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{{Main|Disease}}
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{{For|2=Diseases}}
There are eight diseases that can be contracted in Skyrim. They are as follows:
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This is a list of '''diseases''' that can be contracted in {{Skyrim}}. They are as follows:
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{|class=wikitable style="width:100%"
 
{|class=wikitable style="width:100%"
 
!Disease
 
!Disease
 
!Effect
 
!Effect
 
!Contracted from
 
!Contracted from
  +
!FormID
 
|-
 
|-
 
|[[Ataxia (Skyrim)|Ataxia]]
 
|[[Ataxia (Skyrim)|Ataxia]]
 
|Lockpicking & Pickpocket become 25% harder.
 
|Lockpicking & Pickpocket become 25% harder.
 
|
|[[Trap (Skyrim)|Traps]], [[Skeever (Skyrim)|Skeever]]s, [[Frostbite Spider]]s, [[Slaughterfish (Skyrim)|Slaughterfish]]
 
  +
*[[Skeever (Skyrim)|Skeevers]]
  +
*[[Frostbite Spider (Skyrim)|Frostbite Spiders]]
  +
*[[Slaughterfish (Skyrim)|Slaughterfish]]
 
*[[Trap (Skyrim)|Traps]]
  +
|{{ID|000B877C<br />0010A24A}}
 
|-
 
|-
|Black Heart Blight {{DB}}
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|[[Black Heart Blight (Dragonborn)|Black Heart Blight]] {{DR}}
 
|Drains 10 points from Carry Weight.
 
|Drains 10 points from Carry Weight.
  +
|N/A
  +
|{{DLC ID|01FF2E}}
  +
|-
 
|[[Bone Break Fever (Skyrim)|Bone Break Fever]]
 
|[[Stamina (Skyrim)|Stamina]] -25
 
|
 
|
  +
*[[Bear (Skyrim)|Bears]]
  +
*Traps
  +
|{{ID|000B877E<br />0010A24C}}
 
|-
 
|-
 
|[[Brain Rot (Skyrim)|Brain Rot]]
|[[Bone Break Fever]]
 
|[[Stamina (Skyrim)|Stamina]] -25.
+
|[[Magicka (Skyrim)|Magicka]] -25
  +
|
|Traps, [[Bear (Skyrim)|Bears]]
 
 
*[[Hagraven (Skyrim)|Hagravens]]
|-
 
  +
*Traps
|[[Brain Rot]]
 
  +
|{{ID|000B877F<br />0010A24D}}
|[[Magicka (Skyrim)|Magicka]] -25.
 
|Traps, [[Hagraven (Skyrim)|Hagravens]]
 
 
|-
 
|-
|Droops {{DB}}
+
|[[Droops (Dragonborn)|Droops]] {{DR}}
 
|One-handed and two-handed weapon damage is 15% lower.
 
|One-handed and two-handed weapon damage is 15% lower.
  +
|
|[[Ash Hopper]]
 
  +
*[[Ash Hopper (Dragonborn)|Ash Hopper]]
  +
|{{DLC ID|0285C1}}
 
|-
 
|-
 
|[[Lycanthropy (Skyrim)|Lycanthropy]]
 
|[[Lycanthropy (Skyrim)|Lycanthropy]]
|Ability to transform into a [[Werewolf (Skyrim)|Werewolf]].
+
|Ability to transform into a [[Werewolf (Skyrim)|Werewolf]] (however this is not considered a true disease, as it cannot be contracted or cured in the same way vampirism or other diseases are)
  +
|
|[[The Companions]] quest line
 
  +
*Aela the Huntress
  +
|N/A, as the game does not treat this as a disease
 
|-
 
|-
|[[Rattles]]
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|[[Rattles (Skyrim)|Rattles]]
 
|Stamina recovers 50% slower.
 
|Stamina recovers 50% slower.
  +
|
|Traps, [[Chaurus]]
 
  +
*[[Chaurus (Skyrim)|Chaurus]]
  +
*Traps
  +
|{{ID|000B8781<br />0010A24E}}
 
|-
 
|-
 
|[[Rockjoint]]
 
|[[Rockjoint]]
 
|25% less effective with melee weapons.
 
|25% less effective with melee weapons.
  +
|
|Traps, [[Horker (Skyrim)|Horkers]], Bears, [[Wolf (Skyrim)|Wolves]] and [[Fox (Skyrim)|Foxes]].
 
