Elder Scrolls
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Elder Scrolls

Template:Settlement

Description

The Dawnstar Sanctuary is an old abandoned Dark Brotherhood Sanctuary. It is said to be one of the oldest Dark Brotherhood sanctuaries in Skyrim, and hasn't been occupied in over a century. Cicero flees to the sanctuary during the quest "The Cure for Madness". At the end, the player has a choice to spare or kill Cicero, although the latter is more dangerous than it looks, for when the player attacks, Cicero drops his wounded facade and fights back with surprising ferocity.

To enter the Dawnstar Sanctuary, the player must finish the quest "Destroy" for the brotherhood. When finished you gain the keys to the Sanctuary.

The pass phrase is "Innocence, my brother." If the player attempts to enter the Sanctuary before obtaining the pass phrase from Cicero's Journal: Final Volume, the option for the correct phrase is not available and the door will reply, "You are not worthy."

Notable Figures

Other NPCs

Related Quests

Enemies - During the quest The Cure for Madness

Notable Loot

Sanctuary Upgrades

After moving to the Dawnstar Sanctuary, the player has the option of purchasing upgrades for the Sanctuary from Delvin Mallory in The Ragged Flagon. If purchased, the total upgrade cost is 19,000 gold. The following upgrades are available for purchase:

  • Master Bedroom. (Contains a mannequin, bookcase, a tribute chest, and a usable weapon rack.)
  • Torture Chamber. (Contains four prisoners who, if 'tortured' (i.e.: talked to), will reveal the locations of their treasure. Each location yields between 1,000 and 2,000 gold.
  • Secret Entrance. (Creates a secret entrance through the stained glass window in the main hall, the exit leads to the south end of Dawnstar near the Khajiit traders.)
  • Alchemy Laboratory with a poison garden. (Created an Alchemy lab and a small garden with poison oriented flora growing there.)

Bugs

  • There is a bug with the mannequin in the Master Bedroom where equipment added to the mannequin won't appear until after leaving and re-entering the Sanctuary. Whenever you add clothes or remove the Shrouded Armor from it you will not be able to add equipment to those spots without the arm, legs, and torso disappearing. The head however remains. [Confirmed on PS3 version 1.01] (To fix this bug, add the armor you wish to show on the mannequin, as well as a necklace. Leave the mannequin menu, and then interact with the mannequin again. Remove the necklace and all pieces of armor will be visible again upon exiting the interaction. If changing the armor simply repeat the necklace trick as desired.)
  • There is another bug with the manniquin. IF IT ISNT IN THE PEDISTAL DO NOT ATTEMT TO ACTIVATE IT. Because if you do later if you are in a menu and it activates it WILL freeze the game (ps3 proved).
  • The Worn Shrouded Boots and Gloves in the Master Bedroom don't appear in the inventory when picked up. Their weight, however, is added. [360 1.01]
  • Sometimes when you head into the Dawnstar Sanctuary you can't get back out as the door has no exit highlighted. [Confirmed on X Box 360 PS3 1.01] <-- NOTE: to avoid being stuck here and losing the progress you just did inside, save before entering. Should the door not be there when you return to it, save the game, then reload the game at a point before you entered, then reload the "finished" save point. this should bring the door back and keep you from having to go through it again.
  • Plants next to the Alchemy table never seem to regrow, even after being away from the Sanctuary for long enough to refresh the Master Bedroom tribute chest. (Xbox and PC)
  • Sometimes, Cicero's dead body will remain in the torture chamber after; 1) The quest is complete 2) The upgrades have been purchased. To fix this, the player can resurrect him, bring him somewhere they wont mind an ash pile, and kill him. Alternatively, console commands can be used to remove the body.
  • Another notable glitch is, if you place stolen items into the Dark Brotherhood Initiate's inventory and remove the item again it will no longer be considered "stolen".
  • When doing the quest "The Cure For Madness", an Imperial Courier may run in, get hit by the Sanctuary Guardian and run back out.

Visual Tour

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