Elder Scrolls
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Elder Scrolls

For other uses, see Cyrodiil.

Cyrodiil is a zone in The Elder Scrolls Online and is the capital province and central battleground of the Three Banners War in Tamriel.[1] The Aldmeri Dominion, the Daggerfall Covenant, and the Ebonheart Pact fight for control of the Imperial City, the Ruby Throne, and the province of Cyrodiil itself.

Background[]

"The Imperial province of Cyrodiil dominates central Tamriel. With the Empire's collapse, armies of the Dominion, Covenant, and Pact have all invaded Cyrodiil, vying for the Imperial throne and control of the greatest prize in the land."
―Cyrodiil loading screen[src]

Cyrodiil is the center of player versus player content where members of each alliance vie for control over keeps, milegates, bridges, mines, mills, farms, towns and temples that each contribute to control over the province.[2]

The Alliance War in Cyrodiil is centralized around seizing, holding and controlling strongholds and their resources, utilizing siege weapons, taking powerful Elder Scrolls, and crowning an Emperor for the respective Alliance.[3]

Gameplay[]

Cyrodiil is accessible after reaching level 10,[3] where one of multiple Campaigns, each acting as different instances with different parameters, can be joined.[2] Characters below level 50 are boosted to the stats that they would have as if they were level 50 to neutralise the level disparity between players, although level 50 characters still have a greater advantage in skill points, equipment and skill level.[4]

Transitus Network[]

Unlike other zones, Cyrodiil does not feature any wayshrines beyond the safe zones of each alliance. Instead, keeps, outposts and towns have Transitus Shrines that can only be traveled to from another connected Transitus Shrine. Transitus connections are formed between adjacent Shrines controlled by the same alliance. A Shrine controlled by one alliance cannot be accessed by another alliance until its location is captured. Transitus Shrines in keeps will become inaccessible if the resources around it have been captured by a different alliance than that which owns the keep.[5][6]

Campaigns[]

The Siege of the Imperial City.

A Campaign consists of a group of players battling for control of Cyrodiil for a set period of time. Campaigns can last from a week to a month, and multiple Campaigns in Cyrodiil occur at the same time but characters can only see others from their own campaign. Characters can assign themselves to 2 campaigns at a time: a home Campaign, in which full rewards are recieved; and a guest Campaign, in which reduced rewards are recieved. Characters are be able to visit other Campaigns at a cost of 15,000 Alliance Points Pile.png. During a Campaign, an alliance's performance will affect bonuses characters can receive while in Cyrodiil such as increased stats.[2]

At the end of a Campaign, players receive rewards depending on how well their allinace performed. Cyrodiil will always remain open, even at the end of a Campaign, and Alliances do not lose any ownership of their fortifications. The only thing that changes at the end of a Campaign is the alliances' scores, which are reset to zero.[7] Individual rewards are also based on the contribution a character made to their alliance's performance. Being among the top 50 of any alliance will award a random epic-quality item, and being among the top 10 grants a significantly boosted set.

Fortifications[]

Alliance wide bonuses are awarded for taking and maintaining fortifications, their resources and smaller fortifications such as outposts and towns.[8] There are 18 in total, with six owned by default (but can still be taken by other alliances) in each of the three alliance territories, known as "Home Keeps."[9]

Every wall, gate and, in certain fortifications, the roof, in a fortification is destructible. Once it is taken, it stays in the condition in which it was after an attack, meaning that any walls and gates that were destroyed or damaged will need to be rebuilt or repaired.[10] Masonry and woodworking kits can be purchased from the fortification quartermasters to repair damages. There are two flags in the interior of a fortification which must both be held by the same Alliance to capture it.[4]

There are three resources around a fortification: a lumber mills, farm and mine, which fuel its upgrade process. Lumber mills help make fortification doors stronger and allow them to repair themselves automatically. Farms make fortification guards tougher and stronger. Mines help reinforce the walls, making them harder to destroy and allowing them to repair themselves over time. Taking control of resources around fortifications also shuts off various patrols in the vicinity.[11] There are capture banners at each resource, and resources are captured independently of fortifications. If all three resources are controlled by an enemy alliance to that which controls the fortification, the Transitus Network link will be broken and teleporting to the fortification is disabled.

Towns[]

A town in Cyrodiil.

The citizens of towns in Cyrodiil are neutral towards characters, but guards from the Alliance that holds nearby fortifications will patrol the streets.[2] Each town offers different repeatable quests available to characters of any alliance regardless of who controls the town.[2]

Emperor[]

The title of Emperor is given to the player highest on the Alliance leaderboards while their Alliance controls all of the six fortifications surrounding the Imperial City: Chalman, Aleswell, Ash, Roebeck, Alessia and Blue Road. Once crowned, the Emperor will receive a skill line which can only be gained through achieving Emperor status. Powers warded include being able to make siege more effective, being able to knock down walls quicker, improved attributes and having reduced ability costs.[8] An Emperor is dethroned when their alliance loses all the fortifications necessary to crown an emperor. Losing one or five fortifications will not dethrone the Emperor, all 6 are required.[4] The dethroned Emperor will still have access to the Emperor skill line with reduced benefits and will have their title of "Emperor" changed to "Former Emperor"[8]

Alliance Points[]

Alliance Points can be used to purchase armor, weapons, siege weapons and to join a new campaign. The highest amount of Alliance points are awarded for participating in fortification battles and contributing to the fortification's capture, but can be earned through any combat activity or by questing.[11]

Siege weapons[]

Cyrodiil under siege.

