||
3 | 7 | 6 | Creature | Fabricant | Common | Drain, Lethal | ||
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1 | 2 | 1 | Creature | Fabricant | Common | Ward | |
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1—10 (small) 2—11 (medium) 3—12 (large) |
1—10 (small) 2—11 (medium) 3—12 (large) |
1—10 (small) 2—11 (medium) 3—12 (large) |
Creature | Fabricant | Common | See below | |
1 | 1 | 1 | Creature | Fabricant | Common | Last Gasp: Deal 1 damage to all creatures in this lane. | ||
5 | 5 | 5 | Creature | Fabricant | Common | Summon: If you have a ![]() | ||
3 | 4 | 7 | Creature | Fabricant | Epic | Summon: Battle an enemy creature, then Battle another enemy creature. | ||
3 | 3 | 4 | Creature | Fabricant | Common | Summon: If you have a ![]() | ||
3 | 3 | 4 | Creature | Fabricant | Common | Drain Summon: If you have a ![]() | ||
2 | 4 | 3 | Creature | Fabricant | Common | Guard Summon: If you have a ![]() | ||
2 | 2 | 2 | Creature | Fabricant | Common | Summon: If you have a ![]() |
Factotum[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
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3 | 3 | 5 | Creature | Factotum | Common | Assemble: +1/+0 and Breakthrough or +0/+1 and Regenerate. | |
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1 | 2 | 3 | Creature | Factotum | Common | Assemble: +2/+0 or Lethal. | |
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1 | 1 | 2 | Creature | Factotum | Common | Assemble: +0/+2 or Guard. | |
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4 | 4 | 6 | Creature | Factotum | Unique legendary | Assemble: Choose two: +2/+0, +0/+2, deal 2 damage to your opponent, or you gain 2 health. | |
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2 | 3 | 2 | Creature | Factotum | Common | Reflective Automaton has all creature types. |
Falmer[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
3 | 1 | 2 | Creature | Falmer | Common | Prophecy Summon: Give a creature Cover. | ||
5 | 3 | 6 | Creature | Falmer | Rare | When Nightprowler gains Cover, draw a card. | ||
3 | 3 | 3 | Creature | Falmer | Epic | Summon: Give a friendly creature Cover. Your opponent can't target it with actions until your next turn. | ||
4 | 3 | 4 | Creature | Falmer | Common | Summon: Draw a card if you have two other |
Gargoyle[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
5 | 5 | 2 | Creature | Gargoyle | Legendary | Guard |
Giants[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
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14 (From 12 magicka card) 13 (From 11 magicka card) |
14 (From 12 magicka card) 13 (From 11 magicka card) |
13/14 | Creature | Giant | Legendary | ||
7 | 4 | 7 | Creature | Giant | Epic | Breakthrough Summon: Unsummon a creature in this lane, or destroy an enemy support. | ||
6 | 4 | 6 | Creature | Giant | Rare | Summon: Deal 2 damage to all other creatures in this lane. | ||
10 | 10 | 8 | Creature | Giant | Legendary | Regenerate When a creature heals, you gain that much health. | ||
5 | 5 | 6 | Creature | Nord Giant |
Unique legendary | At the start of your turn, destroy your opponent's front rune. | ||
6 | 6 | 6 | Creature | Giant | Rare | Guard | ||
6 | 5 | 4 | Creature | Giant | Rare | If Nervous Giant takes exactly 1 damage, destroy him. | ||
8 | 8 | 8 | Creature | Giant | Legendary | Breakthrough | ||
7 | 7 | 6 | Creature | Giant | Epic | Breakthrough You can't be damaged by actions or supports. | ||
6 | 4 | 5 | Creature | Giant | Common | |||
8 | 8 | 8 | Creature | Giant | Legendary | Breakthrough, Guard Summon: Draw a card. |
Goblins[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
2 | 2 | 3 | Creature | Goblin | Common | Prophecy Summon: Give a creature -1/-1. | ||
2 | 2 | 2 | Creature | Goblin | Legendary | When you reduce an enemy creature's power or health with an effect, Bloody Hand Chef gains that much power or health. | ||
2 | 1 | 1 | Creature | Goblin | Rare | When Dust Eater Skirmisher takes damage from a creature, give that creature -1/-1. | ||
2 | 3 | 3 | Creature | Goblin | Rare | Pilfer: Draw a random 0-cost card from your deck. | ||
3 | 2 | 3 | Creature | Goblin | Common | If Murkwater Butcher is in your hand during your first turn, reduce his cost to 1. | ||
0 | 1 | 0 | Creature | Goblin | Common | Murkwater Goblin has +2/+0 on your turn. | ||
4 | 2 | 3 | Creature | Goblin | Common | Treasure Hunt – 0-cost card: Put a copy of the "treasure" into your hand. | ||
2 | 2 | 3 | Creature | Goblin | Rare | Whenever you summon another | ||
