- For other uses, see Deshaan.
Deshaan is the southern zone of Morrowind in The Elder Scrolls Online bordering Shadowfen in Black Marsh as well as Stonefalls to the north. Its fertile, ash-enriched plains surround the Tribunal Temple, the center of Dunmeri culture. A significant portion of Ashlanders can be found in the south and center of the zone, such as in Muth Gnaar and Ghost-Snake Vale.[1]
Background[]
- "The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact."
- ―Loading screen[src]
The city of Mournhold is located in Deshaan, the center of Dunmeri culture, the location of the Tribunal Temple, and the capital of the Ebonheart Pact, as well as the capital of Morrowind.[2]
An Akaviri army entered Deshaan in 2E 572 in the hopes of sacking Mournhold. However, they were met by an army led by Almalexia herself and were driven back to Stonefalls. As the battle raged on, a Nord army led by Wulfharth the Ash-King and Jorunn the Skald-King caught up with the invaders and hoped to take revenge on the Akaviri for sacking the city of Windhelm. This was the first time a Nord army had entered Morrowind since the Battle of Red Mountain.[3]
A fourth army of Argonian Shellbacks led by a trio of Argonian battlemages entered the fray, and the three combined armies drove the Akaviri led by Ada'Soom Dir-Kamal into the sea near the city of Ebonheart, where they drowned by the thousands.[4]
Locations[]
- Main article: Locations (Online)
The following are locations accessible in Deshaan and, with the exception of unmarked locations, are discoverable on the map. Points of Interest serve as locations with unique side quests, while cities serve as the centralised areas with multiple sublocations and act as a hub for services and merchants. Explanations of the types of locations are provided in the main locations page.
Quests[]
- Main article: Quests (Online)
Deshaan features a series of zone story quests and unrelated side quests. The zone story quests tie into the Ebonheart Pact's overarching storyline and carries on from Stonefalls before continuing to Shadowfen, but it is not necessary to complete the story quests for zones prior to those in Deshaan. Side quests are non-sequential and can be completed in any order, except where one carries on from another, and repeatable quests can be completed multiple times: weekly for arenas and trials and daily for all others. Pointer quests are optional zone quests that send the Vestige to the tarting location of another zone quest.
- Bad Medicine
- Proprietary Formula
- Quest for the Cure
- For Their Own Protection
- Unwanted Guests
- Fighting Back
- Ratting Them Out
- A Timely Matter
- Hiding in Plain Sight
- Death Trap
- Payback
- Plague Bringer
- A Favor Returned
- The Mournhold Underground
- The Seal of Three
- Restless Spirits
- Rescue and Revenge
- A Saint Asunder
- Into the Mouth of Madness
- Motive for Heresy
- The Judgement of Veloth
- A Letter for Deshaan
- Chasing the Magistrix
- Healing Hearts
- Message to Mournhold
- Mournhold Market Misery
- Onward to Shadowfen
- The Llodos Plague
- Tracking the Plague
- A Bitter Pill
- A Blow for Order
- A Fair Warning
- A Family Divided
- A Service for the Dead
- Bad Soldiers
- Burning Revenge
- By Invitation Only
- Carving Cuttle
- Challenge the Tide
- Cold-Blooded Vengeance
- Cultural Exchange
- Dissonant Commands
- Honor Bound
- Intruders in Deshaan
- Mechanical Murder
- Nothing Left to Waste
- Oath Breaker
- Remembering Risa
- Ritual of Anguish
- Rules and Regulations
- School Daze
- Search and Rescue
- Strange Guard Beasts
- Supply Run
- That Which Matters Most
- The Dungeon Delvers
- The Light Fantastic
- The Medallions of Saint Veloth
- The Naked Nord
- The Ravaged Village
- The Saving of Silent Mire
- The Soldier's Alibi
- The Trial of the Ghost Snake
- The Wounds in the World
- Trade Negotiations
- Vengeance of the Oppressed
- Vision Quest
- What Lies Beneath
- You Have to Break a Few
- Into the Deep FoA
- Mine All Mine
- What Was Lost
- Pledge: Darkshade Caverns I
- Pledge: Darkshade Caverns II
- Pledge: The Cauldron FoA
- The Final Round
- Ancestor Wards in Deshaan[note 1]
- Contract: Deshaan Spree DB
- Contract: Deshaan DB
- Crime Spree TG
- Dark Anchors in Deshaan[note 1]
- Glory of the Undaunted
- Idle Hands TG
- Madness in Deshaan[note 1]
- Plucking Fingers TG
- Reeling in Recruits
- Taking Them to Tusk DH
- The Covetous Countess TG
- Under Our Thumb TG
Characters[]
- Random encounters
- Evien – A merchant who can be robbed at random encounters.