Siege weapons are used to break down walls and gates, collapse the fortification's roof and damage the armies of their opponents. Trebuchets (Firepot and Iceball), catapults (Meatbag, Oil and Scattershot), ballistae (Fire, Ice and Lightning), flaming oil, forward camps and battering rams are available for characters,[3] and they can be obtained and constructed by anyone that has the Alliance Points to purchase them.[11] Rams are mobile, and ballistae, catapults, flaming oil and trebuchets can be packed up after they are deployed so that they can be repositioned for further use.[11] If an enemy siege operator is killed, enemy characters can set the weapon on fire and it will be destroyed; however, players of the alliance owning the weapon can douse the flames and continue using it.[4]

Elder Scrolls[]

Elder Scrolls are artifacts of immense power which provide alliance-wide bonuses. Each alliance has two Elder Scrolls by default and may only receive their bonuses while they are kept in special strongholds or fortifications held by that alliance in Cyrodiil. Enemies from the opposing Alliances can break into these strongholds and take the Elder Scrolls back to their own strongholds and fortifications.[3][8]

Locations[]

Main article: Locations (Online)

The following are locations accessible in Cyrodiil and, with the exception of unmarked locations, are discoverable on the map. Points of Interest serve as locations with unique side quests, while cities serve as the centralised areas with multiple sublocations and act as a hub for services and merchants. Explanations of the types of locations are provided in the main locations page.

Cities[]

Dark Anchors[]

Dungeons[]

Mundus Stones[]

Points of Interest[]

Alliance War locations[]

Covenant Territory
Dominion Territory
Pact Territory
Bridges and milegates

Set Stations[]

Striking Locales[]

Unmarked locations[]

Wayshrines[]

Quests[]

Main article: Quests (Online)

Cyrodiil does not feature a series of zone story quests in the same way other zones do, but does feature repeatable side quests in its three towns. It is not necessary to complete the story quests for zones prior to those in Cyrodiil. Side quests are non-sequential and can be completed in any order, except where one carries on from another.

