Dagon Shrine is a quest in The Elder Scrolls IV: Oblivion. The four volumes of the Commentaries have led the Hero to discover the Mythic Dawn's shrine within the deep caverns of Lake Arrius.


It is determined that the location of the Dagon Shrine is in Lake Arrius Caverns. The Hero has two options to go about completing this quest.

  1. Infiltrate the Mythic Dawn by pretending to join them.
  2. Slaughter all of the cultists.

Infiltrating the shrineEdit

Note: After the quest updates with the message "I have arrived at Lake Arrius Caverns. The secret Mythic Dawn shrine must be somewhere inside," if one exits the cave at any time and then re-enters, the player won't be able to get back out. Be sure to obtain the Mysterium Xarxes before exiting the cave or else the main quest will be incompletable.

Upon entering the cave, the Hero will be greeted by a Doorkeeper who tells them to speak to Harrow. Harrow will ask them to give him all of their items and gold. Harrow will lead them into a dark sacrificial chamber where, after a short speech from Mankar Camoran, they will be invited to join the Mythic Dawn.

They will be prompted to kill the prisoner Jeelius and, if this is done, they will become an acolyte of the Mythic Dawn. Some of the cultists that were attending the ceremony will leave, making it reasonably easier to escape.

If the Hero decides to release Jeelius, the cultists will attack him and the Hero. If Jeelius makes it out of the cave alive, he will reward them later with +1 to Alchemy, Restoration and Mysticism skills when visiting him in the Temple of the One in the Imperial City. Be warned though, as it can be difficult to keep up with him and protect him since he runs very fast. A somewhat easier way to save Jeelius is to agree to kill him, then kill all of the cultists before waking him up. This way, they will not attack him. Be sure to wake him up before taking the Mysterium Xarxes, as the statue will crush him otherwise.

Purging the caverns of the Mythic DawnEdit

Follow the marker in through the cave to the large cavern and kill everyone that attacks. Watch Mankar Camoran do his speech and then disappear before attacking any Mythic Dawn members, as everything picked up in the cave will be considered "stolen." Dispose of all the Mythic Dawn members and head up on the altar platform where the book is on a pedestal.

Taking the Mysterium XarxesEdit

Regardless of which method chosen, Mankar Camoran will escape through a portal to his Paradise. Picking up the book will open a sealed gate to the north and the escape route. Jeelius has to be saved before picking up the book because otherwise he'll be killed by the collapsing statue of Mehrunes Dagon. Once the Hero has taken the book, escape from the caverns, and return to Martin in Cloud Ruler Temple.

Oblivion Crisis escalatesEdit

When this quest is completed, the Oblivion crisis escalates:

  • The chances that a random Oblivion Gate will appear reach the maximum level at any point during the game: the number of possible random gates increases to 50 (from 25), and the chance of a gate opening when the Hero enters its cell increases to 50% (from 25%).
    • Seven fixed gates open, one outside of each city (except Kvatch and the Imperial City). These gates are part of the "Allies for Bruma" quest. When asked about their city, characters will mention the Oblivion Gate outside their walls.
    • A fixed gate also opens near Fort Sutch, which is part of the non-journal quest "Attack on Fort Sutch."
    • The only Oblivion Gates that remain inaccessible after this quest are the two quest-specific gates outside Bruma, the Bruma Gate and the Great Gate.


