
One of the many weapons wielded by the Dark Seducers
- For Dark Seducer Weapons in Skyrim, see Dark Weapons.
Dark Seducer Weapons are wielded by Dark Seducers in the Shivering Isles.
Weapons[]
Weapon | Base Value | Weight | Max. Damage | Health | Speed | Reach |
Dark Mace | 1500 ![]() |
39 ![]() |
22 ![]() |
572 ![]() |
0.9 | 1.0 |
Dark War Axe | 345 ![]() |
28 ![]() |
16 ![]() |
352 ![]() |
0.8 | 1.1 |
Dark Shortsword | 10 ![]() |
8 ![]() |
7 ![]() |
98 ![]() |
0.8 | 1.2 |
Dark Longsword | 80 ![]() |
28 ![]() |
14 ![]() |
252 ![]() |
1.0 | 1.0 |
Worn[]
Weapon | Base Value | Weight | Max. Damage | Health | Speed | Reach |
Dark Mace | 40 ![]() |
19 ![]() |
12 ![]() |
200 ![]() |
1.0 | 0.9 |
Dark War Axe | 13 ![]() |
12 ![]() |
8 ![]() |
1120 ![]() |
0.8 | 1.1 |
Dark Shortsword | 25 ![]() |
10 ![]() |
9 ![]() |
150 ![]() |
0.8 | 1.2 |
Dark Longsword | 45 ![]() |
24 ![]() |
12 ![]() |
200 ![]() |
1.0 | 1.0 |
Bows[]
Weapon | Base Value | Weight | Max. Damage | Health | Speed | Reach |
Dark Bow | 55 ![]() |
12 ![]() |
10 ![]() |
180 ![]() |
1.0 | 1.0 |
Worn | 30 ![]() |
10 ![]() |
9 ![]() |
150 ![]() |
1.0 | 1.0 |
Frail | 11 ![]() |
8 ![]() |
8 ![]() |
112 ![]() |
1.0 | 1.0 |
Unique Weapons[]
Weapon | Base Value | Weight | Max. Damage | Health | Speed | Reach |
Ruin's Edge | 500 ![]() |
10 ![]() |
12 ![]() |
300 ![]() |
1.0 | 1.0 |
Nelrene's Ceremonial Shortsword | 10 ![]() |
8 ![]() |
7 ![]() |
98 ![]() |
1.2 | 0.8 |
Arrows[]
Weapon | Base Value | Weight | Max. Damage |
Dark Arrow | 5 ![]() |
0.15 ![]() |
11 ![]() |
Loathsome | 2 ![]() |
0.2 ![]() |
9 ![]() |
Repulsive | 5 ![]() |
0.2 ![]() |
11 ![]() |
Alluring | 12 ![]() |
0.2 ![]() |
13 ![]() |
Beguiling | 35 ![]() |
0.5 ![]() |
15 ![]() |
Definitions[]
- "Base Value" refers to the actual value without Mercantile skill or the merchant's disposition affecting it.
- "Max. Damage" refers to the maximum amount of damage an item can do, assuming maximum stats and skill.
- "Health" refers to a weapon's durability, "speed" refers to a weapon's attack speed, and "reach" refers to how close an opponent must be in order to be struck with a weapon.
See also[]
Appearances[]
Weapons in The Elder Scrolls IV: Oblivion | |
---|---|
Arrows • Bows • Battle Axes • Claymores • Daggers • Longswords • Maces • Shortswords • War Axes • Warhammers | |
Weapon Sets | |
Amber Weapons • Bound Weapons • Daedric Weapons • Dark Seducer Weapons • Dremora Weapons • Durable Weapons • Dwarven Weapons • Ebony Weapons • Elven Weapons • Glass Weapons • Golden Saint Weapons • Iron Weapons • Madness Weapons • Silver Weapons • Steel Weapons | |
Related Topics | |
Staves • Enchanted Weapons • Unique Weapons • Console Commands (Blade • Blunt • Bow • Staff) | |
Combat Skills | |
Blade • Blunt • Marksman |