Show: Cyrodiil Story Quests
# Name Location Quest giver Reward
1 Welcome to Cyrodiil Eastern Elsweyr Gate
Northern High Rock Gate
Northern Morrowind Gate
Southern High Rock Gate
Southern Morrowind Gate
Western Elsweyr Gate
Arcarin (Aldmeri Dominion)
Fangil (Aldmeri Dominion)
Mirrored-Skin (Ebonheart Pact)
Olvyia Indaram (Ebonheart Pact)
Veronard Liancourt (Daggerfall Covenant)
Zahreh (Daggerfall Covenant)
Alliance Points
1 Chaos Magic Cheesemonger's Hollow
Eastern Elsweyr Gate
Northern Morrowind Gate
Southern High Rock Gate
Sheogorath N/A
2 Siege Warfare Eastern Elsweyr Gate
Northern Morrowind Gate
Southern High Rock Gate
Adalmor (Ebonheart Pact)
Bugbesh (Daggerfall Covenant)
Zan (Aldmeri Dominion)
Alliance Points
3 Reporting for Duty Eastern Elsweyr Gate
Northern Morrowind Gate
Southern High Rock Gate
Temple of Alma Ruma
Temple of Chim
Temple of Mnem
Aurorelle Varin (Daggerfall Covenant)
Galsi Mavani (Daggerfall Covenant)
Taralin (Aldmeri Dominion)
Alliance Points
Show: Cyrodiil Side Quests
Bruma
Name Location Quest giver Reward
Bring Down the Magister Bruma Grigerda Bruma Reward Container
Alliance Points
Capstone Caps Bruma
Capstone Cave
Hjorik Bruma Reward Container
Alliance Points
Dangerously Low Bruma Hjorik Bruma Reward Container
Alliance Points
Enemy Reinforcements Bruma Hjorik Bruma Reward Container
Alliance Points
Know Thy Enemy Bruma Grigerda Bruma Reward Container
Alliance Points
Lost and Alone Bruma Hjorik Bruma Reward Container
Alliance Points
Requests for Aid Bruma Grigerda Bruma Reward Container
Alliance Points
The Standing Stones Bruma Hjorik Bruma Reward Container
Alliance Points
The Unseen Bruma Grigerda Bruma Reward Container
Alliance Points
Timely Intervention Bruma Grigerda Bruma Reward Container
Alliance Points
Cheydinhal
Name Location Quest giver Reward
A Debt Come Due Cheydinhal Sylvian Herius Cheydinhal Reward Container
Alliance Points
Ayleid Treasure Cheydinhal
Vahtacen
Vyctoria Girien Cheydinhal Reward Container
Alliance Points
Bloodied Waters Cheydinhal Sylvian Herius Cheydinhal Reward Container
Alliance Points
For Piety's Sake Cheydinhal Sylvian Herius Cheydinhal Reward Container
Alliance Points
Keepsake Cheydinhal Sylvian Herius Cheydinhal Reward Container
Alliance Points
Prisoners of War Cheydinhal Vyctoria Girien Cheydinhal Reward Container
Alliance Points
Spice Cheydinhal Vyctoria Girien Cheydinhal Reward Container
Alliance Points
Stacking the Odds Cheydinhal Sylvian Herius Cheydinhal Reward Container
Alliance Points
The Burned Estate Burned Estate
Cheydinhal
Vyctoria Girien Cheydinhal Reward Container
Alliance Points
Thorns in Our Side Cheydinhal
Thorn Lodge
Vyctoria Girien Cheydinhal Reward Container
Alliance Points
Chorrol
Name Location Quest giver Reward
Abominations Lipsand Tarn
Waynon Priory
Mael Chorrol Reward Container
Alliance Points
Black Dagger Supplies Colovian Crags
Weynon Priory
Mael Chorrol Reward Container
Alliance Points
Claw of Akatosh Green Lake
Weynon Priory
Mael Chorrol Reward Container
Alliance Points
Death to the Black Daggers! Chorrol
Hackdirt
Lliae the Quick Chorrol Reward Container
Alliance Points
Field of Fire Chorrol Lliae the Quick Chorrol Reward Container
Alliance Points
Guard Work is Never Done Chorrol
Narsinfel
Lliae the Quick Chorrol Reward Container
Alliance Points
Overdue Supplies Coldcorn Ruin
Weynon Priory
Mael Chorrol Reward Container
Alliance Points
The Cache Autumn Range
Chorrol
Lliae th Quick Chorrol Reward Container
Alliance Points
The High Cost of Lying Chorrol
Glademist Fields
Lliae the Quick Chorrol Reward Container
Alliance Points
The Lich Lindai
Weynon Priory
Mael Chorrol Reward Container
Alliance Points
Cropsford
Name Location Quest giver Reward
Bloody Hand Spies! Cropsford Ufgra gra-Gum Cropsford Reward Container
Alliance Points
Crown Point Cropsford
Crown Point
Prefect Antias Cropsford Reward Container
Alliance Points
Goblin's Delight Cropsford Aemilia Hadrianus Cropsford Reward Container
Alliance Points
Harvest Time Cropsford Ufgra gra-Gum Cropsford Reward Container
Alliance Points
Offerings to Zenithar Cropsford Prefect Antias Cropsford Reward Container
Alliance Points
Securing Knowledge Cropsford Ufgra gra-Gum Cropsford Reward Container
Alliance Points
Seeds of Hope Cracked Wood Cave
Cropsford
Prefect Antias Cropsford Reward Container
Alliance Points
The Dead of Culotte Cropsford
Culotte
Ufgra gra-Gum Cropsford Reward Container
Alliance Points
The Hedoran Estate Cropsford
Hedoran Estate
Prefect Antias Cropsford Reward Container
Alliance Points
Timberscar Troubles Cropsford
Timberscar Hollow
Ufgra gra-Gum Cropsford Reward Container
Alliance Points
Vlastarus
Name Location Quest giver Reward
An Evil Presence Howling Cave
Vlastarus
Jurana Vlastrus Reward Container
Alliance Points
Bear Essentials Vlastarus Nelerien Vlastrus Reward Container
Alliance Points
Death to the Crone Nisin Cave
Vlastarus
Nelerien Vlastrus Reward Container
Alliance Points
Essence of Flame Ceyatatar
Vlastarus
Jurana Vlastrus Reward Container
Alliance Points
For a Friend Juras' Fall
Vlastarus
Nelerien Vlastrus Reward Container
Alliance Points
Mementos Nornalhorst
Vlastarus
Jurana Vlastrus Reward Container
Alliance Points
Rock Bone Diplomacy Vlastarus Nelerien Vlastrus Reward Container
Alliance Points
Silver Scales Silverscale Pond
Vlastarus
Jurana Vlastrus Reward Container
Alliance Points
Stolen Banner Vlastarus Talmo Vlastrus Reward Container
Alliance Points
The Direct Approach Haynote Cave
Vlastarus
Nelerien Vlastrus Reward Container
Alliance Points
Miscellaneous
Name Location Quest giver Reward
Articles of Faith Gray Viper Outpost
Weynon Priory
Crate Alliance Points
Best Left Unknown Mist Morrow Vale
Vlastarus
Azara's Note Alliance Points
Better Late Than Never Bruma
Wilminn's Winery
Wet Bag Alliance Points
Catch of the Day Chorrol
Evergreen Crags
Mansa Alliance Points
Cause and Effect Cheydinhal Letter to Belya Alliance Points
Congratulations! Cheydinhal Apphia Matia Alliance Points
Distant Relatives Abbey of the Eight
Chorrol
Gungrim Alliance Points
Heirloom Cropsford Shipping Manifest Alliance Points
Homeward Vlastarus Eneriell Alliance Points
Medicinal Herbs Alessia Bridge
Bruma
Saldir Alliance Points
Misplaced Knowledge Weynon Priory Notebook Alliance Points
Nirnroot Wine Thalara's Winery
Wilminn's Winery
Zimar's Winery]
Thalara
Wilminn
Zimar
Nirnroot Wine
Alliance Points
Out for a Walk Cheydinhal Tertius Falto Alliance Points
Regret Cropsford
White Fall Mountain
Final Words Alliance Points
Sands of Sentinel Cropsford
Sercen
Rasha Alliance Points
Secrets Revealed Manor House Letter Alliance Points
Special Delivery Cropsford Sylvain Quintin Alliance Points
Spoils of War Cheydinhal Message to Jena Alliance Points
Supplies for Applewatch Applewatch
Bruma
Leono Draconis Alliance Points
The Changing Kind Mist Morrow Tower
Vlastarus
Message from Geneura Alliance Points
The Devils You Know Bruma Rathisa the Ripper Alliance Points
The Doctor's Bag Cheydinhal
Empire Tower
Doctor's Bag Alliance Points
The High Cost of Travel Vlastarus Fabanil Alliance Points
The List Bruma
Chorrol
Cropsford
Thaellin's Shack
Journal Page Alliance Points
The Message Cropsford Niro Gratas Alliance Points
The Shurgak Job Shurgak Clan Estate
Vlastarus
Krodak Alliance Points
The Silver Flute Chorrol
Quickwater Cave
Silver Flute Alliance Points

† Repeatable quest.

Items Sets[]

Main article: Item Sets

Alliance War[]

Alliance War Sets are acquired from merchants in towns in Cyrodiil or as repeatable quest rewards. Some sets consist of rings and necklacesas part of the set, rather than weapons and armor also, and have only two set bonuses.

Set Effects Location Type
Almalexia's Mercy

2 Items: Adds 28 (Base Value) Maximum Health.
3 Items: Adds 34 (Base Value) Armor.
4 Items: Adds 34 (Base Value) Armor.
5 Items: When you take damage, you heal you and your group members within 7 meters of you for 1,412 Health over 3 seconds. This effect can occur once every 3 seconds and scales off the higher of your Max Magicka or Stamina.

