Delphine is a Breton who lives in Riverwood with Orgnar. Together, they run the Sleeping Giant Inn. Her main role is to help discover the mystery behind the dragons and their re-emergence. However, she is secretly one of the last surviving members of the Blades and will become the order's acting Grandmaster once the main questline is advanced far enough.
- 1 Background
- 2 Biography
- 3 Interactions
- 4 Dialogue
- 5 Multiple followers
- 6 Quotes
- 7 Conversations
- 8 Trivia
- 9 Bugs
- 10 Appearances
- 11 References
Background[edit | edit source]
Before talking with her during the main quest, Delphine has little social interaction beyond that of a regular innkeeper, as well as expressing suspicion of the Dragonborn through dialogue.
Biography[edit | edit source]
According to her Thalmor Dossier, Delphine is in her late 50's and a high-priority target for the Thalmor. During The Great War, she evaded attempts at her life several times, ultimately escaping the Thalmor and being stationed in Cyrodiil. She returned to Skyrim, remaining alert to the surveillance of the Thalmor.
Interactions[edit | edit source]
After the Dragonborn retrieves the Dragonstone and returns to Dragonsreach with the Dragonstone for Farengar, the Court-Wizard will be discussing the ancient Nords with Delphine and how they defeated the dragons. There she will be wearing her leather armor with a Thieves Guild Hood. If the Dragonborn tries to speak to Delphine, she will just tell them to "mind their own business."
Delphine is the acting Grandmaster of the Blades faction, one of the last remaining members operating in Skyrim. While searching for the Horn of Jurgen Windcaller for Arngeir, the Dragonborn finds a Mysterious Note in its place at Ustengrav, saying to go to the Sleeping Giant in Riverwood and rent the attic room. At the inn, Delphine approaches and relinquishes the Horn, demanding to speak in private. She reveals then that she is a member of the Blades, seeking the next Dragonborn.
To provide sufficient proof of being truly Dragonborn, she asks for help in slaying a dragon at Kynesgrove. There, they find Alduin, the same dragon that attacked Helgen, resurrecting Sahloknir, another dragon. Completing this, she believes that the Thalmor may be involved with the re-emergence of dragons in Skyrim.
Suspecting the Thalmor are behind the return of the dragons, Delphine sends the Dragonborn to the Thalmor Embassy, in hopes of finding some sort of explanation of the dragons' return. However the only thing found out was that the Thalmor were looking for Esbern, the only other remaining member of the Blades. From what they learned from torturing a member of the Thieves Guild, Etienne Rarnis, was that Esbern was somewhere in The Ratway sewers beneath Riften.
After finding Esbern, Delphine learns of the location of a hidden sanctuary known as Sky Haven Temple. The Dragonborn, Esbern, and Delphine set out to find this sanctuary and claim it.
|Health||190 → 390|
|Magicka||95 → 195|
|Default Armor Rating||Clothes: 0|
Leather Armor:? → 63
Blades Armor: ? → ?
|Light Armor||22 → 36|
|Sneak||35 → 79|
|One-Handed||28 → 57|
|Archery||34 → 78|
|Block||28 → 57|
After gaining entrance to Sky Haven Temple, the Dragonborn can ask Delphine why there are only two Blades members. She then re-explains that the Thalmor hunted them down during the Great War. From there the Dragonborn can bring up to three followers to Sky Haven Temple, to recruit them into the Blades. After that, Esbern will send the four out to slay dragons.
Upon reaching High Hrothgar for the peace treaty, Delphine and Esbern will arrive and begin arguing with Arngeir. Eventually, he agrees to let them participate in the meeting.
Delphine reveals that she is aware of Paarthurnax's existence and demands his death as part of the quest. Unless the dragon is slain, the Blades will no longer assist the Dragonborn, and items at Sky Haven Temple will be considered stolen.
Dialogue[edit | edit source]
|Show: The Horn of Jurgen Windcaller|
|At the Sleeping Giant Inn:
"You're that visitor, been pokin' around."