Dagon Shrine – MQ06
IDJournal Entry
10I have followed the clues hidden in the four volumes written by Mankar Camoran to a gravestone in Green Emperor Way. At noon, a map of Cyrodiil appeared on the gravestone, with the location of the Mythic Dawn's shrine marked on it. I need to find my way into the shrine and locate the Amulet of Kings.
20I have arrived at Lake Arrius Caverns. The secret Mythic Dawn shrine must be somewhere inside.
30I have passed the first hurdle. The Mythic Dawn guard has let me into the secret shrine. Now to locate the Amulet of Kings.
40Harrow, the Warden of the Shrine, accepted me as an initiate into the Mythic Dawn cult. I was required to give him all my possessions and dress in an initiate's robe. He said that the Master, Mankar Camoran himself, is here at the shrine, and might perform my initiation himself. I should follow Harrow and see if he leads me to Mankar Camoran and the Amulet of Kings.
41My cover is blown. The Mythic Dawn know I am an enemy. I must reach the inner shrine and locate the Amulet of Kings.
45Mankar Camoran begins his speech.
46The player starts combat before Mankar Camoran finishes his speech.
48Mankar Camoran finishes his speech.
49Mankar Camoran leaves.
50If the player does not have the Mysterium Xarxes: Mankar Camoran escaped to his realm of Paradise with the Amulet of Kings, and closed his magical portal behind him. But the Mysterium Xarxes itself is here in the shrine. I must get the Mysterium Xarxes. It is my only hope of finding a way to recover the Amulet now.
If the player has the Mysterium Xarxes: Mankar Camoran escaped to his realm of Paradise with the Amulet of Kings, and closed his magical portal behind him. But I have the Mysterium Xarxes, the Mythic Dawn's book of secrets. Now I must escape this place and return to Cloud Ruler Temple.
51The Mythic Dawn becomes hostile.
60I have the Mysterium Xarxes, the Mythic Dawn's book of secrets. Now I must escape this place and return to Cloud Ruler Temple.
70I have escaped with the Mysterium Xarxes. Now to deliver it to Martin at Cloud Ruler Temple.
80The player speaks to Jauffre.
  • Quest complete



  • Followers who accompany the Hero into the caverns will attack the Mythic Dawn members, preventing the Hero from blowing their cover up until the point when they must take the Mysterium Xarxes.
  • During this quest, after receiving the Mythic Dawn robes and before attacking the cultists, the Hero may say Mythic Dawn lines, such as "Die unbeliever" and "For Lord Dagon," while power attacking. Those lines will not be uttered anymore after attacking the cultists.confirmation needed
  • The Blade of Woe, obtained in the Dark Brotherhood questline, will not be taken by Harrow.
  • The Hero can keep all their items if they sneak past Harrow without talking to him. The cult members inside will not see them as an enemy even if not wearing the mythic garb. To do this, walk just around the corner until one sees Harrow, then walk backwards out of the hallway. When Harrow gets to the end, he will see the gatekeeper and turn around. As soon as he turns around, just run past him and through the door.
    • If playing on the PC version of the game, the console command tcl makes it very easy to avoid Harrow and get to the next room.
  • If the Hero gives all of their items to Harrow and then decides to kill the Mythic Dawn in the shrine room, their items will all be on Harrow's corpse after he is killed.
  • After escaping from the shrine, Mythic Dawn Agents will now attack on sight (due to a scripted faction-wide disposition decrease when the Hero picks up the Mysterium Xarxes). Some agents are posing as townsfolk. The only warning will be a scream, "For Lord Dagon!", before they summon their Daedric armor and attack the Hero in the street. However, it is usually easy enough to find a guard to cut them down, and the townsfolk will help as well.
  • If the Hero has killed a character and is not yet a member of the Dark Brotherhood, sleeping in any bed in the Shrine will prompt a visit from Lucien Lachance. His speech may be interrupted by members of the Mythic Dawn attacking him. A way to prevent this is to sleep somewhere where no Cultists near enough to detect him or by not sleeping at the Shrine at all.

OB questicon amuletofkings
Main Quest (The Elder Scrolls IV: Oblivion)
OB questicon amuletofkings
TutorialDeliver the AmuletFind the HeirBreaking the Siege of KvatchWeynon PrioryThe Path of DawnDagon ShrineBlood of the DaedraSpiesBruma GateAllies for BrumaBlood of the DivinesMiscarcandDefense of BrumaGreat GateParadiseLight the DragonfiresImperial Dragon Armor
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