Cropsford Light Armor
Arch-Mage

2 Items: Adds 3 (Base Value) Magicka Recovery.
3 Items: Adds 3 (Base Value) Weapon or Spell Damage.
4 Items: Adds 25 (Base Value) Maximum Magicka.
5 Items: When you complete a fully-charged Heavy Attack, you gain an additional 11 (Base Value) Magicka Recovery for 10 seconds.

Cropsford Light Armor
Buffer of the Swift

2 Items: Adds 25 (Base Value) Maximum Magicka.
3 Items: Adds 34 (Base Value) Armor.
4 Items: Adds 34 (Base Value) Armor.
5 Items: Reduce damage taken from Players by 10%.

Cropsford Light Armor
Curse Eater

2 Items: Adds 25 (Base Value) Maximum Magicka.
3 Items: Adds 3 (Base Value) Magicka Recovery.
4 Items: Adds 3 (Base Value) Magicka Recovery.
5 Items: When you heal yourself or an ally with a direct heal ability, remove up to 3 negative effects from them. If a negative effect was removed this way, your target restores 678 Magicka. This effect can occur once every 8 seconds per target.

Cropsford Light Armor
Desert Rose

2 Items: Adds 34 (Base Value) Armor.
3 Items: Adds 28 (Base Value) Maximum Health.
4 Items: Adds 25 (Base Value) Maximum Magicka.
5 Items: When you take damage, you have a 25% chance to restore 46 (Base Value) Magicka. This effect can occur once every 4 seconds.

Cropsford Light Armor
Light of Cyrodiil

2 Items: Adds 3 (Base Value) Weapon and Spell Damage.
3 Items: Adds 25 (Base Value) Maximum Magicka.
4 Items: Adds 25 (Base Value) Maximum Magicka.
5 Items: While you are casting or channeling an ability, your damage taken is reduced by 15%. When you are interrupted, your next Magicka ability will cost no Magicka.

Cropsford Light Armor
Robes of Alteration Mastery

2 Items: Adds 3 (Base Value) Magicka Recovery.
3 Items: Adds 3 (Base Value) Magicka Recovery.
4 Items: Adds 15 (Base Value) Critical Chance.
5 Items: Reduces the cost of all of your abilities by 6%.

Cropsford Light Armor
Deadly Strike

2 Items: Adds 3 (Base Value) Weapon and Spell Damage.
3 Items: Adds 15 (Base Value) Critical Chance.
4 Items: Adds 3 (Base Value) Weapon and Spell Damage.
5 Items: Increases the damage your damage over time and channeled abiltiies do by 15%.

Bruma Medium Armor
Hawk's Eye

2 Items: Adds 25 (Base Value) Maximum Stamina.
3 Items: Adds 25 (Base Value) Maximum Stamina.
4 Items: Adds 3 (Base Value) Weapon and Spell Damage.
5 Items: Reduces the cost and increases the damage of your Bow abiltiies by 6%.

Bruma Medium Armor
Kyne's Kiss

2 Items: Adds 25 (Base Value) Maximum Stamina.
3 Items: Adds 3 (Base Value) Stamina Recovery.
4 Items: Adds 15 (Base Value) Critical Chance.
5 Items: When you deal direct damage while 12 meters or further from your target, you heal for 521 Health and restore 30 (Base Value) Stamina. This effect can occur once every 5 second from Poison and Disease attacks for 5 seconds.

Bruma Medium Armor
The Morag Tong

2 Items: Adds 3 (Base Value) Weapon and Spell Damage.
3 Items: Adds 25 (Base Value) Maximum Stamina.
4 Items: Adds 3 (Base Value) Weapon and Spell Damage.
5 Items: When you deal direct damage, you cause the enemy to take 10% more damage from Poison and Disease attacks for 5 seocnds.

Bruma Medium Armor
Sentry

2 Items: Adds 25 (Base Value) Maximum Stamina.
3 Items: Adds 3 (Base Value) Weapon and Spell Damage.
4 Items: Adds 15 (Base Value) Critical Chance.
5 Items: Adds 3 (Base Value) Weapon and Spell Damage.
5 Items: When you begin to crouch, gain Sneak Detection for 10 seconds. This effect can only be activated every 30 seconds.

Bruma Medium Armor
Shadow Walker

2 Items: Adds 3 (Base Value) Weapon and Spell Damage.
3 Items: Adds 25 (Base Value) Maximum Stamina.
4 Items: Adds 3 (Base Value) Stamina Recovery.
5 Items: While you are Sneaking or invisible and are not moving, heal for 50 (Base Value) Health and restore 50 (Base Value) Stamina every 1 second.

Bruma Medium Armor
Shield of the Valiant

2 Items: Adds 28 (Base Value) Health.
3 Items: Adds 4% Healing Taken.
4 Items: Reduces your damage taken from Players by 3%.
5 Items: Reduces the cost of Break Free by 40%.

Bruma Medium Armor
Ward of Cyrodiil

2 Items: Adds 3 (Base Value) Weapon and Spell Damage.
3 Items: Adds 3 (Base Value) Stamina Recovery.
4 Items: Adds 3 (Base Value) Stamina Recovery.
5 Items: When you deal Martial damage, you apply Major Defile to the enemy for 4 seconds, reducing their healing recieved and Health Recovery by 16%. This effect can occur once every 5 seconds.

Bruma Medium Armor
Affliction

2 Items: Adds 3 (Base Value) Weapon and Spell Damage.
3 Items: Adds 25 (Base Value) Maximum Stamina.
4 Items: Adds 3 (Base Value) Stamina Recovery.
5 Items: When you deal damage, you deal 330 Disease Damage to the target. The enemy is then afflicted with the Diseased status effect, applying Minor Defile to the target, reducing their healing recieved and Health Recovery by 8% for 4 seconds. This effect can occur once every 4 seconds and scales off the higher of your Weapon or Spell Damage.