  +
*[[Horker (Skyrim)|Horkers]]
  +
* Bears
  +
*[[Wolf (Skyrim)|Wolves]]
  +
*[[Fox (Skyrim)|Foxes]]
  +
*Traps
  +
|{{ID|000B8782<br />0010A24F}}
 
|-
 
|-
 
|[[Sanguinare Vampiris]]
 
|[[Sanguinare Vampiris]]
|[[Health (Skyrim)|Health]] -25, progresses to [[Vampirism (Skyrim)|Vampirism]].
+
|[[Health (Skyrim)|Health]] -25, progresses to 4th stage [[Vampirism (Skyrim)|Vampirism]] if left untreated.
  +
|
|[[Vampire (Skyrim)|Vampires]], Bloodspring
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*[[Vampire (Skyrim)|Vampires]]
 
*[[Bloodspring]]
  +
*Lord Harkon
  +
*Serana
  +
|{{ID|000B8780}} or {{DLC ID|0037E9}}{{DG}}
 
|-
 
|-
|[[Witbane]]
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|[[Witbane (Skyrim)|Witbane]]
 
|Magicka recovers 50% slower.
 
|Magicka recovers 50% slower.
  +
|
|Traps, [[Sabre Cat]]s
 
  +
*[[Sabre Cat (Skyrim)|Sabre Cats]]
  +
*Traps
  +
|{{ID|000B8783<br />0010A250}}
 
|}
 
|}
==The Bloodspring==
 
At the end of the [[Redwater Den]] dungeon is a spring releasing a red, blood-like water known as the Bloodspring. Activating it will cause a non-[[Vampirism (Skyrim)|vampiric]] player to contract several diseases. It is possible to contract almost all diseases from the spring (including [[Sanguinare Vampiris]]) with the sole exception of [[Lycanthropy (Skyrim)|Lycanthropy]]. Redwater Den can be found East of Ivarstead and Northwest from Riften, and is exclusive to the {{Dawnguard|!}} add-on.
 
   
==Curing Diseases==
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==Curing or avoiding diseases==
*[[Temple of Mara|The Temple of Mara]] in [[Riften (Skyrim)|Riften]] cures diseases. To do so, one must get the preachers blessing.
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*The [[Temple of Mara (Skyrim)|Temple of Mara]] in [[Riften (Skyrim)|Riften]] cures diseases. To do so, one must elicit the priestess' blessing.
*Most diseases can be cured at a shrine to a Deity. These shrines can be located in [[Hold]] Capitals, in Caves, or randomly in the landscape. For example, in [[Whiterun (Skyrim)|Whiterun]], Shrines are located in the [[Temple of Kynareth]], the [[Hall of the Dead]] or the Statue of Talos (these locations are all in the Wind District).
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*Most diseases can be cured at a shrine to a [[Nine Divines|deity]]. These shrines can be located in [[Hold]] Capitals, in [[Caves (Skyrim)|caves]], or randomly in the landscape. For example, in [[Whiterun (Skyrim)|Whiterun]], Shrines are located in the [[Temple of Kynareth (Skyrim)|Temple of Kynareth]], the [[Hall of the Dead]], or the Statue of [[Talos]]. It is also possible to construct a shrine within [[Homestead (Hearthfire)|homesteads]] with the addition of {{Hearthfire|!}}.
*Talking to [[Falion (Skyrim)|Falion]] in Morthal and participate in his ritual will cure the Dragonborn of Vampirism. So far this is the only way to get rid of one's vampirism aside from contracting [[Vampirism (Skyrim)|L]][[Lycanthropy (Skyrim)|ycanthropy]].
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*Talking to [[Falion (Skyrim)|Falion]] in [[Morthal (Skyrim)|Morthal]] and participating in his ritual will cure the Dragonborn of Vampirism. This is the only method in Skyrim (excluding DLC) to remove Vampirism, bar the transformation into a [[Lycanthropy (Skyrim)|Werewolf]].
  +
*The [[Shrine of Nocturnal (Skyrim)|Shrine]] of [[Nocturnal]] in the [[Thieves Guild (Skyrim)|Thieves Guild]] is also able to cure diseases. It can be found there after completing the main Thieves Guild quest line.
**{{Template:PC}}PC players can remove Vampirism by changing their character's race with the console command showracemenu. Alternatively, using the command changesex can also help achieve the same result.
 
*The Shrine of Nocturnal in the [[Thieves Guild (Skyrim)|Thieves Guild]] is also able to cure diseases. It can be found there after completing the main Thieves Guild quest line.
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*[[Potions (Skyrim)|Potions]] of [[Cure Disease (Skyrim)|Cure Disease]] also remove all diseases when used.
  +
*With the addition of ''Hearthfire'', the Dragonborn can cook [[Garlic Bread]] which will cure their diseases. However, they must have built one of the available homesteads with a kitchen.
*[[Potions (Skyrim)|Potions]] of [[Cure Disease]] also remove all diseases when used.
 
