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|level = [[Ebonheart Pact|Pact]]: 15-24 <br />[[Aldmeri Dominion (Online)|Dominion]]: [[Veteran Rank]] 2 <br />[[Daggerfall Covenant|Covenant]]: Veteran Rank 7 |
|level = [[Ebonheart Pact|Pact]]: 15-24 <br />[[Aldmeri Dominion (Online)|Dominion]]: [[Veteran Rank]] 2 <br />[[Daggerfall Covenant|Covenant]]: Veteran Rank 7 |
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}}{{confuse|Deshaan Plains}} |
}}{{confuse|Deshaan Plains}} |
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− | '''Deshaan''' is the southern [[Regions (Online)|region]] of [[Morrowind (Online)|Morrowind]] bordering Shadowfen in [[Black Marsh]]. Its fertile, ash-enriched plains surround the [[Tribunal Temple (Online)|Tribunal Temple]], the center of [[Dunmer (Online)|Dunmeri]] culture. A significant portion of [[Ashlander]]s can be found in the south and center of the region, such as in [[Muth Gnaar]] and [[Vale of the Ghost Snake|Ghost-Snake Vale]]. |
+ | '''Deshaan''' is the southern [[Regions (Online)|region]] of [[Morrowind (Online)|Morrowind]] bordering [[Shadowfen]] in [[Black Marsh (Online)|Black Marsh]]. Its fertile, ash-enriched plains surround the [[Tribunal Temple (Online)|Tribunal Temple]], the center of [[Dunmer (Online)|Dunmeri]] culture. A significant portion of [[Ashlander]]s can be found in the south and center of the region, such as in [[Muth Gnaar]] and [[Vale of the Ghost Snake|Ghost-Snake Vale]]. |
The city of [[Mournhold (Online)|Mournhold]] is located in Deshaan, the center of Dunmeri culture, the location of the Tribunal Temple, and the capital of the [[Ebonheart Pact]]. |
The city of [[Mournhold (Online)|Mournhold]] is located in Deshaan, the center of Dunmeri culture, the location of the Tribunal Temple, and the capital of the [[Ebonheart Pact]]. |
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− | An [[Akaviri]] army entered Deshaan in [[2E 572]] in the hopes of sacking Mournhold. However, they were met by an army led by [[Almalexia (Online)|Almalexia]] herself and were driven back to [[Stonefalls (Online)|Stonefalls]]. As the battle raged on, a [[Nord (Online)|Nord]] army led by [[ |
+ | An [[Akaviri]] army entered Deshaan in [[2E 572]] in the hopes of sacking Mournhold. However, they were met by an army led by [[Almalexia (Online)|Almalexia]] herself and were driven back to [[Stonefalls (Online)|Stonefalls]]. As the battle raged on, a [[Nord (Online)|Nord]] army led by [[Wulfharth the Ash-King]] and [[Jorunn the Skald-King]] caught up with the invaders and hoped to take revenge on the Akaviri for the [[Sack of Windhelm]]. This was the first time a Nord army had entered Morrowind since the [[Battle of Red Mountain]]. |
A fourth army of [[Argonian (Online)|Argonian]] [[shellbacks]] led by a trio of Argonian battlemages entered the fray, and the three combined armies drove the Akaviri led by [[Ada'Soom Dir-Kamal]] into the sea near the city of [[Ebonheart (Online)|Ebonheart]], where they drowned by the thousands. |
A fourth army of [[Argonian (Online)|Argonian]] [[shellbacks]] led by a trio of Argonian battlemages entered the fray, and the three combined armies drove the Akaviri led by [[Ada'Soom Dir-Kamal]] into the sea near the city of [[Ebonheart (Online)|Ebonheart]], where they drowned by the thousands. |
Revision as of 03:25, 17 January 2016
- Not to be confused with Deshaan Plains.
Deshaan is the southern region of Morrowind bordering Shadowfen in Black Marsh. Its fertile, ash-enriched plains surround the Tribunal Temple, the center of Dunmeri culture. A significant portion of Ashlanders can be found in the south and center of the region, such as in Muth Gnaar and Ghost-Snake Vale.
The city of Mournhold is located in Deshaan, the center of Dunmeri culture, the location of the Tribunal Temple, and the capital of the Ebonheart Pact.
An Akaviri army entered Deshaan in 2E 572 in the hopes of sacking Mournhold. However, they were met by an army led by Almalexia herself and were driven back to Stonefalls. As the battle raged on, a Nord army led by Wulfharth the Ash-King and Jorunn the Skald-King caught up with the invaders and hoped to take revenge on the Akaviri for the Sack of Windhelm. This was the first time a Nord army had entered Morrowind since the Battle of Red Mountain.
