For other uses, see Daedric Weapons.

Daedric weapons are the highest class of weapon in The Elder Scrolls IV: Oblivion. They are one of two non-enchanted types of weapons (other is silver) that can damage spirits (Ghosts, Wraiths etc.). Daedric weapons are available from level 20.

Weapon Weapon Type Base Value Weight Max. Damage Health Speed Reach
Daedric Arrow Arrow 35 Gold 0.25 WeightIcon.png 15 DamageIcon.png N/A Health-icon.png 1 N/A
Daedric Battle Axe Blunt, two-hand 3800 Gold 76 WeightIcon.png 26 DamageIcon.png 728 Health-icon.png 0.8 1.2
Daedric Bow Bow 3200 Gold 22 WeightIcon.png 20 DamageIcon.png 420 Health-icon.png 1 0
Daedric Claymore Blade, two-hand 4000 Gold 62 WeightIcon.png 26 DamageIcon.png 728 Health-icon.png 0.8 1.3
Daedric Dagger Blade, one-hand 2700 Gold 10 WeightIcon.png 19 DamageIcon.png 532 Health-icon.png 1.4 0.6
Daedric Longsword Blade, one-hand 3100 Gold 48 WeightIcon.png 24 DamageIcon.png 672 Health-icon.png 1.0 1.0
Daedric Mace Blunt, one-hand 3200 Gold 43 WeightIcon.png 24 DamageIcon.png 672 Health-icon.png 0.9 1
Daedric Shortsword Blade, one-hand 2900 Gold 22 WeightIcon.png 21 DamageIcon.png 588 Health-icon.png 1.2 0.8
Daedric War Axe Blunt, one-hand 3100 Gold 40 WeightIcon.png 22 DamageIcon.png 616 Health-icon.png 1.1 0.8
Daedric Warhammer Blunt, two-hand 5000 Gold 93 WeightIcon.png 28DamageIcon.png 784 Health-icon.png 0.7 1.3
  • "Base Value" refers to the value before being affected (reduced when selling, increased when buying) by bartering.
  • "Max. Damage" refers to the maximum amount of damage an item can do, assuming maximum stats and skill.
  • "Health" refers to a weapon's durability, "speed" refers to a weapon's attack speed, and "reach" refers to how close an opponent must be in order to be struck with a weapon.

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Appearances[edit | edit source]


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