Vlastarus Heavy Armor
Alessian Order

2 Items: Adds 34 (Base Value) Armor.
3 Items: Adds 34 (Base Value) Armor.
4 Items: Adds 28 (Base Value) Maximum Health.
5 Items: Increase your Health Recovery by 2% of your sum total Physical and Spell Resistance, up to a maximum of 1,320.

Vlastarus Heavy Armor
Bastion of the Heartland

2 Items: Adds 28 (Base Value) Maximum Health.
3 Items: Adds 4% Healing Taken.
4 Items: Reduces your damage taken from Players by 3%.
5 Items: Reduces the damage taken from Siege Weapons and Player area of effect abiltiies by 10%.

Vlastarus Heavy Armor
Beckoning Steel

2 Items: Adds 34 (Base Value) Armor.
3 Items: Adds 28 (Base Vlaue) Maximum Health.
4 Items: Adds 34 (Base Value) Armor.
5 Items: Generate an aura that causes you and 11 group members within the aura to take 10% less damage from projectiles. You can only be affected by one instance of Beckoning Steel.

Vlastarus Heavy Armor
Crest of Cyrodiil

2 Items: Adds 3 (Base Value) Stamina Recovery.
3 Items: Adds 28 (Base Value) Maximum Health.
4 Items: Adds 28 (Base Value) Maximum Health.
5 Items: After successfully blocking, heal for 2,871 Health. This effect can occur every 4 seconds and scales off your Max Health.

Vlastarus Heavy Armor
Elf Bane

2 Items: Adds 25 (Base Value) Maximum Magicka.
3 Items: Adds 3 (Base Value) Weapon and Spell Damage.
4 Items: Adds 3 (Base Value) Weapon and Spell Damage.
5 Items: While in combat, increases the duration of your Flame Damage over time abiltiies by 5 seconds. This effect does not work with beam or channeled effects.

Vlastarus Heavy Armor
The Juggernaut

2 Items: Adds 28 (Base Value) Maximum Health.
3 Items: Adds 34 (Base Value) Armor.
4 Items: Adds 28 (Base Value) Maximum Health.
5 Items: When you take damage while under 30% Health, heal for 4,428 Health immediately and gain 465 (Base Value) Armor for 15 seconds. This effect can occur once every 1 minute and the heal scales off your Max Health.

Vlastarus Heavy Armor
Ravager

2 Items: Adds 15 (Base Value) Critical Chance.
3 Items: Adds 28 (Base Value) Maximum Health.
4 Items: Adds 3 (Base Value) Weapon and Spell Damage.
5 Items: Each time you attempt to reduce the target's Physical or Spell Resistance, you gain a stack of Ravager for 5 seconds, increasing you Weapon and Spell Damage by Template:HIde. You can gain a stack every 1 second. At 4 stacks, the duration doubles but cannot be refreshed.

Vlastarus Heavy Armor
Eagle Eye

2 Items: Adds 15 (Base Value) Critical Chance.
3 Items: Adds 38 (Base Value) Critical Chance to your ranged direct damage abilities.

Bruma Jewelry
Wrath of the Imperium

2 Items: Adds 3 (Base Value) Weapon and Spell Damage.
3 Items: Adds 7 (Base Value) Weapon and Spell Damage to your ranged direct damage abiltiies.

Cropsford Jewelry

Elite Gear[]

Elite Gear Sets are acquired from Elite Gear Vendors in Cyrodiil. Equipment acquired as part of Elite Gear Sets require Alliance Points to purchase. Elite Gear Set items come in specific styles and types, and some sets can be acquired through the Rewards for the Worthy.

Set Effects Type
Robes of Transmutation

2 Items: Adds 3 (Base Value) Magicka Recovery.
3 Items: Adds 3 (Base Value) Magicka Recovery.
4 Items: Adds 15 (Base Value) Critical Chance.
5 Items: When you heal yourself or an ally with a gealing over time ability, grant them Template:HIde Critical Resistance for 5 seconds.

Light Armor
Vicious Death

2 Items: Adds 3 (Base Value) Weapon and Spell Damage.
3 Items: Adds 25 (Base Value) Maximum Magicka.
4 Items: Adds 15 (Base Value) Critical Chance.
5 Items: Adds 34 (Base Value) Offensove Penetration.
5 Items: When you kill a Player, they violently explode for 3,322 Flame Damage to all other enemies in a 5 meter radius. This effect scales off the higher of your Weapon or Spell Damage.

Light Armor
Leki's Focus

2 Items: Adds 3 (Base Value) Weapon and Spell Damage.
3 Items: 25 (Base Value) Maximum Stamina.
4 Items: 3 (Base Value) Stamina Recovery.
5 Items: Reduces your damage done with area of effect attacks by 5%, but grants Major Evasion at all times; reducing your damage taken from area of effect attacks by 20%.

Medium Armor
Marksman's Crest

2 Items: 3 (Base Value) Stamina Recovery.
3 Items: 3 (Base Value) Stamina Recovery.
4 Items: Adds 3 (Base Value) Weapon and Spell Damage.
5 Items: Reduces the cost of your Stamina abilities by 5% and increases the damage of your Bow abilities against Players by 8%.

Medium Armor
Fasalla's Guile

2 Items: Adds 28 (Base Value) Maximum Health.
3 Items: Adds 28 (Base Value) Maximum Health.
4 Items: Adds 4% Healing Taken.
5 Items: While in combat, you apply Minor Defile to any enemy that comes within 5 meters of you for 2 seconds, reducing their healing recieved and Health Recovery by 8%.