3 | 1 | 4 | Creature | Goblin | Epic | Summon and Last Gasp: Put a Curse into your hand. | ||
3 | 3 | 4 | Creature | Goblin | Epic | At the start of your turn, put a Curse into your hand. | ||
4 | 4 | 4 | Creature | Goblin | Epic | Summon: Give all friendly Goblins +2/+2. | ||
1 | 1 | 2 | Creature | Goblin | Rare | Guard Summon: Give an enemy creature -1/-1. | ||
6 | 6 | 9 | Creature | Goblin | Unique legendary | Breakthrough, Charge Last Gasp: Summon a 4/4 Durzog. | ||
1 | 3 | 3 | Creature | Goblin | Rare | Summon: Set a creature's health to 1. |
Gods[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
6 | 6 | 7 | Creature | God | Unique legendary | Exalt 3: +6/+6. Friendly Exalted creatures are immune to damage. | ||
8 | 8 | 12 | Creature | God | Unique legendary | Breakthrough, Charge, Drain, Guard, Lethal, Ward | ||
4 | 4 | 9 | Creature | God | Unique legendary | Exalt 3: +4/+4 At the end of your turn, if you have an Exalted creature in play, summon an Awakened Imperfect. | ||
5 | 5 | 5 | Creature | God | Unique legendary | Exalt 3: +5/+5 while you have an Exalted creature in play, you can't lose the game. |
Grummites[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
2 | 1 | 2 | Creature | Grummite | Common | |||
2 | 6 | 4 | Creature | Grummite | Common | Guard | ||
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3 | 2 | 3 | Creature | Grummite | Common | ||
5 | 5 | 7 | Creature | Grummite | Epic | Guard Summon: Your opponent discards the highest cost action in their hand. | ||
10 | 10 | 10 | Creature | Grummite | Epic | Immune to Lethal. Immune to Shackle. Your opponent can't target Hulking Scalon with actions. | ||
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2 | 3 | 3 | Creature | Grummite | Common | ||
1 | 1 | 4 | Creature | Grummite | Common | Summon: +1/+1 for each other friendly creature. |
Harpies[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
2 | 1 | 2 | Creature | Harpy | Rare | Prophecy Summon: Shackle an enemy creature. |
Imps[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
1 | 1 | 1 | Creature | Imp | Rare | When Fiery Imp attacks, deal 2 damage to your opponent. | ||
3 | 1 | 2 | Creature | Imp | Common |
Insects[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
2 | 2 | 2 | Creature | Insect | Epic |
Kwama[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
3 | 6 | 4 | Creature | Kwama | Rare | Guard | ||
6 | 3 | 4 | Creature | Kwama | Rare | Breakthrough | ||
3 | 3 | 4 | Creature | Kwama | Rare | |||
1 | 1 | 1 | Creature | Kwama | Common | |||
4 | 4 | 5 | Creature | Kwama | Epic | Plot: Summon a 1/1 Kwama Forager in each lane. Other friendly Kwama have +1/+0. |
Lurchers[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
9 | 1 | 4 | Creature | Lurcher | Rare | |||
7 | 5 | 6 | Creature | Lurcher | Common |
Mantikora[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
6 | 6 | 10 | Creature | Mantikora | Epic | Summon: Destroy an enemy creature in this lane. |
Minotaurs[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
5 | 2 | 3 | Creature | Minotaur | Common | Breakthrough When Imbued Minotaur is Consumed, give the consuming creature +1/+1 and Breakthrough. | ||
8 | 8 | 11 | Creature | Minotaur | Legendary | Summon: Choose two creatures to Battle each other. | ||
3 | 2 | 4 | Creature | Minotaur | Rare | Breakthrough, Charge |
Nereids[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
3 | 3 | 3 | Creature | Nereid | Common | Summon: Reveal the top card of the opponent's deck. | ||
3 | 3 | 6 | Creature | Nereid | Rare | Prophecy Summon: Draw a card. If it has Prophecy you may play it for free. | ||
3 | 3 | 6 | Creature | Nereid | Rare | Prophecy Summon: Draw a card. | ||
4 | 5 | 5 | Creature | Nereid | Epic | Summon: Gain a random Keyword. When Nereid Sister gains a Keyword, give all friendly Nereid Sisters in play, hand, and deck that keyword. |
Ogres[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
5 | 5 | 7 | Creature | Ogre | Common | Summon: Give a creature +5/+0 this turn. |
Pastry[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
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0 | 1 | 1 | Creature | Pastry | Legendary | When a creature eats Sweet Roll, heal that creature. |
Reachmen[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
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3 | 3 | 3 | Creature | Reachman | Rare | Summon: If the top card of your deck is... | |
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3 | 3 | 5 | Creature | Reachman | Epic | Summon: Choose a friendly creature. Friendly creatures of the chosen type have +1/+1. | |