*The [[Vigilants of Stendarr]] also have the ability to cure disease. To trigger this, one must simply talk to one and ask to be cured.
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*The [[Vigilants of Stendarr]] also have the ability to cure disease. To trigger this, one must simply talk to one and ask to be cured. (They however will be aggressive towards vampires and werewolves)
*[[Vampirism (Skyrim)|L]][[Lycanthropy (Skyrim)|ycanthropy]] is the only disease that is contracted (by choice, through a questline) and cured on the same questline (also by choice).
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*Lycanthropy is the only disease in Skyrim (excluding DLC) that is contracted (by choice, through a [[Quests (Skyrim)|questline]]) and cured on the same questline (also by choice).
*Vampirism is contracted through the main questline in {{Dawnguard}}. It cannot be cured in that questline, however if the players sides with the Vampires, their Lycanthropy is replaced with Vampirism. (This is the only known method of contracting Vampirism in Skyrim without having to experience Sanguinare Vampiris)
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*Vampirism is similarly contracted (by choice) through the main [[Quests (Dawnguard)|questline]] in {{Dawnguard}}. It cannot be cured in that questline. However, if the player sides with the Vampires, their Lycanthropy will be replaced with Vampirism (this is the only method of contracting Vampirism in Skyrim without having to experience Sanguinare Vampiris).
  +
*The dragon priest mask Hevnoraak will confer an absolute immunity against any form of poisons and diseases, making it invaluable when taking on quests related to the Dawnguard, but it does not protect one from certain viruses.
*Eating a Hawk Feather will cure diseases.
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*Eating a [[Hawk Feather]] will cure diseases.
  +
*{{PC}} Using the [[Console Commands (Skyrim)|console command]] <code>player.removespell <nowiki><Disease ID></nowiki></code> will remove that disease.
 
**{{PC}}Players can remove Vampirism by changing their character's race with the command <code>showracemenu</code>. Alternatively, using the command <code>changesex</code> will provide the same result.
   
==Notes==
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==Trivia==
Having a disease does not protect against contracting another. The only exception is that having [[Lycanthropy (Skyrim)|Lycanthropy]] protects against [[Sanguinare Vampiris]], but Sanguinare Vampiris might not prevent Lycanthropy. In spite of what the Guide says, Lycanthropy and Sanguinare Vampiris, while increasing resistance to other diseases, does not confer 100% immunity.
+
*Contracting a disease does not protect against developing another. The only exception is that having [[Lycanthropy (Skyrim)|Lycanthropy]] renders it impossible to catch [[Sanguinare Vampiris]], but Sanguinare Vampiris might not prevent Lycanthropy. In spite of what the Guide says, Lycanthropy and Sanguinare Vampiris, while increasing resistance to other diseases, does not confer 100% immunity.
 
*Should the Dragonborn contract Lycanthropy while under the effects of Sanguinare Vampiris, they would formerly still become a vampire, though their vampirism would be bugged and would not advance past stage 3. This has since been patched to make Lycanthropy and Vampirism cancel each other out.
 
 
*If the player contracts a disease, some characters will frequently comment on how ill the player looks.
Should the Dragonborn contract Lycanthropy while under the effects of Sanguinare Vampiris, they would still become a vampire, though their vampirism will be bugged and will not advance past stage 3. This has since been patched to make Lycanthropy/Vampirism cancel out each other.
 
 
*Although most diseases have negative effects, some have positive effects. For example, Lycanthropy gives one the ability to transform into a [[Werewolf (Skyrim)|werewolf]]. Similarly, Vampirism (if contracted from [[Serana]] or [[Harkon]] during the {{Dawnguard|!}} questline) grants one the ability to transform into a [[Vampire Lord]].
 
 
*Exclusive to the ''Dawnguard'' add-on, at the end of [[Redwater Den]] there is a spring releasing a red, blood-like water known as the Bloodspring. Activating it will cause a non-[[Vampirism (Skyrim)|vampiric]] player to contract several diseases. It is possible to contract almost all diseases from the spring (including Sanguinare Vampiris) with the sole exception of Lycanthropy.
If the player contracts a disease, NPCs might comment on how ill the player looks.
 
 
Although most diseases have negative effects, some have positive effects. For example, Lycanthropy gives you the ability to transform into a [[werewolf (Skyrim)|werewolf]]. Similarly, Sanguinare Vampiris (contracted from [[Serana]] or [[Harkon]]) grants you the ability to transform into a [[Vampire Lord]].
 
   
  +
<!--Interwiki links-->
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[[es:Enfermedades (Skyrim)]]
 
[[de:Krankheiten (Skyrim)]]
 
[[de:Krankheiten (Skyrim)]]
 
[[ru:Заболевания (Skyrim)]]
 
[[pl:Choroby (Skyrim)]]
 
[[it:Malattie (Skyrim)]]
 
[[it:Malattie (Skyrim)]]
 
[[ja:Disease]]
 
[[ja:Disease]]
[[pl:Choroby]]
 
[[ru:Заболевания (Skyrim)]]
 
 
[[Category:Skyrim: Diseases]]
 
[[Category:Skyrim: Diseases]]
 
[[Category:Skyrim: Gameplay]]
 
[[Category:Skyrim: Gameplay]]

Revision as of 14:51, 26 April 2019

For other uses, see Diseases.

