Elder Scrolls
Elder Scrolls
 
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{{SkyrimLocations
Unknown Location (Based on save files saved there) is a cross-shaped room where most supporting characters encountered during quests, on the road or anywhere else are killed.
 
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|image = Dead Body Cleanup Cell.png
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|map = Dead Body Cleanup Cell Map.png
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|type = [[Test Cells (Skyrim)|Test Cell]]
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|LocationID = WIDeadBodyCleanupCell
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}}
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The '''Dead Body Cleanup Cell''' is a cross-shaped room where most [[Characters (Skyrim)|characters]] encountered will appear when killed. Most entities in the room do not have anything equipped.
   
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==Physical appearance==
Most do not have anything equipped, and any person alive will not have anything equipped also.
 
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The cell consists of two identical hallways crossed over one another made of cobblestone, and is lit with bright purple and green lighting from an unseen source. At the end of each hallway is a door frame without a door, opening up into the empty black skybox surrounding it. If the [[Last Dragonborn|Dragonborn]] falls through one of them, they simply fall back in the center of the room.
   
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All hallways are identical, except the eastern one, which has two coffins.
==Description==
 
[[File:Unkown_Location.jpg|frame|Unknown Location (a.k.a. Corpse Room)]]
 
   
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==Access==
It has a surreal coloring, though there are 4 doorways, there are no actual doors, and if you fall through one of them, you simply fall back in the center of the room.
 
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Accessing the cell can be accomplished only by using [[Console Commands (Skyrim)|console commands]]. Only one is required for entry, but both are possible ways of getting there.
   
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#Using the NPCs RefID and <code>player.moveto</code> command. For example, typing <code>player.moveto 0002C927</code> would move the player to [[Severio Pelagia]]'s location, which may or may not be in the Dead Body Cleanup Cell depending on if he is still alive or not.
==Travel Here==
 
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#Using the center on cell command: typing <code>coc WIDeadBodyCleanupCell</code> will teleport the Dragonborn directly inside the Dead Body Clean Up Cell. To leave the cell, the Dragonborn must use <code>coc riverwood</code> (or other locations, e.g. Whiterun) to teleport into a worldspace.
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:*Note that this may cause {{Skyrim|!}} to crash.
   
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==Gallery==
Access to here may be gained by using the ".moveto" command to any dead character, as this is one of the possible locations they may end up in.
 
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<gallery>
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Dead Body Cleanup Cell Coffins.png|The coffins in the east hallway
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Dead Body Cleanup Cell Hallways.png|View of the hallways
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</gallery>
   
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==Appearances==
Eorland Grey-Mane on ocassion may end up here if he goes missing. 
 
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*{{Skyrim}}
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[[Category:Skyrim: Test Cells]]

Latest revision as of 15:44, 8 June 2020

The Dead Body Cleanup Cell is a cross-shaped room where most characters encountered will appear when killed. Most entities in the room do not have anything equipped.

Physical appearance[]

The cell consists of two identical hallways crossed over one another made of cobblestone, and is lit with bright purple and green lighting from an unseen source. At the end of each hallway is a door frame without a door, opening up into the empty black skybox surrounding it. If the Dragonborn falls through one of them, they simply fall back in the center of the room.

All hallways are identical, except the eastern one, which has two coffins.

Access[]

Accessing the cell can be accomplished only by using console commands. Only one is required for entry, but both are possible ways of getting there.

  1. Using the NPCs RefID and player.moveto command. For example, typing player.moveto 0002C927 would move the player to Severio Pelagia's location, which may or may not be in the Dead Body Cleanup Cell depending on if he is still alive or not.
  2. Using the center on cell command: typing coc WIDeadBodyCleanupCell will teleport the Dragonborn directly inside the Dead Body Clean Up Cell. To leave the cell, the Dragonborn must use coc riverwood (or other locations, e.g. Whiterun) to teleport into a worldspace.
  • Note that this may cause Skyrim to crash.

Gallery[]

Appearances[]