After entering the "attic" room:
"So you're the Dragonborn I've been hearing so much about. I think you're looking for. We need to talk. Follow me."
|Show: A Blade in the Dark|
|At the Sleeping Giant Inn:
"Close the door."
After closing the door:
"Now we can talk."
When entering the hidden basement:
"The Greybeards seem to think you're the Dragonborn. I hope they're right."
If spoken to again on the way to Kynesgrove:
"If my analysis is correct, the dragon buried near Kynesgrove will be the next to come back to life."
"Come on. We've got to get to Kynesgrove."
During the journey:
"Kynesgrove is this way. We can travel together or split up and meet there, your choice."
After killing Sahloknir:
"I'll be damned, you did it! That was well done. Come on. I've been wanting a closer look at one of these buggers. Wait. Something's happening... gods above! So you really are... I... it's true, isn't it? You really are Dragonborn."
If approached again:
"What do you need, Dragonborn?"
"I'll see you back in Riverwood."
|Show: Diplomatic Immunity|
|At the Sleeping Giant Inn:
"I don't think you were followed. Come on. I have a plan."
After meeting Malborn:
"Have you given Malborn the gear you want to smuggle into the embassy?"
(Before putting the clothes on.)
Upon returning to Riverwood:
"You made it out alive, at least. Your gear's safe in my room, as promised. Did you learn anything useful?"
|Show: Alduin's Wall|
|At the Sleeping Giant Inn:
"I know the area of the Reach that Esbern's talking about. Near what's now known as Karthspire, in the Karth River canyon. We can meet you there, or all travel together, your call."
After completing the pillars in the Karthspire:
"Whatever you did, it worked. Let's see what else those old Blades left in our way."
At the blood seal, after Esbern gave his lesson:
"Esbern's probably right. Try using your blood on the carved seal on the floor."
After unsealing the seal:
"That's done it! Look, it's coming to life! You did it. There's the entrance. After you, Dragonborn. You should have the honor of being the first to set foot in Sky Haven Temple."
Inside the Temple:
"Have you ever heard of such a thing? A Shout that can knock a dragon out of the sky?"
|Show: Rebuilding the Blades|
|In Sky Haven Temple:
"Do you need something?"
|Show: Elder Knowledge|
|In Sky Haven Temple:
"Were the Greybeards any help? Did they know this anything about the Shout used against Alduin?"
|Show: Season Unending|
|In Sky Haven Temple:|
|In Sky Haven Temple:
"There's one more thing. We know about Paarthurnax."
"He needs to die. He deserves to die. And it falls to you to kill him. Until he's dead... well, I'm sorry, but we would dishonor our oaths as Blades if we continued to help you."
(If Dragonslayer is completed):
If the quest is not complete:
If the quest is completed:
|Show: The Fallen|
|In Sky Haven Temple:
"What happened? Did you find a way to learn the Dragonrend Shout?"
Multiple followers[edit | edit source]
Delphine is one of the quest characters that can be exploited to be a follower throughout Skyrim along with another follower of choice. If Delphine is exploited as a follower during the quest "Alduin's Wall," and the Dragonborn becomes a werewolf, she will attack the Dragonborn on sight.
