Elder Scrolls
Elder Scrolls
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*[[Selena Orania]] at the [[Bruma Mages Guild]] in [[Bruma (Oblivion)|Bruma]]: various.
 
*[[Selena Orania]] at the [[Bruma Mages Guild]] in [[Bruma (Oblivion)|Bruma]]: various.
 
*[[Tumindil]] at [[The Great Chapel of Julianos]] in [[Skingrad (Oblivion)|Skingrad]]: [[Conjuration (Oblivion)|Conjuration]] and [[Restoration (Oblivion)|Restoration]].
 
*[[Tumindil]] at [[The Great Chapel of Julianos]] in [[Skingrad (Oblivion)|Skingrad]]: [[Conjuration (Oblivion)|Conjuration]] and [[Restoration (Oblivion)|Restoration]].
*[[Ungarion]] at [[A Warlock's Luck]] in [[Bravil]]: various.
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*[[Ungarion]] at [[A Warlock's Luck]] in [[Bravil (Oblivion)|Bravil]]: various.
 
*[[Volanaro (Oblivion)|Volanaro]] at Bruma Mages Guild in Bruma: various.
 
*[[Volanaro (Oblivion)|Volanaro]] at Bruma Mages Guild in Bruma: various.
 
*[[Orag gra-Bargol]] at [[Chapel of Stendarr]] in [[Chorrol (Oblivion)|Chorrol]]: various.
 
*[[Orag gra-Bargol]] at [[Chapel of Stendarr]] in [[Chorrol (Oblivion)|Chorrol]]: various.
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*Novice: [[Trayvond the Redguard]] at the Mages Guild in [[Cheydinhal (Oblivion)|Cheydinhal]]
 
*Novice: [[Trayvond the Redguard]] at the Mages Guild in [[Cheydinhal (Oblivion)|Cheydinhal]]
 
*Apprentice: [[J'skar]] at the Mages Guild in [[Bruma (Oblivion)|Bruma]] (If the Mission [[A Plot Revealed]] is completed he is no longer there).
 
*Apprentice: [[J'skar]] at the Mages Guild in [[Bruma (Oblivion)|Bruma]] (If the Mission [[A Plot Revealed]] is completed he is no longer there).
*Journeyman: [[Delphine Jend]] at the Mages Guild in [[Bravil]]
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*Journeyman: [[Delphine Jend]] at the Mages Guild in [[Bravil (Oblivion)|Bravil]]
 
*Journeyman: [[Marc Gulitte]] at the Mages Guild in [[Anvil (Oblivion)|Anvil]]
 
*Journeyman: [[Marc Gulitte]] at the Mages Guild in [[Anvil (Oblivion)|Anvil]]
 
*Master: [[Bralsa Andaren]] at the [[Wayshrine of Kynareth]] in the northwest of [[Skingrad (Oblivion)|Skingrad]] and [[Fort Dirich]], requires level 50 skill, collect 20 bear pelts to be trained
 
*Master: [[Bralsa Andaren]] at the [[Wayshrine of Kynareth]] in the northwest of [[Skingrad (Oblivion)|Skingrad]] and [[Fort Dirich]], requires level 50 skill, collect 20 bear pelts to be trained

Revision as of 12:32, 6 June 2017

Load image destruction
For other uses, see Destruction.

Destruction is a magic arts skill that imbues the Hero with the ability to cast destructive spells that include fire spells, frost spells, shock spells, and weakness to fire, frost, and shock spells. It also allows the Hero to reduce damage from other magical attacks. The Skingrad Mages Guild specializes in Destruction. It is the most commonly used magic type for mages to defend themselves with.

Governing attribute: Willpower

Spell effects

Music-icon
Length: 4.8 sec
Description: Destruction spell casting sound

Spells

Spell merchants

Main article: Spell Merchants (Oblivion)

Destruction magic trainers

See also: Trainer

Destruction Skill Books

Tips for leveling

  • If the Hero has the ability to make his or her own spells, they may purchase a drain health spell, then go to an Altar of Spellmaking and create a spell that drains health 3 pts for 1 second on self. This will level the Hero's Destruction skill and not cause him or her to take actual damage.
  • If the player wishes to level Restoration at the same time, then they can create a 3-point, 1-second damage-on-self spell, using a tiny healing spell after every cast.
  • As a third option, the Hero can make a fairly weak disintegrate armor or weapon which is cast on self. If alternated with repair hammers, one can easily train of Armorer as well as Destruction.
  • A spell of Weakness to Fire will also level destruction without lowering the character's health or armor.
  • The Vile Lair prisoner will never wake up or die, making him a use. Simply cast Destruction spells on him.
  • Following The Purification the Hero of Kvatch can use Shadowmere for target practice seeing as it is an NPC that won't die or attract the guards.
  • In the quest Whom Gods Annoy, the Hero comes into possession of the Staff of the Everscamp. This staff continuously conjures scamps which he or she can use as target practice.
  • Before completing the Daedric quest at Peryite's Shrine, the NPCs at the location are permanently frozen. They cannot be hurt and they will not fight back, making them excellent Destruction targets. (Some players report the huge stack of unreported assaults can cause crashes when using this method.)

Notes

  • Casting destruction spells at a living target trains the skills.
  • Casting destruction spells at walls and objects will not train the skill.
  • Ranged destruction spells have "mass" and can therefore move or knock over objects in the environment.
  • Conjured creatures can be used as targets to train the skill, but will turn against you after 3 hits.
  • Casting Destruction spells on yourself will also train the skill; damage fatigue works particularly well in this capacity as it will never kill you.
  • DoT spells (damage over time) require less magicka to cast than spells of the same effect and total magnitude over less time (in other words, fire damage 10 points for one second costs more magicka than 5 points for 2 seconds, even though the total damage is the same).
  • Touch spells cost less magicka to cast than target spells, granted everything else (including effect, magnitude, area, and time) are equal.

Leveling text

Apprentice

Fire, frost and lightning have flowed from your fingertips. You are now an Apprentice in Destruction magic and can cast Apprentice level Destruction spells.

Journeyman

Fire, frost and lightning have flowed from your fingertips. You are now a Journeyman in Destruction magic and can cast Journeyman level Destruction spells.

Expert

Fire, frost and lightning have flowed from your fingertips. You are now an Expert in Destruction magic and can cast Expert level Destruction spells.

Master

Fire, frost and lightning have flowed from your fingertips. You are now a Master of Destruction magic and can cast Master level Destruction spells.

NPC dialogue

When the player's Destruction skill is 70 or higher, NPCs will say "There's a charge in the air! Been casting Destruction spells?"

Usefulness

Destruction is extremely useful. It helps raise Willpower, which in turn boosts magic regeneration. Many creatures in Oblivion are weak to either Shock or Fire damage. Destruction is the best way to take out multiple opponents. Spells can be made to affect a wide area hitting several opponents per spell.

One of the most useful spells in the game (although many consider it a form of "cheating") is to create a 100-point, 1-second Touch Drain Health spell. It costs very little to actually cast, and, until the character is around level 25, will instantly kill almost every enemy you encounter. Carry a back-up plan if using this, though, as some enemies are immune.

See also