- Kylian Astier – A traveler having trouble lighting their campfire during random encounters.
- Mihra af-Abadiran – A traveler having trouble lighting their campfire during random encounters.
- Nedasilf Too-Bold – A beggar who can be donated to during random encounters.
Item Sets[]
- Main article: Item Sets
Item sets are related armor and weapons that, when worn together, provide unique benefits. Overland sets can be acquired from world bosses, world events, delves, public dungeons and containers and as quest rewards; dungeon sets can be acquired from within group dungeons; monster sets can be acquired from the final boss of veteran group dungeons and Undaunted Enclaves; and crafted sets can be created at specific locations across the zone.
- Overland
- Armor of Truth (Heavy; Darkshade Caverns I & II)
- Dagon's Dominion (Medium; The Cauldron) FoA
- Foolkiller's Ward (Heavy; The Cauldron) FoA
- Netch's Touch (Light; Darkshade Caverns I & II)
- Strength of the Automaton (Medium; Darkshade Caverns I & II)
- Unleashed Ritualist (Light; The Cauldron) FoA
- Baron Zaudrus (The Cauldron) FoA
- Engine Guardian (Darkshade Caverns II)
- Sentinel of Rkugamz (Darkshade Caverns I)
- Armor of the Seducer (Berezan's Mine)
- Torug's Pact (Lake Hlaalu Retreat)
- Twilight's Embrace (Avayan's Farm)
Skyshards[]
- Main article: Skyshards (Online)
Sixteen Skyshards can be found in Deshaan totaling in five skill points with one left over. The zone guide provides clues as to the location of each Skyshard, but many can be found simply by exploring and watching for the distinctive pillar of light they emit. Skyshards will appear on the map and compass when the Vestige is close to one and will remain discovered on the map even if it was not collected.
# | Description | Location |
---|---|---|
1 | Free from quarantine. | Outside of the southside of the Quarantine Serk wall, west of Short-Tusk's Hillock. |
2 | A Hlaalu victory in Narsis. | Behind the Hlaalu Kinhouse in Narsis. |
3 | a river view on Muth Gnarr's outskirts. | Between Muth Gnaar and Hlanii's Hovel. |
4 | A twin falls in Mournhold. | Upriver before the waterfall from the west bridge of Mournhold. |
5 | Near the remnants of a House caravan. | Outside the entrance to Mzithumz. |
6 | Follow the river that snakes south to its source. | End of the river leading far south, southeast of Taleon's Crag. |
7 | Search neat the caravan with three eyes. | Outside of Darkshade Caverns, shortly west. |
8 | The right tower is Tel'Deic's left. | North side of the southeast tower in Tal'Deic Fortress. |
9 | Where ships dock and mushroom Mire. | West before the crags from The Crafty Monkey ship moored near Silent Mire. |
10 | Where the dead walk, no memories linger. | The east hallway in the north of the Forgotten Crypts. |
11 | Lend me your ear. | On the exit side of the on-way door at the end of Knife Ear Grotto. |
12 | Where a lady seeks kwama before the storm. | In the second section in Lady Llarel's Shelter. |
13 | Asleep in the depths, the Dwemer awakens. | Northmost point of Lower Bthanual. |
14 | Mine your step where the water drops in. | In the second section of the Triple Circle Mine. |
15 | Go from Crags to riches. | In the central chamber of Taleon's Crag. |
16 | Where corpses till a garden of sand. | In the second section of the Corpse Garden. |
Achievements[]
- Main article: Achievements (Online)
Achievements can be earned by completing specific tasks such as completing quests and discovering locations. Achievements are separated into categories and their progress is viewable from the journal. Earning achievement provides the Vestige a number of points, and some achievements unlock unique rewards such as furnishings that can be bought from Achievement Furnishers or collectibles.
