Crucible is the southern side of New Sheoth and it displays the traits of Dementia. It has exits to Bliss in the north and New Sheoth Palace to the northeast. It shows the darker and sadder side of Shivering Isles. It is ruled by the Duchess of Dementia, Syl, from the New Sheoth Palace. Dark Seducers act as law enforcers like in the rest of Dementia.
Locations[edit | edit source]
Shops[edit | edit source]
- Cutter's Weapons is the place to take Madness Ore for smithing.
- Earil's Mysteries sells spells and other magical items.
- Sickly Bernice's Taphouse is the town's inn and sells a few drinks and ingredients.
- Things Found is the general store and is the start point for The Coming Storm.
Houses[edit | edit source]
- Brithaur's House
- Caldana Monrius' House
- Hirrus Clutumnus' House
- Ma'zaddha's House
- Muurine's House
- Ushnar gro- Shadborgob's House
Other[edit | edit source]
Characters[edit | edit source]
There are 15 people who live in Crucible:
- Ahjazda – Owner of Things Found
- Caldana Monrius
- Cutter – Owner of Cutter's Weapons
- Earil – Owner of Earil's Mysteries
- Hirrus Clutumnus
- Sickly Bernice – Owner of Sickly Bernice's Taphouse
- Una Armina – Curator of the Museum of Oddities
- Ushnar gro-Shadborgob
Faded note[edit | edit source]
A Faded Note, a Sunken Urn Key and two bottles of Bernice's Roofwater Wine can be found on the rooftop of Cutter's Weapons. The note is written by an anonymous paranoid who says that the residents of Crucible will never find his "stash," which he has placed in an urn and hidden in the sewage behind Bernice's.
The key and the note are on the stool, therefore sitting on it propels them away at high speed, making the key very hard to find. Also on the roof nearby is a scroll of Remote Manipulation and a pair of Scruffy Shoes. The urn is fairly difficult to find—look for a broken box on the higher level of sewage behind the Taphouse. The urn contains excellent leveled treasure and gold. It also contains Fellmoor Swamp Wine, Fellmoor Spore Wine and possibly Fellmoor Red Wine with a value of 1–3 depending on level.