Elder Scrolls
Elder Scrolls

The Deadlands in The Elder Scrolls IV: Oblivion.

Not to be confused with Deathlands.

The Deadlands is the name given to the realm of the Daedric Prince Mehrunes Dagon. Formed to be an expression of Dagon's destructive sphere,[1] the Deadlands are an inhospitable nightmare of lava and molten rock, pocked with islands where Dagon's servants, the Dremora, carry out his works in immense spike towers. The sky perpetually storms, the natural astrology of the Deadlands perpetually burning red, casting dark shadows over the entire realm.

Among the Daedric creatures that roam the wastes are Scamps, Clannfear, Daedroths, Flame Atronachs, Frost Atronachs, Storm Atronachs, Spider Daedra, and Xivilai. Native flora include Harrada Roots, Bloodgrass, and Spiddal Plant. An Oblivion Gate that opens from the Deadlands appears as a spiked, molten, red and black portal in the shape of the "O" character of the Daedric alphabet.[2]

In 3E 433, Mehrunes Dagon launched his invasion of Tamriel from the Deadlands, sending armies of Daedra against the mortal world. Sigil Towers were used to open Oblivion Gates, with Daedric Sigil Stones acting as anchors. The attack on the city of Kvatch was conducted from the area of the Deadlands known as Ganonah,[3] and much of the Crisis was fought in the Deadlands. Ultimately, the Gates were sealed in the Battle of the Imperial City, and Mehrunes Dagon's invasion failed.[2]

By game[]




  1. The Elder Scrolls IV: Shivering Isles – It is stated that the realms of Madness and Order reflect their respective Princes. It stands to reason each Prince constructs his realm based on his sphere.
  2. 2.0 2.1 The Elder Scrolls IV: Oblivion
  3. The Elder Scrolls IV: OblivionKathutet dialogue