One of the many weapons wielded by the Dark Seducers

Dark Seducer Weapons are wielded by Dark Seducers in the Shivering Isles.

Weapons[edit | edit source]

Weapon Base Value Weight Max. Damage Health Speed Reach
Dark Mace 1500 Gold 39 WeightIcon.png 22 DamageIcon.png 572 Health-icon.png 0.9 1.0
Dark War Axe 345 Gold 28 WeightIcon.png 16 DamageIcon.png 352 Health-icon.png 0.8 1.1
Dark Shortsword 10 Gold 8 WeightIcon.png 7 DamageIcon.png 98 Health-icon.png 0.8 1.2
Dark Longsword 80 Gold 28 WeightIcon.png 14 DamageIcon.png 252 Health-icon.png 1.0 1.0

Worn[edit | edit source]

Weapon Base Value Weight Max. Damage Health Speed Reach
Dark Mace 40 Gold 19 WeightIcon.png 12 DamageIcon.png 200 Health-icon.png 1.0 0.9
Dark War Axe 13 Gold 12 WeightIcon.png 8 DamageIcon.png 1120 Health-icon.png 0.8 1.1
Dark Shortsword 25 Gold 10 WeightIcon.png 9 DamageIcon.png 150 Health-icon.png 0.8 1.2
Dark Longsword 45 Gold 24 WeightIcon.png 12 DamageIcon.png 200 Health-icon.png 1.0 1.0

Bows[edit | edit source]

Weapon Base Value Weight Max. Damage Health Speed Reach
Dark Bow 55 Gold 12 WeightIcon.png 10 DamageIcon.png 180 Health-icon.png 1.0 1.0
Worn 30 Gold 10 WeightIcon.png 9 DamageIcon.png 150 Health-icon.png 1.0 1.0
Frail 11 Gold 8 WeightIcon.png 8 DamageIcon.png 112 Health-icon.png 1.0 1.0

Unique Weapons[edit | edit source]

Weapon Base Value Weight Max. Damage Health Speed Reach
Ruin's Edge 500 Gold 10 WeightIcon.png 12 DamageIcon.png 300 Health-icon.png 1.0 1.0
Nelrene's Ceremonial Shortsword 10 Gold 8 WeightIcon.png 7 DamageIcon.png 98 Health-icon.png 1.2 0.8

Arrows[edit | edit source]

Weapon Base Value Weight Max. Damage
Dark Arrow 5 Gold 0.15 WeightIcon.png 11 DamageIcon.png
Loathsome Gold 0.2 WeightIcon.png 9 DamageIcon.png
Repulsive 5 Gold 0.2 WeightIcon.png 11 DamageIcon.png
Alluring 12 Gold 0.2 WeightIcon.png 13 DamageIcon.png
Beguiling 35 Gold 0.5 WeightIcon.png 15 DamageIcon.png

Definitions[edit | edit source]

  • "Base Value" refers to the actual value without Mercantile skill or the merchant's disposition affecting it.
  • "Max. Damage" refers to the maximum amount of damage an item can do, assuming maximum stats and skill.
  • "Health" refers to a weapon's durability, "speed" refers to a weapon's attack speed, and "reach" refers to how close an opponent must be in order to be struck with a weapon.

See also[edit | edit source]

Appearances[edit | edit source]



*Disclosure: Some of the links above are affiliate links, meaning, at no additional cost to you, Fandom will earn a commission if you click through and make a purchase. Community content is available under CC-BY-SA unless otherwise noted.