Heavy Armor
Warrior's Fury

2 Items: Adds 28 (Base Value) Maximum Health.
3 Items: Adds 25 (Base Value) Maximum Stamina.
4 Items: Adds 3 (Base Value) Weapon and Spell Damage.
5 Items: When you take damage, your Weapon and Spell Damage is increased by 1 (Base Value) for 5 seconds, staking up to 20 times. This effect can occur once every half second. Upon reaching 20 stacks, the duration is doubled bit can no longer be refreshed.

Heavy Armor

Rewards for the Worthy[]

Rewards for the Worthy Set items are earned due to Campaign participation in Cyrodiil. These items are delivered via mail and are often accompanied by Transmute Crystals.

Set Effects Type
Dark Convergence

2 Items: Adds 25 (Base Value) Maximum Magicka.
3 Items: Adds 34 (Base Value) Offensive Penetration.
4 Items: Adds 3 (Base Value) Weapon and Spell Damage.
5 Items: Casting abilities that leave an effect on the ground will create an area that applies a 60% snare and pulls enemies after a 1 second delay, stunning them for 1 second. After 4 seconds, the area deals 1,016 Magic Damage to all enemies in the 10 meter area, and 2,033 Magic Damage to enemies within 3 emters of the center, increasing by 50% for each target. This effect can occur once every 15 seconds and scales of the higher of your Weapon or Spell Damage.

Light Armor
Indomitable Fury

2 Items: Adds 25 (Base Value) Maximum Magicka.
3 Items: Adds 25 (Base Value) Maximum Magicka.
4 Items: Adds 3 (Base Value) Stamina Recovery.
5 Items: After Breaking Free, you gain Minor Protection and Minor Heroism for 7 seconds, reducing your damage taken by 5% and generating 1 Ultimate every 1.5 seconds.

Light Armor
Spell Strategist

2 Items: Adds 25 (Base Value) Maximum Magicka.
3 Items: Adds 3 (Base Value) Weapon and Spell Damage.
4 Items: Adds 3 (Base Value) Weapon and Spell Damage.
5 Items: When you deal damage with a Light Attack, you place a mark over your target for 5 seconds, granting you 10 (Base Value) Weapon and Spell Damage against your target. This effect can occur every 4 seconds.

Light Armor
Battlefield Acrobat

2 Items: Adds 3 (Base Value) Stamina Recovery.
3 Items: Adds 3 (Base Value) Stamina Recovery.
4 Items: Adds 25 (Base Value) Maximum Stamina.
5 Items: Reduces the cost of all abiltiies by 6%.

Medium Armor
Plaguebreak

2 Items: Adds 34Base Value ({{{2}}}) Offensive Penetration.
3 Items: Adds 3 (Base Value) Weapon and Spell Damage.
4 Items: Adds 3 (Base Value) Weapon and Spell Damage.
5 Items: Dealing direct damage to an enemy who is not a Plague Carrier turns them into a Plague Carrier for 10 seconds, dealing 2,120 Disease Damage over the duration. If the plague is removed early, it explodes, infecting enemies within 8 meters of the carrier and dealing 881 Disease Damage. The explosion deals an additional 50% damage per enemy hit. This effect can occur once per attack and scales off the higher of your Weapon or Spell Damage.

Medium Armor
Soldier of Anguish

2 Items: Adds 3 (Base Value) Weapon and Spell Damage.
3 Items: Adds 15 (Base Value) Critical Chance.
4 Items: Adds 3 (Base Value) Weapon and Spell Damage.
5 Items: Your melee Light Attacks place a ring on the ground that explodes after 1.3 seconds, applying 112 (Base Value) Heal Absorption to all enemies hit for 4 seconds, negating the next 112 (Base Value) points of healing done. This effect can occur once every 6 seconds.

Medium Armor
Battalion Defender

2 Items: Adds 28 (Base Value) Maximum Health.
3 Items: Adds 25 (Base Value) Maximum Stamina.
4 Items: Adds 4% Healing Done.
5 Items: After successfully blocking, heal yourself or a group member within 15 meters of you for 897 Health. This effect can occur once every 1 second and scales off your Max Health.

Heavy Armor
Hrothgar's Chill

2 Items: Adds 28 (Base Value) Maximum Health.
3 Items: Adds 34 (Base Value) Armor.
4 Items: Adds 34 (Base Value) Offensive Penetration.
5 Items: Stunning or Immobilizing your enemy causes them to burst with frost magic, applying the Chilled status effect and dealing 13% of their total Physical and Spell Resistance as Frost Damage to themselves and enemies within 8 meters of them. This effect can occur once every 7 seconds and ignores Spell Resistance.

Heavy Armor
Steadfast Hero

2 Items: Adds 34 (Base Value) Armor.
3 Items: Adds 34 (Base Value) Armor.
4 Items: Adds 28 (Base Value) Maximum Health.
5 Items: When you cleanse a negative effect from yourself or an ally, gain Major Protection for 10 seconds, reducing your damage taken by 10%. This effect can occur once every 12 seconds.

Heavy Armor

Crafted[]

Crafted sets are obtained by crafting them at the appropriate location. Crafted sets require a minimum number of traits researched into an item to craft it as a part of the set.

Set Effects Traits needed Location
Critical Riposte

2 Items: Adds 9 (Base Value) Critical Resistance.
3 Items: Adds 28 (Base Value) Maximum Health.
4 Items: Adds 9 (Base Value) Critical Resistance.
5 Items: When you take critical damage, you apply Minor Uncertainty and Minor Enervation to the enemy for 9 seconds, reducing their Weapon and Spell Critical by 1,314 and reducing their Critical Damage by 10%. An enemy can only be affected by your Critical Riposte every 10 seconds.