This is a list of diseases that can be contracted in The Elder Scrolls V: Skyrim. They are as follows:

Disease Effect Contracted from FormID
Ataxia Lockpicking & Pickpocket become 25% harder. 000B877C
0010A24A
Black Heart Blight DR Drains 10 points from Carry Weight. N/A xx01ff2e
Bone Break Fever Stamina -25 000B877E
0010A24C
Brain Rot Magicka -25 000B877F
0010A24D
Droops DR One-handed and two-handed weapon damage is 15% lower. xx0285c1
Lycanthropy Ability to transform into a Werewolf (however this is not considered a true disease, as it cannot be contracted or cured in the same way vampirism or other diseases are)
  • Aela the Huntress
N/A, as the game does not treat this as a disease
Rattles Stamina recovers 50% slower. 000B8781
0010A24E
Rockjoint 25% less effective with melee weapons. 000B8782
0010A24F
Sanguinare Vampiris Health -25, progresses to 4th stage Vampirism if left untreated. 000B8780 or xx0037e9DG
Witbane Magicka recovers 50% slower. 000B8783
0010A250

Curing or avoiding diseases

  • The Temple of Mara in Riften cures diseases. To do so, one must elicit the priestess' blessing.
  • Most diseases can be cured at a shrine to a deity. These shrines can be located in Hold Capitals, in caves, or randomly in the landscape. For example, in Whiterun, Shrines are located in the Temple of Kynareth, the Hall of the Dead, or the Statue of Talos. It is also possible to construct a shrine within homesteads with the addition of Hearthfire.
  • Talking to Falion in Morthal and participating in his ritual will cure the Dragonborn of Vampirism. This is the only method in Skyrim (excluding DLC) to remove Vampirism, bar the transformation into a Werewolf.
  • The Shrine of Nocturnal in the Thieves Guild is also able to cure diseases. It can be found there after completing the main Thieves Guild quest line.
  • Potions of Cure Disease also remove all diseases when used.
  • With the addition of Hearthfire, the Dragonborn can cook Garlic Bread which will cure their diseases. However, they must have built one of the available homesteads with a kitchen.
  • The Vigilants of Stendarr also have the ability to cure disease. To trigger this, one must simply talk to one and ask to be cured. (They however will be aggressive towards vampires and werewolves)
  • Lycanthropy is the only disease in Skyrim (excluding DLC) that is contracted (by choice, through a questline) and cured on the same questline (also by choice).
  • Vampirism is similarly contracted (by choice) through the main questline in The Elder Scrolls V: Dawnguard. It cannot be cured in that questline. However, if the player sides with the Vampires, their Lycanthropy will be replaced with Vampirism (this is the only method of contracting Vampirism in Skyrim without having to experience Sanguinare Vampiris).
  • The dragon priest mask Hevnoraak will confer an absolute immunity against any form of poisons and diseases, making it invaluable when taking on quests related to the Dawnguard, but it does not protect one from certain viruses.
  • Eating a Hawk Feather will cure diseases.
  •  PC   Using the console command player.removespell <Disease ID> will remove that disease.
    •  PC  Players can remove Vampirism by changing their character's race with the command showracemenu. Alternatively, using the command changesex will provide the same result.

Trivia

  • Contracting a disease does not protect against developing another. The only exception is that having Lycanthropy renders it impossible to catch Sanguinare Vampiris, but Sanguinare Vampiris might not prevent Lycanthropy. In spite of what the Guide says, Lycanthropy and Sanguinare Vampiris, while increasing resistance to other diseases, does not confer 100% immunity.
  • Should the Dragonborn contract Lycanthropy while under the effects of Sanguinare Vampiris, they would formerly still become a vampire, though their vampirism would be bugged and would not advance past stage 3. This has since been patched to make Lycanthropy and Vampirism cancel each other out.
  • If the player contracts a disease, some characters will frequently comment on how ill the player looks.
  • Although most diseases have negative effects, some have positive effects. For example, Lycanthropy gives one the ability to transform into a werewolf. Similarly, Vampirism (if contracted from Serana or Harkon during the Dawnguard questline) grants one the ability to transform into a Vampire Lord.
  • Exclusive to the Dawnguard add-on, at the end of Redwater Den there is a spring releasing a red, blood-like water known as the Bloodspring. Activating it will cause a non-vampiric player to contract several diseases. It is possible to contract almost all diseases from the spring (including Sanguinare Vampiris) with the sole exception of Lycanthropy.