Quotes[edit | edit source]
|"You're that visitor, been pokin' around."||General (Sleeping Giant Inn)|
|"I'm the innkeeper. It's my business to keep track of strangers."|
|"We don't get a lot of travelers here in Riverwood."|
|"The war keeps most folks away, these days."|
|"Most of my customers are locals, come to relax after a hard day's toil."|
|"So what's your story? Just here to...relax?"|
|"You look like you could use an ale."|
|"If you're staying the night, I've got a free room."|
|"Wanderer like you must have quite an appetite. Some food?"|
|"If my analysis is correct, the dragon buried near Kynesgrove will be the next to come back to life."||During "Dragon Rising"|
|"Mind your own business."|
|"We've got nothing to talk about."|
|"Leave me alone."|
|"We need to find that burial mound before its dragon comes back to life."||Traveling to Kynesgrove|
|"I hope you're Dragonborn, I really do. But we'll find out soon enough."|
|"We may both end up dead, but at least it gets me out of Riverwood. I don't really think I'm cut out for the quiet life."|
|"I doubt the Thalmor are aware of you yet. So we should be safe from them, at least."|
|"Better to stick together. I don't want you to get yourself killed before we even get there."|
|"Remember, we're not looking for trouble. We need to get to Kynesgrove as fast as we can."|
|"Keep a sharp lookout. We can't afford any delays."|
|"We'd better keep moving."|
|"There's no time to waste. Let's go."|
|"Thisnotorious bandit hideout. But it's also the shortest way to Kynesgrove, so...we may have to kill a few bandits."||Near Valtheim Towers|
|"No need to bother with giants right now. Just keep your distance."||Near Cradlecrush Rock|
|"We'll cross to the White River and follow it to Windhelm. Then we can swing south to Kynesgrove."||Near Fort Amol, before the bridge|
|"There's an inn at Kynesgrove - the Braidwood. I hear they serve a nice dark ale. Nothing on the Sleeping Giant, of course."||Near Mixwater Mill|
|"I'm glad you were willing to trust me. I know it probably wasn't the best way to introduce myself. But old habits...you know."||Near Morvunskar|
|"Not too much farther now. Kynesgrove is just down the road to the southeast of here."||Crossing bridge to Windhelm Stables|
|"This is Kynesgrove. Not much to look at. The innkeeper ought to be able to tell us if there's any dragon mound nearby./Let's see if we can find that dragon mound."||Upon reaching Kynesgrove|
|"Take that thing down!"||Against Sahloknir (flying)|
|"We've got to bring it down!"|
|"Don't let it get too close!"|
|"We've got to ground that bastard!"|
|"Come on! This is our best chance!"||Against Sahloknir (ground)|
|"Attack while it's landed!"|
|"Now it's my turn, you son of a bitch."|
|"For the Blades!"|
|"Bad move."||General combat|
|"Here we go."|
|"If that's the way you want it."|
|"Let's get this over with."|
|"Not bad...but it won't save you."|
|"This one's mine."|
|"This won't take long."|
|"You'll have to do better than that."|
|"I could use a hand here."||Low on health|
|"I'm not afraid of you."|
|"Look out!"||Spotting enemy|
|"Come on. What are you waiting for?"||Taunting enemy|
|"Lorkhan's eyes, you're an ugly one, aren't you?"|
|"You're not afraid of me, are you?"|
|"The roads just aren't safe these days."||Spotting bandits|
|"Be careful. The Forsworn are just as dangerous as they look."||Spotting Forsworn|
|"Watch out. Wolves."||Spotting wolves|
|"Should have picked somebody else for your dinner."||Spotting other hostile animals|
|"I don't have time for this."||Attacked by bandits|
|"Where do they keep coming from?"|
|"Did you think the Blades had been destroyed?"||Attacking Thalmor|
|"Remember Cloud Ruler Temple!"|
|"The Blades will never be defeated, Thalmor dog."||Attacking male Thalmor|
|"Now it's your turn, Thalmor bitch."||Attacking female Thalmor|
|"Don't let your guard down."||Lost sight of enemy|
|"Hmm. Gone. I don't like it."|
|"I don't see 'em any more."|
|"Stay alert. They may not have gone far."|
|"Must still be here, somewhere..."|
|"Where'd you go?"|
|"You think running will save you?"|
|"Better make sure."||Searching for enemy|
|"Did you hear that?"|
|"Hmm. I was sure I heard something."|
|"Got to be here somewhere..."|
|"Hold on, what was that?"|
|"I'm going to check that out."|
|"I'm sure I heard something..."|
|"I must be getting jumpy."||Giving up search for enemy|
|"Nothing there. Strange."|
|"I've got one!"||Reacquiring enemy|
|"Now you're mine!"|
|"There you are."|
|"Another one for the Blades."||Defeating enemy|
|"I can always use the practice."|
|"I was just getting warmed up."|
|"That takes care of that."|
|"That's how it's done."|
|"This is how it's done."|
Conversations[edit | edit source]
- Drunken Giant Inn
Delphine: "Orgnar. [long pause] Orgnar! Are you listening?"