3 Vlastarus Armory
Dauntless Combatant

2 Items: Adds 25 (Base Value) Maximum Stamina.
3 Items: Adds 28 (Base Value) Maximum Health.
4 Items: Adds 25 (Base Value) Maximum Magicka.
5 Items: Adds 28 (Base Value) Maximum Health.
5 Items: When you are affected by a disbling effect, you automatically Break Free for no cost. After using this effect, you become Winded and cannot trigger this effect or others like it for 21 seconds.

3 Cropsford Armory
Unchained Aggressor

2 Items: Adds 25 (Base Value) Maximum Stamina.
3 Items: Adds 3 (Base Value) Stamina Recovery.
4 Items: Adds 3 (Base Value) Weapon or Spell Damage.
5 Items: After Breaking Free, gain Minor Berserk for 12 seconds, increasing your damage done by 10%. This effect can occur once every 14 seconds.

3 Bruma Armory


Skyshards[]

Main article: Skyshards (Online)

Forty-six Skyshards can be found in Cyrodiil totalling in 15 skill points with one left over. The zone guide provides clues as to the location of each Skyshard, but many can be found simply by exploring and watching for the distinctive pillar of light they emit.

# Description Location
1 Within sight of Mnem. South side of the Temple of Mnem, beyond the Gate of Mnem.
2 Ascending toward prophecy and down. West side of the Temple of Altadoon, beyond the Gate of Altadoon.
3 Helping establish a new town. North side of Vlastarus.
4 Tooth of Jone or Jode. North side of Lunar Fang Docks, west side of the crossing.
5 Ruined spire peering north to the Tower. West of the southern bridge to the Imperial City.
6 Hears hacking to the east. Northeast of Hackdirt, by Carmala Outlook.
7 Upon timbered fingers. Southeast side of Wooden Hand Outlook.
8 Ruin's crown between three castles. West side of Wenyandawik.
9 Where archers of the Eight train. Southwest side of the Abbey of the Eight.
10 Six-legged assassins crawl the cave. West section of Bloodmayne Cave.
11 The Black Dagger's prize. North section of Breakneck Cave.
12 Singing straw's song. North section of Haynote Cave.
13 Walk the Shadowed Path. West section of Nisin Cave.
14 At the end of a bumpy road. East section of Pothole Caverns.
15 Where bear and ogre burrow. Southwest section of Serpent Hollow Cave.
16 Approach the southern scroll. Northwest of the Temple of Alma Ruma.
17 Overlooking Ni-Mohk's falls. Northwest of the Temple of Ni-Mohk, across further waterway.
18 Near liquid fire flowing. North section of the east side of Chorrol, near the lava ravine.
19 Decorating a Nord's manor grounds. West side of Bruma, behind the Manor House.
20 Offering at the priory. West side of Weynon Priory.
21 Atop a crumbling Empire. At the top of Empire Tower.
22 Home of the goat-faces altar. At Ninendava, shortly northeast.
23 Search near the cliffs... cliffs... cliffs... By the cliffs southwest of Zimar's Winery.
24 Where a ruin-seeking Khajiit is denied. East of Anga.
25 Bandits' crowning achievement. Northmost point of Capstone Cave.
26 Amid reverberations of clattering bones. Northmost section of Echo Cave on the islet.
27 Vampires prowl where Elves once lived. Furthest northeast point of of Lipsadn Tarn.
28 In a cave of crimson treasures. East section of Red Ruby Cave.
29 Surrounded by frozen fungus. East outside the pathway leading to Captain Serniel, at the southmost point of lower Toadstood Hollow.
30 Under shroud and ground. East section of Underpall Cave.
31 Near the scroll of royalty's secret syllable. North of the Temple of Chim.
32 Rope ladder hangs south of Ghartok. South of the Temple of Ghartok, halfway between Farragut Keep and the Southern Morrowind Gate.
33 Keeping the crops alive. East side of Cropsford, by the waterfall.
34 Cradled in a ruined temple hall. Inside the ruined Great Chapel of Arkay in Cheydinhal.
35 The Arvinas' pride. At Arvina Estate, southeast of Muck Vallery Cavern.
36 Blue Road's trees fall just down the hill. At Belda, north of Blue Road Keep.
37 Where bound spirits hold vigil. At Fanacas, northwest of Farragut Keep.
38 Soft wings spin choral garb. In front of the Temple of the Ancestor Moths.
39 Wedged well in Sedor. At Sedor, west of Kingscrest Keep.
40 Fractured by the Bloody Hand. South part of the north section of Cracked Wood Cave.
41 The monarch's buried secret. Central east area of Kingscrest Cavern.
42 Enjoy a good roll in the muck. Southwest section of Muck Valley Cavern.
43 Nurtured by amphibious host. Central west section of Newt Cave.
44 Rushing water in the depths. North section of Quickwater Cave, after exiting the Depths.
45 Facing the Faceless. South side of the west chamber of Vahtacen.
46 Where White Fall reaches for Aetherius. At White Fall Mountain, accessible from the north via a tunnel.

Achievements[]

Main article: Achievements (Online)

Achievements can be earned by completing specific tasks include quests and finding locations. Achievements are separated into categories and their progress is viewable from the journal. Earning achievement provides the Vestige some amount of points. Points earned only apply to the character that earned the achievement. Some achievements unlock unique rewards such as trophies or dyes.

