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Revision as of 12:13, 30 June 2020
- Main article: Disease
Diseases are similar to curses. The only difference is a disease damages Strength, Endurance, and makes Health slowly reduce, until one of them reaches zero. At that point death will occur. Diseases can be cured with spells and potions. Diseases, unlike other damaging effects slowly degrade whatever they normally attack.
Name | Damage/day | Stats affected | Healing time | Transmitted by |
---|---|---|---|---|
Witch Pox | 2-10 | Strength, Endurance, Health | Permanent | Mage |
Plague | 5-30 | All except Intelligence (Health ×2) | Permanent | Mage, Rat, Ghoul, Zombie |
Yellow Fever | 5-10 | Will, Endurance, Health | Permanent | Mage, Ghoul, Zombie |
Stomach Rot | 1-5 | Health | Permanent | Rat, Ghoul, Zombie |
Consumption | 2-10 | Will, Agility, Strength | Permanent | Mage, Rat, Ghoul, Zombie |
Brain Fever | 1-5 | Will, Personality, Health | Permanent | Mage, Rat, Ghoul, Zombie |
Swamp Rot | 2-10 | Will, Agility, Strength | Permanent | Rat, Zombie |
Calirons Curse | 1-5 | Strength, Speed, Agility | 3-18 days | Mage |
Cholera | 2-10 | All (Health ×2) | Permanent | Rat, Ghoul, Zombie |
Leprosy | 5-10 | All (Health ×2) | Permanent | Mage, Rat, Ghoul, Zombie |
Wound Rot | 5-30 | Strength, Endurance, Health | Permanent | Mage, Vampire |
Red Death | 2-10 | Endurance, Personality, Fatigue | Permanent | Mage, Rat, Ghoul |
Blood Rot | 2-4 | Personality, Will, Health | 3-18 days | Mage, Vampire |
Typhoid Fever | 2-10 | Intelligence, Endurance, Health | Permanent | Ghoul |
Dementia | 5-10 | Intelligence, Will, Personality | Permanent | Mage |
Chrondiasis | 1-2 | Intelligence, Spell Points | Permanent | Mage |
Wizard Fever | 2-10 | Intelligence, Spell Points | 3-18 days | Mage |
Curing diseases
There are a few ways to cure a disease:
- Using a spell Cure Disease
- This spell can be bought from the Mages Guild.
- It can also be created at the Spellmaker.
- Drinking a cure disease potion.
- Cure Disease potions can be bought from the Mages Guild.
- These potions can be found in dungeons as well.
- Getting a cure in the nearest temple.