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1 | 1 | 3 | Creature | Reachman | Rare | Summon: Return another friendly creature to your hand to give Forsworn Guide +2/+2. | |
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1 | 1 | 2 | Creature | Reachman | Epic | Pilfer: Draw a random item from your deck with cost equal to Forsworn Looter's power. | |
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2 | 1 | 3 | Creature | Reachman | Common | Summon: Give a creature +2/+1. | |
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2 | 2 | 2 | Creature | Reachman | Common | At the start of your turn, give another random friendly creature +1/+1. |
Spriggan[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
4 | 2 | 3 | Creature | Spriggan | Rare | Summon: Put a random Animal into your hand. | ||
5 | 4 | 5 | Creature | Spriggan | Rare | When an action targets Gnarl Rootbender, draw a card. | ||
4 | 5 | 5 | Creature | Spriggan | Rare | Guard If Greatwood Elder is in your hand at the start of your first turn, gain 1 magicka this turn. | ||
1 | 5 | 5 | Creature | Spriggan | Epic | When you gain health, Green-Touched Spriggan gains that much power. | ||
5 | 5 | 7 | Creature | Spriggan | Epic | Summon: Give other friendly Spriggans and Animals +2/+2. | ||
2 | 1 | 1 | Creature | Spriggan | Common | Drain | ||
3 | 4 | 6 | Creature | Spriggan | Epic | Summon: Summon a random Animal. | ||
3 | 4 | 6 | Creature | Spriggan | Epic | Summon: Summon a 2/3 Snow Fox. |
Traps[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
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0 | 4 | 4 | Creature | Trap | Common | Guard Last Gasp: It's a trap! | |
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0 | 1 | 2 | Creature | Trap | Common | Guard Last Gasp: It's a trap! |
Trolls[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
2 | 4 | 4 | Creature | Troll | Epic | Regenerate Summon: +2/+2 if your opponent has more cards in hand. | ||
5 | 5 | 4 | Creature | Troll | Rare | Slay: +1/+1 | ||
2 | 4 | 4 | Creature | Troll | Epic | Regenerate | ||
1 | 6 | 4 | Creature | Troll | Epic | Regenerate When Frost Troll takes damage, it gains that much power. | ||
4 | 8 | 7 | Creature | Troll | Rare | Regenerate | ||
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4 | 4 | 4 | Creature | Troll | Epic | Regenerate Summon: Painted Troll becomes a random attribute. |
Wamasu[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
4 | 4 | 8 | Creature | Wamasu | Common | Summon: Deal 4 damage to a creature. |
Werewolves[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
3 (human form) 5 (beast form) |
3 (human form) 5 (beast form) |
7 | Creature | Nord Werewolf |
Unique legendary | Summon: Deal 1 damage Beast Form: +2/+2 and destroy a Wounded creature. | ||
3 (human form) 4 (beast form) |
3 (human form) 4 (beast form) |
4 | Creature | Nord Werewolf |
Rare | Beast Form: +1/+1 and draw a card. | ||
6 | 6 | 9 | Creature | Werewolf Daedra |
Legendary | Summon: Choose one: Strength: +6/+6 and Guard. Speed: Gains Charge. | ||
6 | 7 | 6 | Creature | Werewolf | Epic | Slay: May attack again this turn. | ||
2 4 |
2 3 |
2 | Creature | Nord Werewolf |
Common | Prophecy Beast Form: +2/+1 | ||
3 | 3 | 3 | Creature | Nord Werewolf |
Rare | Beast Form: Give friendly Werewolves +1/+1. | ||
5 | 5 | 4 | Creature | Werewolf | Common | |||
2 (human) 3 (beast) |
3 (human) 4 (beast) |
3 | Creature | Nord Werewolf |
Common | Beast Form: +1/+1 and Drain. | ||
5 | 6 | 6 | Creature | Werewolf | Epic | Breakthrough, Regenerate | ||
1 | 3 | 1 | Creature | Nord Werewolf |
Common | Beast Form: +1/+1 | ||
4 (Human Form) 6 (Beast Form) |
4 (Human Form) 6 (Beast Form) |
5 | Creature | Nord Werewolf |
Rare | Beast Form: +2/+2, Guard, and Regenerate. Guard, Regenerate |
Wraith[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
2 | 2 | 4 | Creature | Wraith | Epic | At the start of your turn, draw an Ice Spike. |
Races[edit | edit source]
Argonians[edit | edit source]
Notice: This table is generated automatically, so editing and updating it is possible only on the individual card pages listed.
Name | Attributes | Power | Health | Cost | Type | Subtype | Rarity | Text |
---|---|---|---|---|---|---|---|---|
5 | 3 | 4 | Creature | Argonian | Common | |||
3 | 5 | 4 | Creature | Argonian | Rare | Lethal | ||
2 | 4 | 4 | Creature | Argonian | Rare | Lethal | ||
1 | 4 | 4 | Creature | Argonian | Rare | Lethal Slay: Gain +1 max magicka. | ||