Show: Delves
Achievement Description Points Reward
Bloodmayne Cave Explorer Explore and clear Bloodmayne Cave. 10 N/A
Breakneck Cave Explorer Explore and clear Breakneck Cave. 10 N/A
Capstone Cave Explorer Explore and clear Capstone Cave. 10 N/A
Cracked Wood Cave Explorer Explore and clear Cracked Wood Cave. 10 N/A
Cyrodiil Cave Delver Explore and clear all 18 caves in Cyrodiil. 50 Colovian Deep Brown
Echo Cave Explorer Explore and clear Echo Cave. 10 N/A
Haynote Cave Explorer Explore and clear Kingscrest Cavern. 10 N/A
Lipsand Tarn Explorer Explore and clear Lipsand Tarn. 10 N/A
Muck Valley Cavern Explorer]] Explore and clear Muck Valley Cavern. 10 N/A
Newt Cave Explorer Explore and clear Newt Cave. 10 N/A
Nisin Cave Explorer Explore and clear NIsin Cave. 10 N/A
Pothole Caverns Explorer Explre and clear Pothole Caverns. 10 N/A
Quickwater Cave Explorer Explore and clear Quickwater Cave. 10 N/A
Red Ruby Cave Explorer Explore and clear Red Ruby Cave. 10 N/A
Serpent Hollow Explorer Explore and clear Serpent Hollow. 10 N/A
Toadstool Cavern Explorer Explore and clear Toadstool Cavern. 10 N/A
Underpall Cave Explorer Explore and clear Toadstool Cave. 10 N/A
Vahtacen Explorer Explore and clear Vahtacen.
Show: General
Achievement Description Points Reward
Cyrodiil Aldmeri Skyshard Hunter Find all 15 Skyshards in the Aldmeri Dominion territory of Cyrodiil. 15 N/A
Cyrodiil Angler Catch all 12 rare fish in Cyordiil. 10 N/A
Cyrodiil Covenant Skyshard Hunter Find all 15 Skyshards in the Daggerfall Covenant territory of Cyrodiil. 15 N/A
Cyrodiil Pact Skyshard Hunter Find all 15 Shyshards in the Ebonheart Pact territory of Cyrodiil. 15 N/A
Cyrodiil Skyshard Hunter Find all the Skyshards located throughout Cyrodiil. 15 Cyrodiil Skyshard Hunter title
Mountain Skyshard Hunter Find the Skyshard on top of the mountain in Cyrodiil. 5 N/A
Show: Quests
Achievement Description Points Reward
Bruma Adventurer Complete all quests in Bruma. 10 N/A
Cheydinhal Adventurer Complete all quests in Cheydinhal. 10 N/A
Chorrol Weynon Priory Adventurer Complete all quests in Chorrol and Weynon Priory. 10 N/A
Cyrodiil Champion Comlete all quest achievements in Cyrodiil. 50 Cyrodilic Steel
Vlastarus Adventurer Complete all quests in Vlastarus. 10 N/A
Show: Alliance War
Achievement Description Points Reward
Alliance War Skill Master Reach the max level of the Assault and Support skill lines. 50 Siegemaster title
Capture a Resource Help capture a resource (farm, lumbermill, or mine) in Cyrodiil. 10 N/A
Cyrodiil Recruit Reach level 10 and become eligible to enter Cyrodiil and join the Alliance War. 10 N/A
Damage Dealer Deal 1,000,000 points of damage to enemies in Cyrodiil. 10 N/A
Emperor! Dominate the Alliance War battlefield and beocme Emperor of Tamriel. Long may you reign! 50 Emperor's Regalia
Emperor title
Ruby Throne Red
Throne of Cyrodiil
Emperor Assassin Defeat the Emperor of your Home Campaign in the Alliance War. 50 N/A
Emperor Slayer Defeat an enemy Emperor from any campaign. 50 Regicide Red
Healer Heal 1,000,000 points of damage to allies in Cyrodiil. 10 N/A
Keep Capture Capture your first keep in the Alliance War or district in the Imperial City. 10 N/A
Kill a Grand Overlord Kill an enemy with the rank of Grand Overlord in the Alliance War. 10 Murder Mahogany
Massive Damage Dealer Deal 5,000,000 points of damage to enemies in Cyrodiil. 10 N/A
Massive Healer Heal 5,000,000 points of damage to allies in Cyrodiil. 10 N/A
Support the Fight Support your Alliance's cause and help capture a resources (farm, lumbermill, or mine), and Keep in Cyrodiil. 10 Heartlands Umber
Tremendous Damage Dealer Deal 100,000,000 points of damage to enemies in Cyrodiil. 10 N/A
Tremendous Healer Heal 100,000,000 points of damage to allies in Cyrodiil. 10 N/A
Volendrung Vanquisher Kill someone who wields Volendrung in Cyrodiil. 15 N/A
Volendrung Wielder Kill someone with Volendrung in Cyrodiil. 15 N/A

Shalidor's Library[]

Main article: Shalidor's Library

One hundred and thirteen books that are a part of Shalidor's Library can be found in Cyrodiil and added to the collection. Books that have already been found in other zones will already be marked as completed in the zone tracker.

Fish[]

Main article: Fishing (Online)

Fish can be caught from fishing hotspots, ideally with the correct bait. Common fish will be caught most often while rare fish and alternative bait are rare catches. Each zone has unique rare fish than can be caught from hotspots. Slaughterfish and trodh can be caught from foul hotspots, dhufish and longfin can be caught from saltwater hotspots, silverside perch and spadetail can be caught from lake hotspots, and salmon and river betty can be caught from river hotspots. Chub, minnow, shad and fish roe can be caught and used as bait from foul, saltwater, lake and river hotspots, respectively.

Fish Source Quality
Emperor Angelfish Saltwater Fine
Glassfish Rivers Fine
Jewel Fish Saltwater Fine
Nibenay Trout Rivers Superior
Pirate Perch Rivers Fine
Pufferfish Foul waters Fine
Quillfish Foul waters Fine
Rainbow Fish Lakes Fine
Runmare Bream Lakes Superior
Sewer Eel Foul waters Superior
Topal Fanche Saltwater Superior
Yellow Perch Lakes Fine

Gallery[]

Locations[]

Maps[]

Trivia[]

Appearances[]

References[]

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