Orgnar: "Hard not to."
Delphine: "The ale's going bad we need to get a new batch. [pause] Did you hear me?"
Orgnar: "Yep. Ale's going bad."
Delphine: "I guess you don't have potatoes in your ears after all. Just make sure we get a new batch in soon."
- Bleak Falls Barrow
Farengar: "You see? The terminology is clearly First Era or even earlier. I'm convinced this is a copy of a much older text. Perhaps dating to just after the Dragon War. If so, I could use this to cross-reference the names with other later texts."
Delphine: "Good. I'm glad you're making progress. My employers are anxious to have some tangible answers."
Farengar: "Oh, have no fear. The Jarl himself has finally taken an interest, so I'm now able to devote most of my time to this research."
Delphine: "Time is running, Farengar, don't forget. This isn't some theoretical question. Dragons have come back."
Farengar: "Yes, yes. Don't worry. Although the chance to see a living dragon up close would be tremendously valuable... Now, let me show you something else I found... very intriguing... I think your employers may be interested as well..."
Delphine "You have a visitor."
Farengar: "Hmm? Ah, yes, the Jarl's protege! Back from Bleak Falls Barrow? You didn't die, it seems. Ah! The Dragonstone of Bleak Falls Barrow! Seems you are a cut above the usual brutes the Jarl sends my way. My... associate here will be pleased to see your handiwork. She discovered its location, by means she has so far declined to share with me."
Farengar: "So your information was correct after all. And we have our friend here to thank for recovering it for us."
Delphine: " went into Bleak Falls Barrow and got that? Nice work. Just send me a copy when you've deciphered it."
- A Blade in the Dark
Delphine: "Orgnar. I'm travelling. You've got the inn 'til I get back."
Orgnar: "Right, happy trails."
- A Cornered Rat
Esbern: "Delphine! I... it's good to see you. It's been... a long time."
Delphine: "It's good to see you, too, Esbern. It's been too long, old friend. Too long. Well, then. You made it, safe and sound. Good. Come on, I have a place we can talk."
Delphine: "Orgnar, hold down the bar for a minute, will you?"
Orgnar: "Yeah, sure."
In the secret room:
Delphine: "Now then. I assume you know about..."
Esbern: "Oh yes! Dragonborn! Indeed, yes. This changes everything, of course. There's no time to lose. We must locate... let me show you. I know I had it here, somewhere..."
Delphine: "Esbern, what..."
Esbern: "Give me... just a moment... Ah! Here it is. Come, let me show you. You see, right here. Sky Haven Temple, constructed around one of the main Akaviri military camps in the Reach, during their conquest of Skyrim."
Delphine: "Do know what he's talking about?"
Esbern: "Shh! This is where they built Alduin's Wall, to set down in stone all their accumulated dragonlore. A hedge against the forgetfulness of centuries. A wise and foresighted policy, in the event. Despite the far-reaching fame of Alduin's Wall at the time - one of the wonders of the ancient world - its location was lost."
Delphine: "Esbern. What are you getting at?"
Esbern: "You mean... you don't mean to say you haven't heard of Alduin's Wall? Either of you?"
Delphine: "Let's pretend we haven't. What's Alduin's Wall and what does it have to do with stopping the dragons?"
Esbern: "Alduin's Wall was where the ancient Blades recorded all they knew of Alduin and his return. Part history, part prophecy. Its location has been lost for centuries, but I've found it again. Not lost, you see, just forgotten. The Blades archives held so many secrets... I was only able to save a few scraps..."
Delphine: "So you think that Alduin's Wall will tell us how to defeat Alduin?"
Esbern: "Well, yes, but... there's no guarantee, of course."
Delphine: "Sky Haven Temple it is, then. I knew you'd have something for us, Esbern."
Handing over the Inn:
Delphine: "Orgnar, this is it. The inn is yours. I'm probably never coming back here."
Orgnar: "Well, now. That's something to think about."
Delphine: "Take care of yourself, Orgnar. Goodbye."
Orgnar: "Yeah... sure. You, too, Delphine. You be safe."