- Deshaan Skyshard Hunter
- Forgotten Crypts Conqueror
- Forgotten Crypts Group Event
- Forgotten Crypts Vanquisher
- Group Dungeons
- Death Challenges
- Deadly Engine
- Well Out of Warrenty
- Slayer Challenges
- Speed Challenges
- Survivor Challenges
- Abomination Slayer
- Bittergreen Obliterator
- Corpse Garden Explorer
- Deshaan Cave Delver
- Deshaan Master Explorer
- Deshaan Pathfinder
- Druitularg's Bane
- Knife Ear Grotto Explorer
- Lady Llarel's Shelter Explorer
- Lower Bthanual Explorer
- Mabrigash Shade Destroyer
- Sharpfang Killer
- Short-Tusk Hunter
- Taleon's Crag Explorer
- Triple Circle Mine Explorer
- Fishing
- Deshaan Angler
- Deshaan Adventurer
- Plague Eater
- Plague Ender
- Temple Knight
- Vox Slayer
- Bullseye!
- Daedric Demolitionist
- Flames of Ambition Explorer
- Flames of Ambition Scout
- The Cauldron Vanquisher
- Waking Flame Style Master
- Veteran
- Can't Catch Me!
- Cultist Slayer
- Curtain of Fire
- Flames of Ambition Delver
- Glob Security
- Hold It Together
- Master of Messes
- Subterranean Smasher
- The Cauldron Challenger
- Hot-Footed
- Relentless Justice
- Schemes Disrupted
- The Cauldron Conqueror
- Watcher Slayer
Shalidor's Library[]
- Main article: Shalidor's Library
Thirty-two books that are a part of Shalidor's Library can be found in Deshaan and added to the collection. Books that have already been found in other zones will already be marked as completed in the zone tracker.
- A Pocket Guide to Mournhold
- A Werewolf's Confession
- Ancient Scrolls of the Dwemer V
- Ancient Scrolls of the Dwemer VI
- Ancient Scrolls of the Dwemer X
- Arcana Restored
- Before the Ages of Man: Dawn Era
- Before the Ages of Man: Merethic Era
- Dark Ruins
- Dwemer Dungeons: What I Know
- Ebony Blade History
- Guild Memo on Soul Trapping
- Kwama Mining for Fun and Profit
- Legend of the Ghost Snake
- Liminal Bridges
- Magic from the Sky
- Manual of Spellcraft
- Monomyth: "Shezarr's Song"
- Monomyth: Lorkhan and Satakal
- Monomyth: The Myth of Aurbis
- Noxiphilic Sanguivoria
- On the Detachment of the Sheath
- Reality and Other Falsehoods
- Sanctioned Murder
- Shad Astula Academy Handbook
- The Art of Kwama Egg Cooking
- The Dreamstride
- The House of Troubles
- The Judgment of Saint Veloth
- The Living Gods
- The Old Ways
- War of Two Houses
Fish[]
- Main article: Fishing (Online)
Fish can be caught from fishing hotspots, ideally with the correct bait. Common fish will be caught most often while rare fish and alternative bait are rare catches. Each zone has unique rare fish than can be caught from hotspots. Slaughterfish and trodh can be caught from foul hotspots, dhufish and longfin can be caught from saltwater hotspots, silverside perch and spadetail can be caught from lake hotspots, and salmon and river betty can be caught from river hotspots. Chub, minnow, shad and fish roe can be caught and used as bait from foul, saltwater, lake and river hotspots, respectively.
Fish | Source | Quality |
---|---|---|
Cutthroat Trout | Rivers | Fine |
Deshaan Chub | Rivers | Fine |
Gibberfish | Saltwater | Fine |
Gourami | Lakes | Fine |
Ide | Lakes | Fine |
Monkfish | Saltwater | Fine |
Mouthbrooder | Rivers | Fine |
Mud Lampray | Lakes | Superior |
Mustard Eel | Saltwater | Fine |
Old Man Gar | Lakes | Superior |
Pikeblenny | Saltwater | Superior |
Toadstool Tilapia | Rivers | Superior |
Gallery[]
Interactive map[]
Trivia[]
- Unlike other zones of its scale, Deshaan has no traveling merchants.
Appearances[]
- The Elder Scrolls III: Morrowind (mentioned only)
- The Elder Scrolls III: Tribunal (Mournhold only)
- An Elder Scrolls Novel: The Infernal City (mentioned only)
- The Elder Scrolls Online
- The Elder Scrolls: Legends (mentioned only)
Notes[]
References[]
Online Locations | |
---|---|
Provinces | |
Aldmeri Dominion Zones | |
Daggerfall Covenant Zones | |
Ebonheart Pact Zones | |
Neutral Zones | |
Chapter and DLC Zones |
|
Other Locations | Unzoned Locations |