A fourth army of Argonian shellbacks led by a trio of Argonian battlemages entered the fray, and the three combined armies drove the Akaviri led by Ada'Soom Dir-Kamal into the sea near the city of Ebonheart, where they drowned by the thousands.
The group dungeon Darkshade Caverns is located in the southeast of Deshaan.
Locations
Capital
Settlements
- Malak's Maw
- Muth Gnaar
- Narsis
- Quarantine Serk
- Selfora
- Shad Astula
- Silent Mire
- Tal'Deic Fortress
- Tribunal Temple
- Vale of the Ghost Snake
Boss Locations
- Caravan Rest
- Dire Bramblepatch
- Druitularg's Ritual Altar
- Grove of the Abomination
- Mabrigash Burial Circle
- Short-Tusk's Hillock
Crafting
Dungeons
- The Corpse Garden
- Knife Ear Grotto
- Lady Llarel's Shelter
- Lower Bthanual
- Taleon's Crag
- Triple Circle Mine
Public Dungeons
Group Dungeons
Landmarks
- Coiled Path Landing
- Hlanii's Hovel
- House Dres Farmstead
- Old Ida's Cottage
- Redoran Pier
- Shrine to Saint Rilms
- Smuggler's Slip
Mines
Mundus Stones
Ruins
Wayshrines
- Eidolon's Hollow Wayshrine
- Ghost Snake Vale Wayshrine
- Mournhold Wayshrine
- Muth Gnaar Hills Wayshrine
- Mzithumz Wayshrine
- Obsidian Gorge Wayshrine
- Quarantine Serk Wayshrine
- Selfora Wayshrine
- Shad Astula Wayshrine
- Silent Mire Wayshrine
- Tal'Deic Grounds Wayshrine
- West Narsis Wayshrine
Quests
Redolent Loam
- A Letter For Deshaan
- Bad Medicine
- Proprietary Formula
- Race For the Cure
- The Llodos Plague
- For Their Own Protection
- Unwanted Guests
- Fighting Back
- Ratting Them Out
- A Timely Matter
- Hiding in Plain Sight
- Tracking the Plague
- Death Trap
- Payback
- Plague Bringer
- Burning Revenge
- Challenge the Tide
- Dissonant Commands
- The Dungeon Delvers
- Honor Bound
- Intruders in Deshaan
- The Light Fantastic
- Mechanical Murder
- The Medallions of Saint Veloth
- The Naked Nord
- Nothing Left to Waste
- Oath Breaker
- Ritual of Anguish
- That Which Matters Most
- You Have to Break a Few
Lagomere
- Message to Mournhold
- A Favor Returned
- The Mournhold Underground
- The Seal of Three
- By Invitation Only
- Carving Cuttle
- Cultural Exchange
- Remembering Risa
- School Daze
- Search and Rescue
- A Service for the Dead
- Trade Negotiations
- The Trial of the Ghost Snake
- Vengeance of the Oppressed
- Vision Quest
Siltreen
- Chasing the Magistrix
- Restless Spirits
- Rescue and Revenge
- A Saint Asunder
- Healing Hearts
- Into the Mouth of Madness
- Motive for Heresy
- The Judgment of Veloth
- Bad Soldiers
- A Blow for Order
- Cold-Blooded Vengeance
- A Fair Warning
- The Ravaged Village
- Rules and Regulations
- The Saving of Silent Mire
- The Soldier's Alibi
- Strange Guard Beasts
- Supply Run
- What Lies Beneath
- The Wounds in the World
- Onward to Shadowfen
Darkshade Caverns
Characters
Mournhold
- Main article: Mournhold Characters
Narsis
- Main article: Narsis Characters
Shad Astula
- Main article: Shad Astula Characters
Others
(Temporary list)
- Acolyte Krem
- Avos Llaren
- Belderi Llenim
- Benae Andoril
- Carth Northwind
- Dira Falen
- Guard Lieutenant Silen
- Ithis Omalor
- Mage Vendras
- Nardis
- Nedasilf Too-Bold
- Ordinator Kilao
- Overseer Melur
- Quartermaster Viiron
- Selma
- Slips-Through-Fingers
- Smells-Like-Guar
- Vrali
Gallery
Appearances
- An Elder Scrolls Novel: The Infernal City (mentioned only)
- The Elder Scrolls Online