- Alduin's Wall
Delphine: "This looks promising."
Esbern: "Yes. Definitely early Akaviri stonework here."
Delphine: "We've got to get this bridge down. These pillars must have something to do with it."
Esbern: "Yes. These are Akaviri symbols. Let's see... you have the symbol for "King"... and "Warrior"... And of course the symbol for "Dragonborn." That's the one that appears to have a sort of arrow shape pointing downward at the bottom."
Delphine: "Why are you stopping?"
Esbern: "We should be careful here. See these symbols on the floor?"
Delphine: (To the Dragonborn)"Hmm, Esbern's right. Looks like pressure plates."
Esbern: "Be careful."
(After securing the area)
Delphine: "Looks safe now. Let's move."
Esbern: "Yes, yes! I think we must be close to the entrance."
Esbern: "Fascinating! Original Akaviri bas reliefs... almost entirely intact! Amazing... you can see how the Akaviri craftsmen were beginning to embrace the more flowing Nordic style..."
Delphine: "We're here for Alduin's Wall, right, Esbern?"
Esbern: "Yes, of course. We'll have more time to look around later, I suppose. Let's see what's up ahead."
Finding Alduin's Wall:
Esbern: "Shor's bones! Here it is! Alduin's Wall... so well preserved... I've never seen a finer example of early second era Akaviri sculptural relief..."
Delphine: "Esbern. We need information, not a lecture on art history."
Esbern: "Yes, yes. Let's see what we have... Look, here is Alduin! This panel goes back to the beginning of time, when Alduin and the Dragon Cult ruled over Skyrim. Here the humans rebel against their dragon overlords -- the legendary Dragon War. Alduin's defeat is the centerpiece of the Wall. You see, here he is falling from the Sky. The Nord Tongues -- masters of the Voice -- are arrayed against him."
Delphine: "So, does it show how they defeated him? Isn't that why we're here?"
Esbern: "Patience, my dear. The Akaviri were not a straightforward people. Everything is couched in allegory and mythic symbolism. Yes, yes. This here, coming from the mouths of the Nord heroes -- this is the Akaviri symbol for "Shout.""
Delphine: "You mean they used a shout to defeat Alduin? You're sure?"
Esbern: "Hmm? Oh, yes. Presumably something rather specific to dragons, or even Alduin himself. Remember, this is where they recorded all they knew of Alduin and his return."
Delphine: "So we're looking for a Shout, then. Damn it."
Esbern: "Look, here. In the third panel. The prophecy which brought the Akaviri to Tamriel in the first place, in search of the Dragonborn. Here are the Akaviri - the Blades - you see their distinctive longswords. Now they kneel, their ancient mission fulfilled, as the Last Dragonborn contends with Alduin at the end of time. Are you paying attention, Delphine? You might learn something of our own history. I know the prophecy by heart. Once all Blades knew it.
'When misrule takes its place at the eight corners of the world'
'When the Brass Tower walks and Time is reshaped'
'When the thrice-blessed fail and the Red Tower trembles'
'When the Dragonborn Ruler loses his throne, and the White Tower falls'
'When the Snow Tower lies sundered, kingless, bleeding'
'The World-Eater wakes, and the Wheel turns upon the Last Dragonborn.'
Delphine: "Well, I'm going to look around some more. See what the Blades left for us."
Esbern: "Yes... yes, that's an excellent idea. Who knows what lost treasures we might discover?"
- Rebuilding the Blades
Delphine: "You there. The Dragonborn wishes to give you the chance to join the lost guardians of Tamriel. The dragon slayers. The Blades. Do you wish to become a Blade?"
Follower: "I do."
Delphine: "Are you willing to trade away all claims and titles of your former life? To live here and devote yourself to protecting Tamriel from danger?"
Follower: "I do."
Delphine: "Then by my right as acting grandmaster, I name you a Blade, with all the privileges, rights, and burdens that brings. Godspeed."
Trivia[edit | edit source]
- Delphine is voiced by Joan Allen, notable for earning a "Tony Award for Best Performance by a Leading Actress in a Play." Also, she is a three time Academy Award-nominee for her roles in "The Contender," "Nixon," and "The Crucible." She is also known for her role in "The Bourne" series of films. This role as Delphine marks her video-game voiceover debut.
- After returning to Farengar Secret-Fire with the Dragonstone, Delphine can be seen with a hood on next to Farengar, who states she is his associate. This allows for a special speech option stating, "You were at Dragonsreach."
- On a side note, during the quest "Bleak Falls Barrow," if done before the "The Golden Claw," Delphine won't be at the Sleeping Giant Inn, and thus can't rent a room there. When asking Orgnar where Delphine is, he'll just say she is "out."
- During the quest in which Delphine and Esbern must be escorted to Sky Haven Temple, he and she become followers. At this point, they are immortal and will follow the Dragonborn around until Sky Haven Temple is discovered. This allows for Delphine, Esbern, an ordinary follower, and a dog to be followers simultaneously, along with any conjured beings summoned by Esbern, followers, or the Dragonborn.
- When Delphine is trying to reason with the Dragonborn on the Greybeards' view on power, she claims that Tiber Septim wouldn't have founded the Third Empire had he listened to the Greybeards. This is inaccurate, as it was actually the Greybeards who revealed that destiny to Tiber Septim.
- It is implied that Delphine was involved with the Thieves Guild at some point, due to her having a copy of Fall From Glory on her dresser, the Thieves Guild Hood she wore in Dragonsreach and needing to hesitate while describing Brynjolf in "A Cornered Rat" before she simply says that he is "well connected."
- She is a very law-abiding citizen and will attack the Dragonborn on sight with any sort of bounty.
- If the Dragonborn talks to Delphine after "Bleak Falls Barrow," she will just tell the Dragonborn to "mind their own business," and in "A Blade in The Dark," the Dragonborn can tell Delphine to mind her own business.
- If the Dragonborn speaks to Orgnar after finding out about Delphine, he will say that he did not know, but is her own business.
- Delphine also says that the Blades swore loyalty to the Dragonborn because 'He is the greatest dragon-slayer', which is wrong, since the Blades swore loyalty to the Dragonborn because of his Dragon Soul, as stated in The Rise and Fall of the Blades.
- Delphine also claims that her oath as a Blade binds her from serving the Last Dragonborn until Paarthurnax is killed. However, Jauffre, the Grandmaster of the Blades during the Third Era, states, "The Blades are sworn to the service of the Emperor, as the mortal representative of the Dragon Blood of the divine Talos." If Parthurnaax is not killed, Delphine and Esbern refuse to serve the Last Dragonborn, who is the representative of the Dragon Blood, which would be in violation of their oath according to Jauffre.
Bugs[edit | edit source]
This section contains bugs related to Delphine (Skyrim). Before adding a bug to this list, consider the following:
- Alvor, Sigrid, Gerdur and Faendal, Delphine can attack the Dragonborn for no apparent reason. Getting out of the area and fast travelling to another hold, getting a bounty, then paying it off and returning can generally fix this issue. Along with
- Delphine's Blades Sword does not sheathe properly, as the blade can still be seen and the sheathe does not show up as it would if worn by someone else.confirmation needed
- Delphine may continuously say, "You can't go to the party dressed like that," even when the Party Clothes are equipped.confirmation needed
- Delphine may end up with the Miraak's Staff if left in a chest with the storyline not complete.confirmation needed
- If Paarthurnax has not been killed, Delphine may turn hostile upon entering Sky Haven Temple.confirmation needed
When doing the quest "Alduin's Wall," Delphine may start attacking the Dragonborn for an unknown reason upon reaching the entrance to Sky Haven Temple.
- console commands and type
enable. A possible fix to this is to select her with the
- console commands and type
- Marcurio for an unknown reason upon reaching the entrance to Sky Haven Temple if he is the Dragonborn's follower. When doing the quest "Alduin's Wall," Delphine may start attacking
- She may get lost on the way to Sky Haven Temple during "Alduin's Wall."
- Raise Zombie is cast at her head, she may turn into a pile of ashes. Occasionally, if the spell